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Job
Skills


Beginner Beginner's Basics

Skill Mihile's Soul Driver.png Mihile's Soul Driver
Type: Active
Master Level 5
Description Summons Mihile, who uses soul power to strike multiple enemies four times. Skill level can be increased 1 time per 10 character levels.
Level: 5 MP Cost: 25, Damage: 180%, Max Monsters Hit: 6
Skill Mihile's Soul.png Mihile's Soul
Type: Active
Master Level 10
Description Summons a spirit that automatically performs an area attack on the enemies you are fighting. Skill level increases by 1 every 15 levels.
Level: 10 MP Cost: 20, Damage: 160%, Duration: 200 sec
Skill Invincible Belief.png Invincible Belief
Type: Passive
Master Level 6
Description Muster your faith in the darkest of times to recover health.
Does not activate in towns or while affected by statuses that prevent HP recovery. Not affected by effects which reset cooldowns, increase buff durations, or modify recovery skill potency.
This Link Skill can be stacked up to 3 times, once for each unique Explorer Warrior job character you have on this world.
Level: 6 Automatically activates when your health falls to 15% of your Max HP or below. Restores 35% of Max HP every 1 sec for 3 sec
Cooldown: 210 sec.

1st Job Warrior Basics

Skill Slash Blast.png Slash Blast
Type: Active
Master Level 20
Description Consumes MP to attack nearby enemies all at once.
Level: 20 MP Cost: 6, Damage: 335%, Max Enemies Hit: 6
Swordman / PaladinHeroDark Knight War Leap
Type: Active
Master Level 10
Description Use while in the middle of a jump to jump even farther. The higher the skill level, the farther the jump.
Level: 10 MP Cost: 5, allows you to jump a greater distance
Skill Leap Attack.png Leap Attack
Type: Active
Master Level 1
Description Ambush the enemy by rapidly dropping to ground from mid-air.
Can only be used if there's a platform within range below you. Use along with a downward or forward arrow keys to drop yourself diagonally.
Can also be used by pressing the downward and forward arrow keys plus the attack key, instead of manually activating the skill.
Level: 1 MP Cost: 5, Damage: 90%, Number of Attacks: 2, Max Enemies Hit: 4
Skill Iron Body.png Iron Body
Type: Passive
Master Level 20
Description Boosts DEF and Max HP by a set percentage, and decreases damage taken when hit by enemies.
Level: 20 DEF: +200, Max HP: +20%, Damage Taken: -10%
Skill Warrior Mastery.png Warrior Mastery
Type: Passive
Master Level 15
Description Trains up your warrior basics to increase Movement Speed, Jump, Max HP, and Max Movement Speed. Also grants a chance to resist knockback.
Level: 15 Speed +10, Jump +10, Max Speed +10, Max HP per level +20. 40% chance to resist knockback.

Job Selection

Click on one of the selection buttons below for the respective skills.

ChangeBtn Hero.png ChangeBtn Paladin.png ChangeBtn Dark Knight.png
Hero Skills
Paladin Skills
Dark Knight Skills

Hero

Heroes specialize in Swords and Axes as primary weapons, and either Shields or Medallions as secondary weapons. Their job specialty skill is Combo Attack, which gives combos when attacking enemies that increase the player's damage, and can be consumed to utilize special attacks that debuff enemies, as well as buff you with Enrage, which allows the player's to focus their attacks on one enemy while increasing damage output. Their second job is Fighter, their third job is Crusader, and their fourth job is Hero.

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1st Job 1st Job 2nd Job 2nd Job 3rd Job 3rd Job 4th Job 4th Job Hyper Skills Hyper Skills V Skills V Skills


2nd Job Fighter Techniques

Skill Brandish.png Brandish
Type: Active
Master Level 20
Description Perform a double attack on enemies in front of you.
Level: 20 MP Cost: 16, Damage: 280%, Number of Attacks: 2, Enemies Hit: 6
Skill Combo Fury.png Combo Fury
Type: Active
Master Level 9
Description Draws in enemies with a chance to stun them. Grants Combo Counts for any stunned enemies. Grants a chance to earn Combo Counts from bosses. If used while pressing the down arrow key, it moves behind and damages the furthest enemy within range, but cannot stun them.
Level: 9 MP Cost: 14, Damage: 140%, Max Enemies Hit: 8, Number of Attacks: 2. Draws in enemies that are hit. 80% chance of stunning enemies that are drawn in. Same chance for gaining Combo Count against bosses. If used while pressing the down arrow key, only 1 enemy will be attacked but moves behind the enemy after use.
Skill Combo Attack.png Combo Attack
Type: Active
Master Level 1
Description When activated, grants a chance to add each attack to the Combo Orb, up to 5.
Using the skill activates the effect, and using the skill again deactivates it.
Right-click to toggle the Combo Orb Effect on/off
Level: 1 When activated, 40% chance of having the attack added to the Combo Count. Attack Power for each Combo Count: +2. Max Combo Count: 5
Skill Weapon Booster.png Weapon Booster
Type: Active
Master Level 10
Description Doubles the attack speed of your weapon. Must have a sword or an axe equipped.
Required Skill: Weapon Mastery Lv. 5
Level: 10 MP Cost: 21, Weapon's Attack Speed increased for 200 sec
Skill Rage.png Rage
Type: Active
Master Level 20
Description Improves the Attack Power of party members including yourself for a short time, and reflects a multiple of the damage that you receive.
Level: 20 MP Cost: 20, Duration: 200 sec, Attack Power of Party Members Including Yourself: +30, Damage Taken: -30%, Damage Reflection: 500% of damage received.
Skill Weapon Mastery.png Weapon Mastery
Type: Passive
Master Level 10
Description Increases Sword and Axe Mastery and Final Damage.
Level 10 required to learn Advanced Combo Attack.
Level: 10 Sword and Axe Mastery: +50%, Final Damage: +10%
Damage +5% when equipped with an Axe.
Skill Final Attack.png Final Attack
Type: Passive
Master Level 20
Description Chance to deliver an additional hit after an attack. Must have a sword or axe equipped.
Required Skill: Weapon Mastery Lv. 3
Level 20 required to learn Advanced Final Attack.
Level: 20 [Final Attack Skills] Has a 40% chance to deal Final Attack damage of 150%.
Skill Physical Training.png Physical Training
Type: Passive
Master Level 5
Description Permanently increases STR and DEX through sheer physical training.
Level: 5 Permanently increase STR by 30 and DEX by 30.

