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Job
Skills


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ChangeBtn Buccaneer.png ChangeBtn Corsair.png ChangeBtn Cannoneer.png
Buccaneer Skills
Corsair Skills
Cannoneer Skills

Buccaneer

The Buccaneer job branch is centered around punching enemies up close, as well as using specific ranged attacks from afar. They specialize in Knuckles as primary weapons, and Wrist Bands as secondary weapons. Their job specialty skill is Energy Charge, which increases their speed and defense, as well as allowing for attacks to be used without consuming MP, consuming energy instead. Later on, it increases Attack Power when enhanced with Supercharge in 3rd job, which is further enhanced with Ultra Charge. While in Energy Charge mode, certain attacks, such as Static Thumper, will simply gain extra damage, while other attacks will be enhanced with additional effects and different aesthetics, such as Octopunch, which gains 2 extra attacks in Energy Charge mode. The attacks Dragon Strike (4th job) and Power Unity (Level 160 Hyper Skill) will also be unlocked, allowing for you to cast a debuff on enemies to extra gain final damage on them and extra critical damage, respectively.

Buccaneers also gain access to Roll of the Dice in 3rd job, which gives a random buff for a short period of time (Defense, Max HP, Critical Rate, Damage, EXP, and Enemy Defense Ignored if you unlock Double Down - Addition, which is later enhanced in 4th job as Double Down, which gives a chance to cast 2 dice at once, enhancing the effects if you get 2 of the same die. Like all other Explorer pirates, Buccaneers gain access to Nautilus Strike in 4th job. Their version of Nautilus Strike allows them to deal extra damage on enemies (a la Final Attack) when using Sommersault Kick, Corkscrew Blow, Spiral Assault, or Octopunch for 40 seconds after activating it. Their second job is Brawler (Infighter in other versions), their third job is Marauder (Buccaneer in other versions), and their fourth job is Buccaneer (Viper in other versions).

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Beginner Beginner's Basics

Skill Master of Swimming.png Master of Swimming
Type: Passive
Master Level 1
Description Increases swimming speed.
Level: 1 Increases swimming speed and prevents HP loss when swimming.
Skill Master of Organization.png Master of Organization
Type: Passive
Master Level 2
Description Expands Equip, Use, Set-up, and Etc. Inventory.
Level: 2 Permanently expands Equip, Use, Set-up, and Etc. Inventory by 24 slots.
Skill Hawkeye's Shark Wave.png Hawkeye's Shark Wave
Type: Active
Master Level 5
Description Summons Hawkeye to assault enemies with terrifying electric sharks. Skill level can be increased depending on your level.
Level: 5 MP Cost: 35, Damage: 510%, Max Enemies Hit: 6
Skill Hawkeye's Lightning.png Hawkeye's Lightning
Type: Active
Master Level 10
Description Summons a spirit that automatically performs an area attack on the enemies you are fighting. Skill level increases by 1 every 15 levels.
Level: 10 MP Cost: 20, Damage: 160%, Duration: 200 sec
Skill Pirate Blessing.png Pirate Blessing
Type: Passive
Master Level 6
Description Your piratical tenacity instills you with the boons of damage reduction and improved stats.
This Link Skill can be stacked up to 3 times, once for each unique Explorer Pirate job character you have on this world. While this skill is active, the STR and DEX values for your equipment will be swapped. (Excludes stats for weapon, secondary weapon, Arcane Symbol, and pet equipment slots.)
Level: 6 STR: +70, DEX: +70, INT: +70, LUK: +70, Max HP: +1225, Max MP: +1225
Damage Taken: -15%
Cooldown: 5 sec
Skill Super Transformation.png Super Transformation
Type: Active
Master Level 1
Description [Master Level: 1]
Transforms into a super human with lightning fast speed.
Level: 1 MP Cost: 10, Movement Speed: 170, Jump: 120

1st Job Pirate Beginner Guide

Skill Sommersault Kick.png Sommersault Kick
Type: Active
Master Level 20
Description A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.
Level: 20 MP Cost: 16, Damage: 305%, Max Enemies Hit: 6
Skill Double Shot.png Double Shot
Type: Active
Master Level 20
Description Fires two consecutive shots at the enemy.
Level: 20 MP Cost: 7, Damage: 165%, Range: 380
Skill Octopush.png Octopush
Type: Active
Master Level 5
Description Use while in the middle of a jump to jump even farther. The higher the skill, the farther the jumping distance. Can also be used with the jump key.
Level: 5 MP Cost: 10, jumps further
Skill Dash.png Dash
Type: Active
Master Level 5
Description Use by double-tapping, and then holding, Left or Right. Increases Speed, Jump, and Knockback Resistance while using the skill. These effects disappear when the dash ends.
Not affected by buff duration increase effects. Can also be used in the air.
[Dash Activation: Right-Right or Left-Left]
Level: 5 Dash, MP Cost: 1, Duration: Up to 10 sec., Movement Speed: +50, Jump: +20, Knockback Resistance: +100%
Skill Shadow Heart.png Shadow Heart
Type: Passive
Master Level 10
Description Increases your Critical Rate and Critical Damage.
Level: 10 Critical Rate: +20%, Critical Damage: +5%
Skill Bullet Time.png Bullet Time
Type: Passive
Master Level 5
Description Permanently increases Max Movement Speed and Jump.
Level: 5 Max Movement Speed: +20, Jump: +10

