FANDOM

20,374 Pages

<?xml version="1.0" encoding="UTF-8" standalone="yes"?> <imgdir name="Skill.img">

   <imgdir name="000">
       <string name="bookName" value="Beginner's Basics"/>
   </imgdir>
   <imgdir name="0000008">
       <string name="name" value="Follow the Lead"/>
       <string name="desc" value="Allows one to lead up to 3 pets at once. (Passive skill)"/>
   </imgdir>
   <imgdir name="50001018">
       <string name="name" value="Follow the Lead"/>
       <string name="desc" value="Allows one to lead up to 3 pets at once. (Passive skill)"/>
   </imgdir>
   <imgdir name="0000012">
       <string name="name" value="Blessing of the Fairy"/>
       <string name="desc" value="Grants 1 skill level for every 10 levels your highest level character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied."/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="0000073">
       <string name="name" value="Empress's Blessing"/>
       <string name="desc" value="For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active.\r\nThis skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. "/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="0000074">
       <string name="name" value="Empress's Might"/>
       <string name="desc" value="You can equip items with a higher level than your current level."/>
       <string name="h" value="Allows you to equip items #x levels higher than your current level."/>
   </imgdir>
   <imgdir name="0000080">
       <string name="name" value="Empress's Might"/>
       <string name="desc" value="You can equip items with a higher level than your current level."/>
       <string name="h" value="Allows you to equip items #x levels higher than your current level."/>
   </imgdir>
   <imgdir name="0000086">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="0000088">
       <string name="name" value="Dark Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Dark Angel's blessing."/>
       <string name="h1" value="ATT 10, Magic ATT: 10, Duration: 10 min"/>
   </imgdir>
   <imgdir name="0000091">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="0000093">
       <string name="name" value="Hidden Potential (Explorer)"/>
       <string name="pdesc" value="Unlock your hidden potential in your moment of need."/>
       <string name="ph" value="ATT, DEF increases by #x% when HP is lower than #z%"/>
       <string name="desc" value="Unlock your hidden potential in your moment of need."/>
       <string name="h" value="ATT, DEF increases by #x% when HP is lower than #z%"/>
   </imgdir>
   <imgdir name="0000097">
       <string name="name" value="Freezing Axe"/>
       <string name="pdesc" value="Attack multiple enemies.\n[Command: #cAttack Key#]"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="0000099">
       <string name="name" value="Ice Smash"/>
       <string name="pdesc" value="Transform your axe into a giant sword to freeze multiple enemies. Usable when Ice Gauge is charged to #c20 or higher#.\n[Command: #cUp and Up Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Freeze Chance: #prob%, Freeze Duration: #time sec"/>
   </imgdir>
   <imgdir name="100">
       <string name="bookName" value="Warrior Basics"/>
   </imgdir>
   <imgdir name="0000100">
       <string name="name" value="Ice Tempest"/>
       <string name="pdesc" value="Damage enemies over time with a blast of icy power. Usable when Ice Gauge is charged to #c40 or higher#.\n[Command: #cDown and Right Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage% every #dotInterval sec for #dotTime sec (Up to #attackCount times), Max Monsters Hit: #mobCount,"/>
   </imgdir>
   <imgdir name="0000103">
       <string name="name" value="Ice Chop"/>
       <string name="pdesc" value="Strike enemies hard with a chance to stun. Usable when Ice Gauge is charged to #c5 or higher#.\n[Command: #cDown Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prob%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="0000104">
       <string name="name" value="Ice Curse"/>
       <string name="pdesc" value="Curse your opponents by turning them into Ice Snails. Usable when Ice Gauge is charged to #c160 or higher#.\n[Command: #cDown Arrow Key and Up Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon. Snail Chance: #prop%, Snail Duration: #time"/>
   </imgdir>
   <imgdir name="0000109">
       <string name="name" value="Master of Swimming"/>
       <string name="desc" value="Increases swimming speed."/>
       <string name="h" value="Permanently increases swimming speed."/>
   </imgdir>
   <imgdir name="0000110">
       <string name="name" value="Pirate Blessing"/>
       <string name="desc" value="[Job Specialty Skill] Learn the Cannoneer's unique strengths to permanently increase various stats."/>
       <string name="h" value="Permanently increase STR by #strX, DEX by #dexX, INT by #intX, LUK by #lukX , Max HP by #mhpR%, and Max MP by #mmpR%"/>
   </imgdir>
   <imgdir name="110">
       <string name="bookName" value="Fighter Techniques"/>
   </imgdir>
   <imgdir name="0000111">
       <string name="name" value="Master of Organization"/>
       <string name="desc" value="Expands Equip, Use, Set-up, and Etc. Inventory."/>
       <string name="h" value="Permanently expands Equip, Use, Set-up, and Etc. Inventory by #x slots."/>
   </imgdir>
   <imgdir name="111">
       <string name="bookName" value="Crusader's Guide"/>
   </imgdir>
   <imgdir name="0000112">
       <string name="name" value="Master of Organization"/>
       <string name="desc" value="Expands Equip, Use, Set-up, and Etc. Inventory."/>
       <string name="h" value="Permanently expands Equip, Use, Set-up, and Etc. Inventory by #x slots."/>
   </imgdir>
   <imgdir name="112">
       <string name="bookName" value="Ultimate Hero"/>
   </imgdir>
   <imgdir name="120">
       <string name="bookName" value="Page's Path"/>
   </imgdir>
   <imgdir name="121">
       <string name="bookName" value="White Knight's Code"/>
   </imgdir>
   <imgdir name="122">
       <string name="bookName" value="Paladin of Light"/>
   </imgdir>
   <imgdir name="130">
       <string name="bookName" value="Spearman Techniques"/>
   </imgdir>
   <imgdir name="131">
       <string name="bookName" value="Dragon Knight's Path"/>
   </imgdir>
   <imgdir name="132">
       <string name="bookName" value="Dark Knight of Darkness"/>
   </imgdir>
   <imgdir name="0000180">
       <string name="name" value="White Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the White Angel's blessing."/>
       <string name="h1" value="ATT: +12, Magic +ATT: 12, Duration: 10 min"/>
   </imgdir>
   <imgdir name="0000190">
       <string name="name" value="Will of the Alliance"/>
       <string name="desc" value="Strong force is released according to the Willpower of the Alliance"/>
       <string name="h" value="Permanently increases STR: #strX, DEX: #dexX, INT: #intX, LUK: #lukX, ATT: #padX, Magic ATT: #madX"/>
   </imgdir>
   <imgdir name="0001196">
       <string name="name" value="Mihile's Soul"/>
       <string name="desc" value="Summons a spirit that automatically performs an area attack on the enemies you are fighting. Skill level increases by 1 every 15 levels."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
       <string name="pdesc" value="Summons a spirit to attack nearby enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="0001197">
       <string name="name" value="Oz's Flame"/>
       <string name="desc" value="Summons a spirit that automatically performs an area attack on the enemies you are fighting. Skill level increases by 1 every 15 levels."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
       <string name="pdesc" value="Summons a spirit to attack nearby monsters."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="0001198">
       <string name="name" value="Irena's Wind"/>
       <string name="desc" value="Summons a spirit that automatically performs an area attack on the enemies you are fighting. Skill level increases by 1 every 15 levels."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
       <string name="pdesc" value="Summons a spirit to attack nearby enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="0001199">
       <string name="name" value="Eckhart's Darkness"/>
       <string name="desc" value="Summons a spirit that automatically performs an area attack on the enemies you are fighting. Skill level increases by 1 every 15 levels."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
       <string name="pdesc" value="Summons a spirit to attack nearby enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="0001200">
       <string name="name" value="Hawkeye's Lightning"/>
       <string name="desc" value="Summons a spirit that automatically performs an area attack on the enemies you are fighting. Skill level increases by 1 every 15 levels."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
       <string name="pdesc" value="Summons a spirit to attack nearby enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="0001203">
       <string name="name" value="Super Transformation"/>
       <string name="desc" value="[Master Level: 1]\nTransforms into a super human with lightning fast speed."/>
       <string name="h1" value="MP Cost: 10, Movement Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="0001204">
       <string name="name" value="Battleship"/>
       <string name="desc" value="[Master Level: 1]\nBlast across the stage on a Battleship."/>
       <string name="h1" value="MP Cost: 10, Movement Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="200">
       <string name="bookName" value="Intro. to Magic"/>
   </imgdir>
   <imgdir name="210">
       <string name="bookName" value="Fire & Poison Basics"/>
   </imgdir>
   <imgdir name="211">
       <string name="bookName" value="Adv. Fire & Poison"/>
   </imgdir>
   <imgdir name="212">
       <string name="bookName" value="Highest class of Magic (F,P)"/>
   </imgdir>
   <imgdir name="220">
       <string name="bookName" value="Ice & Lightning Basics"/>
   </imgdir>
   <imgdir name="221">
       <string name="bookName" value="Adv. Ice & Lightning"/>
   </imgdir>
   <imgdir name="222">
       <string name="bookName" value="Highest class of Magic (I,L)"/>
   </imgdir>
   <imgdir name="230">
       <string name="bookName" value="Holy Magic Basics"/>
   </imgdir>
   <imgdir name="231">
       <string name="bookName" value="Adv. Holy Magic"/>
   </imgdir>
   <imgdir name="232">
       <string name="bookName" value="Highest class of Holy Magic"/>
   </imgdir>
   <imgdir name="300">
       <string name="bookName" value="Bowman Basics"/>
   </imgdir>
   <imgdir name="310">
       <string name="bookName" value="Hunter's Guide"/>
   </imgdir>
   <imgdir name="311">
       <string name="bookName" value="Path of the Ranger"/>
   </imgdir>
   <imgdir name="312">
       <string name="bookName" value="Bow master"/>
   </imgdir>
   <imgdir name="320">
       <string name="bookName" value="Crossbowman Guide"/>
   </imgdir>
   <imgdir name="321">
       <string name="bookName" value="Sniper's Scope"/>
   </imgdir>
   <imgdir name="322">
       <string name="bookName" value="Marksman"/>
   </imgdir>
   <imgdir name="400">
       <string name="bookName" value="Thief Skills"/>
   </imgdir>
   <imgdir name="410">
       <string name="bookName" value="Assassin Skills"/>
   </imgdir>
   <imgdir name="411">
       <string name="bookName" value="The Way of Hermit"/>
   </imgdir>
   <imgdir name="412">
       <string name="bookName" value="Night Lord Secrets"/>
   </imgdir>
   <imgdir name="420">
       <string name="bookName" value="Bandit's Tricks"/>
   </imgdir>
   <imgdir name="421">
       <string name="bookName" value="Chief Bandit's Tricks"/>
   </imgdir>
   <imgdir name="422">
       <string name="bookName" value="Shadower Secrets"/>
   </imgdir>
   <imgdir name="430">
       <string name="bookName" value="The Basics of Blade Recruit"/>
   </imgdir>
   <imgdir name="431">
       <string name="bookName" value="Blade Acolyte Guide"/>
   </imgdir>
   <imgdir name="432">
       <string name="bookName" value="The Path of a Blade Specialist"/>
   </imgdir>
   <imgdir name="433">
       <string name="bookName" value="The Path of a Blade Lord"/>
   </imgdir>
   <imgdir name="434">
       <string name="bookName" value="Blade Master's Secret Book"/>
   </imgdir>
   <imgdir name="500">
       <string name="bookName" value="Pirate Beginner Guide"/>
   </imgdir>
   <imgdir name="501">
       <string name="bookName" value="Pirate Guide"/>
   </imgdir>
   <imgdir name="510">
       <string name="bookName" value="Brawler Guide"/>
   </imgdir>
   <imgdir name="511">
       <string name="bookName" value="The Path of the Marauder"/>
   </imgdir>
   <imgdir name="512">
       <string name="bookName" value="The Perfect Buccaneer"/>
   </imgdir>
   <imgdir name="520">
       <string name="bookName" value="Gunslinger Guide"/>
   </imgdir>
   <imgdir name="521">
       <string name="bookName" value="The Path of the Outlaw"/>
   </imgdir>
   <imgdir name="522">
       <string name="bookName" value="The Perfect Corsair"/>
   </imgdir>
   <imgdir name="530">
       <string name="bookName" value="Cannoneer Guide"/>
   </imgdir>
   <imgdir name="531">
       <string name="bookName" value="Path of the Cannon"/>
   </imgdir>
   <imgdir name="532">
       <string name="bookName" value="Cannon Master Completion"/>
   </imgdir>
   <imgdir name="800">
       <string name="bookName" value="Manager Skill Book"/>
   </imgdir>
   <imgdir name="900">
       <string name="bookName" value="Admin. Skill Book (Normal)"/>
   </imgdir>
   <imgdir name="910">
       <string name="bookName" value="Admin. Skill Book (Super)"/>
   </imgdir>
   <imgdir name="0001000">
       <string name="name" value="Three Snails"/>
       <string name="desc" value="[Master Level : 3]\nHurls snail shells to attack monsters from long distance."/>
       <string name="h1" value="MP -3; Damage 10"/>
       <string name="h2" value="MP -5; Damage 25"/>
       <string name="h3" value="MP -7; Damage 40"/>
   </imgdir>
   <imgdir name="1000">
       <string name="bookName" value="Noblesse Techniques"/>
   </imgdir>
   <imgdir name="0001001">
       <string name="name" value="Recovery"/>
       <string name="desc" value="[Master Level : 3]\nEnables the user to recover HP constantly for 30 sec. \n#cTerms between skills : 10 min.#"/>
       <string name="h1" value="MP -5; Recover HP 24 in 30 sec."/>
       <string name="h2" value="MP -10; Recover HP 48 in 30 sec."/>
       <string name="h3" value="MP -15; Recover HP 72 in 30 sec."/>
   </imgdir>
   <imgdir name="0001002">
       <string name="name" value="Nimble Feet"/>
       <string name="desc" value="[Master Level : 3]\nEnables the character to move around quickly for a short amount of time. \n#cTerms between skills : 1 min.#"/>
       <string name="h1" value="MP -4; speed +10 for 4 sec."/>
       <string name="h2" value="MP -7; speed +15 for 8 sec."/>
       <string name="h3" value="MP -10; speed +20 for 12 sec."/>
   </imgdir>
   <imgdir name="0001003">
       <string name="name" value="Legendary Spirit"/>
       <string name="desc" value="[Master Level : 1]\nUses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character."/>
   </imgdir>
   <imgdir name="0001004">
       <string name="name" value="Monster Rider"/>
       <string name="desc" value="[Master Level : 1]\nEnables one to ride on a tamed monster and use it as a method of transportation."/>
   </imgdir>
   <imgdir name="0001005">
       <string name="name" value="Echo of Hero"/>
       <string name="desc" value="[Master Level : 1]\n Increase weapon attack and magic attack on all players around. \n#cTerms between skills : 2 hours#"/>
       <string name="h1" value="MP -30 Weapon attack +4%, Magic attack +4%  for 40Minutes"/>
   </imgdir>
   <imgdir name="0001006">
       <string name="name" value="Test"/>
       <string name="desc" value="Test"/>
       <string name="h1" value="Test"/>
   </imgdir>
   <imgdir name="0001007">
       <string name="name" value="Maker"/>
       <string name="desc" value="[Master Level : 3]\nCan create item by using alchemy.  Items that can be created will vary depending on your Character level."/>
       <string name="h1" value="Able to create items under level 75."/>
       <string name="h2" value="Able to create items under level 105."/>
       <string name="h3" value="Able to create items under level 135."/>
   </imgdir>
   <imgdir name="0001009">
       <string name="name" value="Bamboo Rain"/>
       <string name="desc" value="An attack using a bamboo stick."/>
       <string name="h1" value="30% reduction of the boss monster's strength"/>
   </imgdir>
   <imgdir name="0001010">
       <string name="name" value="Invincibility"/>
       <string name="desc" value="You become invincible for a fixed amount of time."/>
       <string name="h1" value="30 seconds of invincibility"/>
   </imgdir>
   <imgdir name="0001011">
       <string name="name" value="Power Explosion"/>
       <string name="desc" value="Increased damage rate for a fixed amount of time."/>
       <string name="h1" value="100% increase of damage rate for 30 seconds"/>
   </imgdir>
   <imgdir name="0001013">
       <string name="name" value="Spaceship"/>
       <string name="desc" value="[Master Level : 2]\nYou board a spaceship. While aboard, you can increase your movement and jump abilities by pressing the right/left direction key twice. #Available until: 06-08-2009 at 00 hour#"/>
       <string name="h1" value="Consumes 10 MP. Weapon and Magic Defense +10, Speed 150, Jump 120"/>
       <string name="h2" value="Consumes 10 MP. Weapon and Magic Defense +10, Speed 150, Jump 120"/>
   </imgdir>
   <imgdir name="0001014">
       <string name="name" value="Space Dash"/>
       <string name="desc" value="[Master Level : 1]\nIncrease your movement and jump abilities by pressing the right/left direction key twice. #cAvailable until 06-08-2009 at 00 hour# "/>
   </imgdir>
   <imgdir name="0001015">
       <string name="name" value="Space Beam"/>
       <string name="desc" value="[Master Level : 1]\nChanges the condition of the Krypto found at the Space Mine. #cAvailable until: 06-08-2009 at 00 hour# "/>
   </imgdir>
   <imgdir name="0001017">
       <string name="name" value="Yeti Rider"/>
       <string name="desc" value="[Master Level : 1]\nAllows one to ride on a Yeti.\n#cAvailable until : 7/9/2009 at 00:00#"/>
       <string name="h1" value="MP -10; Weapon and Magic DEF +10, Speed +120, Jump +120"/>
   </imgdir>
   <imgdir name="0001018">
       <string name="name" value="Yeti Mount"/>
       <string name="desc" value="[Master Level : 1]\nAllows you to move around while being mounted on a Yeti."/>
       <string name="h1" value="Consumes 10 MP, Weapon and Magic Defense +10, Speed 120, Jump 120"/>
   </imgdir>
   <imgdir name="0001019">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level : 1]\nAllows you to move around while being mounted on a Broomstick."/>
       <string name="h1" value="Consumes 10 MP, Weapon and Magic Defense +10, Speed 120, Jump 120"/>
   </imgdir>
   <imgdir name="0001020">
       <string name="name" value="Rage of Pharaoh"/>
       <string name="desc" value="[Master Level : 1]\nUtilizes the rage of Pharaoh as an attack."/>
       <string name="h1" value="Eliminates all monsters inside the Pyramid with a single blow."/>
   </imgdir>
   <imgdir name="0001025">
       <string name="name" value="Magical Wooden Horse"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001026">
       <string name="name" value="Soaring"/>
       <string name="desc" value="[Master Level: 1]\nFly through the sky with the mysterious powers of the dragon race. You will take great damage if you fall. \nThis skills costs 90 MP to activate and consumes 1 MP per sec while active."/>
       <string name="h1" value="MP Cost (to activate): 90 MP, MP Cost (while active): 1 MP/sec"/>
   </imgdir>
   <imgdir name="0001027">
       <string name="name" value="Croking"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001028">
       <string name="name" value="Retro Scooter"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001029">
       <string name="name" value="Lovely Scooter"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001030">
       <string name="name" value="Nimbus Cloud"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Nimbus Cloud."/>
       <string name="h1" value="MP -10, Weapon and Magic Attack +10, Speed +140, Jump +120"/>
   </imgdir>
   <imgdir name="0001031">
       <string name="name" value="Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Balrog."/>
       <string name="h1" value="MP -10, Weapon and Magic Attack +10, Speed +140, Jump +120"/>
   </imgdir>
   <imgdir name="0001033">
       <string name="name" value="F1 Machine"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001034">
       <string name="name" value="Tiger"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001035">
       <string name="name" value="Mist Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Mist Balrog."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed +140, Jump +120"/>
   </imgdir>
   <imgdir name="0001036">
       <string name="name" value="Lion"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Lion."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="0001037">
       <string name="name" value="Unicorn"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Unicorn."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="0001038">
       <string name="name" value="Low Rider"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Low Rider."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="0001039">
       <string name="name" value="Red Truck"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Red Truck."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="0001040">
       <string name="name" value="Gargoyle"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Gargoyle."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="0001042">
       <string name="name" value="Shinjo"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Shinjo."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed +140, Jump +120"/>
   </imgdir>
   <imgdir name="0001044">
       <string name="name" value="Orange Mushroom"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride an Orange Mushroom."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed 140, Jump +120"/>
   </imgdir>
   <imgdir name="0001045">
       <string name="name" value="Helicopter"/>
       <string name="desc" value="[Master Level: 1]\nYou can fly around in a Helicopter."/>
       <string name="h1" value="MP -10, DEF and M. DEF +10, Speed +140, Jump +120"/>
   </imgdir>
   <imgdir name="0001046">
       <string name="name" value="Spaceship"/>
       <string name="desc" value="[Master Level : 2]\nYou board a spaceship. While aboard, you can increase your movement and jump abilities by pressing the right/left direction key twice. #Available until: 06-15-2010 at midnight#"/>
       <string name="h1" value="Consumes 10 MP. Weapon and Magic Defense +10, Speed 150, Jump 120"/>
       <string name="h2" value="Consumes 10 MP. Weapon and Magic Defense +10, Speed 150, Jump 120"/>
   </imgdir>
   <imgdir name="0001047">
       <string name="name" value="Space Dash"/>
       <string name="desc" value="[Master Level : 1]\nIncrease your movement and jump abilities by pressing the right/left direction key twice. #cAvailable until 06-15-2010 at midnight# "/>
   </imgdir>
   <imgdir name="0001048">
       <string name="name" value="Space Beam"/>
       <string name="desc" value="[Master Level : 1]\nChanges the condition of the Krypto found at the Space Mine. #cAvailable until: 06-15-2010 at midnight# "/>
   </imgdir>
   <imgdir name="0001049">
       <string name="name" value="Nightmare"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Nightmare, the terrifying dream of darkness."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed +170, Jump +120"/>
   </imgdir>
   <imgdir name="0001050">
       <string name="name" value="Yeti"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed +170, Jump +120"/>
   </imgdir>
   <imgdir name="0001051">
       <string name="name" value="Ostrich"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001052">
       <string name="name" value="Pink Bear Hot-Air Balloon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Bear Hot-Air Balloon."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed +170, Jump +120"/>
   </imgdir>
   <imgdir name="0001053">
       <string name="name" value="Transformer"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001054">
       <string name="name" value="Chicken"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001063">
       <string name="name" value="Kurenai Run Away"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001064">
       <string name="name" value="Power Suit"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001065">
       <string name="name" value="OS4 Shuttle"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the OS4 Shuttle."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="0001066">
       <string name="name" value="Visitor Melee Attack"/>
       <string name="desc" value="Visitor Melee Attack"/>
       <string name="h1" value="Visitor Melee Attack"/>
   </imgdir>
   <imgdir name="0001067">
       <string name="name" value="Visitor Range Attack"/>
       <string name="desc" value="Visitor Range Attack"/>
       <string name="h1" value="Visitor Range Attack"/>
   </imgdir>
   <imgdir name="0001069">
       <string name="name" value="Owl "/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the Owl."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="0001070">
       <string name="name" value="Mothership"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the mothership."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="0001071">
       <string name="name" value="OS3A Machine"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the OS3A machine."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="0001072">
       <string name="name" value="Leonardo the Lion"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Leonardo the Lion."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: +120"/>
   </imgdir>
   <imgdir name="0001075">
       <string name="name" value="Mihile's Soul Driver"/>
       <string name="desc" value="Summons Mihile to strike down multiple enemies with four powerful blows. Skill level can be increased depending on your level."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount"/>
   </imgdir>
   <imgdir name="0001076">
       <string name="name" value="Oz's Flame Gear"/>
       <string name="desc" value="Summons Oz to create a wall of fire. Monsters inside the wall take continuous damage. Skill level can be increased depending on your level."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec, Damage Over Time: #dot% damage every #dotInterval sec, Duration: #dotTime sec\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="0001077">
       <string name="name" value="Irena's Wind Piercing"/>
       <string name="desc" value="Summons Irena to inflicts significant damage to multiple monsters with a single powerful blow. Skill level can be increased depending on your level."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Penetrated: #mobCount"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Penetrated: #mobCount"/>
   </imgdir>
   <imgdir name="0001078">
       <string name="name" value="Eckhart's Vampire"/>
       <string name="desc" value="Summons Eckhart to unleash four vampiric attacks on multiple enemies and absorb some of their HP.  Absorbs a maximum of half o your Max HP, or the total of the monster's Max HP. Skill level can be increased depending on your level."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Hits: #attackCount, Max Monsters Hit: #mobCount, absorbs #x% of the damage as HP"/>
   </imgdir>
   <imgdir name="0001079">
       <string name="name" value="Hawkeye's Shark Wave"/>
       <string name="desc" value="Summons Hawkeye to assault enemies with terrifying electric sharks. Skill level can be increased depending on your level."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="0001081">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120, Jump: +120"/>
   </imgdir>
   <imgdir name="0001084">
       <string name="name" value="Blue Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Blue Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001085">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="0001087">
       <string name="name" value="Dark Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Dark Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="0001089">
       <string name="name" value="Santa Sled"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Santa Sled."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001090">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="0001096">
       <string name="name" value="Giant Rabbit"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001098">
       <string name="name" value="Ice Double Jump"/>
       <string name="pdesc" value="Jump a second time while in the air."/>
       <string name="ph" value="MP Cost: 0, Additional Jump distance\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="1100">
       <string name="bookName" value="The Basics of a Dawn Warrior"/>
   </imgdir>
   <imgdir name="0001101">
       <string name="name" value="Small Rabbit"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001102">
       <string name="name" value="Rabbit Rickshaw"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001105">
       <string name="name" value="Ice Knight"/>
       <string name="pdesc" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until the time limit runs out."/>
       <string name="ph" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until the time limit runs out."/>
   </imgdir>
   <imgdir name="0001106">
       <string name="name" value="Fortune"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Fortune."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120%, Jump: 120%"/>
   </imgdir>
   <imgdir name="1110">
       <string name="bookName" value="Path of the Dawn Warrior"/>
   </imgdir>
   <imgdir name="1111">
       <string name="bookName" value="Dawn Warrior's Guide"/>
   </imgdir>
   <imgdir name="1112">
       <string name="bookName" value="Completion of the Dawn Warrior"/>
   </imgdir>
   <imgdir name="0001113">
       <string name="name" value="6th Party Tonight"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to use the 6th Anniversary Set Effect Skill."/>
   </imgdir>
   <imgdir name="0001114">
       <string name="name" value="6th Party Tonight"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to use the 6th Anniversary Set Effect Skill."/>
   </imgdir>
   <imgdir name="0001115">
       <string name="name" value="Law Officer"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to use the Law Officer Skill."/>
   </imgdir>
   <imgdir name="0001118">
       <string name="name" value="Nina's Pentacle"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001121">
       <string name="name" value="Frog"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001122">
       <string name="name" value="Turtle"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001123">
       <string name="name" value="Buffalo"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001124">
       <string name="name" value="Jr. Tank"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001129">
       <string name="name" value="Spirit Viking"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001130">
       <string name="name" value="Pachinko Robo"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001136">
       <string name="name" value="Rex's Hyena"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 190%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001138">
       <string name="name" value="Low Rider"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001139">
       <string name="name" value="Napolean Mount"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001142">
       <string name="name" value="Soaring (Mount)"/>
       <string name="desc" value="Allows you to soar through the air on mounts that can fly. While riding a mount with the ability to fly, press the Up Arrow and Jump keys to soar through the air.\nCosts 5 MP to activate."/>
       <string name="h1" value="MP Cost: 10"/>
   </imgdir>
   <imgdir name="0001143">
       <string name="name" value="Red Draco"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #0 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001144">
       <string name="name" value="Shinjo"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #15 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001145">
       <string name="name" value="Hot-Air Balloon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #300 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001146">
       <string name="name" value="Nadeshiko Fly High"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #120 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001147">
       <string name="name" value="Pegasus"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #45 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001148">
       <string name="name" value="Dragon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #120 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 190%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001149">
       <string name="name" value="Magic Broom"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #30 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001150">
       <string name="name" value="Cloud"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #60 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001151">
       <string name="name" value="Knight's Chariot"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #45 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001152">
       <string name="name" value="Nightmare"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #45 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001153">
       <string name="name" value="Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #60 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001154">
       <string name="name" value="Invisible Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #60 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001155">
       <string name="name" value="Dragon (Level 3)"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #15 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001156">
       <string name="name" value="Owl"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #180 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001157">
       <string name="name" value="Helicopter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #0 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="0001158">
       <string name="name" value="Highway Patrol Car"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Highway Patrol Car.\nRight-click to allow other players to hitch a ride."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="1162">
       <string name="name" value="Balrog's Hellfire"/>
       <string name="desc" value="Calls up Balrog's soul to smite all enemies on-screen with vicious hellfire."/>
       <string name="h1" value="Strikes 15 enemies for 2000% damage. Critical Probability +20%, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="1163">
       <string name="name" value="Horntail's Flame Breath"/>
       <string name="desc" value="Calls up Horntail's soul to bathe the enemies around you in flames. Targeted enemies will receive continual flame damage over time."/>
       <string name="h1" value="Strikes 15 enemies for 3000% damage. Critical Probability +20%, continual damage every second for 10 seconds, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="1164">
       <string name="name" value="Rex's Charge"/>
       <string name="desc" value="Calls up Rex's soul to instantly annihilate enemies in front of you. Does normal damage to boss monsters."/>
       <string name="h1" value="Instantly eliminates normal monsters, does 900% damage to boss monsters. 10 minute cooldown."/>
   </imgdir>
   <imgdir name="1165">
       <string name="name" value="Ani's Judgment"/>
       <string name="desc" value="Calls up Ani's soul to crush enemies with a powerful hammer that ignores enemy defense."/>
       <string name="h1" value="Strikes 1 enemy for 4000% damage. Critical Probability +40%, ignores enemy defense, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="1171">
       <string name="name" value="Dragon Rider's Energy Breath"/>
       <string name="desc" value="Calls up the Dragon Rider's soul to blast enemies in front of you with a powerful Energy Charge. Targeted enemies will receive continual damage over time."/>
       <string name="h1" value="Strikes 15 enemies for 2000% damage. Critical Probability +40%, 300% continual damage for 10 seconds, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="1172">
       <string name="name" value="Von Leon's Lion Slash"/>
       <string name="desc" value="Calls up Von Leon's soul to inflict a devastating strike on an enemy, ignoring their defense."/>
       <string name="h" value="Allows you to equip items #x levels higher than your current level."/>
   </imgdir>
   <imgdir name="1173">
       <string name="name" value="Zakum's Towering Inferno"/>
       <string name="desc" value="Calls up Zakum's soul to burn enemies around you with towering flames. Targeted enemies will receive continual fire damage over time."/>
       <string name="h1" value="Strikes 15 enemies for 3000% damage. Critical Probability +20%, continual damage every second for 10 seconds, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="1174">
       <string name="name" value="Spirit of Rock's Doom Strike"/>
       <string name="desc" value="Summons the Spirit of Rock's soul for 2 minutes, stunning nearby enemies."/>
       <string name="h1" value="Performs a stun attack on 15 enemies for 500% damage. 2 minute duration, 15 minute cooldown."/>
   </imgdir>
   <imgdir name="1175">
       <string name="name" value="Mu Gong's Absolute Destruction"/>
       <string name="desc" value="Draws strength from Mu Gong's soul to do double regular attack damage to enemies for 30 seconds."/>
       <string name="h1" value="Damage x2, 30 second duration, 15 minute cooldown."/>
   </imgdir>
   <imgdir name="1176">
       <string name="name" value="Pink Bean's Zone of Incredible Pain"/>
       <string name="desc" value="Summons Pink Bean's soul for 2 minutes, doing massive damage to nearby enemies."/>
       <string name="h1" value="Strikes 15 enemies for 1500% damage. 2 minute duration, 15 minute cooldown."/>
   </imgdir>
   <imgdir name="0001179">
       <string name="name" value="White Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the White Angel sealed inside the White Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="1200">
       <string name="bookName" value="The Blaze Wizard Guide"/>
   </imgdir>
   <imgdir name="1210">
       <string name="bookName" value="Blaze Wizard Guide"/>
   </imgdir>
   <imgdir name="1211">
       <string name="bookName" value="Adv. Flame Magic"/>
   </imgdir>
   <imgdir name="1212">
       <string name="bookName" value="Premium Flame Magic"/>
   </imgdir>
   <imgdir name="1300">
       <string name="bookName" value="Intro of the Wind Archer"/>
   </imgdir>
   <imgdir name="1310">
       <string name="bookName" value="Skill of the Wind Archer"/>
   </imgdir>
   <imgdir name="1311">
       <string name="bookName" value="Path of the Wind Archer"/>
   </imgdir>
   <imgdir name="1312">
       <string name="bookName" value="Completion of the Wind Archer"/>
   </imgdir>
   <imgdir name="1400">
       <string name="bookName" value="The Night Walker Guide"/>
   </imgdir>
   <imgdir name="1410">
       <string name="bookName" value="Night Walker Guide"/>
   </imgdir>
   <imgdir name="1411">
       <string name="bookName" value="Night Walker's Path"/>
   </imgdir>
   <imgdir name="1412">
       <string name="bookName" value="Night Walker Secrets"/>
   </imgdir>
   <imgdir name="1500">
       <string name="bookName" value="Intro to the Thunder Breaker"/>
   </imgdir>
   <imgdir name="1510">
       <string name="bookName" value="Thunder Breaker guide"/>
   </imgdir>
   <imgdir name="1511">
       <string name="bookName" value="Path of the Thunder Breaker"/>
   </imgdir>
   <imgdir name="1512">
       <string name="bookName" value="Completion of Thunder Breaker"/>
   </imgdir>
   <imgdir name="2000">
       <string name="bookName" value="Legendary Skill"/>
   </imgdir>
   <imgdir name="2001">
       <string name="bookName" value="Beginner Master"/>
   </imgdir>
   <imgdir name="2002">
       <string name="bookName" value="Elf Basics"/>
   </imgdir>
   <imgdir name="2100">
       <string name="bookName" value="Aran"/>
   </imgdir>
   <imgdir name="2110">
       <string name="bookName" value="Aran"/>
   </imgdir>
   <imgdir name="2111">
       <string name="bookName" value="Aran"/>
   </imgdir>
   <imgdir name="2112">
       <string name="bookName" value="Aran"/>
   </imgdir>
   <imgdir name="2200">
       <string name="bookName" value="First Master"/>
   </imgdir>
   <imgdir name="2210">
       <string name="bookName" value="Second Master "/>
   </imgdir>
   <imgdir name="2211">
       <string name="bookName" value="Third Master"/>
   </imgdir>
   <imgdir name="2212">
       <string name="bookName" value="Fourth Master"/>
   </imgdir>
   <imgdir name="2213">
       <string name="bookName" value="Fifth Master"/>
   </imgdir>
   <imgdir name="2214">
       <string name="bookName" value="Sixth Master"/>
   </imgdir>
   <imgdir name="2215">
       <string name="bookName" value="Seventh Master "/>
   </imgdir>
   <imgdir name="2216">
       <string name="bookName" value="Eighth Master"/>
   </imgdir>
   <imgdir name="2217">
       <string name="bookName" value="Ninth Master"/>
   </imgdir>
   <imgdir name="2218">
       <string name="bookName" value="Tenth Master"/>
   </imgdir>
   <imgdir name="2300">
       <string name="bookName" value="Mercedes"/>
   </imgdir>
   <imgdir name="2310">
       <string name="bookName" value="Mercedes"/>
   </imgdir>
   <imgdir name="2311">
       <string name="bookName" value="Mercedes"/>
   </imgdir>
   <imgdir name="2312">
       <string name="bookName" value="Mercedes"/>
   </imgdir>
   <imgdir name="3000">
       <string name="bookName" value="Resistance Skills"/>
   </imgdir>
   <imgdir name="3001">
       <string name="bookName" value="Demon Slayer Basics"/>
   </imgdir>
   <imgdir name="3100">
       <string name="bookName" value="1st Demon Slayer"/>
   </imgdir>
   <imgdir name="3110">
       <string name="bookName" value="2nd Demon Slayer"/>
   </imgdir>
   <imgdir name="3111">
       <string name="bookName" value="3rd Demon Slayer"/>
   </imgdir>
   <imgdir name="3112">
       <string name="bookName" value="Bonecruncher"/>
   </imgdir>
   <imgdir name="3200">
       <string name="bookName" value="Battle Mage 1st Job"/>
   </imgdir>
   <imgdir name="3210">
       <string name="bookName" value="Battle Mage 2nd Job"/>
   </imgdir>
   <imgdir name="3211">
       <string name="bookName" value="Battle Mage 3rd Job"/>
   </imgdir>
   <imgdir name="3212">
       <string name="bookName" value="Battle Mage 4th Job"/>
   </imgdir>
   <imgdir name="3300">
       <string name="bookName" value="Wild Hunter 1st Job"/>
   </imgdir>
   <imgdir name="3310">
       <string name="bookName" value="Wild Hunter 2nd Job"/>
   </imgdir>
   <imgdir name="3311">
       <string name="bookName" value="Wild Hunter 3rd Job"/>
   </imgdir>
   <imgdir name="3312">
       <string name="bookName" value="Wild Hunter 4th Job"/>
       <string name="desc" value="Cures you from being Seduced. The cooldown decreases as the skill level increases."/>
   </imgdir>
   <imgdir name="3500">
       <string name="bookName" value="Mechanic 1st Job"/>
   </imgdir>
   <imgdir name="3510">
       <string name="bookName" value="Mechanic 2nd Job"/>
   </imgdir>
   <imgdir name="3511">
       <string name="bookName" value="Mechanic 3rd Job"/>
   </imgdir>
   <imgdir name="3512">
       <string name="bookName" value="Mechanic 4th Job"/>
   </imgdir>
   <imgdir name="8000">
       <string name="bookName" value="MOUNT INFO"/>
   </imgdir>
   <imgdir name="0008000">
       <string name="name" value="Decent Haste"/>
       <string name="desc" value="[Hidden Item Skill]\nIncreases your Speed and Jump for a set amount of time."/>
       <string name="h1" value="MP -50, Speed +20, Jump +10, Duration: 200 sec."/>
   </imgdir>
   <imgdir name="0008001">
       <string name="name" value="Decent Mystic Door"/>
       <string name="desc" value="[Hidden Item Skill]\nGenerates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears. Use the portal by pressing the Up Arrow button while standing on it."/>
       <string name="h1" value="MP -120, Requires: 2 Magic Rocks, Portal Duration: 120 sec."/>
   </imgdir>
   <imgdir name="0008002">
       <string name="name" value="Decent Sharp Eyes"/>
       <string name="desc" value="[Potential Skill]\nAllows you to locate an enemy's weak spot to deal fatal damage to that enemy."/>
       <string name="h1" value="MP Cost: 80, Crit Rate: +10%, Max Crit Damage: +15%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="0008003">
       <string name="name" value="Decent Hyper Body"/>
       <string name="desc" value="[Potential Skill]\nIncreases Max HP and Max MP."/>
       <string name="h1" value="MP -80, Max HP and Max MP +40% for 240 sec."/>
   </imgdir>
   <imgdir name="0008004">
       <string name="name" value="Decent Combat Orders"/>
       <string name="desc" value="[Potential Skill] Temporarily increases all of your skill levels. #cSkills that have already reached master level are not increased.# \nExceptions: Beginner skills and Combat Orders cannot be increased."/>
       <string name="h1" value="MP Cost: 64, All skill levels increased by 1 level for 240 seconds."/>
   </imgdir>
   <imgdir name="0008005">
       <string name="name" value="Decent Advanced Blessing"/>
       <string name="desc" value="[Potential Skill]\nGreatly increases your ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Reduces the amount of MP used when using skills. Can be stacked with other buff skills except for Advanced Blessing."/>
       <string name="h1" value="MP Cost: 120. For 240 seconds - Weapon ATT: +20, Magic ATT: +20, Weapon DEF +425, Magic DEF +425, Accuracy +260, Avoidability +260, Max HP +475, Max MP +475, MP Consumption: -12%"/>
   </imgdir>
   <imgdir name="0008006">
       <string name="name" value="Decent Speed Infusion"/>
       <string name="desc" value="[Potential Skill]\nConsumes HP and MP to increase your attack speed 1 level for a fixed period of time. It can be stacked with other buffs except Speed Infusion."/>
       <string name="h1" value="HP Cost: 120, MP Cost: 120, Attack Speed increased for 240 seconds."/>
   </imgdir>
   <imgdir name="0009000">
       <string name="name" value="Pig's Weakness"/>
       <string name="desc" value="[Master Level : 1]\n Inflicts 150% damage on Pigs."/>
   </imgdir>
   <imgdir name="9000">
       <string name="bookName" value="Additional Skills"/>
   </imgdir>
   <imgdir name="0009001">
       <string name="name" value="Stump's Weakness"/>
       <string name="desc" value="[Master Level : 1]\n Inflicts 150% damage on Stumps."/>
   </imgdir>
   <imgdir name="0009002">
       <string name="name" value="Slime's Weakness"/>
       <string name="desc" value="[Master Level : 1]\n Inflicts 150% damage on Slimes."/>
   </imgdir>
   <imgdir name="1000006">
       <string name="name" value="HP Boost"/>
       <string name="desc" value="Permanently increases Max HP."/>
       <string name="h" value="Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="1000007">
       <string name="name" value="Guardian Armor"/>
       <string name="pdesc" value="Increase Battle Mode ATT based on DEF."/>
       <string name="ph" value="Battle Mode ATT: +1 per #x DEF"/>
       <string name="desc" value="Increase Battle Mode ATT based on DEF."/>
       <string name="h" value="Battle Mode ATT: +1 per #x DEF"/>
   </imgdir>
   <imgdir name="1001003">
       <string name="name" value="Iron Body"/>
       <string name="desc" value="Increases your Weapon Defense for a fixed amount of time."/>
       <string name="h" value="MP Cost: #mpCon, Weapon DEF: +#pdd, Duration: #time sec"/>
   </imgdir>
   <imgdir name="1001004">
       <string name="name" value="Power Strike"/>
       <string name="desc" value="Consumes MP to deliver powerful damage to enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Consumes MP to deliver powerful damage to enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%"/>
   </imgdir>
   <imgdir name="1001005">
       <string name="name" value="Slash Blast"/>
       <string name="desc" value="Consumes MP to attack up to 6 nearby enemies simultaneously.\nRequired Skill: #cPower Strike Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Consumes MP to attack up to 6 nearby enemies simultaneously.\nRequired Skill: #cPower Strike Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="1100000">
       <string name="name" value="Weapon Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of swords and axes. "/>
       <string name="h" value="Sword and Axe Mastery: #mastery%, Accuracy: +#x"/>
   </imgdir>
   <imgdir name="1100002">
       <string name="name" value="Final Attack"/>
       <string name="desc" value="Grants a chance to deal additional damage after an attack. Must have a sword or an axe equipped. \nRequired Skill: #cWeapon Mastery Lv. 3#"/>
       <string name="h" value="Proc Rate: #prop%, Damage: #damage%"/>
   </imgdir>
   <imgdir name="1100009">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Improves STR and DEX permanently through physical training."/>
       <string name="h" value="Permanently increase STR by #strX and DEX by #dexX."/>
   </imgdir>
   <imgdir name="1101010">
       <string name="name" value="Slipstream"/>
       <string name="desc" value="Pushes you past the wind to let you move quicker than the eye can follow."/>
       <string name="h" value="MP Cost: #mpCon, pushes you forward a set distance"/>
   </imgdir>
   <imgdir name="1101011">
       <string name="name" value="Brandish"/>
       <string name="desc" value="Perform a double attack on enemies in front of you."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Perform a double attack that ignores defense on the monsters in front of you."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="1101004">
       <string name="name" value="Weapon Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have a sword or an axe equipped.\nRequired Skill: #cWeapon Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="1101006">
       <string name="name" value="Rage"/>
       <string name="desc" value="Increases the Weapon ATT of your party members for a short time. Stacks with other buffs."/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#indiePad, Duration: #time sec"/>
       <string name="pdesc" value="Momentarily increases the Battle Mode ATT of allies."/>
       <string name="ph" value="MP Cost: #mpCon, Battle Mode ATT: +#PVPdamage, Duration: #time sec"/>
   </imgdir>
   <imgdir name="1101007">
       <string name="name" value="Power Reflection"/>
       <string name="desc" value="For a fixed period of time, absorbs some of the damage received, amplifies the damage, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once. \nRequired Skill: #cRage: Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, for #time seconds, #x% of received damage is absorbed and amplifed by #y% before being returned to the enemy."/>
       <string name="pdesc" value="Reflects a certain percentage of the damage taken back to the enemy. Cannot reflect more than half of the enemy's Max HP at once. \nRequired Skill: #cRage: Lv. 3#"/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Damage Reflected: #x%"/>
       <string name="hch" value="MP Cost: #mpCon, Portion of Damage Absorbed: #x%, Duration: #hcTime sec, Chance to Reflect #hcReflect% Damage: #hcProp%.\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="1101008">
       <string name="name" value="Ground Smash"/>
       <string name="desc" value="Releases a shockwave that hits multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Releases a shockwave that hits multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="1110000">
       <string name="name" value="Self Recovery"/>
       <string name="desc" value="Restores some HP and MP every 4 seconds, even in combat."/>
       <string name="h" value="#hp HP and #mp MP recovered every 4 seconds."/>
       <string name="hch" value="Recovers #hcHp HP and #mp MP every 4 seconds."/>
   </imgdir>
   <imgdir name="1110009">
       <string name="name" value="Chance Attack"/>
       <string name="desc" value="Deals greater damage when attacking enemies that are stunned, blinded, or frozen."/>
       <string name="h" value="Damage (to stunned, blinded, frozen enemies): #damage%"/>
   </imgdir>
   <imgdir name="1111002">
       <string name="name" value="Combo Attack"/>
       <string name="desc" value="For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal."/>
       <string name="h" value="MP Cost: #mpCon , Duration: #time sec, Max Combo Orbs: #x, Damage: +#damR% per combo orb"/>
       <string name="pdesc" value="For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal."/>
       <string name="ph" value="MP Cost: #mpCon , Duration: #time sec, Max Combo Orbs: #x, Damage: +#damR% per combo orb"/>
   </imgdir>
   <imgdir name="1111003">
       <string name="name" value="Panic"/>
       <string name="desc" value="Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.\nRequired Skill: #cCombo Attack Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, #y combo orbs are used to deal #damage% damage on #mobCount enemies, Enemy Attack: -#z%, Blind Chance: #prop%, Enemy Accuracy (when Blind): -#x%\nCooldown: #cooltime sec"/>
       <string name="pdesc" value="Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. \nRequired Skill: #cCombo Attack Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, #y combo orbs are used to deal #damage% damage on #mobCount enemies, Enemy Attack: -#z%, Blind Chance: #prop%, Enemy Accuracy (when Blind): -#x%\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, #y combo orbs are used to deal #damage% damage on #mobCount enemies, Enemy Attack: -#z%, Blind Chance: #prop% for #hcTime sec, Enemy Accuracy (when Blind): -#x%\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="1111005">
       <string name="name" value="Coma"/>
       <string name="desc" value="Deals damage to multiple enemies at once and stuns them at a fixed rate. Only possible when the combo count is at 1 or more.\nRequired Skill: #cCombo Attack Lv. 1#"/>
       <string name="h" value="#mpCon MP and #y combo orbs are used to deal #damage% on #mobCount enemies, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="pdesc" value="Deals damage to multiple enemies at once and stuns them at a fixed rate. Only possible when the combo count is at 1 or more.\nRequired Skill: #cCombo Attack Lv. 1#"/>
       <string name="ph" value="#mpCon MP and #y combo orbs are used to deal #damage% damage to #mobCount enemies, Stun Chance: #prop%, Stun Duration: #time\nCooldown: #cooltime sec"/>
       <string name="hch" value="#mpCon MP and #y combo orbs are used to deal #damage% damage to #mobCount enemies, Stun Chance: #prop%, Stun Duration: #hcTime sec\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="1111007">
       <string name="name" value="Magic Crash"/>
       <string name="desc" value="Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min] Required Skill: #cShout Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Success Rate: #prop%, Buff Block Duration: #time sec"/>
       <string name="pdesc" value="Has a chance to cancel all enemy buffs and prevent them from casting new buffs.\nRequired Skill: #cShout Lv. 3#"/>
       <string name="ph" value="MP Cost: #mpCon, Success Rate: #prop%, Buff Block Duration: #time sec\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Chance to Remove All Buffs: #hcProp%, Buff Block Duration: #hcTime sec"/>
   </imgdir>
   <imgdir name="1111008">
       <string name="name" value="Shout"/>
       <string name="desc" value="Shouts at enemies, dealing damage and possibly Stunning them."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="pdesc" value="Shout at enemies, dealing damage and possibly Stunning them."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #hcProp%, Stun Duration: #hcTime sec\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="1111010">
       <string name="name" value="Intrepid Slash"/>
       <string name="desc" value="Deal 3 consecutive attacks on multiple enemies in front of you."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Deal 3 consecutive attacks on multiple enemies in front of you."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="1110011">
       <string name="name" value="Endure"/>
       <string name="desc" value="Enhances your resistance against abnormal status effects."/>
       <string name="h" value="Abnormal Status Resistance: +#asrR%"/>
   </imgdir>
   <imgdir name="1120003">
       <string name="name" value="Advanced Combo Attack"/>
       <string name="desc" value="Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.\nRequired skill: #c Combo Attack Lv. 20#"/>
       <string name="h" value="Damage: +#v% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: #prop%"/>
       <string name="pdesc" value="Increases your max combo orbs and gives you a chance to gain combo orbs twice as quickly.\nRequired Skill: #cCombo Attack Lv. 20#"/>
       <string name="ph" value="Max Combo Orbs: +#x, Double Combo Orb Chance: #prop%"/>
   </imgdir>
   <imgdir name="1120012">
       <string name="name" value="Combat Mastery"/>
       <string name="desc" value="Ignores a portion of a monster's defense while attacking."/>
       <string name="h" value="Defense Ignored: #ignoreMobpdpR%"/>
   </imgdir>
   <imgdir name="1120013">
       <string name="name" value="Advanced Final Attack"/>
       <string name="desc" value="Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30. \nRequired Skill: #cFinal Attack Lv. 20#"/>
       <string name="h" value="Permanently increases ATT by #padX and Accuracy by #ar%. Also has a #prop% chance of activating #damage% damage Final Attack #attackCount times."/>
   </imgdir>
   <imgdir name="1121000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases all players' stats within a team by a certain percentage. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="1121001">
       <string name="name" value="Monster Magnet"/>
       <string name="desc" value="Pull multiple monsters towards you as you attack them. Pulled monsters will be stunned for a fixed period of time. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Pulled: #mobCount, Stun Duration: #time sec"/>
       <string name="pdesc" value="Pull multiple monsters towards you as you attack them. Pulled monsters will be stunned for a fixed period of time."/>
       <string name="ph" value="MP Cost: #mpCon, Success Rate: #prop%, Damage: #damage%, Max Enemies Pulled: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Success Rate: #prop%, Damage: #damage%, Max Enemies Pulled: #mobCount, Stun Chance: #hcProp%, Stun Duration: #hcTime sec\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="1121002">
       <string name="name" value="Power Stance"/>
       <string name="desc" value="With great concentration, you hold your ground when struck, resisting knock-back effects. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, Knock-back Resist Chance: #prop%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="1121006">
       <string name="name" value="Rush"/>
       <string name="desc" value="Dash forward and push back multiple monsters.  Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Pushed: #mobCount"/>
       <string name="pdesc" value="Dash forward and push back multiple monsters. Slows enemies for a certain amount of time."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Speed: #x\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="1121008">
       <string name="name" value="Raging Blow"/>
       <string name="desc" value="Deals multiple blows to multiple enemies in front of you. The final blow will always be a critical."/>
       <string name="h" value="MP Cost: #mpCon, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount, Damage: #damage%, Critical Hit on final attack"/>
       <string name="pdesc" value="Deals multiple blows to multiple enemies in front of you. The final blow will always be a critical."/>
       <string name="ph" value="MP Cost: #mpCon, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount, Damage: #damage%, Critical Hit on final attack"/>
   </imgdir>
   <imgdir name="1121010">
       <string name="name" value="Enrage"/>
       <string name="desc" value="In your rage, you focus on specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs."/>
       <string name="h" value="Cost: #mpCon MP and 10 Combo Orbs, Damage: +#x%, Critical Rate: +#z%, Minimum Critical Damage: +#y%, Duration: #time sec, Max Enemies Targeted: #mobCount"/>
       <string name="pdesc" value="In your rage, you focus on specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs."/>
       <string name="ph" value="Cost: #mpCon MP and 10 Combo Orbs, Damage: +#x%, Critical Rate: +#z%, Minimum Critical Damage: +#y%, Duration: #time sec, Max Enemies Targeted: #mobCount"/>
   </imgdir>
   <imgdir name="1121011">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="1200000">
       <string name="name" value="Weapon Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of swords and blunt weapons. "/>
       <string name="h" value="Sword and Blunt Weapon Mastery: #mastery%, Accuracy: +#x"/>
   </imgdir>
   <imgdir name="1200002">
       <string name="name" value="Final Attack"/>
       <string name="desc" value="Grants a chance to deal additional damage after an attack. Must have a sword or blunt weapon equipped. \nRequired Skill: #cWeapon Mastery Lv. 3#"/>
       <string name="h" value="Proc Rate: #prop%, Damage: #damage%"/>
   </imgdir>
   <imgdir name="1200009">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Improves STR and DEX permanently through physical training."/>
       <string name="h" value="Permanently increase STR by #strX and DEX by #dexX."/>
   </imgdir>
   <imgdir name="1201010">
       <string name="name" value="Slipstream"/>
       <string name="desc" value="Pushes you past the wind to let you move quicker than the eye can follow."/>
       <string name="h" value="MP Cost: #mpCon, pushes you forward a set distance"/>
   </imgdir>
   <imgdir name="1201004">
       <string name="name" value="Weapon Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have a sword or a blunt weapon equipped.\nRequired Skill: #cWeapon Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="1201006">
       <string name="name" value="Threaten"/>
       <string name="desc" value="Intimidates enemies, with a chance to decrease their Attack, Defense, and Accuracy."/>
       <string name="h" value="MP Cost: #mpCon, Success Rate: #prop%, Enemy Attack and Defense: -#x%, Accuracy: -#z%, Duration (accuracy debuff): #subTime sec"/>
       <string name="pdesc" value="Intimidates enemies, with a chance to decrease their Attack, Defense, and Accuracy."/>
       <string name="ph" value="MP Cost: #mpCon, Enemy ATT and DEF: -#x%, Duration: #time sec, Accuracy: -#z%, Duration (Accuracy): #subTime sec\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Success Rate: #prop%, Enemy ATT and DEF: -#x%, Duration: #hcTime sec, Accuracy: -#z%, Duration (Accuracy): #subTime sec\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="1201007">
       <string name="name" value="Power Guard"/>
       <string name="desc" value="For a fixed period of time, absorbs some of the damage received, amplifies the damage, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once. \nRequired Skill: #cIntimidate: Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, for #time seconds, #x% of received damage is absorbed and amplifed by #y% before being returned to the enemy."/>
       <string name="pdesc" value="For a fixed period of time, absorbs some of the damage received, amplifies the damage, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once. \nRequired Skill: #cIntimidate: Lv. 3#"/>
       <string name="ph" value="MP Cost: #mpCon, for #time seconds, #x% of received damage is absorbed and amplifed by #y% before being returned to the enemy."/>
       <string name="hch" value="MP Cost: #mpCon, Portion of Damage Absorbed: #x%, Duration: #hcTime sec, Chance to Reflect #hcReflect% Damage: #hcProp%.\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="1201008">
       <string name="name" value="Ground Smash"/>
       <string name="desc" value="Releases a shockwave that hits multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Releases a shockwave that hits multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="1211002">
       <string name="name" value="Charged Blow"/>
       <string name="desc" value="Attacks multiple enemies with the element attribute applied to a weapon. Can only be used when Charged. Has a chance to inflict an abnormal status depending on the Charge element used. Using Charged Blow does not deactivate the skill."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Inflicts abnormal status depending on the Charge element."/>
       <string name="pdesc" value="Attacks multiple enemies with the element attribute applied to a weapon. Can only be used when Charged. Has a chance to inflict an abnormal status depending on the Charge element used. Using Charged Blow does not deactivate the skill."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Inflicts abnormal status depending on the Charge element."/>
   </imgdir>
   <imgdir name="1211004">
       <string name="name" value="Flame Charge"/>
       <string name="desc" value="Temporarily charges your weapon with the Fire Attribute, increasing its attack. When Charge Blow is used, you have a chance to inflict continuous fire damage."/>
       <string name="h" value="MP Cost: #mpCon, Fire Attribute Duration: #time sec, Damage: #damage%, When Charge Blow is used, inflicts continuous #dot% fire damage for #dotTime sec with #prop% chance."/>
       <string name="pdesc" value="Temporarily charges your weapon with the Fire Attribute, increasing its attack. When Charge Blow is used, you have a chance to inflict continuous fire damage."/>
       <string name="ph" value="MP Cost: #mpCon, Fire Attribute Duration: #time sec, Damage: +#damage%"/>
   </imgdir>
   <imgdir name="2003">
       <string name="bookName" value="Miser Mastery"/>
   </imgdir>
   <imgdir name="20031000">
       <string name="name" value="Crystal Throw"/>
       <string name="desc" value="Throws a piece of Rue at an enemy. "/>
       <string name="h" value="MP Cost: #mpCon, Damage: #fixdamage "/>
   </imgdir>
   <imgdir name="20031001">
       <string name="name" value="Infiltrate"/>
       <string name="desc" value="Allows you to hide and remain undetected for a short time.\n#cCooldown: 1 min#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Movement Speed: +#speed"/>
   </imgdir>
   <imgdir name="20030002">
       <string name="name" value="Potion Mastery"/>
       <string name="desc" value="You learn how to use potions more efficiently to resolve supply shortage issues."/>
       <string name="h" value="Recovery Rate: +#x%"/>
   </imgdir>
   <imgdir name="20031003">
       <string name="name" value="Legendary Spirit"/>
       <string name="desc" value="[Master Level: 1]\nWith the aid of a legendary spirit, you can now use scrolls on items that you can't equip."/>
   </imgdir>
   <imgdir name="20031004">
       <string name="name" value="Monster Mount"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a tamed monster."/>
   </imgdir>
   <imgdir name="20031005">
       <string name="name" value="Hero's Echo"/>
       <string name="desc" value="[Master Level: 1]\nIncreases the Weapon ATT and Magic ATT of all nearby players. \n#cCooldown: 2 hrs#"/>
       <string name="h1" value="MP Cost: 30, Weapon ATT and Magic ATT: + 4%, Duration: 40 min"/>
   </imgdir>
   <imgdir name="20031006">
       <string name="name" value="Test"/>
       <string name="desc" value="Test"/>
       <string name="h1" value="Test"/>
   </imgdir>
   <imgdir name="20031007">
       <string name="name" value="Maker"/>
       <string name="desc" value="[Master Level: 3]\nAllows you to use alchemy to create items. The items you can create depend on your character level."/>
       <string name="h1" value="Allows you to create items under Lv. 75."/>
       <string name="h2" value="Allows you to create items under Lv. 105."/>
       <string name="h3" value="Allows you to create items under Lv. 135."/>
   </imgdir>
   <imgdir name="20031009">
       <string name="name" value="Bamboo Rain"/>
       <string name="desc" value="Uses bamboo to attack an enemy."/>
       <string name="h1" value="Decreases boss monster HP by 30%"/>
   </imgdir>
   <imgdir name="20031010">
       <string name="name" value="Invincibility"/>
       <string name="desc" value="Allows you to temporarily become invincible."/>
       <string name="h1" value="Turns the character invincible for 30 seconds."/>
   </imgdir>
   <imgdir name="20031011">
       <string name="name" value="Power Explosion"/>
       <string name="desc" value="Temporarily increases your damage."/>
       <string name="h1" value="Damage: +100%, Duration: 30 sec"/>
   </imgdir>
   <imgdir name="20030012">
       <string name="name" value="Blessing of the Fairy"/>
       <string name="desc" value="Grants 1 skill level for every 10 levels your highest level character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied."/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="20031013">
       <string name="name" value="Spaceship"/>
       <string name="desc" value="[Master Level: 2]\nAllows you to board a Spaceship. Tapping left or right twice enhances Movement Speed and Jump.  #cExpiration: TKTKTK#"/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 150, Jump: 120"/>
       <string name="h2" value="MP Cost: 10, Weapon/Magic DEF: 20, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20031014">
       <string name="name" value="Space Dash"/>
       <string name="desc" value="[Master Level: 1]\nTapping left or right twice enhances Movement Speed and Jump.  #cExpires: Midnight on June 8th, 2009#"/>
   </imgdir>
   <imgdir name="20031015">
       <string name="name" value="Space Beam"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to change the condition of Krypto in the Space Mine. #cExpires: Midnight on June 8th, 2009#"/>
   </imgdir>
   <imgdir name="20031017">
       <string name="name" value="Yeti Mount"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti.\n#cExpires: Midnight on September 7th, 2009#"/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20031018">
       <string name="name" value="Yeti Mount"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20031019">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20031020">
       <string name="name" value="Rage of Pharaoh"/>
       <string name="desc" value="[Master Level: 1]\nUtilizes the rage of Pharaoh as an attack."/>
       <string name="h1" value="Eliminates all monsters inside the Pyramid with a single blow."/>
   </imgdir>
   <imgdir name="20030022">
       <string name="name" value="크리티컬"/>
       <string name="desc" value="[Master Level: 20]\nIncreases Critical Rate."/>
       <string name="h1" value="50% Chance"/>
   </imgdir>
   <imgdir name="80000023">
       <string name="name" value="Follow the Lead"/>
       <string name="desc" value="Allows one to lead up to 3 pets at once. (Passive skill)"/>
   </imgdir>
   <imgdir name="20031024">
       <string name="name" value="Follow the Lead"/>
       <string name="desc" value="Allows one to lead up to 3 pets at once. (Passive skill)"/>
   </imgdir>
   <imgdir name="20031025">
       <string name="name" value="Charge! Toy Trojan"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Wooden Horse."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20031026">
       <string name="name" value="Soaring"/>
       <string name="desc" value="[Master Level: 1]\nFly through the sky with the mysterious powers of the dragon race. You will take great damage if you fall. \nThis skills costs 90 MP to activate and consumes 1 MP per sec while active."/>
       <string name="h1" value="MP Cost (to activate): 90 MP, MP Cost (while active): 1 MP/sec"/>
   </imgdir>
   <imgdir name="20031027">
       <string name="name" value="Croco"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Croco."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20031028">
       <string name="name" value="Black Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Black Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20031029">
       <string name="name" value="Pink Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20031030">
       <string name="name" value="Nimbus Cloud"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Nimbus Cloud."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20031031">
       <string name="name" value="Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Balrog."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20031033">
       <string name="name" value="Race Kart"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Race Kart."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20031034">
       <string name="name" value="ZD Tiger"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a ZD Tiger."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20031035">
       <string name="name" value="Mist Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Mist Balrog."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20031042">
       <string name="name" value="Shinjo"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Shinjo."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20031044">
       <string name="name" value="Orange Mushroom"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride an Orange Mushroom."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20031049">
       <string name="name" value="Nightmare"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Nightmare."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20031050">
       <string name="name" value="Yeti"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20031051">
       <string name="name" value="Ostrich"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the fastest bird on land, the Ostrich."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20031052">
       <string name="name" value="Pink Bear Hot-Air Balloon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Bear Hot-Air Balloon."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20031053">
       <string name="name" value="Transformed Robot"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Transformed Robot."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20031061">
       <string name="name" value="Capture"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to capture a monster after its HP falls below 50%.\nMonsters captured in the Jaguar habitat can be used as mounts.\n#cCooldown: 10 sec#"/>
       <string name="h1" value="MP Cost: 10, can capture up to 5 types of monsters "/>
   </imgdir>
   <imgdir name="20031062">
       <string name="name" value="Call of the Hunter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to randomly summon one of the monsters you've captured to help you. \n(Does not include Jaguar.) \nRequired skill: Capture Lv. 1\n#cCooldown: 10 sec#"/>
       <string name="h1" value="MP Cost: 10, Summon Duration: 20 sec"/>
   </imgdir>
   <imgdir name="20031063">
       <string name="name" value="Motorcycle"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Motorcycle."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20031064">
       <string name="name" value="Power Suit"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to equip a Power Suit."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20031068">
       <string name="name" value="Mechanic Dash"/>
       <string name="desc" value="Press left/right twice to travel a short distance at a high speed.\n[Command: #c->->#]"/>
       <string name="h" value="MP Cost: #mpCon, travel a short distance"/>
   </imgdir>
   <imgdir name="20031072">
       <string name="name" value="Leonardo the Lion"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Leonardo the Lion."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20030073">
       <string name="name" value="Empress's Blessing"/>
       <string name="desc" value="For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active.\r\nThis skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. "/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="20031081">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20031084">
       <string name="name" value="Blue Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Blue Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20031085">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20030086">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20031087">
       <string name="name" value="Dark Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Dark Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20030088">
       <string name="name" value="Dark Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Dark Angel's blessing."/>
       <string name="h1" value="ATT: 10, Magic ATT: 10, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20031089">
       <string name="name" value="Santa Sled"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Santa Sled."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20031090">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20030091">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20030093">
       <string name="name" value="Hidden Potential (Hero)"/>
       <string name="pdesc" value="Unlock your hidden potential in your moment of need."/>
       <string name="ph" value="All attacks become critical hits when HP is below #z%, MP Cost: #y%"/>
   </imgdir>
   <imgdir name="20030097">
       <string name="name" value="Freezing Axe"/>
       <string name="pdesc" value="Attack multiple enemies.\n[Command: #cAttack Key#]"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="20031098">
       <string name="name" value="Ice Double Jump"/>
       <string name="pdesc" value="Jump a second time while in the air."/>
       <string name="ph" value="MP Cost: 0, Additional Jump distance\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="20030099">
       <string name="name" value="Ice Smash"/>
       <string name="pdesc" value="Transform your axe into a giant sword to freeze multiple enemies. Usable when Ice Gauge is charged to #c20 or higher#.\n[Command: #cUp arrow and Up arrow kes + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Freeze Chance: #prob%, Freeze Duration: #time sec"/>
   </imgdir>
   <imgdir name="20030100">
       <string name="name" value="Ice Tempest"/>
       <string name="pdesc" value="Damage enemies over time with a blast of icy power. Usable when Ice Gauge is charged to #c40 or higher#.\n[Command: #c↓-> + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage% every #dotInterval sec for #dotTime sec (Up to #attackCount times), Max Monsters Hit: #mobCount,"/>
   </imgdir>
   <imgdir name="20030103">
       <string name="name" value="Ice Chop"/>
       <string name="pdesc" value="Strike enemies hard with a chance to stun. Usable when Ice Gauge is charged to #c5 or higher#.\n[Command: #c↓ + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="20030104">
       <string name="name" value="Ice Curse"/>
       <string name="pdesc" value="Curse your opponents by turning them into Ice Snails. Usable when Ice Gauge is charged to #c160 or higher#.\n[Command: #cDown arrow and Up arrow keys + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon. Snail Chance: #prop%, Snail Duration: #time"/>
   </imgdir>
   <imgdir name="20031105">
       <string name="name" value="Ice Knight"/>
       <string name="pdesc" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until the time limit runs out."/>
       <string name="ph" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until the time limit runs out."/>
   </imgdir>
   <imgdir name="20031106">
       <string name="name" value="Fortune"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Fortune."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20031160">
       <string name="name" value="Rolls"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to drive one of Phantom's favorite cars, Rolls."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 150, Jump: 120"/>
   </imgdir>
   <imgdir name="20031161">
       <string name="name" value="Royce"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to drive Phantom's fastest car, Royce."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 190, Jump: 120"/>
   </imgdir>
   <imgdir name="20031179">
       <string name="name" value="White Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the White Angel sealed inside the White Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20030180">
       <string name="name" value="White Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the White Angel's blessing."/>
       <string name="h1" value="ATT: 12, Magic ATT: 12, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20030190">
       <string name="name" value="Will of the Alliance"/>
       <string name="desc" value="A powerful force is released, based on Willpower of the Alliance."/>
       <string name="h" value="Permanently increases STR: #strX, DEX: #dexX, INT: #intX, LUK: #lukX, ATT: #padX, Magic ATT: #madX"/>
   </imgdir>
   <imgdir name="20031203">
       <string name="name" value="To The Skies"/>
       <string name="desc" value="Returns to Phantom's airship, Lumiere."/>
       <string name="h" value="MP Cost: #mpCon, Returns you to Lumiere"/>
   </imgdir>
   <imgdir name="20030204">
       <string name="name" value="Phantom Instinct"/>
       <string name="desc" value="Uses phenomenal insight to locate an enemy's critical weakness."/>
       <string name="h" value="Critical Rate +#cr%"/>
   </imgdir>
   <imgdir name="20031205">
       <string name="name" value="Shroud Walk"/>
       <string name="desc" value="Swathes you in a curtain of cards to teleport long distances."/>
       <string name="h" value="MP Cost: #mpCon, Use directional keys to teleport\n(Arrows shown only for the directions you can go to)\nNumber of directional keys you can enter: #z"/>
   </imgdir>
   <imgdir name="20030206">
       <string name="name" value="Dexterous Training"/>
       <string name="desc" value="Phantom carries phenomenal insight and dexterity that allow him to wield a variety of weapons."/>
       <string name="h" value="DEX +#dexX, Base Avoidability: +#er%, Diligence  Lv. 20, Insight Lv. 20"/>
   </imgdir>
   <imgdir name="20031207">
       <string name="name" value="Skill Swipe"/>
       <string name="desc" value="Steals the skills of Explorer characters nearby. Select skills cannot be stolen."/>
       <string name="h" value="MP Cost: #mpCon, Shifts to steal mode upon use\nMove the mouse cursor to select the nearby Explorer character"/>
   </imgdir>
   <imgdir name="20031208">
       <string name="name" value="Loadout"/>
       <string name="desc" value="Allows you to manage skills stolen from other Explorer characters. Use this skill to throw away stolen skills or call them up with Impeccable Memory. Cannot use the skill directly after configuration."/>
       <string name="h" value="Manage stolen skills. 30 second cooldown added."/>
   </imgdir>
   <imgdir name="20031211">
       <string name="name" value="Ghostwalk"/>
       <string name="desc" value="Skill used exclusively in Phantom's tutorial.\nUse this skill to avoid being detected by the guards. #cYou will be detected if you collide with a guard.#"/>
       <string name="h" value="Goes into hide mode"/>
   </imgdir>
   <imgdir name="20031212">
       <string name="name" value="Chump Change"/>
       <string name="desc" value="Skill used exclusively in Phantom's tutorial.\nDivert a guards attention with a little bit of coin."/>
       <string name="h" value="Tosses Mesos to distract a guard"/>
   </imgdir>
   <imgdir name="20038000">
       <string name="name" value="Decent Haste"/>
       <string name="desc" value="[Potential Skill]\nTemporarily increases your Movement Speed and Jump."/>
       <string name="h1" value="MP Cost: 50, Movement Speed: +20, Jump: +10, Duration: 200 sec"/>
   </imgdir>
   <imgdir name="20038001">
       <string name="name" value="Decent Mystic Door"/>
       <string name="desc" value="[Potential Skill]\nCreates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up arrow key to use it."/>
       <string name="h1" value="MP Cost: 120, Uses 2 Magic Rocks, Portal Duration: 120 sec"/>
   </imgdir>
   <imgdir name="20038002">
       <string name="name" value="Decent Sharp Eyes"/>
       <string name="desc" value="[Potential Skill]\nAllows you to locate an enemy's weak spot to deal fatal damage to that enemy."/>
       <string name="h1" value="MP Cost: 80, Crit Rate: +10%, Max Crit Damage: +15%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="20038003">
       <string name="name" value="Decent Hyper Body"/>
       <string name="desc" value="[Potential Skill]\nIncreases Max HP and Max MP."/>
       <string name="h1" value="MP Cost: 80, Max HP and Max MP: +40%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="20038004">
       <string name="name" value="Decent Combat Orders"/>
       <string name="desc" value="[Potential Skill] Temporarily increases all of your skill levels. #cSkills that have already reached master level are not increased.# \nExceptions: Beginner skills and Combat Orders cannot be increased."/>
       <string name="h1" value="MP Cost: 64, All skill levels increased by 1 level for 240 seconds."/>
   </imgdir>
   <imgdir name="20038005">
       <string name="name" value="Decent Advanced Blessing"/>
       <string name="desc" value="[Potential Skill]\nGreatly increases your ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Reduces the amount of MP used when using skills. Can be stacked with other buff skills except for Advanced Blessing."/>
       <string name="h1" value="MP Cost: 120. For 240 seconds - Weapon ATT: +20, Magic ATT: +20, Weapon DEF +425, Magic DEF +425, Accuracy +260, Avoidability +260, Max HP +475, Max MP +475, MP Consumption: -12%"/>
   </imgdir>
   <imgdir name="20038006">
       <string name="name" value="Decent Speed Infusion"/>
       <string name="desc" value="[Potential Skill]\nConsumes HP and MP to increase your attack speed 1 level for a fixed period of time. It can be stacked with other buffs except Speed Infusion."/>
       <string name="h1" value="HP Cost: 120, MP Cost: 120, Attack Speed increased for 240 seconds."/>
   </imgdir>
   <imgdir name="2400">
       <string name="bookName" value="Phantom"/>
   </imgdir>
   <imgdir name="24001000">
       <string name="name" value="Double Entendre"/>
       <string name="desc" value="Quickly strikes an enemy twice."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Quickly strikes an enemy twice."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="24001001">
       <string name="name" value="Impeccable Memory I"/>
       <string name="desc" value="Lets you use 1st job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#."/>
       <string name="h" value="MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over #x"/>
       <string name="pdesc" value="Lets you use 1st job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#."/>
       <string name="ph" value="MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over #x"/>
   </imgdir>
   <imgdir name="24001002">
       <string name="name" value="Phantom Swiftness"/>
       <string name="desc" value="Permanently increases Movement Speed, Max Movement Speed, and Jump. Increasing the Skill Level will increase Jump distance. Can also be used with jump key."/>
       <string name="h" value="Active Effects - MP Cost: #mpCon, Additional Jump distance \nPassive Effects - Movement Speed +#psdSpeed, Max Movement Speed +#speedMax, Jump +#psdJump"/>
       <string name="pdesc" value="Permanently increases Movement Speed, Max Movement Speed, and Jump. Increasing the Skill Level will increase Jump distance. Can also be used with jump key."/>
       <string name="ph" value="Active Effects - MP Cost: #mpCon, Additional Jump distance \nPassive Effects - Movement Speed +#psdSpeed, Max Movement Speed +#speedMax, Jump +#psdJump"/>
   </imgdir>
   <imgdir name="24000003">
       <string name="name" value="Feather Foot"/>
       <string name="desc" value="Permanently increases Avoidability."/>
       <string name="h" value="Base Avoidability +#er%"/>