3rd Job Crusader's Guide

Skill Intrepid Slash.png Intrepid Slash
Type: Active
Master Level 20
Description Deal 3 consecutive attacks on multiple enemies in front of you.
Level: 20 MP Cost: 19, Damage: 258%, Number of Attacks: 3, Max Enemies Hit: 6
Skill Rush (Crusader).png Rush
Type: Active
Master Level 10
Description Dash forward and push back multiple monsters.
Level: 10 MP Cost: 20, Damage: 305%, Max Enemies Pushed: 12
Skill Panic.png Panic
Type: Active
Master Level 20
Description Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.
Level: 20 By using 20 MP and 2 combo orb, Max Enemies Hit: 6, Damage: 1150%, Enemy's Attack Power: --30%. When Shadow Attack and Blind effect activates at 90% chance, Enemy's Accuracy: -20% for 80 sec. When it's used within 10 sec, 1 additional combo orb will be consumed
Skill Shout.png Shout
Type: Active
Master Level 20
Description Shout at enemies, expending combo orbs to deal damage. If used while holding the down arrow key, decreases attack range and number of attacks, but adds Stuns. If held while attacking bosses, increases the chance of afflicting them with an abnormal status.
Level: 20 MP Cost: 18, Combo Orbs Used: 1, Max Enemies Hit: 10, Damage: 200%, Number of Attacks: 6
If used while holding down the down key, attacks 3 times, attack range decreased, 100% chance to stun for 6 secs. If a boss is hit while holding down the down key, abnormal status chance is increased by 100%.
Cooldown: 10 sec
Skill Upward Charge (Crusader).png Upward Charge
Type: Active
Master Level 1
Description Charge through the air to attack the enemy. Can also be used by pressing the upward arrow key plus the attack key.
Command Lock: Right-click
Level: 1 MP Cost: 20, Max Enemies Hit: 5, Damage: 300%.
Skill Combo Synergy.png Combo Synergy
Type: Passive
Master Level 20
Description Increases Final Damage for each combo orb and increases the chance to gain combo orbs.
Level 20 required to learn Advanced Combo Attack.
Level: 20 Has a 80% chance to gain a combo orb with every attack. Final Damage increases by 5% for each combo orb, total applied between combo orbs. Upon taking a hit, has a 30% chance to add a combo orb
Skill Self Recovery (Crusader).png Self Recovery
Type: Passive
Master Level 10
Description Regularly recovers some HP and MP, even in combat.
Level: 10 Regularly recovers 1500 HP and 200 MP.
Skill Chance Attack.png Chance Attack
Type: Passive
Master Level 10
Description Deals greater damage when attacking enemies that are stunned, blinded, or frozen. Also, permanently increases Critical Rate.
Level: 10 Final Damage (to stunned, blinded, frozen enemies): +25%
Permanently increases your Critical Rate by 20%.
Skill Endure.png Endure
Type: Passive
Master Level 14
Description Enhances your Abnormal Status Resistance and Elemental Resistance.
Level: 14 Abnormal Status Resistance: +30, Elemental Resistance: +30%

4th Job Ultimate Hero

Skill Raging Blow.png Raging Blow
Type: Active
Master Level 30
Description Deal consecutive blows to multiple enemies in front of you. The final blow will always be a critical. Certain states, such as Enraged, will enhance this skill.
Must be level 30 or above to learn Burning Soul Blade, Instinctual Combo, and the Hyper Skill Cry Valhalla.
Level: 30 MP Cost: 40, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 7, Final attack is critical
If Raging Blow is enhanced, Attack: 7 times, Damage: 215%, and the final two attacks are criticals.
Skill Puncture.png Puncture
Type: Active
Master Level 30
Description Leave a wound on your enemy that deals continuous damage for a short time. While taking continuous damage, the enemy will also take more critical damage. Also permanently increases Shout's damage.
Required Skill: Advanced Combo Attack Lv. 20
Level: 30 Cost: 36 MP and 1 combo orb(s). Enemies Hit: 6, Damage: 576%, Number of Attacks: 3. Attacked enemies have a 100% to take 165% damage every 2 sec, for 30 sec. Critical Hits deal 25% more damage to afflicted enemies. When a party member attacks, this increases by 10%
Shout's damage increased by 160% points
Skill Magic Crash (Warrior).png Magic Crash
Type: Active
Master Level 10
Description Grants a chance to remove some of affected enemies' buffs and prevent them from casting new buffs.
Debuffs: Attack Power & Magic ATT Increase, DEF Increase, Obsidian Skin
Level: 10 MP Cost: 15, at 100% chance, cancels some buffs. For 22 sec, restrict buff of 10 enemies
Cooldown: 60 sec
Skill Power Stance (Warrior).png Power Stance
Type: Passive
Master Level 30
Description Concentrates to hold your ground when struck, resisting knock-back effects permanently.
Level: 30 Knockback Resistance: +60%
Skill Enrage.png Enrage
Type: Active
Master Level 30
Description Focuses on a specific enemy using a combo orb to deal increased damage. Consumes 1 combo orb.
This skill can be toggled on and off with the skill key. Required Skill: Advanced Combo Attack Lv. 30 or above
Level: 30 Cost: 50 MP and 1 Combo Orb, Final Damage: +25%, Critical Damage: +20%
Max Enemies Targeted (all attack skills): 1
Skill Maple Warrior.png Maple Warrior
Type: Active
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, or Rhinne's Protection.
Level: 30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Skill Hero's Will.png Hero's Will
Type: Active
Master Level 5
Description Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Level: 5 MP Cost: 30, Cooldown: 300 sec
Skill Advanced Combo.png Advanced Combo
Type: Passive
Master Level 30
Description Increases the final damage dealt per combo orb and enables you to gain more orbs. Also grants a chance to gain orbs twice as quickly. Additionally increases mastery.
Required Skill: Weapon Mastery Lv. 10 or above, Combo Synergy Lv. 20 or above
Level: 30 Final Damage boosted to 10% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 80%, Weapon Mastery: Increased by 70%
Skill Combat Mastery (Hero).png Combat Mastery
Type: Passive
Master Level 30
Description Ignores a portion of a monster's defense while attacking.
Level: 30 Defense Ignored: 50%
Skill Advanced Final Attack.png Advanced Final Attack
Type: Passive
Master Level 30
Description Permanently increases Attack Power. Greatly increases the damage and activation rate of your Final Attack.
Required Skill: Final Attack Lv. 20
Level: 30 Attack Power: +30 permanently.
[Final Attack Skills] Final Attack Chance: 60%, Damage: 170%, Times Activated: 3.

Hyper Skills Hyper Skills (Hero)