2nd Job Brawler Guide

Skill Tornado Uppercut.png Tornado Uppercut
Type: Active
Master Level 10
Description Performs a fast uppercut that creates a wild tornado and attacks enemies. When the energy is charged fully, you create a stronger Energy Vortex that travels further.
Level: 10 MP Cost: 20 or Energy Cost: 85, Damage: 370%, Max Enemies Hit: 6
Skill Energy Vortex.png Energy Vortex
Type: Active
Master Level 10
Description Create a wild energy vortex to attack enemies.
Level: 10 Energy Cost: 85, Damage: 410%, Max Enemies Hit: 6
Skill Energy Charge.png Energy Charge
Type: Passive
Master Level 1
Description Charges up your energy while attacking. Strengthens your body when the energy is fully charged. Uses energy instead of MP when using most attack skills. Receives only half the effect while charging.
Level: 1 Max Energy: 5000, Energy Charged upon attack: 150, Upon Energy Charge activation, Movement Speed: #speed, Magic Defense: +250. Half of the effect while charging
Skill Corkscrew Blow.png Corkscrew Blow
Type: Active
Master Level 20
Description Allows you to punch multiple monsters at once with an energized fist. Can be used by linking with Octopunch.
Level: 20 MP Cost: 20, Damage: 120%, Number of Attacks: 3, Max Monsters Hit: 6
Skill Dark Clarity.png Dark Clarity
Type: Passive
Master Level 20
Description Calms your heart to provide an increase to Attack Power.
Level: 20 Attack Power: +30
Skill Knuckle Booster.png Knuckle Booster
Type: Active
Master Level 10
Description Increases the attack speed of your weapon for a short time. Must have knuckles equipped. Required Skill: Knuckle Mastery Lv. 5
Level 10 required to learn Speed Infusion.
Level: 10 MP Cost: 11, Knuckle Attack Speed increased for 180 sec
Skill Advanced Dash.png Advanced Dash
Type: Passive
Master Level 1
Description Move rapidly by double-tapping, and then holding, Left or Right.
Momentarily increases your Speed and Jump, although buff duration increase effects cannot extend that moment.
If you input this command when you cannot activate Advanced Dash, Dash will activate instead.
[Dash Activation: Right-Right or Left-Left]
Required Skill: Dash Lv. 5
Level: 1 MP Cost: 1, Travel a short distance. Speed: + 50, Jump: +20, Duration: Up to 10 sec.
Skill Knuckle Mastery.png Knuckle Mastery
Type: Passive
Master Level 10
Description Increases Knuckle Mastery.
Level 10 required to learn Crossbones.
Level: 10 Knuckle Mastery: +50%
Skill HP Boost.png HP Boost
Type: Passive
Master Level 10
Description Improves your physique to permanently increase Max HP and resist knockback.
Level: 10 Max HP: +20%, Knockback Resistance: +100%
Skill Physical Training.png Physical Training
Type: Passive
Master Level 5
Description Permanently increases STR and DEX through sheer physical training.
Level: 5 Permanently increase STR by 30 and DEX by 30.
Skill Perseverance.png Perseverance
Type: Passive
Master Level 9
Description Recovers HP and MP over time.
Level: 9 Recover 5% HP/MP every 5 sec

3rd Job The Path of the Marauder

Skill Spiral Assault.png Spiral Assault
Type: Active
Master Level 20
Description Summons superhuman strength to charge enemies and knock them back. Links with Corkscrew Blow. This skill can be used while using other skills and moving forward.
Level: 20 MP Cost: 34, Damage: 337%, Max Enemies Hit: 8, Number of Attacks: 2
While using other skills, Cooldown: 4 sec
[Passive Effects: Corkscrew Blow Damage: +100%]
Skill Energy Burst.png Energy Burst
Type: Active
Master Level 20
Description Ignites the energy to attack multiple enemies nearby. Has a chance to stun enemies. When energy is fully charged, you can use an enhanced Hedgehog Buster with better range and speed.
Level: 20 MP Cost: 27, Damage: 433%, Max Enemies Hit: 8, Number of Attacks: 2, Stun Chance: 50%, Stun Duration: 7 sec
Skill Energy Burst.png Hedgehog Buster
Type: Active
Master Level 20
Description Ignites the energy to attack multiple nearby enemies. Has a chance to stun enemies.
Level: 20 Energy Cost: 140, Damage: 400%, Max Enemies Hit: 8, Stun Chance: 50%, Stun Duration: 7 sec
Skill Supercharge.png Supercharge
Type: Passive
Master Level 20
Description Enhances the effects of Energy Charge, including charge amount and max energy when attacking. Also charges twice the energy when attacking a boss.
Level 20 required to learn Ultra Charge.
Level: 20 Max Energy: 10000. Energy Charged when attacking: 300, Max Energy increase by 2 times, when Energy Charge is activated, Attack: +30, Movement Speed: +30, Defense: +500. Applies only half the effect while charging. Charges twice as fast when attacking bosses.
Skill Static Thumper.png Static Thumper
Type: Active
Master Level 20
Description Hits the ground to cause a shockwave that pierces through multiple enemies. When the energy is fully charged, it increases damage.
Level: 20 MP Cost: 28 or Energy Cost: 180, Damage: 990%, Max Enemies Hit: 8. When fully charged, damage increases by 10%
Skill Roll of the Dice.png Roll of the Dice
Type: Active
Master Level 20
Description Test your luck! Roll a die to get a random buff. Roll a 1 and you get nothing.
Level 20 required to learn Double Down.
Level: 20 MP Cost: 60, Buff Duration: 180 sec, Cooldown: 180 sec
Skill Admiral's Wings.png Admiral's Wings
Type: Passive
Master Level 4
Description Focus on defensive maneuvers for a boost to defense.
Level: 4 Damage Taken: -20%
Skill Precision Strikes.png Precision Strikes
Type: Passive
Master Level 10
Description Increases Critical Rate and critical damage. Additional Critical Rate against bosses.
Level: 10 Critical Rate: +15%, Critical Damage: +10%. Additional Critical Rate on Bosses: 20%
Skill Stun Mastery.png Stun Mastery
Type: Passive
Master Level 10
Description Critical Rate increases when attacking stunned enemies. Attacks also have a chance to stun targets.
Level: 10 Critical Rate when attacking stunned enemies: +60%, Stun Rate: 20%