       <string name="pdesc" value="Permanently increases Avoidability."/>
       <string name="ph" value="Base Avoidability +#er%"/>
   </imgdir>
   <imgdir name="2410">
       <string name="bookName" value="Phantom"/>
   </imgdir>
   <imgdir name="24101000">
       <string name="name" value="Calling Card"/>
       <string name="desc" value="Launches enchanted cards at enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount		"/>
       <string name="pdesc" value="Launches enchanted cards at enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount		"/>
   </imgdir>
   <imgdir name="24101001">
       <string name="name" value="Impeccable Memory II"/>
       <string name="desc" value="Lets you use 2nd job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#."/>
       <string name="h" value="MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over #x"/>
       <string name="pdesc" value="Lets you use 2nd job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#."/>
       <string name="ph" value="MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over #x"/>
   </imgdir>
   <imgdir name="24100004">
       <string name="name" value="Cane Mastery"/>
       <string name="desc" value="Increases the weapon mastery and Accuracy of canes. "/>
       <string name="h" value="Cane Mastery: +#mastery%, Accuracy: +#accX"/>
   </imgdir>
   <imgdir name="24101005">
       <string name="name" value="Cane Booster"/>
       <string name="desc" value="Uses MP to temporarily increase the attack speed of your canes by 2 levels. \nRequired Skill: #cCane Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="24100006">
       <string name="name" value="Devil's Luck"/>
       <string name="desc" value="Permanently increases LUK."/>
       <string name="h" value="Permanently increases LUK by #lukX"/>
   </imgdir>
   <imgdir name="2411">
       <string name="bookName" value="Phantom"/>
   </imgdir>
   <imgdir name="24111001">
       <string name="name" value="Impeccable Memory III"/>
       <string name="desc" value="Lets you use 3rd job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#."/>
       <string name="h" value="MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over #x"/>
       <string name="pdesc" value="Lets you use 3rd job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#."/>
       <string name="ph" value="MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over #x"/>
   </imgdir>
   <imgdir name="24111002">
       <string name="name" value="Final Feint"/>
       <string name="desc" value="Using this skill will increase your preparedness for all enemy attacks, reviving you instantly with some HP if you reach KO status. This skill increases also increases LUK permanently."/>
       <string name="h" value="Active Effects - MP Cost: #mpCon, Upon death, you revive with #x% of Max HP. Makes you invincible for #y sec #\nPassive Effects: Permanently increases LUK by #lukX\n#cAfter using buff:# #cooltime sec Cooldown "/>
   </imgdir>
   <imgdir name="24111003">
       <string name="name" value="Bad Luck Ward"/>
       <string name="desc" value="Casts a sigil to ward off bad luck. Increases HP, MP, Elemental Resistance, and Abnormal Status Resistance."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time, Max HP: +#indieMhpR%, Max MP: +#indieMmpR%, Elemental Resistance +#x%, Abnormal Status Resistance +#y%"/>
       <string name="pdesc" value="Casts a sigil to ward off bad luck. Increases HP, MP, Elemental Resistance, and Abnormal Status Resistance."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time, Max HP: +#indieMhpR%, Max MP: +#indieMmpR%, Elemental Resistance +#x%, Abnormal Status Resistance +#y%"/>
   </imgdir>
   <imgdir name="24110004">
       <string name="name" value="Mist Mask"/>
       <string name="desc" value="Permanently increases Avoidability chance."/>
       <string name="h" value="Additional Avoidability Chance: #prop%"/>
       <string name="pdesc" value="Permanently increases Avoidability chance."/>
       <string name="ph" value="Additional Avoidability Chance: #prop%"/>
   </imgdir>
   <imgdir name="24110007">
       <string name="name" value="Piercing Vision"/>
       <string name="desc" value="Permanently increases Critical Rate."/>
       <string name="h" value="Permanently increases Critical Rate by #cr%"/>
       <string name="pdesc" value="Permanently increases Critical Rate."/>
       <string name="ph" value="Permanently increases Critical Rate by #cr%"/>
   </imgdir>
   <imgdir name="24111008">
       <string name="name" value="Rapier Wit"/>
       <string name="desc" value="Rapier Wit's additional attack"/>
       <string name="h" value="Damage: #damage%, Max Enemies Hit: #mobCount, Number of Hits: #attackCount"/>
       <string name="pdesc" value="Rapier Wit's additional attack"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount, Number of Hits: #attackCount"/>
   </imgdir>
   <imgdir name="2412">
       <string name="bookName" value="Phantom"/>
   </imgdir>
   <imgdir name="24121000">
       <string name="name" value="Mille Aiguilles"/>
       <string name="desc" value="Fly into a stabbing frenzy, jabbing your enemies with blinding speed. This attack can be executed repeatedly and you can move while attacking."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Hits: #attackCount\nWhile pressing the skill key, use the #cdirectional keys# to #cmove#"/>
       <string name="pdesc" value="Fly into a stabbing frenzy, jabbing your enemies with blinding speed. This attack can be executed repeatedly and you can move while attacking."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Hits: #attackCount\nWhile pressing the skill key, use the #cdirectional keys# to #cmove#"/>
   </imgdir>
   <imgdir name="24121001">
       <string name="name" value="Impeccable Memory IV"/>
       <string name="desc" value="Lets you use 4th job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#."/>
       <string name="h" value="MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over #x"/>
       <string name="pdesc" value="Lets you use 4th job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#."/>
       <string name="ph" value="MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over #x"/>
   </imgdir>
   <imgdir name="24121003">
       <string name="name" value="Penombre"/>
       <string name="desc" value="Leaps back and throws a powerful card attack. \nLink with Rapier Wit to reduce post-attack downtime. Permanently increases Rapier Wit's damage."/>
       <string name="h" value="Active Effects - MP Cost: #mpCon, Damage: #v%, Max Enemies Hit: #x, Number of Attacks: #w\nPassive Effects - Rapier Wit Damage: +#damR%"/>
       <string name="pdesc" value="Leaps back and throws a powerful card attack. \nLink with Rapier Wit to reduce post-attack downtime. Permanently increases Rapier Wit's damage."/>
       <string name="ph" value="Active Effects - MP Cost: #mpCon, Damage: #v%, Max Enemies Hit: #x, Number of Attacks: #w\nPassive Effects - Rapier Wit Damage: +#damR%"/>
       <string name="hch" value="Active Effects - MP Cost: #mpCon, Damage: #v%, Max Enemies Hit: #x, Number of Attacks: #w\nPassive Effects - Phantom Charge Damage: +#damR%\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="24121005">
       <string name="name" value="Tempest"/>
       <string name="desc" value="Creates an expanding tornado of cards to blast through enemies."/>
       <string name="h" value="MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%\nCooldown: #cooltime sec"/>
       <string name="pdesc" value="Creates an expanding tornado of cards to blast through enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="24120006">
       <string name="name" value="Cane Expert"/>
       <string name="desc" value="Increases Cane Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cCane Mastery Lv. 10#"/>
       <string name="h" value="Cane Mastery: +#mastery%, Weapon ATT: +#padX, Minimum Critical Damage: +#criticaldamageMin%"/>
       <string name="pdesc" value="Increases Cane Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cCane Mastery Lv. 10#"/>
       <string name="ph" value="Cane Mastery: +#mastery%, Weapon ATT: +#padX, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="24121008">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="24121009">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="24121010">
       <string name="name" value="Penombre"/>
       <string name="desc" value="Penombre's additional attack"/>
       <string name="h" value="Damage: #damage%, Max Enemies Hit: #mobCount, Number of Hits: #attackCount"/>
       <string name="pdesc" value="Penombre's additional attack"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount, Number of Hits: #attackCount"/>
   </imgdir>
   <imgdir name="24120030">
       <string name="name" value="Hyper Strength"/>
       <string name="desc" value="Permanently increases STR."/>
       <string name="h" value="STR +#strX"/>
   </imgdir>
   <imgdir name="24120031">
       <string name="name" value="Hyper Dexterity"/>
       <string name="desc" value="Permanently increases DEX."/>
       <string name="h" value="DEX +#dexX"/>
   </imgdir>
   <imgdir name="24120032">
       <string name="name" value="Hyper Intelligence"/>
       <string name="desc" value="Permanently increases INT."/>
       <string name="h" value="INT +#intX"/>
   </imgdir>
   <imgdir name="24120033">
       <string name="name" value="Hyper Luck"/>
       <string name="desc" value="Permanently increases LUK."/>
       <string name="h" value="LUK +#lukX"/>
   </imgdir>
   <imgdir name="24120034">
       <string name="name" value="Hyper Critical"/>
       <string name="desc" value="Permanently increases Critical Rate."/>
       <string name="h" value="Critical Rate +#cr%"/>
   </imgdir>
   <imgdir name="24120035">
       <string name="name" value="Hyper Accuracy"/>
       <string name="desc" value="Permanently increases Accuracy."/>
       <string name="h" value="Accuracy +#ar%"/>
   </imgdir>
   <imgdir name="24120036">
       <string name="name" value="Hyper Health"/>
       <string name="desc" value="Permanently increases Max HP."/>
       <string name="h" value="Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="24120037">
       <string name="name" value="Hyper Mana"/>
       <string name="desc" value="Permanently increases Max MP."/>
       <string name="h" value="Max MP +#mmpR%"/>
   </imgdir>
   <imgdir name="24120038">
       <string name="name" value="Hyper Fury"/>
       <string name="desc" value="Permanently increases Max DF."/>
       <string name="h" value="Max DF +50"/>
   </imgdir>
   <imgdir name="24120039">
       <string name="name" value="Hyper Weapon Defense"/>
       <string name="desc" value="Permanently increases Weapon DEF."/>
       <string name="h" value="Weapon DEF +#pddX"/>
   </imgdir>
   <imgdir name="24120040">
       <string name="name" value="Hyper Magic Defense"/>
       <string name="desc" value="Permanently increases Magic DEF."/>
       <string name="h" value="Magic DEF +#mddX"/>
   </imgdir>
   <imgdir name="24120041">
       <string name="name" value="Hyper Speed"/>
       <string name="desc" value="Permanently increases Movement Speed."/>
       <string name="h" value="Movement Speed +#psdSpeed"/>
   </imgdir>
   <imgdir name="24120042">
       <string name="name" value="Hyper Jump"/>
       <string name="desc" value="Permanently increases Jump."/>
       <string name="h" value="Jump +#psdJump"/>
   </imgdir>
   <imgdir name="24120043">
       <string name="name" value="Tempest - Reinforce"/>
       <string name="desc" value="Increases Tempest's damage."/>
       <string name="h" value="Damage +#damR%"/>
   </imgdir>
   <imgdir name="24120044">
       <string name="name" value="Tempest - Cooldown Cutter"/>
       <string name="desc" value="Reduces Tempest's Cooldown."/>
       <string name="h" value="Cooldown: -#coolTimeR%"/>
   </imgdir>
   <imgdir name="24120045">
       <string name="name" value="Tempest - Extra Target"/>
       <string name="desc" value="Increase the number of monsters that Tempest hits."/>
       <string name="h" value="Max Enemies Hit +#targetPlus"/>
   </imgdir>
   <imgdir name="24120046">
       <string name="name" value="Mille Aiguilles - Reinforce"/>
       <string name="desc" value="Increases Mille Aiguilles' damage."/>
       <string name="h" value="Damage +#damR%"/>
   </imgdir>
   <imgdir name="24120047">
       <string name="name" value="Mille Aiguilles - Extra Target"/>
       <string name="desc" value="Increases the number of monsters that Mille Aiguilles hit."/>
       <string name="h" value="Max Enemies Hit +#targetPlus"/>
   </imgdir>
   <imgdir name="24120048">
       <string name="name" value="Mille Aiguilles - Top Speed"/>
       <string name="desc" value="Increases Mille Aiguilles' movement speed."/>
       <string name="h" value="Movement Speed +#x"/>
   </imgdir>
   <imgdir name="24120049">
       <string name="name" value="Bad Luck Ward - Immunity Enhance"/>
       <string name="desc" value="Increases the Abnormal Status Resistance and Elemental Resistance increase from Bad Luck Ward."/>
       <string name="h" value="Abnormal Status Resistance and Elemental Resistance +#x% in addition"/>
   </imgdir>
   <imgdir name="24120050">
       <string name="name" value="Bad Luck Ward - Max HP"/>
       <string name="desc" value="Increases the Max HP increase from Bad Luck Ward."/>
       <string name="h" value="Max HP +#x% in addition"/>
   </imgdir>
   <imgdir name="24120051">
       <string name="name" value="Bad Luck Ward - Max MP"/>
       <string name="desc" value="Increases the Max MP increase from Bad Luck Ward."/>
       <string name="h" value="Max MP +#x% in addition"/>
   </imgdir>
   <imgdir name="24121053">
       <string name="name" value="Heroic Memories"/>
       <string name="desc" value="Recalls the oath of the Maple Heroes to increase damage and max damage cap."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Damage: +#indieDamR%, Max Damage: +#indieMaxDamageOver\nCooldown: #cooltime sec. Only applies to hero classes within the party"/>
   </imgdir>
   <imgdir name="24121054">
       <string name="name" value="Final Judgment Draw"/>
       <string name="desc" value="Casts all of Judgment Draw's effects at once. Stacks with Judgment Draw."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Critical Rate +#v%, Item Drop Rate +#w%, Abnormal Status Resistance/Elemental Resistance +#x%, DEF +#s%. When attacked #z% of damage absorbed as HP.\nCooldown: #cooltime sec."/>
   </imgdir>
   <imgdir name="24120055">
       <string name="name" value="Rose Carte Finale"/>
       <string name="desc" value="Tosses a bouquet of cards into the air that drop on enemies and explode."/>
       <string name="h" value="Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\n#cMax Damage: #MDamageOver"/>
   </imgdir>
   <imgdir name="2004">
       <string name="bookName" value="Light Control"/>
   </imgdir>
   <imgdir name="20041000">
       <string name="name" value="Crystal Throw"/>
       <string name="desc" value="Throws a piece of Rue at an enemy. "/>
       <string name="h" value="MP Cost: #mpCon, Damage: #fixdamage "/>
   </imgdir>
   <imgdir name="20041001">
       <string name="name" value="Infiltrate"/>
       <string name="desc" value="Allows you to hide and remain undetected for a short time.\n#cCooldown: 1 min#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Movement Speed: +#speed"/>
   </imgdir>
   <imgdir name="20040002">
       <string name="name" value="Potion Mastery"/>
       <string name="desc" value="You learn how to use potions more efficiently to resolve supply shortage issues."/>
       <string name="h" value="Recovery Rate: +#x%"/>
   </imgdir>
   <imgdir name="20041003">
       <string name="name" value="Legendary Spirit"/>
       <string name="desc" value="[Master Level: 1]\nWith the aid of a legendary spirit, you can now use scrolls on items that you can't equip."/>
   </imgdir>
   <imgdir name="20041004">
       <string name="name" value="Monster Riding"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a tamed monster."/>
   </imgdir>
   <imgdir name="20041005">
       <string name="name" value="Hero's Echo"/>
       <string name="desc" value="[Master Level: 1]\nIncreases the Weapon Attack and Magic Attack of all nearby players. \n#cCooldown: 2 hrs#"/>
       <string name="h1" value="MP Cost: 30, Weapon ATT and Magic ATT: + 4%, Duration: 40 min"/>
   </imgdir>
   <imgdir name="20041006">
       <string name="name" value="Test"/>
       <string name="desc" value="Test"/>
       <string name="h1" value="Test"/>
   </imgdir>
   <imgdir name="20041007">
       <string name="name" value="Maker"/>
       <string name="desc" value="[Master Level: 3]\nAllows you to use alchemy to create items. The items you can create depend on your character level."/>
       <string name="h1" value="Allows you to create items under Lv. 75."/>
       <string name="h2" value="Allows you to create items under Lv. 105."/>
       <string name="h3" value="Allows you to create items under Lv. 135."/>
   </imgdir>
   <imgdir name="20041009">
       <string name="name" value="Bamboo Rain"/>
       <string name="desc" value="Uses bamboo to attack an enemy."/>
       <string name="h1" value="Decreases boss monster HP by 30%"/>
   </imgdir>
   <imgdir name="20041010">
       <string name="name" value="Invincibility"/>
       <string name="desc" value="Allows you to temporarily become invincible."/>
       <string name="h1" value="Turns the character invincible for 30 seconds."/>
   </imgdir>
   <imgdir name="20041011">
       <string name="name" value="Power Explosion"/>
       <string name="desc" value="Temporarily increases your damage."/>
       <string name="h1" value="Damage: +100%, Duration: 30 sec"/>
   </imgdir>
   <imgdir name="20040012">
       <string name="name" value="Blessing of the Fairy"/>
       <string name="desc" value="Grants 1 skill level for every 10 levels your highest level character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied."/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="20041013">
       <string name="name" value="Spaceship"/>
       <string name="desc" value="[Master Level: 2]\nAllows you to board a Spaceship. Tapping left or right twice enhances Movement Speed and Jump.  #cExpiration: TKTKTK#"/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 150, Jump: 120"/>
       <string name="h2" value="MP Cost: 10, Weapon/Magic DEF: 20, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20041014">
       <string name="name" value="Space Dash"/>
       <string name="desc" value="[Master Level: 1]\nTapping left or right twice enhances Movement Speed and Jump.  #cExpires: TKTKTK#"/>
   </imgdir>
   <imgdir name="20041015">
       <string name="name" value="Space Beam"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to change the condition of Krypto in the Space Mine. #cExpires: TKTKTK#"/>
   </imgdir>
   <imgdir name="20041017">
       <string name="name" value="Yeti Mount"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti.\n#cExpires: TKTKTK#"/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20041018">
       <string name="name" value="Yeti Mount"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20041019">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20041020">
       <string name="name" value="Rage of Pharaoh"/>
       <string name="desc" value="[Master Level: 1]\nUtilizes the rage of Pharaoh as an attack."/>
       <string name="h1" value="Eliminates all monsters inside the Pyramid with a single blow."/>
   </imgdir>
   <imgdir name="20040022">
       <string name="name" value="Deadly Crits"/>
       <string name="desc" value="[Master Level: 20]\nIncreases Critical Rate."/>
       <string name="h1" value="50% Chance"/>
   </imgdir>
   <imgdir name="20041025">
       <string name="name" value="Charge! Toy Trojan"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Wooden Horse."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20041026">
       <string name="name" value="Soaring"/>
       <string name="desc" value="[Master Level: 1]\nFly through the sky with the mysterious powers of the dragon race. You will take great damage if you fall. \nThis skills costs 90 MP to activate and consumes 1 MP per sec while active."/>
       <string name="h1" value="MP Cost (to activate): 90 MP, MP Cost (while active): 1 MP/sec"/>
   </imgdir>
   <imgdir name="20041027">
       <string name="name" value="Croco"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Croco."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20041028">
       <string name="name" value="Black Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Black Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20041029">
       <string name="name" value="Pink Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20041030">
       <string name="name" value="Nimbus Cloud"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Nimbus Cloud."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20041031">
       <string name="name" value="Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Balrog."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20041033">
       <string name="name" value="Race Kart"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Race Kart."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20041034">
       <string name="name" value="ZD Tiger"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a ZD Tiger."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20041035">
       <string name="name" value="Mist Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Mist Balrog."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20041042">
       <string name="name" value="Shinjo"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Shinjo."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20041044">
       <string name="name" value="Orange Mushroom"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride an Orange Mushroom."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20041049">
       <string name="name" value="Nightmare"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Nightmare."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20041050">
       <string name="name" value="Yeti"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20041051">
       <string name="name" value="Ostrich"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the fastest bird on land, the Ostrich."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20041052">
       <string name="name" value="Pink Bear Hot-Air Balloon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Bear Hot-Air Balloon."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20041053">
       <string name="name" value="Transformed Robot"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Transformed Robot."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20041061">
       <string name="name" value="Capture"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to capture a monster after its HP falls below 50%.\nMonsters captured in the Jaguar habitat can be used as mounts.\n#cCooldown: 10 sec#"/>
       <string name="h1" value="MP Cost: 10, can capture up to 5 types of monsters "/>
   </imgdir>
   <imgdir name="20041062">
       <string name="name" value="Call of the Hunter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to randomly summon one of the monsters you've captured to help you. \n(Does not include Jaguar.) \nRequired skill: Capture Lv. 1\n#cCooldown: 10 sec#"/>
       <string name="h1" value="MP Cost: 10, Summon Duration: 20 sec"/>
   </imgdir>
   <imgdir name="20041063">
       <string name="name" value="Motorcycle"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Motorcycle."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20041064">
       <string name="name" value="Power Suit"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to equip a Power Suit."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20041068">
       <string name="name" value="Mechanic Dash"/>
       <string name="desc" value="Press left/right twice to travel a short distance at a high speed.\n[Command: #c→→#]"/>
       <string name="h" value="MP Cost: #mpCon, travel a short distance"/>
   </imgdir>
   <imgdir name="20041072">
       <string name="name" value="Leonardo the Lion"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Leonardo the Lion."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20040073">
       <string name="name" value="Empress's Blessing"/>
       <string name="desc" value="For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active.\r\nThis skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. "/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="20041081">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20041084">
       <string name="name" value="Blue Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Blue Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20041085">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20040086">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20041087">
       <string name="name" value="Dark Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Dark Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20040088">
       <string name="name" value="Dark Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Dark Angel's blessing."/>
       <string name="h1" value="ATT: 10, Magic ATT: 10, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20041089">
       <string name="name" value="Santa Sled"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Santa Sled."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20041090">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20040091">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20040093">
       <string name="name" value="Hidden Potential (Hero)"/>
       <string name="pdesc" value="Unlock your hidden potential in your moment of need."/>
       <string name="ph" value="All attacks become critical hits when HP is below #z%, MP Cost: #y%"/>
   </imgdir>
   <imgdir name="20040097">
       <string name="name" value="Freezing Axe"/>
       <string name="pdesc" value="Attack multiple enemies.\n[Command: #cAttack Key#]"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="20041098">
       <string name="name" value="Ice Double Jump"/>
       <string name="pdesc" value="Allows you to double jump."/>
       <string name="ph" value="MP Cost: 0, Additional Jump distance\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="20040099">
       <string name="name" value="Ice Smash"/>
       <string name="pdesc" value="Transform your axe into a giant sword to freeze multiple enemies. Usable when Ice Gauge is charged to #c20 or higher#.\n[Command: #c↑↑ + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Freeze Chance: #prob%, Freeze Duration: #time sec"/>
   </imgdir>
   <imgdir name="20040100">
       <string name="name" value="Ice Tempest"/>
       <string name="pdesc" value="Damage enemies over time with a blast of icy power. Usable when Ice Gauge is charged to #c40 or higher#.\n[Command: #c↓→ + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage% every #dotInterval sec for #dotTime sec (Up to #attackCount times), Max Monsters Hit: #mobCount,"/>
   </imgdir>
   <imgdir name="20040103">
       <string name="name" value="Ice Chop"/>
       <string name="pdesc" value="Strike enemies hard with a chance to stun. Usable when Ice Gauge is charged to #c5 or higher#.\n[Command: #c↓ + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="20040104">
       <string name="name" value="Ice Curse"/>
       <string name="pdesc" value="Curse your opponents by turning them into Ice Snails. Usable when Ice Gauge is charged to #c160 or higher#.\n[Command: #c↓↑ + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon. Snail Chance: #prop%, Snail Duration: #time"/>
   </imgdir>
   <imgdir name="20041105">
       <string name="name" value="Ice Knight"/>
       <string name="pdesc" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until time runs out."/>
       <string name="ph" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until time runs out."/>
   </imgdir>
   <imgdir name="20041106">
       <string name="name" value="Fortune"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Fortune."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20041160">
       <string name="name" value="Rolls"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to drive one of Phantom's favorite cars, Rolls."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 150, Jump: 120"/>
   </imgdir>
   <imgdir name="20041161">
       <string name="name" value="Royce"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to drive Phantom's fastest car, Royce."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 190, Jump: 120"/>
   </imgdir>
   <imgdir name="20041179">
       <string name="name" value="White Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the White Angel sealed inside the White Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20040180">
       <string name="name" value="White Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the White Angel's blessing."/>
       <string name="h1" value="ATT: 12, Magic ATT: 12, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20040190">
       <string name="name" value="Will of the Alliance"/>
       <string name="desc" value="A powerful force is released, based on Willpower of the Alliance."/>
       <string name="h" value="Permanently increases STR: #strX, DEX: #dexX, INT: #intX, LUK: #lukX, ATT: #padX, Magic ATT: #madX"/>
   </imgdir>
   <imgdir name="20048000">
       <string name="name" value="Decent Haste"/>
       <string name="desc" value="[Potential Skill]\nTemporarily increases your Movement Speed and Jump."/>
       <string name="h1" value="MP Cost: 50, Movement Speed: +20, Jump: +10, Duration: 200 sec"/>
   </imgdir>
   <imgdir name="20048001">
       <string name="name" value="Decent Mystic Door"/>
       <string name="desc" value="[Potential Skill]\nCreates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press ↑ to use it."/>
       <string name="h1" value="MP Cost: 120, Uses 2 Magic Rocks, Portal Duration: 120 sec"/>
   </imgdir>
   <imgdir name="20048002">
       <string name="name" value="Decent Sharp Eyes"/>
       <string name="desc" value="[Potential Skill]\nAllows you to locate an enemy's weak spot to deal fatal damage to that enemy."/>
       <string name="h1" value="MP Cost: 80, Crit Rate: +10%, Max Crit Damage: +15%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="20048003">
       <string name="name" value="Decent Hyper Body"/>
       <string name="desc" value="[Potential Skill]\nIncreases Max HP and Max MP."/>
       <string name="h1" value="MP Cost: 80, Max HP and Max MP: +40%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="20048004">
       <string name="name" value="Decent Combat Orders"/>
       <string name="desc" value="[Potential Skill] Temporarily increases all of your skill levels. #cSkills that have already reached master level are not increased.# \nExceptions: Beginner skills and Combat Orders cannot be increased."/>
       <string name="h1" value="MP Cost: 64, All skill levels increased by 1 level for 240 seconds."/>
   </imgdir>
   <imgdir name="20048005">
       <string name="name" value="Decent Advanced Blessing"/>
       <string name="desc" value="[Potential Skill]\nGreatly increases your ATT, Magic Attack, DEF, Accuracy, Avoidability, Max HP, and Max MP. Reduces the amount of MP used when using skills. Can be stacked with other buff skills except for Advanced Blessing."/>
       <string name="h1" value="MP Cost: 120. For 240 seconds - Weapon ATT: +20, Magic ATT: +20, Weapon DEF +425, Magic DEF +425, Accuracy +260, Avoidability +260, Max HP +475, Max MP +475, MP Consumption: -12%"/>
   </imgdir>
   <imgdir name="20048006">
       <string name="name" value="Decent Speed Infusion"/>
       <string name="desc" value="[Potential Skill]\nConsumes HP and MP to increase your attack speed 1 level for a fixed period of time. It can be stacked with other buffs except Speed Infusion."/>
       <string name="h1" value="HP Cost: 120, MP Cost: 120, Attack Speed increased for 240 seconds."/>
   </imgdir>
   <imgdir name="20040216">
       <string name="name" value="Sunfire"/>
       <string name="desc" value="Light skills deal 50% more damage, recover 1% of HP while the skill is active."/>
       <string name="h" value="Light skills deal 50% more damage, cost 50% less MP, and recover 1% HP for each attack."/>
   </imgdir>
   <imgdir name="20040217">
       <string name="name" value="Eclipse"/>
       <string name="desc" value="Increases the potency of your attack skills that have a Dark attribute.  These attack skills recover a portion of your HP and cost 50% less MP when this skill is active."/>
       <string name="h" value="Dark skills deal 50% more damage, cost 50% less, and recover 1% HP for each attack."/>
   </imgdir>
   <imgdir name="20040218">
       <string name="name" value="Light Wash"/>
       <string name="desc" value="The power of light breaks down enemy DEF, allowing your attacks to penetrate."/>
       <string name="h" value="#ignoreMobpdpR% of enemy DEF ignored"/>
   </imgdir>
   <imgdir name="20040219">
       <string name="name" value="Equilibrium"/>
       <string name="desc" value="Has a chance to activate Power Stance. All damage received will be reduced to 1. No cooldown. Increases skill damage output. All light skills will recover 1% of your HP. Uses 0 MP."/>
       <string name="h" value="#prop% chance for Power Stance to activate for #time sec. #damage% bonus damage dealt with spells. 100% bonus dealt when Equilibrum is used. Cooldowns not applied. 0 MP used for Dark spells. #x% HP restored with Light spells.\n#cLight and Darkness applied for combination spells.#"/>
   </imgdir>
   <imgdir name="20041239">
       <string name="name" value="Change Light/Dark Mode"/>
       <string name="desc" value="Allows you to use Light/Dark Points to change modes. Use during Light mode to change to Dark mode, or vise versa."/>
       <string name="h" value="Uses up 1 point to change to the opposite mode."/>
   </imgdir>
   <imgdir name="20040220">
       <string name="name" value="Equilibrium"/>
       <string name="desc" value="Has a chance to activate Power Stance. All damage received will be reduced to 1. No cooldown. Increases skill damage output. All light skills will recover 1% of your HP. Uses 0 MP."/>
       <string name="h" value="#prop% chance for Power Stance to activate for #time sec. #damage% bonus damage dealt with spells. 100% bonus dealt when Equilibrum is used. Cooldowns not applied. 0 MP used for Dark spells. #x% HP restored with Light spells.\n#cLight and Darkness applied for combination spells.#"/>
   </imgdir>
   <imgdir name="20040221">
       <string name="name" value="Inner Light"/>
       <string name="desc" value="Increases Willpower, Insight, and Intelligence. The power of light deflects all Darkness."/>
       <string name="h" value="Willpower Lv. 20, Insight Lv. 20, INT +#intX , more MP increased from leveling, permanent immunity to the Darkness status."/>
   </imgdir>
   <imgdir name="20041222">
       <string name="name" value="Flash Blink"/>
       <string name="desc" value="Transform into light and teleport to a random location on the field."/>
       <string name="h" value="MP Cost: #mpCon. Teleport to a random location on the field."/>
   </imgdir>
   <imgdir name="20041226">
       <string name="name" value="Spectral Light"/>
       <string name="desc" value="[Light Magic]\nFires controllable beams of light. You can #csteer the beams by holding the skill button and using the directional keys.#"/>
       <string name="h" value="MP Cost: #mpCon. Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. #Steer the beams by holding the skill key and pressing ↑,↓.#"/>
   </imgdir>
   <imgdir name="2700">
       <string name="bookName" value="First Light"/>
   </imgdir>
   <imgdir name="27001100">
       <string name="name" value="Flash Shower"/>
       <string name="desc" value="[Light Magic] \nFires a condensed orb of light that penetrates enemies as it flies."/>
       <string name="h" value="MP Cost: #mpCon. Max Enemies Hit: #mobCount, Damage: #damage%."/>
   </imgdir>
   <imgdir name="27001201">
       <string name="name" value="Abyssal Drop"/>
       <string name="desc" value="[Dark Magic]\nDrops a condensed orb of darkness on multiple enemies in front of you."/>
       <string name="h" value="MP Cost: #mpCon. Max Enemies Hit: #mobCount, Damage: #damage%."/>
   </imgdir>
   <imgdir name="27001002">
       <string name="name" value="Light Speed"/>
       <string name="desc" value="Teleport in the direction you want by becoming a beam of light. You will be invulnerable for a short time after teleporting. Also permanently increases Movement Speed and Jump."/>
       <string name="h" value="MP Cost: #mpCon. Teleports a range of #x, #y. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by #psdSpeed, increases Jump by #psdJump]"/>
   </imgdir>
   <imgdir name="27000003">
       <string name="name" value="Standard Magic Guard"/>
       <string name="desc" value="Converts a portion of damage dealt to you so it affects your MP instead of your HP. Permanently increases Physical and Magic DEF."/>
       <string name="h" value="#x% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by #pddX"/>
   </imgdir>
   <imgdir name="27001004">
       <string name="name" value="Mana Well"/>
       <string name="desc" value="Increases Max MP for a short time."/>
       <string name="h" value="MP Cost: #mpCon. Duration: #time sec, MP: +#indieMmpR. Can stack with other buffs."/>
   </imgdir>
   <imgdir name="27001005">
       <string name="name" value="Magic Theft"/>
       <string name="pdesc" value="Your attack makes enemies vulnerable to Magic attacks, increasing all magical damage while they are debuffed."/>
       <string name="ph" value="Duration: #time sec, Success Rate: #prop%, Additional Magic Damage: +#x%"/>
   </imgdir>
   <imgdir name="27000106">
       <string name="name" value="Light Affinity"/>
       <string name="desc" value="Permanently increases light magic ATT."/>
       <string name="h" value="Increase light magic ATT by #mdR%"/>
   </imgdir>
   <imgdir name="27000207">
       <string name="name" value="Dark Affinity"/>
       <string name="desc" value="Permanently increases light/dark magic ATT."/>
       <string name="h" value="Increase light/dark magic ATT by #mdR%"/>
   </imgdir>
   <imgdir name="2710">
       <string name="bookName" value="Second Light"/>
   </imgdir>
   <imgdir name="27101100">
       <string name="name" value="Sylvan Lance"/>
       <string name="desc" value="[Light Magic]\nTosses a spear of light to hit multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon. Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #bulletCount."/>
   </imgdir>
   <imgdir name="27101101">
       <string name="name" value="Blinding Pillar"/>
       <string name="desc" value="[Light Magic]\nDetonates a pillar of light that knocks back enemies and has a chance to stun."/>
       <string name="h" value="MP Cost: #mpCon, Max Enemies Hit: #mobCount, Distance: #x, Knockback Chance: #prop%."/>
   </imgdir>
   <imgdir name="27101202">
       <string name="name" value="Pressure Void"/>
       <string name="desc" value="[Dark Magic]\nDirect an orb of darkness to batter enemies. You can move the orb by #cholding the skill key and steering with the directional keys#."/>
       <string name="h" value="MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%. #cSteer by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of #y to the left and right."/>
   </imgdir>
   <imgdir name="27100003">
       <string name="name" value="Black Blessing"/>
       <string name="desc" value="A dark orb forms when you evade attacks for a short time in battle. Accumulating orbs will also increase Magic ATT. If you take any damage, one orb will be destroyed and absorb some of the damage."/>
       <string name="h" value="Creates a dark orb to protect you after evading all attacks for #time sec. If you take damage, one orb of darkness will break absorb #x% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by #u\n2 Orbs: Magic ATT Increased by #v\n3 Orbs: Magic ATT Increased by #y"/>
   </imgdir>
   <imgdir name="27101004">
       <string name="name" value="Magic Booster"/>
       <string name="desc" value="Increases the attack speed of your weapon."/>
       <string name="h" value="MP Cost: #mpCon. Attack Speed +2 for #time sec."/>
   </imgdir>
   <imgdir name="27100005">
       <string name="name" value="Spell Mastery"/>
       <string name="desc" value="Magic Mastery and Magic ATT increase."/>
       <string name="h" value="Magic Mastery: #mastery%, Magic ATT: +#x"/>
   </imgdir>
   <imgdir name="27100006">
       <string name="name" value="High Wisdom"/>
       <string name="desc" value="Permanently increases INT."/>
       <string name="h" value="Permanently increase INT by #intX"/>
   </imgdir>
   <imgdir name="2711">
       <string name="bookName" value="Third Light"/>
   </imgdir>
   <imgdir name="27111100">
       <string name="name" value="Spectral Light"/>
       <string name="desc" value="[Light Magic]\nFires controllable beams of light. You can #csteer the beams by holding the skill button and using the directional keys.#"/>
       <string name="h" value="MP Cost: #mpCon. Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. #Steer the beams by holding the skill key and pressing ↑,↓.#"/>
   </imgdir>
   <imgdir name="27111101">
       <string name="name" value="Ray of Redemption"/>
       <string name="desc" value="[Light Magic]\nHeal your party members and deal damage to enemies with the power of light."/>
       <string name="h" value="MP Cost: #mpCon, #mobCount enemies within the range: #damage% damage, Recovery #hp%"/>
   </imgdir>
   <imgdir name="27111202">
       <string name="name" value="Moonlight Spear"/>
       <string name="desc" value="[Dark Magic] Fires a chain of dark moonlight from under the enemies' feet."/>
       <string name="h" value="MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount"/>
   </imgdir>
   <imgdir name="27111303">
       <string name="name" value="Death Scythe"/>
       <string name="desc" value="[Equilibrium]\nA scythe-toting reaper comes down to destroy enemies."/>
       <string name="h" value="MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount\n[Cooldown: #cooltime sec]"/>
   </imgdir>
   <imgdir name="27111004">
       <string name="name" value="Shadow Shell"/>
       <string name="desc" value="Deflect all abnormal status effects. The shell breaks and must cooldown after a certain number of deflected status effects. Passively increases resistance to all elemental and abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon. Ignore abnormal status #3 times. Cooldown: #cooltime sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by #terR%]"/>
   </imgdir>
   <imgdir name="27111005">
       <string name="name" value="Dusk Guard"/>
       <string name="desc" value="Temporarily increase Physical and Magic DEF and has a chance to ignore damage."/>
       <string name="h" value="MP Cost: #mpCon. Duration: #time sec, Weapon/Magic DEF: + #indiePdd. #prop% chance to ignore damage."/>
   </imgdir>
   <imgdir name="27111006">
       <string name="name" value="Photic Meditation"/>
       <string name="desc" value="Temporarily increases party Magic ATT. Stacks with Meditation."/>
       <string name="h" value="MP Cost: #mpCon. Duration: #time sec. Increases party Magic ATT #emad."/>
   </imgdir>
   <imgdir name="27110007">
       <string name="name" value="Lunar Tide"/>
       <string name="desc" value="Increase either Critical Rate or ATT, depending on your HP and MP."/>
       <string name="h" value="When MP is greater than HP, damage increases by #x%. When MP lower than HP, Critical Rate increases by #prop%."/>
   </imgdir>
   <imgdir name="2712">
       <string name="bookName" value="Final Light"/>
   </imgdir>
   <imgdir name="27121100">
       <string name="name" value="Reflection"/>
       <string name="desc" value="[Light Magic]\nEmit a powerful arrow of light that splits when it hits enemies to deal splash damage."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="27121201">
       <string name="name" value="Morning Star"/>
       <string name="desc" value="[Dark Magic]\nDrops explosive meteors on enemies."/>
       <string name="h" value="MP Cost: #mpCon, Max Enemies Hit: #mobCount, Knockback Damage: #damage%, Explosion Damage: #w%\n[Cooldown: #cooltime sec]"/>
   </imgdir>
   <imgdir name="27121202">
       <string name="name" value="Apocalypse"/>
       <string name="desc" value="[Dark Magic]\nOpens the Abyssal Rift under enemies to flood them with void energy."/>
       <string name="h" value="MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%."/>
   </imgdir>
   <imgdir name="27121303">
       <string name="name" value="Ender"/>
       <string name="desc" value="[Equilibrium]\nAttacks enemies with a giant blade that instantly eliminates them. Deals great damage to monsters that do not fall instantly."/>
       <string name="h" value="MP Cost: #mpCon, Max Instant KOs: #mobCount. For enemies that cannot be Instant KO'd, Damage: #damage%, Number of Attacks: #attackCount. Every attack will be critical.\n[Cooldown: #cooltime sec]"/>
   </imgdir>
   <imgdir name="27121005">
       <string name="name" value="Dark Crescendo"/>
       <string name="desc" value="Has a chance to increase damage with each consecutive hit for a short period of time."/>
       <string name="h" value="MP Cost: #mpCon. For #time sec, chance to Increase Damage with each hit: #prop%, Damage: +#damR%. Can stack up to #x times."/>
   </imgdir>
   <imgdir name="27121006">
       <string name="name" value="Arcane Pitch"/>
       <string name="desc" value="Ignores an opponent’s DEF and resistances for a short period of time."/>
       <string name="h" value="MP Cost: #mpCon , Ignores monster DEF for #time sec, Ignores monster resistances by #y%"/>
   </imgdir>
   <imgdir name="27120007">
       <string name="name" value="Magic Mastery"/>
       <string name="desc" value="Magic Mastery and Magic ATT increase."/>
       <string name="h" value="Mastery: +#mastery%, Magic ATT: +#x, Minimum Critical Damage +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="27120008">
       <string name="name" value="Darkness Mastery"/>
       <string name="desc" value="The buff duration of Equilibrium and the restoring speeds for both light and darkness skills increase. Also increase the ATT of Death Scythe."/>
       <string name="h" value="Equilibrium Duration: +#time sec. Time to reach Sunfire and Eclipse decreases when light or dark skills are used.\nAdditionally, Death Scythe ATT: +#damR%"/>
   </imgdir>
   <imgdir name="27121009">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Temporarily increases the stats of all team members."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="27121010">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="27120211">
       <string name="name" value="Morning Star"/>
       <string name="desc" value="[Dark Magic] Drops meteors on enemies that grind across the ground and explode."/>
       <string name="h" value="[Dark Magic] Drops meteors on enemies that grind across the ground and explode."/>
   </imgdir>
   <imgdir name="27120030">
       <string name="name" value="Hyper Strength"/>
       <string name="desc" value="Permanently increases STR."/>
       <string name="h" value="STR +#strX"/>
   </imgdir>
   <imgdir name="27120031">
       <string name="name" value="Hyper Dexterity"/>
       <string name="desc" value="Permanently increases DEX."/>
       <string name="h" value="DEX +#dexX"/>
   </imgdir>
   <imgdir name="27120032">
       <string name="name" value="Hyper Intelligence"/>
       <string name="desc" value="Permanently increases INT."/>
       <string name="h" value="INT +#intX"/>
   </imgdir>
   <imgdir name="27120033">
       <string name="name" value="Hyper Luck"/>
       <string name="desc" value="Permanently increases LUK."/>
       <string name="h" value="LUK +#lukX"/>
   </imgdir>
   <imgdir name="27120034">
       <string name="name" value="Hyper Critical"/>
       <string name="desc" value="Permanently increases Critical Rate."/>
       <string name="h" value="Critical Rate +#cr%"/>
   </imgdir>
   <imgdir name="27120035">
       <string name="name" value="Hyper Accuracy"/>
       <string name="desc" value="Permanently increases Accuracy."/>
       <string name="h" value="Accuracy +#ar%"/>
   </imgdir>
   <imgdir name="27120036">
       <string name="name" value="Hyper Health"/>
       <string name="desc" value="Permanently increases Max HP."/>
       <string name="h" value="Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="27120037">
       <string name="name" value="Hyper Mana"/>
       <string name="desc" value="Permanently increases Max MP."/>
       <string name="h" value="Max MP +#mmpR%"/>
   </imgdir>
   <imgdir name="27120038">
       <string name="name" value="Hyper Fury"/>
       <string name="desc" value="Permanently increases Max DF."/>
       <string name="h" value="Max DF +50"/>
   </imgdir>
   <imgdir name="27120039">
       <string name="name" value="Hyper Weapon Defense"/>
       <string name="desc" value="Permanently increases Weapon DEF."/>
       <string name="h" value="Weapon DEF +#pddX"/>
   </imgdir>
   <imgdir name="27120040">
       <string name="name" value="Hyper Magic Defense"/>
       <string name="desc" value="Permanently increases Magic DEF."/>
       <string name="h" value="Magic DEF +#mddX"/>
   </imgdir>
   <imgdir name="27120041">
       <string name="name" value="Hyper Speed"/>
       <string name="desc" value="Permanently increases Movement Speed."/>
       <string name="h" value="Movement Speed +#psdSpeed"/>
   </imgdir>
   <imgdir name="27120042">
       <string name="name" value="Hyper Jump"/>
       <string name="desc" value="Permanently increases Jump."/>
       <string name="h" value="Jump +#psdJump"/>
   </imgdir>
   <imgdir name="27120043">
       <string name="name" value="Reflection - Reinforce"/>
       <string name="desc" value="Increases Reflection's damage."/>
       <string name="h" value="Damage +#damR%"/>
   </imgdir>
   <imgdir name="27120044">
       <string name="name" value="Reflection - Spread"/>
       <string name="desc" value="When Reflection spreads, damage no longer gets reduced."/>
       <string name="h" value="Increases split damage reduction rate to 0%."/>
   </imgdir>
   <imgdir name="27120045">
       <string name="name" value="Reflection - Range Up"/>
       <string name="desc" value="Increases Reflection's range."/>
       <string name="h" value="Range +50"/>
   </imgdir>
   <imgdir name="27120046">
       <string name="name" value="Apocalypse - Reinforce"/>
       <string name="desc" value="Increases Apocalypse's damage."/>
       <string name="h" value="Damage +#damR%"/>
   </imgdir>
   <imgdir name="27120047">
       <string name="name" value="Apocalypse - Recharge"/>
       <string name="desc" value="Increase the gauge increase amount from Apocalypse."/>
       <string name="h" value="Increases gauge fill amount"/>
   </imgdir>
   <imgdir name="27120048">
       <string name="name" value="Apocalypse - Extra Target"/>
       <string name="desc" value="Increases the number of monsters that Apocalypse hits."/>
       <string name="h" value="Max Enemies Hit +#targetPlus"/>
   </imgdir>
   <imgdir name="27120049">
       <string name="name" value="Ender - Reinforce"/>
       <string name="desc" value="Increases Ender's damage."/>
       <string name="h" value="Damage +#damR%"/>
   </imgdir>
   <imgdir name="27120050">
       <string name="name" value="Ender - Extra Target"/>
       <string name="desc" value="Increases the number of monsters that Ender hits."/>
       <string name="h" value="Max Enemies Hit +#targetPlus"/>
   </imgdir>
   <imgdir name="27120051">
       <string name="name" value="Ender - Range Up"/>
       <string name="desc" value="Increases Ender's range."/>
       <string name="h" value="Range 40"/>
   </imgdir>
   <imgdir name="27121052">
       <string name="name" value="Armageddon"/>
       <string name="desc" value="Uses the Black Mage's power to render all enemies immobile and deal damage."/>
       <string name="h" value="MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Immobile Duration: #time sec.\nCooldown: #cooltime sec, Max Damage: #MDamageOver"/>
   </imgdir>
   <imgdir name="27121053">
       <string name="name" value="Heroic Memories"/>
       <string name="desc" value="Recalls the oath of the Maple Heroes to increase damage and max damage cap."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Damage: +#indieDamR%, Max Damage: +#indieMaxDamageOver\nCooldown: #cooltime sec. Only applies to hero classes within the party"/>
   </imgdir>
   <imgdir name="27121054">
       <string name="name" value="Equalize"/>
       <string name="desc" value="Puts you in Equilibrium mode immediately upon use."/>
       <string name="h" value="MP Cost: #mpCon, Equilibrium status begins.\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="80000002">
       <string name="name" value="Phantom Instinct"/>
       <string name="desc" value="Uses phenomenal insight to locate an enemy's critical weakness."/>
       <string name="h" value="Critical Rate +#cr%"/>
   </imgdir>
   <imgdir name="80000005">
       <string name="name" value="Light Wash"/>
       <string name="desc" value="The power of light breaks down enemy DEF, allowing your attacks to penetrate."/>
       <string name="h" value="#ignoreMobpdpR% of enemy DEF ignored"/>
   </imgdir>
   <imgdir name="80000006">
       <string name="name" value="Iron Will"/>
       <string name="desc" value="Kaiser has a wealth of HP."/>
       <string name="h" value="Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="70000000">
       <string name="name" value="STR Increase"/>
       <string name="desc" value="Increases STR."/>
       <string name="h" value="STR +#strFX"/>
   </imgdir>
   <imgdir name="70000001">
       <string name="name" value="DEX Increase"/>
       <string name="desc" value="Increases DEX."/>
       <string name="h" value="DEX +#dexFX"/>
   </imgdir>
   <imgdir name="70000002">
       <string name="name" value="INT Increase"/>
       <string name="desc" value="Increases INT."/>
       <string name="h" value="INT +#intFX"/>
   </imgdir>
   <imgdir name="70000003">
       <string name="name" value="LUK Increase"/>
       <string name="desc" value="Increases LUK."/>
       <string name="h" value="LUK +#lukFX"/>
   </imgdir>
   <imgdir name="70000004">
       <string name="name" value="Accuracy Increase"/>
       <string name="desc" value="Increases Accuracy."/>
       <string name="h" value="Accuracy +#accX"/>
   </imgdir>
   <imgdir name="70000005">
       <string name="name" value="Avoidability Increase"/>
       <string name="desc" value="Increases Avoidability."/>
       <string name="h" value="Avoidability +#evaX"/>
   </imgdir>
   <imgdir name="70000006">
       <string name="name" value="Weapon DEF Increase"/>
       <string name="desc" value="Increases Weapon DEF."/>
       <string name="h" value="Weapon DEF +#pddX"/>
   </imgdir>
   <imgdir name="70000007">
       <string name="name" value="Magic DEF Increase"/>
       <string name="desc" value="Increases Magic DEF."/>
       <string name="h" value="Magic DEF +#mddX"/>
   </imgdir>
   <imgdir name="70000008">
       <string name="name" value="Max HP Increase"/>
       <string name="desc" value="Increases Max HP."/>
       <string name="h" value="Max HP +#mhpX"/>
   </imgdir>
   <imgdir name="70000009">
       <string name="name" value="Max MP Increase"/>
       <string name="desc" value="Increases Max MP."/>
       <string name="h" value="Max MP +#mmpX"/>
   </imgdir>
   <imgdir name="70000010">
       <string name="name" value="JUMP Increase"/>
       <string name="desc" value="Increases Jump."/>
       <string name="h" value="Jump +#psdJump"/>
   </imgdir>
   <imgdir name="70000011">
       <string name="name" value="Movement Speed Increase"/>
       <string name="desc" value="Increases Movement Speed."/>
       <string name="h" value="Movement Speed +#psdSpeed"/>
   </imgdir>
   <imgdir name="70000012">
       <string name="name" value="Attack Increase"/>
       <string name="desc" value="Increases Attack."/>
       <string name="h" value="Attack +#padX"/>
   </imgdir>
   <imgdir name="70000013">
       <string name="name" value="Magic Attack Increase"/>
       <string name="desc" value="Increase Magic Attack."/>
       <string name="h" value="Magic Attack +#madX"/>
   </imgdir>
   <imgdir name="70000014">
       <string name="name" value="Critical Rate Increase"/>
       <string name="desc" value="Increases Critical Rate."/>
       <string name="h" value="Critical Rate +#cr%"/>
   </imgdir>
   <imgdir name="70000015">
       <string name="name" value="All Stats Increase"/>
       <string name="desc" value="Increases All Stats."/>
       <string name="h" value="All Stats +#strFX"/>
   </imgdir>
   <imgdir name="70000016">
       <string name="name" value="Attack Speed Increase"/>
       <string name="desc" value="Increase Attack Speed by 1 level."/>
       <string name="h" value="Attack Speed +1 Level"/>
   </imgdir>
   <imgdir name="70000017">
       <string name="name" value="Weapon DEF to Magic DEF Conversion"/>
       <string name="desc" value="Increases Magic DEF in proportion to Weapon DEF."/>
       <string name="h" value="#pdd2mdd% of Weapon DEF added to Magic DEF"/>
   </imgdir>
   <imgdir name="70000018">
       <string name="name" value="Magic DEF to Weapon DEF Conversion"/>
       <string name="desc" value="Increases Weapon DEF in proportion to Magic DEF."/>
       <string name="h" value="#mdd2pdd% of Magic DEF added to Weapon DEF"/>
   </imgdir>
   <imgdir name="70000019">
       <string name="name" value="Accuracy to MP Conversion"/>
       <string name="desc" value="Increases Max MP in proportion to Accuracy."/>
       <string name="h" value="#acc2mp% of Accuracy added to Max MP"/>
   </imgdir>
   <imgdir name="70000020">
       <string name="name" value="Avoidability to HP Conversion"/>
       <string name="desc" value="Increases Max HP in proportion to Avoidability."/>
       <string name="h" value="#eva2hp% of Avoidability added to Max HP"/>
   </imgdir>
   <imgdir name="70000021">
       <string name="name" value="STR to DEX Conversion"/>
       <string name="desc" value="Increases DEX in proportion to AP assigned to STR."/>
       <string name="h" value="#str2dex% of AP assigned to STR added to DEX"/>
   </imgdir>
   <imgdir name="70000022">
       <string name="name" value="DEX to STR Conversion"/>
       <string name="desc" value="Increases STR in proportion to AP assigned to DEX."/>
       <string name="h" value="#dex2str% of AP assigned to DEX added to STR"/>
   </imgdir>
   <imgdir name="70000023">
       <string name="name" value="INT to LUK Conversion"/>
       <string name="desc" value="Increases LUK in proportion to AP assigned to INT."/>
       <string name="h" value="#int2luk% of AP assigned to INT added to LUK"/>
   </imgdir>
   <imgdir name="70000024">
       <string name="name" value="LUK to DEX Conversion"/>
       <string name="desc" value="Increases DEX in proportion to AP assigned to DEX."/>
       <string name="h" value="#luk2dex% of AP assigned to LUK added to DEX"/>
   </imgdir>
   <imgdir name="70000025">
       <string name="name" value="Attack Increase By Level"/>
       <string name="desc" value="Increases Attack by 1 at certain level interval."/>
       <string name="h" value="Attack +1 for every #lv2pad levels"/>
   </imgdir>
   <imgdir name="70000026">
       <string name="name" value="Magic Attack Increase By Level"/>
       <string name="desc" value="Increases Magic Attack by 1 at certain level interval."/>
       <string name="h" value="Magic Attack +1 for every #lv2mad levels"/>
   </imgdir>
   <imgdir name="70000027">
       <string name="name" value="Accuracy Percentage Increase"/>
       <string name="desc" value="Increases Accuracy by a set percentage."/>
       <string name="h" value="Accuracy +#accR%"/>
   </imgdir>
   <imgdir name="70000028">
       <string name="name" value="Avoidability Percentage Increase"/>
       <string name="desc" value="Increases Avoidability by a set percentage."/>
       <string name="h" value="Avoidability +#evaR%"/>
   </imgdir>
   <imgdir name="70000029">
       <string name="name" value="Weapon DEF Percentage Increase"/>
       <string name="desc" value="Increases Weapon DEF by a set percentage."/>
       <string name="h" value="Weapon DEF +#pddR%"/>
   </imgdir>
   <imgdir name="70000030">
       <string name="name" value="Magic DEF Percentage Increase"/>
       <string name="desc" value="Increases Magic DEF by a set percentage."/>
       <string name="h" value="Magic DEF +#mddR%"/>
   </imgdir>
   <imgdir name="70000031">
       <string name="name" value="Max HP Percentage Increase"/>
       <string name="desc" value="Increases Max HP by a set percentage."/>
       <string name="h" value="Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="70000032">
       <string name="name" value="Max MP Percentage Increase"/>
       <string name="desc" value="Increases Max MP by a set percentage."/>
       <string name="h" value="Max MP +#mmpR%"/>
   </imgdir>
   <imgdir name="70000033">
       <string name="name" value="Accuracy Boost"/>
       <string name="desc" value="Boosts Accuracy."/>
       <string name="h" value="Accuracy +#ar%"/>
   </imgdir>
   <imgdir name="70000034">
       <string name="name" value="Avoidability Boost"/>
       <string name="desc" value="Boosts Avoidability."/>
       <string name="h" value="Avoidability +#er%"/>
   </imgdir>
   <imgdir name="70000035">
       <string name="name" value="Boss Damage Increase"/>
       <string name="desc" value="Increases damage by a set percentage when attacking a boss."/>
       <string name="h" value="+#bdR% damage to bosses"/>
   </imgdir>
   <imgdir name="70000036">
       <string name="name" value="Normal Monster Damage Increase"/>
       <string name="desc" value="Increases damage by a set percentage when attacking a normal monster."/>
       <string name="h" value="+#nbdR% damage to normal monsters"/>
   </imgdir>
   <imgdir name="70000037">
       <string name="name" value="Tower Damage Increase"/>
       <string name="desc" value="Increases damage by a set percentage when attacking a tower."/>
       <string name="h" value="+#tdR% damage to towers"/>
   </imgdir>
   <imgdir name="70000038">
       <string name="name" value="Instant-Kill on Normal Monsters in Azwan Liberation Supply Mode"/>
       <string name="desc" value="Chance for instant-kill when attacking normal monsters in Azwan Liberation Supply Mode."/>
       <string name="h" value="#minionDeathProp% chance to instant-kill when attacking normal monsters in Azwan Liberation Supply Mode"/>
   </imgdir>
   <imgdir name="70000039">
       <string name="name" value="Additional Damage on Targets with Abnormal Status"/>
       <string name="desc" value="Increases damage when target is inflicted with abnormal status."/>
       <string name="h" value="+#abnormalDamR% damage when attacking targets inflicted with Stun, Blindness, or Freeze status"/>
   </imgdir>
   <imgdir name="70000040">
       <string name="name" value="Accuracy to Damage Conversion"/>
       <string name="desc" value="Increases final damage in proportion to Accuracy."/>
       <string name="h" value="#acc2dam% of Weapon Accuracy or Magic Accuracy (whichever's higher) added to additional damage"/>
   </imgdir>
   <imgdir name="70000041">
       <string name="name" value="Weapon DEF to Damage Conversion"/>
       <string name="desc" value="Increases final damage in proportion to Weapon DEF."/>
       <string name="h" value="#pdd2dam% of Weapon DEF added as additional damage"/>
   </imgdir>
   <imgdir name="70000042">
       <string name="name" value="Magic DEF to Damage Conversion"/>
       <string name="desc" value="Increases final damage in proportion to Magic DEF."/>
       <string name="h" value="#mdd2dam% of Magic DEF added as additional damage"/>
   </imgdir>
   <imgdir name="70000043">
       <string name="name" value="Damage Ignored When Hit"/>
       <string name="desc" value="When hit with a magical attack, damage is reduced in proportion to Weapon DEF."/>
       <string name="h" value="When hit with a magical attack, damage equal to #pdd2mdx% of Weapon DEF is ignored"/>
   </imgdir>
   <imgdir name="70000044">
       <string name="name" value="Damage Ignored When Hit"/>
       <string name="desc" value="When hit with a physical attack, damage is reduced in proportion to Magic DEF."/>
       <string name="h" value="When hit with a physical attack, damage equal to #mdd2pdx% of Magic DEF is ignored"/>
   </imgdir>
   <imgdir name="70000045">
       <string name="name" value="Chance for no cooldown."/>
       <string name="desc" value="Chance for no cooldown when using skills."/>
       <string name="h" value="Have a #nocoolProp% chance for no cooldown when using skills. Has no effect on skills without Cooldown."/>
   </imgdir>
   <imgdir name="70000046">
       <string name="name" value="Passive Skill Level +1"/>
       <string name="desc" value="Increases the Skill Level of a passive skill by 1."/>
       <string name="h" value="Increases Skill Level of passive skill by #passivePlus. Does not apply to passive skills with active effects."/>
   </imgdir>
   <imgdir name="70000047">
       <string name="name" value="Attack Skill Target Increase"/>
       <string name="desc" value="Increases the number of enemies hit by multi-target skill."/>
       <string name="h" value="Number of enemies hit by multi-target skill +#targetPlus"/>
   </imgdir>
   <imgdir name="70000048">
       <string name="name" value="Buff Duration Increase"/>
       <string name="desc" value="Increases buff duration."/>
       <string name="h" value="Buff skill duration +#bufftimeR%"/>
   </imgdir>
   <imgdir name="70000049">
       <string name="name" value="Item Drop Rate Increase"/>
       <string name="desc" value="Increases Item Drop Rate."/>
       <string name="h" value="Item Drop Rate +#dropR%"/>
   </imgdir>
   <imgdir name="70000050">
       <string name="name" value="Meso Drop Increase"/>
       <string name="desc" value="Increases amount of Mesos obtained."/>
       <string name="h" value="Mesos obtained +#mesoR%"/>
   </imgdir>
   <imgdir name="70000051">
       <string name="name" value="STR and DEX Increase"/>
       <string name="desc" value="Increases STR and DEX."/>
       <string name="h" value="STR +#strFX, DEX +#dexFX"/>
   </imgdir>
   <imgdir name="70000052">
       <string name="name" value="STR and INT Increase"/>
       <string name="desc" value="Increases STR and INT."/>
       <string name="h" value="STR +#strFX, INT +#intFX"/>
   </imgdir>
   <imgdir name="70000053">
       <string name="name" value="STR and LUK Increase"/>
       <string name="desc" value="Increases STR and LUK."/>
       <string name="h" value="STR +#strFX, LUK +#lukFX"/>
   </imgdir>
   <imgdir name="70000054">
       <string name="name" value="DEX and INT Increase"/>
       <string name="desc" value="Increases DEX and INT."/>
       <string name="h" value="DEX +#dexFX, INT +#intFX"/>
   </imgdir>
   <imgdir name="70000055">
       <string name="name" value="DEX and LUK Increase"/>
       <string name="desc" value="Increases DEX and LUK."/>
       <string name="h" value="DEX +#dexFX, LUK +#lukFX"/>
   </imgdir>
   <imgdir name="70000056">
       <string name="name" value="INT and LUK Increase"/>
       <string name="desc" value="Increases INT and LUK."/>
       <string name="h" value="INT +#intFX, LUK +#lukFX"/>
   </imgdir>
   <imgdir name="70000057">
       <string name="name" value="DEX and STR Increase"/>
       <string name="desc" value="Increases DEX and STR."/>
       <string name="h" value="DEX +#dexFX, STR +#strFX"/>
   </imgdir>
   <imgdir name="70000058">
       <string name="name" value="INT and STR Increase"/>
       <string name="desc" value="Increases INT and STR."/>
       <string name="h" value="INT +#intFX, STR +#strFX"/>
   </imgdir>
   <imgdir name="70000059">
       <string name="name" value="LUK and STR Increase"/>
       <string name="desc" value="Increases LUK and STR."/>
       <string name="h" value="LUK +#lukFX, STR +#strFX"/>
   </imgdir>
   <imgdir name="70000060">
       <string name="name" value="INT and DEX Increase"/>
       <string name="desc" value="Increases INT and DEX."/>
       <string name="h" value="INT +#intFX, DEX +#dexFX"/>
   </imgdir>
   <imgdir name="70000061">
       <string name="name" value="LUK and DEX Increase"/>
       <string name="desc" value="Increases LUK and DEX."/>
       <string name="h" value="LUK +#lukFX, DEX +#dexFX"/>
   </imgdir>
   <imgdir name="70000062">
       <string name="name" value="LUK and INT Increase"/>
       <string name="desc" value="Increases LUK and INT."/>
       <string name="h" value="LUK +#lukFX, INT +#intFX"/>
   </imgdir>
   <imgdir name="71000011">
       <string name="name" value="Explorer Warrior Hero"/>
       <string name="desc" value="Boosts Weapon DEF."/>
       <string name="h" value="Weapon DEF +#pddR%"/>
   </imgdir>
   <imgdir name="71000012">
       <string name="name" value="Explorer Warrior Paladin"/>
       <string name="desc" value="Weapon damage increase per character level."/>
       <string name="h1" value="Weapon damage +0.5 per character level"/>
       <string name="h2" value="Weapon damage +1 per character level"/>
       <string name="h3" value="Weapon damage +1.5 per character level"/>
       <string name="h4" value="Weapon damage +2 per character level"/>
   </imgdir>
   <imgdir name="71000013">
       <string name="name" value="Explorer Warrior Dark Knight"/>
       <string name="desc" value="Increases Max HP."/>
       <string name="h" value="Max HP +#mhpR%"/>
   </imgdir>
   <imgdir name="71000021">
       <string name="name" value="Explorer Magician Arch Mage (Fire, Poison)"/>
       <string name="desc" value="Increases Max MP."/>
       <string name="h" value="Max MP +#mmpR%"/>
   </imgdir>
   <imgdir name="71000022">
       <string name="name" value="Explorer Magician Arch Mage (Ice, Lightning)"/>
       <string name="desc" value="Magic damage increase per character level."/>
       <string name="h1" value="Magic damage +0.5 per character level"/>
       <string name="h2" value="Magic damage +1 per character level"/>
       <string name="h3" value="Magic damage +1.5 per character level"/>
       <string name="h4" value="Magic damage +2 per character level"/>
   </imgdir>
   <imgdir name="71000023">
       <string name="name" value="Explorer Magician Bishop"/>
       <string name="desc" value="Increases MP Potion's efficiency."/>
       <string name="h" value="MP Potion item's effect +#mpConEff%"/>
   </imgdir>
   <imgdir name="71000031">
       <string name="name" value="Explorer Bowman Bow Master"/>
       <string name="desc" value="Increases Accuracy."/>
       <string name="h" value="Accuracy +#accR%"/>
   </imgdir>
   <imgdir name="71000032">
       <string name="name" value="Explorer Bowman Marksman"/>
       <string name="desc" value="Increases Critical Rate."/>
       <string name="h" value="Critical Rate: +#cr%"/>
   </imgdir>
   <imgdir name="71000041">
       <string name="name" value="Explorer Thief Night Lord"/>
       <string name="desc" value="Increases Jump."/>
       <string name="h" value="Jump +#psdJump"/>
   </imgdir>
   <imgdir name="71000042">
       <string name="name" value="Explorer Thief Shadower"/>
       <string name="desc" value="Increases Movement Speed."/>
       <string name="h" value="Movement Speed +#psdSpeed"/>
   </imgdir>
   <imgdir name="71000043">
       <string name="name" value="Explorer Thief Dual Blade"/>
       <string name="desc" value="Boosts Avoidability."/>
       <string name="h" value="Avoidability +#evaR%"/>
   </imgdir>
   <imgdir name="71000051">
       <string name="name" value="Explorer Pirate Buccaneer"/>
       <string name="desc" value="Additional damage per level."/>
       <string name="h" value="#lv2damX additional damage per character level"/>
   </imgdir>
   <imgdir name="71000052">
       <string name="name" value="Explorer Pirate Corsair"/>
       <string name="desc" value="Increases summon creature's duration."/>
       <string name="h" value="Summon creature's duration +#summonTimeR%"/>
   </imgdir>
   <imgdir name="71000053">
       <string name="name" value="Explorer Pirate Cannoneer"/>
       <string name="desc" value="Reduces EXP loss at death."/>
       <string name="h" value="EXP loss at death -#expLossReduceR%"/>
   </imgdir>
   <imgdir name="71000311">
       <string name="name" value="Resistance Warrior Demon Slayer"/>
       <string name="desc" value="Increases Abnormal Status Resistance."/>
       <string name="h" value="Abnormal Status Resistance +#asrR%"/>
   </imgdir>
   <imgdir name="71000321">
       <string name="name" value="Resistance Magician Battle Mage"/>
       <string name="desc" value="Reduces damage received."/>
       <string name="h" value="Damage received from enemies -#ignoreMobDamR%"/>
   </imgdir>
   <imgdir name="71000331">
       <string name="name" value="Resistance Bowman Wild Hunter"/>
       <string name="desc" value="Chance to instant-kill an enemy during an attack."/>
       <string name="h1" value="0.5% chance for instant kill on attack."/>
       <string name="h2" value="1% chance for instant kill on attack."/>
       <string name="h3" value="1.5% chance for instant kill on attack."/>
       <string name="h4" value="2% chance for instant kill on attack."/>
   </imgdir>
   <imgdir name="71000351">
       <string name="name" value="Resistance Pirate Mechanic"/>
       <string name="desc" value="Increases buff duration."/>
       <string name="h" value="Buff duration +#bufftimeR%"/>
   </imgdir>
   <imgdir name="71000211">
       <string name="name" value="Hero Warrior Aran"/>
       <string name="desc" value="Chance to recover HP when attacking."/>
       <string name="h" value="70% chance to recover #onHitHpRecoveryR% of Max HP with each attack. 2x effect takes place when activated multiple times (activates once every 60 seconds)."/>
   </imgdir>
   <imgdir name="71000221">
       <string name="name" value="Hero Magician Evan"/>
       <string name="desc" value="Upon attacking an enemy, recovers MP at chance."/>
       <string name="h" value="70% chance to recover #onHitMpRecoveryR% of Max MP with each attack. 2x effect takes place when activated multiple times (activates once every 60 seconds)."/>
   </imgdir>
   <imgdir name="71000231">
       <string name="name" value="Hero Bowman Mercedes"/>
       <string name="desc" value="Reduces skill Cooldown."/>
       <string name="h" value="Skill Cooldown: -#coolTimeR% (Up to 5-sec reduction)"/>
   </imgdir>
   <imgdir name="71000241">
       <string name="name" value="Hero Thief Phantom"/>
       <string name="desc" value="Increases Mesos found."/>
       <string name="h" value="Mesos obtained +#mesoR%"/>
   </imgdir>
   <imgdir name="71000271">
       <string name="name" value="Hero Magician Luminous"/>
       <string name="desc" value="INT increased."/>
       <string name="h1" value="INT increased by 10"/>
       <string name="h2" value="INT increased by 20"/>
       <string name="h3" value="INT increased by 40"/>
       <string name="h4" value="INT increased by 80"/>
   </imgdir>
   <imgdir name="71000111">
       <string name="name" value="Cygnus Dawn Warrior"/>
       <string name="desc" value="Boosts Weapon DEF."/>
       <string name="h" value="Weapon DEF +#pddR%"/>
   </imgdir>
   <imgdir name="71000121">
       <string name="name" value="Cygnus Magician Blaze Wizard"/>
       <string name="desc" value="Magic damage increase per character level."/>
       <string name="h1" value="Magic damage +0.5 per character level"/>
       <string name="h2" value="Magic damage +1 per character level"/>
   </imgdir>
   <imgdir name="71000131">
       <string name="name" value="Cygnus Bowman Wind Archer"/>
       <string name="desc" value="Increases Accuracy."/>
       <string name="h" value="Accuracy +#accR%"/>
   </imgdir>
   <imgdir name="71000141">
       <string name="name" value="Cygnus Thief Night Walker"/>
       <string name="desc" value="Boosts Avoidability."/>
       <string name="h" value="Avoidability +#evaR%"/>
   </imgdir>
   <imgdir name="71000151">
       <string name="name" value="Cygnus Pirate Thunder Breaker"/>
       <string name="desc" value="Additional damage per level."/>
       <string name="h" value="#lv2damX additional damage per character level"/>
   </imgdir>
   <imgdir name="71000511">
       <string name="name" value="Mihile, Knight of Light"/>
       <string name="desc" value="Boosts Weapon DEF."/>
       <string name="h" value="Weapon DEF +#pdr%"/>
   </imgdir>
   <imgdir name="71000611">
       <string name="name" value="Nova Warrior Kaiser"/>
       <string name="desc" value="STR increased."/>
       <string name="h1" value="STR increased by 10"/>
       <string name="h2" value="STR increased by 20"/>
       <string name="h3" value="STR increased by 40"/>
       <string name="h4" value="STR increased by 80"/>
   </imgdir>
   <imgdir name="71000651">
       <string name="name" value="Nova Pirate Angelic Buster"/>
       <string name="desc" value="DEX increased."/>
       <string name="h1" value="DEX increased by 10"/>
       <string name="h2" value="DEX increased by 20"/>
       <string name="h3" value="DEX increased by 40"/>
       <string name="h4" value="DEX increased by 80"/>
   </imgdir>
   <imgdir name="71001000">
       <string name="name" value="Powerful Charge"/>
       <string name="desc" value="3 Warrior Cards"/>
       <string name="h" value="#mhp2damX% of Max HP added as additional damage"/>
   </imgdir>
   <imgdir name="71001001">
       <string name="name" value="Magical Storm"/>
       <string name="desc" value="3 Magician Cards"/>
       <string name="h" value="#mmp2damX% of Max MP added as additional damage"/>
   </imgdir>
   <imgdir name="71001002">
       <string name="name" value="Pinpoint Aim"/>
       <string name="desc" value="3 Bowman Cards"/>
       <string name="h" value="Additional damage from Final Attack skills +#finalAttackDamR%"/>
   </imgdir>
   <imgdir name="71001003">
       <string name="name" value="Weak Point Targeting"/>
       <string name="desc" value="3 Thief Cards"/>
       <string name="h" value="Max Critical Damage +#criticaldamageMax%"/>
   </imgdir>
   <imgdir name="71001004">
       <string name="name" value="Pirate's Way"/>
       <string name="desc" value="3 Pirate Cards"/>
       <string name="h" value="Ignore #ignoreMobpdpR% of enemy's DEF"/>
   </imgdir>
   <imgdir name="71001005">
       <string name="name" value="Free Spirit"/>
       <string name="desc" value="3 Explorer Cards"/>
       <string name="h1" value="All Stat +2"/>
       <string name="h2" value="All Stat +5"/>
       <string name="h3" value="All Stat +7"/>
       <string name="h4" value="All Stat +10"/>
   </imgdir>
   <imgdir name="71001006">
       <string name="name" value="Honor of Cygnus"/>
       <string name="desc" value="3 Cygnus Cards"/>
       <string name="h1" value="All Stat +2"/>
       <string name="h2" value="All Stat +5"/>
   </imgdir>
   <imgdir name="71001007">
       <string name="name" value="The Glorious Return"/>
       <string name="desc" value="3 Hero Cards"/>
       <string name="h1" value="All Stat +2"/>
       <string name="h2" value="All Stat +5"/>
       <string name="h3" value="All Stat +7"/>
       <string name="h4" value="All Stat +10"/>
   </imgdir>
   <imgdir name="71001008">
       <string name="name" value="Blaze of Resistance"/>
       <string name="desc" value="3 Resistance Cards"/>
       <string name="h1" value="All Stat +2"/>
       <string name="h2" value="All Stat +5"/>
       <string name="h3" value="All Stat +7"/>
       <string name="h4" value="All Stat +10"/>
   </imgdir>
   <imgdir name="71001100">
       <string name="name" value="Warrior's First Step"/>
       <string name="desc" value="3 B-Rank (or higher) Cards"/>
       <string name="h1" value="Max HP +300, Max MP +300"/>
   </imgdir>
   <imgdir name="71001101">
       <string name="name" value="Warrior's Growth"/>
       <string name="desc" value="3 A-Rank (or higher) Cards"/>
       <string name="h1" value="Max HP +500, Max MP +500, ATT/M. ATT +1"/>
   </imgdir>
   <imgdir name="71001102">
       <string name="name" value="Warrior's Feat"/>
       <string name="desc" value="3 S-Rank (or higher) Cards"/>
       <string name="h1" value="Max HP +700, Max MP +700, ATT/M. ATT +3, 3% additional damage on bosses"/>
   </imgdir>
   <imgdir name="71001103">
       <string name="name" value="Completed Warrior"/>
       <string name="desc" value="3 SS-Rank Cards"/>
       <string name="h1" value="Max HP +1000, Max MP +1000, ATT/M. ATT +5, 5% additional damage on bosses"/>
   </imgdir>
   <imgdir name="5000">
       <string name="bookName" value="Nameless Warden"/>
   </imgdir>
   <imgdir name="50001000">
       <string name="name" value="Three Snails"/>
       <string name="desc" value="[Master Level: 3]\nHurls snail shells to attack monsters from long distance. "/>
       <string name="h1" value="MP Cost: 3, Damage: 10"/>
       <string name="h2" value="MP Cost: 5, Damage: 25"/>
       <string name="h3" value="MP Cost: 7, Damage: 40"/>
   </imgdir>
   <imgdir name="50001001">
       <string name="name" value="Recovery"/>
       <string name="desc" value="[Master Level: 3]\nEnables the user to recover HP constantly for 30 sec. \n#cCooldown: 2 min#"/>
       <string name="h1" value="MP Cost: 5, Recover 24 HP over 30 sec"/>
       <string name="h2" value="MP Cost: 10, Recover 48 HP over 30 sec"/>
       <string name="h3" value="MP Cost: 15, Recover 72 HP over 30 sec"/>
   </imgdir>
   <imgdir name="50001002">
       <string name="name" value="Nimble Feet"/>
       <string name="desc" value="[Master Level: 3]\nTemporarily enables the user to move around quickly. \n#cCooldown: 1 min#"/>
       <string name="h1" value="MP Cost: 4, Duration: 4 sec, Movement Speed: +10"/>
       <string name="h2" value="MP Cost: 7, Duration: 8 sec, Movement Speed: +15"/>
       <string name="h3" value="MP Cost: 10, Duration: 12 sec, Movement Speed: +20"/>
   </imgdir>
   <imgdir name="50001003">
       <string name="name" value="Legendary Spirit"/>
       <string name="desc" value="[Master Level: 1]\nWith the aid of a legendary spirit, you can now use scrolls on items that you can't equip."/>
   </imgdir>
   <imgdir name="50001004">
       <string name="name" value="Monster Mount"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a tamed monster."/>
   </imgdir>
   <imgdir name="50001005">
       <string name="name" value="Hero's Echo"/>
       <string name="desc" value="[Master Level: 1]\nIncreases the Weapon ATT and Magic ATT of all nearby players. \n#cCooldown: 2 hrs#"/>
       <string name="h1" value="MP Cost: 30, Weapon ATT and Magic ATT: + 2%, Duration: 40 min"/>
   </imgdir>
   <imgdir name="50001006">
       <string name="name" value="Test"/>
       <string name="desc" value="Test"/>
       <string name="h1" value="Test"/>
   </imgdir>
   <imgdir name="50001007">
       <string name="name" value="Maker"/>
       <string name="desc" value="[Master Level: 3]\nAllows you to use alchemy to create items. The items you can create depend on your character level."/>
       <string name="h1" value="Allows you to create items under Lv. 75."/>
       <string name="h2" value="Allows you to create items under Lv. 105."/>
       <string name="h3" value="Allows you to create items under Lv. 135."/>
   </imgdir>
   <imgdir name="50001009">
       <string name="name" value="Bamboo Rain"/>
       <string name="desc" value="Uses bamboo to attack an enemy."/>
       <string name="h1" value="Decreases boss monster HP by 30%"/>
   </imgdir>
   <imgdir name="50001010">
       <string name="name" value="Invincibility"/>
       <string name="desc" value="Allows you to temporarily become invincible."/>
       <string name="h1" value="Turns the character invincible for 30 seconds."/>
   </imgdir>
   <imgdir name="50001011">
       <string name="name" value="Power Explosion"/>
       <string name="desc" value="Temporarily increases your damage."/>
       <string name="h1" value="Damage: +100%, Duration: 30 sec"/>
   </imgdir>
   <imgdir name="50000012">
       <string name="name" value="Blessing of the Fairy"/>
       <string name="desc" value="Grants 1 skill level for every 10 levels your highest level character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied."/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="50000013">
       <string name="name" value="Cygnus Devotion"/>
       <string name="desc" value="Temporarily increases your damage."/>
       <string name="h1" value="Cygnus Devotion"/>
   </imgdir>
   <imgdir name="50001014">
       <string name="name" value="Spaceship"/>
       <string name="desc" value="[Master Level: 2]\nAllows you to board a Spaceship. Tapping left or right twice enhances Movement Speed and Jump.  #cExpiration: TKTKTK#"/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 150, Jump: 120"/>
       <string name="h2" value="MP Cost: 10, Weapon/Magic DEF: 20, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="50001015">
       <string name="name" value="Space Dash"/>
       <string name="desc" value="[Master Level: 1]\nTapping left or right twice enhances Movement Speed and Jump.  #cExpires: TKTKTK#"/>
   </imgdir>
   <imgdir name="50001016">
       <string name="name" value="Space Beam"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to change the condition of Krypto in the Space Mine. #cExpires: TKTKTK#"/>
   </imgdir>
   <imgdir name="50001019">
       <string name="name" value="Yeti Mount"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti.\n#cExpires: TKTKTK#"/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="50001020">
       <string name="name" value="Rage of Pharaoh"/>
       <string name="desc" value="[Master Level: 1]\nUtilizes the rage of Pharaoh as an attack."/>
       <string name="h1" value="Eliminates all monsters inside the Pyramid with a single blow."/>
   </imgdir>
   <imgdir name="50001022">
       <string name="name" value="Yeti Mount"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="50001023">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="50001025">
       <string name="name" value="Charge! Toy Trojan"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Wooden Horse."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="50001026">
       <string name="name" value="Soaring"/>
       <string name="desc" value="[Master Level: 1]\nFly through the sky with the mysterious powers of the dragon race. You will take great damage if you fall. \nThis skills costs 90 MP to activate and consumes 1 MP per sec while active."/>
       <string name="h1" value="MP Cost (to activate): 90 MP, MP Cost (while active): 1 MP/sec"/>
   </imgdir>
   <imgdir name="50001027">
       <string name="name" value="Croco"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Croco."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="50001028">
       <string name="name" value="Black Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Black Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="50001029">
       <string name="name" value="Pink Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="50001030">
       <string name="name" value="Nimbus Cloud"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Nimbus Cloud."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="50001031">
       <string name="name" value="Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Balrog."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="50001033">
       <string name="name" value="Race Kart"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Race Kart."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="50001034">
       <string name="name" value="ZD Tiger"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a ZD Tiger."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="50001035">
       <string name="name" value="Mist Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Mist Balrog."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="50001042">
       <string name="name" value="Shinjo"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Shinjo."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="50001044">
       <string name="name" value="Orange Mushroom"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride an Orange Mushroom."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="50001049">
       <string name="name" value="Nightmare"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Nightmare."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="50001050">
       <string name="name" value="Yeti"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="50001051">
       <string name="name" value="Ostrich"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the fastest bird on land, the Ostrich."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="50001052">
