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The Traits System is a system where certain abilities can be increased when traits are leveled up. A character's traits appear in the Profession window when the character is above level 30. Traits of other characters can viewed in the character window when clicking on them.
Traits can be leveled up from 1 to 100. There is a daily limit of 500 EXP per day for each trait, other than Charm. Once a trait is raised to Level 20, 60 and 100, a quest appears, allowing characters to obtain unique medals.
There are six types of Traits - Ambition, Insight, Empathy, Willpower, Diligence and Charm.
Ambition can be increased by defeating boss monsters, completing boss quests and other actions. A list of quests and other activities to gain Ambition are shown below. Due to the high amounts of Ambition that can be earned through even low level bosses, it is often the trait that players max first.
Below are the stat increases and effects of leveling Diligence, as well as Medals rewarded.
Note that Double Mastery Chance refers to a chance to get double the mastery when crafting an item with Professions. Scroll Success Rate applies to regular scrolls and Spell Trace enhancements, but excludes special scrolls (such as Equip Enhancement Scrolls, Potential Scrolls, and Clean Slate Scroll 10%, among others).