4th Job The Perfect Buccaneer

Skill Octopunch.png Octopunch
Type: Active
Master Level 30
Description Pummels enemies with supernatural punches. Number of hits and attack range increase when fully charged.
Level: 30 MP Cost: 32 or Energy Cost: 150, Damage: 320%, Number of Attacks: 8. When fully charged, Number of Attacks: 10.
Skill Dragon Strike.png Dragon Strike
Type: Active
Master Level 30
Description Summons a sleeping dragon from the depths of Maple World to damage multiple enemies, and increases damage taken for a while. Can only be used when fully charged.
Level: 30 Energy Cost: 180, Damage: 300%, Max Enemies Targeted: 10, Number of Hits: 12. For enemies hit, duration: 15, Final Damage taken +20%.
Cooldown: 10 sec. Can only be used when fully charged.
Skill Nautilus Strike.png Nautilus Strike
Type: Active
Master Level 30
Description Orders the Nautilus to attack multiple enemies at once. Nautilus is unaffected by attack reflection and after use, deals additional attacks for a set time when attacking with physical skills.
Level: 30 MP Cost: 350, Damage: 440%, Max Enemies Hit: 15, Number of Attacks: 7
100% chance to strike 2 additional times for 250% Damage. Duration: 40 sec when attacking with Somersault Kick, Corkscrew Blow, Spiral Assault, or Octopunch after using the skill.
Cooldown: 60 sec
Skill Buccaneer Blast.png Buccaneer Blast
Type: Active
Master Level 30
Description Focuses your energy into powerful bolts that shoot at enemies. When fully charged, Double Blast does more damage and travels further.
Level: 30 MP Cost: 46, Number of Enemies Hit: 10, Damage: 565%, Number of Attacks: 4, when energy is fully charged, the damage of Double Blast increases by 20%
Skill Double Blast (Buccaneer).png Double Blast
Type: Active
Master Level 30
Description Focuses you energy to fire powerful bolts. The damage and range are greater than Energy Blast.
Level: 30 Energy Cost: 260, Number of Enemies Hit: 10, Damage: 565%, Number of Attacks: 4
Skill Crossbones.png Crossbones
Type: Active
Master Level 30
Description Summons the souls of pirates past to temporarily increase Attack. Also increases Abnormal Status Resistance, Elemental Resistance, and Knuckle Mastery as passive effects.
Required Skill: Knuckle Mastery Lv. 10
Level: 30 MP Cost: 45, Duration: 180 sec, Damage: +15%.
[Passive Effect: Increases Knuckle Mastery by 70%, Abnormal Status Resistance by 30, and Elemental Resistance by 30%]
Skill Time Leap.png Time Leap
Type: Active
Master Level 5
Description Resets the cooldown of all the skills being used by all party members, including yourself.
Time leap is not affected by cooldown reset and party members that received the Time Leap’s effect cannot receive it again for a set time.
Level: 5 MP Cost: 405, Cooldown: 180 sec
Party members that received the effect cannot receive Time Leap’s effect again for 180 sec.
Skill Speed Infusion.png Speed Infusion
Type: Active
Master Level 20
Description Uses HP and MP to temporarily increase the attack speed of a weapon. This can be combined with other boosters, and everyone in the team will have their attack speed doubled.
Required Skill: Knuckle Booster Lv. 10
Level: 20 HP Cost: 40, MP Cost: 40, Attack Speed Increase Duration: 180 sec
Skill Maple Warrior.png Maple Warrior
Type: Active
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, or Rhinne's Protection.
Level: 30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Skill Hero's Will.png Hero's Will
Type: Active
Master Level 5
Description Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Level: 5 MP Cost: 30, Cooldown: 300 sec
Skill Double Down.png Double Down
Type: Passive
Master Level 5
Description Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff:
Required Skill: Roll of the Dice Lv. 20
Level: 5 MP Cost: 60, 50% chance of rolling a Double Down , Buff Duration: 180 sec
Cooldown: 180 sec
Skill Ultra Charge.png Ultra Charge
Type: Passive
Master Level 10
Description Push the energy control ability to extremes to enhance all the effects of fully charged status.
Required Skill: Supercharge Lv. 20
Level: 10 Energy charged when attacking: 350, when Energy Charge is activated, Attack: +50, Movement Speed: +40, Defense: +600. Applies only half the effect while charging. Charges twice as fast when attacking bosses.
Skill Pirate's Revenge.png Pirate's Revenge
Type: Passive
Master Level 10
Description Decreases damage taken and boosts your own damage. As skill level increases, the duration, trigger chance, and damage all increase. Can only trigger once every second.
Level: 10 Chance: 25%, Damage Taken: -40%, Damage: +25%, Duration: 30 sec, will also activate for attacks that deal damage of a set proportion to the maximum HP.
[Passive Effects: Corkscrew Blow and Spiral Assault Damage: +100%]
Skill Typhoon Crush.png Typhoon Crush
Type: Passive
Master Level 20
Description Grants a chance to ignore all enemy DEF. Applies to Bosses as well.
Level: 20 20% chance of ignoring all enemy DEF

Hyper Skills Hyper Skills (Buccaneer)

Skill Double Down - Saving Grace.png Double Down - Saving Grace
Type: Passive
Level Requirement 140
Master Level 1
Description Grants a chance to ignore the cooldown when Double Down does not activate. The next time, you will activate a Double Down with 4 or above.
Level: 1 When Double Down does not activate, there is a 40% chance for the cooldown to not apply. The next cast after this will activate Double Down with 4 or above.
Skill Double Down - Addition.png Double Down - Addition
Type: Passive
Level Requirement 150
Master Level 1
Description Adds the lucky number 7 to Double Down.
Required Skill: Double Down Lv. 5
Level: 1 Lucky number 7 added to Double Down
Skill Double Down - Enhance.png Double Down - Enhance
Type: Passive
Level Requirement 180
Master Level 1
Description Increases the chances of rolling a 4, 5, or 6 in Roll of the Dice.
Level: 1 Increases the chances of rolling a 4, 5, or 6 in Roll of the Dice.
Skill Octopunch - Reinforce.png Octopunch - Reinforce
Type: Passive
Level Requirement 140
Master Level 1
Description Increases Octopunch damage.
Level: 1 Damage: +20%
Skill Octopunch - Boss Rush.png Octopunch - Boss Rush
Type: Passive
Level Requirement 165
Master Level 1
Description Increases damage when attacking Boss Monsters with Octopunch.
Level: 1 Boss Damage +20%
Skill Octopunch - Extra Strike.png Octopunch - Extra Strike
Type: Passive
Level Requirement 180
Master Level 1
Description Increases Octopunch's attack count.
Level: 1 Number of Attacks: +1
Skill Buccaneer Blast - Reinforce.png Buccaneer Blast - Reinforce
Type: Passive
Level Requirement 150
Master Level 1
Description Increases Buccaneer Blast Damage.
Level: 1 Damage: +20%
Skill Buccaneer Blast - Spread.png Buccaneer Blast - Spread
Type: Passive
Level Requirement 165
Master Level 1
Description Increases the max number of monsters hit by Buccaneer Blast.
Level: 1 Max Enemies Hit: +2
Skill Buccaneer Blast - Extra Strike.png Buccaneer Blast - Extra Strike
Type: Passive
Level Requirement 190
Master Level 1
Description Increases Buccaneer Blast's attack count.
Level: 1 Number of Attacks: +1
Skill Power Unity.png Power Unity
Type: Active
Level Requirement 160
Master Level 1
Description Focuses fully-charged energy at one spot to create a condensed sphere of energy. Can only be used when the energy is draining after a full charge. After use, a special buff exclusive to this skill will be granted.
Level: 1 Energy Cost: 1500, Max Enemies Hit: 8, Damage: 650%, Number of Attacks: 5. Can only be used when the energy is draining after a full charge. For 90 sec, increases Critical Damage by 10%. Able to stack up to 4 times.
Cooldown: 10 sec
Skill Epic Adventure (Pirate).png Epic Adventure
Type: Active
Level Requirement 190
Master Level 1
Description Call upon the bravery deep within to increase damage output.
Level: 1 MP Cost: 100, Duration: 60 sec, Damage: +10%
Cooldown: 120 sec. Applies to any Explorer class within the party
Skill Stimulating Conversation.png Stimulating Conversation
Type: Active
Level Requirement 140
Master Level 1
Description Releases inner power to charge energy faster and increase damage for a short time. Also increases Boss Monster Attack damage permanently.
Level: 1 Upon activation, MP Cost: 300, Duration: 120 sec, Damage: +20%, at certain interval, self-charge 800 energy
Cooldown: 240 sec
[Passive Effect: Boss Damage: +20%]