       <string name="name" value="Pink Bear Hot-Air Balloon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Bear Hot-Air Balloon."/>
   </imgdir>
   <imgdir name="50001053">
       <string name="name" value="Transformed Robot"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Transformed Robot."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="50001063">
       <string name="name" value="Motorcycle"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Motorcycle."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="50001064">
       <string name="name" value="Power Suit"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to equip a Power Suit."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="50001072">
       <string name="name" value="Leonardo the Lion"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Leonardo the Lion."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="50000073">
       <string name="name" value="Empress's Blessing"/>
       <string name="desc" value="For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active.\r\nThis skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. "/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="50000074">
       <string name="name" value="Empress's Shout"/>
       <string name="desc" value="MaxHP and MaxMP are permanently increased when this skill is acquired."/>
       <string name="h" value="MaxHP and MaxMP +#x %"/>
   </imgdir>
   <imgdir name="50001075">
       <string name="name" value="Empress's Prayer"/>
       <string name="desc" value="[Master Level: 1] ATT and Magic ATT are temporarily increased for 2 hours, and you can attack higher level monsters than usual. The effect remains even after your character dies, and it cannot be canceled by monster skills. \n#cCooldown: 1 day#"/>
       <string name="h" value="MP Cost: 30, Weapon and Magic ATT +#x%"/>
   </imgdir>
   <imgdir name="50001081">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="50001084">
       <string name="name" value="Blue Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Blue Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="50001085">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="50000086">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="50001087">
       <string name="name" value="Dark Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Dark Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="50000088">
       <string name="name" value="Dark Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Dark Angel's blessing."/>
       <string name="h1" value="ATT: 10, Magic ATT: 10, Duration: 10 min"/>
   </imgdir>
   <imgdir name="50001089">
       <string name="name" value="Santa Sled"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Santa Sled."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="50001090">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="50000091">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="50000093">
       <string name="name" value="Hidden Potential (Cygnus Knight)"/>
       <string name="pdesc" value="Unlock your hidden potential in your moment of need."/>
       <string name="ph" value="Deal #damage% damage to nearby enemies while HP is below #z%. Avoidability: +#y%."/>
   </imgdir>
   <imgdir name="50000097">
       <string name="name" value="Freezing Axe"/>
       <string name="pdesc" value="Attack multiple enemies.\n[Command: #cAttack Key#]"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="50001098">
       <string name="name" value="Ice Double Jump"/>
       <string name="pdesc" value="Allows you to double jump."/>
       <string name="ph" value="MP Cost: 0, Additional Jump distance\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="50000099">
       <string name="name" value="Ice Smash"/>
       <string name="pdesc" value="Transform your axe into a giant sword to freeze multiple enemies. Usable when Ice Gauge is charged to #c20 or higher#.\n[Command: #cUp arrow and Up arrow keys + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Freeze Chance: #prob%, Freeze Duration: #time sec"/>
   </imgdir>
   <imgdir name="50000100">
       <string name="name" value="Ice Tempest"/>
       <string name="pdesc" value="Damage enemies over time with a blast of icy power. Usable when Ice Gauge is charged to #c40 or higher#.\n[Command: #cDown arrow and Right arrow keys + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage% every #dotInterval sec for #dotTime sec (Up to #attackCount times), Max Monsters Hit: #mobCount,"/>
   </imgdir>
   <imgdir name="50000103">
       <string name="name" value="Ice Chop"/>
       <string name="pdesc" value="Strike enemies hard with a chance to stun. Usable when Ice Gauge is charged to #c5 or higher#.\n[Command: #cDown arrow key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="50000104">
       <string name="name" value="Ice Curse"/>
       <string name="pdesc" value="Curse your opponents by turning them into Ice Snails. Usable when Ice Gauge is charged to #c160 or higher#.\n[Command: #cDown arrow and Up arrow keys + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon. Snail Chance: #prop%, Snail Duration: #time"/>
   </imgdir>
   <imgdir name="50001105">
       <string name="name" value="Ice Knight"/>
       <string name="pdesc" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until time runs out."/>
       <string name="ph" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until time runs out."/>
   </imgdir>
   <imgdir name="50001106">
       <string name="name" value="Fortune"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Fortune."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="50001179">
       <string name="name" value="White Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the White Angel sealed inside the White Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="50000180">
       <string name="name" value="White Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the White Angel's blessing."/>
       <string name="h1" value="ATT: 12, Magic ATT: 12, Duration: 10 min"/>
   </imgdir>
   <imgdir name="50000190">
       <string name="name" value="Will of the Alliance"/>
       <string name="desc" value="A powerful force is released, based on Willpower of the Alliance."/>
       <string name="h" value="Permanently increases STR: #strX, DEX: #dexX, INT: #intX, LUK: #lukX, ATT: #padX, Magic ATT: #madX"/>
   </imgdir>
   <imgdir name="50000201">
       <string name="name" value="Benediction of the Fairy"/>
       <string name="desc" value="Cygnus's Blessing enhances your fighting spirit. Skill Points increase by 1 when a Cygnus Knight character reaches Lv. 30, 50, 70, 100, and 120."/>
       <string name="h" value="Spirit's summon time: +#time sec, Attack: +#damage%"/>
   </imgdir>
   <imgdir name="50000202">
       <string name="name" value="Noble Mind"/>
       <string name="desc" value="Enhances Empress's Blessing effects."/>
       <string name="h" value="Increase Empress's Blessing max level by #x"/>
   </imgdir>
   <imgdir name="50001214">
       <string name="name" value="Knight's Watch"/>
       <string name="desc" value="Receives protection from the light which keeps you from being pushed back by enemy's attacks for a set time."/>
       <string name="h" value="Duration: 90 sec, Knock-back Resistance Rate: 100% (Cooldown: #cooltime sec)"/>
   </imgdir>
   <imgdir name="50001215">
       <string name="name" value="Hero's Echo"/>
       <string name="desc" value="[Master Level: 1]\nIncreases the Weapon ATT and Magic ATT of all nearby players. \n#cCooldown: 2 hrs#"/>
       <string name="h1" value="MP Cost: 30, Weapon ATT and Magic ATT: + 4%, Duration: 40 min"/>
   </imgdir>
   <imgdir name="50008000">
       <string name="name" value="Decent Haste"/>
       <string name="desc" value="[Potential Skill]\nTemporarily increases your Movement Speed and Jump."/>
       <string name="h1" value="MP Cost: 50, Movement Speed: +20, Jump: +10, Duration: 200 sec"/>
   </imgdir>
   <imgdir name="50008001">
       <string name="name" value="Decent Mystic Door"/>
       <string name="desc" value="[Potential Skill]\nCreates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up arrow key to use it."/>
       <string name="h1" value="MP Cost: 120, Uses 2 Magic Rocks, Portal Duration: 120 sec"/>
   </imgdir>
   <imgdir name="50008002">
       <string name="name" value="Decent Sharp Eyes"/>
       <string name="desc" value="[Potential Skill]\nAllows you to locate an enemy's weak spot to deal fatal damage to that enemy."/>
       <string name="h1" value="MP Cost: 80, Crit Rate: +10%, Max Crit Damage: +15%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="50008003">
       <string name="name" value="Decent Hyper Body"/>
       <string name="desc" value="[Potential Skill]\nIncreases Max HP and Max MP."/>
       <string name="h1" value="MP Cost: 80, Max HP and Max MP: +40%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="50008004">
       <string name="name" value="Decent Combat Orders"/>
       <string name="desc" value="[Potential Skill] Temporarily increases all of your skill levels. #cSkills that have already reached master level are not increased.# \nExceptions: Beginner skills and Combat Orders cannot be increased."/>
       <string name="h1" value="MP Cost: 64, All skill levels increased by 1 level for 240 seconds."/>
   </imgdir>
   <imgdir name="50008005">
       <string name="name" value="Decent Advanced Blessing"/>
       <string name="desc" value="[Potential Skill]\nGreatly increases your ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Reduces the amount of MP used when using skills. Can be stacked with other buff skills except for Advanced Blessing."/>
       <string name="h1" value="MP Cost: 120. For 240 seconds - Weapon ATT: +20, Magic ATT: +20, Weapon DEF +425, Magic DEF +425, Accuracy +260, Avoidability +260, Max HP +475, Max MP +475, MP Consumption: -12%"/>
   </imgdir>
   <imgdir name="50008006">
       <string name="name" value="Decent Speed Infusion"/>
       <string name="desc" value="[Potential Skill]\nConsumes HP and MP to increase your attack speed 1 level for a fixed period of time. It can be stacked with other buffs except Speed Infusion."/>
       <string name="h1" value="HP Cost: 120, MP Cost: 120, Attack Speed increased for 240 seconds."/>
   </imgdir>
   <imgdir name="50009000">
       <string name="name" value="Pig's Weakness"/>
       <string name="desc" value="[Master Level: 1]\nInflicts 150% damage on Pigs."/>
   </imgdir>
   <imgdir name="50009001">
       <string name="name" value="Stump's Weakness"/>
       <string name="desc" value="[Master Level: 1]\nInflicts 150% damage on Stumps."/>
   </imgdir>
   <imgdir name="50009002">
       <string name="name" value="Slime's Weakness"/>
       <string name="desc" value="[Master Level: 1]\nInflicts 150% damage on Slimes."/>
   </imgdir>
   <imgdir name="5100">
       <string name="bookName" value="Mihile 1st"/>
   </imgdir>
   <imgdir name="51000000">
       <string name="name" value="HP Boost"/>
       <string name="desc" value="Permanently increases Max HP."/>
       <string name="h" value="Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="51000001">
       <string name="name" value="Soul Shield"/>
       <string name="desc" value="Amplifies the power of the Soul Shield to increase defense."/>
       <string name="h" value="Weapon DEF: +#pddX, Magic DEF: +#mddX"/>
   </imgdir>
   <imgdir name="51000002">
       <string name="name" value="Soul Devotion"/>
       <string name="desc" value="Permanently increases Accuracy, Movement Speed, and Jump.\nRequired Skill: #cSoul Shield Lv.1#"/>
       <string name="h" value="Accuracy +#accX, Speed +#psdSpeed, Jump +#psdJump"/>
   </imgdir>
   <imgdir name="51001003">
       <string name="name" value="Weightless Heart"/>
       <string name="desc" value="Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases."/>
       <string name="h" value="MP Cost: #mpCon, jumps further"/>
   </imgdir>
   <imgdir name="51001004">
       <string name="name" value="Soul Blade"/>
       <string name="desc" value="Summons and gives form to invisible Soul power to inflict damage to enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Summons and gives form to invisible Soul power to inflict damage to enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5110">
       <string name="bookName" value="Mihile 2nd"/>
   </imgdir>
   <imgdir name="51100000">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Permanently improves STR and DEX through sheer physical training."/>
       <string name="h" value="Permanently increase STR by #strX and DEX by #dexX."/>
   </imgdir>
   <imgdir name="51100001">
       <string name="name" value="Sword Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of one-handed swords. "/>
       <string name="h" value="One-Handed Sword Mastery: +#mastery%, Accuracy: +#accX"/>
   </imgdir>
   <imgdir name="51100002">
       <string name="name" value="Final Attack"/>
       <string name="desc" value="Grants a chance to deal additional damage after an attack skill. Must have an one-handed sword equipped.\nRequired Skill: #cSword Mastery Lv. 3#"/>
       <string name="h" value="Proc Rate: #prop%, Damage: #damage%"/>
   </imgdir>
   <imgdir name="51101003">
       <string name="name" value="Sword Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have an one-handed sword equipped. \nRequired Skill: #cSword Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="51101004">
       <string name="name" value="Rage"/>
       <string name="desc" value="Increases Weapon ATT of your party members for a set time. Can be stacked with other buffs."/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#indiePad, Duration: #time sec"/>
       <string name="pdesc" value="Increases Weapon ATT of your party members for a set time. Can be stacked with other buffs."/>
       <string name="ph" value="MP Cost: #mpCon, Battle Mode ATT: +#PVPdamage, Duration: #time sec"/>
   </imgdir>
   <imgdir name="51101005">
       <string name="name" value="Soul Driver"/>
       <string name="desc" value="Use Soul power to attack multiple enemies four times."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%,  Number of Attacks: 4, Max Monsters Hit: #mobCount"/>
       <string name="pdesc" value="Use Soul power to attack multiple enemies four times."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 4, Max Enemies Hit: #mobCount\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="51101006">
       <string name="name" value="Radiant Driver"/>
       <string name="desc" value="Drives back multiple enemies with a brilliant sword of light."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Pushed: #mobCount"/>
       <string name="pdesc" value="Drives back multiple enemies with a brilliant sword of light. Temporarily Slows enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Speed: -#x\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5111">
       <string name="bookName" value="Mihile 3rd"/>
   </imgdir>
   <imgdir name="51110000">
       <string name="name" value="Self Recovery"/>
       <string name="desc" value="Restores some HP and MP every 4 seconds, even in combat."/>
       <string name="h" value="#hp HP and #mp MP recovered every 4 seconds."/>
       <string name="hch" value="Recovers #hcHp HP and #mp MP every 4 seconds."/>
   </imgdir>
   <imgdir name="51110001">
       <string name="name" value="Intense Focus"/>
       <string name="desc" value="Focuses powers to permanently increase STR and improve attack speed by 1 level."/>
       <string name="h" value="STR: +#strX, Attack Speed increased"/>
   </imgdir>
   <imgdir name="51110002">
       <string name="name" value="Righteous Indignation"/>
       <string name="desc" value="Increases damage and critical rate when attacking enemies in abnormal status."/>
       <string name="h" value="When attacking enemies in abnormal status, Damage: +#x%, Critical Rate: +#y%"/>
   </imgdir>
   <imgdir name="51111003">
       <string name="name" value="Radiant Charge"/>
       <string name="desc" value="Temporarily increases damage. "/>
       <string name="h" value="MP Cost: #mpCon, Damage: +#indieDamR%, Duration: #time sec"/>
       <string name="pdesc" value="Temporarily increases damage. "/>
       <string name="ph" value="MP Cost: #mpCon, Damage: +#indieDamR%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="51111004">
       <string name="name" value="Enduring Spirit"/>
       <string name="desc" value="Significantly increases your defense, Abnormal Status Resistance, and all Elemental Resistance for a set time."/>
       <string name="h" value="MP Cost: #mpCon, DEF +#x%, Abnormal Status Resistance +#y%, All Elemental Resistance: +#z%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="51111005">
       <string name="name" value="Magic Crash"/>
       <string name="desc" value="Has a chance to cancel all enemy buffs and prevent them from casting new buffs.\n[Cooldown: 60 sec]"/>
       <string name="h" value="MP Cost: #mpCon, Success Rate: #prop%, Buff Block Duration: #time sec"/>
       <string name="pdesc" value="Has a chance to cancel all enemy buffs and prevent them from casting new buffs.\n[Cooldown: 60 sec]"/>
       <string name="ph" value="MP Cost: #mpCon, Success Rate: #prop%, Buff Block Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Chance to Remove All Buffs: #hcProp%, Buff Block Duration: #hcTime sec"/>
   </imgdir>
   <imgdir name="51111006">
       <string name="name" value="Trinity Attack"/>
       <string name="desc" value="Deal 3 consecutive attacks on multiple enemies in front of you."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Deal 3 consecutive attacks on multiple enemies in front of you."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="51111007">
       <string name="name" value="Radiant Buster"/>
       <string name="desc" value="Emits shining light to blast and stun multiple enemies in the front."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Duration: #time sec"/>
       <string name="pdesc" value="Emits shining light to blast and stun multiple enemies in the front."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #hcProp%, Duration: #hcTime sec"/>
   </imgdir>
   <imgdir name="5112">
       <string name="bookName" value="Mihile 4th"/>
   </imgdir>
   <imgdir name="51120000">
       <string name="name" value="Combat Mastery"/>
       <string name="desc" value="Ignores a portion of a monster's defense while attacking."/>
       <string name="h" value="Defense Ignored: #ignoreMobpdpR%"/>
   </imgdir>
   <imgdir name="51120001">
       <string name="name" value="Expert Sword Mastery"/>
       <string name="desc" value="Maxes out mastery of one-handed sword while increasing Minimum Critical Damage and Weapon Attack.\nRequired Skill: #cSword Mastery Lv. 10#"/>
       <string name="h" value="One-Handed Sword Mastery: +#mastery%, Weapon ATT: +#padX, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="51120002">
       <string name="name" value="Advanced Final Attack"/>
       <string name="desc" value="Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack.\nRequired Skill: #cFinal Attack Lv. 20#"/>
       <string name="h" value="Permanently increases ATT by #padX and Accuracy by #ar%. Also has a #prop% chance of activating #damage% damage Final Attack #attackCount times."/>
   </imgdir>
   <imgdir name="51120003">
       <string name="name" value="Soul Asylum"/>
       <string name="desc" value="Uses the enhanced power of the Soul Shield to permanently decrease damage received from enemies.\nRequired skill: #cSoul Shield Lv. 15#"/>
       <string name="h" value="Permanently decreases damage taken by #t%"/>
   </imgdir>
   <imgdir name="51121004">
       <string name="name" value="Stance"/>
       <string name="desc" value="With great concentration, you hold your ground when struck, resisting knock-back effects."/>
       <string name="h" value="MP Cost: #mpCon, Knock-back Resist Chance: #prop%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="51121005">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases all team members' stats by a percentage for a set duration."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="51121006">
       <string name="name" value="Roiling Soul"/>
       <string name="desc" value="Focuses a short burst of attacks on a single enemy with significantly higher damage."/>
       <string name="h" value="MP Cost: #mpCon, Damage: +#x%, Critical Rate: +#z%, Minimum Critical Damage: +#y%, Duration: #time sec, Max Enemies Targeted: #mobCount\nCooldown: #cooltime sec"/>
       <string name="pdesc" value="Focuses a short burst of attacks on a single enemy with significantly higher damage."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: +#x%, Critical Rate: +#z%, Minimum Critical Damage: +#y%, Duration: #time sec, Max Enemies Targeted: #mobCount\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="51121007">
       <string name="name" value="Four-Point Assault"/>
       <string name="desc" value="Unleashes four soul blades with a chance to blind enemies. The final hit will always be a Critical Hit.\t Inflicts Blind on all monsters, but its duration is cut in half on boss monsters."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Blind Chance: #prop%, Accuracy: -#x%, Duration: #time, Critical Hit on final attack"/>
       <string name="pdesc" value="Unleashes four soul blades with a chance to blind enemies. The final hit will always be a Critical Hit.\t Inflicts Blind on all monsters, but its duration is cut in half on boss monsters."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Blind Chance: #prop%, Accuracy: -#x%, Duration: #time, Critical Hit on final attack"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Blind Chance: #prop%, Accuracy: -#x%, Duration: #hcTime, Critical Hit on Final Attack"/>
   </imgdir>
   <imgdir name="51121008">
       <string name="name" value="Radiant Blast"/>
       <string name="desc" value="Attacks multiple enemies with a burst of intense light. Has a chance to stun enemies.\nRequired skill: #cRadiant Buster Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Duration: #time sec"/>
       <string name="pdesc" value="Attacks multiple enemies with a burst of intense light. Has a chance to stun enemies.\nRequired skill: #cRadiant Buster Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #hcProp%, Duration: #hcTime sec"/>
   </imgdir>
   <imgdir name="6000">
       <string name="bookName" value="Kaiser Basics"/>
   </imgdir>
   <imgdir name="60001000">
       <string name="name" value="Crystal Throw"/>
       <string name="desc" value="Throws a piece of Rue at an enemy. "/>
       <string name="h" value="MP Cost: #mpCon, Damage: #fixdamage "/>
   </imgdir>
   <imgdir name="60001001">
       <string name="name" value="Infiltrate"/>
       <string name="desc" value="Allows you to hide and remain undetected for a short time.\n#cCooldown: 1 min#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Movement Speed: +#speed"/>
   </imgdir>
   <imgdir name="60000002">
       <string name="name" value="Potion Mastery"/>
       <string name="desc" value="You learn how to use potions more efficiently to resolve supply shortage issues."/>
       <string name="h" value="Recovery Rate: +#x%"/>
   </imgdir>
   <imgdir name="60001003">
       <string name="name" value="Legendary Spirit"/>
       <string name="desc" value="[Master Level: 1]\nWith the aid of a legendary spirit, you can now use scrolls on items that you can't equip."/>
   </imgdir>
   <imgdir name="60001004">
       <string name="name" value="Monster Riding"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a tamed monster."/>
   </imgdir>
   <imgdir name="60001005">
       <string name="name" value="Exclusive Spell"/>
       <string name="desc" value="[Master Level: 1]\nIncreases the Weapon Attack and Magic Attack of all nearby players. \n#cCooldown: 2 hrs#"/>
       <string name="h1" value="MP Cost: 30, Weapon ATT and Magic ATT: + 4%, Duration: 40 min"/>
   </imgdir>
   <imgdir name="60001006">
       <string name="name" value="Test"/>
       <string name="desc" value="Test"/>
       <string name="h1" value="Test"/>
   </imgdir>
   <imgdir name="60001007">
       <string name="name" value="Maker"/>
       <string name="desc" value="[Master Level: 3]\nAllows you to use alchemy to create items. The items you can create depend on your character level."/>
       <string name="h1" value="Allows you to create items under Lv. 75."/>
       <string name="h2" value="Allows you to create items under Lv. 105."/>
       <string name="h3" value="Allows you to create items under Lv. 135."/>
   </imgdir>
   <imgdir name="60001009">
       <string name="name" value="Bamboo Rain"/>
       <string name="desc" value="Uses bamboo to attack an enemy."/>
       <string name="h1" value="Decreases boss monster HP by 30%"/>
   </imgdir>
   <imgdir name="60001010">
       <string name="name" value="Invincibility"/>
       <string name="desc" value="Allows you to temporarily become invincible."/>
       <string name="h1" value="Turns the character invincible for 30 seconds."/>
   </imgdir>
   <imgdir name="60001011">
       <string name="name" value="Power Explosion"/>
       <string name="desc" value="Temporarily increases your damage."/>
       <string name="h1" value="Damage: +100%, Duration: 30 sec"/>
   </imgdir>
   <imgdir name="60000012">
       <string name="name" value="Blessing of the Fairy"/>
       <string name="desc" value="Grants 1 skill level for every 10 levels your highest level character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied."/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="60001013">
       <string name="name" value="Spaceship"/>
       <string name="desc" value="[Master Level: 2]\nAllows you to board a Spaceship. Tapping left or right twice enhances Movement Speed and Jump.  #cExpiration: TKTKTK#"/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 150, Jump: 120"/>
       <string name="h2" value="MP Cost: 10, Weapon/Magic DEF: 20, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="60001014">
       <string name="name" value="Space Dash"/>
       <string name="desc" value="[Master Level: 1]\nTapping left or right twice enhances Movement Speed and Jump.  #cExpires: TKTKTK#"/>
   </imgdir>
   <imgdir name="60001015">
       <string name="name" value="Space Beam"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to change the condition of Krypto in the Space Mine. #cExpires: TKTKTK#"/>
   </imgdir>
   <imgdir name="60001017">
       <string name="name" value="Yeti Mount"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti.\n#cExpires: TKTKTK#"/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="60001018">
       <string name="name" value="Yeti Mount"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="60001019">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="60001020">
       <string name="name" value="Rage of Pharaoh"/>
       <string name="desc" value="[Master Level: 1]\nUtilizes the rage of Pharaoh as an attack."/>
       <string name="h1" value="Eliminates all monsters inside the Pyramid with a single blow."/>
   </imgdir>
   <imgdir name="60000022">
       <string name="name" value="Deadly Crits"/>
       <string name="desc" value="[Master Level: 20]\nIncreases Critical Rate."/>
       <string name="h1" value="50% Chance"/>
   </imgdir>
   <imgdir name="60001025">
       <string name="name" value="Charge! Toy Trojan"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Wooden Horse."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="60001026">
       <string name="name" value="Soaring"/>
       <string name="desc" value="[Master Level: 1]\nFly through the sky with the mysterious powers of the dragon race. You will take great damage if you fall. \nThis skills costs 90 MP to activate and consumes 1 MP per sec while active."/>
       <string name="h1" value="MP Cost (to activate): 90 MP, MP Cost (while active): 1 MP/sec"/>
   </imgdir>
   <imgdir name="60001027">
       <string name="name" value="Croco"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Croco."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60001028">
       <string name="name" value="Black Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Black Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60001029">
       <string name="name" value="Pink Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60001030">
       <string name="name" value="Nimbus Cloud"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Nimbus Cloud."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60001031">
       <string name="name" value="Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Balrog."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60001033">
       <string name="name" value="Race Kart"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Race Kart."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60001034">
       <string name="name" value="ZD Tiger"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a ZD Tiger."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60001035">
       <string name="name" value="Mist Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Mist Balrog."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60001042">
       <string name="name" value="Shinjo"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Shinjo."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60001044">
       <string name="name" value="Orange Mushroom"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride an Orange Mushroom."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60001049">
       <string name="name" value="Nightmare"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Nightmare."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="60001050">
       <string name="name" value="Yeti"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="60001051">
       <string name="name" value="Ostrich"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the fastest bird on land, the Ostrich."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="60001052">
       <string name="name" value="Pink Bear Hot-Air Balloon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Bear Hot-Air Balloon."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="60001053">
       <string name="name" value="Transformed Robot"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Transformed Robot."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="60001061">
       <string name="name" value="Capture"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to capture a monster after its HP falls below 50%.\nMonsters captured in the Jaguar habitat can be used as mounts.\n#cCooldown: 10 sec#"/>
       <string name="h1" value="MP Cost: 10, can capture up to 5 types of monsters "/>
   </imgdir>
   <imgdir name="60001062">
       <string name="name" value="Call of the Hunter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to randomly summon one of the monsters you've captured to help you. \n(Does not include Jaguar.) \nRequired skill: Capture Lv. 1\n#cCooldown: 10 sec#"/>
       <string name="h1" value="MP Cost: 10, Summon Duration: 20 sec"/>
   </imgdir>
   <imgdir name="60001063">
       <string name="name" value="Motorcycle"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Motorcycle."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60001064">
       <string name="name" value="Power Suit"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to equip a Power Suit."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60001068">
       <string name="name" value="Mechanic Dash"/>
       <string name="desc" value="Press left/right twice to travel a short distance at a high speed.\n[Command: #c→→#]"/>
       <string name="h" value="MP Cost: #mpCon, travel a short distance"/>
   </imgdir>
   <imgdir name="60001072">
       <string name="name" value="Leonardo the Lion"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Leonardo the Lion."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60000073">
       <string name="name" value="Empress's Blessing"/>
       <string name="desc" value="For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active.\r\nThis skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. "/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="60001081">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="60001084">
       <string name="name" value="Blue Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Blue Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="60001085">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="60000086">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="60001087">
       <string name="name" value="Dark Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Dark Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="60000088">
       <string name="name" value="Dark Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Dark Angel's blessing."/>
       <string name="h1" value="ATT: 10, Magic ATT: 10, Duration: 10 min"/>
   </imgdir>
   <imgdir name="60001089">
       <string name="name" value="Santa Sled"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Santa Sled."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60001090">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="60000091">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="60000093">
       <string name="name" value="Hidden Potential (Hero)"/>
       <string name="pdesc" value="Unlock your hidden potential in your moment of need."/>
       <string name="ph" value="All attacks become critical hits when HP is below #z%, MP Cost: #y%"/>
   </imgdir>
   <imgdir name="60000097">
       <string name="name" value="Freezing Axe"/>
       <string name="pdesc" value="Attack multiple enemies.\n[Command: #cAttack Key#]"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="60001098">
       <string name="name" value="Ice Double Jump"/>
       <string name="pdesc" value="Allows you to double jump."/>
       <string name="ph" value="MP Cost: 0, Additional Jump distance\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="60000099">
       <string name="name" value="Ice Smash"/>
       <string name="pdesc" value="Transform your axe into a giant sword to freeze multiple enemies. Usable when Ice Gauge is charged to #c20 or higher#.\n[Command: #c↑↑ + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Freeze Chance: #prob%, Freeze Duration: #time sec"/>
   </imgdir>
   <imgdir name="60000100">
       <string name="name" value="Ice Tempest"/>
       <string name="pdesc" value="Damage enemies over time with a blast of icy power. Usable when Ice Gauge is charged to #c40 or higher#.\n[Command: #c↓→ + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage% every #dotInterval sec for #dotTime sec (Up to #attackCount times), Max Monsters Hit: #mobCount,"/>
   </imgdir>
   <imgdir name="60000103">
       <string name="name" value="Ice Chop"/>
       <string name="pdesc" value="Strike enemies hard with a chance to stun. Usable when Ice Gauge is charged to #c5 or higher#.\n[Command: #c↓ + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="60000104">
       <string name="name" value="Ice Curse"/>
       <string name="pdesc" value="Curse your opponents by turning them into Ice Snails. Usable when Ice Gauge is charged to #c160 or higher#.\n[Command: #c↓↑ + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon. Snail Chance: #prop%, Snail Duration: #time"/>
   </imgdir>
   <imgdir name="60001105">
       <string name="name" value="Ice Knight"/>
       <string name="pdesc" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until time runs out."/>
       <string name="ph" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until time runs out."/>
   </imgdir>
   <imgdir name="60001106">
       <string name="name" value="Fortune"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Fortune."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="60001160">
       <string name="name" value="Rolls"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to drive one of Phantom's favorite cars, Rolls."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 150, Jump: 120"/>
   </imgdir>
   <imgdir name="60001161">
       <string name="name" value="Royce"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to drive Phantom's fastest car, Royce."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 190, Jump: 120"/>
   </imgdir>
   <imgdir name="60001179">
       <string name="name" value="White Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the White Angel sealed inside the White Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="60000180">
       <string name="name" value="White Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the White Angel's blessing."/>
       <string name="h1" value="ATT: 12, Magic ATT: 12, Duration: 10 min"/>
   </imgdir>
   <imgdir name="60000190">
       <string name="name" value="Will of the Alliance"/>
       <string name="desc" value="A powerful force is released, based on Willpower of the Alliance."/>
       <string name="h" value="Permanently increases STR: #strX, DEX: #dexX, INT: #intX, LUK: #lukX, ATT: #padX, Magic ATT: #madX"/>
   </imgdir>
   <imgdir name="60008000">
       <string name="name" value="Decent Haste"/>
       <string name="desc" value="[Potential Skill]\nTemporarily increases your Movement Speed and Jump."/>
       <string name="h1" value="MP Cost: 50, Movement Speed: +20, Jump: +10, Duration: 200 sec"/>
   </imgdir>
   <imgdir name="60008001">
       <string name="name" value="Decent Mystic Door"/>
       <string name="desc" value="[Potential Skill]\nCreates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press ↑ to use it."/>
       <string name="h1" value="MP Cost: 120, Uses 2 Magic Rocks, Portal Duration: 120 sec"/>
   </imgdir>
   <imgdir name="60008002">
       <string name="name" value="Decent Sharp Eyes"/>
       <string name="desc" value="[Potential Skill]\nAllows you to locate an enemy's weak spot to deal fatal damage to that enemy."/>
       <string name="h1" value="MP Cost: 80, Crit Rate: +10%, Max Crit Damage: +15%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="60008003">
       <string name="name" value="Decent Hyper Body"/>
       <string name="desc" value="[Potential Skill]\nIncreases Max HP and Max MP."/>
       <string name="h1" value="MP Cost: 80, Max HP and Max MP: +40%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="60008004">
       <string name="name" value="Decent Combat Orders"/>
       <string name="desc" value="[Potential Skill] Temporarily increases all of your skill levels. #cSkills that have already reached master level are not increased.# \nExceptions: Beginner skills and Combat Orders cannot be increased."/>
       <string name="h1" value="MP Cost: 64, All skill levels increased by 1 level for 240 seconds."/>
   </imgdir>
   <imgdir name="60008005">
       <string name="name" value="Decent Advanced Blessing"/>
       <string name="desc" value="[Potential Skill]\nGreatly increases your ATT, Magic Attack, DEF, Accuracy, Avoidability, Max HP, and Max MP. Reduces the amount of MP used when using skills. Can be stacked with other buff skills except for Advanced Blessing."/>
       <string name="h1" value="MP Cost: 120. For 240 seconds - Weapon ATT: +20, Magic ATT: +20, Weapon DEF +425, Magic DEF +425, Accuracy +260, Avoidability +260, Max HP +475, Max MP +475, MP Consumption: -12%"/>
   </imgdir>
   <imgdir name="60008006">
       <string name="name" value="Decent Speed Infusion"/>
       <string name="desc" value="[Potential Skill]\nConsumes HP and MP to increase your attack speed 1 level for a fixed period of time. It can be stacked with other buffs except Speed Infusion."/>
       <string name="h1" value="HP Cost: 120, MP Cost: 120, Attack Speed increased for 240 seconds."/>
   </imgdir>
   <imgdir name="60001216">
       <string name="name" value="Realign: Defender Mode"/>
       <string name="desc" value="Switches from offensive to defensive mode. Passive enhancements increase at higher Job Advancements. Skill enhancements stack."/>
       <string name="h" value="Weapon Defense: +#pddX, Magic Defense: +#mddX, Accuracy: +#accX, Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="60001217">
       <string name="name" value="Realign: Attacker Mode"/>
       <string name="desc" value="Switches from defensive to offensive mode. Passive enhancements increase at higher Job Advancements. Skill enhancements stack."/>
       <string name="h" value="Attack: + #padX, Crit Chance: +#cr%, Damage Against Bosses: +#bdR%"/>
   </imgdir>
   <imgdir name="60001218">
       <string name="name" value="Vertical Grapple"/>
       <string name="desc" value="Fires a grappling hook to a platform above you to ascend quickly."/>
       <string name="h" value="Press the skill key while you're climbing to cancel."/>
   </imgdir>
   <imgdir name="60000219">
       <string name="name" value="Transfiguration"/>
       <string name="desc" value="Fill up your Morph Gauge in battle to transform into a more powerful being."/>
       <string name="h" value="#cStage 1: #Attack Speed: +1, Speed: +5, Jump: +10, Power Stance Chance: 20%\n#cStage 2: #Attack Speed: +1, Speed: +10, Jump: +20, Power Stance Chance: +40%"/>
   </imgdir>
   <imgdir name="60000220">
       <string name="name" value="Transfiguration"/>
       <string name="desc" value="Fill up your Morph Gauge in battle to transform into a more powerful being."/>
       <string name="h" value="#cStage 1: #Attack Speed: +1, Speed: +5, Jump: +10, Power Stance Chance: 40%\n#cStage 2: #Attack Speed: +1, Speed: +10, Jump: +20, Power Stance Chance: 80%"/>
   </imgdir>
   <imgdir name="60000221">
       <string name="name" value="Transfiguration"/>
       <string name="desc" value="Fill up your Morph Gauge in battle to transform into a more powerful being."/>
       <string name="h" value="#cStage 1: #Attack Speed: +1, Speed: +5, Jump: +10, Power Stance Chance: 40%\n#cStage 2: #Attack Speed: +1, Speed: +10, Jump: +20, Power Stance Chance: 80%"/>
   </imgdir>
   <imgdir name="60000222">
       <string name="name" value="Iron Will"/>
       <string name="desc" value="Kaiser obtains more HP through will of steel."/>
       <string name="h" value="Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="60001225">
       <string name="name" value="Dragon Link"/>
       <string name="desc" value="Connects Dragon Slash with other special attack skills to grant bonus effects."/>
       <string name="h" value="Hit enemies with Dragon Link to restore x% of #cyour total HP#. This will fill your Morph Gauge faster than regular attacks."/>
   </imgdir>
   <imgdir name="60001229">
       <string name="name" value="Gigas Wave"/>
       <string name="desc" value="Blasts enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit."/>
       <string name="h" value="A powerful skill handed down from the previous Kaiser"/>
   </imgdir>
   <imgdir name="6100">
       <string name="bookName" value="Kaiser 1st Job Advancement"/>
   </imgdir>
   <imgdir name="61001000">
       <string name="name" value="Dragon Slash"/>
       <string name="desc" value="Mash the attack key to whip enemies in front of you up to 3 times. Can be used with basic attack key while in Final Form."/>
       <string name="h" value="1-hit: Attack up to #mobCount enemies for #damage% damage #attackCount times\n2-hit: Up to #s enemies attack for #u% damage #v times\n3-hit  Up to #w enemies attacked for #y% damage #z times"/>
   </imgdir>
   <imgdir name="61001101">
       <string name="name" value="Flame Surge"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
       <string name="desc" value="Blasts toward an energy with warrior spirit."/>
   </imgdir>
   <imgdir name="61001002">
       <string name="name" value="Air Lift"/>
       <string name="desc" value="Leap once more in the air. Also permanently increases Speed."/>
       <string name="h" value="MP Cost: #mpCon, Set Jump Distance, Max Speed: +#speedMax, Speed: +#psdSpeed"/>
   </imgdir>
   <imgdir name="61000003">
       <string name="name" value="Scale Skin"/>
       <string name="desc" value="Harden your skin to permanently increase Defense and have a chance resist knock-back. Stacks with Transfiguration Power Stance effects."/>
       <string name="h" value="Weapon Defense: +#pddX, Magic Defense: +#mddX, Power Stance Chance: +#prop%"/>
   </imgdir>
   <imgdir name="61001004">
       <string name="name" value="Dragon Slash"/>
       <string name="desc" value="Mash the attack key to keep attacking enemies."/>
       <string name="h" value="Damage: #damage%, Max Enemies Hit: #mobCount, Max Hits: #attackCount"/>
   </imgdir>
   <imgdir name="61001005">
       <string name="name" value="Dragon Slash"/>
       <string name="desc" value="Mash the attack key to keep attacking enemies."/>
       <string name="h" value="Damage: #damage%, Max Enemies Hit: #mobCount, Max Hits: #attackCount"/>
   </imgdir>
   <imgdir name="6110">
       <string name="bookName" value="Kaiser 2nd Job Advancement"/>
   </imgdir>
   <imgdir name="61101100">
       <string name="name" value="Impact Wave"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Mobs Hit: #mobCount, Number of Attacks: #attackCount"/>
       <string name="desc" value="Stab your sword into the earth to create an explosive shockwave that blasts multiple enemies."/>
   </imgdir>
   <imgdir name="61101101">
       <string name="name" value="Piercing Blaze"/>
       <string name="desc" value="Dash forward to knock back enemies. Deals damage to multiple targets with a chance to stun."/>
       <string name="h" value="MP Cost: #mpCon, Monsters Hit: #mobCount, Damage: #damage%, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="61101002">
       <string name="name" value="Tempest Blades"/>
       <string name="desc" value="Summon 3 of your swords to search for monsters, leaving tracers behind."/>
       <string name="h" value="MP Cost: #mpCon, # Swords Summoned: #bulletCount. #Use the skill again after summoning# to order the swords to attack for #damage% damage with #attackCount attacks.\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="61101004">
       <string name="name" value="Blaze On"/>
       <string name="desc" value="Draw out inner strength to temporarily increase Attack Power and Speed."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Attack Power: +#indiePad, Attack Speed: +2"/>
   </imgdir>
   <imgdir name="61100005">
       <string name="name" value="Defender Mode I"/>
       <string name="desc" value="Enhance Realign: Defender Mode. Enhanced effects stack."/>
       <string name="h" value="Weapon Defense: +#pddX, Magic Defense: +#mddX, Accuracy: +#accX, Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="61100006">
       <string name="name" value="Sword Mastery"/>
       <string name="desc" value="Enhance Two-Hand Sword Mastery."/>
       <string name="h" value="Two-Hand Sword Mastery: +#mastery%"/>
   </imgdir>
   <imgdir name="61100007">
       <string name="name" value="Inner Blaze"/>
       <string name="desc" value="Permanently increases Strength and HP."/>
       <string name="h" value="STR: +#strX, HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="61100008">
       <string name="name" value="Attacker Mode I"/>
       <string name="desc" value="Enhance Realign: Attacker Mode even further. Enhanced effects stack."/>
       <string name="h" value="Attack: + #padX, Crit Chance: +#cr%, Damage Against Bosses: +#bdR%"/>
   </imgdir>
   <imgdir name="61100009">
       <string name="name" value="Dragon Slash I"/>
       <string name="desc" value="Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash Lv. 20#"/>
       <string name="h" value="Additional #damR% bonus to Dragon Slash damage"/>
   </imgdir>
   <imgdir name="6111">
       <string name="bookName" value="Kaiser 3rd Job Advancement"/>
   </imgdir>
   <imgdir name="61111100">
       <string name="name" value="Wing Beat"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Chance to SlowAttacked Monsters: #prop%\n#cDissipates when certain # of attacks are made, set distance is traveled, or duration expires#."/>
       <string name="desc" value="Create a whirlwind that attacks enemies until certain monsters are killed. Whirlwind will dissipate after a short distance or time."/>
   </imgdir>
   <imgdir name="61111111">
       <string name="name" value="Wing Beat (Transfiguration)"/>
       <string name="desc" value="Create a whirlwind that attacks enemies until certain monsters are killed. Whirlwind will dissipate after a short distance or time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Chance to SlowAttacked Monsters: #prop%\n#cDissipates when certain # of attacks are made, set distance is traveled, or duration expires#."/>
   </imgdir>
   <imgdir name="61111101">
       <string name="name" value="Pressure Chain"/>
       <string name="desc" value="Shoot a sword wave that penetrates, then pulls enemies."/>
       <string name="h" value="MP Cost: #mpCon, Penetrates then pulls #mobCount enemies dealing #damage% damage #attackCount times, Stun Chance: #prop%"/>
   </imgdir>
   <imgdir name="61111002">
       <string name="name" value="Stone Dragon"/>
       <string name="desc" value="Summon a dragon statue that pull in enemies and attacks with a chance to Slow."/>
       <string name="h" value="MP Cost: #mpCon, Summon Duration: #time sec, Enemies Hit: #mobCount, Damage: #damage%, Slow Chance: #prop%, Slow Duration: #subTime sec"/>
   </imgdir>
   <imgdir name="61111003">
       <string name="name" value="Cursebite"/>
       <string name="desc" value="Increases resistance to all status and elemental effects for a short time, and deals extra damage on monsters with status ailments. "/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Status Resistance: +#asrR%, Resistance to All Elements: +#terR%, #u% chance to deal #w% extra damage #s times against monsters with status ailments."/>
   </imgdir>
   <imgdir name="61111004">
       <string name="name" value="Catalyze"/>
       <string name="desc" value="Use Dragon Crystal as a catalyst to maximize Weapon Attack."/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#indieDamR%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="61110005">
       <string name="name" value="Defender Mode II"/>
       <string name="desc" value="Enhance Realign: Defender Mode. Enhanced effects stack.\nRequired Skill: #c Defender Mode 1st Enhancement Lv. 1#"/>
       <string name="h" value="Weapon Defense: +#pddX, Magic Defense: +#mddX, Accuracy: +#accX, Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="61110006">
       <string name="name" value="Self Recovery"/>
       <string name="desc" value="Continuously restore HP and MP."/>
       <string name="h" value="Every #w sec #x% HP and MP restored, even in combat."/>
   </imgdir>
   <imgdir name="61110007">
       <string name="name" value="Advanced Inner Blaze"/>
       <string name="desc" value="Permanently increases STR and HP.\nRequired Skill: #c Inner Blaze Lv. 10#"/>
       <string name="h" value="STR: +#strX, HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="61111008">
       <string name="name" value="Final Form"/>
       <string name="desc" value="#cUse the entire Morph Gauge# to transform into a more powerful Kaiser warrior. Ignores enemy buffs that ignore your attacks or reflects your attacks."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time, Attack Power: +#indieDamR%, Critical Rate: +#cr%, Speed: +#speed, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n#cAfter 4th Job Advancement#\r\nDuration: #u, Attack Power: +#w%, Critical Rate: +#v%"/>
   </imgdir>
   <imgdir name="61110009">
       <string name="name" value="Cursebite"/>
       <string name="desc" value="Bonus Attacks"/>
       <string name="h" value="Bonus Attacks"/>
   </imgdir>
   <imgdir name="61110010">
       <string name="name" value="Attacker Mode II"/>
       <string name="desc" value="Enhance Realign: Attacker Mode. Enhanced effects stack.\nRequired Skill: #c Attacker Mode 1st Enhancement Lv. 1#"/>
       <string name="h" value="Attack: + #padX, Crit Chance: +#cr%, Damage Against Bosses: +#bdR%"/>
   </imgdir>
   <imgdir name="61110015">
       <string name="name" value="Dragon Slash II"/>
       <string name="desc" value="Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash 1st Enhancement Lv. 2#"/>
       <string name="h" value="Additional #damR% bonus to Dragon Slash damage"/>
   </imgdir>
   <imgdir name="61110211">
       <string name="name" value="Tempest Blades (Transfiguration)"/>
       <string name="desc" value="Summon 3 of your swords to search for monsters, leaving tracers behind."/>
       <string name="h" value="MP Cost: #mpCon, # Swords Summoned: #bulletCount. #Use the skill again after summoning# to order the swords to attack for #damage% damage with #attackCount attacks.\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="61110212">
       <string name="name" value="Dragon Slash (Transfiguration)"/>
       <string name="desc" value="Mash the attack key to keep attacking enemies in front up to 3 times."/>
       <string name="h" value="Damage: #damage%, Max Enemies Hit: #mobCount, Max Hits: #attackCount"/>
   </imgdir>
   <imgdir name="61111113">
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Chance to SlowAttacked Monsters: #prop%\n#cDissipates when certain # of attacks are made, set distance is traveled, or duration expires#."/>
       <string name="name" value="Wing Beat"/>
       <string name="desc" value="Create a whirlwind that attacks enemies until certain monsters are killed. Whirlwind will dissipate after a short distance or time."/>
   </imgdir>
   <imgdir name="61111114">
       <string name="name" value="Transfiguration (Teleport)"/>
       <string name="desc" value="Jump"/>
       <string name="h" value="Jump"/>
   </imgdir>
   <imgdir name="6112">
       <string name="bookName" value="Kaiser 4th Job Advancement"/>
   </imgdir>
   <imgdir name="61121100">
       <string name="name" value="Gigas Wave"/>
       <string name="h" value="MP Cost: #mpCon, Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount\r\nFinal Form: MP Cost: #v, Mobs Hit: #z, Damage: #y%, Number of Attacks: #w"/>
       <string name="desc" value="Blasts enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit."/>
   </imgdir>
   <imgdir name="61121201">
       <string name="name" value="Gigas Wave (Transfiguration)"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Enemies Hit: #mobCount"/>
       <string name="desc" value="Blasts enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit."/>
   </imgdir>
   <imgdir name="61121102">
       <string name="name" value="Dragon Barrage"/>
       <string name="h" value="MP Cost: #mpCon, Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Instant KO Chance: #prop%\r\nFinal Form: MP Cost: #v, Mobs Hit: #z, Damage: #y%, Number of Attacks: #w, Instant KO Chance: #x%"/>
       <string name="desc" value="Quickly move and attack enemies with chance to instantly KO them."/>
   </imgdir>
   <imgdir name="61121203">
       <string name="name" value="Dragon Barrage (Transfiguration)"/>
       <string name="desc" value="Quickly move and attack enemies with chance to instantly KO them."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Instant KO Chance: #prop%"/>
   </imgdir>
   <imgdir name="61121104">
       <string name="name" value="Blade Burst"/>
       <string name="h" value="MP Cost: #mpCon, Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Explosion damage hits #y enemies for #w% damage #x times."/>
       <string name="desc" value="Summon multiple swords to strike the ground and explode, dealing bonus damage."/>
   </imgdir>
   <imgdir name="61121105">
       <string name="name" value="Inferno Breath"/>
       <string name="desc" value="Summons an ancient dragon that breathes fire, leaving a a trail of fire that deals continuous damage to those on it."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Continuous Damage Dealt Afterwards\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="61120007">
       <string name="name" value="Advanced Tempest Blades"/>
       <string name="desc" value="Enhances Tempest Blades. Summons 5 of your current swords. Swords will home in and attack monsters. Also permanently increases Attack Power.\nRequired Skill: #cTempest Blades Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, # of Your Swords Summoned: #bulletCount. #Use the skill again after summoning# to send the swords at the enemy and deal #damage% damage with #attackCount attacks.\nCooldown: #cooltime sec\nPermanently increases Attack Power by #padX"/>
   </imgdir>
   <imgdir name="61120008">
       <string name="name" value="Final Form"/>
       <string name="desc" value="#cUse the entire Morph Gauge# to transform into a more powerful Kaiser warrior. Ignores enemy buffs that ignore your attacks or reflects your attacks."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Damage +#indieDamR%, Critical Rate +#cr%, Movement Speed +#speed, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff"/>
   </imgdir>
   <imgdir name="61121009">
       <string name="name" value="Grand Armor"/>
       <string name="desc" value="Reduces damage taken from monsters for you and your party."/>
       <string name="h" value="MP Cost: MP #mpCon, Duration: #time, Damage Taken: -#v%, Party's Damage Taken: -#w%"/>
   </imgdir>
   <imgdir name="61120010">
       <string name="name" value="Defender Mode III"/>
       <string name="desc" value="Enhance Realign: Defender Mode. Enhanced effects stack.\nRequired Skill: #c Defender Mode 2nd Enhancement Lv. 1#"/>
       <string name="h" value="Weapon Defense: +#pddX, Magic Defense: +#mddX, Accuracy: +#accX, Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="61120011">
       <string name="name" value="Unbreakable Will"/>
       <string name="desc" value="Ignores monster DEF."/>
       <string name="h" value="#ignoreMobpdpR% monster DEF ignored"/>
   </imgdir>
   <imgdir name="61120012">
       <string name="name" value="Expert Sword Mastery"/>
       <string name="desc" value="Maxes out mastery of two-handed sword while increasing Minimum Critical Damage and Weapon Attack.\nRequired Skill: #cSword Mastery Lv. 10#"/>
       <string name="h" value="Two-Handed Sword Mastery: +#mastery%, Weapon ATT: +#padX, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="61120013">
       <string name="name" value="Attacker Mode III"/>
       <string name="desc" value="Enhance Realign: Attacker Mode. Enhanced effects stack.\nRequired Skill: #c Attacker Mode 2nd Enhancement Lv. 1#"/>
       <string name="h" value="Attack: + #padX, Crit Chance: +#cr%, Damage Against Bosses: +#bdR%"/>
   </imgdir>
   <imgdir name="61121014">
       <string name="name" value="Nova Warrior"/>
       <string name="desc" value="Temporarily increases the stats of all team members."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="61121015">
       <string name="name" value="Nova Temperance"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="61120020">
       <string name="name" value="Dragon Slash III"/>
       <string name="desc" value="Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash 2nd Enhancement Lv. 2#"/>
       <string name="h" value="Additional #damR% bonus to Dragon Slash damage"/>
   </imgdir>
   <imgdir name="61121116">
       <string name="name" value="Blade Burst (Explosion)"/>
       <string name="desc" value="Summon multiple swords to strike the ground and explode, dealing bonus damage."/>
       <string name="h" value="Damage: #damage%, Max Enemies Hit: #mobCount, Max Hits: #attackCount"/>
   </imgdir>
   <imgdir name="61121217">
       <string name="name" value="Advanced Tempest Blades (Transfiguration)"/>
       <string name="desc" value="Enhances Tempest Blades. Summons 5 of your current swords. Swords will home in and attack monsters. Enhanced effects stack.\nRequired Skill: #cTempest Blades Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, # Swords Summoned: #bulletCount. #Use the skill again after summoning# to order the swords to attack for #damage% damage with #attackCount attacks.\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="61120018">
       <string name="name" value="Inferno Breath (Tile)"/>
       <string name="desc" value="Tile damage"/>
       <string name="h" value="Damage: #damage%, Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="61120219">
       <string name="name" value="Dragon Slash (Transfiguration)"/>
       <string name="desc" value="Mash the attack key to keep attacking enemies in front up to 3 times."/>
       <string name="h" value="Damage: #damage%, Max Enemies Hit: #mobCount, Max Hits: #attackCount"/>
   </imgdir>
   <imgdir name="61120030">
       <string name="name" value="Hyper Strength"/>
       <string name="desc" value="Permanently increases STR."/>
       <string name="h" value="STR +#strX"/>
   </imgdir>
   <imgdir name="61120031">
       <string name="name" value="Hyper Dexterity"/>
       <string name="desc" value="Permanently increases DEX."/>
       <string name="h" value="DEX +#dexX"/>
   </imgdir>
   <imgdir name="61120032">
       <string name="name" value="Hyper Intelligence"/>
       <string name="desc" value="Permanently increases INT."/>
       <string name="h" value="INT +#intX"/>
   </imgdir>
   <imgdir name="61120033">
       <string name="name" value="Hyper Luck"/>
       <string name="desc" value="Permanently increases LUK."/>
       <string name="h" value="LUK +#lukX"/>
   </imgdir>
   <imgdir name="61120034">
       <string name="name" value="Hyper Critical"/>
       <string name="desc" value="Permanently increases Critical Rate."/>
       <string name="h" value="Critical Rate +#cr%"/>
   </imgdir>
   <imgdir name="61120035">
       <string name="name" value="Hyper Accuracy"/>
       <string name="desc" value="Permanently increases Accuracy."/>
       <string name="h" value="Accuracy +#ar%"/>
   </imgdir>
   <imgdir name="61120036">
       <string name="name" value="Hyper Health"/>
       <string name="desc" value="Permanently increases Max HP."/>
       <string name="h" value="Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="61120037">
       <string name="name" value="Hyper Mana"/>
       <string name="desc" value="Permanently increases Max MP."/>
       <string name="h" value="Max MP +#mmpR%"/>
   </imgdir>
   <imgdir name="61120038">
       <string name="name" value="Hyper Fury"/>
       <string name="desc" value="Permanently increases Max DF."/>
       <string name="h" value="Max DF +50"/>
   </imgdir>
   <imgdir name="61120039">
       <string name="name" value="Hyper Weapon Defense"/>
       <string name="desc" value="Permanently increases Weapon DEF."/>
       <string name="h" value="Weapon DEF +#pddX"/>
   </imgdir>
   <imgdir name="61120040">
       <string name="name" value="Hyper Magic Defense"/>
       <string name="desc" value="Permanently increases Magic DEF."/>
       <string name="h" value="Magic DEF +#mddX"/>
   </imgdir>
   <imgdir name="61120041">
       <string name="name" value="Hyper Speed"/>
       <string name="desc" value="Permanently increases Movement Speed."/>
       <string name="h" value="Movement Speed +#psdSpeed"/>
   </imgdir>
   <imgdir name="61120042">
       <string name="name" value="Hyper Jump"/>
       <string name="desc" value="Permanently increases Jump."/>
       <string name="h" value="Jump +#psdJump"/>
   </imgdir>
   <imgdir name="61120043">
       <string name="name" value="Gigas Wave - Reinforce"/>
       <string name="desc" value="Increases Gigas Wave's damage."/>
       <string name="h" value="Damage +#damR%"/>
   </imgdir>
   <imgdir name="61120044">
       <string name="name" value="Gigas Wave - Burden"/>
       <string name="desc" value="Increases Gigas Wave's Slow duration."/>
       <string name="h" value="Duration +#time sec"/>
   </imgdir>
   <imgdir name="61120045">
       <string name="name" value="Gigas Wave - Bonus Attack"/>
       <string name="desc" value="Increases Gigas Wave's attack count."/>
       <string name="h" value="Number of Hits +#attackCount"/>
   </imgdir>
   <imgdir name="61120046">
       <string name="name" value="Inferno Breath - Reinforce"/>
       <string name="desc" value="Increases Inferno Breath's damage."/>
       <string name="h" value="Damage +#damR%"/>
   </imgdir>
   <imgdir name="61120047">
       <string name="name" value="Inferno Breath - Burn"/>
       <string name="desc" value="Increases the duration of Inferno Breath's flames."/>
       <string name="h" value="Flame duration +#time sec"/>
   </imgdir>
   <imgdir name="61120048">
       <string name="name" value="Inferno Breath - Blaze"/>
       <string name="desc" value="Increases the damage of Inferno Breath's flames."/>
       <string name="h" value="Flame Damage +#damR%"/>
   </imgdir>
   <imgdir name="61120049">
       <string name="name" value="Wing Beat - Reinforce"/>
       <string name="desc" value="Increases Wing Beat's damage."/>
       <string name="h" value="Damage +#damR%"/>
   </imgdir>
   <imgdir name="61120050">
       <string name="name" value="Wing Beat - Pummel"/>
       <string name="desc" value="Increases Wing Beat's duration."/>
       <string name="h" value="Duration +5 sec"/>
   </imgdir>
   <imgdir name="61120051">
       <string name="name" value="Wing Beat - Extra Attack"/>
       <string name="desc" value="Increases Wing Beat's attack count."/>
       <string name="h" value="Number of Hits +#x"/>
   </imgdir>
   <imgdir name="61121052">
       <string name="name" value="Ancestral Prominence"/>
       <string name="desc" value="Summons an ancient Nova to cause an explosion that covers the entire screen in flames. This is the skill used by the former Kaiser to save the Nova people."/>
       <string name="h" value="MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\nCooldown: #cooltime sec, Max Damage: #MDamageOver"/>
   </imgdir>
   <imgdir name="61121053">
       <string name="name" value="Final Trance"/>
       <string name="desc" value="Transforms you into your Final Form immediately upon use."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Damage +#indieDamR%, Critical Rate +#cr%, Movement Speed +#speed, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="61121054">
       <string name="name" value="Kaiser's Majesty"/>
       <string name="desc" value="Grants you the courage and will of the former Kaiser, resetting your Cooldown, increasing Attack Speed and ATT, and allowing you to ingore enemy defense buffs."/>
       <string name="h" value="MP Cost: #mpCon, Cooldowns Reset, Duration: #time sec, ATT +#indiePad, Attack Speed +1. Ignores enemy's attack ignore buff and attack reflection buff\n#cCooldown: #cooltime sec. Hyper Skill cooldowns not reset."/>
   </imgdir>
   <imgdir name="6001">
       <string name="bookName" value="Angelic Buster Basics"/>
   </imgdir>
   <imgdir name="60011000">
       <string name="name" value="Crystal Throw"/>
       <string name="desc" value="Throws a piece of Rue at an enemy. "/>
       <string name="h" value="MP Cost: #mpCon, Damage: #fixdamage "/>
   </imgdir>
   <imgdir name="60011001">
       <string name="name" value="Infiltrate"/>
       <string name="desc" value="Allows you to hide and remain undetected for a short time.\n#cCooldown: 1 min#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Movement Speed: +#speed"/>
   </imgdir>
   <imgdir name="60010002">
       <string name="name" value="Potion Mastery"/>
       <string name="desc" value="You learn how to use potions more efficiently to resolve supply shortage issues."/>
       <string name="h" value="Recovery Rate: +#x%"/>
   </imgdir>
   <imgdir name="60011003">
       <string name="name" value="Legendary Spirit"/>
       <string name="desc" value="[Master Level: 1]\nWith the aid of a legendary spirit, you can now use scrolls on items that you can't equip."/>
   </imgdir>
   <imgdir name="60011004">
       <string name="name" value="Monster Riding"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a tamed monster."/>
   </imgdir>
   <imgdir name="60011005">
       <string name="name" value="Exclusive Spell"/>
       <string name="desc" value="[Master Level: 1]\nIncreases the Weapon Attack and Magic Attack of all nearby players. \n#cCooldown: 2 hrs#"/>
       <string name="h1" value="+4% Weapon and Magic Attack for 40 minutes"/>
   </imgdir>
   <imgdir name="60011006">
       <string name="name" value="Test"/>
       <string name="desc" value="Test"/>
       <string name="h1" value="Test"/>
   </imgdir>
   <imgdir name="60011007">
       <string name="name" value="Maker"/>
       <string name="desc" value="[Master Level: 3]\nAllows you to use alchemy to create items. The items you can create depend on your character level."/>
       <string name="h1" value="Allows you to create items under Lv. 75."/>
       <string name="h2" value="Allows you to create items under Lv. 105."/>
       <string name="h3" value="Allows you to create items under Lv. 135."/>
   </imgdir>
   <imgdir name="60011009">
       <string name="name" value="Bamboo Rain"/>
       <string name="desc" value="Uses bamboo to attack an enemy."/>
       <string name="h1" value="Decreases boss monster HP by 30%"/>
   </imgdir>
   <imgdir name="60011010">
       <string name="name" value="Invincibility"/>
       <string name="desc" value="Allows you to temporarily become invincible."/>
       <string name="h1" value="Turns the character invincible for 30 seconds."/>
   </imgdir>
   <imgdir name="60011011">
       <string name="name" value="Power Explosion"/>
       <string name="desc" value="Temporarily increases your damage."/>
       <string name="h1" value="Damage: +100%, Duration: 30 sec"/>
   </imgdir>
   <imgdir name="60010012">
       <string name="name" value="Blessing of the Fairy"/>
       <string name="desc" value="Grants 1 skill level for every 10 levels your highest level character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied."/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="60011013">
       <string name="name" value="Spaceship"/>
       <string name="desc" value="[Master Level: 2]\nAllows you to board a Spaceship. Tapping left or right twice enhances Movement Speed and Jump.  #cExpiration: TKTKTK#"/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 150, Jump: 120"/>
       <string name="h2" value="MP Cost: 10, Weapon/Magic DEF: 20, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="60011014">
       <string name="name" value="Space Dash"/>
       <string name="desc" value="[Master Level: 1]\nTapping left or right twice enhances Movement Speed and Jump.  #cExpires: TKTKTK#"/>
   </imgdir>
   <imgdir name="60011015">
       <string name="name" value="Space Beam"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to change the condition of Krypto in the Space Mine. #cExpires: TKTKTK#"/>
   </imgdir>
   <imgdir name="60011017">
       <string name="name" value="Yeti Mount"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti.\n#cExpires: TKTKTK#"/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="60011018">
       <string name="name" value="Yeti Mount"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="60011019">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="60011020">
       <string name="name" value="Rage of Pharaoh"/>
       <string name="desc" value="[Master Level: 1]\nUtilizes the rage of Pharaoh as an attack."/>
       <string name="h1" value="Eliminates all monsters inside the Pyramid with a single blow."/>
   </imgdir>
   <imgdir name="60010022">
       <string name="name" value="Deadly Crits"/>
       <string name="desc" value="[Master Level: 20]\nIncreases Critical Rate."/>
       <string name="h1" value="50% Chance"/>
   </imgdir>
   <imgdir name="60011025">
       <string name="name" value="Charge! Toy Trojan"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Wooden Horse."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="60011026">
       <string name="name" value="Soaring"/>
       <string name="desc" value="[Master Level: 1]\nFly through the sky with the mysterious powers of the dragon race. You will take great damage if you fall. \nThis skills costs 90 MP to activate and consumes 1 MP per sec while active."/>
       <string name="h1" value="MP Cost (to activate): 90 MP, MP Cost (while active): 1 MP/sec"/>
   </imgdir>
   <imgdir name="60011027">
       <string name="name" value="Croco"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Croco."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60011028">
       <string name="name" value="Black Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Black Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60011029">
       <string name="name" value="Pink Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60011030">
       <string name="name" value="Nimbus Cloud"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Nimbus Cloud."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60011031">
       <string name="name" value="Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Balrog."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60011033">
       <string name="name" value="Race Kart"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Race Kart."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60011034">
       <string name="name" value="ZD Tiger"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a ZD Tiger."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60011035">
       <string name="name" value="Mist Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Mist Balrog."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60011042">
       <string name="name" value="Shinjo"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Shinjo."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60011044">
       <string name="name" value="Orange Mushroom"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride an Orange Mushroom."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60011049">
       <string name="name" value="Nightmare"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Nightmare."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="60011050">
       <string name="name" value="Yeti"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="60011051">
       <string name="name" value="Ostrich"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the fastest bird on land, the Ostrich."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="60011052">
       <string name="name" value="Pink Bear Hot-Air Balloon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Bear Hot-Air Balloon."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="60011053">
       <string name="name" value="Transformed Robot"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Transformed Robot."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="60011061">
       <string name="name" value="Capture"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to capture a monster after its HP falls below 50%.\nMonsters captured in the Jaguar habitat can be used as mounts.\n#cCooldown: 10 sec#"/>
       <string name="h1" value="MP Cost: 10, can capture up to 5 types of monsters "/>
   </imgdir>
   <imgdir name="60011062">
       <string name="name" value="Call of the Hunter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to randomly summon one of the monsters you've captured to help you. \n(Does not include Jaguar.) \nRequired skill: Capture Lv. 1\n#cCooldown: 10 sec#"/>
       <string name="h1" value="MP Cost: 10, Summon Duration: 20 sec"/>
   </imgdir>
   <imgdir name="60011063">
       <string name="name" value="Motorcycle"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Motorcycle."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60011064">
       <string name="name" value="Power Suit"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to equip a Power Suit."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60011068">
       <string name="name" value="Mechanic Dash"/>
       <string name="desc" value="Press left/right twice to travel a short distance at a high speed.\n[Command: #c→→#]"/>
       <string name="h" value="MP Cost: #mpCon, travel a short distance"/>
   </imgdir>
   <imgdir name="60011072">
       <string name="name" value="Leonardo the Lion"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Leonardo the Lion."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60010073">
       <string name="name" value="Empress's Blessing"/>
       <string name="desc" value="For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active.\r\nThis skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. "/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="60011081">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="60011084">
       <string name="name" value="Blue Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Blue Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="60011085">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="60010086">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="60011087">
       <string name="name" value="Dark Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Dark Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="60010088">
       <string name="name" value="Dark Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Dark Angel's blessing."/>
       <string name="h1" value="ATT: 10, Magic ATT: 10, Duration: 10 min"/>
   </imgdir>
   <imgdir name="60011089">
       <string name="name" value="Santa Sled"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Santa Sled."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="60011090">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="60010091">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="60010093">
       <string name="name" value="Hidden Potential (Hero)"/>
       <string name="pdesc" value="Unlock your hidden potential in your moment of need."/>
       <string name="ph" value="All attacks become critical hits when HP is below #z%, MP Cost: #y%"/>
   </imgdir>
   <imgdir name="60010097">
       <string name="name" value="Freezing Axe"/>
       <string name="pdesc" value="Attack multiple enemies.\n[Command: #cAttack Key#]"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="60011098">
       <string name="name" value="Ice Double Jump"/>
       <string name="pdesc" value="Allows you to double jump."/>
       <string name="ph" value="MP Cost: 0, Additional Jump distance\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="60010099">
       <string name="name" value="Ice Smash"/>
       <string name="pdesc" value="Transform your axe into a giant sword to freeze multiple enemies. Usable when Ice Gauge is charged to #c20 or higher#.\n[Command: #c↑↑ + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Freeze Chance: #prob%, Freeze Duration: #time sec"/>
   </imgdir>
   <imgdir name="60010100">
       <string name="name" value="Ice Tempest"/>
       <string name="pdesc" value="Damage enemies over time with a blast of icy power. Usable when Ice Gauge is charged to #c40 or higher#.\n[Command: #c↓→ + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage% every #dotInterval sec for #dotTime sec (Up to #attackCount times), Max Monsters Hit: #mobCount,"/>
   </imgdir>
   <imgdir name="60010103">
       <string name="name" value="Ice Chop"/>
       <string name="pdesc" value="Strike enemies hard with a chance to stun. Usable when Ice Gauge is charged to #c5 or higher#.\n[Command: #c↓ + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="60010104">
       <string name="name" value="Ice Curse"/>
       <string name="pdesc" value="Curse your opponents by turning them into Ice Snails. Usable when Ice Gauge is charged to #c160 or higher#.\n[Command: #c↓↑ + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon. Snail Chance: #prop%, Snail Duration: #time"/>
   </imgdir>
   <imgdir name="60011105">
       <string name="name" value="Ice Knight"/>
       <string name="pdesc" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until time runs out."/>
       <string name="ph" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until time runs out."/>
   </imgdir>
   <imgdir name="60011106">
       <string name="name" value="Fortune"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Fortune."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="60011160">
       <string name="name" value="Rolls"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to drive one of Phantom's favorite cars, Rolls."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 150, Jump: 120"/>
   </imgdir>
   <imgdir name="60011161">
       <string name="name" value="Royce"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to drive Phantom's fastest car, Royce."/>
       <string name="h1" value="MP Cost: 10, Weapon/Magic DEF: +10, Speed: 190, Jump: 120"/>
   </imgdir>
   <imgdir name="60011179">
       <string name="name" value="White Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the White Angel sealed inside the White Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="60010180">
       <string name="name" value="White Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the White Angel's blessing."/>
       <string name="h1" value="ATT: 12, Magic ATT: 12, Duration: 10 min"/>
   </imgdir>
   <imgdir name="60010190">
       <string name="name" value="Will of the Alliance"/>
       <string name="desc" value="A powerful force is released, based on Willpower of the Alliance."/>
       <string name="h" value="Permanently increases STR: #strX, DEX: #dexX, INT: #intX, LUK: #lukX, ATT: #padX, Magic ATT: #madX"/>
   </imgdir>
   <imgdir name="60018000">
       <string name="name" value="Decent Haste"/>
       <string name="desc" value="[Potential Skill]\nTemporarily increases your Movement Speed and Jump."/>
       <string name="h1" value="Speed +20 and Jump +10 for 200 seconds."/>
   </imgdir>
   <imgdir name="60018001">
       <string name="name" value="Decent Mystic Door"/>
       <string name="desc" value="[Potential Skill]\nCreates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press ↑ to use it."/>
       <string name="h1" value="Magic Rocks Used: 2, Portal Duration: 120 sec"/>
   </imgdir>
   <imgdir name="60018002">
       <string name="name" value="Decent Sharp Eyes"/>
       <string name="desc" value="[Potential Skill]\nAllows you to locate an enemy's weak spot to deal fatal damage to that enemy."/>
       <string name="h1" value="Crit Rate: +10%, Max Crit Damage: +15%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="60018003">
       <string name="name" value="Decent Hyper Body"/>
       <string name="desc" value="[Potential Skill]\nIncreases Max HP and Max MP."/>
       <string name="h1" value="Max HP and Max MP: +40%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="60018004">
       <string name="name" value="Decent Combat Orders"/>
       <string name="desc" value="[Potential Skill] Temporarily increases all of your skill levels. #cSkills that have already reached master level are not increased.# \nExceptions: Beginner skills and Combat Orders cannot be increased."/>
       <string name="h1" value="All skill levels increased by 1 level for 240 seconds."/>
   </imgdir>
   <imgdir name="60018005">
       <string name="name" value="Decent Advanced Blessing"/>
       <string name="desc" value="[Potential Skill]\nGreatly increases your ATT, Magic Attack, DEF, Accuracy, Avoidability, Max HP, and Max MP. Reduces the amount of MP used when using skills. Can be stacked with other buff skills except for Advanced Blessing."/>
       <string name="h1" value="For 240 seconds - Weapon Attack: +20, Magic Attack: +20, Weapon DEF +425, Magic Defense +425, Accuracy +260, Avoidability +260, Max HP +475, Max MP +475, MP Consumption: -12%"/>
   </imgdir>
   <imgdir name="60018006">
       <string name="name" value="Decent Speed Infusion"/>
       <string name="desc" value="[Potential Skill]\nConsumes HP and MP to increase your attack speed 1 level for a fixed period of time. It can be stacked with other buffs except Speed Infusion."/>
       <string name="h1" value="HP Cost: 120, Attack Speed increased for 240 seconds."/>
   </imgdir>
   <imgdir name="60011216">
       <string name="name" value="Soul Buster"/>
       <string name="desc" value="Inherit Eskalade's power to control both the Soul Shooter and Soul Ring."/>
       <string name="h" value="Hold down attack key to attack continuously. Works while moving. Deal #damage% damage to #mobCount enemies. #onActive% recharge success chance."/>
   </imgdir>
   <imgdir name="60010217">
       <string name="name" value="True Heart Inheritance"/>
       <string name="desc" value="Draw out Eskalade's true strength to enhance your Soul Shooter's hidden power."/>
       <string name="h" value="+10% Additional Soul Shooter Mastery"/>
   </imgdir>
   <imgdir name="60011218">
       <string name="name" value="Grappling Heart"/>
       <string name="desc" value="Tosses a magical line above you to ascend to higher platforms."/>
       <string name="h" value="Use to move to nearest the platform above you. Press jump while moving to cancel."/>
   </imgdir>
   <imgdir name="60011219">
       <string name="name" value="Terms and Conditions"/>
       <string name="desc" value="Use your mastery of contract law to make Eskalade boost Attack Power for a short time. "/>
       <string name="h" value="+#indieDamR% skill damage for #time sec when active\nCooldown: #cooltime sec. Skill effects reduced to half when used with link skill."/>
   </imgdir>
   <imgdir name="60011220">
       <string name="name" value="Day Dreamer"/>
       <string name="desc" value="Move to Angelic Buster's room, The Lovely Buster Suite. Exits to Pantheon."/>
       <string name="h" value="Return to Angelic Buster's room when used.\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="60011221">
       <string name="name" value="Hyper Coordinate"/>
       <string name="desc" value="Customize your post-transformation appearance.#cYou can only change your appearance from the Coordinate equip window while transformed.#"/>
       <string name="h" value="A window that allows you to customize your Angelic Buster outfit will open when you use this skill."/>
   </imgdir>
   <imgdir name="60011222">
       <string name="name" value="Dress-Up"/>
       <string name="desc" value="Summon the power of Eskalade to transform into Angelic Buster."/>
       <string name="h" value="Use this skill to alter pre-transformation and post-transformation appearances."/>
   </imgdir>
   <imgdir name="6500">
       <string name="bookName" value="Angelic Buster Job Advancement 1"/>
   </imgdir>
   <imgdir name="65001100">
       <string name="name" value="Star Bubble"/>
       <string name="desc" value="Fires a condensed stream of unrefined energy. Deals area damage when projectile hits."/>
       <string name="h" value="Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Soul Battery Skill. Recharge Chance: #onActive%"/>
   </imgdir>
   <imgdir name="65001001">
       <string name="name" value="Feather Hop"/>
       <string name="desc" value="Tumble while jumping with direction key. Press jump again to repeat."/>
       <string name="h" value="Jump distance will increase with level. Press Jump + directional key in air to jump again."/>
   </imgdir>
   <imgdir name="65001002">
       <string name="name" value="Melody Cross"/>
       <string name="desc" value="Uses the power of Eskalade to see through enemy movements.		"/>
       <string name="h" value="Accuracy: +#indieAcc, Duration: #time sec	"/>
   </imgdir>
   <imgdir name="65000003">
       <string name="name" value="Affinity Heart I"/>
       <string name="desc" value="Get closer to Eskalade to draw out strength and make your body lighter."/>
       <string name="h" value="Recharge Rate: +#x%, Speed: +#psdSpeed, Jump: +#psdJump, Speed Limit: +#speedMax"/>
   </imgdir>
   <imgdir name="6510">
       <string name="bookName" value="Angelic Buster 2nd Job Advancement"/>
   </imgdir>
   <imgdir name="65101100">
       <string name="name" value="Lovely Sting"/>
       <string name="desc" value="Pierce enemies with a beam of pretty power and inflict a debuff. Use the skill again to detonate the debuff."/>
       <string name="h" value="Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: #onActive%"/>
   </imgdir>
   <imgdir name="65101001">
       <string name="name" value="Pink Pummel"/>
       <string name="desc" value="Rushes through enemies, causing knockback. Has a chance to recharge."/>
       <string name="h" value="Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Recharge Chance: #onActive%"/>
   </imgdir>
   <imgdir name="65101002">
       <string name="name" value="Power Transfer"/>
       <string name="desc" value="Generates a shield that absorbs a portion of damage dealt by the enemy."/>
       <string name="h" value="Duration: #time sec, Damage Absorbed: #y%, Damage Reduced with Shield: #x%"/>
   </imgdir>
   <imgdir name="65100003">
       <string name="name" value="Soul Shooter Mastery"/>
       <string name="desc" value="Increase Soul Shooter Mastery, Accuracy, and Weapon Attack Power."/>
       <string name="h" value="Soul Shooter Mastery: +#mastery%, Accuracy: +#x, Weapon Attack: +#padX"/>
   </imgdir>
   <imgdir name="65100004">
       <string name="name" value="Beautiful Soul"/>
       <string name="desc" value="Permanently increases DEX."/>
       <string name="h" value="Permanent +#dexX DEX"/>
   </imgdir>
   <imgdir name="65101106">
       <string name="name" value="Lovely Sting"/>
       <string name="desc" value="Pierce enemies with a beam of pretty power and inflict a debuff. Use the skill again to detonate the debuff."/>
       <string name="h" value="Mobs with Debuff Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Soul Battery Skill."/>
   </imgdir>
   <imgdir name="6511">
       <string name="bookName" value="Angelic Buster 3rd Job Advancement"/>
   </imgdir>
   <imgdir name="65111101">
       <string name="name" value="Shining Star Burst"/>
       <string name="desc" value="Summons group of star blades enchanted with Eskalade's power."/>
       <string name="h" value="Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: #onActive%"/>
   </imgdir>
   <imgdir name="65111002">
       <string name="name" value="Heavenly Crash"/>
       <string name="desc" value="Slams the ground to create a shockwave that attacks enemies in range and launches them."/>
       <string name="h" value="Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Attacked mobs lifted upwards. Recharge Chance: #onActive%"/>
   </imgdir>
   <imgdir name="65111003">
       <string name="name" value="Dragon Whistle"/>
       <string name="desc" value="Endure Eskalade's advances to increase Weapon Attack."/>
       <string name="h" value="Duration: #time sec, Damage: +#indiePad"/>
   </imgdir>
   <imgdir name="65111004">
       <string name="name" value="Iron Blossom"/>
       <string name="desc" value="Withstands enemy attacks with iron-like will."/>
       <string name="h" value="Duration: #time sec, Power Stance Chance: #prop%. Effect doubled when Power Transfer Shield is up."/>
   </imgdir>
   <imgdir name="65110005">
       <string name="name" value="Love Me Heart"/>
       <string name="desc" value="Become more resistant to external damage with inner peace."/>
       <string name="h" value="Max HP: +#mhpX, Weapon/Magic Defense: +#pddX"/>
   </imgdir>
   <imgdir name="65110006">
       <string name="name" value="Affinity Heart III"/>
       <string name="desc" value="Get closer with Eskalade to increase DEX and acquire vision."/>
       <string name="h" value="+#x% Recharge chance when Recharge files 3 consecutive times. Dex: +#dexX, Damage: +#damR%"/>
   </imgdir>
   <imgdir name="65111007">
       <string name="name" value="Soul Seeker"/>
       <string name="desc" value="Extracts the essence of Eskalade's power and sends it flying at enemies. Deals damage continuously until it disappears."/>
       <string name="h" value="Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Chance to Respawn Essence That Attacks Same Target: #prop% "/>
   </imgdir>
   <imgdir name="6512">
       <string name="bookName" value="Angelic Buster 4th Job Advancement"/>
   </imgdir>
   <imgdir name="65121100">
       <string name="name" value="Celestial Roar"/>
       <string name="desc" value="Sends out the soul-shaking roar of Eskalade."/>
       <string name="h" value="Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec. Soul Battery skill. Recharge Chance: #onActive%. #cMax Damage: #MDamageOver#"/>
   </imgdir>
   <imgdir name="65121101">
       <string name="name" value="Trinity"/>
       <string name="desc" value="Condenses Eskalade's power to attack one enemy continuously."/>
       <string name="h" value="Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Can deal up to 3 hits with additional input afterwards. +#x% Trinity damage on hit and DEF ignore buff stacked up to #y times. Soul Battery skill. Recharge Chance: #onActive%. #cMax Damage: #MDamageOver#"/>
   </imgdir>
   <imgdir name="65121002">
       <string name="name" value="Finale Ribbon"/>
       <string name="desc" value="Swings your ribbon with the power of love and justice to attack all nearby enemies."/>
       <string name="h" value="Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Debuff lasts #time sec, -#x% Attack Power, -#y% Party Attack Power, and Max Damage set to #u.\nCooldown: #cooltime sec, Recharge Chance: #onActive%. #cMax Damage: #MDamageOver#"/>
   </imgdir>
   <imgdir name="65121003">
       <string name="name" value="Soul Resonance"/>
       <string name="desc" value="Resonates with Eskalade's soul and brings him to life."/>
       <string name="h" value="Key-down Skill. Mobs Hit: #mobCount, Damage Dealt Per Attack: #damage%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: #x%, Damage Against Bosses: +#bdR%\nCooldown: #cooltime sec. #cMax Damage: #MDamageOver#"/>
   </imgdir>
   <imgdir name="65121004">
       <string name="name" value="Star Gazer"/>
       <string name="desc" value="Borrows Eskalade's power to receive eyes that see through enemies' soul."/>
       <string name="h" value="Duration: #time sec, Max Crit Damage: +#x%, Min Crit Damage: +#y%. Doesn't stack with Sharp Eyes."/>
   </imgdir>
   <imgdir name="65120005">
       <string name="name" value="Soul Shooter Expert"/>
       <string name="desc" value="Increases Soul Shoot Mastery and Weapon Attack.\nRequired Skill: #cSoul Shooter Mastery Lv. 10#"/>
       <string name="h" value="Mastery: +#mastery%, Damage: +#padX, Critical Rate: +#cr%, Min Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="65120006">
       <string name="name" value="Affinity Heart IV"/>
       <string name="desc" value="Increases affinity with the ancient dragon race to obtain the pinnacle of Soul Recharge."/>
       <string name="h" value="#x% chance to reattempt Recharge again when it fails. 50% chance to increase damage by #y% for 5 seconds when Recharge is successful."/>
   </imgdir>
   <imgdir name="65121007">
       <string name="name" value="Trinity (2 hits)"/>
       <string name="desc" value="Condenses Eskalade's power to attack one enemy continuously."/>
       <string name="h" value="Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. +#x% Trinity damage on hit and DEF ignore buff stacked up to #y times. "/>
   </imgdir>
   <imgdir name="65121008">
       <string name="name" value="Trinity (3 hits)"/>
       <string name="desc" value="Condenses Eskalade's power to attack one enemy continuously."/>
       <string name="h" value="Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. +#x% Trinity damage on hit and DEF ignore buff stacked up to #y times. "/>
   </imgdir>
   <imgdir name="65121009">
       <string name="name" value="Nova Warrior"/>
       <string name="desc" value="Temporarily increases the stats of all team members."/>
       <string name="h" value="Duration: #time sec, All Stats: +#x%"/>
   </imgdir>
   <imgdir name="65121010">
       <string name="name" value="Nova Temperance"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="65120030">
       <string name="name" value="Hyper Strength"/>
       <string name="desc" value="Permanently increases STR."/>
       <string name="h" value="STR +#strX"/>
   </imgdir>
   <imgdir name="65120031">
       <string name="name" value="Hyper Dexterity"/>
       <string name="desc" value="Permanently increases DEX."/>
       <string name="h" value="DEX +#dexX"/>
   </imgdir>
   <imgdir name="65120032">
       <string name="name" value="Hyper Intelligence"/>
       <string name="desc" value="Permanently increases INT."/>
       <string name="h" value="INT +#intX"/>
   </imgdir>
   <imgdir name="65120033">
       <string name="name" value="Hyper Luck"/>
       <string name="desc" value="Permanently increases LUK."/>
       <string name="h" value="LUK +#lukX"/>
   </imgdir>
   <imgdir name="65120034">
       <string name="name" value="Hyper Critical"/>
       <string name="desc" value="Permanently increases Critical Rate."/>
       <string name="h" value="Critical Rate +#cr%"/>
   </imgdir>
   <imgdir name="65120035">
       <string name="name" value="Hyper Accuracy"/>
       <string name="desc" value="Permanently increases Accuracy."/>
       <string name="h" value="Accuracy +#ar%"/>
   </imgdir>
   <imgdir name="65120036">
       <string name="name" value="Hyper Health"/>
       <string name="desc" value="Permanently increases Max HP."/>
       <string name="h" value="Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="65120037">
       <string name="name" value="Hyper Mana"/>
       <string name="desc" value="Permanently increases Max MP."/>
       <string name="h" value="Max MP +#mmpR%"/>
   </imgdir>
   <imgdir name="65120038">
       <string name="name" value="Hyper Fury"/>
       <string name="desc" value="Permanently increases Max DF."/>
       <string name="h" value="Max DF +50"/>
   </imgdir>
   <imgdir name="65120039">
       <string name="name" value="Hyper Weapon Defense"/>
       <string name="desc" value="Permanently increases Weapon DEF."/>
       <string name="h" value="Weapon DEF +#pddX"/>
   </imgdir>
   <imgdir name="65120040">
       <string name="name" value="Hyper Magic Defense"/>
       <string name="desc" value="Permanently increases Magic DEF."/>
       <string name="h" value="Magic DEF +#mddX"/>
   </imgdir>
   <imgdir name="65120041">
       <string name="name" value="Hyper Speed"/>
       <string name="desc" value="Permanently increases Movement Speed."/>
       <string name="h" value="Movement Speed +#psdSpeed"/>
   </imgdir>
   <imgdir name="65120042">
       <string name="name" value="Hyper Jump"/>
       <string name="desc" value="Permanently increases Jump."/>
       <string name="h" value="Jump +#psdJump"/>
   </imgdir>
   <imgdir name="65120043">
       <string name="name" value="Soul Seeker - Reinforce"/>
       <string name="desc" value="Increases Soul Seeker's damage."/>
       <string name="h" value="Damage +#damR%"/>
   </imgdir>
   <imgdir name="65120044">
       <string name="name" value="Soul Seeker - Make Up"/>
       <string name="desc" value="Increases Soul Seeker's recreation chance."/>
       <string name="h" value="Recreation chance +#prop%"/>
   </imgdir>
   <imgdir name="65120045">
       <string name="name" value="Soul Seeker - Recharge Up"/>
       <string name="desc" value="Increases Soul Seeker's recharge chance."/>
       <string name="h" value="Recharge chance +#onActive%"/>
   </imgdir>
   <imgdir name="65120046">
       <string name="name" value="Finale Ribbon - Reinforce"/>
       <string name="desc" value="Increases Finale Ribbon's damage."/>
       <string name="h" value="Damage +#damR%"/>
   </imgdir>
   <imgdir name="65120047">
       <string name="name" value="Finale Ribbon - Overwhelm"/>
       <string name="desc" value="Increases Finale Ribbon's damage max value debuff amount."/>
       <string name="h" value="Debuff's damage max value +#u"/>
   </imgdir>
   <imgdir name="65120048">
       <string name="name" value="Finale Ribbon - Cooldown Cutter"/>
       <string name="desc" value="Reduces Finale Ribbon cooldown."/>
       <string name="h" value="Cooldown: -#coolTimeR%"/>
   </imgdir>
   <imgdir name="65120049">
       <string name="name" value="Soul Resonance - Reinforce"/>
       <string name="desc" value="Increases Soul Resonance's damage."/>
       <string name="h" value="Damage +#damR%"/>
   </imgdir>
   <imgdir name="65120050">
       <string name="name" value="Soul Resonance - Cooldown Cutter"/>
       <string name="desc" value="Reduces Soul Resonance cooldown."/>
       <string name="h" value="Cooldown: -#coolTimeR%"/>
   </imgdir>
   <imgdir name="65120051">
       <string name="name" value="Soul Resonance - Persist"/>
       <string name="desc" value="Increases Soul Resonance's duration."/>
       <string name="h" value="Duration +4 sec"/>
   </imgdir>
   <imgdir name="65121053">
       <string name="name" value="Final Contract"/>
       <string name="desc" value="Allows you to control the power of Eskalade's contract to its fullest."/>
       <string name="h" value="Duration: #time sec, Critical Rate +#x%. Stance Chance +#y%, Abnormal Status Resistance +#asrR%, Elemental Resistance +#terR%. Cooldown: #cooltime sec."/>
   </imgdir>
   <imgdir name="65121054">
       <string name="name" value="Pretty Exaltation"/>
       <string name="desc" value="Resonates with Eskalade's soul to magnify power."/>
       <string name="h" value="Ignore inactive Recharge skills for #time sec\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="508">
       <string name="bookName" value="Jett's Crisis"/>
   </imgdir>
   <imgdir name="5080000">
       <string name="name" value="Quick Motion"/>
       <string name="desc" value="Permanently increases Accuracy, Max Movement Speed, and Jump."/>
       <string name="h" value="Accuracy: +#accX, Max Movement Speed: +#speedMax, Jump: +#psdJump"/>
   </imgdir>
   <imgdir name="5081001">
       <string name="name" value="Tornado Uppercut"/>
       <string name="desc" value="Performs a super-fast uppercut, creating a tornado that attacks enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Performs a super-fast uppercut, creating a tornado that attacks enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5081002">
       <string name="name" value="Double Shot"/>
       <string name="desc" value="Fires two consecutive shots at the enemy."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Range: #range"/>
       <string name="pdesc" value="Fires two consecutive shots at the enemy."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Range: #range"/>
   </imgdir>
   <imgdir name="5081003">
       <string name="name" value="Glide Blast"/>
       <string name="desc" value="Move forward during a jump by tumbling. Movement distance increases as the skill level increases."/>
       <string name="h" value="MP Cost: #mpCon, jumps a certain distance"/>
       <string name="pdesc" value="Move forward during a jump by tumbling. Movement distance increases as the skill level increases."/>
       <string name="ph" value="MP Cost: #mpCon, jumps a certain distance"/>
   </imgdir>
   <imgdir name="5080004">
       <string name="name" value="Shadow Heart"/>
       <string name="desc" value="Increases your Critical Rate and minimum Critical Damage."/>
       <string name="h" value="Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="580">
       <string name="bookName" value="Brawler Guide"/>
   </imgdir>
   <imgdir name="5800001">
       <string name="name" value="Knuckle Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of knuckles. "/>
       <string name="h" value="Knuckle Mastery: #mastery%, Accuracy: +#x"/>
   </imgdir>
   <imgdir name="5801002">
       <string name="name" value="Backspin Blow"/>
       <string name="desc" value="Allows you to quickly slide backwards and elbow multiple monsters at once, damaging and stunning them."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Allows you to quickly slide backwards and elbow multiple monsters at once, damaging and stunning them."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="5801003">
       <string name="name" value="Double Uppercut"/>
       <string name="desc" value="Performs 2 consecutive uppercuts and stuns the enemy."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 2"/>
       <string name="pdesc" value="Performs 2 consecutive uppercuts and stuns the enemy."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 2, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="5801004">
       <string name="name" value="Corkscrew Blow"/>
       <string name="desc" value="Allows you to run forward and punch multiple monsters at once."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Allows you to run forward and punch multiple monsters at once."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5801005">
       <string name="name" value="MP Recovery"/>
       <string name="desc" value="Consumes HP to instantly restore MP. Cannot be used when HP is below 20%."/>
       <string name="h" value="MaxHP: -#x%, MP Restored: #y% of consumed HP, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Restores MP by using up a bit of HP."/>
       <string name="ph" value="MaxHP: -#x%, MP Restored: #y% of consumed HP, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5801006">
       <string name="name" value="Knuckle Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have knuckles equipped.\nRequired Skill: #cWeapon Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="5801007">
       <string name="name" value="Oak Barrel"/>
       <string name="desc" value="Disguises you as an Oak Barrel to safely navigate through monsters without being recognized. There is a small chance you'll be caught. More effective when you're lying down."/>
       <string name="h" value="MP Cost: #mpCon, Oak Barrel Duration: #time sec , #prop% chance to get caught, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Disguise yourself as an Oak Barrel. You cannot attack or be attacked while disguised."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5800008">
       <string name="name" value="Critical Punch"/>
       <string name="desc" value="Increases your Critical Rate and minimum Critical Damage."/>
       <string name="h" value="Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="5800009">
       <string name="name" value="HP Boost"/>
       <string name="desc" value="Permanently increases your Max HP."/>
       <string name="h" value="Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="5081010">
       <string name="name" value="Tutorial Skill"/>
       <string name="desc" value="Tutorial skill."/>
   </imgdir>
   <imgdir name="590">
       <string name="bookName" value="Gunslinger Guide"/>
   </imgdir>
   <imgdir name="5900000">
       <string name="name" value="Gun Mastery"/>
       <string name="desc" value="Increases the weapon mastery, accuracy, and number of bullets for guns."/>
       <string name="h" value="Mastery for Guns: +#mastery%, Accuracy: +#x, Number of Bullets: +#y"/>
   </imgdir>
   <imgdir name="5901001">
       <string name="name" value="Invisible Shot"/>
       <string name="desc" value="Attacks 3 monsters by quickly firing bullets faster than can be seen by the naked eye."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% to 3 monsters"/>
       <string name="pdesc" value="Attacks 3 monsters by quickly firing bullets faster than can be seen by the naked eye."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5901002">
       <string name="name" value="Grenade"/>
       <string name="desc" value="Attacks multiple monsters with a grenade. The distance the grenade travels depends on how long you hold the skill key."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Attacks multiple monsters with a grenade. The distance the grenade travels depends on how long you hold the skill key."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
   </imgdir>
   <imgdir name="5901003">
       <string name="name" value="Gun Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have a gun equipped. \nRequired Skill: #cGun Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="5901004">
       <string name="name" value="Blank Shot"/>
       <string name="desc" value="This skill allows you to pretend to shoot a gun, faking out monsters by firing a flag instead. Multiple monsters will temporarily be immobilized."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="pdesc" value="This skill allows you to pretend to shoot a gun, faking out monsters by firing a flag instead. Multiple monsters will temporarily be immobilized."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="5901005">
       <string name="name" value="Wings"/>
       <string name="desc" value="Allows you to jump longer and further."/>
       <string name="h" value="MP Cost: #mpCon, #x descending speed"/>
   </imgdir>
   <imgdir name="5901006">
       <string name="name" value="Recoil Shot"/>
       <string name="desc" value="Uses the recoil of the gun to retreat after firing.\nRequired Skill: #cWings Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Uses the recoil of the gun to retreat after firing.\nRequired Skill: #cWings Lv. 5#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%"/>
   </imgdir>
   <imgdir name="5900007">
       <string name="name" value="Critical Shot"/>
       <string name="desc" value="Increases your Critical Rate and minimum Critical Damage."/>
       <string name="h" value="Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="581">
       <string name="bookName" value="Marauder's Path"/>
   </imgdir>
   <imgdir name="5810000">
       <string name="name" value="Opportunistic Fighter"/>
       <string name="desc" value="Increases Critical Rate when attacking stunned enemies."/>
       <string name="h" value="Critical Rate: #prop% when attacking a stunned enemy"/>
   </imgdir>
   <imgdir name="5810001">
       <string name="name" value="Energy Charge"/>
       <string name="desc" value="A set amount of energy is charged after every attack. When the energy is fully charged, you have a chance to automatically trigger the effects of Body Attack and Stance. This allows you to use energy-related skills."/>
       <string name="h" value="Energy per Attack: #x energy, Accuracy: +#acc, Avoidability: +#eva, Weapon ATT: +#pad, Duration: #time sec, Body Attack Damage: #damage%, Knock-back Resistance Rate: #prop%"/>
       <string name="pdesc" value="A set amount of energy is charged after every attack. When the energy is fully charged, you have a chance to automatically trigger the effects of Body Attack and Stance. This allows you to use energy-related skills."/>
       <string name="ph" value="Energy per Attack: #x, Accuracy: +#acc, Avoidability: +#eva, Battle Mode ATT: +#PVPdamage, Duration: #time sec, Body Attack Damage: #damage%, Knock-back Resistance: #prop%"/>
   </imgdir>
   <imgdir name="5811002">
       <string name="name" value="Energy Blast"/>
       <string name="desc" value="Launches a ball of energy to attack multiple monsters at once, possibly stunning them. This skill can only be used when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Duration: #time sec"/>
       <string name="pdesc" value="Launches a ball of energy to attack multiple monsters at once, possibly stunning them. This skill can only be used when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="5811004">
       <string name="name" value="Energy Drain"/>
       <string name="desc" value="Absorbs a portion of the enemy's HP to restore your own HP. It can only be used when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1#"/>
       <string name="h" value="Damage: #damage%, Amount Absorbed: #x%"/>
       <string name="pdesc" value="Absorbs a portion of the enemy's HP to restore your own HP. It can only be used when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1#"/>
       <string name="ph" value="Damage: #damage%, Absorbs #x% of the damage\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5811005">
       <string name="name" value="Transformation"/>
       <string name="desc" value="Transforms you for 180 seconds. Some skills cannot be used when you are transformed. \n[Skill Exceptions: Double Shot, Oak Barrel, Demolition, Snatch]"/>
       <string name="h" value="MP Cost: #mpCon, Transform Duration: #time sec, Weapon ATT: +#epad, Weapon DEF: +#epdd, Magic DEF: +#emdd, Movement Speed: +#speed, Jump: +#jump, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Transforms you for 180 seconds. Some skills cannot be used when you are transformed. \n[Skill Exceptions: Double Shot, Oak Barrel, Demolition, Snatch]"/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Battle Mode ATT: +#PVPdamage, Weapon DEF: +#epdd, Magic DEF: +#emdd, Movement Speed: +#speed, Jump: +#jump, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5811006">
       <string name="name" value="Shockwave"/>
       <string name="desc" value="Smashes the ground to create a shock wave that damages multiple enemies. Can only be used while in the #cTransformation or Super Transformation# states. \nRequired Skill: #cTransformation Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Smashes the ground to create a shock wave that damages multiple enemies. Can only be used while in the #cTransformation or Super Transformation# states. \nRequired Skill: #cTransformation Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5811007">
       <string name="name" value="Roll of the Dice"/>
       <string name="desc" value="Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing."/>
       <string name="h" value="MP Cost: #mpCon, Buff Duration: #time, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing."/>
       <string name="ph" value="MP Cost: #mpCon, Buff Duration: #time, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5810008">
       <string name="name" value="Brawling Mastery"/>
       <string name="desc" value="Increases the damage of Backspin Blow, Double Uppercut, and Corkscrew Blow."/>
       <string name="h" value="Backspin Blow Damage: +#x%, Double Uppercut Damage (per hit): +#y%, Corkscrew Blow Damage: +#z%"/>
   </imgdir>
   <imgdir name="591">
       <string name="bookName" value="Outlaw's Path"/>
   </imgdir>
   <imgdir name="5910000">
       <string name="name" value="Triple Fire"/>
       <string name="desc" value="Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Range: 350"/>
       <string name="pdesc" value="Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Range: 350"/>
   </imgdir>
   <imgdir name="5911001">
       <string name="name" value="Octopus"/>
       <string name="desc" value="Summons a loyal octopus that'll help you fight. The summoned octopus will not move."/>
       <string name="h" value="MP Cost: #mpCon, Octopus Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Summons a loyal octopus that'll help you fight. The summoned octopus will not move."/>
       <string name="ph" value="MP Cost: #mpCon, Octopus Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5911002">
       <string name="name" value="Gaviota"/>
       <string name="desc" value="Summons Gaviota, who's trained to throw grenades at monsters. Gaviota will seek a monster, and when it finds one, it'll toss the grenade and disappear."/>
       <string name="h" value="MP Cost: #mpCon, Gaviota Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Summons Gaviota, who's trained to throw grenades at monsters. Gaviota will seek a monster, and when it finds one, it'll toss the grenade and disappear."/>
       <string name="ph" value="MP Cost: #mpCon, Gaviota Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5911004">
       <string name="name" value="Flamethrower"/>
       <string name="desc" value="Attacks a nearby monster with scorching flames. The affected monster will continue to take damage over time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Attacks a nearby monster with scorching flames. The affected monster will continue to take damage over time."/>
       <string name="ph" value="MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="5911005">
       <string name="name" value="Ice Splitter"/>
       <string name="desc" value="Attacks the closest monster with an ice-based attack. The affected monster will be frozen for a short period of time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Freeze Duration: #time sec"/>
       <string name="pdesc" value="Attacks the closest monster with an ice-based attack. The affected monster will be frozen for a short period of time."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount at #damage%, Freeze Duration: #time sec"/>
   </imgdir>
   <imgdir name="5911006">
       <string name="name" value="Homing Beacon"/>
       <string name="desc" value="Sends a parrot that'll mark a monster as a target. From then on, all attacks will be focused on that monster."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Sends a parrot that'll mark a monster as a target. From then on, all attacks will be focused on that monster."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%"/>
   </imgdir>
   <imgdir name="5911007">
       <string name="name" value="Roll of the Dice"/>
       <string name="desc" value="Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing."/>
       <string name="h" value="MP Cost: #mpCon, Buff Duration: #time, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing."/>
       <string name="ph" value="MP Cost: #mpCon, Buff Duration: #time, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="582">
       <string name="bookName" value="Full Buccaneer"/>
   </imgdir>
   <imgdir name="5821000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all team members' stats by a percentage for a set duration."/>
   </imgdir>
   <imgdir name="5821001">
       <string name="name" value="Dragon Strike"/>
       <string name="desc" value="Summons a sleeping dragon from the depths of Maple World to damage multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Summons a sleeping dragon from the depths of Maple World to damage multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5821002">
       <string name="name" value="Energy Orb"/>
       <string name="desc" value="Uses a blast of powerful energy to strike a monster. If there are other monsters around the affected monster, they will also be affected by this potent ball of energy. Only available when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1#"/>
       <string name="h" value=" Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Uses a blast of powerful energy to strike a monster. If there are other monsters around the affected monster, they will also be affected by this potent ball of energy. Only available when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1#"/>
       <string name="ph" value=" Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5821003">
       <string name="name" value="Super Transformation"/>
       <string name="desc" value="Super Transforms you for 180 seconds. Some skills cannot be used when you are in a Super Transformation state. \n[Skill Exceptions: Double Shot, Oak Barrel]\nRequired Skill: #cTransformation Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, Super Transformation Duration: #time sec, Weapon ATT: +#epad, Weapon DEF: +#epdd, Magic DEF: +#emdd, Movement Speed: +#speed, Jump: +#jump, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Super Transforms you for 180 seconds. Some skills cannot be used when you are in a Super Transformation state. \n[Skill Exceptions: Double Shot, Oak Barrel]\nRequired Skill: #cTransformation Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Battle Mode ATT: +#PVPdamage, Weapon DEF: +#epdd, Magic DEF: +#emdd, Movement Speed: +#speed, Jump: +#jump, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5821004">
       <string name="name" value="Demolition"/>
       <string name="desc" value="Deliver rapid-fire attacks that ignore part of your enemy's defense. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #bulletCount, Damage: #damage%, DEF Ignored: #ignoreMobpdpR%"/>
       <string name="pdesc" value="Deliver rapid-fire attacks that decrease the enemy's Speed. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage, Number of Attacks: #attackCount, Movement Speed: #x\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5821005">
       <string name="name" value="Snatch"/>
       <string name="desc" value="Damages an enemy that's far away and drags it to you. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount enemies, Stun Duration: #time sec"/>
       <string name="pdesc" value="Damages an enemy that's far away and drags it to you. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Duration: #time sec\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5821007">
       <string name="name" value="Barrage"/>
       <string name="desc" value="Attacks a monster nearby 6 times in quick succession. The targeted monster is stunned until the attack is complete."/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%"/>
       <string name="pdesc" value="Rapidly attacks an enemy. The targeted enemy is slowed until the attack is complete, but the skill cannot be used again immediately afterward."/>
       <string name="ph" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="5821008">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5821009">
       <string name="name" value="Speed Infusion"/>
       <string name="desc" value="Uses HP and MP to double your team's attack speed. This can be combined with other boosters.\nRequired Skill: #cKnuckle Booster Lv. 20#"/>
       <string name="h" value="Cost: -#hpCon HP and #mpCon MP, Duration: #time sec"/>
   </imgdir>
   <imgdir name="5821010">
       <string name="name" value="Time Leap"/>
       <string name="desc" value="Resets the cooldown for your skills and your party member's skills. Does not reset the cooldown of Time Leap."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #x min"/>
       <string name="pdesc" value="Resets the cooldown for your team's skills. Does not reset the cooldown of Time Leap."/>
   </imgdir>
   <imgdir name="5820011">
       <string name="name" value="Pirate's Revenge"/>
       <string name="desc" value="When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only trigger once every 50 seconds."/>
       <string name="h" value="Chance: #prop%, Damage: +#damR%, Duration: #time sec"/>
       <string name="pdesc" value="When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only trigger once every 20 seconds."/>
       <string name="ph" value="Chance: #prop%, Damage: +#damR%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="592">
       <string name="bookName" value="Full Corsair"/>
   </imgdir>
   <imgdir name="5921000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all team members' stats by a percentage for a set duration."/>
   </imgdir>
   <imgdir name="5920001">
       <string name="name" value="Elemental Boost"/>
       <string name="desc" value="Increases the potency of Flamethrower and Ice Splitter."/>
       <string name="h" value="MP Cost: #mpCon, Damage Bonus (for both skills): +#damage%, Flamethrower DoT Damage: +#x%, Ice Splitter Freeze Duration: +#y sec"/>
       <string name="pdesc" value="Increases the potency of Flamethrower and Ice Splitter."/>
       <string name="ph" value="MP Cost: #mpCon, Damage Bonus (for both skills): +#damage%, Flamethrower DoT Damage: +#x%, Ice Splitter Freeze Duration: +#y sec"/>
   </imgdir>
   <imgdir name="5920002">
       <string name="name" value="Wrath of the Octopi"/>
       <string name="desc" value="An additional octopus is summoned, increasing the fire rate and the damage.\nRequired Skill: #cOctopus Lv. 30#"/>
       <string name="h" value="MP Cost: #mpCon, Octopus Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="An additional octopus is summoned, increasing the fire rate and the damage.\nRequired Skill: #cOctopus Lv. 30#"/>
       <string name="ph" value="MP Cost: #mpCon, Octopus Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5921003">
       <string name="name" value="Air Strike"/>
       <string name="desc" value="Uses the grenade attack of Gaviota to damage multiple enemies. \nRequired Skill: #cGaviota Lv. 15#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% Max Monsters Hit: 10, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Uses the grenade attack of Gaviota to damage multiple enemies. \nRequired Skill: #cGaviota Lv. 15#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% Max Enemies Hit: #mobCount, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5921004">
       <string name="name" value="Rapid Fire"/>
       <string name="desc" value="Fires bullets very quickly. Hold down the skill key to shoot longer.\nRequired Skill: #cTriple Fire Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% per shot"/>
       <string name="pdesc" value="Fires bullets very quickly. Hold down the skill key to shoot longer.\nRequired Skill: #cTriple Fire Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% per shot"/>
   </imgdir>
   <imgdir name="5921006">
       <string name="name" value="Battleship"/>
       <string name="desc" value="Boards a powerful pirate ship under your command. Your skills are limited while aboard. \nAvailable Skills: Battleship Skills, Grenades, Gun Booster, Flamethrower, Ice Splitter, Gaviota, Octopus, Maple Warrior, Hero's Will"/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#epad, MaxHP +#emhp, MaxMP +#emmp, Weapon DEF: +#epdd, Magic ATT: +#emdd"/>
       <string name="pdesc" value="Boards a powerful pirate ship under your command. Your skills are limited while aboard. \nAvailable Skills: Battleship Skills, Grenades, Gun Booster, Flamethrower, Ice Splitter, Gaviota, Octopus, Maple Warrior, Hero's Will"/>
       <string name="ph" value="MP Cost: #mpCon, Battle Mode ATT: +#PVPdamage, MaxHP +#emhp, MaxMP +#emmp, Weapon DEF: +#epdd, Magic ATT: +#emdd"/>
   </imgdir>
   <imgdir name="5921007">
       <string name="name" value="Battleship Cannon"/>
       <string name="desc" value="Rapidly fires a number of cannonballs. Only available when aboard the Battleship. Grants additional Critical Rate.\nRequired Skill: #cBattleship Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #bulletCount, Damage: #damage%, Bonus Critical Rate: #cr%"/>
       <string name="pdesc" value="Rapidly fires a number of cannonballs. Only available when aboard the Battleship. Grants additional Critical Rate.\nRequired Skill: #cBattleship Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, Number of Attacks: #bulletCount, Damage: #damage%, Bonus Critical Rate: #cr%"/>
   </imgdir>
   <imgdir name="5921008">
       <string name="name" value="Battleship Torpedo"/>
       <string name="desc" value="Fires a hardened shot that goes through monsters. Only available when aboard the Battleship.\nRequired Skill: #cBattleship Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Fires a hardened shot that goes through monsters. Only available when aboard the Battleship.\nRequired Skill: #cBattleship Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5921009">
       <string name="name" value="Hypnotize"/>
       <string name="desc" value="Hypnotizes monsters to temporarily make them attack other monsters instead of you."/>
       <string name="h" value="MP Cost: #mpCon, Hyptonize Chance: #prop%, Hypnotize Duration: #time sec"/>
   </imgdir>
   <imgdir name="5921010">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5920011">
       <string name="name" value="Bullseye"/>
       <string name="desc" value="Increases the damage of Homing Beacon. Also, more damage is applied to monsters under the Homing Beacon effect. \nRequired Skill: #cHoming Beacon Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Bonus Damage: +#x%"/>
       <string name="pdesc" value="Increases the damage of Homing Beacon. Also, more damage is applied to monsters under the Homing Beacon effect. \nRequired Skill: #cHoming Beacon Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Bonus Damage: +#x%"/>
   </imgdir>
   <imgdir name="5920012">
       <string name="name" value="Pirate's Revenge"/>
       <string name="desc" value="When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only trigger once every 50 seconds."/>
       <string name="h" value="Chance: #prop%, Damage: +#damR%, Duration: #time sec"/>
       <string name="pdesc" value="When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only trigger once every 20 seconds."/>
       <string name="ph" value="Chance: #prop%, Damage: +#damR%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="509">
       <string name="bookName" value="Pirate Guide"/>
   </imgdir>
   <imgdir name="5090000">
       <string name="name" value="Quick Motion"/>
       <string name="desc" value="Permanently increases Accuracy and Avoidability."/>
       <string name="h" value="Accuracy: +#x, Avoidability: +#y."/>
   </imgdir>
   <imgdir name="5091001">
       <string name="name" value="Flash Fist"/>
       <string name="desc" value="Rapidly punch enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Rapidly punch enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%"/>
   </imgdir>
   <imgdir name="5091002">
       <string name="name" value="Somersault Kick"/>
       <string name="desc" value="A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5091003">
       <string name="name" value="Double Shot"/>
       <string name="desc" value="Fires two consecutive bullets at the enemy. The maximum range increases as the skill level increases."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Range: #range"/>
       <string name="pdesc" value="Fires two consecutive bullets at the enemy. The maximum range increases as the skill level increases."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Range: #range"/>
   </imgdir>
   <imgdir name="5091005">
       <string name="name" value="Dash"/>
       <string name="desc" value="Tap left or right twice to temporarily boost Speed and Jump. [Dash activation: ->-> or &lt;-&lt;- with the arrow keys.] "/>
       <string name="h" value="MP Cost: #mpCon, Movement Speed: +#x, Jump: +#y, Duration: #time sec"/>
   </imgdir>
   <imgdir name="5090006">
       <string name="name" value="Fortune's Favor"/>
       <string name="pdesc" value="Gain a chance to deal critical damage on attack."/>
       <string name="ph" value="Chance: #prop%, Damage: +#damage%"/>
   </imgdir>
   <imgdir name="570">
       <string name="bookName" value="Jett's Awakening"/>
   </imgdir>
   <imgdir name="5700000">
       <string name="name" value="Gun Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of guns."/>
       <string name="h" value="Gun Mastery: #mastery%, Accuracy: +#x"/>
   </imgdir>
   <imgdir name="5700003">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Permanently improves STR and DEX through sheer physical training."/>
       <string name="h" value="Permanently increase STR by #strX and DEX by #dexX."/>
   </imgdir>
   <imgdir name="5700004">
       <string name="name" value="Triple Fire"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 3"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 3"/>
       <string name="desc" value="Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 10#"/>
       <string name="pdesc" value="Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 10#"/>
   </imgdir>
   <imgdir name="5700005">
       <string name="name" value="Perseverance"/>
       <string name="desc" value="Recovers HP and MP over time."/>
       <string name="h" value="Recover #x% HP/MP every #y sec"/>
   </imgdir>
   <imgdir name="5701001">
       <string name="name" value="Shockwave"/>
       <string name="desc" value="Pounds the ground to create a shockwave that damages multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Pounds the ground to create a shockwave that damages multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5701005">
       <string name="name" value="Gun Booster"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have a gun equipped. \nRequired Skill: #cGun Mastery Lv. 5#"/>
   </imgdir>
   <imgdir name="5701006">
       <string name="name" value="Dark Clarity"/>
       <string name="desc" value="Calms your heart to provide a temporary increase to Weapon Attack and Accuracy."/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#indiePad, Accuracy: #acc, Duration: #time sec"/>
       <string name="pdesc" value="Calms your heart to provide a temporary increase to Weapon Attack and Accuracy."/>
       <string name="ph" value="MP Cost: #mpCon, Weapon ATT: +#PVPdamage, Accuracy: #acc, Duration: #time sec"/>
   </imgdir>
   <imgdir name="571">
       <string name="bookName" value="Jett's Path"/>
   </imgdir>
   <imgdir name="5710004">
       <string name="name" value="High Life"/>
       <string name="desc" value="Uses life experiences to permanently increase Weapon/Magic DEF and Max HP/MP."/>
       <string name="h" value="Weapon/Magic DEF: +#pddR%, Max HP/MP: +#x"/>
       <string name="pdesc" value="Uses life experiences to permanently increase Weapon/Magic DEF and Max HP/MP."/>
       <string name="ph" value="Weapon/Magic DEF: +#pddR%, Max HP/MP: +#x"/>
   </imgdir>
   <imgdir name="5710005">
       <string name="name" value="Cutting Edge"/>
       <string name="desc" value="Borrows power from the core to increase Critical Rate and ignore a portion of enemy's DEF."/>
       <string name="h" value="Critical Rate: +#cr%, Enemy DEF Ignored: #ignoreMobpdpR%"/>
       <string name="pdesc" value="Borrows power from the core to increase Critical Rate and ignore a portion of enemy's DEF."/>
       <string name="ph" value="Critical Rate: +#cr%, Enemy DEF Ignored: #ignoreMobpdpR%"/>
   </imgdir>
   <imgdir name="5711000">
       <string name="name" value="Solar Array"/>
       <string name="desc" value="Fires a scatter shot that damages multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Damage: #damage%"/>
       <string name="pdesc" value="Fires a scatter shot that damages multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="5711001">
       <string name="name" value="Turret Deployment"/>
       <string name="desc" value="Summons an upgraded turret to unleash a barrage of shots on nearby enemies."/>
       <string name="h" value="MP Cost: #mpCon, Turret Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Summons an upgraded turret to unleash a barrage of shots on nearby enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Turret Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5711002">
       <string name="name" value="Gamma Missile"/>
       <string name="desc" value="Summons a powerful explosive to knock enemies back."/>
       <string name="h" value="MP Cost: #mpCon, Max Enemies Hit: 6, Damage: #damage%, Knockback Range: #x, Explosion Damage: #w%"/>
       <string name="pdesc" value="Summons a powerful explosive to knock enemies back."/>
       <string name="ph" value="MP Cost: #mpCon, Max Enemies Hit: 6, Damage: #damage%, Knockback Range: #x, Explosion Damage: #w%"/>
   </imgdir>
   <imgdir name="5711006">
       <string name="name" value="Drone Blast"/>
       <string name="desc" value="Throws a flurry of punches with a drone."/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%"/>
       <string name="pdesc" value="Throws a flurry of punches with a drone."/>
       <string name="ph" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="572">
       <string name="bookName" value="Jett's Return"/>
   </imgdir>
   <imgdir name="5720011">
       <string name="name" value="Maximum Firepower"/>
       <string name="desc" value="Retools Jett's gun to increase Gun Mastery and allows you to use explosive bullets to deal additional damage.\nRequired Skill: #cGun Mastery Lv. 20#"/>
       <string name="h" value="Gun Mastery: #mastery%, #damage% additional explosion damage upon performing a shot-firing attack."/>
       <string name="pdesc" value="Retools Jett's gun to increase Gun Mastery and allows you to use explosive bullets to deal additional damage.\nRequired Skill: #cGun Mastery Lv. 20#"/>
       <string name="ph" value="Gun Mastery: #mastery%, #damage% additional explosion damage upon performing a shot-firing attack."/>
   </imgdir>
   <imgdir name="5721000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all team members' stats by a percentage for a set duration."/>
   </imgdir>
   <imgdir name="5721001">
       <string name="name" value="Rapid Fire"/>
       <string name="desc" value="Fires bullets very quickly. Hold down the skill key to shoot longer.\nRequired Skill: #cTriple Fire Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% per shot"/>
       <string name="pdesc" value="Fires bullets very quickly. Hold down the skill key to shoot longer.\nRequired Skill: #cTriple Fire Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% per shot"/>
   </imgdir>
   <imgdir name="5721002">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5721003">
       <string name="name" value="Mighty Meteor"/>
       <string name="desc" value="Tosses an exploding meteorite at the enemy, weakening them. From then on, all attacks will be focused on that monster and all attacks will deal extra damage."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Bonus Damage: +#x%"/>
       <string name="pdesc" value="Tosses an exploding meteorite at the enemy, weakening them. From then on, all attacks will be focused on that monster and all attacks will deal extra damage."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Bonus Damage: +#x%"/>
   </imgdir>
   <imgdir name="5721004">
       <string name="name" value="Starfall"/>
       <string name="desc" value="Order your spaceship to attack multiple enemies at once."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \nCooldown: #cooltime sec"/>
       <string name="pdesc" value="Order your spaceship to attack multiple enemies at once."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5721006">
       <string name="name" value="Brain Scrambler"/>
       <string name="desc" value="Shoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd."/>
       <string name="h" value="MP Cost: #mpCon, Chance to Defeat Normal Enemies, Damage: #damage%, Max Attacks vs. Boss Monsters: #attackCount, DEF Ignored: #ignoreMobpdpR%, Bonus Critical Chance: #cr% \nCooldown: #cooltime sec"/>
       <string name="pdesc" value="Shoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd."/>
       <string name="ph" value="MP Cost: #mpCon, Chance to Defeat Normal Enemies, Damage: #damage%, Max Attacks vs. Boss Monsters: #attackCount, DEF Ignored: #ignoreMobpdpR%, Bonus Critical Chance: #cr% \nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5721007">
       <string name="name" value="Suborbital Bombardier"/>
       <string name="desc" value="Summons a sharpshooting giant robot that fires a hefty barrage of bullets."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
       <string name="pdesc" value="Summons a sharpshooting giant robot that fires a hefty barrage of bullets."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
   </imgdir>
   <imgdir name="5721009">
       <string name="name" value="Relentless"/>
       <string name="desc" value="Sheds all fear of danger, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger a Stance effect."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Attack: +#damR%, Abnormal Status/Elemental Resistance: +#x%, Stance Chance: #z%, Avoidability #eva"/>
       <string name="pdesc" value="Sheds all fear of danger, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger a Stance effect."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Attack: +#damR%, Abnormal Status/Elemental Resistance: +#x%, Stance Chance: #z%, Avoidability #eva"/>
   </imgdir>
   <imgdir name="80001151">
       <string name="name" value="Core Aura"/>
       <string name="desc" value="Surrounds the true owner of the Core with a powerful aura that enhances abilities."/>
       <string name="h" value="STR +#_strS, DEX +#_dexS, INT +#_intS, LUK +#_lukS, Weapon ATT +#_padS, Magic ATT +#_madS"/>
   </imgdir>
   <imgdir name="80001156">
       <string name="name" value="Great Horse Onikageh"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Great Horse Onikageh. "/>
       <string name="h1" value="MP Cost: 10, DEF/M. DEF +10, Speed 170, Jump 120

"/>

   </imgdir>
   <imgdir name="5721010">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5711011">
       <string name="name" value="Roll of the Dice"/>
       <string name="desc" value="Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing."/>
       <string name="h" value="MP Cost: #mpCon, Buff Duration: #time, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing."/>
       <string name="ph" value="MP Cost: #mpCon, Buff Duration: #time, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5720005">
       <string name="name" value="Double Down"/>
       <string name="desc" value="Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cRoll of the Die Lv. 10#"/>
       <string name="h" value="MP Cost: #mpCon, #prop% chance of rolling a Double Down , Buff Duration: #time sec\n#cCooldown: #cooltime sec#"/>
       <string name="pdesc" value="Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cRoll of the Dice Lv. 10#"/>
       <string name="ph" value="MP Cost: #mpCon, #prop% chance of rolling a Double Down , Buff Duration: #time sec\n#cCooldown: #cooltime sec#"/>
   </imgdir>
   <imgdir name="5720008">
       <string name="name" value="Collateral Damage"/>
       <string name="desc" value="Increases critical rate and critical damage. Grants additional critical rate and damage against bosses."/>
       <string name="h" value="Critical Rate: +#cr%, Critical Damage: +#criticaldamageMin%, Additional Critical Rate on Bosses: #prop%, Damage on Bosses: +#bdR%"/>
       <string name="pdesc" value="Increases critical rate and critical damage. Grants additional critical rate and damage against bosses."/>
       <string name="ph" value="Critical Rate: +#cr%, Critical Damage: +#criticaldamageMin%, Additional Critical Rate on Bosses: #prop%, Damage on Bosses: +#bdR%"/>
   </imgdir>
   <imgdir name="0001214">
       <string name="name" value="Core Aura"/>
       <string name="desc" value="Surrounds the true owner of the Core with a powerful aura that enhances abilities."/>
       <string name="h" value="STR +#_strS, DEX +#_dexS, INT +#_intS, LUK +#_lukS, Weapon ATT +#_padS, Magic ATT +#_madS"/>
   </imgdir>
   <imgdir name="1211006">
       <string name="name" value="Blizzard Charge"/>
       <string name="desc" value="Temporarily charges your weapon with the Ice Attribute, increasing its attack. When Charge Blow is used, you have a chance to freeze your enemy."/>
       <string name="h" value="MP Cost: #mpCon, Ice Attribute Duration: #time sec, Damage: #damage%, Freeze Chance when Charge Blow is used: #prop%, Freeze Duration: #y sec"/>
       <string name="pdesc" value="Temporarily charges your weapon with the Ice Attribute, increasing its attack. When Charge Blow is used, you have a chance to freeze your enemy."/>
       <string name="ph" value="MP Cost: #mpCon, Ice Attribute Duration: #time sec, Damage: #damage%"/>
       <string name="hch" value="MP Cost: #mpCon, Ice Attribute Duration: #time sec, Damage: #damage%, Freeze Chance when Charge Blow is used: #hcProp%, Freeze Duration: #hcSubTime sec"/>
   </imgdir>
   <imgdir name="1211008">
       <string name="name" value="Lightning Charge"/>
       <string name="desc" value="Temporarily charges your weapon with the Lightning Attribute, increasing its attack. Can be used with Charge skills of different elements. When Charge Blow is used, you have a chance to stun your enemy."/>
       <string name="h" value="MP Cost: #mpCon, Lightning Attribute Duration: #time sec, Damage: #damage%, Stunt Chance when Charge Blow is used: #prop%, Stun Duration: #y sec"/>
       <string name="pdesc" value="Temporarily charges your weapon with the Lightning Attribute, increasing its attack. Can be used with Charge skills of different elements. When Charge Blow is used, you have a chance to stun your enemy."/>
       <string name="ph" value="MP Cost: #mpCon, Lightning Attribute Duration: #time sec, Damage: +#damage%"/>
   </imgdir>
   <imgdir name="1211009">
       <string name="name" value="Magic Crash"/>
       <string name="desc" value="Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min] Required Skill: #cCharge Blow Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Success Rate: #prop%, Buff Block Duration: #time sec"/>
       <string name="pdesc" value="Has a chance to cancel all enemy buffs and prevent them from casting new buffs.\nRequired Skill:  #cCharge Blow Lv. 3#"/>
       <string name="ph" value="MP Cost: #mpCon, Success Rate: #prop%, Buff Block Duration: #time sec\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Chance to Remove All Buffs: #hcProp%, Buff Block Duration: #hcTime sec"/>
   </imgdir>
   <imgdir name="1211010">
       <string name="name" value="HP Recovery"/>
       <string name="desc" value="Instantly restore your health. Higher skill levels will restore more health and reduce cooldown time."/>
       <string name="h" value="MP Cost: #mpCon, Restores #x% of Max HP, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Instantly restore your health. Higher skill levels will restore more health and reduce cooldown time."/>
       <string name="ph" value="MP Cost: #mpCon, Restores #x% of Max HP, Cooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Restores #hcHp% of Max HP, Cooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="1211011">
       <string name="name" value="Combat Orders"/>
       <string name="desc" value="Temporarily grants bonus skill level to the skills of all party members, including yourself. #cSkills that have already reached the master level can surpass the master level.# \nExceptions: Beginner skills and Combat Orders cannot be increased. \nRequired Skill: #cHP Recovery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, All Skill Levels: +#x, Duration: #time sec"/>
       <string name="pdesc" value="Temporarily grants bonus skill levels to all team members, including yourself. #cSkills that have already reached master level are not increased.# \nExceptions: Beginner skills and Combat Orders cannot be increased. \nRequired Skill: #cHP Recovery Lv. 5#"/>
   </imgdir>
   <imgdir name="1220005">
       <string name="name" value="Achilles"/>
       <string name="desc" value="Permanently increases your defensive abilities so you take less damage from enemies."/>
       <string name="h" value="Damage Taken: -#t%"/>
   </imgdir>
   <imgdir name="1220006">
       <string name="name" value="Guardian"/>
       <string name="desc" value="Increases your tolerance to all elemental attacks and abnormal status effects. Also has a chance to block enemy attacks when you're #cequipped with a shield#. When you block close-range attacks, you Stun the attacker."/>
       <string name="h" value="All Attribute Attack Tolerance: +#terR%, Abnormal Status Tolerance: +#asrR%, Block Chance: #prop% chance, Stun Duration: #time sec"/>
       <string name="pdesc" value="Increases your tolerance to all attribute attacks and abnormal statuses. Also has a chance to block enemy attacks when you're #cequipped with a shield#. When you block close-range attacks, you Stun the attacker."/>
       <string name="ph" value="All Attribute Attack Tolerance: +#terR%, Abnormal Status Tolerance: +#asrR%, Block Chance: #prop%, Stun Duration: #time sec"/>
       <string name="hch" value="All Attribute Attack Tolerance: +#terR%, Abnormal Status Tolerance: +#asrR%, Block Chance: #prop%, Chance to Stun Upon Blocking: #hcSubProp%, Duration: #hcTime sec"/>
   </imgdir>
   <imgdir name="1220010">
       <string name="name" value="Advanced Charge"/>
       <string name="desc" value="Increases Charge Blow's damage, attack range, and its number of hits. Improves Weapon Mastery when charged. Chance to stun enemies when using Charge Blow.\nRequired Skill: #cCharge Blow Lv. 20#"/>
       <string name="h" value="Damage: #damage%. Max Monsters Hit: #mobCount, Number of Attacks: #attackCount, Weapon Mastery: +#mastery% when charged, Chance to Stun with Charge Blow: #prop%"/>
       <string name="pdesc" value="Increases the damage of Charge Blow. Improves Weapon Mastery when charged.\nRequired Skill: #cCharge Blow Lv. 20#"/>
       <string name="ph" value="Damage: #damage%, Weapon Mastery: +#mastery% when charged"/>
       <string name="hch" value="Damage: #damage%. Max Monsters Hit: #mobCount, Number of Attacks: #attackCount, Weapon Mastery: +#mastery% when charged."/>
   </imgdir>
   <imgdir name="1220013">
       <string name="name" value="Divine Shield"/>
       <string name="desc" value="Generates a protective shield when hit that #cabsorbs up to 10 blows and increases Weapon Attack#. The shield lasts for 90 seconds and must cool down before reactivation. Cannot be broken by enemy attacks."/>
       <string name="h" value="Shield Proc Chance (when hit): #prop%, Weapon ATT: +#epad, Duration: #time sec, Enemy Blows Absorbed: #x, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Chance to create a protective barrier when hit."/>
       <string name="ph" value="Barrier Chance: #prop% when hit, Barrier Duration: #time sec, Attacks Absorbed: #x, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="1221000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all players' stats within a team by a certain percentage."/>
   </imgdir>
   <imgdir name="1221001">
       <string name="name" value="Monster Magnet"/>
       <string name="desc" value="Pulls monsters toward you and stuns them for a short time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Pulled: #mobCount, Stun Duration: #time sec"/>
       <string name="pdesc" value="Pulls monsters toward you and stuns them for a short time."/>
       <string name="ph" value="MP Cost: #mpCon, Success Rate: #prop%, Damage: #damage%, Max Enemies Pulled: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Success Rate: #prop%, Damage: #damage%, Max Enemies Pulled: #mobCount, Stun Chance: #hcProp%, Stun Duration: #hcTime sec\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="1221002">
       <string name="name" value="Power Stance"/>
       <string name="desc" value="With great concentration, you hold your ground when struck, resisting knock-back effects. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, Knock-back Resist Chance: #prop%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="1221004">
       <string name="name" value="Holy Charge"/>
       <string name="desc" value="Temporarily charges your weapon with the Holy Attribute, increasing its attack. When Charge Blow is used, you have a chance to Seal your enemy."/>
       <string name="h" value="MP Cost: #mpCon, Holy Attribute Duration: #time sec, Damage: #damage%, Seal Chance when Charge Blow is used: #prop%, Seal Duration: #y sec"/>
       <string name="pdesc" value="Imbue your weapon with Holy power for a time."/>
       <string name="ph" value="MP Cost: #mpCon, Holy Duration: #time sec, Holy Damage: +#damage%"/>
       <string name="hch" value="MP Cost: #mpCon, Holy Attribute Duration: #time sec, Damage: #damage%, Seal Chance when Charge Blow is used: #hcProp%, Seal Duration: #hcSubTime sec"/>
   </imgdir>
   <imgdir name="1221007">
       <string name="name" value="Rush"/>
       <string name="desc" value="Dash forward and push back multiple monsters. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Pushed: #mobCount"/>
       <string name="pdesc" value="Dash forward and push back multiple monsters. Slows enemies for a certain amount of time."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Speed: #x\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="1221009">
       <string name="name" value="Blast"/>
       <string name="desc" value="Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster."/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%, DEF Ignore Chance:  #ignoreMobpdpR%, Additional Crit Rate: #cr%, Instant Death Chance: #prop%"/>
       <string name="pdesc" value="Deal multiple strikes to a single monster, with a chance to ignore defense and score a critical hit."/>
       <string name="ph" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%, DEF Ignore Chance:  #ignoreMobpdpR%, Additional Crit Rate: #cr%"/>
       <string name="hch" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%, DEF Ignore Chance:  #ignoreMobpdpR%, Additional Crit Rate: #cr%"/>
   </imgdir>
   <imgdir name="1221011">
       <string name="name" value="Heaven's Hammer"/>
       <string name="desc" value="Strikes the ground with a huge hammer to inflict massive damage on multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon, Max Enemies Hit: #mobCount, Bonus Damage on Bosses: #damageToBoss%, Extra Attacks on Bosses: #attackCount, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Slam a large hammer into the ground, dealing damage to multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% Max Monsters Hit: #mobCount, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="1221012">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="1300000">
       <string name="name" value="Weapon Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of spears and polearms. "/>
       <string name="h" value="Spear and Polearm Mastery: #mastery%, Accuracy: +#x"/>
   </imgdir>
   <imgdir name="1300002">
       <string name="name" value="Final Attack"/>
       <string name="desc" value="Grants a chance to deal additional damage after an attack. Must have a spear or polearm equipped.\nRequired Skill: #cWeapon Mastery Lv. 3#"/>
       <string name="h" value="Proc Rate: #prop%, Damage: #damage%"/>
   </imgdir>
   <imgdir name="1300009">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Improves STR and DEX permanently through physical training."/>
       <string name="h" value="Permanently increase STR by #strX and DEX by #dexX."/>
   </imgdir>
   <imgdir name="1301010">
       <string name="name" value="Slipstream"/>
       <string name="desc" value="Pushes you past the wind to let you move quicker than the eye can follow."/>
       <string name="h" value="MP Cost: #mpCon, pushes you forward a set distance"/>
   </imgdir>
   <imgdir name="1301004">
       <string name="name" value="Weapon Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have a spear or polearm equipped.\nRequired Skill: #cWeapon Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="1301006">
       <string name="name" value="Iron Will"/>
       <string name="desc" value="Increases the Weapon Defense and Magic Defense of party members for a fixed period of time."/>
       <string name="h" value="MP Cost: -#mpCon, Party Weapon DEF: +#pdd, Party Magic DEF: +#mdd, Duration: #time sec"/>
       <string name="pdesc" value="Increases Weapon Magic Defense of team members."/>
       <string name="ph" value="MP Cost: -#mpCon, Party Weapon DEF: +#pdd, Party Magic DEF: +#mdd, Duration: #time sec"/>
   </imgdir>
   <imgdir name="1301007">
       <string name="name" value="Hyper Body"/>
       <string name="desc" value="Increases the Max HP and Max MP of party members for a fixed period of time.\nRequired Skill: #cIron Will Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Max HP and Max MP: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases the Max HP MP of team members.\nRequired Skill: #cIron Will Lv. 3#"/>
       <string name="ph" value="MP Cost: #mpCon, Max HP and MP: +#x%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="1301008">
       <string name="name" value="Ground Smash"/>
       <string name="desc" value="Releases a shockwave that hits multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Releases a shockwave that hits multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="1310000">
       <string name="name" value="Elemental Resistance"/>
       <string name="desc" value="Increases your resistance to Elemental Attacks."/>
       <string name="h" value="Elemental Resistance: +#x%"/>
   </imgdir>
   <imgdir name="1310009">
       <string name="name" value="Dragon Wisdom"/>
       <string name="desc" value="Increases Critical Rate and minimum Critical Damage. Has a chance to convert a portion of damage to HP for up to half of your HP."/>
       <string name="h" value="Crit Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%, #prop% chance to convert #x% of damage to HP"/>
       <string name="pdesc" value="Increases Critical Rate and minimum Critical Damage. Has a chance to convert a portion of damage to HP for up to half of your HP."/>
       <string name="ph" value="Crit Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%, #prop% chance to convert #x% of damage to HP"/>
   </imgdir>
   <imgdir name="1310010">
       <string name="name" value="Endure"/>
       <string name="desc" value="Enhances your resistance against abnormal status effects."/>
       <string name="h" value="Abnormal Status Resistance: +#asrR%"/>
   </imgdir>
   <imgdir name="1311001">
       <string name="name" value="Dragon Buster"/>
       <string name="desc" value="Stabs an enemy in front of you multiple times."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% to 3 enemies, Number of Stabs: #attackCount"/>
       <string name="pdesc" value="MP Cost: #mpCon, Damage: #d%, Max Enemies Hit: 3"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: 3, Number of Attacks: #attackCount"/>
   </imgdir>
   <imgdir name="1311003">
       <string name="name" value="Dragon Fury"/>
       <string name="desc" value="Swings your weapon in a large arc to attack nearby enemies. Hits up to 8 enemies at a time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Swing your weapon in a large radius to damage multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="1311005">
       <string name="name" value="Sacrifice"/>
       <string name="desc" value="Uses the hidden power of a dragon to deal an attack to one enemy that ignore an enemy's Defense by sacrificing your own HP. Does not ignore the DEF of bosses. Can only be used when your HP is 20% or above."/>
       <string name="h" value="Cost: #mpCon MP and #x% HP, Damage: #damage%, Number of Attacks: #attackCount"/>
       <string name="pdesc" value="Uses the hidden power of a dragon to deal an attack to one enemy that ignore an enemy's Defense by sacrificing your own HP. Does not ignore the DEF of bosses. Can only be used when your HP is 20% or above."/>
       <string name="ph" value="Cost: #mpCon MP and #x% HP, Damage: #damage%"/>
   </imgdir>
   <imgdir name="1311006">
       <string name="name" value="Dragon Roar"/>
       <string name="desc" value="Attacks multiple enemies with a chance to stun.\nRequired Skill: #cSacrifice Lv.3#"/>
       <string name="h" value="Cost: #mpCon MP and #x% HP, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec, Must have at least #y% HP to use, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Attacks multiple enemies and with a chance to stun.\\nRequired Skill: #cSacrifice Lv.3#"/>
       <string name="ph" value="Cost: #mpCon MP and #x% HP, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec, Must have at least #y% HP to use, Cooldown: #cooltime sec"/>
       <string name="hch" value="Cost: #mpCon MP and #x% HP, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #hcProp%, Stun Duration: #hcTime sec, Must have at least #y% HP to use, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="1311007">
       <string name="name" value="Magic Crash"/>
       <string name="desc" value="Has a chance to cancel all enemy buffs and prevent them from casting new buffs. [Cooldown: 1 min] Required Skill: #cDragon Strength Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Success Rate: #prop%, Buff Block Duration: #time sec"/>
       <string name="pdesc" value="Has a chance to cancel all enemy buffs and prevent them from casting new buffs.\nRequired Skill: #Dragon Strength Lv. 3#"/>
       <string name="ph" value="MP Cost: #mpCon, Success Rate: #prop%, Buff Block Duration: #time sec\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Chance to Remove All Buffs: #hcProp%, Buff Block Duration: #hcTime sec"/>
   </imgdir>
   <imgdir name="1311008">
       <string name="name" value="Dragon Strength"/>
       <string name="desc" value="Greatly increases STR for a fixed period of time."/>
       <string name="h" value="MP Cost: #mpCon, STR increased by #str for #time sec"/>
       <string name="pdesc" value="Greatly increases STR for a fixed period of time."/>
       <string name="ph" value="MP Cost: #mpCon, STR increased by #str for #time sec"/>
   </imgdir>
   <imgdir name="1320006">
       <string name="name" value="Berserk"/>
       <string name="desc" value="When your HP drops past a set amount, the dormant spirit within you awakens to increase your damage, movement speed, Critical Rate, and Minimum Critical Damage"/>
       <string name="h" value="HP Threshold: #x%, Damage: +#damage%, Movement Speed: +#psdSpeed, Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%"/>
       <string name="pdesc" value="When your HP drops past a set amount, the dormant spirit within you awakens to increase your damage, movement speed, Critical Rate, and Minimum Critical Damage"/>
       <string name="ph" value="Damage: +#damage%, Movement Speed: +#psdSpeed, Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="1320008">
       <string name="name" value="Aura of the Beholden"/>
       <string name="desc" value="The black spirit periodically restores the your HP. The amount of healing increases as the skill level increases.\nRequired Skill: #cBeholden Lv. 1#"/>
       <string name="h" value="#hp restored every #x sec"/>
       <string name="pdesc" value="The black spirit periodically restores your HP. The amount of healing increases as the skill level increases.\nRequired Skill: #cBeholden Lv. 1#"/>
       <string name="ph" value="#hp restored every #x sec"/>
       <string name="hch" value="#hcHp restored every #x sec"/>
   </imgdir>
   <imgdir name="1320009">
       <string name="name" value="Hex of the Beholden"/>
       <string name="desc" value="The black spirit periodically buffs the you.\nRequired Skill: #cBeholden Lv. 1#"/>
       <string name="h" value="Frequency: every #x sec, Weapon ATT: +#epad, Weapon DEF: +#epdd, Magic DEF: +#emdd, Accuracy: +#acc, Avoidability: +#eva. Buff Duration: #time sec"/>
   </imgdir>
   <imgdir name="1320011">
       <string name="name" value="Revenge of the Beholden"/>
       <string name="desc" value="Beholder counterattacks upon receiving damage, transferring some of the counterattack damage into the Dark Knight's HP. Has a chance to cause an instant KO. No more than 5% of HP may be recovered at once.\nRequired Skill: #cBeholder Lv. 1#"/>
       <string name="h" value="When hit, Counterattack Chance: #prop%, Damage: #damage%, Instant KO Chance: #z%, Recover #x% of damage to HP, Counterattack Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Beholder counterattacks upon receiving damage, transferring some of the counterattack damage into the Dark Knight's HP. Has a chance to cause an instant KO. No more than 5% of HP may be recovered at once.\nRequired Skill: #cBeholder Lv. 1#"/>
       <string name="ph" value="When hit, Counterattack Chance: #prop%, Damage: #damage%, Instant KO Chance: #z%, Recover #x% of damage to HP, Counterattack Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="1321000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all players' stats within a team by a certain percentage."/>
   </imgdir>
   <imgdir name="1321001">
       <string name="name" value="Monster Magnet"/>
       <string name="desc" value="Pull multiple monsters towards you as you attack them. Pulled monsters will be stunned for a fixed period of time. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Pulled: #mobCount, Stun Duration: #time sec"/>
       <string name="pdesc" value="Pull multiple monsters towards you as you attack them. Pulled monsters will be stunned for a fixed period of time."/>
       <string name="ph" value="MP Cost: #mpCon, Success Rate: #prop%, Damage: #damage%, Max Enemies Pulled: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Success Rate: #prop%, Damage: #damage%, Max Enemies Pulled: #mobCount, Stun Chance: #hcProp%, Stun Duration: #hcTime sec\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="1321002">
       <string name="name" value="Power Stance"/>
       <string name="desc" value="With great concentration, you hold your ground when struck, resisting knock-back effects. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, Knock-back Resist Chance: #prop%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="1321003">
       <string name="name" value="Rush"/>
       <string name="desc" value="Dash forward and push back multiple monsters. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Pushed: #mobCount"/>
       <string name="pdesc" value="Dash forward and push back multiple monsters. Slows enemies for a certain amount of time."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Speed: #x\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="1321007">
       <string name="name" value="Beholden"/>
       <string name="desc" value="Summons the Beholden. The Beholden's power increases your weapon mastery."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #x min, Weapon Mastery: +#mastery%"/>
   </imgdir>
   <imgdir name="1321010">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="1321012">
       <string name="name" value="Dark Impale"/>
       <string name="desc" value="Launches 5 quick successive attacks on the enemies in front of you. Ignores a portion of enemy defense and has a chance to cause an instant KO."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Instant KO Chance: #z%, Enemy DEF Ignored: #ignoreMobpdpR%"/>
       <string name="pdesc" value="Launches 5 quick successive attacks on the enemies in front of you. Ignores a portion of enemy defense and has a chance to cause an instant KO."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Instant KO Chance: #z%, Enemy DEF Ignored: #ignoreMobpdpR%"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Enemy DEF Ignored: #ignoreMobpdpR%"/>
   </imgdir>
   <imgdir name="2000006">
       <string name="name" value="MP Boost"/>
       <string name="desc" value="Permanently increases your Max MP."/>
       <string name="h" value="Max MP: +#mmpR%"/>
   </imgdir>
   <imgdir name="2000007">
       <string name="name" value="Elemental Weakness"/>
       <string name="pdesc" value="Chance to weaken enemies against magic."/>
       <string name="ph" value="Duration: #time sec, Success Rate: #prop%, Additional Magic Damage: +#x%"/>
       <string name="desc" value="Your attack makes enemies vulnerable to Magic attacks, increasing all magical damage while they are debuffed."/>
       <string name="h" value="Duration: #time sec, Success Rate: #prop%, Additional Magic Damage: +#x%"/>
   </imgdir>
   <imgdir name="2001002">
       <string name="name" value="Magic Guard"/>
       <string name="desc" value="Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage."/>
       <string name="h" value="MP Cost: #mpCon, Damage Displaced: #x% of your HP, Duration: #time sec"/>
       <string name="pdesc" value="Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage."/>
       <string name="ph" value="MP Cost: #mpCon, Damage Displaced: #x% of your HP, Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage Displaced for 1/300 of your MP: #x%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="2001003">
       <string name="name" value="Magic Armor"/>
       <string name="desc" value="Condenses magic into armor for a period of time to increase DEF. \nRequired Skill: \n#cMagic Guard Lv. 3#"/>
       <string name="h" value="MP Cost: -#mpCon, Weapon DEF: +#pdd, Magic DEF: +#mdd, Duration: #time sec"/>
   </imgdir>
   <imgdir name="2001004">
       <string name="name" value="Energy Bolt"/>
       <string name="desc" value="Consumes MP to attack one enemy."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Consumes MP to attack one enemy."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%"/>
   </imgdir>
   <imgdir name="2001005">
       <string name="name" value="Magic Claw"/>
       <string name="desc" value="Attack nearby enemies continuously by consuming MP.\nRequired Skill: #cEnergy Bolt Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Attack nearby enemies continuously by consuming MP.\nRequired Skill: #cEnergy Bolt Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="2100000">
       <string name="name" value="MP Eater"/>
       <string name="desc" value="Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5#"/>
       <string name="h" value="MP Absorb Chance: #prop%, Amount Absorbed: #x% of the enemy's Max MP"/>
       <string name="pdesc" value="Absorbs the enemy's MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5#"/>
       <string name="ph" value="MP Absorb Chance: #prop%, Amount Absorbed: #x% of the enemy's Max MP"/>
   </imgdir>
   <imgdir name="2100006">
       <string name="name" value="Spell Mastery"/>
       <string name="desc" value="Increases Magic Mastery and Magic Attack. "/>
       <string name="h" value="Magic Mastery: #mastery%, Magic ATT: +#x"/>
   </imgdir>
   <imgdir name="2100007">
       <string name="name" value="High Wisdom"/>
       <string name="desc" value="Permanently increase INT through mental discipline."/>
       <string name="h" value="Permanently increase INT by #intX"/>
   </imgdir>
   <imgdir name="2101001">
       <string name="name" value="Meditation"/>
       <string name="desc" value="Temporarily enhances the Magic Attack of all party members nearby through meditation.\nRequired Skill: #cMP Eater Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Magic ATT: +#indieMad, Duration: #time sec"/>
       <string name="pdesc" value="Temporarily enhances the Battle Mode ATT of all nearby team members through meditation.\nRequired Skill: #cMP Eater Lv. 3#"/>
       <string name="ph" value="MP Cost: #mpCon, Team Member Battle Mode ATT: +#PVPdamage, Duration: #time sec"/>
   </imgdir>
   <imgdir name="2101002">
       <string name="name" value="Teleport"/>
       <string name="desc" value="Allows you to teleport a set distance to other locations on the same map using the arrow keys."/>
       <string name="h" value="MP Cost: #mpCon, Range: #range"/>
   </imgdir>
   <imgdir name="2101003">
       <string name="name" value="Slow"/>
       <string name="desc" value="Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Speed: -#x, Duration: #time sec"/>
       <string name="pdesc" value="Temporarily slows up to 3 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5#"/>
       <string name="ph" value="MP Cost: #mpCon, Enemy Speed: -#x, Duration: #time sec, Cooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Enemy Speed: -#x, Duration: #hcTime sec, Cooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="2101004">
       <string name="name" value="Blazing Arrow"/>
       <string name="desc" value="Creates and shoots a Fire Arrow at enemies. Especially effective against Ice Attribute monsters."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Creates and shoots a Fire Arrow at enemies. Especially effective against Ice Attribute monsters."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="2101005">
       <string name="name" value="Poison Breath"/>
       <string name="desc" value="Creates a poisonous droplet that is fired at an enemy, also striking enemies near the target. The enemies will take continuous damage for a fixed period of time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Creates a poisonous droplet that is fired at an enemy, also striking enemies near the target. The enemies will take continuous damage for a fixed period of time."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
   </imgdir>
   <imgdir name="2110000">
       <string name="name" value="Burning Magic"/>
       <string name="desc" value="All of your damage over time durations and damage increase when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects."/>
       <string name="h" value="Damage over time duration increase #x sec, #z% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect."/>
       <string name="pdesc" value="All of your damage over time durations and damage increase when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects."/>
       <string name="ph" value="Damage over time duration increase #x sec, #z% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect."/>
   </imgdir>
   <imgdir name="2110001">
       <string name="name" value="Element Amplification"/>
       <string name="desc" value="Increases the MP cost and the Magic Attack of your magic skills."/>
       <string name="h" value="MP Cost: #x%, Magic Attack: #y%"/>
       <string name="pdesc" value="Increases the MP cost and the Magic Attack of your magic skills."/>
       <string name="ph" value="MP Cost: +#x%, Magic Attack: +#y%"/>
   </imgdir>
   <imgdir name="2111002">
       <string name="name" value="Explosion"/>
       <string name="desc" value="Creates a Fire explosion near you that hits nearby enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Creates a Fire explosion near you that hits nearby enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: 6\n#cCooldown: #cooltime sec#"/>
   </imgdir>
   <imgdir name="2111003">
       <string name="name" value="Poison Mist"/>
       <string name="desc" value="Temporarily creates a poisonous fog around you that deals damage to all enemies nearby."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Temporarily creates a poisonous fog around you that deals damage to all enemies nearby."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="2111004">
       <string name="name" value="Seal"/>
       <string name="desc" value="Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElement Amplification Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Seal Chance: #prop%, Duration: #time sec"/>
       <string name="pdesc" value="Temporarily seals nearby enemies.\nRequired Skill: #cElement Amplification Lv. 3#"/>
       <string name="ph" value="MP Cost: #mpCon, Seal Chance: #prop%, Seal Duration: #time sec, Max Enemies Hit: #mobCount\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Seal Chance: #hcProp%, Duration: #hcTime sec\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="2111005">
       <string name="name" value="Spell Booster"/>
       <string name="desc" value="Uses MP to temporarily double the speed of Magic Attacks \nRequired Skill: #cElemental Amplification Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="2111006">
       <string name="name" value="Fire Demon"/>
       <string name="desc" value="Attacks multiple enemies at once using fire balls from the Fire Demon. Monsters struck by the Fire Demon continue to take damage for a set duration."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Attacks multiple enemies at once using fire balls from the Fire Demon. Monsters struck by the Fire Demon continue to take damage for a set duration."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
   </imgdir>
   <imgdir name="2111007">
       <string name="name" value="Teleport Mastery"/>
       <string name="desc" value="When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5#"/>
       <string name="h" value="MP Cost: #y, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #subProp%, Stun Duration: #time sec, Teleport Distance: +#x"/>
       <string name="pdesc" value="Uses magic that combines both Fire and Poison Attributes to attack one enemy with a chance to Poison enemies. Especially effective on enemies weak to Fire or Poison."/>
       <string name="ph" value="MP Cost: #y, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #subProp%, Stun Duration: #time sec, Teleport Distance: +#x"/>
       <string name="hch" value="MP Cost: #y, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #hcSubProp%, Stun Duration: #hcTime sec, Teleport Distance: +#x"/>
   </imgdir>
   <imgdir name="2111008">
       <string name="name" value="Elemental Decrease"/>
       <string name="desc" value="Temporarily decreases the magic attributes of all attacks that you use."/>
       <string name="h" value="MP Cost: #mpCon, Elemental Attributes: -#x%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="2110009">
       <string name="name" value="Arcane Overdrive"/>
       <string name="desc" value="Permanently increases Critical Rate and Minimum Critical Damage."/>
       <string name="h" value="Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="2120010">
       <string name="name" value="Arcane Aim"/>
       <string name="desc" value="Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times."/>
       <string name="h" value="Ignores #ignoreMobpdpR% of enemy DEF. When attacking enemy 3 or more times, damage will increase by #x% with #prop% probability. Damage increase effect will accumulate up to #y times."/>
   </imgdir>
   <imgdir name="2121000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all players' stats within a team by a certain percentage."/>
   </imgdir>
   <imgdir name="2121001">
       <string name="name" value="Big Bang"/>
       <string name="desc" value="Gathers power to form an energy vortex, culminating in a powerful #cFire# explosion that damages target with a chance to apply damage over time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Gathers power to form an energy vortex, culminating in a powerful #cFire# explosion that damages target with a chance to apply damage over time."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
   </imgdir>
   <imgdir name="2121003">
       <string name="name" value="Mist Eruption"/>
       <string name="desc" value="Can permanently increase Poison Mist damage. Upon using the skill, the nearby preset-up Poison Mists explode, dealing fatal damage to enemies. The damage will increase proportionate to the number of continuous damage effects applied to the target. You cannot detonate Mists set-up by others. The damage boost applies up to the 5th effect.\nRequired Skill: #cPoison Mist Lv. 20#"/>
       <string name="h" value="Active Effects - MP Cost: #mpCon, Number of Explosions: #attackCount, Damage: #damage%, Enemy DEF Ignored: #ignoreMobpdpR%, Damage Modifier Per DoT Applied: +#z%, Max Simultaneous Mist Explosions: #y\nPassive Effect - Poison Mist Damage over Time: +#x%\nCooldown: #cooltime sec"/>
       <string name="pdesc" value="Can permanently increase Poison Mist damage. Upon using the skill, the nearby preset-up Poison Mists explode, dealing fatal damage to enemies. The damage will increase proportionate to the number of continuous damage effects applied to the target. You cannot detonate Mists set-up by others. The damage boost applies up to the 5th effect.\nRequired Skill: #cPoison Mist Lv. 20#"/>
       <string name="ph" value="Active Effects - MP Cost: #mpCon, Number of Explosions: #attackCount, Damage: #damage%, Damage Modifier Per DoT Applied: +#z%, Max Simultaneous Mist Explosions: #y\nPassive Effect - Poison Mist Damage over Time: +#x%\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="2121004">
       <string name="name" value="Infinity"/>
       <string name="desc" value="Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect. [Cooldown: 3 min]"/>
       <string name="h" value="MP Cost: #mpCon, Recovers HP and MP by #y% every 4 secs, Increases damage by Magic ATT by #damage% every 4 sec, Chance of Activation Power Stance Effect: #prop%, Duration: #time sec"/>
       <string name="pdesc" value="Enables one to use skills without spending mana, and stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. [Cooldown: 3 min]"/>
       <string name="ph" value="MP Cost: #mpCon, Recovers HP and MP by #y% every 4 secs, Increases damage by Magic ATT by #damage% every 4 sec, Chance of Activating Stance Effect: #prop%, Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Recovers #hcHp% of HP and #y% of MP every 4 secs, Magic Damage: +#damage% every 4 sec, Chance of Activating Power Stance Effect: #prop%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="2121005">
       <string name="name" value="Ifrit"/>
       <string name="desc" value="Summons Ifrit to deal Fire damage to monsters. Upon learning the Ifrit skill, all of your elemental resistance will permanently increase. \nRequired skill: #cFire Demon Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Damage: #damage% to up to 3 enemies.\nPermanent Elemental Resistance: +#terR%"/>
       <string name="pdesc" value="Summons Ifrit with Fire Attribute. Upon learning the Ifrit skill, all of your elemental resistance will permanently increase. \nRequired skill: #cFire Demon Lv. 5#"/>
       <string name="ph" value="MP Cost: #mpCon, Ifrit Summoned for: #time sec, Damage: #damage% \nPermanent Elemental Resistance: +#terR%"/>
   </imgdir>
   <imgdir name="2121006">
       <string name="name" value="Paralyze"/>
       <string name="desc" value="Temporarily paralyzes multiple enemies while inflicting great damage. Paralyzed enemies take continuous damage."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Paralysis Duration: #time sec, Damage Over Time: #dot% damage every #dotInterval sec"/>
       <string name="pdesc" value="Temporarily paralyzes multiple enemies while inflicting great damage. Paralyzed enemies take continuous damage."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Paralysis Duration: #time sec, Damage Over Time: #dot% damage every #dotInterval sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Paralysis Chance: #hcProp%, Paralysis Duration: #hcTime sec, Damage Over Time: #dot% Damage Every #dotInterval sec"/>
   </imgdir>
   <imgdir name="2121007">
       <string name="name" value="Meteor Shower"/>
       <string name="desc" value="Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount enemies, Number of Attacks: #attackCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount enemies, Number of Attacks: #attackCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount enemies, Number of Attacks: #attackCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="2121008">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="2121009">
       <string name="name" value="Buff Mastery"/>
       <string name="desc" value="Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again."/>
       <string name="h" value="Permanently increases magic ATT by #madX. Buff duration increased by #x% upon using skill."/>
   </imgdir>
   <imgdir name="2200000">
       <string name="name" value="MP Eater"/>
       <string name="desc" value="Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5#"/>
       <string name="h" value="MP Absorb Chance: #prop%, Amount Absorbed: #x% of the enemy's Max MP"/>
       <string name="pdesc" value="Absorbs the enemy's MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5#"/>
       <string name="ph" value="MP Absorb Chance: #prop%, Amount Absorbed: #x% of the enemy's Max MP"/>
   </imgdir>
   <imgdir name="2200006">
       <string name="name" value="Spell Mastery"/>
       <string name="desc" value="Increases Magic Mastery and Magic Attack. "/>
       <string name="h" value="Magic Mastery: #mastery%, Magic ATT: +#x"/>
   </imgdir>
   <imgdir name="2200007">
       <string name="name" value="High Wisdom"/>
       <string name="desc" value="Permanently increase INT through mental discipline."/>
       <string name="h" value="Permanently increase INT by #intX"/>
   </imgdir>
   <imgdir name="2201001">
       <string name="name" value="Meditation"/>
       <string name="desc" value="Temporarily enhances the Magic Attack of all party members nearby through meditation.\nRequired Skill: #cMP Eater Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Magic ATT: +#indieMad, Duration: #time sec"/>
       <string name="pdesc" value="Temporarily enhances the Battle Mode ATT of all nearby team members through meditation.\nRequired Skill: #cMP Eater Lv. 3#"/>
       <string name="ph" value="MP Cost: #mpCon, Team Member Battle Mode ATT: +#PVPdamage, Duration: #time sec"/>
   </imgdir>
   <imgdir name="2201002">
       <string name="name" value="Teleport"/>
       <string name="desc" value="Allows you to teleport a set distance to other locations on the same map using the arrow keys."/>
       <string name="h" value="MP Cost: #mpCon, Range: #range"/>
   </imgdir>
   <imgdir name="2201003">
       <string name="name" value="Slow"/>
       <string name="desc" value="Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Speed: -#x, Duration: #time sec"/>
       <string name="pdesc" value="Temporarily slows the movement of up to 3 enemies. Effect cannot be stacked.\nRequired Skill: \n#cTeleport: Lv. 3#"/>
       <string name="ph" value="MP Cost: #mpCon, Enemy Speed: -#x, Duration: #time sec, Cooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Enemy Speed: -#x, Duration: #hcTime sec, Cooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="2201004">
       <string name="name" value="Cold Beam"/>
       <string name="desc" value="Creates an ice fragment to attack and Freeze an enemy. Can deal great damage to fire attribute enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Attack Count: #attackCount, Freeze Duration: #time sec"/>
       <string name="pdesc" value="Creates an ice fragment to attack and Freeze an enemy. Can deal great damage to fire attribute enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Attack Count: #attackCount, Freeze Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Attack Count: #attackCount, Freeze Chance: #hcProp%, Freeze Duration: #time sec"/>
   </imgdir>
   <imgdir name="2201005">
       <string name="name" value="Thunder Bolt"/>
       <string name="desc" value="Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies. "/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% three times, Max Monsters Hit: 6"/>
       <string name="pdesc" value="Creates a powerful magnetic field that fires lightning bolts at multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="2210000">
       <string name="name" value="Storm Magic"/>
       <string name="desc" value="Has a chance to instantly kills monsters with low HP. Damage will increase when you attack enemies under damage over time, stun, freeze, or darkness effects. "/>
       <string name="h" value="Instantly kill monsters under #x% HP with #y% probability. Damage increased by #z% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects."/>
       <string name="hch" value="Deals #z% extra damage against enemies with the following effects: Damage Over Time, Freeze, Stun, Darkness, or Paralysis."/>
       <string name="pdesc" value="Increases your Ice and Lightning Resistance."/>
       <string name="ph" value="Ice and Lightning Resistance: +#x%"/>
   </imgdir>
   <imgdir name="2210001">
       <string name="name" value="Element Amplification"/>
       <string name="desc" value="Increases the MP cost and the Magic Attack of your magic skills."/>
       <string name="h" value="MP Cost: #x%, Magic Attack: #y%"/>
       <string name="pdesc" value="Increases the MP cost and the Magic Attack of your magic skills."/>
       <string name="ph" value="MP Cost: +#x%, Magic Attack: +#y%"/>
   </imgdir>
   <imgdir name="2211002">
       <string name="name" value="Ice Strike"/>
       <string name="desc" value="Creates an Ice explosion near you that attacks nearby enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% Number of Attacks: #attackCount, Max Monsters Hit: #mobCount, Freeze Duration: #time sec"/>
       <string name="pdesc" value="Creates an Ice explosion near you that attacks nearby enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Freeze Duration: #time sec\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #hcProp%, Freeze Duration: #hcTime sec\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="2211003">
       <string name="name" value="Thunder Spear"/>
       <string name="desc" value="Creates a spear imbued with the power of lightning that attacks one enemy. The spear inflicts multiple hits on an enemy at an incredibly quick speed, possibly Stunning the enemy."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="pdesc" value="Creates a spear imbued with the power of lightning that attacks one enemy. The spear inflicts multiple hits on an enemy at an incredibly quick speed, possibly Stunning the enemy."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Stun Chance: #hcProp%, Stun Duration: #hcTime sec"/>
   </imgdir>
   <imgdir name="2211004">
       <string name="name" value="Seal"/>
       <string name="desc" value="Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElement Amplification Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Seal Chance: #prop%, Duration: #time sec"/>
       <string name="pdesc" value="Temporarily seals nearby enemies.\nRequired Skill: #cElement Amplification Lv. 3#"/>
       <string name="ph" value="MP Cost: #mpCon, Seal Chance: #prop%, Seal Duration: #time sec, Max Enemies Hit: #mobCount\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Seal Chance: #hcProp%, Duration: #hcTime sec\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="2211005">
       <string name="name" value="Spell Booster"/>
       <string name="desc" value="Uses MP to temporarily double the speed of Magic Attacks \nRequired Skill: #cElemental Amplification Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="2211006">
       <string name="name" value="Ice Demon"/>
       <string name="desc" value="Attacks and freezes multiple enemies at once using ice fragments from the Ice Demon. Monsters struck by the Ice Demon continue to take damage for a set duration."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Freeze Duration: #x sec"/>
       <string name="pdesc" value="Attacks and freezes multiple enemies at once using ice fragments from the Ice Demon. Monsters struck by the Ice Demon continue to take damage for a set duration."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Freeze Duration: #x sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Freeze Chance: #hcProp%, Freeze Duration: #x sec"/>
   </imgdir>
   <imgdir name="2211007">
       <string name="name" value="Teleport Mastery"/>
       <string name="desc" value="When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5#"/>
       <string name="h" value="MP Cost: #y, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #subProp%, Stun Duration: #time sec, Teleport Distance: +#x"/>
       <string name="pdesc" value="Uses magic that combines both Ice and Lightning Attributes to attack one enemy, with a chance to Freeze enemies. Especially effective on enemies weak to Ice or Lightning."/>
       <string name="ph" value="MP Cost: #y, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #subProp%, Stun Duration: #time sec, Teleport Distance: +#x"/>
       <string name="hch" value="MP Cost: #y, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #hcSubProp%, Stun Duration: #hcTime sec, Teleport Distance: +#x"/>
   </imgdir>
   <imgdir name="2211008">
       <string name="name" value="Elemental Decrease"/>
       <string name="desc" value="Temporarily decreases the magic attributes of all attacks that you use."/>
       <string name="h" value="MP Cost: #mpCon, Elemental Attributes: -#x%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="2210009">
       <string name="name" value="Arcane Overdrive"/>
       <string name="desc" value="Permanently increases Critical Rate and Minimum Critical Damage."/>
       <string name="h" value="Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="2220010">
       <string name="name" value="Arcane Aim"/>
       <string name="desc" value="Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times."/>
       <string name="h" value="Ignores #ignoreMobpdpR% of enemy DEF. When attacking enemy 3 or more times, damage will increase by #x% with #prop% probability. Damage increase effect will accumulate up to #y times."/>
   </imgdir>
   <imgdir name="2221000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all team members' stats."/>
   </imgdir>
   <imgdir name="2221001">
       <string name="name" value="Big Bang"/>
       <string name="desc" value="Gathers power to form an energy vortex, culminating in a powerful #cIce# explosion that freeze the target."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Freeze Duration: #time sec"/>
       <string name="pdesc" value="Gathers power to form an energy vortex, culminating in a powerful #cIce# explosion that freeze the target."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Freeze Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Freeze Chance: #hcProp%, Freeze Duration: #hcTime sec"/>
   </imgdir>
   <imgdir name="2221003">
       <string name="name" value="Glacier Chain"/>
       <string name="desc" value="Shoots a frigid chain forward, pulling enemies to front of you and inflicting fatal damage. Glacial Chain ignores some of the monster's DEF, freezes target, and applies damage over time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Freeze Duration: #time sec, Enemy DEF ignored: #ignoreMobpdpR%\nCooldown: #cooltime sec"/>
       <string name="pdesc" value="Shoots a frigid chain forward, pulling enemies to front of you and inflicting fatal damage. Glacier Chain freezes target, and applies damage over time for a set period."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Freeze Duration: #time sec, Enemy DEF ignored: #ignoreMobpdpR%\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Freeze Chance: #hcProp%, Freeze Duration: #hcTime sec, Enemy DEF ignored: #ignoreMobpdpR%\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="2221004">
       <string name="name" value="Infinity"/>
       <string name="desc" value="Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect. [Cooldown: 3 min]"/>
       <string name="h" value="MP Cost: #mpCon, Recovers HP and MP by #y% every 4 secs, Increases damage by Magic ATT by #damage% every 4 sec, Chance of Activation Power Stance Effect: #prop%, Duration: #time sec"/>
       <string name="pdesc" value="Enables one to use skills without spending mana, and stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. [Cooldown: 3 min]"/>
       <string name="ph" value="MP Cost: #mpCon, Recovers HP and MP by #y% every 4 secs, Increases damage by Magic ATT by #damage% every 4 sec, Chance of Activating Stance Effect: #prop%, Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Recovers #hcHp% of HP and #y% of MP every 4 secs, Magic Damage: +#damage% every 4 sec, Chance of Activating Power Stance Effect: #prop%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="2221005">
       <string name="name" value="Elquines"/>
       <string name="desc" value="Summons Elquines for a set amount of time. Elquines can attack multiple enemies at once and upon learning the Elquines skill, all of your elemental resistances will permanently increase. \nRequired skill: #cIce Demon Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Damage: #damage% to up to 3 enemies, Freeze Duration: #x sec\nPermanent Elemental Resistance: +#terR%"/>
       <string name="pdesc" value="Summons Elquines for a set amount of time. Upon learning the Elquines skill, all of your elemental resistances will permanently increase. \nRequired skill: #cIce Demon Lv. 5#"/>
       <string name="ph" value="MP Cost: #mpCon, Elquines Summoned for: #time sec, Damage: #damage%, Freeze Duration: #x seconds \nPermanent Elemental Resistance increased by: +#terR%"/>
       <string name="hch" value="MP Cost: #mpCon, Duration: #time sec, Damage: #damage% to up to 3 enemies, Freeze Chance: #hcProp%, Freeze Duration: #x sec\nPermanent Elemental Resistance: +#terR%"/>
   </imgdir>
   <imgdir name="2221006">
       <string name="name" value="Chain Lightning"/>
       <string name="desc" value="Attacks target with high-voltage lightning attack, stunning the enemy. Additional critical rate is applied, and Chain Lightning can chain attack targets near the target."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec, Additional Critical Rate: #cr%"/>
       <string name="pdesc" value="Attacks target with high-voltage lightning attack, stunning the enemy. Additional critical rate is applied, and Chain Lightning can chain attack targets near the target."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec, Additional Critical Rate: #cr%"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #hcProp%, Stun Duration: #hcTime sec, Additional Critical Rate: #cr%"/>
   </imgdir>
   <imgdir name="2221007">
       <string name="name" value="Blizzard"/>
       <string name="desc" value="Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard. Enemies will continue to take damage over time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount enemies, Number of Attacks: #attackCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard. Enemies will continue to take damage over time."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount enemies, Number of Attacks: #attackCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Freeze Chance: #prop%, Freeze Duration: %time sec\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Freeze Chance: #hcProp%, Freeze Duration: #hcTime sec\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="2221008">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="2221009">
       <string name="name" value="Buff Mastery"/>
       <string name="desc" value="Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again."/>
       <string name="h" value="Permanently increases magic ATT by #madX. Buff duration increased by #x% upon using skill."/>
   </imgdir>
   <imgdir name="2300000">
       <string name="name" value="MP Eater"/>
       <string name="desc" value="Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5#"/>
       <string name="h" value="MP Absorb Chance: #prop%, Amount Absorbed: #x% of the enemy's Max MP"/>
       <string name="pdesc" value="Absorbs the enemy's MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5#"/>
       <string name="ph" value="MP Absorb Chance: #prop%, Amount Absorbed: #x% of the enemy's Max MP"/>
   </imgdir>
   <imgdir name="2300006">
       <string name="name" value="Spell Mastery"/>
       <string name="desc" value="Increases Magic Mastery and Magic Attack. "/>
       <string name="h" value="Magic Mastery: #mastery%, Magic ATT: +#x"/>
   </imgdir>
   <imgdir name="2300007">
       <string name="name" value="High Wisdom"/>
       <string name="desc" value="Permanently increase INT through mental discipline."/>
       <string name="h" value="Permanently increase INT by #intX"/>
   </imgdir>
   <imgdir name="2301001">
       <string name="name" value="Teleport"/>
       <string name="desc" value="Allows you to teleport a set distance to other locations on the same map using the arrow keys."/>
       <string name="h" value="MP Cost: #mpCon, Range: #range"/>
   </imgdir>
   <imgdir name="2301002">
       <string name="name" value="Heal"/>
       <string name="desc" value="Restores the HP of all nearby party members. Undead monsters in the area take damage from this skill."/>
       <string name="h" value="MP Cost: #mpCon, HP Restored: #hp%, Deals #damage% damage on up to #u undead monsters"/>
       <string name="pdesc" value="Restores the HP of all nearby team members. Undead monsters in the area take damage from this skill."/>
       <string name="ph" value="MP Cost: #mpCon, HP Restored: #hp%, Deals #damage% damage on up to #u undead monsters\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, HP Restored: #hcHp%, Damage: #damage%, Max Undead Enemies Hit: #u\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="2301003">
       <string name="name" value="Invincible"/>
       <string name="desc" value="Temporarily decreases all damage received. \nRequired Skill: #cHeal Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Damage decreased by #x% for #time sec"/>
   </imgdir>
   <imgdir name="2301004">
       <string name="name" value="Bless"/>
       <string name="desc" value="Increases Weapon ATT, Magic ATT, DEF, Accuracy, and Avoidability of all nearby team members for a set amount of time. Can be stacked with other buff skills.\nRequired Skill: #cInvincible Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#x, Magic ATT: +#y, Weapon DEF: +#z, Magic DEF: +#u, Accuracy: +#v, Avoidability +#w, Duration: #time sec"/>
       <string name="pdesc" value="Increases Weapon ATT, Magic ATT, DEF, Accuracy, and Avoidability of all nearby team members for a set amount of time. Can be stacked with other buff skills.\nRequired Skill: #cInvincible Lv. 5#"/>
   </imgdir>
   <imgdir name="2301005">
       <string name="name" value="Holy Arrow"/>
       <string name="desc" value="Attacks multiple monsters by firing Holy Arrows.  Very effective against the Undead and Devil monsters."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Fires a Holy Arrow at multiple enemies."/>
   </imgdir>
   <imgdir name="2310008">
       <string name="name" value="Holy Focus"/>
       <string name="desc" value="Permanently increases all magic attacks, Heal magic Critical Rates, Accuracy, and Magic Mastery.\nRequired Skill: #cSpell Mastery Lv. 10#"/>
       <string name="h" value="For all attacks and the Heal skill, Critical Rate: +#cr%, Accuracy: +#ar%, Magic Mastery: +#mastery%"/>
       <string name="pdesc" value="Permanently increases all magic attacks, Heal magic Critical Rate, Accuracy, Damage, and Magic Mastery.\nRequired Skill: #cSpell Mastery Lv. 10#"/>
       <string name="ph" value="For all attacks and the Heal skill, Critical Rate: +#cr%, Accuracy: +#ar%, Damage: +#damR%, Magic Mastery: +#mastery%"/>
   </imgdir>
   <imgdir name="2311001">
       <string name="name" value="Dispel"/>
       <string name="desc" value="Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members."/>
       <string name="h" value="MP Cost: #mpCon, Chance to Nullify Enemy Magic Effects: #prop%"/>
       <string name="pdesc" value="Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby allies."/>
       <string name="ph" value="MP Cost: #mpCon, Chance to nullify magic effects and remove abnormal status: #prop%\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Chance to Nullify Magic Effects and Remove Abnormal Status: #hcProp%\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="2311002">
       <string name="name" value="Mystic Door"/>
       <string name="desc" value="Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. #cPress Up arrow key# to move.\nRequired Skill: #cDispell Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Use 1 Magic Rock, Portal Duration: #time sec"/>
   </imgdir>
   <imgdir name="2311003">
       <string name="name" value="Holy Symbol"/>
       <string name="desc" value="Temporarily allows all nearby party members to gain additional EXP while hunting. \nRequired Skill: #cDispel Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, EXP obtained increases with Skill Level."/>
   </imgdir>
   <imgdir name="2311004">
       <string name="name" value="Shining Ray"/>
       <string name="desc" value="Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="pdesc" value="Damages enemies using the Ray of Holy Light and stuns them by a certain rate"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #hcProp%, Stun Duration: #hcTime sec"/>
   </imgdir>
   <imgdir name="2311005">
       <string name="name" value="Doom"/>
       <string name="desc" value="Turns multiple enemies into snails.  Changes the look, attack capacity, and movement speed of those enemies. Cannot be used against boss monsters."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time, Transform Chance: #prop%\nCooldown: #cooltime sec"/>
       <string name="pdesc" value="Turns multiple enemies into snails.  Changes the look, attack capacity, and movement speed of those enemies. Cannot be used against boss monsters."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time, Transform Chance: #prop%\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Transformation Chance: #hcProp%, Duration: #hcTime sec\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="2311006">
       <string name="name" value="Magic Booster"/>
       <string name="desc" value="Consumes MP to increase Magic Attack Speed by two steps for set duration."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
       <string name="pdesc" value="Summons a holy dragon for a certain amount of time."/>
       <string name="ph" value="MP Cost: #mpCon, Mine Damage: #damage%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="2311007">
       <string name="name" value="Teleport Mastery"/>
       <string name="desc" value="When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5#"/>
       <string name="h" value="MP Cost: #y, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #subProp%, Stun Duration: #time sec, Teleport Distance: +#x"/>
       <string name="pdesc" value="When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5#"/>
       <string name="ph" value="MP Cost: #y, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #subProp%, Stun Duration: #time sec, Teleport Distance: +#x"/>
       <string name="hch" value="MP Cost: #y, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #hcSubProp%, Stun Duration: #hcTime sec, Teleport Distance: +#x"/>
   </imgdir>
   <imgdir name="2311009">
       <string name="name" value="Holy Magic Shell"/>
       <string name="desc" value="Upon using skill, ally's HP is restored by 100% or base health, and for a duration the holy shield will absorb all damage multiple times depending on skill level. The shield can be maintained up to 20 seconds, and when it's activated once, it will not be reactivated for a set duration even when a different character uses Holy Magic Shell.\n[Cooldown: 90 sec]"/>
       <string name="h" value="MP Cost: #mpCon, HP Recovery: #z%, Duration: #time sec, Max Number of Attacks Absorbed: #x, Time to Next Shield Available: #y sec"/>
       <string name="pdesc" value="For a set duration, the holy shield will absorb all damage up to 5 times. The shield can be maintained up to 20 seconds, and when it's activated once, it will not be reactivated for a set duration even when a different character uses Holy Magic Shell.\n[Cooldown: 60 sec]"/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Max Number of Attacks Absorbed: #x, Time to Next Shield Available: #y sec"/>
       <string name="hch" value="MP Cost: #mpCon, HP Recovered: #hcHp%, Duration: #time sec, Max Number of Attacks Absorbed: #x, Time to Next Shield Available: #y sec"/>
   </imgdir>
   <imgdir name="2310010">
       <string name="name" value="Arcane Overdrive"/>
       <string name="desc" value="Permanently increases Critical Rate and Minimum Critical Damage."/>
       <string name="h" value="Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="2320011">
       <string name="name" value="Arcane Aim"/>
       <string name="desc" value="Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times."/>
       <string name="h" value="Ignores #ignoreMobpdpR% of enemy DEF. When attacking enemy 3 or more times, damage will increase by #x% with #prop% probability. Damage increase effect will accumulate up to #y times."/>
   </imgdir>
   <imgdir name="2321000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all team members' stats."/>
   </imgdir>
   <imgdir name="2321001">
       <string name="name" value="Big Bang"/>
       <string name="desc" value="Gathers power to form an energy vortex, culminating in a powerful #cHoly# explosion that damages multiple enemies at once. Bonus critical rate can be applied."/>
       <string name="h" value="MP Cost: #mpCon, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount, Damage: #damage%, Critical Hit Rate: +#cr%"/>
       <string name="pdesc" value="Gathers power to form an energy vortex, culminating in a powerful #cHoly# explosion that damages multiple enemies at once. Bonus critical rate can be applied."/>
       <string name="ph" value="MP Cost: #mpCon, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount, Damage: #damage%, Critical Hit Rate: +#cr%"/>
   </imgdir>
   <imgdir name="2321002">
       <string name="name" value="Mana Reflection"/>
       <string name="desc" value="By drawing on incredible inner strength, you reverse the Mana flow of a monster, reflecting the damage the monster dealt. The returned damage cannot exceed 20% of Max HP of the monster."/>
       <string name="h" value="MP Cost: #mpCon, Damage Reflected: #x%, Proc Rate: #prop%, Duration: #time sec"/>
       <string name="pdesc" value="By drawing on incredible inner strength, you reverse the Mana flow of a monster, reflecting the damage the monster dealt. The returned damage cannot exceed 20% of Max HP of the monster."/>
       <string name="ph" value="MP Cost: #mpCon, Damage Reflected: #x%, Proc Rate: #prop%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="2321003">
       <string name="name" value="Bahamut"/>
       <string name="desc" value="Summons Bahamut for a set duration. The Bahumut can attack mulitple monsters at once and upon learning the Bahamut skill, your resistance to all abnormal states will permanently increase."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Damage: #damage%, Max Monsters Hit: #mobCount.\nPermanent Abnormal State Resistance: +#asrR%"/>
       <string name="pdesc" value="Summons Bahamut for a set duration. Upon learning the Bahamut skill, your resistance to all abnormal states will permanently increase."/>
       <string name="ph" value="MP Cost: #mpCon, Bahamut Summoned for: #time sec, Damage: #damage% \nPermanent Abnormal Status Resistance: +#terR%"/>
   </imgdir>
   <imgdir name="2321004">
       <string name="name" value="Infinity"/>
       <string name="desc" value="Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect. [Cooldown: 3 min]"/>
       <string name="h" value="MP Cost: #mpCon, Recovers HP and MP by #y% every 4 secs, Increases damage by Magic ATT by #damage% every 4 sec, Chance of Activation Power Stance Effect: #prop%, Duration: #time sec"/>
       <string name="pdesc" value="Enables one to use skills without spending mana, and stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. [Cooldown: 3 min]"/>
       <string name="ph" value="MP Cost: #mpCon, Recovers HP and MP by #y% every 4 secs, Increases damage by Magic ATT by #damage% every 4 sec, Chance of Activating Stance Effect: #prop%, Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Recovers #hcHp% of HP and #y% of MP every 4 secs, Magic Damage: +#damage% every 4 sec, Chance of Activating Power Stance Effect: #prop%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="2321005">
       <string name="name" value="Advanced Blessing"/>
       <string name="desc" value="Greatly increases nearby party member ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Upon using skill, MP consumption will be reduced. Can be stacked with other buff skills, excluding Bless.\nRequired Skill: #cBless Lv. 15#"/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#x, Magic ATT: +#y, Weapon DEF: +#z, Magic DEF: +#u, Accuracy: +#v, Avoidability +#w, Max HP: +#indieMhp, Max MP: +#indieMmp, MP Consumption: -#mpConReduce%, Duration: #time sec"/>
       <string name="pdesc" value="Temporarily protects all party members from abnormal conditions and permanently increases your resistance against abnormal conditions. [Cooldown: 120 sec]"/>
       <string name="ph" value="Active Effects: MP Cost: #mpCon, Abnormal Status Protection Duration: #time sec\nPassive Effects: Abnormal Status Resistance: +#asrR%"/>
   </imgdir>
   <imgdir name="2321006">
       <string name="name" value="Resurrection"/>
       <string name="desc" value="Resurrects a party member using a ray of holy light."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #x min"/>
   </imgdir>
   <imgdir name="2321007">
       <string name="name" value="Angel Ray"/>
       <string name="desc" value="Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Attacks with a holy arrow, dealing tremendous holy damage"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="2321008">
       <string name="name" value="Genesis"/>
       <string name="desc" value="A holy ray of light shines down from the sky, burning multiple monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Crit Rate: +#cr%, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="A holy ray of light shines down from the sky, burning multiple monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Crit Rate: +#cr%, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="2321009">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="2321010">
       <string name="name" value="Buff Mastery"/>
       <string name="desc" value="Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again."/>
       <string name="h" value="Permanently increases magic ATT by #madX. Buff duration increased by #x% upon using skill."/>
   </imgdir>
   <imgdir name="3000001">
       <string name="name" value="Critical Shot"/>
       <string name="desc" value="Increases Critical Hit Rate."/>
       <string name="h" value="Critical Hit Rate: +#prop%"/>
       <string name="h20" value="40% success rate, critical damage 200%"/>
   </imgdir>
   <imgdir name="3000002">
       <string name="name" value="Archery Mastery"/>
       <string name="desc" value="Become proficient in the fundamentals of Archery. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed."/>
       <string name="h" value="Accuracy +#acc, Avoidability +#eva, Range +#range, Movement Speed +#speed, Max Movement Speed Increased to #u"/>
       <string name="pdesc" value="Become proficient in the fundamentals of Archery. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed."/>
       <string name="ph" value="Accuracy +#acc, Avoidability +#eva, Range +#range, Movement Speed +#speed, Max Movement Speed Increased to #u"/>
   </imgdir>
   <imgdir name="3000006">
       <string name="name" value="Nature's Balance"/>
       <string name="pdesc" value="Chance to recover HP/MP when attacking. You cannot recover more than 10% per attack."/>
       <string name="ph" value="Chance: #prop% per attack, HP/MP Recovery: #x% of damage dealt"/>
       <string name="desc" value="Chance to recover HP/MP when attacking. Maximum 10% per attack."/>
       <string name="h" value="Chance: #prop% per attack, HP/MP Recovery: #x% of damage dealt"/>
   </imgdir>
   <imgdir name="3001004">
       <string name="name" value="Arrow Blow"/>
       <string name="desc" value="Fires multiple arrows at enemies. Only costs 1 arrow."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Fires multiple arrows at enemies. Only costs 1 arrow."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="3001005">
       <string name="name" value="Double Shot"/>
       <string name="desc" value="Fires two arrows at an enemy."/>
       <string name="h" value="MP Cost: #mpCon, Shots Fired: #bulletCount, Damage: #damage%"/>
       <string name="pdesc" value="Fire multiple arrows at an enemy."/>
       <string name="ph" value="MP Cost: #mpCon, Shots Fired: #bulletCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="3100000">
       <string name="name" value="Bow Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of bows. "/>
       <string name="h" value="Bow Mastery: + #mastery%, Accuracy: +#x"/>
   </imgdir>
   <imgdir name="3100001">
       <string name="name" value="Final Attack : Bow"/>
       <string name="desc" value="Grants a chance to deal additional damage after an attack. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 3#"/>
       <string name="h" value="Proc Rate: #prop%, Damage: #damage%"/>
   </imgdir>
   <imgdir name="3100006">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Improves STR and DEX permanently through physical training."/>
       <string name="h" value="Permanently increase STR by #strX and DEX by #dexX."/>
   </imgdir>
   <imgdir name="3101002">
       <string name="name" value="Bow Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="3101003">
       <string name="name" value="Double Jump"/>
       <string name="desc" value="Jump a second time while in the air."/>
       <string name="h" value="MP Cost: #mpCon, jumps a certain distance"/>
       <string name="pdesc" value="Deals damage to nearby enemies and knocks them back."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Knock-back Chance: #prop%, Max Enemies Hit: #mobCount, Distance: #x.\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="3101004">
       <string name="name" value="Soul Arrow: Bow"/>
       <string name="desc" value="Enables you to use your bow without consuming arrows for a fixed period of time.\nRequired Skill: #cBow Booster Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="3101005">
       <string name="name" value="Arrow Bomb: Bow"/>
       <string name="desc" value="Fires arrows with bombs attached to them to temporarily Stun your target and enemies near your target."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #x%, Max Monsters Hit: 6, Stun Duration: #time sec, Stun Chance: #prop%"/>
       <string name="pdesc" value="Fires arrows with bombs attached to them to temporarily Stun your target and enemies near your target."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #x%, Max Enemies Hit: #mobCount, Stun Duration: #time sec, Stun Chance: #prop%"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #x%, Max Enemies Hit: 6, Stun Duration: #hcTime sec, Stun Chance: #hcProp%"/>
   </imgdir>
   <imgdir name="3101007">
       <string name="name" value="Silver Hawk"/>
       <string name="desc" value="Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby."/>
       <string name="h" value="MP Cost: #mpCon, Summon Damage: #damage%, Summon Duration: #time sec, Stun Chance: #prop%"/>
       <string name="pdesc" value="Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby."/>
       <string name="ph" value="MP Cost: #mpCon, Summon Damage: #damage%, Summon Duration: #time sec, Stun Chance: #prop%"/>
       <string name="hch" value="MP Cost: #mpCon, Summon Damage: #damage%, Summon Duration: #time sec, Stun Chance: #hcProp%"/>
   </imgdir>
   <imgdir name="3110001">
       <string name="name" value="Mortal Blow"/>
       <string name="desc" value="Has a chance to finish off an enemy with a single blow, and recover HP & MP."/>
       <string name="h" value="#y% chance to instantly kill enemy below #x% HP. #z% HP & MP recovered upon instant kill effect."/>
   </imgdir>
   <imgdir name="3110007">
       <string name="name" value="Evasion Boost"/>
       <string name="desc" value="Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits."/>
       <string name="h" value="Dodge Chance: #er%, all attacks following a successful dodge for #time sec will be criticals."/>
       <string name="pdesc" value="Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits."/>
       <string name="ph" value="Dodge Chance: #er%, all attacks following a successful dodge for #time sec will be criticals."/>
   </imgdir>
   <imgdir name="3111000">
       <string name="name" value="Concentrate"/>
       <string name="desc" value="Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. Stacks with other buffs."/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#epad, Duration: #time sec, MP Consumed: -#x%"/>
       <string name="pdesc" value="Temporarily increases your Battle Mode Attack and decreases the MP consumed when using skills."/>
       <string name="ph" value="MP Cost: #mpCon, Battle Mode ATT: +#PVPdamage, Duration: #time sec, MP Consumed: -#x%"/>
   </imgdir>
   <imgdir name="3111002">
       <string name="name" value="Puppet"/>
       <string name="desc" value="Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you."/>
       <string name="h" value="MP Cost: #mpCon, Puppet HP: #x, Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Puppet HP: #hcSummonHp, Duration: #time sec"/>
   </imgdir>
   <imgdir name="3111003">
       <string name="name" value="Roasting Shot"/>
       <string name="desc" value="Fires arrows imbued with flame power to attack up to 6 monsters. Hit monsters continue to take damage after they're hit."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Fires arrows imbued with flame power to attack up to 6 enemies. Hit enemies continue to take damage after they're hit."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
   </imgdir>
   <imgdir name="3111004">
       <string name="name" value="Arrow Rain"/>
       <string name="desc" value="Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun.\nRequired Skill: #cMortal Blow Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="pdesc" value="Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun.\nRequired Skill: #cMortal Blow Lv. 5#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #hcProp%, Stun Duration: #hcTime sec"/>
   </imgdir>
   <imgdir name="3111005">
       <string name="name" value="Phoenix"/>
       <string name="desc" value="Temporarily summons Phoenix to deal Fire damage to up to 4 monsters. Has a chance to Stun enemies. \nRequired skill: #cSilver Hawk Lv. 10#"/>
       <string name="h" value="MP Cost: #mpCon, Summon Duration: #time sec, Damage: #damage%, Max Monsters Hit: 4, Knock-down Chance: #prop%"/>
       <string name="pdesc" value="Temporarily summons Phoenix to deal Fire damage. Has a chance to Knock-down enemies. \nRequired Skill: #cSilver Hawk Lv. 10#"/>
       <string name="ph" value="MP Cost: #mpCon, Summon Duration: #time sec, Damage: #damage%, Knock-down Chance: #prop%"/>
       <string name="hch" value="MP Cost: #mpCon, Summon Duration: #time sec, Damage: #damage%, Max Monsters Hit: 4, Stun Chance: #hcProp%"/>
   </imgdir>
   <imgdir name="3111006">
       <string name="name" value="Strafe"/>
       <string name="desc" value="Fire multiple arrows at an enemy."/>
       <string name="h" value="MP Cost: #mpCon, Shots Fired: #bulletCount, Damage: #damage%"/>
       <string name="pdesc" value="Fire multiple arrows at an enemy."/>
       <string name="ph" value="MP Cost: #mpCon, Shots Fired: #bulletCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="3111008">
       <string name="name" value="Drain Arrow"/>
       <string name="desc" value="Absorb some of the damage dished out to the enemy as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Absorbs #x% of the damage"/>
       <string name="pdesc" value="Absorb some of the damage dished out to the enemy as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Absorbs #x% of the damage as HP\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Damaged Absorbed as HP: #x%\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="3120005">
       <string name="name" value="Bow Expert"/>
       <string name="desc" value="Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cBow Mastery Lv. 10#"/>
       <string name="h" value="Bow Mastery: +#mastery%. Weapon ATT: +#x, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="3120008">
       <string name="name" value="Advanced Final Attack"/>
       <string name="desc" value="Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.  Mastery Book is required to master the skill to level 30. \nRequired Skill: #cFinal Attack Lv. 20#"/>
       <string name="h" value="Permanently increases ATT by #padX and Accuracy by #ar%. Upon attacking, has #prop% chance of activating #damage% damage Final Attack"/>
       <string name="pdesc" value="Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack.\nRequired Skill: #cFinal Attack Lv. 20#"/>
       <string name="ph" value="Permanently increases ATT by #padX and Accuracy by #ar%. Also has a #prop% chance of activating #damage% Final Attack"/>
   </imgdir>
   <imgdir name="3120011">
       <string name="name" value="Marksmanship"/>
       <string name="desc" value="When attacking, ignore some of the enemies' Defense. Permanently increases your Accuracy."/>
       <string name="h" value="DEF Ignored: #ignoreMobpdpR%, Accuracy: +#ar%"/>
   </imgdir>
   <imgdir name="3120012">
       <string name="name" value="Elite Puppet"/>
       <string name="desc" value="Summon a powerful Elite Puppet. The Elite Puppet automatically attacks nearby enemies, and absorbs some of the summoner's damage.\nRequired Skill: #cPuppet Lv. 10#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Puppet's HP: #x, Damage: #damage%, Damage Absorbed: #y%"/>
       <string name="pdesc" value="Summon a powerful Elite Puppet. The Elite Puppet automatically attacks nearby enemies, and absorbs some of the summoner's damage.\nRequired Skill: #cPuppet Lv. 10#"/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Puppet's HP: #x, Damage: #damage%, Damage Absorbed: #y%"/>
       <string name="hch" value="MP Cost: #mpCon, Duration: #time sec, Puppet's HP: #hcSummonHp, Damage: #damage%, Damage Absorbed: #y%"/>
   </imgdir>
   <imgdir name="3121000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all team members' stats."/>
   </imgdir>
   <imgdir name="3121002">
       <string name="name" value="Sharp Eyes"/>
       <string name="desc" value="Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy."/>
       <string name="h" value="MP Cost: #mpCon, Critical Rate: +#x%, Max Critical Damage: +#y%, Duration: #time sec"/>
       <string name="pdesc" value="Reveals the enemy's weaknesses, increasing the damage team members deal to it."/>
       <string name="ph" value="MP Cost: #mpCon, Critical Rate: +#x%, Max Critical Damage: +#y%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="3121004">
       <string name="name" value="Hurricane"/>
       <string name="desc" value="Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% per arrow"/>
       <string name="pdesc" value="Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% per arrow"/>
   </imgdir>
   <imgdir name="3121007">
       <string name="name" value="Illusion Step"/>
       <string name="desc" value="Greatly increases DEX and Avoidability for a set duration.\nRequired Skill: #cConcentrate Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, DEX: +#dex, Dodge Chance: +#x%"/>
       <string name="pdesc" value="Greatly increases DEX and Avoidability for a set duration.\nRequired Skill: #cConcentrate Lv. 5#"/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, DEX: +#dex, Dodge Chance: +#x%"/>
   </imgdir>
   <imgdir name="3121009">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="3200000">
       <string name="name" value="Crossbow Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of Crossbows. "/>
       <string name="h" value="Crossbow Mastery: + #mastery%, Accuracy: +#x"/>
   </imgdir>
   <imgdir name="3200001">
       <string name="name" value="Final Attack : Crossbow"/>
       <string name="desc" value="Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.\nRequired Skill: #cCrossbow Mastery Lv. 3#"/>
       <string name="h" value="Proc Rate: #prop%, Damage: #damage%"/>
   </imgdir>
   <imgdir name="3200006">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Improves STR and DEX permanently through physical training."/>
       <string name="h" value="Permanently increase STR by #strX and DEX by #dexX."/>
   </imgdir>
   <imgdir name="3201002">
       <string name="name" value="Crossbow Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have a crossbow equipped.\nRequired Skill: #cCrossbow Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="3201003">
       <string name="name" value="Double Jump"/>
       <string name="desc" value="Jump a second time while in the air."/>
       <string name="h" value="MP Cost: #mpCon, jumps a certain distance"/>
       <string name="pdesc" value="Deals damage to nearby enemies and knocks them back."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Knock-back Chance: #prop%, Max Enemies Hit: #mobCount, Distance: #x.\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="3201004">
       <string name="name" value="Soul Arrow: Crossbow"/>
       <string name="desc" value="Allows you to use your crossbow without consuming ammo for a fixed period of time.\nRequired Skill: #cCrossbow Booster Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="3201005">
       <string name="name" value="Iron Arrow: Crossbow"/>
       <string name="desc" value="Fires a steel arrow that can penetrate the enemy. "/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Penetrated: #mobCount"/>
       <string name="pdesc" value="Fires a steel arrow that can penetrate the enemy. "/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Penetrated: #mobCount"/>
   </imgdir>
   <imgdir name="3201007">
       <string name="name" value="Golden Eagle"/>
       <string name="desc" value="Summons a gold eagle that hovers around you, attacking and possibly Stunning monsters nearby."/>
       <string name="h" value="MP Cost: #mpCon, Summon Damage: #damage%, Summon Duration: #time sec, Stun Chance: #prop%"/>
       <string name="pdesc" value="Summons a gold eagle that hovers around you, attacking and possibly Stunning monsters nearby."/>
       <string name="ph" value="MP Cost: #mpCon, Summon Damage: #damage%, Summon Duration: #time sec, Stun Chance: #prop%"/>
       <string name="hch" value="MP Cost: #mpCon, Summon Damage: #damage%, Summon Duration: #time sec, Stun Chance: #hcProp%"/>
   </imgdir>
   <imgdir name="3210001">
       <string name="name" value="Mortal Blow"/>
       <string name="desc" value="Has a chance to finish off an enemy with a single blow, and recover HP & MP."/>
       <string name="h" value="#y% chance to instantly finish an enemy below #x% HP. #z% HP & MP recovered after a sucessful finish."/>
   </imgdir>
   <imgdir name="3210007">
       <string name="name" value="Evasion Boost"/>
       <string name="desc" value="Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits."/>
       <string name="h" value="Dodge Chance: #er%, all attacks following a successful dodge for #time sec will be criticals."/>
       <string name="pdesc" value="Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits."/>
       <string name="ph" value="Dodge Chance: #er%, all attacks following a successful dodge for #time sec will be criticals."/>
   </imgdir>
   <imgdir name="3211000">
       <string name="name" value="Concentrate"/>
       <string name="desc" value="Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. Stacks with other buffs."/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#epad, Duration: #time sec, MP Consumed: -#x%"/>
       <string name="pdesc" value="Temporarily increases your Battle Mode Attack and decreases the MP consumed when using skills."/>
       <string name="ph" value="MP Cost: #mpCon, Battle Mode ATT: +#PVPdamage, Duration: #time sec, MP Consumed: -#x%"/>
   </imgdir>
   <imgdir name="3211002">
       <string name="name" value="Puppet"/>
       <string name="desc" value="Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you."/>
       <string name="h" value="MP Cost: #mpCon, Puppet HP: #x, Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Puppet HP: #hcSummonHp, Duration: #time sec"/>
   </imgdir>
   <imgdir name="3211003">
       <string name="name" value="Snapfreeze Shot"/>
       <string name="desc" value="Fires an Ice arrow that damages multiple enemies. The enemy you targeted will be Frozen."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: 6, Freeze Duration: #time sec"/>
       <string name="pdesc" value="Fires an Ice arrow that damages multiple enemies, with a chance to freeze your victims."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Freeze Chance: #prop%, Freeze Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Freeze Chance: #hcProp%, Freeze Duration: #hcTime sec"/>
   </imgdir>
   <imgdir name="3211004">
       <string name="name" value="Arrow Eruption"/>
       <string name="desc" value="Arrows burst from the ground, dealing damage to multiple enemies with a chance to Seal. \nRequired Skill: #cMortal Blow Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Seal Chance: #prop%, Seal Duration: #time sec"/>
       <string name="pdesc" value="Arrows burst from the ground, dealing damage to multiple enemies with a chance to Seal. \nRequired Skill: #cMortal Blow Lv. 5#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Seal Chance: #prop%, Seal Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Seal Chance: #hcProp%, Seal Duration: #hcTime sec"/>
   </imgdir>
   <imgdir name="3211005">
       <string name="name" value="Frostprey"/>
       <string name="desc" value="Temporarily summons Frostprey who can deal Ice damage on up to 4 monsters at once. \nRequired Skill: #cGolden Eagle Lv. 10#"/>
       <string name="h" value="MP Cost: #mpCon, Summon Duration: #time sec, Damage: #damage%, Freeze Duration: #x sec, Max Monsters Hit: 4"/>
       <string name="pdesc" value="Temporarily summons Frostprey to deal Ice damage. \nRequired Skill: #cGolden Eagle Lv. 10#"/>
       <string name="ph" value="MP Cost: #mpCon, Summon Duration: #time sec, Damage: #damage%, Freeze Chance: #prop%, Freeze Duration: #x sec"/>
       <string name="hch" value="MP Cost: #mpCon, Summon Duration: #time sec, Damage: #damage%, Freeze Chance: #hcProp%, Freeze Duration: #x sec, Max Monsters Hit: 4"/>
   </imgdir>
   <imgdir name="3211006">
       <string name="name" value="Strafe"/>
       <string name="desc" value="Fire multiple arrows at an enemy."/>
       <string name="h" value="MP Cost: #mpCon, Shots Fired: #bulletCount, Damage: #damage%"/>
       <string name="pdesc" value="Fire multiple arrows at an enemy."/>
       <string name="ph" value="MP Cost: #mpCon, Shots Fired: #bulletCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="3211008">
       <string name="name" value="Dragon's Breath"/>
       <string name="desc" value="Draws upon the spirit of the dragon to fire an arrow of tremendous force to knocks back enemies. Its effect increases with each enemy it pierces."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Draws upon the spirit of the dragon to fire an arrow of tremendous force to knocks back enemies. Its effect increases with each enemy it pierces."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Cooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Knock-Back Chance: #hcProp%"/>
   </imgdir>
   <imgdir name="3220004">
       <string name="name" value="Marksman Boost"/>
       <string name="desc" value="Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cCrossbow Mastery Lv. 10#"/>
       <string name="h" value="Crossbow Mastery: +#mastery%, Weapon ATT: +#x, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="3220009">
       <string name="name" value="Marksmanship"/>
       <string name="desc" value="When attacking, ignores a portion of enemy Defense. Permanently increases your Accuracy."/>
       <string name="h" value="DEF Ignored: #ignoreMobpdpR%, Accuracy: +#ar%"/>
   </imgdir>
   <imgdir name="3220010">
       <string name="name" value="Ultimate Strafe"/>
       <string name="desc" value="Enhances Strafe to its ultimate state.\nRequired Skill: #cStrafe Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, Number of Arrows: #bulletCount, Damage: #damage%, Enemy DEF Ignored: #ignoreMobpdpR%"/>
       <string name="pdesc" value="Enhances Strafe to its ultimate state.\nRequired Skill: #cStrafe Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, Shots Fired: #bulletCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="3220012">
       <string name="name" value="Elite Puppet"/>
       <string name="desc" value="Summon a powerful Elite Puppet. The Elite Puppet automatically attacks nearby enemies, and absorbs some of the summoner's damage.\nRequired Skill: #cPuppet Lv. 10#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Puppet's HP: #x, Damage: #damage%, Damage Absorbed: #y%"/>
       <string name="pdesc" value="Summon a powerful Elite Puppet. The Elite Puppet automatically attacks nearby enemies, and absorbs some of the summoner's damage.\nRequired Skill: #cPuppet Lv. 10#"/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Puppet's HP: #x, Damage: #damage%, Damage Absorbed: #y%"/>
       <string name="hch" value="MP Cost: #mpCon, Duration: #time sec, Puppet's HP: #hcSummonHp, Damage: #damage%, Damage Absorbed: #y%"/>
   </imgdir>
   <imgdir name="3221000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all team members' stats."/>
   </imgdir>
   <imgdir name="3221001">
       <string name="name" value="Piercing Arrow"/>
       <string name="desc" value="Fires an arrow. Its effect increases with each enemy it hits. "/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Penetrated: #mobCount, Number of Attacks: #attackCount"/>
       <string name="pdesc" value="Fires an arrow. Its effect increases with each enemy it hits."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Penetrated: #mobCount"/>
   </imgdir>
   <imgdir name="3221002">
       <string name="name" value="Sharp Eyes"/>
       <string name="desc" value="Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy."/>
       <string name="h" value="MP Cost: #mpCon, Critical Rate: +#x%, Max Critical Damage: +#y%, Duration: #time sec"/>
       <string name="pdesc" value="Reveals the enemy's weaknesses, increasing the damage team members deal to it."/>
       <string name="ph" value="MP Cost: #mpCon, Critical Rate: +#x%, Max Critical Damage: +#y%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="3221006">
       <string name="name" value="Illusion Step"/>
       <string name="desc" value="Greatly increases DEX and Avoidability for a set duration.\nRequired Skill: #cConcentrate Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, DEX: +#dex, Dodge Chance: +#x%"/>
       <string name="pdesc" value="Greatly increases DEX and Avoidability for a set duration.\nRequired Skill: #cConcentrate Lv. 5#"/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, DEX: +#dex, Dodge Chance: +#x%"/>
   </imgdir>
   <imgdir name="3221007">
       <string name="name" value="Snipe"/>
       <string name="desc" value="Fire a carefully aimed shot for a chance to defeat an enemy with a single arrow. Boss monsters resist this effect, but still take severe damage."/>
       <string name="h" value="MP Cost: #mpCon, Chance to Defeat Normal Enemies, Damage: #damage%, Max Attacks vs. Boss Monsters: #attackCount, DEF Ignored: #ignoreMobpdpR%, Bonus Critical Chance: #cr% \nCooldown: #cooltime sec"/>
       <string name="pdesc" value="Allows you to locate an enemy's weak spot to deal fatal damage to that enemy."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Critical Attacks: #attackCount, Cooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Enemy DEF Ignored: #ignoreMobpdpR%, Bonus Critical Chance: #cr% \nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="3221008">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4000000">
       <string name="name" value="Nimble Body"/>
       <string name="desc" value="Permanently increases Accuracy and Avoidability."/>
       <string name="h" value="Accuracy: +#x, Avoidability: +#y."/>
   </imgdir>
   <imgdir name="4000001">
       <string name="name" value="Keen Eyes"/>
       <string name="desc" value="Increases the range of throwing weapons such as the Throwing Stars and Knives.\nRequired Skill: #cNimble Body Lv. 3#"/>
       <string name="h" value="Range: +#range"/>
       <string name="pdesc" value="Increases the range of throwing weapons such as the Throwing Stars and Knives.\nRequired Skill: #cNimble Body Lv. 3#"/>
       <string name="ph" value="Range: +#range"/>
   </imgdir>
   <imgdir name="4000010">
       <string name="name" value="Magic Theft"/>
       <string name="pdesc" value="Chance to steal a target's buff for yourself."/>
       <string name="ph" value="Proc Chance: #prop%, Buff Duration: #time"/>
       <string name="desc" value="Chance to steal a target's buff for yourself."/>
       <string name="h" value="Proc Chance: #prop%, Buff Duration: #time"/>
   </imgdir>
   <imgdir name="4001011">
       <string name="name" value="Flash Jump"/>
       <string name="desc" value="Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases."/>
       <string name="h" value="MP Cost: #mpCon, jumps further"/>
   </imgdir>
   <imgdir name="4000012">
       <string name="name" value="Side Step"/>
       <string name="desc" value="Permanently increases Dodge Chance."/>
       <string name="h" value="Dodge Chance +#er%"/>
       <string name="pdesc" value="Permanently increases Dodge Chance."/>
       <string name="ph" value="Dodge Chance +#er%"/>
   </imgdir>
   <imgdir name="4001013">
       <string name="name" value="Bandit Slash"/>
       <string name="desc" value="Lashes out at a group of enemies with your off-hand weapon."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Lashes out at a group of enemies with your off-hand weapon."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="4001002">
       <string name="name" value="Disorder"/>
       <string name="desc" value="Temporarily decreases an enemy's Weapon Attack and Defense, eventually neutralizing the monster's attack. Cannot be used on the same monster repeatedly."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Enemy ATT: -#x, Enemy DEF: -#y%"/>
       <string name="pdesc" value="Temporally decrease target's ATT and DEF, and ignores 100% of target's attacks."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Enemy ATT: -#x, Enemy DEF: -#y%. Target cannot attack you.\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4001003">
       <string name="name" value="Dark Sight"/>
       <string name="desc" value="Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Movement Speed: #speed"/>
       <string name="pdesc" value="Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Speed: #speed\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Duration: #time sec, Speed: #speed\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="4001334">
       <string name="name" value="Double Stab"/>
       <string name="desc" value="Quickly stabs an enemy twice."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Quickly stabs an enemy twice."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 2"/>
   </imgdir>
   <imgdir name="4001344">
       <string name="name" value="Lucky Seven"/>
       <string name="desc" value="Throws 2 throwing stars based on LUK, regardless of Claw Mastery."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Throws 2 throwing stars based on LUK, regardless of Claw Mastery."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 2"/>
   </imgdir>
   <imgdir name="4001005">
       <string name="name" value="Haste"/>
       <string name="desc" value="Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Speed: +#speed, Jump: +#jump\nPassive Effects - Max Movement Speed: +#speedMax"/>
   </imgdir>
   <imgdir name="4001006">
       <string name="name" value="Self Haste"/>
       <string name="desc" value="Increase self's Movement Speed and Jump for a set time. Increases maximum Movement Speed permanently."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Speed: +#speed, Jump: +#jump\nPassive Effects - Max Movement Speed: +#speedMax"/>
   </imgdir>
   <imgdir name="4100000">
       <string name="name" value="Claw Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges."/>
       <string name="h" value="Claw Master: +#mastery%, Accuracy: +#x, Throwing Stars: +#y"/>
       <string name="pdesc" value="Increases the weapon mastery and accuracy of Throwing Stars, and increases the max number of charges. Also increases the damage of Lucky Seven."/>
       <string name="ph" value="Claw Mastery: +#mastery%, Accuracy: +#x, Throwing Stars: +#y\nLucky Seven Damage: + #damR%"/>
   </imgdir>
   <imgdir name="4100001">
       <string name="name" value="Critical Throw"/>
       <string name="desc" value="Increases your Critical Rate and the minimum Critical Damage."/>
       <string name="h" value="Critical Rate: +#prop%, Minimum Critical Damage: + #criticaldamageMin%"/>
   </imgdir>
   <imgdir name="4100006">
       <string name="name" value="Shadow Resistance"/>
       <string name="desc" value="With the help of the Darkness, Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently increased."/>
       <string name="h" value="Max HP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%"/>
       <string name="pdesc" value="With the help of the Darkness, Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently increased."/>
       <string name="ph" value="MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%"/>
   </imgdir>
   <imgdir name="4100007">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Permanently improves LUK and DEX through sheer physical training."/>
       <string name="h" value="Permanently increases LUK by #lukX and DEX by #dexX"/>
   </imgdir>
   <imgdir name="4101008">
       <string name="name" value="Shuriken Burst"/>
       <string name="desc" value="Throws an exploding shuriken to damage the target and nearby enemies."/>
       <string name="h" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Throws an exploding shuriken to damage the target and nearby enemies."/>
       <string name="ph" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="4101009">
       <string name="name" value="Flash Jump"/>
       <string name="desc" value="Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key."/>
       <string name="h" value="MP Cost: #mpCon, jumps a certain distance"/>
   </imgdir>
   <imgdir name="4101010">
       <string name="name" value="Gust Charm"/>
       <string name="desc" value="Solidifies the wind to damage and knock back enemies."/>
       <string name="h" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount, Knockback Range: #range"/>
       <string name="pdesc" value="Solidifies the wind to damage and knock back enemies."/>
       <string name="ph" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount, Knockback Chance: #prop%, Knockback Range: #range"/>
       <string name="hch" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount, Knockback Chance: #hcProp%, Knockback Range: #range"/>
   </imgdir>
   <imgdir name="4101003">
       <string name="name" value="Claw Booster"/>
       <string name="desc" value="Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped.\nRequired Skill: #cClaw Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="4101004">
       <string name="name" value="Haste"/>
       <string name="desc" value="Temporarily boosts Speed and Jump of the entire team."/>
       <string name="h" value="MP Cost: #mpCon, Movement Speed: +#speed, Jump: +#jump, Duration: #time sec"/>
   </imgdir>
   <imgdir name="4101005">
       <string name="name" value="Drain"/>
       <string name="desc" value="Absorb some of the damage dished out to the enemy as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Absorbs #x% of the damage"/>
       <string name="pdesc" value="Absorb some of the damage dished out to the enemy as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Absorbs #x% of the damage as HP\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4110000">
       <string name="name" value="Alchemist"/>
       <string name="desc" value="Increases the effect of the recovery items like potions and lengthens their duration. Percentage based recover items, like Elixirs, do not count."/>
       <string name="h" value="Recovery Rate: +#x%, Duration: +#y%"/>
   </imgdir>
   <imgdir name="4111001">
       <string name="name" value="Meso Up"/>
       <string name="desc" value="For a certain amount of time, everyone in the party can make enemies drop more mesos than usual. This only applies to mesos dropped by monsters."/>
       <string name="h" value="MP Cost: #mpCon, Meso Increase: +#x%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="4111002">
       <string name="name" value="Shadow Partner"/>
       <string name="desc" value="A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #x%, Duration: #time sec"/>
       <string name="pdesc" value="A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #x%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="4111003">
       <string name="name" value="Shadow Web"/>
       <string name="desc" value="Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time, Bind Chance: #prop%, Damage: #damage%, Damage Over Time: #dot% per second"/>
       <string name="pdesc" value="Creates a web of shadow that can tangle multiple monsters. Once tangled, the monsters will be unable to move and take continuous damage."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time, Bind Chance: #prop%, Damage: #damage%, Damage Over Time: #dot% per sec\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Damage Over Time: #prop% chance to deal #dot% every second for #time sec, Bind Chance: #hcProp%, Bind Duration: #hcTime\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="4111004">
       <string name="name" value="Shadow Meso"/>
       <string name="desc" value="Attacks enemies with mesos without consuming any mesos. Damage depends on the amount thrown. Cancels enemy's Weapon DEF and Magic Guard buffs. \nRequired Skill: #cMeso Up Lv. 5#"/>
       <string name="h" value="Mesos Consumed: #y to #z mesos, Bonus Damage Chance: #prop%, Damage: #x%"/>
       <string name="pdesc" value="Attacks enemies with mesos. Damage depends on the amount thrown. Cancels enemy's Weapon DEF and Magic Guard buffs. \nRequired Skill: #cMeso Up Lv. 5#"/>
       <string name="ph" value="Mesos Consumed: #y to #z, Bonus Damage Chance: #prop%, Damage: #x%"/>
   </imgdir>
   <imgdir name="4111005">
       <string name="name" value="Avenger"/>
       <string name="desc" value="Throws a throwing star. The throwing star will go through an enemy and attack the ones behind it, too."/>
       <string name="h" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Throws a throwing star. The throwing star will go through an enemy and attack the ones behind it, too."/>
       <string name="ph" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="4111007">
       <string name="name" value="Dark Flare"/>
       <string name="desc" value="Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, reflects #x% damage, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Temporarily summons the Dark Lord's throwing star. Team members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Reflects #x% damage, Cooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Duration: #hcTime sec, Chance to Reflect Damage: #hcProp%, Damage Reflected: #hcReflect%\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4110008">
       <string name="name" value="Enveloping Darkness"/>
       <string name="desc" value="Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently."/>
       <string name="h" value="MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%"/>
       <string name="pdesc" value="Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently."/>
       <string name="ph" value="MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%"/>
   </imgdir>
   <imgdir name="4111009">
       <string name="name" value="Shadow Stars"/>
       <string name="desc" value="Upon Unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time."/>
       <string name="h" value="MP Cost: #mpCon and #bulletConsume throwing stars, Duration: #time sec"/>
   </imgdir>
   <imgdir name="4111010">
       <string name="name" value="Triple Throw"/>
       <string name="desc" value="Throw 3 throwing stars simultaneously."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 3"/>
       <string name="pdesc" value="Throw 3 throwing stars simultaneously."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 3"/>
   </imgdir>
   <imgdir name="4110011">
       <string name="name" value="Venom"/>
       <string name="desc" value="Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1."/>
       <string name="h" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1."/>
       <string name="ph" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec"/>
   </imgdir>
   <imgdir name="4110012">
       <string name="name" value="Expert Throwing Star Handling"/>
       <string name="desc" value="#cIncreases the total damage# of Lucky Seven, Shuriken Burst, Gust Charm, and Triple Throw.\nGrants additional chance to cast without consuming throwing stars or MP, and a chance to #crecharge 1 throwing star#.\n(Will not generate more than the maximum throwing star limit.)\nWhen Expert Throwing Star Handling is activated, the #cnext attack will always be a Critical Attack#. (Critical is applied for Shadow Stars, but throwing stars will not be recharged.)"/>
       <string name="h" value="Damage Bonus: #damR% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: #prop%"/>
       <string name="pdesc" value="#cIncreases the total damage# of Lucky Seven, Shuriken Burst, Gust Charm, and Triple Throw.\nGrants additional chance to cast without consuming throwing stars or MP, and a chance to #crecharge 1 throwing star#.\n(Will not generate more than the maximum throwing star limit.)\nWhen Expert Throwing Star Handling is activated, the #cnext attack will always be a Critical Attack#. (Critical is applied for Shadow Stars, but throwing stars will not be recharged.)"/>
       <string name="ph" value="Damage Bonus: #damR% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: #prop%"/>
   </imgdir>
   <imgdir name="4111013">
       <string name="name" value="Shade Splitter"/>
       <string name="desc" value="Double-strikes nearby enemies with a shadow clone technique."/>
       <string name="h" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Double-strikes nearby enemies with a shadow clone technique."/>
       <string name="ph" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="4110014">
       <string name="name" value="Alchemic Adrenaline"/>
       <string name="desc" value="Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count."/>
       <string name="h" value="Recovery Amount: +#x%"/>
   </imgdir>
   <imgdir name="4120002">
       <string name="name" value="Shadow Shifter"/>
       <string name="desc" value="Grants a chance to summon a wooden doll to take damage in your place."/>
       <string name="h" value="Additional Avoidability Chance: #prop%"/>
       <string name="pdesc" value="Grants a chance to summon a wooden doll to take damage in your place."/>
       <string name="ph" value="Additional Avoidability Chance: #prop%"/>
   </imgdir>
   <imgdir name="4120005">
       <string name="name" value="Venomous Star"/>
       <string name="desc" value="Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1."/>
       <string name="h" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Poison is permanently applied to your dagger, so you have a choice to Poison enemies. The poison is not stackable, and the enemy's HP cannot drop below 1."/>
       <string name="ph" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec"/>
   </imgdir>
   <imgdir name="4120010">
       <string name="name" value="Expert Throwing Star Handling"/>
       <string name="desc" value="#cIncreases the damage# for Lucky Seven, Drain, Avenger and Shadow Meso.\nAlso, there is a chance that throwing stars will not be consumed, and a chance to #crecharge 1 throwing star#.\n(You cannot recharge beyond the maximum number of throwing stars. Does not apply to Spirit Javelins.)\nWhen Expert Throwing Star Handling is activated, #cthe next attack will always be a Critical Attack#.\nRequired Skill: #cSpirit Javelin Lv. 5#"/>
       <string name="h" value="Damage Bonus: #damR% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: #prop%"/>
       <string name="pdesc" value="#cIncreases the damage# for Lucky Seven, Drain, Avenger and Shadow Meso.\nAlso, there is a chance that throwing stars will not be consumed, and a chance to #crecharge 1 throwing star#.\n(You cannot recharge beyond the maximum number of throwing stars. Does not apply to Spirit Javelins.)\nWhen Expert Throwing Star Handling is activated, #cthe next attack will always be a Critical Attack#.\nRequired Skill: #cSpirit Javelin Lv. 5#"/>
       <string name="ph" value="Damage Bonus: #damR% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: #prop%"/>
   </imgdir>
   <imgdir name="4120011">
       <string name="name" value="Toxic Venom"/>
       <string name="desc" value="Increases Venom's poison chance and permanently increases poison damage.\nRequired Skill: #cVenom Lv. 10#"/>
       <string name="h" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec, Can be stacked #dotSuperpos times"/>
       <string name="pdesc" value="Increases Venom's poison chance and permanently increases poison damage.\nRequired Skill: #cVenom Lv. 10#"/>
       <string name="ph" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec, Can be stacked #dotSuperpos times"/>
   </imgdir>
   <imgdir name="4120012">
       <string name="name" value="Claw Expert"/>
       <string name="desc" value="Increases Claw Mastery, Weapon Attack, Accuracy, and Avoidability.\nRequired Skill: #cClaw Mastery Lv. 10#"/>
       <string name="h" value="Claw Mastery: +#mastery%, Weapon ATT: +#x, Accuracy: +#accR%, Avoidability: +#evaR%"/>
       <string name="pdesc" value="Increases Claw Mastery, Weapon Attack, Accuracy, and Avoidability.\nRequired Skill: #cClaw Mastery Lv. 10#"/>
       <string name="ph" value="Claw Mastery: +#mastery%, Weapon ATT: +#x, Accuracy: +#accR%, Avoidability: +#evaR%"/>
   </imgdir>
   <imgdir name="4121013">
       <string name="name" value="Quad Star"/>
       <string name="desc" value="Masterfully unleash four throwing stars."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 4"/>
       <string name="pdesc" value="Masterfully unleash four throwing stars."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 4"/>
   </imgdir>
   <imgdir name="4121014">
       <string name="name" value="Dark Harmony"/>
       <string name="desc" value="Become one with the darkenss to deal more damage."/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#indiePad, Duration: #time sec\nPassive Effects - Enemy DEF Ignored: #ignoreMobpdpR%"/>
       <string name="pdesc" value="Become one with the darkenss to deal more damage."/>
       <string name="ph" value="MP Cost: #mpCon, Weapon ATT: +#indiePad, Duration: #time sec"/>
   </imgdir>
   <imgdir name="4121015">
       <string name="name" value="Frailty Curse"/>
       <string name="desc" value="Curses the area around you, decreasing the Attack, Movement Speed, and DEF of enemies in range."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Enemy Attack/DEF (when in range): -#w%, Enemy Movement Speed (when in range): -#y\nCooldown: #cooltime sec"/>
       <string name="pdesc" value="Decreases Movement Speed of enemies in range."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Enemy Movement Speed (when in range): -#y\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Duration: #hcTime sec, ATT and DEF of Enemies Inside: -#w%, Movement Speed of Enemies Inside: -#y\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="4121016">
       <string name="name" value="Sudden Raid"/>
       <string name="desc" value="Calls in a horde of friends to set the stage on fire."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% to up 15 enemies, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Calls in a horde of friends to set the stage on fire."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% to up 15 enemies, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4121000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all team members' stats."/>
   </imgdir>
   <imgdir name="4121003">
       <string name="name" value="Taunt"/>
       <string name="desc" value="Provokes up to 6 enemies, increasing EXP and item drops.\nRequired Skill: #cShadow Shifter Lv. 10#"/>
       <string name="h" value="MP Cost: #mpCon, EXP Earned/Item Drop Rate: +#x%"/>
   </imgdir>
   <imgdir name="4121004">
       <string name="name" value="Ninja Ambush"/>
       <string name="desc" value="Calls upon hidden allies, who attack enemies. However, this skill cannot decrease enemy HP lower than 1.\nRequired Skill: #cShadow Shifter Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
       <string name="pdesc" value="Calls upon hidden allies, who attack enemies. However, this skill cannot decrease enemy HP lower than 1.\nRequired Skill: #cFake Lv. 5#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4121007">
       <string name="name" value="Triple Throw"/>
       <string name="desc" value="Attacks a single monster by simultaneously throwing 3 stars that ignores the enemy's Weapon DEF. "/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, DEF Ignored: #ignoreMobpdpR%"/>
       <string name="pdesc" value="Rapidly throw 3 throwing stars."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 3"/>
   </imgdir>
   <imgdir name="4121008">
       <string name="name" value="Ninja Storm"/>
       <string name="desc" value="Summons ninjas who spin like tornadoes, pushing back surrounding monsters."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Knock-back Chance: #prop%, Range: #range"/>
       <string name="pdesc" value="Summons ninjas who spin like tornadoes, pushing back surrounding monsters."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Knock-back Chance: #prop%, Range: #range"/>
   </imgdir>
   <imgdir name="4121009">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4200000">
       <string name="name" value="Dagger Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of daggers. "/>
       <string name="h" value="Dagger Mastery: + #mastery%, Accuracy: +#x"/>
   </imgdir>
   <imgdir name="4200006">
       <string name="name" value="Shadow Resistance"/>
       <string name="desc" value="With the help of the Darkness, Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently increased."/>
       <string name="h" value="Max HP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%"/>
       <string name="pdesc" value="With the help of the Darkness, Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently increased."/>
       <string name="ph" value="MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%"/>
   </imgdir>
   <imgdir name="4200007">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Permanently improves LUK and DEX through sheer physical training."/>
       <string name="h" value="Permanently increases LUK by #lukX and DEX by #dexX"/>
   </imgdir>
   <imgdir name="4201008">
       <string name="name" value="Flash Jump"/>
       <string name="desc" value="Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key."/>
       <string name="h" value="MP Cost: #mpCon, jumps a certain distance"/>
   </imgdir>
   <imgdir name="4201009">
       <string name="name" value="Channel Karma"/>
       <string name="desc" value="Maximizes Weapon Attack power."/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#pad, Duration: #time sec"/>
       <string name="pdesc" value="Maximizes Weapon Attack power."/>
       <string name="ph" value="MP Cost: #mpCon, Weapon ATT: +#PVPdamage, Duration: #time sec"/>
   </imgdir>
   <imgdir name="4201011">
       <string name="name" value="Meso Guard"/>
       <string name="desc" value="Uses Mesos to absorb up to 50% of the damage taken. Amount of Mesos consumed is based on Skill Level and damage reduction rate."/>
       <string name="h" value="MP Cost: #mpCon, Damage Blocked: #x%, Duration: #time sec"/>
       <string name="pdesc" value="Blocks 50% of all damage for a short time. You can guard without spending Mesos in Battle Mode."/>
       <string name="ph" value="MP Cost: #mpCon, Guard 50% of damage for #time sec."/>
   </imgdir>
   <imgdir name="4201002">
       <string name="name" value="Dagger Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have a dagger equipped.\nRequired Skill: #cDagger Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="4201003">
       <string name="name" value="Haste"/>
       <string name="desc" value="Temporarily boosts Speed and Jump of the entire team."/>
       <string name="h" value="MP Cost: #mpCon, Movement Speed: +#speed, Jump: +#jump, Duration: #time sec"/>
   </imgdir>
   <imgdir name="4201004">
       <string name="name" value="Steal"/>
       <string name="desc" value="Quickly attacks multiple enemies, with a chance to steal enemy items. You can keep trying until you successfully steal something, but each monster only has one item."/>
       <string name="h" value="MP Cost: #mpCon, Steal Chance: #prop%, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Duration: #time sec"/>
       <string name="pdesc" value="Quickly attacks multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Knock Down Duration: #time sec"/>
   </imgdir>
   <imgdir name="4201005">
       <string name="name" value="Savage Blow"/>
       <string name="desc" value="Deals very quick consecutive attacks to a monster."/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%"/>
       <string name="pdesc" value="Deals very quick consecutive attacks to a monster."/>
       <string name="ph" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="4210000">
       <string name="name" value="Shield Mastery"/>
       <string name="desc" value="Increases Weapon Defense and Magic Defense when a shield is equipped."/>
       <string name="h" value="Weapon Defense and Magic Defense: +#x%"/>
       <string name="pdesc" value="Increases Weapon Defense and Magic Defense when a shield is equipped."/>
       <string name="ph" value="Weapon Defense and Magic Defense: +#x%"/>
   </imgdir>
   <imgdir name="4211001">
       <string name="name" value="Chakra"/>
       <string name="desc" value="Uses MP to recover HP. Only works when you have less than 50% HP."/>
       <string name="h" value="MP Cost: #mpCon, #y% Recovery Rate: #x% of the damage taken"/>
       <string name="pdesc" value="Uses MP to recover HP. Only works when you have less than 50% HP."/>
       <string name="ph" value="MP Cost: #mpCon, #y% Recovery Rate: #x% of the damage taken"/>
   </imgdir>
   <imgdir name="4211002">
       <string name="name" value="Phase Dash"/>
       <string name="desc" value="Dashes in at blinding speeds, damaging and knocking back enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
       <string name="pdesc" value="Teleport to an enemy and use incredibly fast attack to deal damage and cause knockback."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Knockback Chance: #prop%\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Knockback Chance: #hcProp%"/>
   </imgdir>
   <imgdir name="4211004">
       <string name="name" value="Band of Thieves"/>
       <string name="desc" value="Summons allies to attack multiple monsters nearby."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount"/>
       <string name="pdesc" value="Summons allies to attack multiple monsters nearby."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="4211005">
       <string name="name" value="Meso Guard"/>
       <string name="desc" value="Uses mesos to guard up to 50% of the damage taken. Once the skill is activated, you save up a certain amount of mesos. Damage taken will be depleted from that bank.\nRequired Skill: #cChakra Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Damage Blocked: #x%, Duration: #time sec"/>
       <string name="pdesc" value="Guard 50% of damage for set amount of time. You can guard without spending meso in Battle Mode.\nRequired Skill: #cChakra Lv. 3#"/>
       <string name="ph" value="MP Cost: #mpCon, Guard 50% of damage for #time sec."/>
   </imgdir>
   <imgdir name="4211006">
       <string name="name" value="Meso Explosion"/>
       <string name="desc" value="Explodes nearby mesos to damage enemies. However, mesos that belongs to others cannot be exploded. You can stack the effect up to 10 times for regular monsters and 15 for Boss Monsters."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% per Meso, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
       <string name="pdesc" value="Explodes nearby mesos to damage enemies. However, mesos that belongs to others cannot be exploded. You can stack the effect up to 10 times for regular monsters and 15 for Boss Monsters."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% per meso, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
   </imgdir>
   <imgdir name="4211007">
       <string name="name" value="Dark Flare"/>
       <string name="desc" value="Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, reflects #x% damage, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Temporarily summons the Dark Lord's throwing star. Team members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Reflects #x% damage, Cooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Duration: #hcTime sec, Chance to Reflect Damage: #hcProp%, Damage Reflected: #hcReflect%, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4211008">