Skill Advanced Combo Attack - Reinforce.png Advanced Combo Attack - Reinforce
Type: Passive
Level Requirement 140
Master Level 1
Description Final Damage is increased for each additional combo orb.
Level: 1 Final Damage increased by 2% for each additional combo orb.
Skill Advanced Combo Attack - Opportunity.png Advanced Combo Attack - Opportunity
Type: Passive
Level Requirement 150
Master Level 1
Description Increases the chance to charge 2 combo orbs at once.
Level: 1 Additional 20% chance to charge two combo orbs at once.
Skill Advanced Combo Attack - Boss Rush.png Advanced Combo Attack - Boss Rush
Type: Passive
Level Requirement 180
Master Level 1
Description Damage increases when attacking Boss Monster for each combo.
Level: 1 Damage increases by 2% when attacking Boss Monster for each combo.
Skill Advanced Final Attack - Reinforce.png Advanced Final Attack - Reinforce
Type: Passive
Level Requirement 140
Master Level 1
Description Increases the damage of Advanced Final Attack.
Level: 1 Damage: +10%
Skill Advanced Final Attack - Ferocity.png Advanced Final Attack - Ferocity
Type: Passive
Level Requirement 165
Master Level 1
Description Increases Advanced Final Attack's Attack Power boost.
Level: 1 Attack +20
Skill Advanced Final Attack - Opportunity.png Advanced Final Attack - Opportunity
Type: Passive
Level Requirement 180
Master Level 1
Description Increases the activation chance of Advanced Final Attack.
Level: 1 Activation Chance +15%
Skill Raging Blow - Reinforce.png Raging Blow - Reinforce
Type: Passive
Level Requirement 150
Master Level 1
Description Increases Raging Blow's damage.
Level: 1 Damage: +20%
Skill Raging Blow - Spread.png Raging Blow - Spread
Type: Passive
Level Requirement 165
Master Level 1
Description Increases the max number of monsters hit by Raging Blow.
Level: 1 Max Enemies Hit: +2
Skill Raging Blow - Extra Strike.png Raging Blow - Extra Strike
Type: Passive
Level Requirement 190
Master Level 1
Description Increases Raging Blow's attack count.
Level: 1 Number of Attacks: +1
Skill Rising Rage.png Rising Rage
Type: Active
Level Requirement 160
Master Level 1
Description Suppresses your inner rage into a powerful energy sphere.
Level: 1 MP Cost: 200, Damage: 500%, Number of Attacks: 8, Enemies Hit: 10
Cooldown: 10 sec
Skill Epic Adventure (Warrior).png Epic Adventure
Type: Active
Level Requirement 190
Master Level 1
Description Call upon the bravery deep within to increase damage output.
Level: 1 MP Cost: 100, Duration: 60 sec, Damage: +10%
Cooldown: 120 sec. Applies to any Explorer class within the party
Skill Cry Valhalla.png Cry Valhalla
Type: Active
Level Requirement 140
Master Level 1
Description Call upon the power of the ancients to defend you.
Required Skill: Raging Blow Lv. 30
Level: 1 MP Cost: #mpCon, Knockdown Immunity Duration: 30 sec, Attack Power: +50, Critical Rate: +30%, Status Resistance: +100, Elemental Resistance: +100%
Raging Blow Boost
Cooldown: 150 sec.

V Skills (Hero)

Icon Name Type Description
Skill Rope Lift.png Rope Lift Active Fires a grappling hook to a platform above you to ascend quickly.
Skill Mystic Door.png Decent Mystic Door Active Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Skill Sharp Eyes.png Decent Sharp Eyes Active Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Skill Hyper Body.png Decent Hyper Body Active Increases Max HP and Max MP. Does not stack with Hyper Body.
Skill Combat Orders.png Decent Combat Orders Active Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Skill Advanced Blessing.png Decent Advanced Blessing Active Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Skill Speed Infusion.png Decent Speed Infusion Active Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion.
Skill Blink.png Blink Active Teleports you to a random location on the map.
Skill Erda Nova.png Erda Nova Active Collect Erda from within yourself and from the surrounding area and use it to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements. Can deal damage to enemies even when they are under Attack Ignore and attack reflection.
Skill Will of Erda.png Will of Erda Active Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Skill Holy Symbol.png Decent Holy Symbol Active Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Skill Erda Shower.png Erda Shower Active Fires a blast of compressed Erdas at nearby enemies.
Skill True Arachnid Reflection.png True Arachnid Reflection Active The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Skill Slash Blast.png Slash Blast Boost Passive Boosts Slash Blast.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +7% per level, Max Level: 50 (60 with Matrix Points)
Skill Final Attack.png Final Attack Boost Passive Boosts Final Attack.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Brandish.png Brandish Boost Passive Boosts Brandish.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points)
Skill Combo Fury.png Combo Fury Boost Passive Boosts Combo Fury.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points)
Skill Intrepid Slash.png Intrepid Slash Boost Passive Boosts Intrepid Slash.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Rush (Crusader).png Leap Attack, Rush, and Upward Charge Boost Passive Boosts Leap Attack, Rush, and Upward Charge.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Panic.png Panic Boost Passive Boosts Panic.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Shout.png Shout Boost Passive Boosts Shout.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Raging Blow.png Raging Blow Boost Passive Boosts Raging Blow.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Puncture.png Puncture Boost Passive Boosts Puncture.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Rising Rage.png Rising Rage Boost Passive Boosts Rising Rage.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Blitz Shield.png Blitz Shield Active Harnesses your own Lifeforce to create a protective shield. You can detonate this shield to inflict damage to nearby enemies.
Skill Maple World Goddess's Blessing.png Maple World Goddess's Blessing Active The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection
Skill Weapon Aura.png Weapon Aura Active Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection.
Skill Impenetrable Skin.png Impenetrable Skin Active Makes your flesh as strong as steel so you're not pushed back by enemy attacks.
Skill Burning Soul Blade.png Burning Soul Blade Active Conjures a burning soul blade to fight at your side. Unaffected by attack reflection.
Required Skill: Raging Blow Lv. 30 or higher
Skill Worldreaver.png Worldreaver Active Unleashes a brutal slash that decimates all in sight.
Skill Instinctual Combo.png Instinctual Combo Active Tap into your subconscious abilities and use your power to its fullest potential. Increases the ability gained from the Combo Orb and allows you to leave a tear in space when Raging Blow is used. The tear in space is unaffected by attack reflection.
Required Skill: Raging Blow Lv. 30+
Skill Sword Illusion.png Sword Illusion Active Slice forward faster than the eye can see. Sword Illusion is unaffected by attack reflection.

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Paladin

Paladins specialize in Swords and Blunt Weapons as primary weapons, and either Shields or Rosaries as secondary weapons. They utilize the power of fire, ice, lightning, and holy elements to scar the battlefield. Their job specialty skill is Elemental Charge, which increases their damage as well as reduces the damage they take from enemies when chaining different elemental attacks together, giving them superior defensive abilities to their counterparts. Their second job is Page, their third job is White Knight, and their fourth job is Paladin.

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1st Job 1st Job 2nd Job 2nd Job 3rd Job 3rd Job 4th Job 4th Job Hyper Skills Hyper Skills V Skills V Skills


2nd Job Page's Path

Skill Flame Charge.png Flame Charge
Type: Active
Master Level 20
Description Instantaneously grants fire attribute to your weapon to deal fire damage to enemies and inflict burns on them.
Level: 20 MP Cost: 30. Max Enemies Hit: 4, Damage: 140%, Number of Attacks: 3. At 90% chance, deals 75% Fire Damage for 6 sec
Skill Blizzard Charge.png Blizzard Charge
Type: Active
Master Level 20
Description Instantly grants ice attribute to your weapon to deal ice damage to enemies and slow them. When you attack an enemy that is taking continuous damage from Flame Charge, more damage can be dealt.
Level: 20 MP Cost: 30, Max Enemies Hit: 4, Damage: 140%, Number of Attacks: 3. At 90% chance, reduce enemy's movement speed for 6 sec. When attacking a burning enemy, 115% additional damage
Skill Elemental Charge.png Elemental Charge
Type: Passive
Master Level 1
Description Use Charge skills of different elements to charge the elemental power and enhance yourself. Your max DEF will increase as well.
Level: 1 If you use a different Charge skill right after using another Charge skill, you will gain 1 Elemental Charge. Up to 5 Elemental Charges can be gained. Recovery amount +2% (excluding the damage and Potions), Attack Power +8, Abnormal Status Resistance +2%, hit damage -2%, max DEF can increase up to 20000 for each Elemental Charge
Skill Close Combat.png Close Combat
Type: Active
Master Level 9
Description Pulls in enemies to either side of you while dealing damage. Can be resisted by some monsters.
Level: 9 MP Cost: 20. Max Enemies Hit: 8, Damage: 125%, Number of Attacks: 2. 80% chance to stun enemies for 4 sec after drawing them toward you.
Skill Weapon Booster.png Weapon Booster
Type: Active
Master Level 10
Description Increases the attack speed of your weapon for a short time. Must have a Sword or a Blunt Weapon equipped.
Required Skill: Weapon Mastery Lv. 5
Level: 10 MP Cost: 11, Weapon's Attack Speed increased for 200 sec
Skill Weapon Mastery.png Weapon Mastery
Type: Passive
Master Level 10
Description Increases Sword and Blunt Weapon Mastery.
Level 10 required to learn High Paladin Expert.
Level: 10 Sword and Blunt Weapon Mastery: 50%
Skill Final Attack.png Final Attack
Type: Passive
Master Level 20
Description Grants a chance to activate an additional hit after an attack skill. Must have a sword or a blunt weapon equipped.
Required Skill: Weapon Mastery Lv. 3
Level: 20 [Final Attack Skills] Grant a 40% chance to deal 80% Final Attack damage 2 time(s).
Skill Physical Training.png Physical Training
Type: Passive
Master Level 5
Description Permanently increases STR and DEX through sheer physical training.
Level: 5 Permanently increase STR by 30 and DEX by 30.