V Skills

Icon Name Type Description
Skill Rope Lift.png Rope Lift Active Fires a grappling hook to a platform above you to ascend quickly.
Skill Mystic Door.png Decent Mystic Door Active Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Skill Sharp Eyes.png Decent Sharp Eyes Active Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Skill Hyper Body.png Decent Hyper Body Active Increases Max HP and Max MP. Does not stack with Hyper Body.
Skill Combat Orders.png Decent Combat Orders Active Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Skill Advanced Blessing.png Decent Advanced Blessing Active Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Skill Speed Infusion.png Decent Speed Infusion Active Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion.
Skill Blink.png Blink Active Teleports you to a random location on the map.
Skill Erda Nova.png Erda Nova Active Collect Erda from within yourself and from the surrounding area and use it to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements. Can deal damage to enemies even when they are under Attack Ignore and attack reflection.
Skill Will of Erda.png Will of Erda Active Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Skill Holy Symbol.png Decent Holy Symbol Active Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Skill Erda Shower.png Erda Shower Active Fires a blast of compressed Erdas at nearby enemies.
Skill True Arachnid Reflection.png True Arachnid Reflection Active The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Skill Sommersault Kick.png Somersault Kick Boost Passive Boosts Somersault Kick.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +7% per level, Max Level: 50 (60 with Matrix Points)
Skill Double Shot.png Double Shot Boost Passive Boosts Double Shot.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +4% per level, Max Level: 50 (60 with Matrix Points)
Skill Corkscrew Blow.png Corkscrew Blow Boost Passive Boosts Corkscrew Blow.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Tornado Uppercut.png Tornado Uppercut Boost Passive Boosts Tornado Uppercut and Energy Vortex.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points)
Skill Energy Burst.png Energy Burst Boost Passive Boosts Energy Burst and Hedgehog Buster.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Spiral Assault.png Spiral Assault Boost Passive Boosts Spiral Assault.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Static Thumper.png Static Thumper Boost Passive Boosts Static Thumper.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Dragon Strike.png Dragon Strike Boost Passive Boosts Dragon Strike.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Octopunch.png Octopunch Boost Passive Boosts Octopunch.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Nautilus Strike.png Nautilus Strike Boost Passive Boosts Nautilus Strike.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Buccaneer Blast.png Buccaneer Blast Boost Passive Boosts Buccaneer Blast and Double Blast.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Power Unity.png Power Unity Boost Passive Boosts Power Unity.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Pirate's Banner.png Pirate's Banner Active Hoists high the banner of the brave pirate, bolstering party morale and driving fear into the hearts of your enemies. You cannot be knocked back by enemy attacks while planting your flag.
Skill Maple World Goddess's Blessing.png Maple World Goddess's Blessing Active The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection
Skill Loaded Dice.png Loaded Dice Active The next time you use Lucky Dice, you get to throw an extra dice and choose your desired number (via the number keys). Jobs without Lucky Dice will be allowed to use the Lucky Dice skill and choose their desired number.
Skill Overdrive.png Overdrive Active Puts your weapon into overdrive to unleash more attack power. Afterwards, your weapon will be less effective for a short while and cannot be unequipped until it's back to normal.
Skill Meltdown.png Meltdown Active Unleash your rage and soar to new heights of power. Double-tap an arrow key to teleport in that direction. Use the skill again to attack nearby enemies with a humongous orb of energy. The orb of energy is unaffected by attack reflection, and you are invincible while wielding it.
Skill Lord of the Deep.png Lord of the Deep Active Calls upon the spirit of the dreaded sea serpent that slumbers beneath the savage tides to wrap yourself in a deadly barrier that maims all foes who venture near. Unaffected by attack reflection.
Can be toggled On/Off
Skill Serpent Vortex.png Serpent Vortex Active Erupt with the force of the ocean as you charge forward.
Use an arrow key with the skill to charge forward, up, or down.
Skill Howling Fist.png Howling Fist Active Strike with all the force of a raging leviathan. Invincible while striking after collecting force. Energy cannot be charged with Howling Fist.

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Corsair

The Corsair job branch, unlike Buccaneers, focuses on shooting Bullets at enemies from afar, specializing in Guns as primary weapons, and Far Sights as secondary weapons. Their job specialty skill is Scurvy Summons, which summons one out of three crew members from the Nautilus to aid them in their attacks. This skill is enhanced with All Aboard in 3rd job, increasing the damage of the crew members, as well as adding a fourth one, and giving them the ability to protect you from statuses once. In 4th job, this skill is enhanced with Ahoy Mateys, which increases your Attack Power when crew members are summoned, as well as giving specific effects based on the crew members summoned. They also gain the ability to summon additional crew members with Broadside, which places a random crew member in a Battleship to launch shells at enemies, as well as an Octo-Cannon, an octopus sitting on a gatling cannon that fires quick shots at enemies. Corsair gains access to various attacks, such as Rapid Fire, which fires multiple shots a second at a single enemy. They also gain access to Parrotargetting, which allows you to focus your attacks on a specific marked enemy. The skill Quickdraw is also unlocked in 4th job, which, when the effect is activated, can be used to increase the damage of your next attack, which would typically be Brain Scrambler or Ugly Bomb, which both deal a large amount of damage, with short cooldowns.

Corsair also gain access to Roll of the Dice in 3rd job, which gives a random buff for a short period of time (Defense, Max HP, Critical Rate, Damage, EXP, and Enemy Defense Ignored if you unlock Double Down - Addition, which is later enhanced in 4th job as Double Down, which gives a chance to cast 2 dice at once, enhancing the effects if you get 2 of the same die. Like all other Explorer pirates, Corsairs gain access to Nautilus Strike in 4th job. Their version of Nautilus Strike decreases the cooldown of Scurvy Summons and Roll of the Dice, as well as allows them to deal extra damage with Majestic Presence while on cooldown. Their second job is Gunslinger, their third job is Outlaw (Valkyrie in other versions), and their fourth job is Corsair (Captain in other versions).