       <string name="name" value="Shadow Partner"/>
       <string name="desc" value="A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #x%, Duration: #time sec"/>
       <string name="pdesc" value="A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #x%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="4210010">
       <string name="name" value="Venom"/>
       <string name="desc" value="Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1."/>
       <string name="h" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1."/>
       <string name="ph" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec"/>
   </imgdir>
   <imgdir name="4211011">
       <string name="name" value="Midnight Carnival"/>
       <string name="desc" value="Overwhelms enemies with supersonic slashes."/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%"/>
       <string name="pdesc" value="Overwhelms enemies with supersonic slashes."/>
       <string name="ph" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="4210012">
       <string name="name" value="Meso Mastery"/>
       <string name="desc" value="Increase the amount of mesos that drop. Skills that use mesos become more efficient."/>
       <string name="h" value="Mesos Dropped (by monsters): #mesoR%, PickPocket Meso Drop Rate: #u%, Meso Guard Damage Guard Rate: #v%, Mesos Consumed by Meso Guard: -#w%, Meso Explosion Damage (per shot): +#x%"/>
   </imgdir>
   <imgdir name="4210013">
       <string name="name" value="Enveloping Darkness"/>
       <string name="desc" value="Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently."/>
       <string name="h" value="MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%"/>
       <string name="pdesc" value="Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently."/>
       <string name="ph" value="MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%"/>
   </imgdir>
   <imgdir name="4220002">
       <string name="name" value="Shadow Shifter"/>
       <string name="desc" value="Grants a chance to summon a wooden doll to take damage in your place."/>
       <string name="h" value="Additional Avoidability Chance: #prop%"/>
       <string name="pdesc" value="Grants a chance to summon a wooden doll to take damage in your place."/>
       <string name="ph" value="Additional Avoidability Chance: #prop%"/>
   </imgdir>
   <imgdir name="4220005">
       <string name="name" value="Venomous Stab"/>
       <string name="desc" value="Poison is permanently applied to your dagger, so you have a choice to Poison enemies. The poison is not stackable, and the enemy's HP cannot drop below 1."/>
       <string name="h" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Poison is permanently applied to your dagger, so you have a choice to Poison enemies. The poison is not stackable, and the enemy's HP cannot drop below 1."/>
       <string name="ph" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec"/>
   </imgdir>
   <imgdir name="4220009">
       <string name="name" value="Meso Mastery"/>
       <string name="desc" value="Increase the amount of mesos that drop. Skills that use mesos become more efficient."/>
       <string name="h" value="Mesos Dropped (by monsters): #mesoR%, PickPocket Meso Drop Rate: #u%, Meso Guard Damage Guard Rate: #v%, Mesos Consumed by Meso Guard: -#w%, Meso Explosion Damage (per shot): +#x%"/>
   </imgdir>
   <imgdir name="4221010">
       <string name="name" value="Sudden Raid"/>
       <string name="desc" value="Calls in a horde of friends to set the stage on fire."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% to up 15 enemies, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Calls in a horde of friends to set the stage on fire."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% to up 15 enemies, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4220011">
       <string name="name" value="Toxic Venom"/>
       <string name="desc" value="Increases Venom's poison chance and permanently increases poison damage.\nRequired Skill: #cVenom Lv. 10#"/>
       <string name="h" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec, Can be stacked #dotSuperpos times"/>
       <string name="pdesc" value="Increases Venom's poison chance and permanently increases poison damage.\nRequired Skill: #cVenom Lv. 10#"/>
       <string name="ph" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec, Can be stacked #dotSuperpos times"/>
   </imgdir>
   <imgdir name="4220012">
       <string name="name" value="Dagger Expert"/>
       <string name="desc" value="Increases Dagger Mastery, Weapon Attack, Accuracy, and Avoidability.\nRequired Skill: #cDagger Mastery Lv. 10#"/>
       <string name="h" value="Dagger Mastery: +#mastery%, Weapon ATT: +#x, Accuracy: +#accR%, Avoidability: +#evaR%"/>
       <string name="pdesc" value="Increases Dagger Mastery, Weapon Attack, Accuracy, and Avoidability.\nRequired Skill: #cDagger Mastery Lv. 10#"/>
       <string name="ph" value="Dagger Mastery: +#mastery%, Weapon ATT: +#x, Accuracy: +#accR%, Avoidability: +#evaR%"/>
   </imgdir>
   <imgdir name="4221013">
       <string name="name" value="Shadower Instinct"/>
       <string name="desc" value="Awakens the Shadower's merciless instincts to increase Attack and ignore enemy DEF. As a passive effect, this skill allows you to rack up a Body Count with each attack, which can be used to further enhance your other attacks."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Weapon ATT: +#x, additional #kp each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: #ignoreMobpdpR%, Accumulate Kill Point upon atack"/>
       <string name="pdesc" value="Awakens the Shadower's instinct to increase Attack."/>
       <string name="ph" value="MP Cost: #mpCon, Weapon ATT: +#indiePad"/>
   </imgdir>
   <imgdir name="4221000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all team members' stats."/>
   </imgdir>
   <imgdir name="4221001">
       <string name="name" value="Assassinate"/>
       <string name="desc" value="Strikes an enemy's vital spot 4 times for extreme damage. The last hit will always be critical. Use during Dark Sight to deal additional damage. Use when your Body Count reaches 5 for even more damage."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 4, Additional damage while using Dark Sight: #x%, x2.5 damage when you have a Body Count of 5"/>
       <string name="pdesc" value="Attacks enemy's vital spot 4 times consecutively to deal incredible damage. The last hit will always be critical. Use during Dark Sight to deal additional damage."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 4, Additional damage while using Dark Sight: #x%"/>
   </imgdir>
   <imgdir name="4221003">
       <string name="name" value="Taunt"/>
       <string name="desc" value="Provokes up to 6 enemies, increasing their DEF but also increasing the amount of EXP and items you earn for defeating them.\nRequired Skill: #cShadow Shifter Lv. 10#"/>
       <string name="h" value="MP Cost: #mpCon, Increases Enemy DEF, EXP Earned, and Item Drop Rate by #x%"/>
   </imgdir>
   <imgdir name="4221004">
       <string name="name" value="Ninja Ambush"/>
       <string name="desc" value="Calls upon hidden allies, who attack enemies. However, this skill cannot decrease enemy HP lower than 1.\nRequired Skill: #cShadow Shifter Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
       <string name="pdesc" value="Calls upon hidden allies, who attack enemies. However, this skill cannot decrease enemy HP lower than 1.\nRequired Skill: #cFake Lv. 5#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4221006">
       <string name="name" value="Smokescreen"/>
       <string name="desc" value="Throws a smoke grenade. All parties in range will avoid damage while the smokescreen is up and enemies within will receive increased critical damage."/>
       <string name="h" value="MP Cost: #mpCon, Critical Damage: +#x%, Duration: #time sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Throws a smoke grenade. All team members in range will avoid damage while the smokescreen is up."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4221007">
       <string name="name" value="Boomerang Stab"/>
       <string name="desc" value="Quickly slashes multiple enemies twice, with a chance to Stun them. Permanently enhances all attack skills before your 3rd job that can be connected with Boomerang Stab."/>
       <string name="h" value="Active Effects - MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 2, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec\n Passive Effects - Damage: +#damR% for Savage Blow, Steal, Phase Dash, and Midnight Carnival"/>
       <string name="pdesc" value="Chance to stun enemy after making two fast slashing attacks. Cannot use again right away."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% x#attackCount, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="hch" value="Active Effects - MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 2, Max Monsters Hit: #mobCount, Stun Chance: #hcProp%, Stun Duration: #hcTime sec\n Passive Effects - Damage: +#damR% for Savage Blow, Steal, Phase Dash, and Midnight Carnival"/>
   </imgdir>
   <imgdir name="4221008">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4300000">
       <string name="name" value="Katara Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of daggers and kataras. "/>
       <string name="h" value="Dagger and Katara Mastery: +#mastery%, Accuracy: +#x"/>
   </imgdir>
   <imgdir name="4301001">
       <string name="name" value="Triple Stab"/>
       <string name="desc" value="Quickly deals 3 attacks to a maximum of 2 enemies.\nRequired Skill: #cDouble Stab lv. 10#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% x3 on up to two enemies"/>
       <string name="pdesc" value="Quickly deals 3 attacks to a maximum of 2 enemies.\nRequired Skill: #cDouble Stab lv. 10#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 3, Max Enemies Hit: 2"/>
   </imgdir>
   <imgdir name="4301002">
       <string name="name" value="Katara Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have a Katara equipped. \nRequired Skill: #cKatara Mastery lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="4301003">
       <string name="name" value="Self Haste"/>
       <string name="desc" value="Temporarily increases Movement Speed and Jump. Increases maximum Movement Speed permanently."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Speed: +#speed, Jump: +#jump\nPassive Effects - Max Movement Speed: +#speedMax"/>
   </imgdir>
   <imgdir name="4301004">
       <string name="name" value="Tornado Spin"/>
       <string name="desc" value="Dashes forward quickly to perform a powerful spin attack against multiple enemies.\nLv. 15 effects: Links to Lv. 10+ Flying Assaulter"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Dashes forward quickly to perform a powerful spin attack against multiple enemies.\nLv. 15 effects: Links to Lv. 10+ Flying Assaulter"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="4301005">
       <string name="name" value="Tornado Spin (Attack)"/>
   </imgdir>
   <imgdir name="4310004">
       <string name="name" value="Shadow Resistance"/>
       <string name="desc" value="With the help of the Darkness, Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently increased."/>
       <string name="h" value="Max HP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%"/>
       <string name="pdesc" value="With the help of the Darkness, Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently increased."/>
       <string name="ph" value="MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%"/>
   </imgdir>
   <imgdir name="4311005">
       <string name="name" value="Channel Karma"/>
       <string name="desc" value="Maximizes Weapon Attack power."/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#pad, Duration: #time sec"/>
       <string name="pdesc" value="Maximizes Weapon Attack power."/>
       <string name="ph" value="MP Cost: #mpCon, Weapon ATT: +#pad, Duration: #time sec"/>
   </imgdir>
   <imgdir name="4310006">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Permanently improves LUK and DEX through sheer physical training."/>
       <string name="h" value="Permanently increases LUK by #lukX and DEX by #dexX"/>
   </imgdir>
   <imgdir name="4311007">
       <string name="name" value="Flash Jump"/>
       <string name="desc" value="Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key."/>
       <string name="h" value="MP Cost: #mpCon, jumps a certain distance"/>
   </imgdir>
   <imgdir name="4311009">
       <string name="name" value="Katara Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have a Katara equipped. \nRequired Skill: #cKatara Mastery lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="4311001">
       <string name="name" value="Self Haste"/>
       <string name="desc" value="Temporarily increases Movement Speed and Jump."/>
       <string name="h" value="MP Cost: #mpCon, Movement Speed: +#speed, Jump: +#jump, Duration: #time sec"/>
   </imgdir>
   <imgdir name="4311002">
       <string name="name" value="Fatal Blow"/>
       <string name="desc" value="Deals very quick consecutive attacks to a monster."/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%"/>
       <string name="pdesc" value="Deals very quick consecutive attacks to a monster."/>
       <string name="ph" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="4311003">
       <string name="name" value="Slash Storm"/>
       <string name="desc" value="Moves you forward while attacking multiple enemies. \n#cMastery Book required to unlock Lv. 6.\nUnlocks Bloody Storm for Job III at Level 20.#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Moves you forward while attacking multiple enemies. \n#cMastery Book required to unlock Lv. 6.\nUnlocks Bloody Storm for Job III at Level 20.#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="4321000">
       <string name="name" value="Tornado Spin"/>
       <string name="desc" value="Quickly dashes forward with a spinning attack to deal damage to multiple enemies.\n[Dash Activation: Arrow keys #c->-># or #c&lt;-&lt;-#, Spin Attack: #cHit attack key while dashing#]\nLevel 20 effects: Links to Flying Assaulter Lv. 10\nRequired: #cthe Level 6: Mastery Book#"/>
       <string name="h" value="MP Cost: #mpCon, Dash Speed: #x%, With extra MP Cost: #z, Spin Attack Damage: #u%, Max Enemies Hit: #v"/>
       <string name="pdesc" value="Quickly dashes forward with a spinning attack to deal damage to multiple enemies.\n[Dash Activation: Arrow keys #cRight and Right Arrow Key# or #cLeft and Left Arrow Key#, Spin Attack: #cHit attack key while dashing#]\nLevel 20 effects: Links to Flying Assaulter Lv. 10\nRequired: #cthe Level 6: Mastery Book#"/>
       <string name="ph" value="MP Cost: #mpCon, Dash Speed: #x%, With extra MP Cost: #z, Spin Attack Damage: #u%, Max Enemies Hit: #v\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4321001">
       <string name="name" value="Tornado Spin (Attack)"/>
       <string name="desc" value="Quickly dashes forward with a spinning attack to deal damage to multiple enemies.\n[Dash Activation: Arrow keys #cLeft and Left# or #cRight and Right#, Spin Attack: #cHit attack key while dashing#]\nLevel 20 effects: Links to Flying Assaulter Lv. 10\nRequired: #cthe Level 6: Mastery Book"/>
       <string name="h" value="MP Cost: #mpCon, Dash Speed: #d#, Spin Attack Damage: #damage%, Max Monsters Hit: #mobCount, MP Cost per Monster #z

"/>

   </imgdir>
   <imgdir name="4321002">
       <string name="name" value="Flashbang"/>
       <string name="desc" value="Throws a flashbang to temporarily blind multiple monsters, with a chance to decrease Accuracy. Also works on boss monsters at half the duration."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Blind Chance: #prop%,  Accuracy: -#x% for #time sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Throws a flashbang to temporarily blind multiple monsters, with a chance to decrease Accuracy."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Blind Chance: #prop%, Accuracy: -#x% for #time sec, Cooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Blind Chance: #prop%, Accuracy: -#x%, Duration: #hcTime sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4321004">
       <string name="name" value="Upper Stab"/>
       <string name="desc" value="Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Bonus Damage (to airborne enemies): #x%"/>
       <string name="pdesc" value="Chance of launching multiple enemies into the air. You can deal additional damage by attacking the enemies in the air."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Launch Chance: #prop%, Max Enemies Hit: #mobCount, Bonus Damage (to airborne enemies): #x%"/>
   </imgdir>
   <imgdir name="4320005">
       <string name="name" value="Venom"/>
       <string name="desc" value="Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1."/>
       <string name="h" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1."/>
       <string name="ph" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec"/>
   </imgdir>
   <imgdir name="4321006">
       <string name="name" value="Flying Assaulter"/>
       <string name="desc" value="Fly down through the sky to slash nearby enemies with a chance to stun.\nLv. 10 effect: Links to Lv. 15 Tornado Spin and Lv. 10 Bloody Storm\n#cMastery Book required to unlock Lv. 6#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="pdesc" value="Fly down through the sky to slash nearby enemies with a chance to stun.\nLv. 10 effect: Links to Lv. 15 Tornado Spin and Lv. 10 Bloody Storm\n#cMastery Book required to unlock Lv. 6# "/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #hcProp%, Stun Duration: #hcTime sec\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4330001">
       <string name="name" value="Advanced Dark Sight"/>
       <string name="desc" value="Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack and attacking in Dark Sight will increase damage.\nRequired Skill: #cDark Sight Lv. 10#"/>
       <string name="h" value="Maintain Dark Sight Chance: #prop%. Dark Sight Trigger Chance: #x%, Dark Sight Damage Bonus: #y%"/>
       <string name="pdesc" value="Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack and attacking in Dark Sight will increase damage.\nRequired Skill: #cDark Sight Lv. 10#"/>
       <string name="ph" value="Maintain Dark Sight Chance: #prop%. Dark Sight Trigger Chance: #x%, Dark Sight Damage Bonus: #y%"/>
   </imgdir>
   <imgdir name="4330007">
       <string name="name" value="Life Drain"/>
       <string name="desc" value="Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP."/>
       <string name="h" value="Proc Chance: #prop%, Restores #x% of the damage as HP"/>
       <string name="pdesc" value="Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP."/>
       <string name="ph" value="Proc Chance: #prop%, Restores #x% of the damage as HP"/>
   </imgdir>
   <imgdir name="4330008">
       <string name="name" value="Enveloping Darkness"/>
       <string name="desc" value="Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently."/>
       <string name="h" value="MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%"/>
       <string name="pdesc" value="Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently."/>
       <string name="ph" value="MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%"/>
   </imgdir>
   <imgdir name="4331000">
       <string name="name" value="Bloody Storm"/>
       <string name="desc" value="A superior form of Slash Storm. Attacks multiple enemies at a very high speed with elaborate movements. Also provides passive damage increases for Tornado Spin and Flying Assaulter.\nRequired skill: #cLv. 20 Slash Storm#\nLv. 10 effect: Links to Lv. 10 Flying Assaulter"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +#damR%"/>
       <string name="pdesc" value="A superior form of Slash Storm. Attacks multiple enemies at a very high speed with elaborate movements. Also provides passive damage increases for Tornado Spin and Flying Assaulter.\nRequired skill: #cLv. 20 Slash Storm#\nLv. 10 effect: Links to Lv. 10 Flying Assaulter"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +#damR%"/>
   </imgdir>
   <imgdir name="4331002">
       <string name="name" value="Mirror Image"/>
       <string name="desc" value="Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills.\n#cLv.11 or above: Master Book required##"/>
       <string name="h" value="MP Cost: #mpCon, Doppleganger ATT: #x%, Duration: #time sec"/>
       <string name="pdesc" value="Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills.\n#cLv.11 or above: Master Book required##"/>
       <string name="ph" value="MP Cost: #mpCon, Doppleganger ATT: #x%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="4331003">
       <string name="name" value="Owl Spirit"/>
       <string name="desc" value="Summons an owl spirit that attempts to instantly kill 1 enemy. If successful, your attack rate for a set number of attacks will increase."/>
       <string name="h" value="MP Cost: #mpCon, Instant Kill Chance: #prop%, Damage Bonus: #y% for next #x attacks when Instant Kill is successful, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Summons an Owl Spirit to attack an enemy with a chance to deal great damage."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4331004">
       <string name="name" value="Upper Stab"/>
       <string name="desc" value="Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% Number of Attacks: #attackCount, Max Monsters Hit: #mobCount, Bonus Damage (to airborne enemies): #x%"/>
   </imgdir>
   <imgdir name="4331005">
       <string name="name" value="Flying Assaulter"/>
       <string name="desc" value="You descend diagonally from the air, slashing enemies within a certain range, with a chance to stun them. To use the skill, you must have at least #c120%# Jump.\nRequired Skill: #cLv. 20 Self Haste#\nLv.10 effect: Lv.20 Tornado Spin can be used with Lv.10 Bloody Storm\n#cLv.6 or above: Mastery Book required#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% x2, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="pdesc" value="You descend diagonally from the air, slashing enemies within a certain range, with a chance to stun them. To use the skill, you must have at least #c120# Jump.\nRequired Skill: #cLv. 20 Self Haste#\nLv.10 effect: Lv.20 Tornado Spin can be used with Lv.10 Bloody Storm\n#cLv.6 or above: Mastery Book required#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% x2, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4331006">
       <string name="name" value="Chains of Hell"/>
       <string name="desc" value="Chains of Hell pulls an enemy close and deals 10 consecutive Critical strikes with a chance to stun. Stationary monsters must be in range."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Additional Critical Rate: #cr%"/>
       <string name="pdesc" value="Chains of Hell pulls an enemy close and deals 10 consecutive Critical strikes with a chance to stun. Stationary monsters must be in range."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Additional Critical Rate: #cr%\nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Stun Chance: #hcProp%, Stun Duration: #hcTime sec, Additional Critical Rate: #cr%\nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="4340001">
       <string name="name" value="Venom"/>
       <string name="desc" value="Your dagger is permanently coated with venom. Enemies have a chance to be poisoned by the venom and continuously take damage. Can stack up to 3 times. The enemy's HP will not go below 1 through Venom.\n#cLv.11 or above: Mastery Book required##"/>
       <string name="h" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Your dagger is permanently coated with venom. Enemies have a chance to be poisoned by the venom and continuously take damage. Can stack up to 3 times. The enemy's HP will not go below 1 through Venom.\n#cLv.11 or above: Mastery Book required##"/>
       <string name="ph" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec"/>
   </imgdir>
   <imgdir name="4340010">
       <string name="name" value="Sharpness"/>
       <string name="desc" value="Increases your Critical Hit Rate and minimum Critical Damage."/>
       <string name="h" value="Crit Rate: +#prop%, Minimum Crit Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="4341011">
       <string name="name" value="Sudden Raid"/>
       <string name="desc" value="Calls in a horde of friends to set the stage on fire."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% to up 15 enemies, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Calls in a horde of friends to set the stage on fire."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% to up 15 enemies, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4340012">
       <string name="name" value="Toxic Venom"/>
       <string name="desc" value="Increases Venom's poison chance and permanently increases poison damage.\nRequired Skill: #cVenom Lv. 20#"/>
       <string name="h" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec, Can be stacked #dotSuperpos times"/>
       <string name="pdesc" value="Increases Venom's poison chance and permanently increases poison damage.\nRequired Skill: #cVenom Lv. 20#"/>
       <string name="ph" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec, Can be stacked #dotSuperpos times"/>
   </imgdir>
   <imgdir name="4340013">
       <string name="name" value="Dual Wield Expert"/>
       <string name="desc" value="Increases weapon mastery, Weapon ATT, Accuracy, and Avoidability of daggers and kataras.\nRequired skill: #cKatara Mastery Lv. 10#\n#cMastery Book required to unlock Lv. 11#"/>
       <string name="h" value="Dagger and Katara Mastery: +#mastery%, Weapon ATT: +#x, Accuracy: +#accR%, Avoidability: +#evaR%"/>
       <string name="pdesc" value="Increases weapon mastery, Weapon ATT, Accuracy, and Avoidability of daggers and kataras.\nRequired skill: #cKatara Mastery Lv. 10#\n#cMastery Book required to unlock Lv. 11#"/>
       <string name="ph" value="Dagger and Katara Mastery: +#mastery%, Weapon ATT: +#x, Accuracy: +#accR%, Avoidability: +#evaR%"/>
   </imgdir>
   <imgdir name="4341000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all team members' stats."/>
   </imgdir>
   <imgdir name="4341002">
       <string name="name" value="Final Cut"/>
       <string name="desc" value="Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and some skills will gain a damage bonus for a while."/>
       <string name="h" value="MP Cost: #mpCon, HP Cost, #x%, Damage: #damage%, Max Enemies Hit: #mobCount, Instant Death Chance: #z%, Damage: +#w%, Duration: #time sec, 1 sec invincibility after usage, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Some skills will gain a damage bonus for a while."/>
       <string name="ph" value="MP Cost: #mpCon, HP Cost, #x%, Damage: #damage%, Max Enemies Hit: #mobCount, Instant Death Chance: #z%, Damage: +#w%, Duration: #time sec, 1 sec invincibility after usage, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4341003">
       <string name="name" value="Monster Bomb"/>
       <string name="desc" value="Sticks an explosive charm on 1 monster to create a powerful explosion. The explosion occurs 3 seconds after the charm is activated, and anyone in range takes damage, enemy and ally alike.\n#cLv.11 or above: Mastery Book required#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% explosion damage after #time sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Sticks an explosive charm on 1 monster to create a powerful explosion. The explosion occurs 3 seconds after the charm is activated, and anyone in range takes damage, enemy and ally alike.\n#cLv.11 or above: Mastery Book required#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% explosion damage after #time sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4341004">
       <string name="name" value="Blade Fury"/>
       <string name="desc" value="Spin furiously to damage nearby enemies. A portion of an enemy's defense will be ignored.\n#cMastery Book required to unlock Lv.11#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Enemy DEF Ignored: #ignoreMobpdpR%"/>
       <string name="pdesc" value="Spin furiously to damage nearby enemies.\n#cLv.11 or above: Mastery Book required#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="4341005">
       <string name="name" value="Chains of Hell"/>
       <string name="desc" value="When you have Dark Sight active, Chains of Hell pulls an enemy close to deal damage by attacking up to 10 times with an increased Critical Hit Rate. However, stationary monsters have to be in range. \n#cLv.11 or above: Mastery Book required#"/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #attackCount,Damage: #damage%, Critical Hit Rate: +#cr%"/>
   </imgdir>
   <imgdir name="4341006">
       <string name="name" value="Mirrored Target"/>
       <string name="desc" value="Permanently increases your Defense and Avoidability. Also turns your Mirror Image into a dummy that draws enemy attacks and absorbs damage. This skill can only be used when Mirror Image is active.\nRequired Skill: #cLv. 20 Mirror Image#\n#cMastery Book required to unlock Lv. 11#"/>
       <string name="h" value="Active Effects - MP Cost: #mpCon, Dummy HP: #x, Dummy Duration: #time seconds, Damage Absorbed: #y%\nPassive Effects - Dodge Chance: #er%, Weapon DEF: +#pddR%, Magic DEF: +#mddR%"/>
       <string name="pdesc" value="Permanently increases your Defense and Avoidability. Also turns your Mirror Image into a dummy that draws enemy attacks and absorbs damage. This skill can only be used when Mirror Image is active.\nRequired Skill: #cLv. 20 Mirror Image#\n#cMastery Book required to unlock Lv. 11# (String)"/>
       <string name="ph" value="Active Effects - MP Cost: #mpCon, Dummy HP: #x, Dummy Duration: #time seconds, Damage Absorbed: #y%\nPassive Effects - Dodge Chance: #er%, Weapon DEF: +#pddR%, Magic DEF: +#mddR%"/>
       <string name="hch" value="Active Effects - MP Cost: #mpCon, Dummy HP:#hcSummonHp, Dummy Duration: #time seconds, Damage Absorbed: #y%\nPassive Effects - Dodge Chance: #er%, Weapon DEF: +#pddR%, Magic DEF: +#mddR%"/>
   </imgdir>
   <imgdir name="4341007">
       <string name="name" value="Thorns"/>
       <string name="desc" value="Increases your ATT for a fixed period of time and allows you to resist knock-back effects when struck.\n#cLv. 11 or above: Mastery Book required#"/>
       <string name="h" value="MP Cost: #mpCon, ATT: +#epad for #time sec, Knock-back Resistance Rate: #prop%"/>
       <string name="pdesc" value="Increases your Battle Mode ATT for a fixed period of time and allows you to resist knock-back effects when struck.\n#cLv. 11 or above: Mastery Book required#"/>
       <string name="ph" value="MP Cost: #mpCon, Battle Mode ATT: +#PVPdamage, Duration: #time sec, Knock-back Resistance: #prop%"/>
   </imgdir>
   <imgdir name="4341008">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="4341009">
       <string name="name" value="Phantom Blow"/>
       <string name="desc" value="Deals a flurry of piercing attacks against one enemy. A portion of an enemy's defense will be ignored."/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%, Enemy DEF Ignored: #ignoreMobpdpR%"/>
       <string name="pdesc" value="Deals continual critical damage on one enemy in front of you."/>
       <string name="ph" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="5000000">
       <string name="name" value="Bullet Time"/>
       <string name="desc" value="Permanently increases Accuracy, Max Movement Speed, and Jump."/>
       <string name="h" value="Accuracy: +#accX, Max Movement Speed: +#speedMax, Jump: +#psdJump"/>
   </imgdir>
   <imgdir name="5000006">
       <string name="name" value="Fortune's Favor"/>
       <string name="pdesc" value="Gain a chance to deal critical damage on attack."/>
       <string name="ph" value="Proc Chance: #prop%, Damage: +#damage%"/>
       <string name="desc" value="Gain a chance to deal critical damage on attack."/>
       <string name="h" value="Chance: #prop%, Damage: +#damage%"/>
   </imgdir>
   <imgdir name="5000007">
       <string name="name" value="Shadow Heart"/>
       <string name="desc" value="Increases your Critical Rate and minimum Critical Damage."/>
       <string name="h" value="Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="5001001">
       <string name="name" value="Flash Fist"/>
       <string name="desc" value="Rapidly punches enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Rapidly punch enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%"/>
   </imgdir>
   <imgdir name="5001002">
       <string name="name" value="Sommersault Kick"/>
       <string name="desc" value="A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5001003">
       <string name="name" value="Double Shot"/>
       <string name="desc" value="Fires two consecutive shots at the enemy."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Range: #range"/>
       <string name="pdesc" value="Fires two consecutive shots at the enemy."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Range: #range"/>
   </imgdir>
   <imgdir name="5001005">
       <string name="name" value="Dash"/>
       <string name="desc" value="Double-tap the left or right arrow to perform a dash or jump dash. Also cancels all knockback. [Dash Activation: Arrow keys ->-> or &lt;-&lt;-] Use Corkscrew Blow or Triple Fire during the dash for additional damage."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Movement Speed: +#x, Jump: +#y, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: #z%"/>
   </imgdir>
   <imgdir name="5010003">
       <string name="name" value="Cannon Boost"/>
       <string name="desc" value="Improves the cannon to permanently increase ATT and DEF."/>
       <string name="h" value="ATT: +#padX, Weapon DEF +#pddX, Magic DEF: +#mddX"/>
   </imgdir>
   <imgdir name="5010004">
       <string name="name" value="Fortune's Favor"/>
       <string name="pdesc" value="Gain a chance to deal critical damage on attack."/>
       <string name="ph" value="Chance: #prop%, Damage: +#damage%"/>
   </imgdir>
   <imgdir name="5011000">
       <string name="name" value="Cannon Blaster"/>
       <string name="desc" value="Shoots a flame bomb that attacks multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Shoots a flame bomb that attacks multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5011001">
       <string name="name" value="Cannon Strike"/>
       <string name="desc" value="Fires Cannon Strike at a nearby enemy."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount"/>
       <string name="pdesc" value="Knocks back nearby enemies with a cannon punch."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount"/>
   </imgdir>
   <imgdir name="5011002">
       <string name="name" value="Blast Back"/>
       <string name="desc" value="Fires the cannon while quickly moving backwards. Can decrease the speed of target for a fixed period of time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, #prop% chance of decreasing the Movement Speed of target by #z for #time sec"/>
       <string name="pdesc" value="Fires the cannon while quickly moving backwards. Can decrease the speed of target for a fixed period of time."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, #prop% chance of decreasing the Movement Speed of target by #z for #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, #prop% chance of decreasing the Movement Speed of target by #z for #hcTime sec"/>
   </imgdir>
   <imgdir name="5100001">
       <string name="name" value="Knuckle Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of Knuckles. "/>
       <string name="h" value="Knuckle Mastery: +#mastery%, Accuracy: +#x"/>
   </imgdir>
   <imgdir name="5100008">
       <string name="name" value="Critical Punch"/>
       <string name="desc" value="Increases your Critical Rate and the minimum Critical Damage."/>
       <string name="h" value="Critical rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="5100009">
       <string name="name" value="HP Boost"/>
       <string name="desc" value="Permanently increases your Max HP."/>
       <string name="h" value="Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="5100010">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Permanently improves STR and DEX through sheer physical training."/>
       <string name="h" value="Permanently increase STR by #strX and DEX by #dexX."/>
   </imgdir>
   <imgdir name="5101011">
       <string name="name" value="Dark Clarity"/>
       <string name="desc" value="Calms your heart to provide a temporary increase to Weapon Attack and Accuracy."/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#indiePad, Accuracy: #acc, Duration: #time sec"/>
       <string name="pdesc" value="Calms your heart to provide a temporary increase to Weapon Attack and Accuracy."/>
       <string name="ph" value="MP Cost: #mpCon, Weapon ATT: +#PVPdamage, Accuracy: #acc, Duration: #time sec"/>
   </imgdir>
   <imgdir name="5101012">
       <string name="name" value="Tornado Uppercut"/>
       <string name="desc" value="Performs a super-fast uppercut, creating a tornado that attacks enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Performs a super-fast uppercut, creating a tornado that attacks enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5100013">
       <string name="name" value="Perseverance"/>
       <string name="desc" value="Recovers HP and MP over time."/>
       <string name="h" value="Recover #x% HP/MP every #w sec"/>
   </imgdir>
   <imgdir name="5101002">
       <string name="name" value="Backspin Blow"/>
       <string name="desc" value="This skill allows you to quickly slide back and elbow multiple monsters at once to apply damage and temporarily Stun them."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount"/>
       <string name="pdesc" value="This skill allows you to quickly slide back and elbow multiple monsters at once to apply damage and temporarily Stun them."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="5101003">
       <string name="name" value="Double Uppercut"/>
       <string name="desc" value="Performs 2 consecutive uppercuts and stuns the enemy."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Performs 2 consecutive uppercuts and stuns the enemy."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 2, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="5101004">
       <string name="name" value="Corkscrew Blow"/>
       <string name="desc" value="Allows you to run forward and punch multiple monsters at once."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount"/>
       <string name="pdesc" value="Allows you to run forward and punch multiple monsters at once."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5101005">
       <string name="name" value="MP Recovery"/>
       <string name="desc" value="Consumes HP to instantly restore MP. Cannot be used when HP is below 20%."/>
       <string name="h" value="Max HP: -#x%, recovers #y% of the HP that was consumed as MP, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Restores MP by using up a bit of HP."/>
       <string name="ph" value="MaxHP: -#x%, MP Restored: #y% of consumed HP, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5101006">
       <string name="name" value="Knuckle Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have knuckles equipped.\nRequired Skill: #cKnuckle Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="5101007">
       <string name="name" value="Oak Barrel"/>
       <string name="desc" value="Put on an Oak Barrel disguise to safely navigate through monsters without being recognized. There is a small chance you'll be caught. More effective when you're lying down."/>
       <string name="h" value="MP Cost: #mpCon, Oak Barrel Duration: #time sec , #prop% chance to get caught, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Disguise yourself as an Oak Barrel. You cannot attack or be attacked while disguised."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5110000">
       <string name="name" value="Stun Mastery"/>
       <string name="desc" value="Critical Rate increases when attacking stunned enemies. Attacks also have a chance to stun targets."/>
       <string name="h" value="Critical Rate when attacking stunned enemies: +#prop%, Stun Rate: #subProp%"/>
   </imgdir>
   <imgdir name="5110001">
       <string name="name" value="Energy Charge"/>
       <string name="desc" value="Charges energy after every attack. When your energy is fully charged, Accuracy, Attack, DEF, and Movement Speed increase. You also have a chance to activate a Stance that allows you to use energy-type skills. Energy charges twice as fast when attacking bosses."/>
       <string name="h" value="Energy charged at attack: #x, Duration: #time sec, Accuracy: +#acc, Weapon ATT: +#pad, Weapon/Magic DEF: +#pdd, Movement Speed: +#speed, Knock-back Resistance Rate: #prop%, Double energy charged when attacking bosses"/>
       <string name="pdesc" value="Charges energy after every attack. When your energy is fully charged, Accuracy, Attack, DEF, and Movement Speed increase. You also have a chance to activate a Stance that allows you to use energy-type skills."/>
       <string name="ph" value="Energy charged at attack: #x, Duration: #time sec, Accuracy: +#acc, Weapon ATT: +#pad, Weapon/Magic DEF: +#pdd, Movement Speed: +#speed, Knock-back Resistance Rate: #prop%, Double energy charged when attacking bosses"/>
   </imgdir>
   <imgdir name="5110008">
       <string name="name" value="Brawling Mastery"/>
       <string name="desc" value="Increases the damage of Backspin Blow, Double Uppercut, and Corkscrew Blow."/>
       <string name="h" value="Backspin Blow Damage: +#x%, Double Uppercut Damage (per hit): +#y%, Corkscrew Blow Damage: +#z%"/>
   </imgdir>
   <imgdir name="5111009">
       <string name="name" value="Spiral Assault"/>
       <string name="desc" value="Summon the soul of a super human to charge enemies and knock them back. Links with Corkscrew Blow."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
       <string name="pdesc" value="Summon the soul of a super human to charge enemies and knock them back. Links with Corkscrew Blow."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
   </imgdir>
   <imgdir name="5111010">
       <string name="name" value="Admiral's Wings"/>
       <string name="desc" value="Focus on defensive maneuvers for a temporary boost to defense."/>
       <string name="h" value="MP Cost: #mpCon, Damage Received: -#x%, Duration: #time"/>
       <string name="pdesc" value="Focus on defensive maneuvers for a temporary boost to defense."/>
       <string name="ph" value="MP Cost: #mpCon, Damage Received: -#x%, Duration: #time"/>
   </imgdir>
   <imgdir name="5110011">
       <string name="name" value="Precision Strikes"/>
       <string name="desc" value="Increases Critical Rate and critical damage. Additional Critical Rate against bosses."/>
       <string name="h" value="Critical Rate: +#cr%, Critical Damage: +#criticaldamageMin%, Additional Critical Rate on Bosses: #prop%"/>
       <string name="pdesc" value="Increases critical damage."/>
       <string name="ph" value="Critical rate: +#cr%, Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="5111012">
       <string name="name" value="Landlubber Blast"/>
       <string name="desc" value="Pounds the ground to create a shockwave that damages multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Pounds the ground to create a shockwave that damages multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5111002">
       <string name="name" value="Energy Blast"/>
       <string name="desc" value="Blasts a ball of energy to attack multiple monsters at once, possibly Stunning them. This skill can only be used your #cthe energy is fully charged#.\nRequired Skill: #cEnergy Charge lv. 1#"/>
       <string name="h" value="Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="pdesc" value="Blasts a ball of energy to attack multiple monsters at once, possibly Stunning them. This skill can only be used when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1#"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="hch" value="Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #hcProp%, Stun Duration: #hcTime sec"/>
   </imgdir>
   <imgdir name="5111004">
       <string name="name" value="Energy Drain"/>
       <string name="desc" value="Absorbs a portion of the monster's HP to restore your own HP. It can only be used when your #cenergy is fully charged#.\\nRequired Skill: #cEnergy Charge Lv. 1#"/>
       <string name="h" value="Damage: #damage%, Amount Absorbed: #x%"/>
       <string name="pdesc" value="Absorbs a portion of the enemy's HP to restore your own HP. It can only be used when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1#"/>
       <string name="ph" value="Damage: #damage%, Absorbs #x% of the damage as HP\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5111005">
       <string name="name" value="Transformation"/>
       <string name="desc" value="Transforms you for 180 seconds. Some skills cannot be used when you are transformed. \n[Skill Exceptions: Double Shot, Oak Barrel, Demolition, Snatch]"/>
       <string name="h" value="MP Cost: #mpCon, Transform Duration: #time sec, Weapon ATT: +#epad, Weapon DEF: +#epdd, Magic DEF: +#emdd, Movement Speed: +#speed, Jump: +#jump, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Transforms you for 180 seconds. Some skills cannot be used when you are transformed. \n[Skill Exceptions: Double Shot, Oak Barrel, Demolition, Snatch]"/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Battle Mode ATT: +#PVPdamage, Weapon DEF: +#epdd, Magic DEF: +#emdd, Movement Speed: +#speed, Jump: +#jump, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5111006">
       <string name="name" value="Shockwave"/>
       <string name="desc" value="Pounds the ground to create a shockwave that damages multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Pounds the ground to create a shockwave that damages multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5111007">
       <string name="name" value="Roll of the Dice"/>
       <string name="desc" value="Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing."/>
       <string name="h" value="MP Cost: #mpCon, Buff Duration: #time, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing."/>
       <string name="ph" value="MP Cost: #mpCon, Buff Duration: #time, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5120011">
       <string name="name" value="Pirate's Revenge"/>
       <string name="desc" value="When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds."/>
       <string name="h" value="Chance: #prop%, Damage: +#indieDamR%, Duration: #time sec"/>
       <string name="pdesc" value="When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only trigger once every 20 seconds."/>
       <string name="ph" value="Chance: #prop%, Damage: +#indieDamR%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="5120012">
       <string name="name" value="Double Down"/>
       <string name="desc" value="Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cLuck of the Die Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, #prop% chance of rolling a Double Down , Buff Duration: #time sec\n#cCooldown: #cooltime sec#"/>
       <string name="pdesc" value="Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cLuck of the Die Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, #prop% chance of rolling a Double Down , Buff Duration: #time sec\n#cCooldown: #cooltime sec#"/>
   </imgdir>
   <imgdir name="5121013">
       <string name="name" value="Nautilus Strike"/>
       <string name="desc" value="Order the Nautilus to attack multiple enemies at once."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \n#cCooldown: #cooltime sec#"/>
       <string name="pdesc" value="Order the Nautilus to attack multiple enemies at once."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \n#cCooldown: #cooltime sec#"/>
   </imgdir>
   <imgdir name="5120014">
       <string name="name" value="Typhoon Crush"/>
       <string name="desc" value="Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well."/>
       <string name="h" value="#x% chance of ignoring all enemy DEF"/>
       <string name="pdesc" value="Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well."/>
       <string name="ph" value="#x% chance of ignoring all enemy DEF"/>
   </imgdir>
   <imgdir name="5121015">
       <string name="name" value="Crossbones"/>
       <string name="desc" value="Summons the souls of pirates past to temporarily increase Attack. Also increases Abnormal Status Resistance, Elemental Resistance, and Knuckle Mastery as passive effects.\nRequired Skill: #cKnuckle Mastery Lv. 10#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Attack: +#x%\nPassive Effects - Knuckle Mastery: #mastery%, Status/Elemental Resistance: +#terR%"/>
       <string name="pdesc" value="Summons the souls of pirates past to temporarily increase Attack. Also increases Abnormal Status Resistance, Elemental Resistance, and Knuckle Mastery as passive effects.\nRequired Skill: #cKnuckle Mastery Lv. 10#"/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Attack: +#x%\nPassive Effects - Knuckle Mastery: #mastery%, Status/Elemental Resistance: +#terR%"/>
   </imgdir>
   <imgdir name="5121000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all team members' stats."/>
   </imgdir>
   <imgdir name="5121001">
       <string name="name" value="Dragon Strike"/>
       <string name="desc" value="Summons a sleeping dragon from the depths of the ground damage multiple monsters."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Summons a sleeping dragon from the depths of the earth to damage multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5121002">
       <string name="name" value="Energy Orb"/>
       <string name="desc" value="Uses a blast of powerful energy to strike a monster. If there are other monsters around the affected monster, they will also be affected by this potent ball of energy. Only available when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1#"/>
       <string name="h" value=" Damage: #damage%, Max Monsters Hit: #mobCount"/>
       <string name="pdesc" value="Uses a blast of powerful energy to strike a monster. If there are other monsters around the affected monster, they will also be affected by this potent ball of energy. Only available when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1#"/>
       <string name="ph" value=" Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5121003">
       <string name="name" value="Super Transformation"/>
       <string name="desc" value="Super Transforms you for 180 seconds. Some skills cannot be used when you are in a Super Transformation state. \n[Skill Exceptions: Double Shot, Oak Barrel]\nRequired Skill: #cTransformation Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, Super Transformation Duration: #time sec, Weapon ATT: +#epad, Weapon DEF: +#epdd, Magic DEF: +#emdd, Movement Speed: +#speed, Jump: +#jump, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Super Transforms you for 180 seconds. Some skills cannot be used when you are in a Super Transformation state. \n[Skill Exceptions: Double Shot, Oak Barrel]\nRequired Skill: #cTransformation Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Battle Mode ATT: +#PVPdamage, Weapon DEF: +#epdd, Magic DEF: +#emdd, Movement Speed: +#speed, Jump: +#jump, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5121004">
       <string name="name" value="Demolition"/>
       <string name="desc" value="Deliver rapid-fire attacks that ignore part of your enemy's defense. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #bulletCount, Damage: #damage%, DEF Ignored: #ignoreMobpdpR%"/>
       <string name="pdesc" value="Deliver rapid-fire attacks that decrease the enemy's Speed. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage, Number of Attacks: #attackCount, Movement Speed: -#x\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5121005">
       <string name="name" value="Snatch"/>
       <string name="desc" value="Damages monsters that are far away and drags them to you. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount enemies, Stun Duration: #time sec"/>
       <string name="pdesc" value="Damages an enemy that's far away and drags it to you. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Duration: #time sec\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5121007">
       <string name="name" value="Octopunch"/>
       <string name="desc" value="Throws a barrage of punches with super human power."/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%"/>
       <string name="pdesc" value="Throws a barrage of punches with super human power."/>
       <string name="ph" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="5121008">
       <string name="name" value="Pirate's Rage"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
       <string name="h1" value="MP -30, cured from the state of being seduced"/>
   </imgdir>
   <imgdir name="5121009">
       <string name="name" value="Speed Infusion"/>
       <string name="desc" value="Uses HP and MP to double your team's attack speed. This can be combined with other boosters.\nRequired Skill: #cKnuckle Booster Lv. 10#"/>
       <string name="h" value="Cost: -#hpCon HP and #mpCon MP, Duration: #time sec"/>
   </imgdir>
   <imgdir name="5121010">
       <string name="name" value="Time Leap"/>
       <string name="desc" value="Resets the cooldown for your skills and your party member's skills. Does not reset the cooldown of Time Leap."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #x min"/>
       <string name="pdesc" value="Resets the cooldown for your team's skills. Does not reset the cooldown of Time Leap."/>
   </imgdir>
   <imgdir name="5200000">
       <string name="name" value="Gun Mastery"/>
       <string name="desc" value="Increases the weapon mastery, accuracy, and number of bullets for guns."/>
       <string name="h" value="Mastery for Guns +#mastery%, Accuracy: +#x, Number of Bullets: +#y"/>
   </imgdir>
   <imgdir name="5200007">
       <string name="name" value="Critical Shot"/>
       <string name="desc" value="Increases your Critical Rate and the minimum Critical Damage."/>
       <string name="h" value="Critical rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="5201008">
       <string name="name" value="Infinity Blast"/>
       <string name="desc" value="Uses multiple bullets and lets you attack without using any ammo for a short time."/>
       <string name="h" value="MP Cost: #mpCon and #bulletConsume bullets, Duration: #time sec"/>
       <string name="pdesc" value="Uses multiple bullets and lets you attack without using any ammo for a short time."/>
       <string name="ph" value="MP Cost: #mpCon and #bulletConsume bullets, Duration: #time sec"/>
   </imgdir>
   <imgdir name="5200009">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Permanently improves STR and DEX through sheer physical training."/>
       <string name="h" value="Permanently increase STR by #strX and DEX by #dexX."/>
   </imgdir>
   <imgdir name="5200010">
       <string name="name" value="Triple Fire"/>
       <string name="desc" value="Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 3"/>
       <string name="pdesc" value="Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 3"/>
   </imgdir>
   <imgdir name="5201011">
       <string name="name" value="Wings"/>
       <string name="desc" value="Allows you to jump much higher than usual. Press and hold the skill key again while jumping to descend slowly. Let go to fall at a normal speed."/>
       <string name="h" value="MP Cost: #mpCon"/>
   </imgdir>
   <imgdir name="5201001">
       <string name="name" value="Rapid Blast"/>
       <string name="desc" value="Triple blast enemies with super speed."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Triple blast enemies with super speed."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5201002">
       <string name="name" value="Grenade"/>
       <string name="desc" value="Attacks multiple monsters with a grenade. The distance the grenade travels depends on how long you hold the skill key."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Attacks multiple monsters with a grenade. The distance the grenade travels depends on how long you hold the skill key."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
   </imgdir>
   <imgdir name="5201003">
       <string name="name" value="Gun Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have a gun equipped. \nRequired Skill: #cGun Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="5201004">
       <string name="name" value="Blank Shot"/>
       <string name="desc" value="This skill allows you to pretend to shoot a gun, faking out monsters by firing a flag instead Multiple monsters will temporarily be immobilized."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="pdesc" value="This skill allows you to pretend to shoot a gun, faking out monsters by firing a flag instead. Multiple monsters will temporarily be immobilized."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="5201005">
       <string name="name" value="Wings"/>
       <string name="desc" value="Allows you to jump longer and further."/>
       <string name="h" value="MP Cost: #mpCon, #x descending speed"/>
   </imgdir>
   <imgdir name="5201006">
       <string name="name" value="Recoil Shot"/>
       <string name="desc" value="Uses the recoil of the gun to retreat after firing.\nRequired Skill: #cWings Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Uses the recoil of the gun to retreat after firing.\nRequired Skill: #cWings Lv. 5#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%"/>
   </imgdir>
   <imgdir name="5210000">
       <string name="name" value="Burst Fire"/>
       <string name="desc" value="Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Range: 350"/>
       <string name="pdesc" value="Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Range: 350"/>
   </imgdir>
   <imgdir name="5211001">
       <string name="name" value="Octopus"/>
       <string name="desc" value="Summons a loyal octopus that'll aid your attacks. The summoned octopus will not move."/>
       <string name="h" value="MP Cost: #mpCon, Octopus Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Summons a loyal octopus that'll aid your attacks. The summoned octopus will not move."/>
       <string name="ph" value="MP Cost: #mpCon, Octopus Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5211002">
       <string name="name" value="Gaviota"/>
       <string name="desc" value="Summons Gaviota, who's trained to throw a grenade at monsters. The summoned Gaviota will seek a monster, and when it finds one, it'll toss the grenade and disappear."/>
       <string name="h" value="MP Cost: #mpCon, Gaviota Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Summons Gaviota, who's trained to throw grenades at monsters. Gaviota will seek a monster, and when it finds one, it'll toss the grenade and disappear."/>
       <string name="ph" value="MP Cost: #mpCon, Gaviota Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5211004">
       <string name="name" value="Flamethrower"/>
       <string name="desc" value="Attacks a monster nearby with a fire-based attack. The affected monster will continue to take damage over time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Attacks a monster nearby with a fire-based attack. The affected monster will continue to take damage over time."/>
       <string name="ph" value="MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="5211005">
       <string name="name" value="Ice Splitter"/>
       <string name="desc" value="Attacks the closest monster with an ice-based attack. The affected monster will be frozen for a short period of time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Freeze Duration: #time sec"/>
       <string name="pdesc" value="Attacks the closest monster with an ice-based attack. The affected monster will be frozen for a short period of time."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount at #damage%, Freeze Duration: #time sec"/>
   </imgdir>
   <imgdir name="5211006">
       <string name="name" value="Homing Beacon"/>
       <string name="desc" value="Sends a parrot that'll mark a target on a monster. From then on out, all attacks will be focused on that monster."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Sends a parrot that'll mark a target on a monster. From then on out, all attacks will be focused on that monster."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%"/>
   </imgdir>
   <imgdir name="5211007">
       <string name="name" value="Roll of the Dice"/>
       <string name="desc" value="Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing."/>
       <string name="h" value="MP Cost: #mpCon, Buff Duration: #time, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing."/>
       <string name="ph" value="MP Cost: #mpCon, Buff Duration: #time, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5211008">
       <string name="name" value="Blunderbuster"/>
       <string name="desc" value="Fires a scatter shot that damages multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon and #bulletConsume bullets, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
       <string name="pdesc" value="Fires a scatter shot that damages multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon and #bulletConsume bullets, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
   </imgdir>
   <imgdir name="5211009">
       <string name="name" value="Cross Cut Blast"/>
       <string name="desc" value="Small nicks in your bullet cause it to split apart, causing far greater damage. Can only be used sparingly."/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#y, Can be used #x times"/>
       <string name="pdesc" value="Small nicks in your bullet cause it to split apart, causing far greater damage. Can only be used sparingly."/>
       <string name="ph" value="MP Cost: #mpCon, Weapon ATT: +#y, Can be used #x times"/>
   </imgdir>
   <imgdir name="5211010">
       <string name="name" value="Blackboot Bill"/>
       <string name="desc" value="Summons the mighty Blackboot Bill to blast through enemies and knock them back."/>
       <string name="h" value="MP Cost: #mpCon, Max Enemies Hit: 6, Damage: #damage%, Knockback Range: #x"/>
       <string name="pdesc" value="Summons the mighty Blackboot Bill to blast through enemies and knock them back."/>
       <string name="ph" value="MP Cost: #mpCon, Max Enemies Hit: 6, Damage: #damage%, Knockback Range: #x"/>
       <string name="hch" value="MP Cost: #mpCon, Max Enemies Hit: 6, Damage: #damage%, Knockback Chance: #hcProp%, Knockback Range: #x"/>
   </imgdir>
   <imgdir name="5211011">
       <string name="name" value="All Aboard"/>
       <string name="desc" value="Randomly summons one of the brave crewmen of Nautilus. Summoned crewman will move around freely and attack enemies."/>
       <string name="h" value="MP Cost: #mpCon, Crewman Damage: #damage%, Duration: #time sec, Cooldown #cooltime sec"/>
       <string name="pdesc" value="Randomly summons one of the brave crewmen of Nautilus. Summoned crewman will move around freely and attack enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Crewman Damage: #damage%, Duration: #time sec, Cooldown #cooltime sec"/>
   </imgdir>
   <imgdir name="5210012">
       <string name="name" value="Outlaw's Code"/>
       <string name="desc" value="Strict adherence to the Outlaw's Code provides a permanent increase to Weapon/Magic DEF and Max HP/MP."/>
       <string name="h" value="Weapon/Magic DEF: +#pddR%, Max HP/MP: +#x"/>
       <string name="pdesc" value="Strict adherence to the Outlaw's Code provides a permanent increase to Weapon/Magic DEF and Max HP/MP."/>
       <string name="ph" value="Weapon/Magic DEF: +#pddR%, Max HP/MP: +#x"/>
   </imgdir>
   <imgdir name="5210013">
       <string name="name" value="Fullmetal Jacket"/>
       <string name="desc" value="Increases Critical Rate and ignores a portion of enemy's DEF."/>
       <string name="h" value="Critical Rate: +#cr%, Enemy DEF Ignored: #ignoreMobpdpR%"/>
       <string name="pdesc" value="Increases Critical Rate and ignores a portion of enemy's DEF."/>
       <string name="ph" value="Critical Rate: +#cr%, Enemy DEF Ignored: #ignoreMobpdpR%"/>
   </imgdir>
   <imgdir name="5211014">
       <string name="name" value="Octo-Cannon"/>
       <string name="desc" value="Summons the brave octopus crew and their super-powerful gatling cannon to blast nearby enemies."/>
       <string name="h" value="MP Cost: #mpCon, Octopus Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Summons the brave octopus crew and their super-powerful gatling cannon to blast nearby enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Octopus Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5211015">
       <string name="name" value="All Aboard"/>
       <string name="desc" value="Randomly summons one of the brave crewmen of Nautilus. Summoned crewman will move around freely and attack enemies."/>
       <string name="h" value="MP Cost: #mpCon, Crewman Damage: #damage%, Duration: #time sec, Cooldown #cooltime sec"/>
       <string name="pdesc" value="Randomly summons one of the brave crewmen of Nautilus. Summoned crewman will move around freely and attack enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Crewman Damage: #damage%, Duration: #time sec, Cooldown #cooltime sec"/>
   </imgdir>
   <imgdir name="5211016">
       <string name="name" value="All Aboard"/>
       <string name="desc" value="Randomly summons one of the brave crewmen of Nautilus. Summoned crewman will move around freely and attack enemies."/>
       <string name="h" value="MP Cost: #mpCon, Crewman Damage: #damage%, Duration: #time sec, Cooldown #cooltime sec"/>
       <string name="pdesc" value="Randomly summons one of the brave crewmen of Nautilus. Summoned crewman will move around freely and attack enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Crewman Damage: #damage%, Duration: #time sec, Cooldown #cooltime sec"/>
   </imgdir>
   <imgdir name="5220001">
       <string name="name" value="Elemental Boost"/>
       <string name="desc" value="Increases the potency of Flamethrower and Ice Splitter."/>
       <string name="h" value="MP Cost: #mpCon, Damage Bonus (for both skills): +#damage%, Flamethrower DoT Damage: +#x%, Ice Splitter Freeze Duration: +#y sec"/>
       <string name="pdesc" value="Increases the potency of Flamethrower and Ice Splitter."/>
       <string name="ph" value="MP Cost: #mpCon, Damage Bonus (for both skills): +#damage%, Flamethrower DoT Damage: +#x%, Ice Splitter Freeze Duration: +#y sec"/>
   </imgdir>
   <imgdir name="5220002">
       <string name="name" value="Wrath of the Octopi"/>
       <string name="desc" value="An additional octopus is summoned, increasing the fire rate and the damage.\nRequired Skill: #cOctopus Lv. 30#"/>
       <string name="h" value="MP Cost: #mpCon, Octopus Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="An additional octopus is summoned, increasing the fire rate and the damage.\nRequired Skill: #cOctopus Lv. 30#"/>
       <string name="ph" value="MP Cost: #mpCon, Octopus Damage: #damage%, Summon Duration: #time sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5220011">
       <string name="name" value="Bullseye"/>
       <string name="desc" value="Increases the damage of Homing Beacon. Also, more damage is applied to monsters under the Homing Beacon effect. \nRequired Skill: #cHoming Beacon Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Bonus Damage (to affected monsters): +#x%"/>
       <string name="pdesc" value="Increases the damage of Homing Beacon. Also, more damage is applied to monsters under the Homing Beacon effect. \nRequired Skill: #cHoming Beacon Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Bonus Damage: +#x%"/>
   </imgdir>
   <imgdir name="5220012">
       <string name="name" value="Pirate's Revenge"/>
       <string name="desc" value="When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds."/>
       <string name="h" value="Chance: #prop%, Damage: +#indieDamR%, Duration: #time sec"/>
       <string name="pdesc" value="When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only trigger once every 20 seconds."/>
       <string name="ph" value="Chance: #prop%, Damage: +#indieDamR%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="5221013">
       <string name="name" value="Nautilus Strike"/>
       <string name="desc" value="Order the Nautilus to attack multiple enemies at once."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \n#cCooldown: #cooltime sec#"/>
       <string name="pdesc" value="Order the Nautilus to attack multiple enemies at once."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \n#cCooldown: #cooltime sec#"/>
   </imgdir>
   <imgdir name="5220014">
       <string name="name" value="Double Down"/>
       <string name="desc" value="Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cLuck of the Die Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, #prop% chance of rolling a Double Down , Buff Duration: #time sec\n#cCooldown: #cooltime sec#"/>
       <string name="pdesc" value="Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cLuck of the Die Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, #prop% chance of rolling a Double Down , Buff Duration: #time sec\n#cCooldown: #cooltime sec#"/>
   </imgdir>
   <imgdir name="5221015">
       <string name="name" value="Parrotargetting"/>
       <string name="desc" value="Your trusty parrot marks a monster for targetting. From then on, all attacks will be focused on that monster and all attacks will deal extra damage."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Bonus Damage: +#x%"/>
       <string name="pdesc" value="Your trusty parrot marks a monster for targetting. From then on, all attacks will be focused on that monster and all attacks will deal extra damage."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Bonus Damage: +#x%"/>
   </imgdir>
   <imgdir name="5221016">
       <string name="name" value="Brain Scrambler"/>
       <string name="desc" value="Shoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd."/>
       <string name="h" value="MP Cost: #mpCon, Chance to Defeat Normal Enemies, Damage: #damage%, Max Attacks vs. Boss Monsters: #attackCount, DEF Ignored: #ignoreMobpdpR%, Bonus Critical Chance: #cr% \nCooldown: #cooltime sec"/>
       <string name="pdesc" value="Shoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd."/>
       <string name="ph" value="MP Cost: #mpCon, Chance to Defeat Normal Enemies, Damage: #damage%, Max Attacks vs. Boss Monsters: #attackCount, DEF Ignored: #ignoreMobpdpR%, Bonus Critical Chance: #cr% \nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5221017">
       <string name="name" value="Eight-Legs Easton"/>
       <string name="desc" value="Summons the dread pirate Eight-Legs Easton, a giant, trigger-happy octopus that fires a hefty barrage of bullets."/>
       <string name="h" value="MP Cost: #mpCon and #bulletConsume bullets, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
       <string name="pdesc" value="Summons the dread pirate Eight-Legs Easton, a giant, trigger-happy octopus that fires a hefty barrage of bullets."/>
       <string name="ph" value="MP Cost: #mpCon and #bulletConsume bullets, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
   </imgdir>
   <imgdir name="5221018">
       <string name="name" value="Jolly Roger"/>
       <string name="desc" value="Your pirate pride kicks in, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger a Stance effect."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Attack: +#damR%, Abnormal Status/Elemental Resistance: +#x%, Stance Chance: #z%, Avoidability -#eva"/>
       <string name="pdesc" value="Your pirate pride kicks in, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger a Stance effect."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Attack: +#damR%, Abnormal Status/Elemental Resistance: +#x%, Stance Chance: #z%, Avoidability -#eva"/>
   </imgdir>
   <imgdir name="5220019">
       <string name="name" value="Ahoy Mateys"/>
       <string name="desc" value="Pump up the crewmen from your All Aboard skill with your amazing leadership skills. Each crewman will give you different passive effects.\nRequired Skill: #cAll Aboard Lv. 10#"/>
       <string name="h" value="Crewman Attack: +#v%, When a crewman is summoned: Weapon ATT +#pad\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +#z%\nValerie: Critical Rate +#cr%\nJack: HP/MP +#x%, Movement Speed +#u"/>
       <string name="pdesc" value="Pump up the crewmen from your All Aboard skill with your amazing leadership skills. Each crewman will give you different passive effects.\nRequired Skill: #cAll Aboard Lv. 10#"/>
       <string name="ph" value="Crewman Attack: +#v%, When a crewman is summoned: Weapon ATT +#pad\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +#z%\nValerie: Critical Rate +#cr%\nJack: HP/MP +#x%, Movement Speed +#u"/>
   </imgdir>
   <imgdir name="5220020">
       <string name="name" value="Majestic Presence"/>
       <string name="desc" value="Uses the Corsair's majestic nature to increase Gun Mastery and allows you to use explosive bullets to deal additional damage.\nRequired Skill: #cGun Mastery Lv. 10#"/>
       <string name="h" value="Gun Mastery: #mastery%, #damage% additional explosion damage upon performing a shot-firing attack."/>
       <string name="pdesc" value="Uses the Corsair's majestic nature to increase Gun Mastery and allows you to use explosive bullets to deal additional damage.\nRequired Skill: #cGun Mastery Lv. 10#"/>
       <string name="ph" value="Gun Mastery: #mastery%, #damage% additional explosion damage upon performing a shot-firing attack."/>
   </imgdir>
   <imgdir name="5221000">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all team members' stats."/>
   </imgdir>
   <imgdir name="5221003">
       <string name="name" value="Air Strike"/>
       <string name="desc" value="Uses the grenade attack of Gaviota to damage multiple monsters. \nRequired Skill: #cGaviota Lv. 15#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% Max Monsters Hit: 10, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Uses the grenade attack of Gaviota to damage multiple enemies. \nRequired Skill: #cGaviota Lv. 15#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% Max Enemies Hit: #mobCount, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5221004">
       <string name="name" value="Rapid Fire"/>
       <string name="desc" value="Fires rounds of bullets very quickly. Hold down the skill key to shoot longer.\nRequired Skill: #cTriple Fire Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% per bullet"/>
       <string name="pdesc" value="Fires rounds of bullets very quickly. Hold down the skill key to shoot longer.\nRequired Skill: #cTriple Fire Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% per shot"/>
   </imgdir>
   <imgdir name="5221006">
       <string name="name" value="Battleship"/>
       <string name="desc" value="You board a pirate ship. You will have limited skills when you are on board. \n[Available Skills: Battleship Skills, Grenades, Gun Booster, Flamethrower, Ice Splitter, Gaviota, Octopus, Maple Warrior, Hero's Will]"/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#epad, MaxHP +#emhp, MaxMP +#emmp, Weapon DEF: +#epdd, Magic ATT: +#emdd"/>
       <string name="pdesc" value="You board a pirate ship. You will have limited skills when you are on board. \n[Available Skills: Battleship Skills, Grenades, Gun Booster, Flamethrower, Ice Splitter, Gaviota, Octopus, Maple Warrior, Hero's Will]"/>
       <string name="ph" value="MP Cost: #mpCon, Battle Mode ATT: +#PVPdamage, MaxHP +#emhp, MaxMP +#emmp, Weapon DEF: +#epdd, Magic ATT: +#emdd"/>
   </imgdir>
   <imgdir name="5221007">
       <string name="name" value="Battleship Cannon"/>
       <string name="desc" value="Rapidly fires a number of cannonballs. Only available when aboard the Battleship. Grants additional Critical Rate.\nRequired Skill: #cBattleship Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #bulletCount, Damage: #damage%, Bonus Critical Rate: #cr%"/>
       <string name="pdesc" value="Rapidly fires a number of cannonballs. Only available when aboard the Battleship. Grants additional Critical Rate.\nRequired Skill: #cBattleship Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, Number of Attacks: #bulletCount, Damage: #damage%, Bonus Critical Rate: #cr%"/>
   </imgdir>
   <imgdir name="5221008">
       <string name="name" value="Battleship Torpedo"/>
       <string name="desc" value="Fires a hardened cannonball that goes through monsters. Only available when aboard the Battleship.\nRequired Skill: #cBattleship Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Fires a hardened cannonball that goes through monsters. Only available when aboard the Battleship.\nRequired Skill: #cBattleship Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5221009">
       <string name="name" value="Hypnotize"/>
       <string name="desc" value="Hypnotizes monsters to temporarily make them attack other monsters instead of you."/>
       <string name="h" value="MP Cost: #mpCon, Hyptonize Chance: #prop%, Hypnotize Duration: #time sec"/>
   </imgdir>
   <imgdir name="5221010">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5300004">
       <string name="name" value="Critical Fire"/>
       <string name="desc" value="Permanently increases your Critical Rate and the minimum Critical Damage."/>
       <string name="h" value="Permanently increases Critical Rate by #cr% and Minimum Critical Damage by +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="5300005">
       <string name="name" value="Cannon Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of cannons."/>
       <string name="h" value="Cannon Mastery: +#mastery%, Accuracy: +#accX"/>
   </imgdir>
   <imgdir name="5300008">
       <string name="name" value="Pirate Training"/>
       <string name="desc" value="Increases STR and DEX through secret Pirate training."/>
       <string name="h" value="Permanently increase STR by #strX and DEX by #dexX."/>
   </imgdir>
   <imgdir name="5301000">
       <string name="name" value="Scatter Shot"/>
       <string name="desc" value="Attack multiple enemies at once by firing a multitude of small bombs."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #bulletCount"/>
       <string name="pdesc" value="Attack multiple enemies at once by firing a multitude of small bombs."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #bulletCount"/>
   </imgdir>
   <imgdir name="5301001">
       <string name="name" value="Barrel Bomb"/>
       <string name="desc" value="Rolls an Oak Barrel full of bombs. The Oak Barrel will travel a certain distance, knocking back enemies in its path, before exploding."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Knockback Chance: #prop%, Explode dealing #w% damage after moving a fixed distance."/>
       <string name="pdesc" value="Rolls an Oak Barrel full of bombs. The Oak Barrel will travel a certain distance, knocking back enemies in its path, before exploding. "/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Knockback Chance: #prop%, Explode dealing #w% damage after moving a fixed distance."/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Knockback Chance: #hcProp%, Explosion Damage Dealt after Moving Certain Distance: #w%."/>
   </imgdir>
   <imgdir name="5301002">
       <string name="name" value="Cannon Booster"/>
       <string name="desc" value="Uses MP to increase the attack speed of your cannon by 2 levels for a fixed period of time. \nRequired Skill: #cCannon Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
       <string name="pdesc" value="Uses MP to increase the attack speed of your cannon by 2 levels for a fixed period of time. \nRequired Skill: #cCannon Mastery Lv. 5#"/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="5301003">
       <string name="name" value="Monkey Magic"/>
       <string name="desc" value="Uses the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, HP: +#indieMhp, MP: +#indieMmp, All Stats: +#indieAllStat, Speed: +#indieSpeed, Jump +#indieJump, Accuracy: +#indieAcc, Avoidability +#indieEva"/>
   </imgdir>
   <imgdir name="5310006">
       <string name="name" value="Reinforced Cannon"/>
       <string name="desc" value="Permanently increases ATT and Attack Speed by strengthening the cannon."/>
       <string name="h" value="Permanently increases ATT by #padX and Attack Speed by 1."/>
   </imgdir>
   <imgdir name="5310007">
       <string name="name" value="Pirate Rush"/>
       <string name="desc" value="Permanently increases HP, DEF, and Abnormal Status Resistance."/>
       <string name="h" value="HP: +#mhpR%, DEF +#pddR%, Abnormal Status Resistance +#asrR%"/>
   </imgdir>
   <imgdir name="5310008">
       <string name="name" value="Monkey Wave"/>
       <string name="desc" value="Allows you to immediately cast Monkey Wave with the maximum effect."/>
   </imgdir>
   <imgdir name="5310009">
       <string name="name" value="Counter Crush"/>
       <string name="desc" value="When hit, there is a chance of countering the attack by swinging the cannon."/>
       <string name="h" value="#prop% chance of blocking an enemy attack and countering with #damage% damage. "/>
       <string name="hch" value="#hcProp% chance of blocking an enemy attack and countering with #damage% damage. "/>
   </imgdir>
   <imgdir name="5311000">
       <string name="name" value="Cannon Spike"/>
       <string name="desc" value="Fires a sharp cannonball that can penetrate multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
       <string name="pdesc" value="Fires a sharp cannonball that can penetrate multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
   </imgdir>
   <imgdir name="5311001">
       <string name="name" value="Monkey Madness"/>
       <string name="desc" value="Explodes a large number of special bombs that deals damage on multiple nearby enemies and stuns them for a fixed period of time. In addition, when Monkey Madness is learned, damage from Barrel Bomb will increase permanently."/>
       <string name="h" value="Active Effects - MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Cooldown: #cooltime sec\nPassive Effects - Barrel Bomb: +#damR%"/>
       <string name="pdesc" value="Explodes a large number of special bombs that deals damage on multiple nearby enemies and stuns them for a fixed period of time. In addition, when Monkey Madness is learned, damage from Barrel Bomb will increase permanently."/>
       <string name="ph" value="Active Effects - MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Cooldown: #cooltime sec\nPassive Effects - Barrel Bomb: +#damR%"/>
       <string name="hch" value="Active Effects - MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #hcProp%, Stun Duration: #hcTime sec, Cooldown: #cooltime sec\nPassive Effects - Barrel Bomb: +#damR%"/>
   </imgdir>
   <imgdir name="5311003">
       <string name="name" value="Cannon Jump"/>
       <string name="desc" value="Fires the cannon at the ground, and uses the recoil to jump high into the air. As you jump up into the air, nearby enemies will receive damage."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Fires the cannon at the ground, and uses the recoil to jump high into the air. As you jump up into the air, nearby enemies will receive damage."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="5311005">
       <string name="name" value="Luck of the Die"/>
       <string name="desc" value="Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing."/>
       <string name="h" value="MP Cost: #mpCon, Buff Duration: #time sec\n#cCooldown: #cooltime sec#"/>
       <string name="pdesc" value="Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing."/>
       <string name="ph" value="MP Cost: #mpCon, Buff Duration: #time, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5320007">
       <string name="name" value="Double Down"/>
       <string name="desc" value="Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cRoll of the Dice Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, #prop% chance of rolling a Double Down , Buff Duration: #time sec\n#cCooldown: #cooltime sec#"/>
       <string name="pdesc" value="Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cRoll of the Dice Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, #prop% chance of rolling a Double Down , Buff Duration: #time sec\n#cCooldown: #cooltime sec#"/>
   </imgdir>
   <imgdir name="5320008">
       <string name="name" value="Mega Monkey Magic"/>
       <string name="desc" value="Upgrade the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs.\nRequired Skill: #cMonkey Magic Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, HP: +#indieMhp, MP: +#indieMmp, All Stats: +#indieAllStat, Speed: +#indieSpeed, Jump +#indieJump, Accuracy: +#indieAcc, Avoidability +#indieEva"/>
   </imgdir>
   <imgdir name="5321000">
       <string name="name" value="Cannon Bazooka"/>
       <string name="desc" value="Fires a powerful shot that deals damage to multiple enemies nearby. "/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
       <string name="pdesc" value="Fires a powerful shot that deals damage to multiple enemies nearby. "/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \nCooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \nCooldown: #hcCooltime sec"/>
   </imgdir>
   <imgdir name="5321001">
       <string name="name" value="Nautilus Strike"/>
       <string name="desc" value="Order the Nautilus to attack multiple enemies at once."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \n#cCooldown: #cooltime sec#"/>
       <string name="pdesc" value="Order the Nautilus to attack multiple enemies at once."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount \n#cCooldown: #cooltime sec#"/>
   </imgdir>
   <imgdir name="5321003">
       <string name="name" value="Anchors Aweigh"/>
       <string name="desc" value="Places an anchor that creates a strong magnetic field. The magnetic field pulls enemies toward it. When the anchor disappears, it explodes, dealing critical damage to all nearby enemies."/>
       <string name="h" value="MP Cost: #mpCon, Summon Duration: #time sec. Pulls the enemy forward while dealing #damage% damage at fixed intervals. When duration has run out, will explode to deal #selfDestruction% additional damage"/>
       <string name="pdesc" value="Places an anchor that creates a strong magnetic field. The magnetic field pulls enemies toward it. When the anchor disappears, it explodes, dealing critical damage to all nearby enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Summon Duration: #time sec. Pulls the enemy forward while dealing #damage% damage at fixed intervals. When duration has run out, will explode to deal #selfDestruction% additional damage\n#cCooldown: #cooltime sec#"/>
       <string name="hch" value="MP Cost: #mpCon, Summon Duration: #time sec. Stun Chance: #hcProp%, Stun Duration: #hcSubTime.\nPulls the enemy forward while dealing #damage% damage at fixed intervals. When duration has run out, will explode to deal #selfDestruction% additional damage\n#cCooldown: #hcCooltime sec#"/>
   </imgdir>
   <imgdir name="5321004">
       <string name="name" value="Monkey Militia"/>
       <string name="desc" value="Summons Artillery Monkey Twins to aid you in battle."/>
       <string name="h" value="MP Cost: #mpCon, Summon Duration: #time sec, Damage: #damage%, Max Enemies Hit: #mobCount\nCooldown: #cooltime sec#"/>
       <string name="pdesc" value="Summons Artillery Monkey Twins to aid you in battle."/>
       <string name="ph" value="MP Cost: #mpCon, Summon Duration: #time sec, Damage: #damage%, Max Enemies Hit: #mobCount\nCooldown: #cooltime sec#"/>
   </imgdir>
   <imgdir name="5321005">
       <string name="name" value="Maple Warrior"/>
       <string name="desc" value="Increases the stats of all party members. Mastery Book is required to master the skill to level 30."/>
       <string name="h" value="MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec"/>
       <string name="pdesc" value="Increases all team members' stats."/>
   </imgdir>
   <imgdir name="5321006">
       <string name="name" value="Hero's Will"/>
       <string name="desc" value="By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."/>
       <string name="h" value="MP Cost: #mpCon, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="5321010">
       <string name="name" value="Pirate's Spirit"/>
       <string name="desc" value="Permanently increase the chance of a successful counterattack, and allows you resist being knocked back for a fixed period of time."/>
       <string name="h" value="Active Effect - MP Cost: #mpCon, Duration: #time sec, Stance Chance: #x%\nPassive Effect - Permanently increases chance of counterattack by #prop%"/>
       <string name="pdesc" value="Permanently increase the chance of a successful counterattack, and allows you resist being knocked back for a fixed period of time."/>
       <string name="ph" value="Active Effect - MP Cost: #mpCon, Duration: #time sec, Stance Chance: #x%\nPassive Effect - Permanently increases chance of counterattack by #prop%"/>
   </imgdir>
   <imgdir name="5321012">
       <string name="name" value="Cannon Barrage"/>
       <string name="desc" value="Focus your firepower on enemies ahead of you. Additional critical chance is applied."/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #bulletCount, Damage: #damage%, Bonus Critical Rate: #cr%"/>
       <string name="pdesc" value="Focus your firepower on enemies ahead of you. Additional critical chance is applied."/>
       <string name="ph" value="MP Cost: #mpCon, Number of Attacks: #bulletCount, Damage: #damage%, Bonus Critical Rate: #cr%"/>
   </imgdir>
   <imgdir name="8001000">
       <string name="name" value="Macro Test"/>
       <string name="desc" value="[Master Level : 1]\nExecute a Lie Detector to a character who uses Macro."/>
       <string name="h1" value="I got you!"/>
   </imgdir>
   <imgdir name="8001001">
       <string name="name" value="Teleport"/>
       <string name="desc" value="[Master Level : 1]\nUsing all arrow keys, teleport to any different place in same map. "/>
       <string name="h1" value="Teleport, Distance: 150"/>
   </imgdir>
   <imgdir name="9001000">
       <string name="name" value="Haste (Normal)"/>
       <string name="desc" value="[Master Level : 1]\n Haste"/>
       <string name="h1" value="Moving Speed + 40, Jump + 20 for 30 Minutes (Only for self)"/>
   </imgdir>
   <imgdir name="9001001">
       <string name="name" value="Super Dragon Roar"/>
       <string name="desc" value="[Master Level : 1]\n Super Dragon Roar"/>
       <string name="h1" value="Damage 1000%, Full Screen Attack"/>
   </imgdir>
   <imgdir name="9001002">
       <string name="name" value="Teleport"/>
       <string name="desc" value="[Master Level : 1]\n Teleport"/>
       <string name="h1" value="Teleport "/>
   </imgdir>
   <imgdir name="9001003">
       <string name="name" value="Bless"/>
       <string name="desc" value="[Master Level:1]\nIncreases all abilities of those around you for 15 minutes."/>
       <string name="h1" value="Attack and Magic Ability +20, and other abilities +100 for 30 minutes."/>
   </imgdir>
   <imgdir name="9001004">
       <string name="name" value="Hide"/>
       <string name="desc" value="[Master Level : 1]\n Hide"/>
       <string name="h1" value="Hide"/>
   </imgdir>
   <imgdir name="9001005">
       <string name="name" value="Resurrection"/>
       <string name="desc" value="[Master Level : 1]\n Resurrection"/>
       <string name="h1" value="Ressurect"/>
   </imgdir>
   <imgdir name="9001006">
       <string name="name" value="Super Dragon Roar"/>
       <string name="desc" value="[Master Level : 1]\n Super Dragon Roar"/>
       <string name="h1" value="Damage 1000%, Full Screen Attack"/>
   </imgdir>
   <imgdir name="9001007">
       <string name="name" value="Teleport"/>
       <string name="desc" value="[Master Level : 1]\n Teleport"/>
       <string name="h1" value="Teleport "/>
   </imgdir>
   <imgdir name="9001008">
       <string name="name" value="Hyper Body"/>
       <string name="desc" value="[Master Level:1]\nMax HP, Max MP increases for 15 minutes."/>
       <string name="h1" value="Max HP, Max MP 60% increase."/>
   </imgdir>
   <imgdir name="9001009">
       <string name="name" value="ADMIN_ANTIMACRO"/>
       <string name="desc" value="[Master Level:1]\nActivate Lie Detector on the suspicious macro user."/>
       <string name="h1" value="Got cha!"/>
   </imgdir>
   <imgdir name="9001010">
       <string name="name" value="Super Magic Assault"/>
       <string name="desc" value="9999% chance to attack 6 enemies 8 times."/>
       <string name="h" value="Attack in Range"/>
   </imgdir>
   <imgdir name="9101000">
       <string name="name" value="Heal + Dispel"/>
       <string name="desc" value="[Master Level : 1]\nHeal + Dispel"/>
       <string name="h1" value="Heal + Dispel"/>
   </imgdir>
   <imgdir name="9101001">
       <string name="name" value="Haste (Super)"/>
       <string name="desc" value="[Master Level : 1]\n Haste"/>
       <string name="h1" value="Moving Speed + 40, Jump + 20 for 30 Minutes"/>
   </imgdir>
   <imgdir name="9101002">
       <string name="name" value="Holy Symbol"/>
       <string name="desc" value="[Master Level : 1]\n Holy Symbol"/>
       <string name="h1" value="EXP 150% for 30 Minutes"/>
   </imgdir>
   <imgdir name="9101003">
       <string name="name" value="Bless"/>
       <string name="desc" value="[Master Level : 1]\n Bless"/>
       <string name="h1" value="Attack & Magic Attack + 20, Others + 100 for 30 Minutes"/>
   </imgdir>
   <imgdir name="9101004">
       <string name="name" value="Hide"/>
       <string name="desc" value="[Master Level : 1]\n Hide"/>
       <string name="h1" value="Hide"/>
   </imgdir>
   <imgdir name="9101005">
       <string name="name" value="Resurrection"/>
       <string name="desc" value="[Master Level : 1]\n Resurrection"/>
       <string name="h1" value="Ressurect"/>
   </imgdir>
   <imgdir name="9101006">
       <string name="name" value="Super Dragon Roar"/>
       <string name="desc" value="[Master Level : 1]\n Super Dragon Roar"/>
       <string name="h1" value="Damage 1000%, Full Screen Attack"/>
   </imgdir>
   <imgdir name="9101007">
       <string name="name" value="Teleport"/>
       <string name="desc" value="[Master Level : 1]\n Teleport"/>
       <string name="h1" value="Teleport "/>
   </imgdir>
   <imgdir name="9101008">
       <string name="name" value="Hyper Body"/>
       <string name="desc" value="[Master Level : 1]\nIncrease the Max HP and Max MP for 15 mins."/>
       <string name="h1" value="Max HP, Max MP 60% increase."/>
   </imgdir>
   <imgdir name="10000012">
       <string name="name" value="Blessing of the Fairy"/>
       <string name="desc" value="Grants 1 skill level for every 10 levels your highest level character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied."/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="10000013">
       <string name="name" value="Helper"/>
       <string name="desc" value="Damage increases for a fixed time period."/>
       <string name="h1" value="Helper"/>
   </imgdir>
   <imgdir name="10000018">
       <string name="name" value="Follow the Lead"/>
       <string name="desc" value="Allows one to lead up to 3 pets at once. (Passive skill)"/>
   </imgdir>
   <imgdir name="10000073">
       <string name="name" value="Empress's Blessing"/>
       <string name="desc" value="For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active.\r\nThis skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. "/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="10000074">
       <string name="name" value="Empress's Shout"/>
       <string name="desc" value="MaxHP and MaxMP are permanently increased when this skill is acquired."/>
       <string name="h" value="MaxHP and MaxMP +#x%"/>
   </imgdir>
   <imgdir name="10000086">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="10000088">
       <string name="name" value="Dark Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Dark Angel's blessing."/>
       <string name="h1" value="ATT: 10, Magic ATT: 10, Duration: 10 min"/>
   </imgdir>
   <imgdir name="10000091">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="10000093">
       <string name="name" value="Hidden Potential (Cygnus Knight)"/>
       <string name="pdesc" value="Unlock your hidden potential in your moment of need."/>
       <string name="ph" value="Deal #damage% damage to nearby enemies while HP is below #z%. Avoidability: +#y%."/>
   </imgdir>
   <imgdir name="10000097">
       <string name="name" value="Freezing Axe"/>
       <string name="pdesc" value="Attack multiple enemies.\n[Command: #cAttack Key#]"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="10000099">
       <string name="name" value="Ice Smash"/>
       <string name="pdesc" value="Transform your axe into a giant sword to freeze multiple enemies. Usable when Ice Gauge is charged to #c20 or higher#.\n[Command: #cUp and Up Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Freeze Chance: #prob%, Freeze Duration: #time sec"/>
   </imgdir>
   <imgdir name="10000100">
       <string name="name" value="Ice Tempest"/>
       <string name="pdesc" value="Damage enemies over time with a blast of icy power. Usable when Ice Gauge is charged to #c40 or higher#.\n[Command: #cDown and Right Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage% every #dotInterval sec for #dotTime sec (Up to #attackCount times), Max Monsters Hit: #mobCount,"/>
   </imgdir>
   <imgdir name="10000103">
       <string name="name" value="Ice Chop"/>
       <string name="pdesc" value="Strike enemies hard with a chance to stun. Usable when Ice Gauge is charged to #c5 or higher#.\n[Command: #cDown Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="10000104">
       <string name="name" value="Ice Curse"/>
       <string name="pdesc" value="Curse your opponents by turning them into Ice Snails. Usable when Ice Gauge is charged to #c160 or higher#.\n[Command: #cDown and Up Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon. Snail Chance: #prop%, Snail Duration: #time"/>
   </imgdir>
   <imgdir name="10000180">
       <string name="name" value="White Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the White Angel's blessing."/>
       <string name="h1" value="ATT: 12, Magic ATT: 12, Duration: 10 min"/>
   </imgdir>
   <imgdir name="10000190">
       <string name="name" value="Will of the Alliance"/>
       <string name="desc" value="Strong force is released according to the Willpower of the Alliance"/>
       <string name="h" value="Permanently increases STR: #strX, DEX: #dexX, INT: #intX, LUK: #lukX, ATT: #padX, Magic ATT: #madX"/>
   </imgdir>
   <imgdir name="10000201">
       <string name="name" value="Benediction of the Fairy"/>
       <string name="desc" value="Cygnus's Blessing enhances your fighting spirit. Skill Points increase by 1 when a Cygnus Knight character reaches Lv. 30, 50, 70, 100, and 120."/>
       <string name="h" value="Spirit's summon time: +#time sec, Attack: +#damage%"/>
   </imgdir>
   <imgdir name="10000202">
       <string name="name" value="Noble Mind"/>
       <string name="desc" value="Enhances Empress's Blessing effects."/>
       <string name="h" value="Increase Empress's Blessing Master Level by #x"/>
   </imgdir>
   <imgdir name="10001000">
       <string name="name" value="Three Snails"/>
       <string name="desc" value="[Master Level : 3]\nHurls snail shells to attack monsters from long distance."/>
       <string name="h1" value="MP -3; Damage 10"/>
       <string name="h2" value="MP -5; Damage 25"/>
       <string name="h3" value="MP -7; Damage 40"/>
   </imgdir>
   <imgdir name="10001001">
       <string name="name" value="Recovery"/>
       <string name="desc" value="[Master Level : 3]\nEnables the user to recover HP constantly for 30 sec. \n#cTerms between skills : 10 min.#"/>
       <string name="h1" value="MP -5; Recover HP 24 in 30 sec."/>
       <string name="h2" value="MP -10; Recover HP 48 in 30 sec."/>
       <string name="h3" value="MP -15; Recover HP 72 in 30 sec."/>
   </imgdir>
   <imgdir name="10001002">
       <string name="name" value="Nimble Feet"/>
       <string name="desc" value="[Master Level : 3]\nEnables the character to move around quickly for a short amount of time. \n#cTerms between skills : 1 min.#"/>
       <string name="h1" value="MP -4; speed +10 for 4 sec."/>
       <string name="h2" value="MP -7; speed +15 for 8 sec."/>
       <string name="h3" value="MP -10; speed +20 for 12 sec."/>
   </imgdir>
   <imgdir name="10001003">
       <string name="name" value="Legendary Spirit"/>
       <string name="desc" value="[Master Level : 1]\nUses the spirit of a legend to use a scroll on an item that cannot be equipped with your character."/>
   </imgdir>
   <imgdir name="10001004">
       <string name="name" value="Monster Rider"/>
       <string name="desc" value="[Master Level : 1]\nEnables one to ride on a tamed monster and use it as a method of transportation."/>
   </imgdir>
   <imgdir name="10001005">
       <string name="name" value="Echo of Hero"/>
       <string name="desc" value="[Master Lever : 1]\n Increase weapon attack and magic attack on all players around. \n#cTerms between skills : 2 hours#"/>
       <string name="h1" value="Consumes MP 30 and increases Weapon & Magic Attack by 4% for 40Minutes."/>
   </imgdir>
   <imgdir name="10001006">
       <string name="name" value="Jump Down"/>
       <string name="desc" value="[Master Level:1]\nJump down."/>
       <string name="h1" value="Jump Down"/>
   </imgdir>
   <imgdir name="10001007">
       <string name="name" value="Maker"/>
       <string name="desc" value="[Master Level : 3]\nCan create item by using alchemy. Created item is different by level."/>
       <string name="h1" value="Can create item under level 75."/>
       <string name="h2" value="Can create item under level 105."/>
       <string name="h3" value="Can create item under level 135."/>
   </imgdir>
   <imgdir name="10001009">
       <string name="name" value="Bamboo Thrust"/>
       <string name="desc" value="Use bamboo as weapon and attack."/>
       <string name="h1" value="Decrease HP of boss monster by 30%"/>
   </imgdir>
   <imgdir name="10001010">
       <string name="name" value="Invincible Barrier"/>
       <string name="desc" value="Become invincible for certain period of time."/>
       <string name="h1" value="Invincible for 30 sec."/>
   </imgdir>
   <imgdir name="10001011">
       <string name="name" value="Meteo Shower"/>
       <string name="desc" value="Damage will increase for certain period of time."/>
       <string name="h1" value="Damage increased by 100% for 30 sec."/>
   </imgdir>
   <imgdir name="10001014">
       <string name="name" value="Spaceship"/>
       <string name="desc" value="[Master Level : 2]\nYou board a spaceship. While aboard, you can increase your movement and jump abilities by pressing the right/left direction key twice. #Available until: 06-08-2009 at 00 hour#"/>
       <string name="h1" value="Consumes 10 MP. Weapon and Magic Defense +10, Speed 150, Jump 120"/>
       <string name="h2" value="Consumes 10 MP. Weapon and Magic Defense +10, Speed 150, Jump 120"/>
   </imgdir>
   <imgdir name="10001015">
       <string name="name" value="Space Dash"/>
       <string name="desc" value="[Master Level : 1]\nIncrease your movement and jump abilities by pressing the right/left direction key twice. #cAvailable until 06-08-2009 at 00 hour# "/>
   </imgdir>
   <imgdir name="10001016">
       <string name="name" value="Space Beam"/>
       <string name="desc" value="[Master Level : 1]\nChanges the condition of the Krypto found at the Space Mine. #cAvailable until: 06-08-2009 at 00 hour# "/>
   </imgdir>
   <imgdir name="10001019">
       <string name="name" value="Yeti Rider"/>
       <string name="desc" value="[Master Level : 1]\nAllows one to ride on a Yeti.\n#cAvailable until : 7/9/2009 at 00:00#"/>
       <string name="h1" value="MP -10; Weapon and Magic DEF +10, Speed +120, Jump +120"/>
   </imgdir>
   <imgdir name="10001020">
       <string name="name" value="Rage of Pharaoh"/>
       <string name="desc" value="[Master Level : 1]\nUtilizes the rage of Pharaoh as an attack."/>
       <string name="h1" value="Eliminates all monsters inside the Pyramid with a single blow."/>
   </imgdir>
   <imgdir name="10001022">
       <string name="name" value="Yeti Mount"/>
       <string name="desc" value="[Master Level : 1]\nAllows you to move around while being mounted on a Yeti."/>
       <string name="h1" value="Consumes 10 MP, Weapon and Magic Defense +10, Speed 120, Jump 120"/>
   </imgdir>
   <imgdir name="10001023">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level : 1]\nAllows you to move around while being mounted on a Broomstick."/>
       <string name="h1" value="Consumes 10 MP, Weapon and Magic Defense +10, Speed 120, Jump 120"/>
   </imgdir>
   <imgdir name="10001025">
       <string name="name" value="Magical Wooden Horse"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001026">
       <string name="name" value="Soaring"/>
       <string name="desc" value="[Master Level: 1]\nFly through the sky with the mysterious powers of the dragon race. You will take great damage if you fall. \nThis skills costs 90 MP to activate and consumes 1 MP per sec while active."/>
       <string name="h1" value="MP Cost (to activate): 90 MP, MP Cost (while active): 1 MP/sec"/>
   </imgdir>
   <imgdir name="10001027">
       <string name="name" value="Croking"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001028">
       <string name="name" value="Retro Scooter"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001029">
       <string name="name" value="Lovely Scooter"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001030">
       <string name="name" value="Nimbus Cloud"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Nimbus Cloud."/>
       <string name="h1" value="MP -10, Weapon and Magic Attack +10, Speed +140, Jump +120"/>
   </imgdir>
   <imgdir name="10001031">
       <string name="name" value="Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Balrog."/>
       <string name="h1" value="MP -10, Weapon and Magic Attack +10, Speed +140, Jump +120"/>
   </imgdir>
   <imgdir name="10001033">
       <string name="name" value="F1 Machine"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001034">
       <string name="name" value="Tiger"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001035">
       <string name="name" value="Mist Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Mist Balrog."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed 140, Jump +120"/>
   </imgdir>
   <imgdir name="10001036">
       <string name="name" value="Lion"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Lion."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="10001037">
       <string name="name" value="Unicorn"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Unicorn."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="10001038">
       <string name="name" value="Low Rider"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Low Rider."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="10001039">
       <string name="name" value="Red Truck"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Red Truck."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="10001040">
       <string name="name" value="Gargoyle"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Gargoyle."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="10001042">
       <string name="name" value="Shinjo"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Shinjo."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed 140, Jump +120"/>
   </imgdir>
   <imgdir name="10001044">
       <string name="name" value="Orange Mushroom"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride an Orange Mushroom."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed 140, Jump +120"/>
   </imgdir>
   <imgdir name="10001045">
       <string name="name" value="Helicopter"/>
       <string name="desc" value="[Master Level: 1]\nYou can fly around in a Helicopter."/>
       <string name="h1" value="MP -10, DEF and M. DEF +10, Speed +140, Jump +120"/>
   </imgdir>
   <imgdir name="10001046">
       <string name="name" value="Spaceship"/>
       <string name="desc" value="[Master Level : 2]\nYou board a spaceship. While aboard, you can increase your movement and jump abilities by pressing the right/left direction key twice. #Available until: 06-15-2010 at midnight#"/>
       <string name="h1" value="Consumes 10 MP. Weapon and Magic Defense +10, Speed 150, Jump 120"/>
       <string name="h2" value="Consumes 10 MP. Weapon and Magic Defense +10, Speed 150, Jump 120"/>
   </imgdir>
   <imgdir name="10001047">
       <string name="name" value="Space Dash"/>
       <string name="desc" value="[Master Level : 1]\nIncrease your movement and jump abilities by pressing the right/left direction key twice. #cAvailable until 06-15-2010 at midnight# "/>
   </imgdir>
   <imgdir name="10001048">
       <string name="name" value="Space Beam"/>
       <string name="desc" value="[Master Level : 1]\nIncrease your movement and jump abilities by pressing the right/left direction key twice. #cAvailable until 06-15-2010 at midnight# "/>
   </imgdir>
   <imgdir name="10001049">
       <string name="name" value="Nightmare"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Nightmare, the terrifying dream of darkness."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed +170, Jump +120"/>
   </imgdir>
   <imgdir name="10001050">
       <string name="name" value="Yeti"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed +170, Jump +120"/>
   </imgdir>
   <imgdir name="10001051">
       <string name="name" value="Ostrich"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001052">
       <string name="name" value="Pink Bear Hot-Air Balloon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Bear Hot-Air Balloon."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed +170, Jump +120"/>
   </imgdir>
   <imgdir name="10001053">
       <string name="name" value="Transformer"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001054">
       <string name="name" value="Chicken"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001063">
       <string name="name" value="Kurenai Run Away"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001064">
       <string name="name" value="Power Suit"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001065">
       <string name="name" value="OS4 Shuttle"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the OS4 Shuttle."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="10001066">
       <string name="name" value="Visitor Melee Attack"/>
       <string name="desc" value="Visitor Melee Attack"/>
       <string name="h1" value="Visitor Melee Attack"/>
   </imgdir>
   <imgdir name="10001067">
       <string name="name" value="Visitor Range Attack"/>
       <string name="desc" value="Visitor Range Attack"/>
       <string name="h1" value="Visitor Range Attack"/>
   </imgdir>
   <imgdir name="10001069">
       <string name="name" value="Owl "/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the Owl."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="10001070">
       <string name="name" value="Mothership"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the mothership."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="10001071">
       <string name="name" value="OS3A Machine"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the OS3A machine."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="10001072">
       <string name="name" value="Leonardo the Lion"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Leonardo the Lion."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: +120"/>
   </imgdir>
   <imgdir name="10001075">
       <string name="name" value="Empress's Prayer"/>
       <string name="desc" value="[Master Level : 1] ATT and Magic ATT are temporarily increased for 2 hours, and you can attack higher level monsters than usual. The effect remains even after the character dies, and it cannot be canceled by monster skills. \n#cCooldown: 1 day#"/>
       <string name="h" value="MP Cost: 30, Weapon and Magic ATT +#x%"/>
   </imgdir>
   <imgdir name="10001081">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120, Jump: +120"/>
   </imgdir>
   <imgdir name="10001084">
       <string name="name" value="Blue Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Blue Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001085">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="10001087">
       <string name="name" value="Dark Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Dark Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="10001089">
       <string name="name" value="Santa Sled"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Santa Sled."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001090">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="10001096">
       <string name="name" value="Giant Rabbit"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001098">
       <string name="name" value="Ice Double Jump"/>
       <string name="pdesc" value="Jump a second time while in the air."/>
       <string name="ph" value="MP Cost: 0, Additional Jump distance\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="10001101">
       <string name="name" value="Small Rabbit"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001102">
       <string name="name" value="Rabbit Rickshaw"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001105">
       <string name="name" value="Ice Knight"/>
       <string name="pdesc" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until the time limit runs out."/>
       <string name="ph" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until the time limit runs out."/>
   </imgdir>
   <imgdir name="10001106">
       <string name="name" value="Fortune"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Fortune."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001113">
       <string name="name" value="6th Party Tonight"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to use the 6th Anniversary Set Effect Skill."/>
   </imgdir>
   <imgdir name="10001114">
       <string name="name" value="6th Party Tonight"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to use the 6th Anniversary Set Effect Skill."/>
   </imgdir>
   <imgdir name="10001115">
       <string name="name" value="Law Officer"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to use the Law Officer Skill."/>
   </imgdir>
   <imgdir name="10001118">
       <string name="name" value="Nina's Pentacle"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001121">
       <string name="name" value="Frog"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001122">
       <string name="name" value="Turtle"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001123">
       <string name="name" value="Buffalo"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001124">
       <string name="name" value="Jr. Tank"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001129">
       <string name="name" value="Spirit Viking"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001130">
       <string name="name" value="Pachinko Robo"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001136">
       <string name="name" value="Rex's Hyena"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 190%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001138">
       <string name="name" value="Low Rider"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001139">
       <string name="name" value="Napolean Mount"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001142">
       <string name="name" value="Soaring (Mount)"/>
       <string name="desc" value="Allows you to soar through the air on mounts that can fly. While riding a mount with the ability to fly, press the Up Arrow and Jump keys to soar through the air.\nCosts 5 MP to activate."/>
       <string name="h1" value="MP Cost: 10"/>
   </imgdir>
   <imgdir name="10001143">
       <string name="name" value="Red Draco"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #0 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001144">
       <string name="name" value="Shinjo"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #15 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001145">
       <string name="name" value="Hot-Air Balloon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #300 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001146">
       <string name="name" value="Nadeshiko Fly High"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #120 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001147">
       <string name="name" value="Pegasus"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #45 seconds#"/>
   </imgdir>
   <imgdir name="10001148">
       <string name="name" value="Dragon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #120 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 190%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001149">
       <string name="name" value="Magic Broom"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #30 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001150">
       <string name="name" value="Cloud"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #60 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001151">
       <string name="name" value="Knight's Chariot"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #45 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001152">
       <string name="name" value="Nightmare"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #45 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001153">
       <string name="name" value="Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #60 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001154">
       <string name="name" value="Invisible Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #60 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001155">
       <string name="name" value="Dragon (Level 3)"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #15 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001156">
       <string name="name" value="Owl"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #180 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001157">
       <string name="name" value="Helicopter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #0 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001158">
       <string name="name" value="Highway Patrol Car"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Highway Patrol Car.\nRight-click to allow other players to hitch a ride."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="10001162">
       <string name="name" value="Balrog's Hellfire"/>
       <string name="desc" value="Calls up Balrog's soul to smite all enemies on-screen with vicious hellfire."/>
       <string name="h1" value="Strikes 15 enemies for 2000% damage. Critical Probability +20%, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="10001163">
       <string name="name" value="Horntail's Flame Breath"/>
       <string name="desc" value="Calls up Horntail's soul to bathe the enemies around you in flames. Targeted enemies will receive continual flame damage over time."/>
       <string name="h1" value="Strikes 15 enemies for 3000% damage. Critical Probability +20%, continual damage every second for 10 seconds, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="10001164">
       <string name="name" value="Rex's Charge"/>
       <string name="desc" value="Calls up Rex's soul to instantly annihilate enemies in front of you. Does normal damage to boss monsters."/>
       <string name="h1" value="Instantly eliminates to normal monsters, does 900% damage to boss monsters. 10 minute cooldown."/>
   </imgdir>
   <imgdir name="10001165">
       <string name="name" value="Ani's Judgment"/>
       <string name="desc" value="Calls up Ani's soul to crush enemies with a powerful hammer that ignores enemy defense."/>
       <string name="h1" value="Strikes 1 enemy for 4000% damage. Critical Probability +40%, ignores enemy defense, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="10001171">
       <string name="name" value="Dragon Rider's Energy Breath"/>
       <string name="desc" value="Calls up the Dragon Rider's soul to blast enemies in front of you with a powerful Energy Charge. Targeted enemies will receive continual damage over time."/>
       <string name="h1" value="Strikes 15 enemies for 2000% damage. Critical Probability +40%, 300% continual damage for 10 seconds, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="10001172">
       <string name="name" value="Von Leon's Lion Slash"/>
       <string name="desc" value="Calls up Von Leon's soul to inflict a devastating strike on an enemy."/>
       <string name="h1" value="Strikes 1 enemy for 5000% damage. Critical Probability +30%, ignores enemy defense, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="10001173">
       <string name="name" value="Zakum's Towering Inferno"/>
       <string name="desc" value="Calls up Zakum's soul to burn enemies around you with towering flames. Targeted enemies will receive continual fire damage over time."/>
       <string name="h1" value="Strikes 15 enemies for 3000% damage. Critical Probability +20%, continual damage every second for 10 seconds, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="10001174">
       <string name="name" value="Spirit of Rock's Doom Strike"/>
       <string name="desc" value="Summons the Spirit of Rock's soul for 2 minutes, stunning nearby enemies."/>
       <string name="h1" value="Performs a stun attack on 15 enemies for 500% damage. 2 minute duration, 15 minute cooldown."/>
   </imgdir>
   <imgdir name="10001175">
       <string name="name" value="Mu Gong's Absolute Destruction"/>
       <string name="desc" value="Draws strength from Mu Gong's soul to do double regular attack damage to enemies for 30 seconds."/>
       <string name="h1" value="Damage x2, 30 second duration, 15 minute cooldown."/>
   </imgdir>
   <imgdir name="10001176">
       <string name="name" value="Pink Bean's Zone of Incredible Pain"/>
       <string name="desc" value="Summons Pink Bean's soul for 2 minutes, doing massive damage to nearby enemies."/>
       <string name="h1" value="Strikes 15 enemies for 1500% damage. 2 minute duration, 15 minute of cooldown."/>
   </imgdir>
   <imgdir name="10001179">
       <string name="name" value="White Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the White Angel sealed inside the White Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="10008000">
       <string name="name" value="Decent Haste"/>
       <string name="desc" value="[Hidden Item Skill]\nIncreases your Speed and Jump for a set amount of time."/>
       <string name="h1" value="MP -50, Speed 20, Jump 10, Duration: 200 sec."/>
   </imgdir>
   <imgdir name="10008001">
       <string name="name" value="Decent Mystic Door"/>
       <string name="desc" value="[Hidden Item Skill]\nGenerates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears. Use the portal by pressing the Up Arrow button while standing on it."/>
       <string name="h1" value="MP -120, Requires: 2 Magic Rocks, Portal Duration: 120 sec."/>
   </imgdir>
   <imgdir name="10008002">
       <string name="name" value="Decent Sharp Eyes"/>
       <string name="desc" value="[Hidden Item Skill]\nFinds an enemy's weak spot and grants the ability to deal fatal damage on that enemy."/>
       <string name="h1" value="MP Cost: 80, Crit Rate: +10%, Max Crit Damage: +15%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="10008003">
       <string name="name" value="Decent Hyper Body"/>
       <string name="desc" value="[Hidden Item Skill]\nIncreases Max HP and Max MP."/>
       <string name="h1" value="MP -80, Max HP and Max MP +40% for 240 sec."/>
   </imgdir>
   <imgdir name="10008004">
       <string name="name" value="Decent Combat Orders"/>
       <string name="desc" value="[Potential Skill] Temporarily increases all of your skill levels. #cSkills that have already reached master level are not increased.# \nExceptions: Beginner skills and Combat Orders cannot be increased."/>
       <string name="h1" value="MP Cost: 64, All skill levels increased by 1 level for 240 seconds."/>
   </imgdir>
   <imgdir name="10008005">
       <string name="name" value="Decent Advanced Blessing"/>
       <string name="desc" value="[Potential Skill]\nGreatly increases your ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Reduces the amount of MP used when using skills. Can be stacked with other buff skills except for Advanced Blessing."/>
       <string name="h1" value="MP Cost: 120. For 240 seconds - Weapon ATT: +20, Magic ATT: +20, Weapon DEF +425, Magic DEF +425, Accuracy +260, Avoidability +260, Max HP +475, Max MP +475, MP Consumption: -12%"/>
   </imgdir>
   <imgdir name="10008006">
       <string name="name" value="Decent Speed Infusion"/>
       <string name="desc" value="[Potential Skill]\nConsumes HP and MP to increase your attack speed 1 level for a fixed period of time. It can be stacked with other buffs except Speed Infusion."/>
       <string name="h1" value="HP Cost: 120, MP Cost: 120, Attack Speed increased for 240 seconds."/>
   </imgdir>
   <imgdir name="10009000">
       <string name="name" value="Pig's Weakness"/>
       <string name="desc" value="[Master Level : 1]\n Inflicts 150% damage on Pigs."/>
   </imgdir>
   <imgdir name="10009001">
       <string name="name" value="Stump's Weakness"/>
       <string name="desc" value="[Master Level : 1]\n Inflicts 150% damage on Stumps."/>
   </imgdir>
   <imgdir name="10009002">
       <string name="name" value="Slime's Weakness"/>
       <string name="desc" value="[Master Level : 1]\n Inflicts 150% damage on Slimes."/>
   </imgdir>
   <imgdir name="11000005">
       <string name="name" value="HP Boost"/>
       <string name="desc" value="Permanently increases Max HP."/>
       <string name="h" value="Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="11000006">
       <string name="name" value="Guardian Armor"/>
       <string name="pdesc" value="Increase Battle Mode ATT based on DEF."/>
       <string name="ph" value="Battle Mode ATT: +1 per #x DEF"/>
   </imgdir>
   <imgdir name="11001001">
       <string name="name" value="Iron Body"/>
       <string name="desc" value="Increases your Weapon Defense for a fixed amount of time."/>
       <string name="h" value="MP Cost: #mpCon, Weapon DEF: +#pdd, Duration: #time sec"/>
   </imgdir>
   <imgdir name="11001002">
       <string name="name" value="Power Strike"/>
       <string name="desc" value="Consumes MP to deliver powerful damage to enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Consumes MP to deliver powerful damage to enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%"/>
   </imgdir>
   <imgdir name="11001003">
       <string name="name" value="Slash Blast"/>
       <string name="desc" value="Consumes MP to attack up to 6 nearby enemies simultaneously.\nRequired Skill: #cPower Strike Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Consumes MP to attack up to 6 nearby enemies simultaneously.\nRequired Skill: #cPower Strike Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="11001004">
       <string name="name" value="Soul"/>
       <string name="desc" value="Summons a spirit that attacks the enemies you are fighting."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
       <string name="pdesc" value="Summons a spirit that attacks the enemies you are fighting."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="11100000">
       <string name="name" value="Sword Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of swords. "/>
       <string name="h" value="Weapon Mastery: #mastery%, Accuracy: +#x"/>
   </imgdir>
   <imgdir name="11101001">
       <string name="name" value="Sword Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have a sword equipped. \nRequired Skill: #cSword Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="11101002">
       <string name="name" value="Final Attack"/>
       <string name="desc" value="Grants a chance to deal additional damage after an attack. Must have a sword equipped. \nRequired Skill: #cSword Mastery Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Proc Rage: #prop%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="11101003">
       <string name="name" value="Rage"/>
       <string name="desc" value="Increases the Weapon ATT of your party members for a short time. Stacks with other buffs."/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#indiePad, Duration: #time sec"/>
       <string name="pdesc" value="Momentarily increases the Battle Mode ATT of allies."/>
       <string name="ph" value="MP Cost: #mpCon, Battle Mode ATT: +#PVPdamage, Duration: #time sec"/>
   </imgdir>
   <imgdir name="11101004">
       <string name="name" value="Soul Blade"/>
       <string name="desc" value="Summons and gives form to invisible Soul power to inflict damage to enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Summons and gives form to invisible Soul power to inflict damage to enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="11101005">
       <string name="name" value="Soul Rush"/>
       <string name="desc" value="The power of Soul allows you to move quicker than the eye can follow."/>
       <string name="h" value="MP Cost: #mpCon, pushes you forward a set distance"/>
   </imgdir>
   <imgdir name="11101006">
       <string name="name" value="Power Reflection"/>
       <string name="desc" value="Temporarily absorbs damage, amplifies its power, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once. \nRequired Skill: #cRage: Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, for #time seconds, #x% of received damage is absorbed, amplified by #y%, and delivered back to the enemy."/>
       <string name="pdesc" value="Reflects a certain percentage of damage taken back to the enemy. Cannot reflect more than half of the enemy's Max HP at once. \nRequired Skill: #cRage: Lv. 3#"/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Damage Reflected: #x%"/>
   </imgdir>
   <imgdir name="11100007">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Permanently improves STR and DEX through sheer physical training."/>
       <string name="h" value="Permanently increase STR by #strX and DEX by #dexX."/>
   </imgdir>
   <imgdir name="11101008">
       <string name="name" value="Brandish"/>
       <string name="desc" value="Perform a double attack on enemies in front of you."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Perform a double attack that ignores defense on the monsters in front of you."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="11110000">
       <string name="name" value="Self Recovery"/>
       <string name="desc" value="Restores some HP and MP every 4 seconds, even in combat."/>
       <string name="h" value="#hp HP and #mp MP recovered every 4 seconds."/>
   </imgdir>
   <imgdir name="11110005">
       <string name="name" value="Advanced combo"/>
       <string name="desc" value="Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.\nRequired skill: #c Combo Attack Lv. 20#"/>
       <string name="h" value="Damage: +#v% per combo orb, Max Combo Orbs: #x, Double Charge Speed Proc Rate: #prop%"/>
       <string name="pdesc" value="Increases your max combo orbs and gives you a chance to gain combo orbs twice as quickly.\nRequired Skill: #cCombo Attack Lv. 20#"/>
       <string name="ph" value="Max Combo Orbs: +#x, Double Combo Orb Chance: #prop%"/>
   </imgdir>
   <imgdir name="11111001">
       <string name="name" value="Combo Attack"/>
       <string name="desc" value="For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal."/>
       <string name="h" value="MP Cost: #mpCon , Duration: #time sec, Max Combo Orbs: #x, Damage: +#damR% per combo orb"/>
       <string name="pdesc" value="For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal."/>
       <string name="ph" value="MP Cost: #mpCon , Duration: #time sec, Max Combo Orbs: #x, Damage: +#damR% per combo orb"/>
   </imgdir>
   <imgdir name="11111002">
       <string name="name" value="Panic"/>
       <string name="desc" value="Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.\nRequired Skill: #cCombo Attack Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, #y combo orbs are used to deal #damage% damage on #mobCount enemies, Enemy Attack: -#z%, Blind Chance: #prop%, Enemy Accuracy (when Blind): -#x%\nCooldown: #cooltime sec"/>
       <string name="pdesc" value="Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. \nRequired Skill: #cCombo Attack Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, #y combo orbs are used to deal #damage% damage on #mobCount enemies, Enemy Attack: -#z%, Blind Chance: #prop%, Enemy Accuracy (when Blind): -#x%\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="11111003">
       <string name="name" value="Coma"/>
       <string name="desc" value="Deals damage to multiple enemies at once and stuns them at a fixed rate. Only possible when the combo count is at 1 or more.\nRequired Skill: #cCombo Attack Lv. 1#"/>
       <string name="h" value="#mpCon MP and #y combo orbs are used to deal #damage% on #mobCount enemies, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="pdesc" value="Deals damage to multiple enemies at once and stuns them at a fixed rate. Only possible when the combo count is at 1 or more.\nRequired Skill: #cCombo Attack Lv. 1#"/>
       <string name="ph" value="#mpCon MP and #y combo orbs are used to deal #damage% damage to #mobCount enemies, Stun Chance: #prop%, Stun Duration: #time\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="11111004">
       <string name="name" value="Intrepid Slash"/>
       <string name="desc" value="Deal 3 consecutive attacks on multiple enemies in front of you."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Deal 3 consecutive attacks on multiple enemies in front of you."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="11111006">
       <string name="name" value="Soul Driver"/>
       <string name="desc" value="Uses Soul power to attack multiple enemies four times."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount"/>
       <string name="pdesc" value="Use Soul power to attack multiple enemies four times."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 4, Max Enemies Hit: #mobCount\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="11111007">
       <string name="name" value="Radiant Charge"/>
       <string name="desc" value="Temporarily increases damage. "/>
       <string name="h" value="MP Cost: #mpCon, Damage: +#indieDamR%, Duration: #time sec"/>
       <string name="pdesc" value="Temporarily increases damage. "/>
       <string name="ph" value="MP Cost: #mpCon, Damage: +#indieDamR%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="11111008">
       <string name="name" value="Magic Crash"/>
       <string name="desc" value="Has a chance to cancel all enemy buffs and prevent them from casting new buffs. [Cooldown: 1 min]\Required Skill: #cRadiant Charge Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Success Rate: #prop%, Buff Block Duration: #time sec"/>
       <string name="pdesc" value="Has a chance to cancel all enemy buffs and prevent them from casting new buffs.\nRequired Skill: #cRadiant Charge Lv. 3#"/>
       <string name="ph" value="MP Cost: #mpCon, Success Rate: #prop%, Buff Block Duration: #time sec\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="12000005">
       <string name="name" value="MP Boost"/>
       <string name="desc" value="Permanently increases your Max MP."/>
       <string name="h" value="Max MP: +#mmpR%"/>
   </imgdir>
   <imgdir name="12000006">
       <string name="name" value="Elemental Weakness"/>
       <string name="pdesc" value="Chance to weaken enemies against magic."/>
       <string name="ph" value="Duration: #time sec, Success Rate: #prop%, Additional Magic Damage: +#x%"/>
   </imgdir>
   <imgdir name="12001001">
       <string name="name" value="Magic Guard"/>
       <string name="desc" value="Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, you HP take the full amount of damage."/>
       <string name="h" value="MP Cost: #mpCon, Damage Displaced: #x% of your HP, Duration: #time sec"/>
       <string name="pdesc" value="Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage."/>
       <string name="ph" value="MP Cost: #mpCon, Damage Displaced: #x% of your HP, Duration: #time sec"/>
   </imgdir>
   <imgdir name="12001002">
       <string name="name" value="Magic Armor"/>
       <string name="desc" value="Condenses magic into armor for a period of time to increase DEF. \nRequired Skill: \n#cMagic Guard Lv. 3#"/>
       <string name="h" value="MP Cost: -#mpCon, Weapon DEF: +#pdd, Magic DEF: +#mdd, Duration: #time sec"/>
   </imgdir>
   <imgdir name="12001003">
       <string name="name" value="Magic Claw"/>
       <string name="desc" value="Continuously attacks enemies in front of you while consuming MP."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Continuously attacks enemies in front of you while consuming MP."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="12001004">
       <string name="name" value="Flame"/>
       <string name="desc" value="Summons a spirit that attacks the enemies you attacked."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
       <string name="pdesc" value="Summons a spirit that attacks the enemies you attacked."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="12100007">
       <string name="name" value="Spell Mastery"/>
       <string name="desc" value="Increases Magic Mastery and Magic Attack."/>
       <string name="h" value="Magic Mastery: #mastery%, Magic ATT: +#x"/>
   </imgdir>
   <imgdir name="12100008">
       <string name="name" value="High Wisdom"/>
       <string name="desc" value="Permanently increase INT through mental discipline."/>
       <string name="h" value="Permanently increase INT by #intX"/>
   </imgdir>
   <imgdir name="12101000">
       <string name="name" value="Meditation"/>
       <string name="desc" value="Through meditation, you temporarily enhance the Magic Attack of all party members nearby."/>
       <string name="h" value="MP Cost: #mpCon, Magic ATT: +#indieMad, Duration: #time sec"/>
       <string name="pdesc" value="Through meditation, you temporarily enhance the Battle Mode Attack of all nearby team members."/>
       <string name="ph" value="MP Cost: #mpCon, Team Member Battle Mode ATT: +#PVPdamage, Duration: #time sec"/>
   </imgdir>
   <imgdir name="12101001">
       <string name="name" value="Slow"/>
       <string name="desc" value="Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Speed: -#x, Duration: #time sec"/>
       <string name="pdesc" value="Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5#"/>
       <string name="ph" value="MP Cost: #mpCon, Speed: -#x, Duration: #time sec"/>
   </imgdir>
   <imgdir name="12101002">
       <string name="name" value="Fire Arrow"/>
       <string name="desc" value="Creates and shoots a Fire Arrow at an enemy. Especially effective against Ice Attribute monsters."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Creates and shoots a Fire Arrow at an enemy."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%"/>
   </imgdir>
   <imgdir name="12101003">
       <string name="name" value="Teleport"/>
       <string name="desc" value="Allows you to teleport a set distance to other locations on the same map using the arrow keys."/>
       <string name="h" value="MP Cost: #mpCon, Range: #range"/>
   </imgdir>
   <imgdir name="12101004">
       <string name="name" value="Spell Booster"/>
       <string name="desc" value="Increases Magic Attack Speed for set duration."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="12101005">
       <string name="name" value="Elemental Reset"/>
       <string name="desc" value="Temporarily decreases the magic attributes of all attacks that you use."/>
       <string name="h" value="MP Cost: #mpCon, Elemental Attributes: -#x%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="12101006">
       <string name="name" value="Fire Pillar"/>
       <string name="desc" value="Detonates multiple explosions near you, attacking multiple enemies. "/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Detonates multiple explosions near you, attacking multiple enemies. "/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="12110000">
       <string name="name" value="Magic Critical"/>
       <string name="desc" value="Permanently increases attack critical rate and minimum critical damage."/>
       <string name="h" value="Critical rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%"/>
       <string name="pdesc" value="Increases your resistance to Elemental Attacks, reducing damage dealt to you."/>
       <string name="ph" value="Elemental Resistance: +#x%"/>
   </imgdir>
   <imgdir name="12110001">
       <string name="name" value="Element Amplification"/>
       <string name="desc" value="Increases the MP cost and the Magic Attack of your magic skills."/>
       <string name="h" value="MP Cost: #x%, Magic Attack: #y%"/>
       <string name="pdesc" value="Increases the MP cost and the Magic Attack of your magic skills."/>
       <string name="ph" value="MP Cost: #x%, Magic Attack: #y%"/>
   </imgdir>
   <imgdir name="12111002">
       <string name="name" value="Seal"/>
       <string name="desc" value="Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElement Amplification Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Seal Chance: #prop%, Duration: #time sec"/>
       <string name="pdesc" value="Temporarily seals nearby enemies.\nRequired Skill: #cElement Amplification Lv. 3#"/>
       <string name="ph" value="MP Cost: #mpCon, Seal Chance: #prop%, Seal Duration: #time sec, Max Enemies Hit: #mobCount\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="12111003">
       <string name="name" value="Meteor Shower"/>
       <string name="desc" value="Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec, Duration: #dotTime sec, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec, Duration: #dotTime sec, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="12111004">
       <string name="name" value="Ifrit"/>
       <string name="desc" value="Summons a Fire Ifrit for a set amount of time. Ifrit can attack multiple enemies at once and upon learning the Ifrit skill, all of your elemental resistances will permanently increase."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Damage: #damage% to up to 3 enemies.\nPermanent Elemental Resistance: +#terR%"/>
       <string name="pdesc" value="Temporarily summons Ifrit to deal Fire damage. If you've learned the Ifrit skill, all of your elemental resistances will permanently increase."/>
       <string name="ph" value="MP Cost: #mpCon, Ifrit Summoned for: #time sec, Damage: #damage% \nPermanent Elemental Resistance: +#terR%"/>
   </imgdir>
   <imgdir name="12111005">
       <string name="name" value="Flame Gear"/>
       <string name="desc" value="Temporarily creates a wall of fire. The monsters inside the wall continuously take damage."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Create a temporary wall of fire. Monsters in the wall take continuous damage."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec, Damage Over Time: #dot% damage every #dotInterval sec, Duration: #dotTime sec\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="12111006">
       <string name="name" value="Fire Strike"/>
       <string name="desc" value="Throw a huge fireball at multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Throw a huge fireball at multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="12111007">
       <string name="name" value="Teleport Mastery"/>
       <string name="desc" value="When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 20#"/>
       <string name="h" value="MP Cost: #y, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #subProp%, Stun Duration: #time sec, Teleport Distance: +#x"/>
       <string name="pdesc" value="Uses magic that combines both Fire and Poison Attributes to attack one enemy. Has a chance to inflict Poison and is extremely effective against enemies who are weak to these attributes."/>
       <string name="ph" value="MP Cost: #y, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #subProp%, Stun Duration: #time sec, Teleport Distance: +#x"/>
   </imgdir>
   <imgdir name="13000000">
       <string name="name" value="Critical Shot"/>
       <string name="desc" value="Increases Critical Hit Rate."/>
       <string name="h" value="Critical Hit Rate: +#prop%"/>
   </imgdir>
   <imgdir name="13000001">
       <string name="name" value="Archery Mastery"/>
       <string name="desc" value="Become proficient in the fundamentals of Archery. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed."/>
       <string name="h" value="Accuracy +#acc, Avoidability +#eva, Range +#range, Movement Speed +#speed, Max Movement Speed Increased to #u"/>
       <string name="pdesc" value="Become proficient in the fundamentals of Archery. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed."/>
       <string name="ph" value="Accuracy +#acc, Avoidability +#eva, Range +#range, Movement Speed +#speed, Max Movement Speed Increased to #u"/>
   </imgdir>
   <imgdir name="13000005">
       <string name="name" value="Nature's Balance"/>
       <string name="pdesc" value="Chance to recover HP/MP when attacking. You cannot recover more than 10% per attack."/>
       <string name="ph" value="Chance: #prop% per attack, HP/MP Recovery: #x% of damage dealt"/>
   </imgdir>
   <imgdir name="13001003">
       <string name="name" value="Double Shot"/>
       <string name="desc" value="Fires two arrows at an enemy."/>
       <string name="h" value="MP Cost: #mpCon, Shots Fired: #bulletCount, Damage: #damage%"/>
       <string name="pdesc" value="Fire multiple arrows at an enemy."/>
       <string name="ph" value="MP Cost: #mpCon, Shots Fired: #bulletCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="13001004">
       <string name="name" value="Storm"/>
       <string name="desc" value="Summons a spirit that attacks the enemies you attacked."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
       <string name="pdesc" value="Summons a spirit that attacks the enemies you attacked."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="13100000">
       <string name="name" value="Bow Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of bows. "/>
       <string name="h" value="Bow Mastery: + #mastery%, Accuracy: +#x"/>
   </imgdir>
   <imgdir name="13101001">
       <string name="name" value="Bow Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="13101002">
       <string name="name" value="Final Attack"/>
       <string name="desc" value="Grants a chance to deal additional damage after an attack. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 3#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Proc Rate: #prop%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="13101003">
       <string name="name" value="Soul Arrow"/>
       <string name="desc" value="Enables you to use your bow without consuming arrows for a fixed period of time.\nRequired Skill: #cBow Booster Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="13101004">
       <string name="name" value="Double Jump"/>
       <string name="desc" value="Jump a second time while in the air."/>
       <string name="h" value="MP Cost: #mpCon, jumps a certain distance"/>
   </imgdir>
   <imgdir name="13101005">
       <string name="name" value="Storm Spike"/>
       <string name="desc" value="Uses the wind to fire arrows that can attack multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Penetrated: #mobCount"/>
       <string name="pdesc" value="Uses the wind to fire arrows that can attack multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Penetrated: #mobCount"/>
   </imgdir>
   <imgdir name="13101006">
       <string name="name" value="Wind Walk"/>
       <string name="desc" value="Borrows the power of the wind to temporarily hide yourself. Attacking in Wind Walk state will deal bonus damage additional damage as well as make you visible."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Speed: -#y.\nDamage: #damage%"/>
       <string name="pdesc" value="Borrows the power of the wind to temporarily hide yourself. Attacking in Wind Walk state will deal bonus damage additional damage as well as make you visible."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Speed: -#y\nDamage: #damage%, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="13101007">
       <string name="name" value="Strafe"/>
       <string name="desc" value="Fire multiple arrows at an enemy."/>
       <string name="h" value="MP Cost: #mpCon, Shots Fired: #bulletCount, Damage: #damage%"/>
       <string name="pdesc" value="Fire multiple arrows at an enemy."/>
       <string name="ph" value="MP Cost: #mpCon, Shots Fired: #bulletCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="13100008">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Permanently improves STR and DEX through sheer physical training."/>
       <string name="h" value="Permanently increase STR by #strX and DEX by #dexX."/>
   </imgdir>
   <imgdir name="13110003">
       <string name="name" value="Bow Expert"/>
       <string name="desc" value="Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cBow Mastery Lv. 20#"/>
       <string name="h" value="Bow Mastery: +#mastery%. Weapon ATT: +#x, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="13110008">
       <string name="name" value="Evasion Boost"/>
       <string name="desc" value="Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits."/>
       <string name="h" value="Dodge Chance: #er%, all attacks following a successful dodge for #time sec will be criticals."/>
       <string name="pdesc" value="Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits."/>
       <string name="ph" value="Dodge Chance: #er%, all attacks following a successful dodge for #time sec will be criticals."/>
   </imgdir>
   <imgdir name="13110009">
       <string name="name" value="Mortal Blow"/>
       <string name="desc" value="Has a chance to finish off an enemy with a single blow, and recover HP & MP."/>
       <string name="h" value="#y% chance to instantly finish an enemy below #x% HP. #z% HP & MP recovered after a successful finish."/>
   </imgdir>
   <imgdir name="13111000">
       <string name="name" value="Arrow Rain"/>
       <string name="desc" value="Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
       <string name="pdesc" value="Fires a number of arrows into the sky, attacking up to 6 enemies at once."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="13111001">
       <string name="name" value="Concentrate"/>
       <string name="desc" value="Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. Stacks with other buffs."/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#epad, Duration: #time sec, MP Consumed: -#x%"/>
       <string name="pdesc" value="Temporarily increases your Battle Mode Attack and decreases the MP consumed when using skills."/>
       <string name="ph" value="MP Cost: #mpCon, Battle Mode ATT: +#PVPdamage, Duration: #time sec, MP Consumed: -#x%"/>
   </imgdir>
   <imgdir name="13111002">
       <string name="name" value="Hurricane"/>
       <string name="desc" value="Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage% per bullet"/>
       <string name="pdesc" value="Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% per arrow"/>
   </imgdir>
   <imgdir name="13111004">
       <string name="name" value="Puppet"/>
       <string name="desc" value="Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you."/>
       <string name="h" value="MP Cost: #mpCon, Puppet HP: #x, Duration: #time sec"/>
   </imgdir>
   <imgdir name="13111005">
       <string name="name" value="Eagle Eye"/>
       <string name="desc" value="Transforms you into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else! This will enhance your Speed and Jump as well as give you access to the exclusive skills of Eagle Eye."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Weapon ATT: +#indiePad, Weapon DEF: +#epdd, Magic DEF: +#emdd, Speed: +#speed, Jump: +#jump. Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Transforms you into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else! This will enhance your Speed and Jump as well as give you access to the exclusive skills of Eagle Eye."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Battle Mode ATT: +#PVPdamage, Weapon DEF: +#epdd, Magic DEF: +#emdd, Movement Speed: +#speed, Jump: +#jump, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="13111006">
       <string name="name" value="Wind Piercing"/>
       <string name="desc" value="Inflict significant damage to multiple enemies with a single powerful blow and absorbs a  portion of the as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP. Available only as Eagle Eye.\nRequired Skill: #cEagle Eye Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Absorbs #x% of the damage, Max Enemies Penetrated: #mobCount"/>
       <string name="pdesc" value="Inflict significant damage to multiple enemies with a single powerful blow. Available only as Eagle Eye. \nRequired Skill: #cEagle Eye Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Penetrated: #mobCount"/>
   </imgdir>
   <imgdir name="13111007">
       <string name="name" value="Wind Shot"/>
       <string name="desc" value="Fires 3 arrows to inflict damage on monsters. Available only as Eagle Eye. \nRequired skill: #cEagle Eye Lv. 1#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Fires 3 arrows to inflict damage on enemies. Only available as Eagle Eye. \nRequired Skill: #cEagle Eye Lv. 1#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%"/>
   </imgdir>
   <imgdir name="14000000">
       <string name="name" value="Nimble Body"/>
       <string name="desc" value="Permanently increases Accuracy and Avoidability."/>
       <string name="h" value="Accuracy: +#x, Avoidability: +#y."/>
   </imgdir>
   <imgdir name="14000001">
       <string name="name" value="Keen Eyes"/>
       <string name="desc" value="Increases the range of throwing weapons such as the throwing knives, stars, etc."/>
       <string name="h" value="Range: +#range"/>
       <string name="pdesc" value="Increases the range of throwing weapons such as the throwing knives, stars, etc."/>
       <string name="ph" value="Range: +#range"/>
   </imgdir>
   <imgdir name="14000006">
       <string name="name" value="Magic Theft"/>
       <string name="pdesc" value="Chance to steal a target's buff for yourself."/>
       <string name="ph" value="Proc Chance: #prop%, Buff Duration: #time"/>
   </imgdir>
   <imgdir name="14001007">
       <string name="name" value="Haste"/>
       <string name="desc" value="Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Speed: +#speed, Jump: +#jump\nPassive Effects - Max Movement Speed: +#speedMax"/>
   </imgdir>
   <imgdir name="14001002">
       <string name="name" value="Disorder"/>
       <string name="desc" value="Temporarily decreases an enemy's Weapon Attack and Defense, eventually neutralizing the monster's attack. Cannot be used on the same monster repeatedly."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Enemy ATT: -#x, Enemy DEF: -#y%"/>
       <string name="pdesc" value="Temporally decrease target's ATT and DEF, and ignores 100% of target's attacks."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Enemy ATT: -#x, Enemy DEF: -#y%. Target cannot attack you.\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="14001003">
       <string name="name" value="Dark Sight"/>
       <string name="desc" value="Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Movement Speed: -#speed"/>
       <string name="pdesc" value="Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Speed: -#speed\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="14001004">
       <string name="name" value="Lucky Seven"/>
       <string name="desc" value="Throws 2 throwing stars based on LUK, regardless of Claw Mastery."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Throws 2 throwing stars based on LUK, regardless of Claw Mastery."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 2"/>
   </imgdir>
   <imgdir name="14001005">
       <string name="name" value="Darkness"/>
       <string name="desc" value="Summons a spirit that attacks the enemies you attacked."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
       <string name="pdesc" value="Summons a spirit that attacks the enemies you attacked."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="14100000">
       <string name="name" value="Claw Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges."/>
       <string name="h" value="Claw Master: +#mastery%, Accuracy: +#x, Throwing Stars: +#y"/>
       <string name="pdesc" value="Increases the weapon mastery and accuracy of Throwing Stars, and increases the max number of charges. Also increases the damage of Lucky Seven."/>
       <string name="ph" value="Claw Mastery: +#mastery%, Accuracy: +#x, Throwing Stars: +#y\nLucky Seven Damage: + #damR%"/>
   </imgdir>
   <imgdir name="14100001">
       <string name="name" value="Critical Throw"/>
       <string name="desc" value="Increases your Critical Rate and the minimum Critical Damage."/>
       <string name="h" value="Critical Rate: +#prop%, Minimum Critical Damage: + #criticaldamageMin%"/>
   </imgdir>
   <imgdir name="14100005">
       <string name="name" value="Vanish"/>
       <string name="desc" value="Inflicts additional damage on monsters when used while Dark Sight is active. Dark Sight deactivates as soon as this skill is applied. \nRequired skill: #cDark Sight Lv. 10#"/>
       <string name="h" value="Damage: #damage%"/>
   </imgdir>
   <imgdir name="14101002">
       <string name="name" value="Claw Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have a Claw equipped. "/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="14101003">
       <string name="name" value="Haste"/>
       <string name="desc" value="Temporarily boosts the Speed and Jump of the entire party."/>
       <string name="h" value="MP Cost: #mpCon, Movement Speed: +#speed, Jump: +#jump, Duration: #time sec"/>
       <string name="pdesc" value="Temporarily boosts Speed and Jump of the entire team."/>
   </imgdir>
   <imgdir name="14101004">
       <string name="name" value="Flash Jump"/>
       <string name="desc" value="Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key."/>
       <string name="h" value="MP Cost: #mpCon, jumps a certain distance"/>
   </imgdir>
   <imgdir name="14101006">
       <string name="name" value="Vampire"/>
       <string name="desc" value="Attacks multiple enemies 4 times then absorbs some of the damage dished out to the enemy as HP. The most you can absorb at once is half of your Max HP or the monster's total Max HP."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Hits: #attackCount, Max Monsters Hit: #mobCount, absorbs #x% of the damage as HP"/>
       <string name="pdesc" value="Attacks multiple enemies 4 times and absorbs some of the damage dished out to the enemy as HP. The most you can absorb at once is half of your Max HP or the monster's total Max HP."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, absorbs #x% of the damage as HP"/>
   </imgdir>
   <imgdir name="14101008">
       <string name="name" value="Shuriken Burst"/>
       <string name="desc" value="Throws an exploding shuriken to damage the target and nearby enemies."/>
       <string name="h" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Throws an exploding shuriken to damage the target and nearby enemies."/>
       <string name="ph" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="14101009">
       <string name="name" value="Gust Charm"/>
       <string name="desc" value="Solidifies the wind to damage and knock back enemies."/>
       <string name="h" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount, Knockback Range: #range"/>
       <string name="pdesc" value="Solidifies the wind to damage and knock back enemies."/>
       <string name="ph" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount, Knockback Range: #range"/>
   </imgdir>
   <imgdir name="14100010">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Permanently improves DEX and LUK through sheer physical training."/>
       <string name="h" value="Permanently increase LUK by #lukX and DEX by #dexX"/>
   </imgdir>
   <imgdir name="14110003">
       <string name="name" value="Alchemist"/>
       <string name="desc" value="Increases the effect of the recovery items like potions and lengthens their duration. Percentage based recover items, like Elixirs, do not count."/>
       <string name="h" value="Recovery Rate: +#x%, Duration: +#y%"/>
   </imgdir>
   <imgdir name="14110004">
       <string name="name" value="Venom"/>
       <string name="desc" value="Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1."/>
       <string name="h" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1."/>
       <string name="ph" value="Poison Chance: #prop%, #dot% damage every #dotInterval sec for #dotTime sec"/>
   </imgdir>
   <imgdir name="14111000">
       <string name="name" value="Shadow Partner"/>
       <string name="desc" value="A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #x%, Duration: #time sec"/>
       <string name="pdesc" value="A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #x%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="14111001">
       <string name="name" value="Shadow Web"/>
       <string name="desc" value="Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time, Bind Chance: #prop%, Damage: #damage%, Damage Over Time: #dot% per second"/>
       <string name="pdesc" value="Creates a web of shadow that can tangle multiple monsters. Once tangled, the monsters will be unable to move and take continuous damage."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time, Bind Chance: #prop%, Damage: #damage%, Damage Over Time: #dot% per sec\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="14111002">
       <string name="name" value="Avenger"/>
       <string name="desc" value="Throws a throwing star. The throwing star will go through an enemy and attack the ones behind it, too."/>
       <string name="h" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Throws a throwing star. The throwing star will go through an enemy and attack the ones behind it, too."/>
       <string name="ph" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="14111005">
       <string name="name" value="Quad Star"/>
       <string name="desc" value="Masterfully unleash four throwing stars."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 4"/>
       <string name="pdesc" value="Masterfully unleash four throwing stars."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 4"/>
   </imgdir>
   <imgdir name="14111006">
       <string name="name" value="Poison Bomb"/>
       <string name="desc" value="Throws a bomb that generates a poisonous cloud. Monsters within the range of the poisonous cloud will continuously take damage."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec"/>
       <string name="pdesc" value="Throws a bomb that generates a poisonous cloud. Monsters within range of the cloud will take continuous damage."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="14111007">
       <string name="name" value="Shadow Stars"/>
       <string name="desc" value="Upon Unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time."/>
       <string name="h" value="MP Cost: #mpCon and #bulletConsume throwing stars, Duration: #time sec"/>
   </imgdir>
   <imgdir name="14111008">
       <string name="name" value="Shade Splitter"/>
       <string name="desc" value="Double-strikes nearby enemies with a shadow clone technique."/>
       <string name="h" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Double-strikes nearby enemies with a shadow clone technique."/>
       <string name="ph" value="MP Cost: #mpCon and #bulletConsume throwing stars, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="14110009">
       <string name="name" value="Enveloping Darkness"/>
       <string name="desc" value="Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently."/>
       <string name="h" value="MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%"/>
       <string name="pdesc" value="Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently."/>
       <string name="ph" value="MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%"/>
   </imgdir>
   <imgdir name="14111010">
       <string name="name" value="Dark Flare"/>
       <string name="desc" value="Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP."/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Reflects #x% damage, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Temporarily summons the Dark Lord's throwing star. Team members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP."/>
       <string name="ph" value="MP Cost: #mpCon, Duration: #time sec, Reflects #x% damage, Cooldown: #cooltime sec"/>
       <string name="hch" value="MP Cost: #mpCon, Duration: #hcTime sec, Chance to Reflect Damage: #hcProp%, Damage Reflected: #hcReflect%, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="14110011">
       <string name="name" value="Alchemic Adrenaline"/>
       <string name="desc" value="Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count."/>
       <string name="h" value="Recovery Amount: +#x%"/>
   </imgdir>
   <imgdir name="15000000">
       <string name="name" value="Quick Motion"/>
       <string name="desc" value="Permanently increases Accuracy, Max Movement Speed, and Jump."/>
       <string name="h" value="Accuracy: +#accX, Max Movement Speed: +#speedMax, Jump: +#psdJump"/>
   </imgdir>
   <imgdir name="15000005">
       <string name="name" value="Fortune's Favor"/>
       <string name="pdesc" value="Gain a chance to deal critical damage on attack."/>
       <string name="ph" value="Proc Chance: #prop%, Damage: +#damage%"/>
   </imgdir>
   <imgdir name="15000006">
       <string name="name" value="Shadow Heart"/>
       <string name="desc" value="Increases your Critical Rate and minimum Critical Damage."/>
       <string name="h" value="Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="15000008">
       <string name="name" value="HP Boost"/>
       <string name="desc" value="Permanently increases your Max HP."/>
       <string name="h" value="Max HP: +#mhpR%"/>
   </imgdir>
   <imgdir name="15001001">
       <string name="name" value="Straight"/>
       <string name="desc" value="Rapidly punches enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Rapidly punch enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%"/>
   </imgdir>
   <imgdir name="15001002">
       <string name="name" value="Somersault Kick"/>
       <string name="desc" value="A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="15001003">
       <string name="name" value="Dash"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Movement Speed: +#x, Jump: +#y, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: #z%"/>
       <string name="desc" value="Double-tap the left or right arrow to perform a dash or jump dash. Also cancels all knockback. [Dash Activation: Arrow keys ->-> or &lt;-&lt;-] Use Corkscrew Blow or Triple Fire during the dash for additional damage."/>
   </imgdir>
   <imgdir name="15001004">
       <string name="name" value="Lightning"/>
       <string name="desc" value="Summons a spirit that attacks the enemies you attacked."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
       <string name="pdesc" value="Summons a spirit that attacks the enemies you attacked."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec"/>
   </imgdir>
   <imgdir name="15100001">
       <string name="name" value="Knuckle Mastery"/>
       <string name="desc" value="Increases the weapon mastery and accuracy of Knuckles. "/>
       <string name="h" value="Knuckle Mastery: +#mastery%, Accuracy: +#x"/>
   </imgdir>
   <imgdir name="15100004">
       <string name="name" value="Energy Charge"/>
       <string name="desc" value="Charges energy after every attack. When your energy is fully charged, Accuracy, Attack, DEF, and Movement Speed increase. You also have a chance to activate a Stance that allows you to use energy-type skills. Energy charges twice as fast when attacking bosses."/>
       <string name="h" value="Energy charged at attack: #x, Duration: #time sec, Accuracy: +#acc, Weapon ATT: +#pad, Weapon/Magic DEF: +#pdd, Movement Speed: +#speed, Knock-back Resistance Rate: #prop%, Double energy charged when attacking bosses"/>
       <string name="pdesc" value="Charges energy after every attack. When your energy is fully charged, Accuracy, Attack, DEF, and Movement Speed increase. You also have a chance to activate a Stance that allows you to use energy-type skills."/>
       <string name="ph" value="Energy charged at attack: #x, Duration: #time sec, Accuracy: +#acc, Weapon ATT: +#pad, Weapon/Magic DEF: +#pdd, Movement Speed: +#speed, Knock-back Resistance Rate: #prop%, Double energy charged when attacking bosses"/>
   </imgdir>
   <imgdir name="15100009">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Permanently improves STR and DEX through sheer physical training."/>
       <string name="h" value="Permanently increase STR by #strX and DEX by #dexX."/>
   </imgdir>
   <imgdir name="15101010">
       <string name="name" value="Tornado Uppercut"/>
       <string name="desc" value="Performs a super-fast uppercut, creating a tornado that attacks enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Performs a super-fast uppercut, creating a tornado that attacks enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="15101002">
       <string name="name" value="Knuckle Booster"/>
       <string name="desc" value="Doubles the attack speed of your weapon. Must have knuckles equipped.\nRequired Skill: #cKnuckle Mastery Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="15101003">
       <string name="name" value="Corkscrew Blow"/>
       <string name="desc" value="Allows you to run forward and punch multiple monsters at once."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount"/>
       <string name="pdesc" value="Allows you to run forward and punch multiple monsters at once."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="15101005">
       <string name="name" value="Energy Blast"/>
       <string name="desc" value="Blasts a ball of energy to attack multiple monsters at once. This skill can only be used when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1#"/>
       <string name="h" value="Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
       <string name="pdesc" value="Blasts a ball of energy to attack multiple monsters at once. This skill can only be used when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1#"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount"/>
   </imgdir>
   <imgdir name="15101006">
       <string name="name" value="Lightning Charge"/>
       <string name="desc" value="Temporarily adds lightning attribute to a knuckle to increase its Attack."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec, Lightning Attribute applied"/>
       <string name="pdesc" value="Temporarily adds the Lightning Attribute to your knuckle, increasing its attack."/>
       <string name="ph" value="Damage: +#damage%, Duration: #time sec, Lightning Attribute applied"/>
   </imgdir>
   <imgdir name="15101008">
       <string name="name" value="Dark Clarity"/>
       <string name="desc" value="Calms your heart to provide a temporary increase to Weapon Attack and Accuracy."/>
       <string name="h" value="MP Cost: #mpCon, Weapon ATT: +#indiePad, Accuracy: #acc, Duration: #time sec"/>
       <string name="pdesc" value="Calms your heart to provide a temporary increase to Weapon Attack and Accuracy."/>
       <string name="ph" value="MP Cost: #mpCon, Weapon ATT: +#PVPdamage, Accuracy: #acc, Duration: #time sec"/>
   </imgdir>
   <imgdir name="15110000">
       <string name="name" value="Critical Punch"/>
       <string name="desc" value="Increases your Critical Rate and the minimum Critical Damage."/>
       <string name="h" value="Critical Attack Rate: +#prop%,  Minimum Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="15111001">
       <string name="name" value="Energy Drain"/>
       <string name="desc" value="Absorbs a portion of the monster's HP to restore your own HP. It can only be used when your #cenergy is fully charged#.\\nRequired Skill: #cEnergy Charge Lv. 1#"/>
       <string name="h" value="Damage: #damage%, Amount Absorbed: #x%"/>
       <string name="pdesc" value="Absorbs a portion of the monster's HP to restore your own HP. It can only be used when your #cenergy is fully charged#.\\nRequired Skill: #cEnergy Charge Lv. 1#"/>
       <string name="ph" value="Damage: #damage%, Absorbs #x% of the damage as HP\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="15111002">
       <string name="name" value="Transformation"/>
       <string name="desc" value="Transforms you for 180 seconds. Some skills cannot be used when you are transformed. \n[Available Skills: Shockwave, Kunckle Booster, Energy Blast, Energy Drain, Speed Infusion]"/>
       <string name="h" value="MP Cost: #mpCon, Transform Duration: #time sec, Weapon ATT: +#epad, Weapon DEF: +#epdd, Magic DEF: +#emdd, Movement Speed: +#speed, Jump: +#jump, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Transforms you for 180 seconds. Some skills cannot be used when you are transformed. \n[Skill Exceptions: Double Shot, Oak Barrel, Demolition, Snatch]"/>
       <string name="ph" value="MP Cost: #mpCon, Transform Duration: #time sec, Battle Mode ATT: +#PVPdamage, Weapon DEF: +#epdd, Magic DEF: +#emdd, Movement Speed: +#speed, Jump: +#jump, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="15111003">
       <string name="name" value="Shockwave"/>
       <string name="desc" value="Pounds the ground to create a shockwave that damages multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Pounds the ground to create a shockwave that damages multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="15111004">
       <string name="name" value="Octopunch"/>
       <string name="desc" value="Throws a barrage of punches with super human power."/>
       <string name="h" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%"/>
       <string name="pdesc" value="Throws a barrage of punches with super human power."/>
       <string name="ph" value="MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%"/>
   </imgdir>
   <imgdir name="15111005">
       <string name="name" value="Speed Infusion"/>
       <string name="desc" value="Uses HP and MP to temporarily increase the attack speed of a weapon. This can be combined with other boosters, and everyone in the party will have their attack speed doubled.\nRequired Skill: #cKnuckle Booster Lv. 20#"/>
       <string name="h" value="Cost: -#hpCon HP and #mpCon MP, Duration: #time sec"/>
       <string name="pdesc" value="Uses HP and MP to double your team's attack speed. This can be combined with other boosters.\nRequired Skill: #cKnuckle Booster Lv. 20#"/>
   </imgdir>
   <imgdir name="15111006">
       <string name="name" value="Spark"/>
       <string name="desc" value="Uses the Spirit of Lightning to deal additional attacks. Nearby monsters also take damage."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Uses the Spirit of Lightning to deal additional attacks. Nearby monsters also take damage."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="15111007">
       <string name="name" value="Shark Wave"/>
       <string name="desc" value="Attack multiple monsters in front of you."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Attack multiple enemies in front of you."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="15111008">
       <string name="name" value="Buccaneer Blast"/>
       <string name="desc" value="Unleashes a powerful energy blast. Can only be used when energy is fully charged. Allows you to charge additional energy as passive effect."/>
       <string name="h" value="Damage: #damage%, Max Enemies Hit: #mobCount. Number of Attacks: #attackCount\nPassive Effects: Charges #x energy with each attack"/>
       <string name="pdesc" value="Unleashes a powerful energy blast. Can only be used when energy is fully charged. Allows you to charge additional energy as passive effect."/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount. Number of Attacks: #attackCount\nPassive Effects: Charges #x energy with each attack"/>
   </imgdir>
   <imgdir name="15110009">
       <string name="name" value="Precision Strikes"/>
       <string name="desc" value="Increases Critical Rate and critical damage. Additional Critical Rate against bosses."/>
       <string name="h" value="Critical Rate: +#cr%, Critical Damage: +#criticaldamageMin%, Additional Critical Rate on Bosses: #prop%"/>
       <string name="pdesc" value="Increases critical damage."/>
       <string name="ph" value="Critical rate: +#cr%, Critical Damage: +#criticaldamageMin%"/>
   </imgdir>
   <imgdir name="15110010">
       <string name="name" value="Opportunistic Fighter"/>
       <string name="desc" value="Critical Rate increases when attacking stunned enemies. Attacks also have a chance to stun targets."/>
       <string name="h" value="Critical Rate when attacking stunned enemies: +#prop%, Stun Rate: #subProp%"/>
   </imgdir>
   <imgdir name="15111011">
       <string name="name" value="Roll of the Dice"/>
       <string name="desc" value="Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing."/>
       <string name="h" value="MP Cost: #mpCon, Buff Duration: #time, Cooldown: #cooltime sec"/>
       <string name="pdesc" value="Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing."/>
       <string name="ph" value="MP Cost: #mpCon, Buff Duration: #time, Cooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="15111012">
       <string name="name" value="Landlubber Blast"/>
       <string name="desc" value="Pounds the ground to create a shockwave that damages multiple enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Pounds the ground to create a shockwave that damages multiple enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="20000012">
       <string name="name" value="Blessing of the Fairy"/>
       <string name="desc" value="Grants 1 skill level for every 10 levels your highest level character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied."/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="20000014">
       <string name="name" value="Tutorial Skill"/>
       <string name="desc" value="Tutorial Skill"/>
   </imgdir>
   <imgdir name="20000015">
       <string name="name" value="Tutorial Skill"/>
       <string name="desc" value="Tutorial Skill"/>
   </imgdir>
   <imgdir name="20000016">
       <string name="name" value="Tutorial Skill"/>
       <string name="desc" value="Tutorial Skill"/>
   </imgdir>
   <imgdir name="20000017">
       <string name="name" value="Tutorial Skill"/>
       <string name="desc" value="Tutorial Skill"/>
   </imgdir>
   <imgdir name="20000018">
       <string name="name" value="Tutorial Skill"/>
       <string name="desc" value="Tutorial Skill"/>
   </imgdir>
   <imgdir name="20000024">
       <string name="name" value="Follow the Lead"/>
       <string name="desc" value="Allows one to lead up to 3 pets at once. (Passive skill)"/>
   </imgdir>
   <imgdir name="20000073">
       <string name="name" value="Empress's Blessing"/>
       <string name="desc" value="For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active.\r\nThis skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. "/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="20000086">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20000088">
       <string name="name" value="Dark Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Dark Angel's blessing."/>
       <string name="h1" value="ATT: 10, Magic ATT: 10, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20000091">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20000093">
       <string name="name" value="Hidden Potential (Hero)"/>
       <string name="pdesc" value="Unlock your hidden potential in your moment of need."/>
       <string name="ph" value="All attacks become critical hits when HP is below #z%, MP Cost: #y%"/>
   </imgdir>
   <imgdir name="20000097">
       <string name="name" value="Freezing Axe"/>
       <string name="pdesc" value="Attack multiple enemies.\n[Command: #cAttack Key#]"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="20000099">
       <string name="name" value="Ice Smash"/>
       <string name="pdesc" value="Transform your axe into a giant sword to freeze multiple enemies. Usable when Ice Gauge is charged to #c20 or higher#.\n[Command: #cUp and Up Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Freeze Chance: #prob%, Freeze Duration: #time sec"/>
   </imgdir>
   <imgdir name="20000100">
       <string name="name" value="Ice Tempest"/>
       <string name="pdesc" value="Damage enemies over time with a blast of icy power. Usable when Ice Gauge is charged to #c40 or higher#.\n[Command: #cDown and Right Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage% every #dotInterval sec for #dotTime sec (Up to #attackCount times), Max Monsters Hit: #mobCount,"/>
   </imgdir>
   <imgdir name="20000103">
       <string name="name" value="Ice Chop"/>
       <string name="pdesc" value="Strike enemies hard with a chance to stun. Usable when Ice Gauge is charged to #c5 or higher#.\n[Command: #cDown Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="20000104">
       <string name="name" value="Ice Curse"/>
       <string name="pdesc" value="Curse your opponents by turning them into Ice Snails. Usable when Ice Gauge is charged to #c160 or higher#.\n[Command: #cDown and Up Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon. Snail Chance: #prop%, Snail Duration: #time"/>
   </imgdir>
   <imgdir name="20000180">
       <string name="name" value="White Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the White Angel's blessing."/>
       <string name="h1" value="ATT: 12, Magic ATT: 12, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20000190">
       <string name="name" value="Will of the Alliance"/>
       <string name="desc" value="Strong force is released according to the Willpower of the Alliance"/>
       <string name="h" value="Permanently increases STR: #strX, DEX: #dexX, INT: #intX, LUK: #lukX, ATT: #padX, Magic ATT: #madX"/>
   </imgdir>
   <imgdir name="20000194">
       <string name="name" value="Regained Memory"/>
       <string name="desc" value="You recover your true power by recovering your lost memory."/>
       <string name="h" value="Permanently increases ATT #padX, DEF #pddX, Speed #psdSpeed, Critical Rate: #cr%, Damage #bdR% increases when attacking a boss monster"/>
   </imgdir>
   <imgdir name="20001000">
       <string name="name" value="Three Snails"/>
       <string name="desc" value="[Master Level : 3]\nHurls snail shells to attack monsters from long distance."/>
       <string name="h1" value="MP -3; Damage 10"/>
       <string name="h2" value="MP -5; Damage 25"/>
       <string name="h3" value="MP -7; Damage 40"/>
   </imgdir>
   <imgdir name="20001001">
       <string name="name" value="Recovery"/>
       <string name="desc" value="[Master Level : 3]\nEnables the user to recover HP constantly for 30 sec. \n#cTerms between skills : 2 min.#"/>
       <string name="h1" value="MP -5; Recover HP +24 in 30 sec."/>
       <string name="h2" value="MP -10; Recover HP +48 in 30 sec."/>
       <string name="h3" value="MP -15; Recover HP +72 in 30 sec."/>
   </imgdir>
   <imgdir name="20001002">
       <string name="name" value="Agile Body"/>
       <string name="desc" value="[Master Level : 3]\nExplosive speed for an instant. \n#cTakes about 1 min. until the next call.#"/>
       <string name="h1" value="MP -4; Speed +10% in 4 sec"/>
       <string name="h2" value="MP -7; Speed +15% in 8 sec"/>
       <string name="h3" value="MP -10; Speed +20% in 12 sec"/>
   </imgdir>
   <imgdir name="20001003">
       <string name="name" value="Legendary Spirit"/>
       <string name="desc" value="[Master Level : 1]\nUses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character."/>
   </imgdir>
   <imgdir name="20001004">
       <string name="name" value="Monster Rider"/>
       <string name="desc" value="[Master Level : 1]\nEnables one to ride on a tamed monster and use it as a method of transportation."/>
   </imgdir>
   <imgdir name="20001005">
       <string name="name" value="Echo of Hero"/>
       <string name="desc" value="[Master Level : 1]\n Increase weapon attack and magic attack on all players around. \n#cTerms between skills : 2 hours#"/>
       <string name="h1" value="MP -30 Weapon attack +2%, Magic attack +2%  for 40Minutes"/>
   </imgdir>
   <imgdir name="20001006">
       <string name="name" value="Jump Down"/>
       <string name="desc" value="[Master Level : 1]nJump downward."/>
       <string name="h1" value="Jump down to a lower level."/>
   </imgdir>
   <imgdir name="20001007">
       <string name="name" value="Maker"/>
       <string name="desc" value="[Master Level : 3]\nCan create item by using alchemy. Created item is different by level."/>
       <string name="h1" value="Can create item under level 75."/>
       <string name="h2" value="Can create item under level 105."/>
       <string name="h3" value="Can create item under level 135."/>
   </imgdir>
   <imgdir name="20001009">
       <string name="name" value="Bamboo Thrust"/>
       <string name="desc" value="Use bamboo as weapon and attack."/>
       <string name="h1" value="Decrease HP of boss monster by 30%"/>
   </imgdir>
   <imgdir name="20001010">
       <string name="name" value="Invincible Barrier"/>
       <string name="desc" value="Become invincible for certain period of time."/>
       <string name="h1" value="Invincible for 30 sec."/>
   </imgdir>
   <imgdir name="20001011">
       <string name="name" value="Meteo Shower"/>
       <string name="desc" value="Damage will increase for certain period of time."/>
       <string name="h1" value="Damage increased by 100% for 30 sec."/>
   </imgdir>
   <imgdir name="20001013">
       <string name="name" value="Helper"/>
       <string name="desc" value="Damage increases for a fixed time period."/>
       <string name="h1" value="Helper"/>
   </imgdir>
   <imgdir name="20001019">
       <string name="name" value="Yeti Rider"/>
       <string name="desc" value="[Master Level : 1]\nAllows one to ride on a Yeti.\n#cAvailable until : 7/9/2009 at 00:00#"/>
       <string name="h1" value="MP -10; Weapon and Magic DEF +10, Speed +120, Jump +120"/>
   </imgdir>
   <imgdir name="20001020">
       <string name="name" value="Rage of Pharaoh"/>
       <string name="desc" value="[Master Level : 1]\nUtilizes the rage of Pharaoh as an attack."/>
       <string name="h1" value="Eliminates all monsters inside the Pyramid with a single blow."/>
   </imgdir>
   <imgdir name="20001022">
       <string name="name" value="Yeti Mount"/>
       <string name="desc" value="[Master Level : 1]\nAllows you to move around while being mounted on a Yeti."/>
       <string name="h1" value="Consumes 10 MP, Weapon and Magic Defense +10, Speed 120, Jump 120"/>
   </imgdir>
   <imgdir name="20001023">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level : 1]\nAllows you to move around while being mounted on a Broomstick."/>
       <string name="h1" value="Consumes 10 MP, Weapon and Magic Defense +10, Speed 120, Jump 120"/>
   </imgdir>
   <imgdir name="20001025">
       <string name="name" value="Magical Wooden Horse"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001026">
       <string name="name" value="Soaring"/>
       <string name="desc" value="[Master Level: 1]\nFly through the sky with the mysterious powers of the dragon race. You will take great damage if you fall. \nThis skills costs 90 MP to activate and consumes 1 MP per sec while active."/>
       <string name="h1" value="MP Cost (to activate): 90 MP, MP Cost (while active): 1 MP/sec"/>
   </imgdir>
   <imgdir name="20001027">
       <string name="name" value="Croking"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001028">
       <string name="name" value="Retro Scooter"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001029">
       <string name="name" value="Lovely Scooter"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001030">
       <string name="name" value="Nimbus Cloud"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Nimbus Cloud."/>
       <string name="h1" value="MP -10, Weapon and Magic Attack +10, Speed +140, Jump +120"/>
   </imgdir>
   <imgdir name="20001031">
       <string name="name" value="Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Balrog."/>
       <string name="h1" value="MP -10, Weapon and Magic Attack +10, Speed +140, Jump +120"/>
   </imgdir>
   <imgdir name="20001033">
       <string name="name" value="F1 Machine"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001034">
       <string name="name" value="Tiger"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001035">
       <string name="name" value="Mist Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Mist Balrog."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed 140, Jump +120"/>
   </imgdir>
   <imgdir name="20001036">
       <string name="name" value="Lion"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Lion."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="20001037">
       <string name="name" value="Unicorn"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Unicorn."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="20001038">
       <string name="name" value="Low Rider"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Low Rider."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="20001039">
       <string name="name" value="Red Truck"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Red Truck."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="20001040">
       <string name="name" value="Gargoyle"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Gargoyle."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="20001042">
       <string name="name" value="Shinjo"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Shinjo."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed 140, Jump +120"/>
   </imgdir>
   <imgdir name="20001044">
       <string name="name" value="Orange Mushroom"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride an Orange Mushroom."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed 140, Jump +120"/>
   </imgdir>
   <imgdir name="20001045">
       <string name="name" value="Helicopter"/>
       <string name="desc" value="[Master Level: 1]\nYou can fly around in a Helicopter."/>
       <string name="h1" value="MP -10, DEF and M. DEF +10, Speed +140, Jump +120"/>
   </imgdir>
   <imgdir name="20001046">
       <string name="name" value="Spaceship"/>
       <string name="desc" value="[Master Level : 1]\nIncrease your movement and jump abilities by pressing the right/left direction key twice. #cAvailable until 06-15-2010 at midnight# "/>
       <string name="h1" value="Consumes 10 MP. Weapon and Magic Defense +10, Speed 150, Jump 120"/>
       <string name="h2" value="Consumes 10 MP. Weapon and Magic Defense +10, Speed 150, Jump 120"/>
   </imgdir>
   <imgdir name="20001047">
       <string name="name" value="Space Dash"/>
       <string name="desc" value="[Master Level : 1]\nIncrease your movement and jump abilities by pressing the right/left direction key twice. #cAvailable until 06-15-2010 at midnight# "/>
   </imgdir>
   <imgdir name="20001048">
       <string name="name" value="Space Beam"/>
       <string name="desc" value="[Master Level : 1]\nIncrease your movement and jump abilities by pressing the right/left direction key twice. #cAvailable until 06-15-2010 at midnight# "/>
   </imgdir>
   <imgdir name="20001049">
       <string name="name" value="Nightmare"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Nightmare, the terrifying dream of darkness."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed +170, Jump +120"/>
   </imgdir>
   <imgdir name="20001050">
       <string name="name" value="Yeti"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed +170, Jump +120"/>
   </imgdir>
   <imgdir name="20001051">
       <string name="name" value="Ostrich"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001052">
       <string name="name" value="Pink Bear Hot-Air Balloon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Bear Hot-Air Balloon."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed +170, Jump +120"/>
   </imgdir>
   <imgdir name="20001053">
       <string name="name" value="Transformer"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001054">
       <string name="name" value="Chicken"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001063">
       <string name="name" value="Kurenai Run Away"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001064">
       <string name="name" value="Power Suit"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001065">
       <string name="name" value="OS4 Shuttle"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the OS4 Shuttle."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="20001066">
       <string name="name" value="Visitor Melee Attack"/>
       <string name="desc" value="Visitor Melee Attack"/>
       <string name="h1" value="Visitor Melee Attack"/>
   </imgdir>
   <imgdir name="20001067">
       <string name="name" value="Visitor Range Attack"/>
       <string name="desc" value="Visitor Range Attack"/>
       <string name="h1" value="Visitor Range Attack"/>
   </imgdir>
   <imgdir name="20001069">
       <string name="name" value="Owl "/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the Owl."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="20001070">
       <string name="name" value="Mothership"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the mothership."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="20001071">
       <string name="name" value="OS3A Machine"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the OS3A machine."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="20001072">
       <string name="name" value="Leonardo the Lion"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Leonardo the Lion."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: +120"/>
   </imgdir>
   <imgdir name="20001081">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120, Jump: +120"/>
   </imgdir>
   <imgdir name="20001084">
       <string name="name" value="Blue Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Blue Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001085">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20001087">
       <string name="name" value="Dark Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Dark Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20001089">
       <string name="name" value="Santa Sled"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Santa Sled."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001090">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20001096">
       <string name="name" value="Giant Rabbit"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001098">
       <string name="name" value="Ice Double Jump"/>
       <string name="pdesc" value="Jump a second time while in the air."/>
       <string name="ph" value="MP Cost: 0, Additional Jump distance\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="20001101">
       <string name="name" value="Small Rabbit"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001102">
       <string name="name" value="Rabbit Rickshaw"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001105">
       <string name="name" value="Ice Knight"/>
       <string name="pdesc" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until the time limit runs out."/>
       <string name="ph" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until the time limit runs out."/>
   </imgdir>
   <imgdir name="20001106">
       <string name="name" value="Fortune"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Fortune."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001113">
       <string name="name" value="6th Party Tonight"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to use the 6th Anniversary Set Effect Skill."/>
   </imgdir>
   <imgdir name="20001114">
       <string name="name" value="6th Party Tonight"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to use the 6th Anniversary Set Effect Skill."/>
   </imgdir>
   <imgdir name="20001115">
       <string name="name" value="Law Officer"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to use the Law Officer Skill."/>
   </imgdir>
   <imgdir name="20001118">
       <string name="name" value="Nina's Pentacle"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001121">
       <string name="name" value="Frog"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001122">
       <string name="name" value="Turtle"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001123">
       <string name="name" value="Buffalo"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001124">
       <string name="name" value="Jr. Tank"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001129">
       <string name="name" value="Spirit Viking"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001130">
       <string name="name" value="Pachinko Robo"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001136">
       <string name="name" value="Rex's Hyena"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 190%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001138">
       <string name="name" value="Low Rider"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001139">
       <string name="name" value="Napolean Mount"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001142">
       <string name="name" value="Soaring (Mount)"/>
       <string name="desc" value="Allows you to soar through the air on mounts that can fly. While riding a mount with the ability to fly, press the Up Arrow and Jump keys to soar through the air.\nCosts 5 MP to activate."/>
       <string name="h1" value="MP Cost: 10"/>
   </imgdir>
   <imgdir name="20001143">
       <string name="name" value="Red Draco"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #0 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001144">
       <string name="name" value="Shinjo"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #15 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001145">
       <string name="name" value="Hot-Air Balloon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #300 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001146">
       <string name="name" value="Nadeshiko Fly High"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #120 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001147">
       <string name="name" value="Pegasus"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #45 seconds#"/>
   </imgdir>
   <imgdir name="20001148">
       <string name="name" value="Dragon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #120 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 190%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001149">
       <string name="name" value="Magic Broom"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #30 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001150">
       <string name="name" value="Cloud"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #60 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001151">
       <string name="name" value="Knight's Chariot"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #45 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001152">
       <string name="name" value="Nightmare"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #45 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001153">
       <string name="name" value="Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #60 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001154">
       <string name="name" value="Invisible Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #60 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001155">
       <string name="name" value="Dragon (Level 3)"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #15 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001156">
       <string name="name" value="Owl"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #180 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001157">
       <string name="name" value="Helicopter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #0 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001158">
       <string name="name" value="Highway Patrol Car"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Highway Patrol Car.\nRight-click to allow other players to hitch a ride."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20001162">
       <string name="name" value="Balrog's Hellfire"/>
       <string name="desc" value="Calls up Balrog's soul to smite all enemies on-screen with vicious hellfire."/>
       <string name="h1" value="Strikes 15 enemies for 2000% damage. Critical Probability +20%, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="20001163">
       <string name="desc" value="Calls up Horntail's soul to bathe the enemies around you in flames. Targeted enemies will receive continual flame damage over time."/>
       <string name="h1" value="Strikes 15 enemies for 3000% damage. Critical Probability +20%, continual damage every second for 10 seconds, 10 minute cooldown."/>
       <string name="name" value="Horntail's Flame Breath"/>
   </imgdir>
   <imgdir name="20001164">
       <string name="name" value="Rex's Charge"/>
       <string name="desc" value="Calls up Rex's soul to instantly annihilate enemies in front of you. Does normal damage to boss monsters."/>
       <string name="h1" value="Instantly eliminates to normal monsters, does 900% damage to boss monsters. 10 minute cooldown."/>
   </imgdir>
   <imgdir name="20001165">
       <string name="name" value="Ani's Judgment"/>
       <string name="desc" value="Calls up Ani's soul to crush enemies with a powerful hammer that ignores enemy defense."/>
       <string name="h1" value="Strikes 1 enemy for 4000% damage. Critical Probability +40%, ignores enemy defense, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="20001171">
       <string name="name" value="Dragon Rider's Energy Breath"/>
       <string name="desc" value="Calls up the Dragon Rider's soul to blast enemies in front of you with a powerful Energy Charge. Targeted enemies will receive continual damage over time."/>
       <string name="h1" value="Strikes 15 enemies for 2000% damage. Critical Probability +40%, 300% continual damage for 10 seconds, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="20001172">
       <string name="name" value="Von Leon's Lion Slash"/>
       <string name="desc" value="Calls up Von Leon's soul to inflict a devastating strike on an enemy."/>
       <string name="h1" value="Strikes 1 enemy for 5000% damage. Critical Probability +30%, ignores enemy defense, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="20001173">
       <string name="name" value="Zakum's Towering Inferno"/>
       <string name="desc" value="Calls up Zakum's soul to burn enemies around you with towering flames. Targeted enemies will receive continual fire damage over time."/>
       <string name="h1" value="Strikes 15 enemies for 3000% damage. Critical Probability +20%, continual damage every second for 10 seconds, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="20001174">
       <string name="name" value="Spirit of Rock's Doom Strike"/>
       <string name="desc" value="Summons the Spirit of Rock's soul for 2 minutes, stunning nearby enemies."/>
       <string name="h1" value="Performs a stun attack on 15 enemies for 500% damage. 2 minute duration, 15 minute cooldown."/>
   </imgdir>
   <imgdir name="20001175">
       <string name="name" value="Mu Gong's Absolute Destruction"/>
       <string name="desc" value="Draws strength from Mu Gong's soul to do double regular attack damage to enemies for 30 seconds."/>
       <string name="h1" value="Damage x2, 30 second duration, 15 minute cooldown."/>
   </imgdir>
   <imgdir name="20001176">
       <string name="name" value="Pink Bean's Zone of Incredible Pain"/>
       <string name="desc" value="Summons Pink Bean's soul for 2 minutes, doing massive damage to nearby enemies."/>
       <string name="h1" value="Strikes 15 enemies for 1500% damage. 2 minute duration, 15 minute of cooldown."/>
   </imgdir>
   <imgdir name="20001179">
       <string name="name" value="White Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the White Angel sealed inside the White Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20008000">
       <string name="name" value="Decent Haste"/>
       <string name="desc" value="[Hidden Item Skill]\nIncreases your Speed and Jump for a set amount of time."/>
       <string name="h1" value="MP -50, Speed 20, Jump 10, Duration: 200 sec."/>
   </imgdir>
   <imgdir name="20008001">
       <string name="name" value="Decent Mystic Door"/>
       <string name="desc" value="[Hidden Item Skill]\nGenerates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears. Use the portal by pressing the Up Arrow button while standing on it."/>
       <string name="h1" value="MP -120, Requires: 2 Magic Rocks, Portal Duration: 120 sec."/>
   </imgdir>
   <imgdir name="20008002">
       <string name="name" value="Decent Sharp Eyes"/>
       <string name="desc" value="[Hidden Item Skill]\nFinds an enemy's weak spot and grants the ability to deal fatal damage on that enemy."/>
       <string name="h1" value="MP Cost: 80, Crit Rate: +10%, Max Crit Damage: +15%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="20008003">
       <string name="name" value="Decent Hyper Body"/>
       <string name="desc" value="[Hidden Item Skill]\nIncreases Max HP and Max MP."/>
       <string name="h1" value="MP -80, Max HP and Max MP +40% for 240 sec."/>
   </imgdir>
   <imgdir name="20008004">
       <string name="name" value="Decent Combat Orders"/>
       <string name="desc" value="[Potential Skill] Temporarily increases all of your skill levels. #cSkills that have already reached master level are not increased.# \nExceptions: Beginner skills and Combat Orders cannot be increased."/>
       <string name="h1" value="MP Cost: 64, All skill levels increased by 1 level for 240 seconds."/>
   </imgdir>
   <imgdir name="20008005">
       <string name="name" value="Decent Advanced Blessing"/>
       <string name="desc" value="[Potential Skill]\nGreatly increases your ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Reduces the amount of MP used when using skills. Can be stacked with other buff skills except for Advanced Blessing."/>
       <string name="h1" value="MP Cost: 120. For 240 seconds - Weapon ATT: +20, Magic ATT: +20, Weapon DEF +425, Magic DEF +425, Accuracy +260, Avoidability +260, Max HP +475, Max MP +475, MP Consumption: -12%"/>
   </imgdir>
   <imgdir name="20008006">
       <string name="name" value="Decent Speed Infusion"/>
       <string name="desc" value="[Potential Skill]\nConsumes HP and MP to increase your attack speed 1 level for a fixed period of time. It can be stacked with other buffs except Speed Infusion."/>
       <string name="h1" value="HP Cost: 120, MP Cost: 120, Attack Speed increased for 240 seconds."/>
   </imgdir>
   <imgdir name="20009000">
       <string name="name" value="Pig's Weakness"/>
       <string name="desc" value="[Master Level : 1]\n Inflicts 150% damage on Pigs."/>
   </imgdir>
   <imgdir name="20009001">
       <string name="name" value="Stump's Weakness"/>
       <string name="desc" value="[Master Level : 1]\n Inflicts 150% damage on Stumps."/>
   </imgdir>
   <imgdir name="20009002">
       <string name="name" value="Slime's Weakness"/>
       <string name="desc" value="[Master Level : 1]\n Inflicts 150% damage on Slimes. "/>
   </imgdir>
   <imgdir name="20010012">
       <string name="name" value="Blessing of the Fairy"/>
       <string name="desc" value="Grants 1 skill level for every 10 levels your highest level character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied."/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="20010022">
       <string name="name" value="Dragon Flight"/>
       <string name="desc" value="Fly a long distance with your Dragon."/>
       <string name="h" value="Fly a long distance by pressing and holding the jump key. Can only be used if the Monster Riding skill has been obtained and you are not currently on a mount."/>
   </imgdir>
   <imgdir name="20010073">
       <string name="name" value="Empress's Blessing"/>
       <string name="desc" value="For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active.\r\nThis skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. "/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="20010086">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20010088">
       <string name="name" value="Dark Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Dark Angel's blessing."/>
       <string name="h1" value="ATT: 10, Magic ATT: 10, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20010091">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20010093">
       <string name="name" value="Hidden Potential (Hero)"/>
       <string name="pdesc" value="Unlock your hidden potential in your moment of need."/>
       <string name="ph" value="All attacks become critical hits when HP is below #z%, MP Cost: #y%"/>
   </imgdir>
   <imgdir name="20010097">
       <string name="name" value="Freezing Axe"/>
       <string name="pdesc" value="Attack multiple enemies.\n[Command: #cAttack Key#]"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="20010099">
       <string name="name" value="Ice Smash"/>
       <string name="pdesc" value="Transform your axe into a giant sword to freeze multiple enemies. Usable when Ice Gauge is charged to #c20 or higher#.\n[Command: #cUp and Up Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Freeze Chance: #prob%, Freeze Duration: #time sec"/>
   </imgdir>
   <imgdir name="20010100">
       <string name="name" value="Ice Tempest"/>
       <string name="pdesc" value="Damage enemies over time with a blast of icy power. Usable when Ice Gauge is charged to #c40 or higher#.\n[Command: #cDown and Right Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage% every #dotInterval sec for #dotTime sec (Up to #attackCount times), Max Monsters Hit: #mobCount,"/>
   </imgdir>
   <imgdir name="20010103">
       <string name="name" value="Ice Chop"/>
       <string name="pdesc" value="Strike enemies hard with a chance to stun. Usable when Ice Gauge is charged to #c5 or higher#.\n[Command: #cDown Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="20010104">
       <string name="name" value="Ice Curse"/>
       <string name="pdesc" value="Curse your opponents by turning them into Ice Snails. Usable when Ice Gauge is charged to #c160 or higher#.\n[Command: #cDown and Up Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon. Snail Chance: #prop%, Snail Duration: #time"/>
   </imgdir>
   <imgdir name="20010180">
       <string name="name" value="White Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the White Angel's blessing."/>
       <string name="h1" value="ATT: 12, Magic ATT: 12, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20010190">
       <string name="name" value="Will of the Alliance"/>
       <string name="desc" value="Strong force is released according to the Willpower of the Alliance"/>
       <string name="h" value="Permanently increases STR: #strX, DEX: #dexX, INT: #intX, LUK: #lukX, ATT: #padX, Magic ATT: #madX"/>
   </imgdir>
   <imgdir name="20010194">
       <string name="name" value="Inherited Will"/>
       <string name="desc" value="You learned the dragon master's true power by receiving the will  of Afrien, the King of Onyx Dragon"/>
       <string name="h" value="Permanently increases Magic ATT #madX, Magic DEF #mddX, HP #mhpR%, All stats #strX, When attacking Boss Monster- Damage: +#bdR%"/>
   </imgdir>
   <imgdir name="20011000">
       <string name="name" value="Three Snails"/>
       <string name="desc" value="[Master Level: 3]\nHurls snail shells to attack monsters from long distance."/>
       <string name="h1" value="MP -3, 10 damage"/>
       <string name="h2" value="MP -5, 25 damage"/>
       <string name="h3" value="MP -7, 40 damage"/>
   </imgdir>
   <imgdir name="20011001">
       <string name="name" value="Recover"/>
       <string name="desc" value="[Master Level: 3]\nEnables the user to recover a certain amount of HP over 30 sec. \n#cCooldown: 10 min.#"/>
       <string name="h1" value="MP -5, recovers 24 HP over 30 sec."/>
       <string name="h2" value="MP -10, recovers 48 HP over 30 sec."/>
       <string name="h3" value="MP -15, recovers 72 HP over 30 sec. "/>
   </imgdir>
   <imgdir name="20011002">
       <string name="name" value="Nimble Feet"/>
       <string name="desc" value="[Master Level: 3]\nEnables the character to move around quickly for a short amount of time. \n#cCooldown: 1 min.#"/>
       <string name="h1" value="MP -4, Speed +10 for 4 sec."/>
       <string name="h2" value="MP -7, Speed +15 for 8 sec."/>
       <string name="h3" value="MP -10, Speed +20 for 12 sec."/>
   </imgdir>
   <imgdir name="20011003">
       <string name="name" value="Legendary Spirit "/>
       <string name="desc" value="[Master Level: 1]\nThe spirit of a legend lets you use scrolls on items that you cannot equip."/>
   </imgdir>
   <imgdir name="20011004">
       <string name="name" value="Monster Rider"/>
       <string name="desc" value="[Master Level: 1]\nEnables you to ride a tamed monster and use it as a method of transportation."/>
   </imgdir>
   <imgdir name="20011005">
       <string name="name" value="Hero's Echo"/>
       <string name="desc" value="[Master Level: 1]\nIncreases the Weapon and Magic Attack of all nearby users. \n#cCooldown: 2 hrs#"/>
       <string name="h1" value="MP -30, Weapon and Magic Attack +4% for 40 min"/>
   </imgdir>
   <imgdir name="20011006">
       <string name="name" value="Jump Down"/>
       <string name="desc" value="[Master Level: 1]\nJump downward."/>
       <string name="h1" value="Jump Down"/>
   </imgdir>
   <imgdir name="20011007">
       <string name="name" value="Maker"/>
       <string name="desc" value="[Master Level: 3]\nCan craft items using alchemy. The items that can be crafted depend on your level."/>
       <string name="h1" value="Can craft items under level 75."/>
       <string name="h2" value="Can craft items under level 105."/>
       <string name="h3" value="Can craft items under level 135."/>
   </imgdir>
   <imgdir name="20011009">
       <string name="name" value="Bamboo Thrust"/>
       <string name="desc" value="Uses bamboo as a weapon and attacks."/>
       <string name="h1" value="Decreases the HP of a boss monster by 30%"/>
   </imgdir>
   <imgdir name="20011010">
       <string name="name" value="Invincible Barrier"/>
       <string name="desc" value="Become invincible for a certain period of time."/>
       <string name="h1" value="Invincible for 30 sec."/>
   </imgdir>
   <imgdir name="20011011">
       <string name="name" value="Meteo Shower"/>
       <string name="desc" value="Damage increases for a certain period of time."/>
       <string name="h1" value="Damage +100% for 30 sec."/>
   </imgdir>
   <imgdir name="20011018">
       <string name="name" value="Yeti Rider"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP -10, Weapon and Magic Attack +10, Speed +120, Jump +120"/>
   </imgdir>
   <imgdir name="20011019">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP -10, Weapon and Magic Attack +10, Speed +120, Jump +120"/>
   </imgdir>
   <imgdir name="20011020">
       <string name="name" value="Rage of Pharaoh"/>
       <string name="desc" value="[Master Level: 1]\nUtilizes the rage of Pharaoh as an attack."/>
       <string name="h1" value="Eliminates all monsters inside the Pyramid with a single blow."/>
   </imgdir>
   <imgdir name="20011024">
       <string name="name" value="Follow the Lead"/>
       <string name="desc" value="Allows one to lead up to 3 pets at once. (Passive skill)"/>
   </imgdir>
   <imgdir name="20011025">
       <string name="name" value="Magical Wooden Horse"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011026">
       <string name="name" value="Soaring"/>
       <string name="desc" value="[Master Level: 1]\nFly through the sky with the mysterious powers of the dragon race. You will take great damage if you fall. \nThis skills costs 90 MP to activate and consumes 1 MP per sec while active."/>
       <string name="h1" value="MP Cost (to activate): 90 MP, MP Cost (while active): 1 MP/sec"/>
   </imgdir>
   <imgdir name="20011027">
       <string name="name" value="Croking"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011028">
       <string name="name" value="Retro Scooter"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011029">
       <string name="name" value="Lovely Scooter"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011030">
       <string name="name" value="Nimbus Cloud"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Nimbus Cloud."/>
       <string name="h1" value="MP -10, Weapon and Magic Attack +10, Speed +140, Jump +120"/>
   </imgdir>
   <imgdir name="20011031">
       <string name="name" value="Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Balrog."/>
       <string name="h1" value="MP -10, Weapon and Magic Attack +10, Speed +140, Jump +120"/>
   </imgdir>
   <imgdir name="20011033">
       <string name="name" value="F1 Machine"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011034">
       <string name="name" value="Tiger"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011035">
       <string name="name" value="Mist Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Mist Balrog."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed 140, Jump +120"/>
   </imgdir>
   <imgdir name="20011036">
       <string name="name" value="Lion"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Lion."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="20011037">
       <string name="name" value="Unicorn"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Unicorn."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="20011038">
       <string name="name" value="Low Rider"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Low Rider."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="20011039">
       <string name="name" value="Red Truck"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Red Truck."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="20011040">
       <string name="name" value="Gargoyle"/>
       <string name="desc" value="[Master Level : 1]\nLets you travel while mounted on a Gargoyle."/>
       <string name="h1" value="Consumes 10 MP, WEAPON and MAGIC DEF +10, SPEED 140, JUMP 120"/>
   </imgdir>
   <imgdir name="20011042">
       <string name="name" value="Shinjo"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Shinjo."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed 140, Jump +120"/>
   </imgdir>
   <imgdir name="20011044">
       <string name="name" value="Orange Mushroom"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride an Orange Mushroom."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed 140, Jump +120"/>
   </imgdir>
   <imgdir name="20011045">
       <string name="name" value="Helicopter"/>
       <string name="desc" value="[Master Level: 1]\nYou can fly around in a Helicopter."/>
       <string name="h1" value="MP -10, DEF and M. DEF +10, Speed +140, Jump +120"/>
   </imgdir>
   <imgdir name="20011046">
       <string name="name" value="Spaceship"/>
       <string name="desc" value="[Master Level : 1]\nIncrease your movement and jump abilities by pressing the right/left direction key twice. #cAvailable until 06-15-2010 at midnight# "/>
       <string name="h1" value="Consumes 10 MP. Weapon and Magic Defense +10, Speed 150, Jump 120"/>
       <string name="h2" value="Consumes 10 MP. Weapon and Magic Defense +10, Speed 150, Jump 120"/>
   </imgdir>
   <imgdir name="20011047">
       <string name="name" value="Space Dash"/>
       <string name="desc" value="[Master Level : 1]\nIncrease your movement and jump abilities by pressing the right/left direction key twice. #cAvailable until 06-15-2010 at midnight# "/>
   </imgdir>
   <imgdir name="20011048">
       <string name="name" value="Space Beam"/>
       <string name="desc" value="[Master Level : 1]\nIncrease your movement and jump abilities by pressing the right/left direction key twice. #cAvailable until 06-15-2010 at midnight# "/>
   </imgdir>
   <imgdir name="20011049">
       <string name="name" value="Nightmare"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Nightmare, the terrifying dream of darkness."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed +170, Jump +120"/>
   </imgdir>
   <imgdir name="20011050">
       <string name="name" value="Yeti"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed +170, Jump +120"/>
   </imgdir>
   <imgdir name="20011051">
       <string name="name" value="Ostrich"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011052">
       <string name="name" value="Pink Bear Hot-Air Balloon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Bear Hot-Air Balloon."/>
       <string name="h1" value="MP -10, Weapon and Magic DEF +10, Speed +170, Jump +120"/>
   </imgdir>
   <imgdir name="20011053">
       <string name="name" value="Transformer"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011054">
       <string name="name" value="Chicken"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011063">
       <string name="name" value="Kurenai Run Away"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011064">
       <string name="name" value="Power Suit"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011065">
       <string name="name" value="OS4 Shuttle"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the OS4 Shuttle."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="20011066">
       <string name="name" value="Visitor Melee Attack"/>
       <string name="desc" value="Visitor Melee Attack"/>
       <string name="h1" value="Visitor Melee Attack"/>
   </imgdir>
   <imgdir name="20011067">
       <string name="name" value="Visitor Range Attack"/>
       <string name="desc" value="Visitor Range Attack"/>
       <string name="h1" value="Visitor Range Attack"/>
   </imgdir>
   <imgdir name="20011069">
       <string name="name" value="Owl "/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the Owl."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="20011070">
       <string name="name" value="Mothership"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the mothership."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="20011071">
       <string name="name" value="OS3A Machine"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the OS3A machine."/>
       <string name="h1" value="MP -10, Weapon and Magic ATT +10, Speed 180, Jump 120"/>
   </imgdir>
   <imgdir name="20011072">
       <string name="name" value="Leonardo the Lion"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Leonardo the Lion."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: +120"/>
   </imgdir>
   <imgdir name="20011081">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120, Jump: +120"/>
   </imgdir>
   <imgdir name="20011084">
       <string name="name" value="Blue Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Blue Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011085">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20011087">
       <string name="name" value="Dark Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Dark Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20011089">
       <string name="name" value="Santa Sled"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Santa Sled."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011090">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20011096">
       <string name="name" value="Giant Rabbit"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011098">
       <string name="name" value="Ice Double Jump"/>
       <string name="pdesc" value="Jump a second time while in the air."/>
       <string name="ph" value="MP Cost: 0, Additional Jump distance\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="20011101">
       <string name="name" value="Small Rabbit"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011102">
       <string name="name" value="Rabbit Rickshaw"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011105">
       <string name="name" value="Ice Knight"/>
       <string name="pdesc" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until the time limit runs out."/>
       <string name="ph" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until the time limit runs out."/>
   </imgdir>
   <imgdir name="20011106">
       <string name="name" value="Fortune"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Fortune."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011113">
       <string name="name" value="6th Party Tonight"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to use the 6th Anniversary Set Effect Skill."/>
   </imgdir>
   <imgdir name="20011114">
       <string name="name" value="6th Party Tonight"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to use the 6th Anniversary Set Effect Skill."/>
   </imgdir>
   <imgdir name="20011115">
       <string name="name" value="Law Officer"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to use the Law Officer Skill."/>
   </imgdir>
   <imgdir name="20011118">
       <string name="name" value="Nina's Pentacle"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011121">
       <string name="name" value="Frog"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011122">
       <string name="name" value="Turtle"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011123">
       <string name="name" value="Buffalo"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011124">
       <string name="name" value="Jr. Tank"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011129">
       <string name="name" value="Spirit Viking"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011130">
       <string name="name" value="Pachinko Robo"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011136">
       <string name="name" value="Rex's Hyena"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 190%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011138">
       <string name="name" value="Low Rider"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011139">
       <string name="name" value="Napolean Mount"/>
       <string name="desc" value="[Master Level: 1] \nAllows you to travel by riding a mount. "/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011142">
       <string name="name" value="Soaring (Mount)"/>
       <string name="desc" value="Allows you to soar through the air on mounts that can fly. While riding a mount with the ability to fly, press the Up Arrow and Jump keys to soar through the air.\nCosts 5 MP to activate."/>
       <string name="h1" value="MP Cost: 10"/>
   </imgdir>
   <imgdir name="20011143">
       <string name="name" value="Red Draco"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #0 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011144">
       <string name="name" value="Shinjo"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #15 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011145">
       <string name="name" value="Hot-Air Balloon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #300 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011146">
       <string name="name" value="Nadeshiko Fly High"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #120 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011147">
       <string name="name" value="Pegasus"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #45 seconds#"/>
   </imgdir>
   <imgdir name="20011148">
       <string name="name" value="Dragon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #120 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 190%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011149">
       <string name="name" value="Magic Broom"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #30 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011150">
       <string name="name" value="Cloud"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #60 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011151">
       <string name="name" value="Knight's Chariot"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #45 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011152">
       <string name="name" value="Nightmare"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #45 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011153">
       <string name="name" value="Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #60 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011154">
       <string name="name" value="Invisible Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #60 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011155">
       <string name="name" value="Dragon (Level 3)"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #15 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 180%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011156">
       <string name="name" value="Owl"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #180 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 150%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011157">
       <string name="name" value="Helicopter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to travel by riding a mount. \nIf you have the #Soaring# skill, press the Up Arrow and the Jump keys to ascend. \nConsumes 5 MP when activated. \nMax Flight Time: #0 seconds#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic Def: +10, Speed: 170%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011158">
       <string name="name" value="Highway Patrol Car"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Highway Patrol Car.\nRight-click to allow other players to hitch a ride."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20011162">
       <string name="name" value="Balrog's Hellfire"/>
       <string name="desc" value="Calls up Balrog's soul to smite all enemies on-screen with vicious hellfire."/>
       <string name="h1" value="Strikes 15 enemies for 2000% damage. Critical Probability +20%, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="20011163">
       <string name="name" value="Horntail's Flame Breath"/>
       <string name="desc" value="Calls up Horntail's soul to bathe the enemies around you in flames. Targeted enemies will receive continual flame damage over time."/>
       <string name="h1" value="Strikes 15 enemies for 3000% damage. Critical Probability +20%, continual damage every second for 10 seconds, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="20011164">
       <string name="name" value="Rex's Charge"/>
       <string name="desc" value="Calls up Rex's soul to instantly annihilate enemies in front of you. Does normal damage to boss monsters."/>
       <string name="h1" value="Instantly eliminates to normal monsters, does 900% damage to boss monsters. 10 minute cooldown."/>
   </imgdir>
   <imgdir name="20011165">
       <string name="name" value="Ani's Judgment"/>
       <string name="desc" value="Calls up Ani's soul to crush enemies with a powerful hammer that ignores enemy defense."/>
       <string name="h1" value="Strikes 1 enemy for 4000% damage. Critical Probability +40%, ignores enemy defense, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="20011171">
       <string name="name" value="Dragon Rider's Energy Breath"/>
       <string name="desc" value="Calls up the Dragon Rider's soul to blast enemies in front of you with a powerful Energy Charge. Targeted enemies will receive continual damage over time."/>
       <string name="h1" value="Strikes 15 enemies for 2000% damage. Critical Probability +40%, 300% continual damage for 10 seconds, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="20011172">
       <string name="name" value="Von Leon's Lion Slash"/>
       <string name="desc" value="Calls up Von Leon's soul to inflict a devastating strike on an enemy."/>
       <string name="h1" value="Strikes 1 enemy for 5000% damage. Critical Probability +30%, ignores enemy defense, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="20011173">
       <string name="name" value="Zakum's Towering Inferno"/>
       <string name="desc" value="Calls up Zakum's soul to burn enemies around you with towering flames. Targeted enemies will receive continual fire damage over time."/>
       <string name="h1" value="Strikes 15 enemies for 3000% damage. Critical Probability +20%, continual damage every second for 10 seconds, 10 minute cooldown."/>
   </imgdir>
   <imgdir name="20011174">
       <string name="name" value="Spirit of Rock's Doom Strike"/>
       <string name="desc" value="Summons the Spirit of Rock's soul for 2 minutes, stunning nearby enemies."/>
       <string name="h1" value="Performs a stun attack on 15 enemies for 500% damage. 2 minute duration, 15 minute cooldown."/>
   </imgdir>
   <imgdir name="20011175">
       <string name="name" value="Mu Gong's Absolute Destruction"/>
       <string name="desc" value="Draws strength from Mu Gong's soul to do double regular attack damage to enemies for 30 seconds."/>
       <string name="h1" value="Damage x2, 30 second duration, 15 minute cooldown."/>
   </imgdir>
   <imgdir name="20011176">
       <string name="name" value="Pink Bean's Zone of Incredible Pain"/>
       <string name="desc" value="Summons Pink Bean's soul for 2 minutes, doing massive damage to nearby enemies."/>
       <string name="h1" value="Strikes 15 enemies for 1500% damage. 2 minute duration, 15 minute of cooldown."/>
   </imgdir>
   <imgdir name="20011179">
       <string name="name" value="White Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the White Angel sealed inside the White Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20018000">
       <string name="name" value="Decent Haste"/>
       <string name="desc" value="[Hidden Item Skill]\nIncreases your Speed and Jump for a set amount of time."/>
       <string name="h1" value="MP -50, Speed 20, Jump 10, Duration: 200 sec."/>
   </imgdir>
   <imgdir name="20018001">
       <string name="name" value="Decent Mystic Door"/>
       <string name="desc" value="[Hidden Item Skill]\nGenerates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears. Use the portal by pressing the Up Arrow button while standing on it."/>
       <string name="h1" value="MP -120, Requires: 2 Magic Rocks, Portal Duration: 120 sec."/>
   </imgdir>
   <imgdir name="20018002">
       <string name="name" value="Decent Sharp Eyes"/>
       <string name="desc" value="[Hidden Item Skill]\nFinds an enemy's weak spot and grants the ability to deal fatal damage on that enemy."/>
       <string name="h1" value="MP Cost: 80, Crit Rate: +10%, Max Crit Damage: +15%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="20018003">
       <string name="name" value="Decent Hyper Body"/>
       <string name="desc" value="[Hidden Item Skill]\nIncreases Max HP and Max MP."/>
       <string name="h1" value="MP -80, Max HP and Max MP +40% for 240 sec."/>
   </imgdir>
   <imgdir name="20018004">
       <string name="name" value="Decent Combat Orders"/>
       <string name="desc" value="[Potential Skill] Temporarily increases all of your skill levels. #cSkills that have already reached master level are not increased.# \nExceptions: Beginner skills and Combat Orders cannot be increased."/>
       <string name="h1" value="MP Cost: 64, All skill levels increased by 1 level for 240 seconds."/>
   </imgdir>
   <imgdir name="20018005">
       <string name="name" value="Decent Advanced Blessing"/>
       <string name="desc" value="[Potential Skill]\nGreatly increases your ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Reduces the amount of MP used when using skills. Can be stacked with other buff skills except for Advanced Blessing."/>
       <string name="h1" value="MP Cost: 120. For 240 seconds - Weapon ATT: +20, Magic ATT: +20, Weapon DEF +425, Magic DEF +425, Accuracy +260, Avoidability +260, Max HP +475, Max MP +475, MP Consumption: -12%"/>
   </imgdir>
   <imgdir name="20018006">
       <string name="name" value="Decent Speed Infusion"/>
       <string name="desc" value="[Potential Skill]\nConsumes HP and MP to increase your attack speed 1 level for a fixed period of time. It can be stacked with other buffs except Speed Infusion."/>
       <string name="h1" value="HP Cost: 120, MP Cost: 120, Attack Speed increased for 240 seconds."/>
   </imgdir>
   <imgdir name="20019000">
       <string name="name" value="Pig's Weakness"/>
       <string name="desc" value="[Master Level: 1]\nAll attacks against Pigs cause 150% damage."/>
   </imgdir>
   <imgdir name="20019001">
       <string name="name" value="Stump's Weakness"/>
       <string name="desc" value="[Master Level: 1]\nAll attacks against Stumps cause 150% damage."/>
   </imgdir>
   <imgdir name="20019002">
       <string name="name" value="Slime's Weakness"/>
       <string name="desc" value="[Master Level: 1]\nAll attacks against Slimes cause 150% damage."/>
   </imgdir>
   <imgdir name="20020002">
       <string name="name" value="Potion Mastery"/>
       <string name="desc" value="You learn how to use potions more efficiently in order to resolve supply shortage issues."/>
       <string name="h" value="Recovery Rate: +#x%"/>
   </imgdir>
   <imgdir name="20020012">
       <string name="name" value="Blessing of the Fairy"/>
       <string name="desc" value="Grants 1 skill level for every 10 levels your highest level character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied."/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="20020022">
       <string name="name" value="Deadly Crits"/>
       <string name="desc" value="[Master Level: 20]\nGrants you an increase Critical Hit Rate."/>
       <string name="h1" value="50% Chance"/>
   </imgdir>
   <imgdir name="20020073">
       <string name="name" value="Empress's Blessing"/>
       <string name="desc" value="For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active.\r\nThis skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. "/>
       <string name="h" value="Weapon ATT: +#x, Magic ATT: +#y, Accuracy, Avoidability: +#z"/>
   </imgdir>
   <imgdir name="20020086">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20020088">
       <string name="name" value="Dark Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Dark Angel's blessing."/>
       <string name="h1" value="ATT: 10, Magic ATT: 10, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20020091">
       <string name="name" value="Archangelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the Archangel's blessing."/>
       <string name="h1" value="ATT: +5, Magic ATT: +5, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20020093">
       <string name="name" value="Hidden Potential (Hero)"/>
       <string name="pdesc" value="Unlock your hidden potential in your moment of need."/>
       <string name="ph" value="All attacks become critical hits when HP is below #z%, MP Cost: #y%"/>
   </imgdir>
   <imgdir name="20020097">
       <string name="name" value="Freezing Axe"/>
       <string name="pdesc" value="Attack multiple enemies.\n[Command: #cAttack Key#]"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="20020099">
       <string name="name" value="Ice Smash"/>
       <string name="pdesc" value="Transform your axe into a giant sword to freeze multiple enemies. Usable when Ice Gauge is charged to #c20 or higher#.\n[Command: #cUp and Up Arrow key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Freeze Chance: #prob%, Freeze Duration: #time sec"/>
   </imgdir>
   <imgdir name="20020100">
       <string name="name" value="Ice Tempest"/>
       <string name="pdesc" value="Damage enemies over time with a blast of icy power. Usable when Ice Gauge is charged to #c40 or higher#.\n[Command: #cDown Arrow and Right Arrow key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage% every #dotInterval sec for #dotTime sec (Up to #attackCount times), Max Monsters Hit: #mobCount,"/>
   </imgdir>
   <imgdir name="20020103">
       <string name="name" value="Ice Chop"/>
       <string name="pdesc" value="Strike enemies hard with a chance to stun. Usable when Ice Gauge is charged to #c5 or higher#.\n[Command: #cDown Arrow Key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec"/>
   </imgdir>
   <imgdir name="20020104">
       <string name="name" value="Ice Curse"/>
       <string name="pdesc" value="Curse your opponents by turning them into Ice Snails. Usable when Ice Gauge is charged to #c160 or higher#.\n[Command: #cDown Arrow and Up Arrow key + Attack Key#]"/>
       <string name="ph" value="Ice Gauge Cost: #iceGageCon. Snail Chance: #prop%, Snail Duration: #time"/>
   </imgdir>
   <imgdir name="20020109">
       <string name="name" value="Elven Healing"/>
       <string name="desc" value="Uses energy purified by nature to continuously recover HP and MP."/>
       <string name="h" value="Recovers HP and MP by #x% of Max HP and MP every 4 seconds."/>
   </imgdir>
   <imgdir name="20020111">
       <string name="name" value="Updraft"/>
       <string name="desc" value="Quickly move up on ladders or ropes."/>
       <string name="h" value="Can be used on ladders or ropes.\n[Command:#cUp Arrow Key + Jump# ]"/>
   </imgdir>
   <imgdir name="20020112">
       <string name="name" value="Elven Grace"/>
       <string name="desc" value="Rulers of the Elves are naturally gifted with swift movement, and fatal charms."/>
       <string name="h" value="Permanently increase attack speed 1 level. Movement Speed #psdSpeed, Jump: #psdJump, Charm +30"/>
   </imgdir>
   <imgdir name="20020180">
       <string name="name" value="White Angelic Blessing"/>
       <string name="desc" value="[Master Level: 1] Receive the White Angel's blessing."/>
       <string name="h1" value="ATT: 12, Magic ATT: 12, Duration: 10 min"/>
   </imgdir>
   <imgdir name="20020190">
       <string name="name" value="Will of the Alliance"/>
       <string name="desc" value="Strong force is released according to the Willpower of the Alliance"/>
       <string name="h" value="Permanently increases STR: #strX, DEX: #dexX, INT: #intX, LUK: #lukX, ATT: #padX, Magic ATT: #madX"/>
   </imgdir>
   <imgdir name="20021000">
       <string name="name" value="Crystal Throw"/>
       <string name="desc" value="Throws a piece of Rue at an enemy."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #fixdamage"/>
   </imgdir>
   <imgdir name="20021001">
       <string name="name" value="Infiltrate"/>
       <string name="desc" value="Allows you to hide and move quickly for a short time.\n#cCooldown: 1 min#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec, Movement Speed: +#speed"/>
   </imgdir>
   <imgdir name="20021003">
       <string name="name" value="Legendary Spirit"/>
       <string name="desc" value="[Master Level: 1]\nWith the aid of a legendary spirit, you can now use scrolls on items that you can't equip."/>
   </imgdir>
   <imgdir name="20021004">
       <string name="name" value="Monster Riding"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a tamed monster."/>
   </imgdir>
   <imgdir name="20021005">
       <string name="name" value="Hero's Echo"/>
       <string name="desc" value="[Master Level: 1]\nIncreases the Weapon ATT and Magic ATT of all nearby players. \n#cCooldown: 2 hrs#"/>
       <string name="h1" value="MP Cost: 30, Weapon ATT and Magic ATT: + 4%, Duration: 40 min"/>
   </imgdir>
   <imgdir name="20021006">
       <string name="name" value="Test"/>
       <string name="desc" value="Test"/>
       <string name="h1" value="Test"/>
   </imgdir>
   <imgdir name="20021007">
       <string name="name" value="Maker"/>
       <string name="desc" value="[Master Level: 3]\nAllows you to use alchemy to create items. The items you can create depend on your character level."/>
       <string name="h1" value="Allows you to create items under Lv. 75."/>
       <string name="h2" value="Allows you to create items under Lv. 105."/>
       <string name="h3" value="Allows you to create items under Lv. 135."/>
   </imgdir>
   <imgdir name="20021009">
       <string name="name" value="Bamboo Rain"/>
       <string name="desc" value="Uses bamboo to attack an enemy."/>
       <string name="h1" value="Decreases boss monster HP by 30%"/>
   </imgdir>
   <imgdir name="20021010">
       <string name="name" value="Invincibility"/>
       <string name="desc" value="Allows you to temporarily become invincible."/>
       <string name="h1" value="Turns the character invincible for 30 seconds."/>
   </imgdir>
   <imgdir name="20021011">
       <string name="name" value="Power Explosion"/>
       <string name="desc" value="Temporarily increases your damage."/>
       <string name="h1" value="Damage: +100%, Duration: 30 sec"/>
   </imgdir>
   <imgdir name="20021013">
       <string name="name" value="Spaceship"/>
       <string name="desc" value="[Master Level: 2]\nAllows you to board a Spaceship. Tapping left or right twice enhances Movement Speed and Jump.  #cExpiration: TKTKTK#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: +150, Jump: +120"/>
       <string name="h2" value="MP Cost: 10, Weapon and Magic DEF: +20, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20021014">
       <string name="name" value="Space Dash"/>
       <string name="desc" value="[Master Level: 1]\nTapping left or right twice enhances Movement Speed and Jump.  #cExpires: TKTKTK at QRQRQR#"/>
   </imgdir>
   <imgdir name="20021015">
       <string name="name" value="Space Beam"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to change the condition of Krypto in the Space Mine. #cExpires: TKTKTK at QRQRQR#"/>
   </imgdir>
   <imgdir name="20021017">
       <string name="name" value="Yeti Mount"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti.\n#cExpires:TKTKTK at QRQRQR#"/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20021018">
       <string name="name" value="Yeti Mount"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20021019">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20021020">
       <string name="name" value="Rage of Pharaoh"/>
       <string name="desc" value="[Master Level: 1]\nUtilizes the rage of the Pharaoh as an attack."/>
       <string name="h1" value="Eliminates all monsters inside the Pyramid with a single blow."/>
   </imgdir>
   <imgdir name="20021024">
       <string name="name" value="Follow the Lead"/>
       <string name="desc" value="Allows one to lead up to 3 pets at once. (Passive skill)"/>
   </imgdir>
   <imgdir name="20021025">
       <string name="name" value="Charge! Toy Trojan"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Wooden Horse."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20021026">
       <string name="name" value="Soaring"/>
       <string name="desc" value="[Master Level: 1]\nFly through the sky with the mysterious powers of the dragon race. You will take great damage if you fall. \nThis skills costs 90 MP to activate and consumes 1 MP per sec while active."/>
       <string name="h1" value="MP Cost (to activate): 90 MP, MP Cost (while active): 1 MP/sec"/>
   </imgdir>
   <imgdir name="20021027">
       <string name="name" value="Croco"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Croco."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20021028">
       <string name="name" value="Black Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Black Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140%, Jump: 120%"/>
   </imgdir>
   <imgdir name="20021029">
       <string name="name" value="Pink Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20021030">
       <string name="name" value="Nimbus Cloud"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Nimbus Cloud."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20021031">
       <string name="name" value="Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Balrog."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20021033">
       <string name="name" value="Race Kart"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Race Kart."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20021034">
       <string name="name" value="ZD Tiger"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a ZD Tiger."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20021035">
       <string name="name" value="Mist Balrog"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Mist Balrog."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20021042">
       <string name="name" value="Shinjo"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Shinjo."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20021044">
       <string name="name" value="Orange Mushroom"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride an Orange Mushroom."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20021049">
       <string name="name" value="Nightmare"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Nightmare."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20021050">
       <string name="name" value="Yeti"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Yeti."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20021051">
       <string name="name" value="Ostrich"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride the fastest bird on land, the Ostrich."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20021052">
       <string name="name" value="Pink Bear Hot-Air Balloon"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Pink Bear Hot-Air Balloon."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20021053">
       <string name="name" value="Transformed Robot"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Transformed Robot."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 170, Jump: 120"/>
   </imgdir>
   <imgdir name="20021061">
       <string name="name" value="Capture"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to capture a monster after its HP falls below 50%.\nMonsters captured in the Jaguar habitat can be used as mounts.\n#cCooldown: 10 sec#"/>
       <string name="h1" value="MP Cost: 10, can capture up to 5 types of monsters"/>
   </imgdir>
   <imgdir name="20021062">
       <string name="name" value="Call of the Hunter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to randomly summon one of the monsters you've captured to help you. \n(Does not include Jaguar.) \nRequired skill: Capture Lv. 1\n#cCooldown: 10 sec#"/>
       <string name="h1" value="MP Cost: 10, Summon Duration: 20 sec"/>
   </imgdir>
   <imgdir name="20021063">
       <string name="name" value="Motorcycle"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Motorcycle."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20021064">
       <string name="name" value="Power Suit"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to equip a Power Suit."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20021068">
       <string name="name" value="Mechanic Dash"/>
       <string name="desc" value="Press left/right twice to travel a short distance at a high speed.\n[Command: #cRight and Right Arrow key#]"/>
       <string name="h" value="MP Cost: #mpCon, travel a short distance"/>
   </imgdir>
   <imgdir name="20021072">
       <string name="name" value="Leonardo the Lion"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Leonardo the Lion."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20021081">
       <string name="name" value="Witch's Broomstick"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Broomstick."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20021084">
       <string name="name" value="Blue Scooter"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Blue Scooter."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20021085">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20021087">
       <string name="name" value="Dark Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Dark Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20021089">
       <string name="name" value="Santa Sled"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride a Santa Sled."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 140, Jump: 120"/>
   </imgdir>
   <imgdir name="20021090">
       <string name="name" value="Archangel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the Archangel sealed inside the Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20021098">
       <string name="name" value="Ice Double Jump"/>
       <string name="pdesc" value="Jump a second time while in the air."/>
       <string name="ph" value="MP Cost: 0, Additional Jump distance\nCooldown: #cooltime sec"/>
   </imgdir>
   <imgdir name="20021105">
       <string name="name" value="Ice Knight"/>
       <string name="pdesc" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until the time limit runs out."/>
       <string name="ph" value="You have been transformed into an Ice Knight. Defeat the challengers and survive until the time limit runs out."/>
   </imgdir>
   <imgdir name="20021106">
       <string name="name" value="Fortune"/>
       <string name="desc" value="[Master Level: 1]\nAllows you to ride Fortune."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 120, Jump: 120"/>
   </imgdir>
   <imgdir name="20021110">
       <string name="name" value="Elven Blessing"/>
       <string name="desc" value="[Job Specialty Skill] Allows you to return to Elluel, in addition to permanently receiving extra EXP through the blessings of the ancient Elves."/>
       <string name="h" value="Returns you to Elluel (Cooldown: #cooltime sec)\nAdditional Effect: Permanently receive #expR% additional EXP"/>
   </imgdir>
   <imgdir name="20021160">
       <string name="name" value="Sylvidia"/>
       <string name="desc" value="[Master level: 1]\nAllows you to mount the Unicorn Sylvidia, a friend of the Elves."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 150, Jump: 120"/>
   </imgdir>
   <imgdir name="20021161">
       <string name="name" value="Sylvidia"/>
       <string name="desc" value="[Master level: 1]\nAllows you to mount the Unicorn Sylvidia, a friend of the Elves. A more mature Sylvidia will appear."/>
       <string name="h1" value="MP Cost: 10, Weapon and Magic DEF: +10, Speed: 190, Jump: 120"/>
   </imgdir>
   <imgdir name="20021179">
       <string name="name" value="White Angel"/>
       <string name="desc" value="[Master Level: 1]\nSummon the White Angel sealed inside the White Angelic Blessing."/>
       <string name="h1" value="MP Cost: 100"/>
   </imgdir>
   <imgdir name="20028000">
       <string name="name" value="Decent Haste"/>
       <string name="desc" value="[Potential Skill]\nTemporarily increases your Movement Speed and Jump."/>
       <string name="h1" value="MP Cost: 50, Movement Speed: +20, Jump: +10, Duration: 200 sec"/>
   </imgdir>
   <imgdir name="20028001">
       <string name="name" value="Decent Mystic Door"/>
       <string name="desc" value="[Potential Skill]\nCreates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up Arrow key to use it."/>
       <string name="h1" value="MP Cost: 120, Uses 2 Magic Rocks, Portal Duration: 120 sec"/>
   </imgdir>
   <imgdir name="20028002">
       <string name="name" value="Decent Sharp Eyes"/>
       <string name="desc" value="[Potential Skill]\nAllows you to locate an enemy's weak spot to deal fatal damage to that enemy."/>
       <string name="h1" value="MP Cost: 80, Crit Rate: +10%, Max Crit Damage: +15%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="20028003">
       <string name="name" value="Decent Hyper Body"/>
       <string name="desc" value="[Potential Skill]\nIncreases Max HP and Max MP."/>
       <string name="h1" value="MP Cost: 80, Max HP and Max MP: +40%, Duration: 240 sec"/>
   </imgdir>
   <imgdir name="20028004">
       <string name="name" value="Decent Combat Orders"/>
       <string name="desc" value="[Potential Skill] Temporarily increases all of your skill levels. #cSkills that have already reached master level are not increased.# \nExceptions: Beginner skills and Combat Orders cannot be increased."/>
       <string name="h1" value="MP Cost: 64, All Skill levels increased by 1 level for 240 seconds."/>
   </imgdir>
   <imgdir name="20028005">
       <string name="name" value="Decent Advanced Blessing"/>
       <string name="desc" value="[Potential Skill]\nGreatly increases your ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Reduces the amount of MP used when using skills. Can be stacked with other buff skills except for Advanced Blessing."/>
       <string name="h1" value="MP Cost: 120. For 240 seconds - Weapon ATT: +20, Magic ATT: +20, Weapon DEF +425, Magic DEF +425, Accuracy +260, Avoidability +260, Max HP +475, Max MP +475, MP Consumption: -12%"/>
   </imgdir>
   <imgdir name="20028006">
       <string name="name" value="Decent Speed Infusion"/>
       <string name="desc" value="[Potential Skill]\nConsumes HP and MP to increase your attack speed 1 level for a fixed period of time. It can be stacked with other buffs except Speed Infusion."/>
       <string name="h1" value="HP Cost: 120, MP Cost: 120, Attack Speed increased for 240 seconds."/>
   </imgdir>
   <imgdir name="21000000">
       <string name="name" value="Combo Ability"/>
       <string name="desc" value="Gain increased ATT, DEF, and Speed for every 10 Combo Count. \nRequired Skill: #cDouble Swing Lv. 10#"/>
       <string name="h" value="ATT: +#y, Weapon DEF: +#z, Magic DEF: +#z, Speed: +#w, Max Stacks: #x"/>
       <string name="pdesc" value="Battle Mode ATT, Speed, and Jump permanently increase. #cDouble Swing Lv. 10#"/>
       <string name="ph" value="ATT +#padX, Speed +#psdSpeed, Jump +#psdJump"/>
   </imgdir>
   <imgdir name="21000002">
       <string name="name" value="Double Swing"/>
       <string name="desc" value="Press the attack key twice to deal a double attack on up to 8 enemies."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Press the attack key twice to deal a double attack on up to 6 enemies."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 2"/>
   </imgdir>
   <imgdir name="21000004">
       <string name="name" value="Combo Smash"/>
       <string name="desc" value="Uses the polearm to fire a burst of energy at enemies in front of you. Can only be used when your #cCombo Count is 15 or higher#.\n[Command: #cDown and Right Arrow Key + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1#"/>
       <string name="h" value="Damage: #damage%, Max Enemies Hit: #mobCount"/>
       <string name="pdesc" value="Uses the polearm to fire a burst of energy at enemies in front of you. Can only be used when your #cCombo Count is 10 or higher#.\n[Command: #cDown and Right Arrow Key + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1#"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount"/>
   </imgdir>
   <imgdir name="21000005">
       <string name="name" value="Guardian Armor"/>
       <string name="pdesc" value="Increase Battle Mode ATT based on DEF."/>
       <string name="ph" value="Battle Mode ATT: +1 per #x DEF"/>
   </imgdir>
   <imgdir name="21001001">
       <string name="name" value="Combat Step"/>
       <string name="desc" value="Press a direction key twice to quickly move a short distance. Additionally has a passive effect which permanently increases the movment speed and the supremum of maximum movement speed.\n[Command: #cRight and Right Arrow key#]\nRequired Skill: #cDouble Swing Lv.5#"/>
       <string name="h" value="MP Cost: #mpCon, travel a short distance\nMovement Speed +#psdSpeed, Max Movement Speed +#speedMax"/>
   </imgdir>
   <imgdir name="21001003">
       <string name="name" value="Polearm Booster"/>
       <string name="desc" value="Triples the attack speed of your weapon. Must have a polearm equipped.\nRequired Skill: #cCombat Step Lv. 5#"/>
       <string name="h" value="MP Cost: #mpCon, Duration: #time sec"/>
   </imgdir>
   <imgdir name="21100000">
       <string name="name" value="Polearm Mastery"/>
       <string name="desc" value="Increases the weapon mastery, accuracy, and speed of polearms. \nRequired Skill: #cTriple Swing Lv. 3#"/>
       <string name="h" value="Polearm Mastery: #mastery%, Accuracy: +#x, Attack Speed +1 step"/>
   </imgdir>
   <imgdir name="21100001">
       <string name="name" value="Triple Swing"/>
       <string name="desc" value="Press the attack key three times to deal a triple attack on up to 8 enemies.\nRequired Skill: #cDouble Swing Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%"/>
       <string name="pdesc" value="Press the attack key three times to deal a triple attack on up to 6 enemies.\nRequired Skill: #cDouble Swing Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Number of Attacks: 2"/>
   </imgdir>
   <imgdir name="21100002">
       <string name="name" value="Final Charge"/>
       <string name="desc" value="Charge forward, knocking back enemies in your path. Can only be activated after using Triple Swing. Has a chance to stun enemies.\n[Command: Triple Swing + #cLeft Arrow KeyRight Arrow Key + Attack Key#]\nRequired Skill: #c Triple Swing Lv. 20#"/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Duration: #time sec"/>
       <string name="pdesc" value="Charge forward, knocking back enemies in your path. Can only be activated after using Triple Swing.\n[Command: Triple Swing + #cLeft and Right Arrow Key + Attack Key#]\nRequired Skill: #c Triple Swing Lv. 20#"/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Pushed: #mobCount"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #hcProp%, Duration: #hcTime sec"/>
   </imgdir>
   <imgdir name="21100004">
       <string name="name" value="Combo Smash"/>
       <string name="desc" value="Uses the polearm to fire a burst of energy at enemies in front of you. Can only be used when your #cCombo Count is 30 or higher#.\n[Command: #cDown Arrow Key and Right Arrow Key + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1#"/>
       <string name="h" value="Damage: #damage%, Max Monsters Hit: #mobCount"/>
   </imgdir>
   <imgdir name="21100005">
       <string name="name" value="Combo Drain"/>
       <string name="desc" value="Activates a buff that absorbs a portion of damage received as HP. Can only absorb up to 20% of your Max HP. Can only be used when your #cCombo Count is 30 or higher#.\n[Command: #cDown Arrow KeyDown Arrow Key + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1#"/>
       <string name="h" value="Restores #x% of damage for #time sec"/>
       <string name="pdesc" value="Activates a buff that absorbs a portion of damage received as HP. Can only absorb up to 20% of your Max HP. Can only be used when your #cCombo Count is 15 or higher#.\n[Command: #cDown Arrow KeyDown Arrow Key + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1#"/>
       <string name="ph" value="Restored HP: #x%, Chance: #prop%, Duration: #time sec"/>
       <string name="hch" value="#hcProp% chance to restore #x% of damage for #time sec"/>
   </imgdir>
   <imgdir name="21100007">
       <string name="name" value="Combo Fenrir"/>
       <string name="desc" value="Fires the condensed energy of the wolves to attack enemies in front of you twice. Can only be used when #cCombo Count is 50 or higher#.\n[Command: #cDown and Right Arrow Key + Attack Key#]\nRequired Skill: #cCombo Smash Lv. 10#"/>
       <string name="h" value="Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: 2"/>
       <string name="pdesc" value="Fires the condensed energy of the wolves to attack enemies in front of you twice. Can only be used when #cCombo Count is 20 or higher#.\n[Command: #cDown and Right Arrow Key + Attack Key#]\nRequired Skill: #cCombo Smash Lv. 10#"/>
       <string name="ph" value="Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: 2"/>
   </imgdir>
   <imgdir name="21100008">
       <string name="name" value="Physical Training"/>
       <string name="desc" value="Improves STR and DEX permanently through physical training."/>
       <string name="h" value="Permanently increase STR by #strX and DEX by #dexX."/>
   </imgdir>
   <imgdir name="21100009">
       <string name="name" value="Self Recovery"/>
       <string name="desc" value="Restores some HP and MP every 4 seconds, even in combat."/>
       <string name="h" value="#hp HP and #mp MP recovered every 4 seconds."/>
   </imgdir>
   <imgdir name="21100010">
       <string name="name" value="Final Attack"/>
       <string name="desc" value="Grants a chance to deal additional damage after an attack. Must have a polearm equipped.\nRequired Skill: #cPolearm Mastery Lv. 3#"/>
       <string name="h" value="Proc Rate: #prop%, Damage: #damage%"/>
   </imgdir>
   <imgdir name="21101003">
       <string name="name" value="Body Pressure"/>
       <string name="desc" value="Temporarily enables Body Attacks on enemies. Attacked enemies may be Stunned for 5 seconds."/>
       <string name="h" value="MP Cost: #mpCon, Damage: #damage%, Duration: #time sec, Stun Chance: #prop%"/>
       <string name="pdesc" value="Enables body attack for certain amount of time."/>
       <string name="ph" value="MP Cost: #mpCon, Damage: #damage% of Body ATT, Duration: #time sec"/>
       <string name="hch" value="MP Cost: #mpCon, Damage: #damage% of Body ATT, Duration: #time sec"/>
   </imgdir>
   <imgdir name="21101006">
       <string name="name" value="Snow Charge"/>
       <string name="desc" value="Permanently increases damage and infuses your polearm with ice for a certain amount of time."/>
       <string name="h" value="Permanent Damage Increase: +#damR%. MP Cost: #mpCon, Ice Duration: #time sec, Enemy Speed: #x for #y sec"/>
       <string name="pdesc" value="Permanently increases damage and infuses your pole arm with Ice."/>
       <string name="ph" value="Permanent Damage Increase: +#damR%. MP Cost: #mpCon, Ice Duration: #time sec, Enemy Speed: #x for #y sec"/>
       <string name="hch" value="Permanent Damage Increase: +#damR%. MP Cost: #mpCon, Ice Duration: #time sec, Enemy Speed: #x for #hcSubTime sec with #hcProp% chance"/>
   </imgdir>
   <imgdir name="21110000">
       <string name="name" value="Combo Critical"/>
       <string name="desc" value="Increases your Critical Hit Rate and Critical Maximum Damage. Each time yout Combo Count increases by 10, your Critical Hit Rate will also increase.\nRequired Skill: #cCombo Abili