3rd Job White Knight's Code

Skill Lightning Charge.png Lightning Charge
Type: Active
Master Level 20
Description Instantly grants lightning attribute to your weapon to deal lightning damage to enemies and stun them. Attack enemies with Blizzard Charge first to inflict more damage on them.
Level: 20 MP Cost: 35. Max Enemies Hit: 6, Damage: 250%, Number of Attacks: 3. A 90% chance to stun for 6 sec. Damage Over Time: 115% for enemies that are not stunned. Attack slowed-down enemies with Blizzard Charge to deal 115% more damage
Skill HP Recovery.png HP Recovery
Type: Active
Master Level 10
Description Instantly recovers your HP. Higher skill levels will restore more health. Recovers less HP when used repeatedly.
Level: 10 MP Cost: 40, Instantly recovers 50% of Max HP. If used repeatedly within 15 sec, recovery amount decreases by 10%, Minimum HP recovery amount 10%
Skill Rush (White Knight).png Rush
Type: Active
Master Level 10
Description Dash forward and push back multiple monsters.
Level: 10 MP Cost: 20, Damage: 305%, Max Enemies Pushed: 12
Skill Threaten.png Threaten
Type: Active
Master Level 20
Description Intimidates enemies, with a chance to decrease their Attack, Defense, and Accuracy.
Level: 20 MP Cost: 24, Success Rate: 75%, Number of Enemies: 6, Enemy Attack and Defense: -30% for 80 sec, Accuracy: -30%, Duration (Accuracy Debuff): 8 sec
Skill Upward Charge (White Knight).png Upward Charge
Type: Active
Master Level 1
Description Charge through the air to attack the enemy. Can also be used by pressing the upward arrow key plus the attack key.
Command Lock: Right-click
Level: 1 MP Cost: 20, Max Enemies Hit: 5, Damage: 300%.
Skill Parashock Guard.png Parashock Guard
Type: Active
Master Level 10
Description Reduces your Guard Chance and DEF and damage that nearby allies receive when they are hit. Grants your allies a chance to guard themselves. Increases your Attack Power.
Can be toggled On/Off with the skill key.
Level: 10 MP Cost: 32, Guard Chance: -20%, DEF: -20%, When nearby party members are hit (except yourself): Damage -20% and Guard Chance +20% , your Attack Power +20
Skill Combat Orders.png Combat Orders
Type: Active
Master Level 20
Description Permanently increases damage for Blizzard Charge and Flame Charge. Temporarily grants bonus skill levels to the skills of all party members, including yourself. Skills that have already reached the master level can be raised further.
Exceptions: Beginner skills, Combat Orders, and Hyper Skills cannot be increased. Required Skill: HP Recovery Lv. 5
Level: 20 MP Cost: 36, All Skill Levels +2, Duration: 200
[Passive Effect : Blizzard Charge and Flame Charge Damage +110%p]
Skill Shield Mastery (White Knight).png Shield Mastery
Type: Passive
Master Level 10
Description Increases Elemental Resistance, Abnormal Status Resistance, Weapon DEF, Magic DEF, and Attack Power when a shield is equipped. Gives your shield a chance to block and stun enemies.
Level: 10 When shield is equipped - Abnormal Status Resistance: +40, Elemental Resistance: +40%, Defense: +250%, Attack Power: +10, Guard Chance: 40%, Stun Chance on Guard: 60%
Skill Achilles.png Achilles
Type: Passive
Master Level 14
Description Permanently increases your defensive abilities so you take less damage from enemies.
Level: 14 Damage Taken: -30%
Skill Divine Shield.png Divine Shield
Type: Passive
Master Level 10
Description Generates a protective shield when hit that absorbs up to 10 blows and increases Attack Power. The shield lasts for 90 seconds and must cool down before reactivation. Cannot be broken by enemy attacks.
Level: 10 Shield Proc Chance (when hit): 50%, For 90 sec, Attack Power: +20, Enemy Blows Absorbed: 10, Damage -25% only for attacks that inflict damage at a certain ratio of the max HP, Unable to recreate a Protective Shield for 30 sec when activated.