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Beginner Beginner's Basics

Skill Master of Swimming.png Master of Swimming
Type: Passive
Master Level 1
Description Increases swimming speed.
Level: 1 Increases swimming speed and prevents HP loss when swimming.
Skill Master of Organization.png Master of Organization
Type: Passive
Master Level 2
Description Expands Equip, Use, Set-up, and Etc. Inventory.
Level: 2 Permanently expands Equip, Use, Set-up, and Etc. Inventory by 24 slots.
Skill Hawkeye's Shark Wave.png Hawkeye's Shark Wave
Type: Active
Master Level 5
Description Summons Hawkeye to assault enemies with terrifying electric sharks. Skill level can be increased depending on your level.
Level: 5 MP Cost: 35, Damage: 510%, Max Enemies Hit: 6
Skill Hawkeye's Lightning.png Hawkeye's Lightning
Type: Active
Master Level 10
Description Summons a spirit that automatically performs an area attack on the enemies you are fighting. Skill level increases by 1 every 15 levels.
Level: 10 MP Cost: 20, Damage: 160%, Duration: 200 sec
Skill Pirate Blessing.png Pirate Blessing
Type: Passive
Master Level 6
Description Your piratical tenacity instills you with the boons of damage reduction and improved stats.
This Link Skill can be stacked up to 3 times, once for each unique Explorer Pirate job character you have on this world. While this skill is active, the STR and DEX values for your equipment will be swapped. (Excludes stats for weapon, secondary weapon, Arcane Symbol, and pet equipment slots.)
Level: 6 STR: +70, DEX: +70, INT: +70, LUK: +70, Max HP: +1225, Max MP: +1225
Damage Taken: -15%
Cooldown: 5 sec
Skill Battleship.png Battleship
Type: Active
Master Level 1
Description [Master Level: 1]
Blast across the stage on a Battleship.
Level: 1 MP Cost: 10, Movement Speed: 170, Jump: 120

1st Job Pirate Beginner Guide

Skill Sommersault Kick.png Sommersault Kick
Type: Active
Master Level 20
Description A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.
Level: 20 MP Cost: 16, Damage: 305%, Max Enemies Hit: 6
Skill Double Shot.png Double Shot
Type: Active
Master Level 20
Description Fires two consecutive shots at the enemy.
Level: 20 MP Cost: 7, Damage: 165%, Range: 380
Skill Octopush.png Octopush
Type: Active
Master Level 5
Description Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases. Can also be used with the jump key.
Level: 5 MP Cost: 10, jumps further
Skill Dash.png Dash
Type: Active
Master Level 5
Description Double-tap the left or right arrow to perform a dash or jump dash. Also cancels all knockback. [Dash Activation: Right, Right or Left, Left] Use Corkscrew Blow or Triple Fire during the dash for additional damage.
Level: 5 Dash, MP Cost: 1, Duration: Up to 10 sec., Movement Speed: +50, Jump: +20, Knockback Resistance: +100%
Skill Shadow Heart.png Shadow Heart
Type: Passive
Master Level 10
Description Increases your Critical Rate and minimum Critical Damage.
Level: 10 Critical Rate: +20%, Critical Damage: +5%
Skill Bullet Time.png Bullet Time
Type: Passive
Master Level 5
Description Permanently increases Accuracy, Max Movement Speed, and Jump.
Level: 5 Max Movement Speed: +20, Jump: +10

2nd Job Gunslinger Guide

Skill Triple Fire.png Triple Fire
Type: Passive
Master Level 20
Description Increases the power and the number of bullets fired when using Double Shot.
Required Skill: Double Shot Lv. 20
Lv. 20 required to learn Rapid Fire.
Level: 20 MP Cost: 16, Damage: 201%, Number of Attacks: 3
Skill Scurvy Summons.png Scurvy Summons
Type: Active
Master Level 1
Description Randomly summons a brave crewman from the Nautilus. The summoned crewman will move around freely and attack your enemies.
Level: 1 MP Cost: 25, Crewman Damage: 230%, Duration: 120 sec, Cooldown 120 sec
Skill Rapid Blast.png Rapid Blast
Type: Active
Master Level 20
Description Blast enemies with super speed.
Level: 20 MP Cost: 20, Damage: 165%, Enemies Hit: 6, Number of Attacks: 3
Skill Recoil Shot.png Recoil Shot
Type: Active
Master Level 20
Description Uses the recoil of the gun to retreat after firing. Required Skill: Wings Lv. 4
Level: 20 MP Cost: 24, Damage: 300%
Skill Gun Booster.png Gun Booster
Type: Active
Master Level 10
Description Increases the attack speed of your gun weapon for a short time. Must have a gun equipped.
Required Skill: Gun Mastery Lv. 5
Level: 10 MP Cost: 11, Gun Attack Speed increased for 180 sec
Skill Wings.png Wings
Type: Active
Master Level 4
Description Fire downward, using the recoil to blast off from the ground. (If used in the air, the jump distance decreases and can only be used once.) If you used Wings to jump from the ground, you cannot do so again in the air.
Press and hold the skill key again, while jumping with Wings, to glide and descend slowly. Let go to fall at normal speed.
Level: 4 MP Cost: 10
Skill Infinity Blast.png Infinity Blast
Type: Active
Master Level 5
Description Uses multiple bullets and lets you attack without using any ammo for a short time.
Level: 5 MP Cost: 20 and 100 bullets, Duration: 180 sec
Skill Gun Mastery.png Gun Mastery
Type: Passive
Master Level 10
Description Increases Mastery and number of bullets on Gun weapons.
Level 10 required to learn Majestic Presence.
Level: 10 Gun Mastery: +50%, Ammo: +200
Skill Physical Training.png Physical Training
Type: Passive
Master Level 5
Description Permanently improves STR and DEX through sheer physical training.
Level: 5 Permanently increases Strength by 30 and DEX by +30
Permanently decreases Damage Taken by 20%

3rd Job The Path of the Outlaw

Skill Blunderbuster.png Blunderbuster
Type: Active
Master Level 20
Description Fires a scatter shot that damages multiple enemies.
Level: 20 MP Cost: 32 and 2 bullets, Damage: 480%, Max Enemies Hit: 8, Number of Attacks: 2
Skill Blackboot Bill.png Blackboot Bill
Type: Active
Master Level 20
Description Summons the mighty Blackboot Bill to blast through enemies and knock them back.
Level: 20 MP Cost: 35, Max Enemies Hit: 6, Damage: 734%, Knockback Range: 400
Skill Octo-Cannon.png Octo-Cannon
Type: Active
Master Level 10
Description Summons the brave octopus crew and their super-powerful gatling cannon to blast nearby enemies.
Level: 10 MP Cost: 18, Octopus Damage: 300%, Summon Duration: 30 sec, Cooldown: 10 sec
Skill Roll of the Dice.png Roll of the Dice
Type: Active
Master Level 20
Description Test your luck! Roll a die to get a random buff. Roll a 1 and you get nothing.
Level 20 required to learn Double Down.
Level: 20 MP Cost: 60, Buff Duration: 180 sec, Cooldown: 180 sec
Skill Cross Cut Blast.png Cross Cut Blast
Type: Passive
Master Level 20
Description Marks your bullets, making them more powerful.
Level: 20 Attack +60
Skill Outlaw's Code.png Outlaw's Code
Type: Passive
Master Level 4
Description Strict adherence to the Outlaw's Code provides a permanent increase to DEF and Max HP/MP.
Level: 4 DEF: +20%, Max HP/MP: +600
Skill Fullmetal Jacket.png Fullmetal Jacket
Type: Passive
Master Level 20
Description Coats your bullets with iron, granting increased Damage and Critical Rate and ignoring a portion of enemy DEF.
Level: 20 Final Damage: 20%, Critical Rate: +30%, Enemy DEF Ignored: 20%
Skill Scurvy Summons.png All Aboard
Type: Passive
Master Level 10
Description Summons two random crew members to assist you in battle. If you are targeted by a fatal status effect, a crew member will block it.
Level 10 required to learn Scurvy Summons.
Level: 10 MP Cost: 40, Summons two brave crew members to assist you in battle, Summon Duration: 120 sec, Cooldown: 120 sec.
Crew members deal increased damage
Muirhat: 500%
Valerie: 560%
Jack: 320%
Cutter: 480%
If you're targeted by an abnormal status, a crew member will block it. That crew member cannot block another status effect until resummoned.

4th Job The Perfect Corsair

Skill Rapid Fire.png Rapid Fire
Type: Active
Master Level 30
Description Fires a hail of energy bolts. Hold down the skill key to keep shooting. You can move left and right while attacking.
Required Skill: Triple Fire Lv. 20
Level: 30 MP Cost per attack: 9, Damage: 325% per shot
Skill Broadside.png Broadside
Type: Active
Master Level 15
Description Summons a battleship with all of the Nautilus crewmen on board. The battleship's cannon attack is unaffected by attack reflection. SP is not required for this skill, and it can be used if you learn the Ahoy Mateys skill.
Level: 15 MP Cost: 150, Fires cannon at a set rate for 60 sec, Fired cannon explodes when enemy is touched, Max Enemies Hit: 6, Number of Attacks: 3, Max of 2 summoned.
Cooldown: 30 sec
Dondlass: Damage: 330%, Attack Speed: Normal, Range: Normal
Black Bark: Damage: 445%, Attack Speed: Slow, Range: Normal
Shulynch: Damage: 200%, Attack Speed: Fast, Range: Normal
Jonathan: Damage: 320%, Attack Speed: Normal, Range: Long
Skill Brain Scrambler.png Brain Scrambler
Type: Active
Master Level 30
Description Shoots a monster in the head to deal a great damage to it. Gives you a chance to eliminate the attacked enemy instantly. Deals a massive damage to enemies that are not eliminated outright.
Level: 30 MP Cost: 30, Damage: 475%, Number of Attacks: 9, Enemy DEF Ignored: 40%, Bonus Critical Chance: 100%
Cooldown: 5 sec
Skill Parrotargetting.png Parrotargetting
Type: Active
Master Level 10
Description Your trusty parrot marks a monster for targeting. From then on, all attacks will be focused on that monster and all attacks will deal extra damage. Critical damage permanently increases.
Level: 10 MP 37 consumed, 610% damage, final damage increased by 25% when attacking targeted monster
[Passive Effect: Critical Damage +20%]
Skill Eight-Legs Easton.png Eight-Legs Easton
Type: Active
Master Level 30
Description Summons the dread pirate Eight-Legs Easton, a giant, trigger-happy octopus that fires a hefty barrage of bullets. If used while pressing the down arrow key, attack range will be reduced, but will not be pushed back by any enemy attack when casting.
Level: 30 MP Cost: 55, Bullet Cost: 4, Damage: 649%, Max Enemies Attacked: 8, Number of Attacks: 4.
[Passive Effect : Nautilus Strike's skill damage +130% points.]
Skill Nautilus Strike.png Nautilus Strike
Type: Active
Master Level 30
Description Orders the Nautilus to attack multiple enemies at once. Nautilus is unaffected by attack reflection.
Decreases Cooldown of Scurvy Summons and Roll of the Dice at a set rate, and Majestic Presence’s Damage increases during Cooldown.
Level: 30 MP Cost: 350, Damage: 440%, Max Enemies Hit: 15, Number of Attacks: 7
Cooldown: 30 sec
Remaining Cooldown -50% upon using Scurvy Summons and Roll of the Dice
Majestic Presence’s final damage +30% during Cooldown
Skill Quickdraw.png Quickdraw
Type: Active
Master Level 10
Description Attacks with a chance for the next skill attack to have increased damage. When used while activated, the next skill's Attack Power is enhanced.
Level: 10 When used, the Final Damage of the next skill increases by 25%
[Passive Effect: Attack with a 8% chance to activate the Quickdraw effect. Skill can be used when effect is activated.]
Skill Maple Warrior.png Maple Warrior
Type: Active
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, or Rhinne's Protection.
Level: 30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Skill Jolly Roger.png Jolly Roger
Type: Active
Master Level 20
Description Your pirate pride kicks in, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger Knockback Resistance.
Level: 20 MP Cost: 55, Duration: 180 sec, Attack Power: +20%, Abnormal Status Resistance: +30, Elemental Resistance: +30%, Knockback Resistance: +60%, reduces Avoidability.
Skill Hero's Will.png Hero's Will
Type: Active
Master Level 5
Description Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Level: 5 MP Cost: 30, Cooldown: 300 sec
Skill Pirate's Revenge.png Pirate's Revenge
Type: Passive
Master Level 10
Description When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.
Level: 10 Chance: 40%, Damage: +15%, Duration: 45 sec, will also activate for attacks that deal damage of a set proportion to the maximum HP.
Skill Double Down.png Double Down
Type: Passive
Master Level 5
Description Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff:
Required Skill: Roll of the Dice Lv. 20
Level: 5 MP Cost: 60, 50% chance of rolling a Double Down , Buff Duration: 180 sec
Cooldown: 180 sec
Skill Ahoy Mateys.png Ahoy Mateys
Type: Passive
Master Level 15
Description Pump up the crewmen from your All Aboard skill with your amazing leadership skills. The crewmen will become more powerful and have greater resistance. Each crewman will give you different passive effects. If you learn the Ahoy Mateys skill, you can use Broadside.
Required Skill: All Aboard Lv. 10
Level: 15 Final Crewman Damage: +15%, When a crewman is summoned: Attack Power +45
[Unique effects for each crewman]
Murat: Critical Damage +5%
Valerie: Critical Rate +15%
Jack: HP/MP +30%, Speed +30
Cutter: Incoming damage -15%
[Passive Effect: Max HP +5000, Critical Damage +10%]
Skill Majestic Presence.png Majestic Presence
Type: Passive
Master Level 30
Description Uses the Corsair's majestic demeanor to increase Gun Mastery and use explosive bullets to deal additional damage.
Required Skill: Gun Mastery Lv. 10
Level: 30 Gun Mastery: +70%, Attack Power: +30
[Final Attack Skills] 275% additional explosion damage upon performing a shot-firing attack.

Hyper Skills Hyper Skills (Corsair)

Skill Double Down - Saving Grace.png Double Down - Saving Grace
Type: Passive
Level Requirement 140
Master Level 1
Description Grants a chance to ignore the cooldown when Double Down does not activate. The next time, you will activate a Double Down with 4 or above.
Level: 1 When Double Down does not activate, there is a 40% chance for the cooldown to not apply. The next cast after this will activate Double Down with 4 or above.
Skill Double Down - Addition.png Double Down - Addition
Type: Passive
Level Requirement 150
Master Level 1
Description Adds the lucky number 7 to Double Down.
Level: 1 Lucky number 7 added to Double Down
Skill Double Down - Enhance.png Double Down - Enhance
Type: Passive
Level Requirement 180
Master Level 1
Description Increases the chances of rolling a 4, 5, or 6 in Roll of the Dice.
Level: 1 Increases the chances of rolling a 4, 5, or 6 in Roll of the Dice.
Skill Rapid Fire - Reinforce.png Rapid Fire - Reinforce
Type: Passive
Level Requirement 140
Master Level 1
Description Increases Rapid Fire damage.
Level: 1 Damage: +30%
Skill Rapid Fire - Add Range.png Rapid Fire - Add Range
Type: Passive
Level Requirement 165
Master Level 1
Description Increases Rapid Fire range.
Level: 1 100 additional range
Skill Rapid Fire - Boss Rush.png Rapid Fire - Boss Rush
Type: Passive
Level Requirement 180
Master Level 1
Description Increases damage when attacking Boss Monsters with Rapid Fire.
Level: 1 Boss Damage +20%
Skill Brain Scrambler - Reinforce.png Brain Scrambler - Reinforce
Type: Passive
Level Requirement 150
Master Level 1
Description Increases Brain Scrambler's damage.
Level: 1 Damage: +20%
Skill Brain Scrambler - Extra Strike.png Brain Scrambler - Extra Strike
Type: Passive
Level Requirement 165
Master Level 1
Description Increases the number of attacks for Brain Scrambler.
Level: 1 Number of Attacks: +1
Skill Brain Scrambler - Boss Rush.png Brain Scrambler - Boss Rush
Type: Passive
Level Requirement 190
Master Level 1
Description Increases damage when attacking Boss Monsters with Brain Scrambler.
Level: 1 Boss Damage +20%
Skill Ugly Bomb.png Ugly Bomb
Type: Active
Level Requirement 160
Master Level 1
Description Fires a really weird-looking bomb that you... where did you buy this thing?
Level: 1 MP Cost: 500, Damage: 400%, Number of Attacks: 12, Enemies Hit: 15
Cooldown: 15 sec
Skill Epic Adventure (Pirate).png Epic Adventure
Type: Active
Level Requirement 190
Master Level 1
Description Call upon the bravery deep within to increase damage output.
Level: 1 MP Cost: 100, Duration: 60 sec, Damage: +10%
Cooldown: 120 sec. Applies to any Explorer class within the party
Skill Whaler's Potion.png Whaler's Potion
Type: Active
Level Requirement 140
Master Level 1
Description Enhance your mighty body with a swig of special fisherman-approved sugar water.
Level: 1 MP Cost: 300, Duration: 180 Sec, Abnormal Status Resistance: +15, Elemental Resistance: +15%
Critical Rate: +10%, Damage Taken: -15%

V Skills

Icon Name Type Description
Skill Rope Lift.png Rope Lift Active Fires a grappling hook to a platform above you to ascend quickly.
Skill Mystic Door.png Decent Mystic Door Active Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Skill Sharp Eyes.png Decent Sharp Eyes Active Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Skill Hyper Body.png Decent Hyper Body Active Increases Max HP and Max MP. Does not stack with Hyper Body.
Skill Combat Orders.png Decent Combat Orders Active Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Skill Advanced Blessing.png Decent Advanced Blessing Active Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Skill Speed Infusion.png Decent Speed Infusion Active Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion.
Skill Blink.png Blink Active Teleports you to a random location on the map.
Skill Erda Nova.png Erda Nova Active Collect Erda from within yourself and from the surrounding area and use it to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements. Can deal damage to enemies even when they are under Attack Ignore and attack reflection.
Skill Will of Erda.png Will of Erda Active Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Skill Holy Symbol.png Decent Holy Symbol Active Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Skill Erda Shower.png Erda Shower Active Fires a blast of compressed Erdas at nearby enemies.
Skill True Arachnid Reflection.png True Arachnid Reflection Active The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Skill Sommersault Kick.png Somersault Kick Boost Passive Boosts Somersault Kick.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +7% per level, Max Level: 50 (60 with Matrix Points)
Skill Double Shot.png Double Shot Boost Passive Boosts Double Shot.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +4% per level, Max Level: 50 (60 with Matrix Points)
Skill Rapid Blast.png Rapid Blast Boost Passive Boosts Rapid Blast.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points)
Skill Recoil Shot.png Recoil Shot Boost Passive Boosts Recoil Shot.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points)
Skill Scurvy Summons.png Scurvy Summons Boost Passive Boosts Scurvy Summons and All Aboard.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Blunderbuster.png Blunderbuster Boost Passive Boosts Blunderbuster.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Blackboot Bill.png Blackboot Bill Boost Passive Boosts Blackboot Bill.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Octo-Cannon.png Octo-Cannon Boost Passive Boosts Octo-Cannon.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Rapid Fire.png Rapid Fire Boost Passive Boosts Rapid Fire.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Nautilus Strike.png Nautilus Strike Boost Passive Boosts Nautilus Strike.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Brain Scrambler.png Brain Scrambler Boost Passive Boosts Brain Scrambler.

Lv. 20 - Damage on Normal monsters: +10%%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Eight-Legs Easton.png Eight-Legs Easton Boost Passive Boosts Eight-Legs Easton.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Majestic Presence.png Majestic Presence Boost Passive Boosts Majestic Presence.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Broadside.png Broadside Boost Passive Boosts Broadside.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Parrotargetting.png Parrotargetting Boost Passive Boosts Parrotargetting.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Ugly Bomb.png Ugly Bomb Boost Passive Boosts Ugly Bomb.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Pirate's Banner.png Pirate's Banner Active Hoists high the banner of the brave pirate, bolstering party morale and driving fear into the hearts of your enemies. You cannot be knocked back by enemy attacks while planting your flag.
Skill Maple World Goddess's Blessing.png Maple World Goddess's Blessing Active The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection
Skill Loaded Dice.png Loaded Dice Active The next time you use Lucky Dice, you get to throw an extra dice and choose your desired number (via the number keys). Jobs without Lucky Dice will be allowed to use the Lucky Dice skill and choose their desired number.
Skill Overdrive.png Overdrive Active Puts your weapon into overdrive to unleash more attack power. Afterwards, your weapon will be less effective for a short while and cannot be unequipped until it's back to normal.
Skill Bullet Barrage.png Bullet Barrage Active Wildly fire your gun in all directions. While using Bullet Barrage, you cannot glide with Wings or use Wings in the air.
Skill Target Lock.png Target Lock Active Locks onto your targets, then draws your gun and fires upon them in rapid succession.
Skill Nautilus Assault.png Nautilus Assault Active The Battleship Nautilus charges forward at its enemies. Strike enemies with the ship to create a weak spot, then fire all cannons to annihilate them. Unaffected by attack reflection.
Cannot be used when Nautilus Strike is being used.
Required Skill: Nautilus Strike Lv. 30 or higher
Skill Death Trigger.png Death Trigger Active Fire a volley of penetrating, pinpoint-accurate shots. If there are still enemies in range after the initial volley, your shots will ricochet toward them.
If there's an enemy with Parrotargetting applied, the whole volley will target that enemy first. Ricocheting shots are unaffected by attack reflection.

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Cannoneer

The Cannoneer job branch, unlike other Pirates, has its own tutorial, where it starts on Coco Island, as well as its own 1st job skills. Using Hand Cannons as primary weapons and Powder Kegs as secondary weapons, Cannoneers have slow but strong attacks, which revolve around firing cannonballs, while not using any type of ammunition such as Bullets. They also gain access to Monkey Magic, a party buff which increases HP, MP, Speed, Jump, and All Stats, as well as Monkey Fury, a skill that fires a cannonball that debuffs enemies and increases damage taken to them. Cannoneers, unlike other Explorer Pirates, do not gain a job specialty skill in 2nd job. They also gain access to Buckshot as a Level 140 Hyper, which triples their attack count, while reducing their damage to 45% (does not apply to summon skills). Their second job is Cannoneer, their third job is Cannon Trooper, and their fourth job is Cannon Master.

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Beginner Beginner's Basics

Skill Master of Swimming.png Master of Swimming
Type: Passive
Master Level 1
Description Increases swimming speed.
Level: 1 Increases swimming speed and prevents HP loss when swimming.
Skill Master of Organization.png Master of Organization
Type: Passive
Master Level 2
Description Expands Equip, Use, Set-up, and Etc. Inventory.
Level: 2 Permanently expands Equip, Use, Set-up, and Etc. Inventory by 24 slots.
Skill Pirate Blessing.png Pirate Blessing
Type: Passive
Master Level 6
Description Your piratical tenacity instills you with the boons of damage reduction and improved stats.
This Link Skill can be stacked up to 3 times, once for each unique Explorer Pirate job character you have on this world. While this skill is active, the STR and DEX values for your equipment will be swapped. (Excludes stats for weapon, secondary weapon, Arcane Symbol, and pet equipment slots.)
Level: 6 STR: +70, DEX: +70, INT: +70, LUK: +70, Max HP: +1225, Max MP: +1225
Damage Taken: -15%
Cooldown: 5 sec

1st Job Pirate Guide

Skill Cannon Blaster.png Cannon Blaster
Type: Active
Master Level 20
Description Shoots a flame bomb that attacks multiple enemies.
Level: 20 MP Cost: 11, Damage: 265%, Max Enemies Hit: 6
Skill Cannon Strike.png Cannon Strike
Type: Active
Master Level 20
Description Fires Cannon Strike at a nearby enemy.
Level: 20 MP Cost: 9, Damage: 95%, Max Monsters Hit: 1, Number of Attacks: 4
Skill Blast Back.png Blast Back
Type: Active
Master Level 10
Description Fires the cannon while quickly moving backwards. Can decrease the speed of target for a fixed period of time.
Level: 10 MP Cost: 30, Damage: 225%, Max Enemies Hit: 3, 55% chance of decreasing the Movement Speed of target by -45 for 4 sec
Skill Monkey Push.png Monkey Push
Type: Active
Master Level 5
Description Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases. Can also be used with the jump key.
Level: 5 MP Cost: 10, jumps further
Skill Cannon Boost.png Cannon Boost
Type: Passive
Master Level 10
Description Improves the cannon to permanently increase ATT and DEF.
Level: 10 Attack Power: +20, Defense: +250

2nd Job Cannoneer Guide

Skill Scatter Shot.png Scatter Shot
Type: Active
Master Level 20
Description Attack multiple enemies at once by firing a multitude of small bombs.
Level: 20 MP Cost: 24, Damage: 185%, Max Enemies Hit: 4, Number of Attacks: 3
Skill Barrel Bomb.png Barrel Bomb
Type: Active
Master Level 20
Description Rolls an Oak Barrel full of bombs. The Oak Barrel will travel a short distance, knocking back enemies in its path, before exploding.
Level 20 required to learn Monkey Fury.
Level: 20 MP Cost: 28, