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Noimage.png
Level {{{level}}} HP {{{HP}}} MP 0
EXP 0 Additional Points None Speed 0
Attack 0 Defense Physical: 0
Magic: 0
Defense Rate PDR: 0%
MDR: 0%
Elements
Fire Ice
Poison Lightning
Holy Dark
Physical Undead? No
Other
Equipment Drops None
Usable Drops None
Set-up Drops None
Etc. Drops None
Quest Drops None
Locations None


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This is a vital template to the wiki. Do not delete this or some parts of the wiki may not function properly.


Documentation.png Template documentation

This is the documentation template. This template is intended for documenting templates and other pages which are transcluded onto other pages.

Description
This template is used on monster articles.
Usage

{{Mob
|icon=       Icon (if any)
|name=       Name (used only if it's a normal monster)
|bname=      Boss Name (used only if it's a boss monster)
|mbname=     Mini-Boss Name (used only if it's a mini-boss, i.e. a party bonus monster)
|aname=      Ally Name (used only if it's an Ally, i.e. able to be damaged by other mobs)
|iname=      Invincible Mob Name (used only if invincible)
|abname=     Ally Boss Name (used only if it's an Ally and a boss)
|ambname=    Ally Mini-Boss Name (used only if it's an Ally and a mini-boss)
|ibname=     Invincible Boss Name (used only if it's an invincible boss)
|imbname=    Invincible Mini-Boss Name (used only if it's an invincible mini-boss)
|image=      Image
|level=      Level
|HP=         HP
|MP=         MP
|EXP=        EXP
|charismaEXP=Ambition EXP
|senseEXP=   Empathy EXP
|insightEXP= Insight EXP
|willEXP=    Willpower EXP
|craftEXP=   Diligence EXP
|charmEXP=   Charm EXP
|wp=         Weapon Points (used for Zero's Long Sword/Heavy Sword)
|gp=         Guild Points (solo)
|pgp=        Party GP Bonus (when partying with a guild member)
|speed=      Speed
|chaseSpeed= Chase Speed (changed speed when a monster is provoked)
|pad=        Physical Attack (informal Weapon Attack)
|pdd=        Physical Defense (informal Weapon Defense)
|pdr=        Physical Defense Rate (%)
|mdd=        Magic Defense
|mdr=        Magic Defense Rate (%)
|fire=       Fire elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|ice=        Ice elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|poison=     Poison elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|lightning=  Lightning elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|holy=       Holy elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|dark=       Dark elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|physical=   Physical elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|undead=     If the monster is undead, make this value equal to 1
|cat=        Monster Category (1 - 8)
|fixed=      Fixed damage taken by a monster
|summon=     Summons
|revive=     After death, summons
|equip=      Equip Drops
|use=        Use Drops
|ins=        Set-up Drops
|etc=        Etc Drops
|quest=      Quest Drops
|location=   Common Locations
}}
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