4th Job Paladin of Light

Skill Blast.png Blast
Type: Active
Master Level 30
Description Deal a powerful blow against a single opponent. The attribute of the most recently used charge skill is applied.
Level: 30 MP Cost: 24, Number of Attacks: 9, Damage: 285%
Skill Divine Charge.png Divine Charge
Type: Active
Master Level 30
Description Instantly grants the Holy Attribute to your weapon to deal Holy damage to enemies and silence them. Attack Knocked Out enemies with the Lightning Charge skill to inflict more damage on them.
Level: 30 MP Cost: 45. Max Enemies Hit: 6, Damage: 454%, Number of Attacks: 3. A 100% chance to silence enemies for 10 sec. Attack Knocked Out enemies with Lightning Charge to deal 120% more damage on them.
Skill Magic Crash (Warrior).png Magic Crash
Type: Active
Master Level 10
Description Grants a chance to remove some of affected enemies' buffs and prevent them from casting new buffs.
Debuffs: Attack Power & Magic ATT Increase, DEF Increase, Obsidian Skin
Level: 10 MP Cost: 15, Success Rate: 100%, Buff Block Duration: 22 sec
Cooldown: 60 sec
Skill Heaven's Hammer.png Heaven's Hammer
Type: Active
Master Level 30
Description Slam a large hammer into the ground, dealing damage to multiple enemies. You are not affected by pushback while casting Heaven's Hammer.
Level: 30 MP Cost: 60, Damage: 570%, Number of Attacks: 8, to 15 enemies, damage increased by 30% when attacking a boss
Cooldown: 15 sec
Skill Elemental Force.png Elemental Force
Type: Active
Master Level 30
Description Temporarily increases damage greatly, and permanently increases damage of all Charge skills except Divine Charge.
Level: 30 MP Cost: 30, Final Damage: +20%, Duration: 200 sec
[Passive Effect: Damage +204% points for Flame Charge, Blizzard Charge, and Lightning Charge]
Skill Power Stance (Warrior).png Power Stance
Type: Passive
Master Level 30
Description Concentrates to hold your ground when struck, resisting knock-back effects permanently.
Level: 30 Knockback Resistance: +60%
Skill Maple Warrior.png Maple Warrior
Type: Active
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, or Rhinne's Protection.
Level: 30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Skill Hero's Will.png Hero's Will
Type: Active
Master Level 5
Description Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Level: 5 MP Cost: 30, Cooldown: 300 sec
Skill Guardian.png Guardian
Type: Active
Master Level 20
Description Revives one ally closest to you and makes both your ally and yourself invulnerable for short time.
Level: 20 Consumes 50 MP to revive your closest ally and make them invincible for 10 sec.
Cooldown: 600 sec
Skill High Paladin.png High Paladin
Type: Passive
Master Level 30
Description Builds upon everything you have learned as a Paladin to increase Weapon Mastery, Defense, and Critical Damage. Increases Damage, DEF Ignored, or Mastery depending on the equipped weapon's type.
Required Skill: Weapon Mastery Lv. 10 or above
Level: 30 Mastery: +70%, DEF: +400, Critical Rate: +40%, Critical Damage: +8%, DEF Ignored: +30%, Final Damage: +40%
Critical Damage +6% and Mastery +3% when equipped with a One-Handed Sword
Critical Damage +5% when equipped with a Two-Handed Sword
Critical Damage +5%, DEF Ignored +10%, and Mastery +3% when equipped with a One-Handed Blunt weapon
Critical Damage +5% and DEF Ignored +10% when equipped with a Two-Handed Blunt weapon
Skill Advanced Charge.png Advanced Charge
Type: Passive
Master Level 10
Description Increases the attack range, number of hits, and Blast attack count for the Charge skill of each attribute.
Level: 10 Damage Per Charge: 5%, Attack Power: increase up to 12, Charge Skills' Max Number of Targets: +2, Blast and Charge Skill's Attack Count: +2

Hyper Skills Hyper Skills (Paladin)

Skill Threaten - Persist.png Threaten - Persist
Type: Passive
Level Requirement 140
Master Level 1
Description Increases duration of -Attack Power, DEF.
Level: 1 Duration: +20 sec
Skill Threaten - Opportunity.png Threaten - Opportunity
Type: Passive
Level Requirement 150
Master Level 1
Description Increases the chance to successfully Threaten.
Level: 1 Chance to succeed: +25%
Skill Threaten - Enhance.png Threaten - Enhance
Type: Passive
Level Requirement 180
Master Level 1
Description Increases Threaten's ATT, DEF, and Accuracy debuffing power.
Level: 1 Enemy ATT/DEF: -20%, Accuracy: -20% Duration: 8 sec
Skill Blast - Reinforce.png Blast - Reinforce
Type: Passive
Level Requirement 140
Master Level 1
Description Increases the damage of Blast.
Level: 1 Damage: +20%
Skill Blast - Critical Chance.png Blast - Critical Chance
Type: Passive
Level Requirement 165
Master Level 1
Description Increases Critical Rate of Blast.
Level: 1 Critical Rate: +20%
Skill Blast - Extra Strike.png Blast - Extra Strike
Type: Passive
Level Requirement 180
Master Level 1
Description Increases Blasts's number of attacks.
Level: 1 Number of Attacks: +1
Skill Heaven's Hammer - Reinforce.png Heaven's Hammer - Reinforce
Type: Passive
Level Requirement 150
Master Level 1
Description Increases damage of Heaven's Hammer.
Level: 1 Damage: +20%
Skill Heaven's Hammer - Extra Strike.png Heaven's Hammer - Extra Strike
Type: Passive
Level Requirement 165
Master Level 1
Description Increases Heaven's Hammer number of attacks.
Level: 1 Number of Attacks vs. Boss Monsters: +1
Skill Heaven's Hammer - Cooldown Cutter.png Heaven's Hammer - Cooldown Cutter
Type: Passive
Level Requirement 150
Master Level 1
Description Reduces the cooldown of Heaven's Hammer.
Level: 1 Cooldown: -30%
Skill Smite Shield.png Smite Shield
Type: Active
Level Requirement 160
Master Level 1
Description Summons a shield imbued with immortal strength to strike down nearby enemies. Any enemies struck will lose some buffs and buff effects for the duration of the stun.
Debuffs: Attack Power/Magic ATT Increase, DEF Increase, Obsidian Skin.
Enemies hit by this will resist stuns for 90 seconds and won't be stunned by other skills, such as Smite Shield.
Level: 1 MP Cost: 400, Enemies Hit: 15, Damage: 500%, Number of Attacks: 6, Stun Duration: 10 sec.
Stun Duration: +100% depending on damage inflicted with Smite Shield.
Cooldown: 120 sec
Skill Epic Adventure (Warrior).png Epic Adventure
Type: Active
Level Requirement 190
Master Level 1
Description Call upon the bravery deep within to increase damage output.
Level: 1 MP Cost: 100, Duration: 60 sec, Damage: +10%
Cooldown: 120 sec. Applies to any Explorer class within the party
Skill Sacrosanctity.png Sacrosanctity
Type: Active
Level Requirement 140
Master Level 1
Description Call upon the heavens to protect you from all attacks for a short time.
Level: 1 MP Cost: 600, Invincibility Duration: 30 sec
Cooldown: 300 sec

V Skills (Paladin)

Icon Name Type Description
Skill Rope Lift.png Rope Lift Active Fires a grappling hook to a platform above you to ascend quickly.
Skill Mystic Door.png Decent Mystic Door Active Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Skill Sharp Eyes.png Decent Sharp Eyes Active Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Skill Hyper Body.png Decent Hyper Body Active Increases Max HP and Max MP. Does not stack with Hyper Body.
Skill Combat Orders.png Decent Combat Orders Active Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Skill Advanced Blessing.png Decent Advanced Blessing Active Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Skill Speed Infusion.png Decent Speed Infusion Active Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion.
Skill Blink.png Blink Active Teleports you to a random location on the map.
Skill Erda Nova.png Erda Nova Active Collect Erda from within yourself and from the surrounding area and use it to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements. Can deal damage to enemies even when they are under Attack Ignore and attack reflection.
Skill Will of Erda.png Will of Erda Active Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Skill Holy Symbol.png Decent Holy Symbol Active Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Skill Erda Shower.png Erda Shower Active Fires a blast of compressed Erdas at nearby enemies.
Skill True Arachnid Reflection.png True Arachnid Reflection Active The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Skill Slash Blast.png Slash Blast Boost Passive Boosts Slash Blast.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +7% per level, Max Level: 50 (60 with Matrix Points)
Skill Final Attack.png Final Attack Boost Passive Boosts Final Attack.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +4% per level, Max Level: 50 (60 with Matrix Points)
Skill Flame Charge.png Flame Charge Boost Passive Boosts Flame Charge.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Blizzard Charge.png Blizzard Charge Boost Passive Boosts Blizzard Charge.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Close Combat.png Close Combat Boost Passive Boosts Close Combat.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points)
Skill Lightning Charge.png Lightning Charge Boost Passive Boosts Lightning Charge.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Rush (White Knight).png Leap Attack, Rush, and Upward Charge Boost Passive Boosts Leap Attack, Rush, and Upward Charge.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Divine Charge.png Divine Charge Boost Passive Boosts Divine Charge.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Blast.png Blast Boost Passive Boosts Blast.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Heaven's Hammer.png Heaven's Hammer Boost Passive Boosts Heaven's Hammer.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Smite Shield.png Smite Shield Boost Passive Boosts Smite Shield.

Lv. 20 - Crit Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Blitz Shield.png Blitz Shield Active Harnesses your own Lifeforce to create a protective shield. You can detonate this shield to inflict damage to nearby enemies.
Skill Maple World Goddess's Blessing.png Maple World Goddess's Blessing Active The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection
Skill Weapon Aura.png Weapon Aura Active Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection.
Skill Impenetrable Skin.png Impenetrable Skin Active Makes your flesh as strong as steel so you're not pushed back by enemy attacks.
Skill Divine Echo.png Divine Echo Active Grants an echo of your battle prowess to a party member. It cannot be used on a party member who is already echoing the skills of another Paladin.
Skill Hammers of the Righteous.png Hammers of the Righteous Active Summons a whirling bulwark of righteous hammers to strike down nearby enemies. Unaffected by attack reflection.
Skill Grand Guardian.png Grand Guardian Active A glorious cross-section of light blazes, symbolizing noble sacrifice. You can gain more strength if the sacrifice continues. You will not be pushed back by any enemy attacks while casting and the Stun Abnormal Status will be ignored.
Skill Mighty Mjolnir.png Mighty Mjolnir Active Summon the hammer of an ancient god, then hurl it straight toward your enemies.
Using the directional keys, you can throw up to 4 copies of the hammer at once. Each successful hit creates a powerful shockwave.
The hammer tracks down the enemy with the highest HP, aside from the one it had just attacked. All of the hammers' attacks are unaffected by attack reflection.

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Dark Knight

Dark Knights specialize in Spears and Polearms as primary weapons, and Iron Chains as secondary weapons. They use a variety of supportive buffs to support their party members, as well as their own. Their job specialty skill is Evil Eye, a dark spirit that heals, buffs, and attacks alongside the player. Later on, the dark spirit can be absorbed to give a boost to damage, as well as to allow the Gungnir's Descent attack to be used without a cooldown. They also can do this with the skill Final Pact, which can be activated when their HP reaches 0. However, the skill has a 10 minute cooldown, and if they do not eliminate 30 monsters or attack a boss 20 times within the time limit, the cooldown will be increased by an additional 5 minute cooldown. Their second job is Spearman, their third job is Berserker, and their fourth job is Dark Knight.

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1st Job 1st Job 2nd Job 2nd Job 3rd Job 3rd Job 4th Job 4th Job Hyper Skills Hyper Skills V Skills V Skills


2nd Job Spearman Techniques

Skill Piercing Drive.png Piercing Drive
Type: Active
Master Level 20
Description Deals a powerful strike to enemies. If the enemies are close, also increases your Critical Rate. If they're far away, also increases your total damage.
Level: 20 MP Cost: 20, Damage: 201%, Max Enemies Hit: 8, Number of Hits: 2. Critical Rate within Spear Shaft range: +20%, Damage within Spear Blade range: +10%
Skill Evil Eye.png Evil Eye
Type: Active
Master Level 1
Description Summons an Evil Eye that heals you regularly when it is near.
Level: 1 MP Cost: #mpCon, for every #x sec, casts a heal that restores #hp HP. Duration: #time sec. Cooldown: #cooltime sec
Skill Spear Sweep.png Spear Sweep
Type: Active
Master Level 9
Description Swings your weapon far to pull in enemies and stun them for a moment.
Level: 9 MP Cost: 12, Damage: 190%, Max Enemies Hit: 8, Number of Hits: 2, pull enemies in your direction and stun them
Skill Weapon Booster (Spearman).png Weapon Booster
Type: Active
Master Level 10
Description Increases the attack speed of your weapon for a short time. Must have a Spear or Polearm equipped.
Required Skill: Weapon Mastery Lv. 5
Level: 10 MP Cost: 11, Weapon's Attack Speed increased for 200 sec
Skill Iron Will (Spearman).png Iron Will
Type: Active
Master Level 10
Description Increases the Defense of party members for a fixed period of time.
Level: 10 MP Cost: 24, DEF: +300, Duration: 200 sec
Skill Hyper Body.png Hyper Body
Type: Active
Master Level 10
Description Increases Max HP and Max MP for a short time.
Required Skill: Iron Will Lv. 3
Level: 10 MP Cost: 40, Max HP and Max MP: +60%, Duration: 200 sec
Skill Weapon Mastery (Spearman).png Weapon Mastery
Type: Passive
Master Level 10
Description Increases Spear and Polearm Mastery.
Level 10 required to learn Barricade Mastery.
Level: 10 Spear and Polearm Mastery: +50%
Attack Speed +1, Damage +5% when equipped with a Spear.
Skill Final Attack.png Final Attack
Type: Passive
Master Level 20
Description Chance to deliver an additional hit after an attack skill. Must have a Spear or Polearm weapon equipped.
Required Skill: Weapon Mastery Lv. 3
Level: 20 [Final Attack Skills] Has a 40% chance to deal 80% Final Attack damage 2 time(s).
Skill Physical Training.png Physical Training
Type: Passive
Master Level 5
Description Permanently increases STR and DEX through sheer physical training.
Level: 5 Permanently increase STR by 30 and DEX by 30.

3rd Job Beyond Berserk

Skill La Mancha Spear.png La Mancha Spear
Type: Active
Master Level 20
Description Wields your spear like a windmill to deal damage and pierce nearby enemies.
Level: 20 MP Cost: 7, Max Enemies Hit: 10, Damage: 151%, Number of Attacks: 1. If you continuously press and hold the key, lasts up to 8 sec. Attack with 740% damage when you release the key
Skill Rush (Berserker).png Rush
Type: Active
Master Level 10
Description Dash forward and push back multiple monsters.
Level: 10 MP Cost: 20, Damage: 305%, Max Enemies Pushed: 12
Skill Evil Eye of Domination.png Evil Eye of Domination
Type: Passive
Master Level 10
Description Evil Eye is summoned to freely attack nearby enemies.
Your Evil Eye's attacks will not cause you to take damage from attack reflection.
Level: 10 Evil Eye roams around freely and attacks with 210% damage.
Skill Evil Eye Shock.png Evil Eye Shock
Type: Active
Master Level 20
Description The Evil Eye lets out a scream to stun and deal damage to nearby enemies.
Can only be used while Evil Eye of Domination is active. Unaffected by attack reflection.
Level: 20 Evil Eye appears in front of you, attacking up to 10 enemies 6 times, dealing 215% damage with a 90% chance to stun targets for 5 sec. Cooldown: 12 sec
Skill Upward Charge (Berserker).png Upward Charge
Type: Active
Master Level 1
Description Charge through the air to attack the enemy. Can also be used by pressing the upward arrow key plus the attack key.
Command Lock: Right-click
Level: 1 MP Cost: 20, Max Enemies Hit: 5, Damage: 300%.
Skill Cross Surge.png Cross Surge
Type: Active
Master Level 20
Description Increases total damage proportional to current HP for a short time. Also reduces damage taken proportional to reduced HP.
Level: 20 MP Cost: 20, Increases Final Damage by up to 20% for 200 sec. This number decreases based on the percentage of Max HP that you have lost.
Damage Taken is reduced by 8% of your missing HP, up to a maximum of 4000.
[Passive Effect] -
Final Damage: +50%]
Skill Lord of Darkness.png Lord of Darkness
Type: Passive
Master Level 10
Description Increases Critical Rate and Critical Damage, and grants a chance to recover HP during the attack.
Level: 10 Critical Rate: +12%, Critical Damage: +3%
10% chance to recover 2% of Max HP during the attack, +3% if target is a boss.
Skill Endure.png Endure
Type: Passive
Master Level 14
Description Enhances Abnormal Status Resistance and all Elemental Resistances.
Level: 14 Abnormal Status Resistance: +20, Elemental Resistance: +20%
Skill Hex of the Evil Eye.png Hex of the Evil Eye
Type: Passive
Master Level 20
Description Your Evil Eye periodically buffs you.
Level: 20 Frequency: every 4 sec, Attack Power: +40, DEF: +500, Critical Rate: 10%, Buff Duration: 100 sec

4th Job Dark Knight of Darkness

Skill Gungnir's Descent.png Gungnir's Descent
Type: Active
Master Level 30
Description Drops an enormous, mythical spear from the heavens to deal damage. You can deal higher damage with greater Max HP.
Level: 30 MP Cost: 49, Number of Attacks: 12 with 225% damage.
When Attacking: Damage increases by 110% of Max HP for every attack, Enemy Defense Ignored: 30%.
Cooldown: 8 sec. However, ignores cooldown while in Final Pact or when Sacrifice is cast.
Skill Magic Crash (Warrior).png Magic Crash
Type: Active
Master Level 10
Description Grants a chance to remove some of affected enemies' buffs and prevent them from casting new buffs.
Debuffs: Attack Power & Magic ATT Increase, DEF Increase, Obsidian Skin
Level: 10 MP Cost: 15, Success Rate: 100%, Buff Block Duration: 22 sec
Cooldown: 60 sec
Skill Dark Impale.png Dark Impale
Type: Active
Master Level 30
Description Launch consecutive rapid attacks on multiple enemies.
Level: 30 MP Cost: 50, Damage: 280%, Number of Attacks: 6, Max Enemies Hit: 8
Skill Power Stance (Warrior).png Power Stance
Type: Passive
Master Level 30
Description Concentrates to hold your ground when struck, resisting knock-back effects permanently.
Level: 30 Knockback Resistance: +60%
Skill Sacrifice.png Sacrifice
Type: Active
Master Level 30
Description Consumes your Evil Eye to restore HP. Causes your attacks to ignore enemy defense, and increases Boss Damage. Resets cooldown for Gungnir's Descent. [Passive] Increases Permanently increases Ignore Defense stat.
Level: 30 MP Cost: 85, restores 100% of Max HP immediately upon casting, ignores 10% of enemy's Defense for 30 sec, Boss Damage: +10%, resets Gungnir's Descent's cooldown
Cooldown: 70 sec, Successful attacks by Evil Eye reduce cooldown by 0.35 sec
[Passive Effect: Ignores 30% of enemys's Defense ]
Skill Maple Warrior.png Maple Warrior
Type: Active
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, or Rhinne's Protection.
Level: 30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Skill Hero's Will.png Hero's Will
Type: Active
Master Level 5
Description Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Level: 5 MP Cost: 30, Cooldown: 300 sec
Skill Final Pact.png Final Pact
Type: Active
Master Level 30
Description When your HP reaches 0, your dark contract keeps you alive, granting temporary invincibility and allowing you to use Gungnir's Descent without any cooldown. Additionally, if you eliminate the required number of monsters while invincible, cooldown will be reduced until the next contract.
An hourglass over your head will track your remaining time. Not affected by cooldown reset.
Level: 30 When your HP reaches 0,, this skill fully restores your HP and MP, makes you temporarily invincible, and lets you ignore Attack Ignore, Attack Reflection, and the cooldown for Gungnir's Descent. Additionally, if you defeat 30 enemies while invincible, the cooldown will shorten by 300 sec.
* If the enemy is a boss, hitting the boss counts as defeating enemies for this purpose.
Cooldown: 900 sec
Invincibility Duration: 40 sec
[Passive Effect: When HP is 20% or above, Final Damage: +30%, Movement Speed: +20, Critical Rate: +10%, Critical Damage: +15%]
Skill Barricade Mastery (Dark Knight).png Barricade Mastery
Type: Passive
Master Level 30
Description Improves Spear and Polearm proficiencies to their human limits. Increases Critical Damage and Attack Power. Required Skill: Weapon Mastery Lv. 10 or above
Level: 30 Increases Spear and Polearm type weapon mastery to 70%. Attack Power: +30, Critical Damage: +8%
Skill Revenge of the Evil Eye.png Revenge of the Evil Eye
Type: Passive
Master Level 30
Description When hit, the Evil Eye has a chance to launch a counterattack toward the attacker and restore the Dark Knight's HP.
Your Evil Eye's attacks will not cause you to take damage from attack reflection.
Also permanently increases damage of Evil Eye Shock.
Level: 30 When hit, Counterattack Chance: 100%, Damage: 910%, Recovers 5% of Max HP, Counterattack Cooldown: 5 sec
Evil Eye Shock Damage: +300% points

Hyper Skills Hyper Skills (Dark Knight)

Skill Evil Eye - Reinforce.png Evil Eye - Reinforce
Type: Passive
Level Requirement 140
Master Level 1
Description Increases damage for Evil Eye Domination, Evil Eye Shock, Revenge of the Evil Eye, and Radiant Evil.
Level: 1 Damage: +150%
Skill Evil Eye - Hex Reinforce.png Evil Eye - Hex Reinforce
Type: Passive
Level Requirement 150
Master Level 1
Description Increases Hex of the Evil Eye's Attack Power boost.
Level: 1 Attack Power: +30
Skill Evil Eye - Aura Reinforce.png Evil Eye - Aura Reinforce
Type: Passive
Level Requirement 180
Master Level 1
Description Increases the amount healed by Aura of the Evil Eye
Level: 1 Recovery Amount: +10% of Max HP
Skill Final Pact - Damage.png Final Pact - Damage
Type: Passive
Level Requirement 140
Master Level 1
Description Increases final damage while Final Pact is active. Stacks with passive final damage bonuses.
Level: 1 Final Damage: +30%
Skill Final Pact - Reduce Target.png Final Pact - Reduce Target
Type: Passive
Level Requirement 165
Master Level 1
Description Reduces the number of enemies that need to be defeated to revive when Final Pact is activated.
Level: 1 Enemies to defeat to revive: -30%
Skill Final Pact - Critical Chance.png Final Pact - Critical Chance
Type: Passive
Level Requirement 180
Master Level 1
Description Increases Critical Rate bonus from Final Pact's passive effect.
Level: 1 20% bonus critical chance
Skill Gungnir's Descent - Reinforce.png Gungnir's Descent - Reinforce
Type: Passive
Level Requirement 150
Master Level 1
Description Increases Gungnir's Descent's damage.
Level: 1 Damage: +20%
Skill Gungnir's Descent - Guardbreak.png Gungnir's Descent - Guardbreak
Type: Passive
Level Requirement 165
Master Level 1
Description Increases amount of enemy DEF Gungnir's Descent ignores.
Level: 1 Bonus 20% monster DEF ignored
Skill Gungnir's Descent - Boss Rush.png Gungnir's Descent - Boss Rush
Type: Passive
Level Requirement 190
Master Level 1
Description Damage increases when attacking Boss Monsters with Gungnir's Descent.
Level: 1 Boss Damage +10%
Skill Nightshade Explosion.png Nightshade Explosion
Type: Active
Level Requirement 160
Master Level 1
Description Releases your inner power to lay waste to nearby enemies.
Level: 1 MP Cost: 200, Damage: 330%, Number of Attacks: 10, Max Enemies Hit: 10
Cooldown: 10 sec
Skill Epic Adventure (Warrior).png Epic Adventure
Type: Active
Level Requirement 190
Master Level 1
Description Call upon the bravery deep within to increase damage output.
Level: 1 MP Cost: 100, Duration: 60 sec, Damage: +10%
Cooldown: 120 sec. Applies to any Explorer class within the party
Skill Dark Thirst.png Dark Thirst
Type: Active
Level Requirement 140
Master Level 1
Description Channels your inner vampire to increase Attack Power and sap life from enemies for a short time.
Level: 1 MP Cost: 300, Duration: 30 sec, ATT: +80, Recover 9% of Max HP when attacking.
Cooldown: 120 sec

Icon Name Type Description
Skill Rope Lift.png Rope Lift Active Fires a grappling hook to a platform above you to ascend quickly.
Skill Mystic Door.png Decent Mystic Door Active Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Skill Sharp Eyes.png Decent Sharp Eyes Active Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Skill Hyper Body.png Decent Hyper Body Active Increases Max HP and Max MP. Does not stack with Hyper Body.
Skill Combat Orders.png Decent Combat Orders Active Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Skill Advanced Blessing.png Decent Advanced Blessing Active Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Skill Speed Infusion.png Decent Speed Infusion Active Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion.
Skill Blink.png Blink Active Teleports you to a random location on the map.
Skill Erda Nova.png Erda Nova Active Collect Erda from within yourself and from the surrounding area and use it to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements. Can deal damage to enemies even when they are under Attack Ignore and attack reflection.
Skill Will of Erda.png Will of Erda Active Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Skill Holy Symbol.png Decent Holy Symbol Active Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Skill Erda Shower.png Erda Shower Active Fires a blast of compressed Erdas at nearby enemies.
Skill True Arachnid Reflection.png True Arachnid Reflection Active The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Skill Slash Blast.png Slash Blast Boost Passive Boosts Slash Blast.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +7% per level, Max Level: 50 (60 with Matrix Points)
Skill Final Attack.png Final Attack Boost Passive Boosts Final Attack.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +4% per level, Max Level: 50 (60 with Matrix Points)
Skill Piercing Drive.png Piercing Drive Boost Passive Boosts Piercing Drive.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points)
Skill Spear Sweep.png Spear Sweep Boost Passive Boosts Spear Sweep.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points)
Skill La Mancha Spear.png La Mancha Spear Boost Passive Boosts La Mancha Spear.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Rush (Berserker).png Leap Attack, Rush, and Upward Charge Boost Passive Boosts Leap Attack, Rush, and Upward Charge.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Evil Eye Shock.png Evil Eye Boost Passive Boosts Evil Eye Domination, Evil Eye Shock, Revenge of the Evil Eye, and Radiant Evil's damage.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Dark Impale.png Dark Impale Boost Passive Boosts Dark Impale.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Gungnir's Descent.png Gungnir's Descent Boost Passive Boosts Gungnir's Descent.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Nightshade Explosion.png Nightshade Explosion Boost Passive Boosts Nightshade Explosion.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Blitz Shield.png Blitz Shield Active Harnesses your own Lifeforce to create a protective shield. You can detonate this shield to inflict damage to nearby enemies.
Skill Maple World Goddess's Blessing.png Maple World Goddess's Blessing Active The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection
Skill Weapon Aura.png Weapon Aura Active Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection.
Skill Impenetrable Skin.png Impenetrable Skin Active Makes your flesh as strong as steel so you're not pushed back by enemy attacks.
Skill Spear of Darkness.png Spear of Darkness Active Hurls a spear of utter darkness at the enemy. Direct the spear with the up and down arrow keys. Unaffected by attack reflection.
Skill Radiant Evil.png Radiant Evil Active The Evil Eye reveals itself and blasts nearby enemies. Only usable while Evil Eye of Domination is active. Unaffected by attack reflection.
Skill Calamitous Cyclone.png Calamitous Cyclone Active Swing a spear so fast you create a dark storm and wipe out the area in front of you.
Skill Darkness Aura.png Darkness Aura Active Unleash an aura of darkness that boosts your combat instincts and steals the life force from nearby enemies, then detonates that stolen life force. The aura of darkness reacts with already-present skill effects; when used in conjunction with Hyper Body and Iron Will, extra effects occur.
Darkness Aura is unaffected by Attack Reflection. Reusing this skill during its effect will deactivate that effect. During the final attack of Nightshade Explosion, Nightshade Explosion, and Calamitous Cyclone, it is possible to cancel the final detonation.

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Class
Job and Skills
Miscellaneous

Class Beginner.png Novice Skill Macro Test.png Manager Skill Macro Test.png Operator Skill Banner of Plenty I.png Guild Skills Skill Monster Riding.png Miscellaneous Skills

Explorers

Class Warrior.png Warrior Class Magician.png Magician Class Bowman.png Bowman Class Pathfinder.png Pathfinder Class Thief.png Thief Class Dual Blade.png Dual Blade
Class Pirate.png Pirate Class Cannoneer.png Cannoneer Class Dragon Warrior.png Zen Class Jett.png Jett

Cygnus Knights

Class Warrior.png Dawn Warrior Class Magician.png Blaze Wizard Class Bowman.png Wind Archer Class Thief.png Night Walker Class Pirate.png Thunder Breaker
Class Mihile.png Mihile

Heroes

Class Aran.png Aran Class Evan.png Evan Class Mercedes.png Mercedes Class Phantom.png Phantom Class Luminous.png Luminous Class Shade.png Shade

Resistance

Class Blaster.png Blaster Class Battle Mage.png Battle Mage Class Wild Hunter.png Wild Hunter Class Mechanic.png Mechanic Class Demon Slayer.png Demon Class Xenon.png Xenon

Nova

Class Kaiser.png Kaiser Class Angelic.png Angelic Buster Class Cadena.png Cadena Kain

Flora

Class Illium.png Illium Class Ark.png Ark Class Adele.png Adele

Sengoku

Class Hayato.png Hayato Class Kanna.png Kanna

Anima

Class Hoyoung.png Hoyoung

Child of God

Class Zero.png Zero

Monster

Skill Pink Powerhouse.png Pink Bean

Beast Tamer

Class Beast Tamer.gif Chase

Kinesis

Class Kinesis.png Kinesis

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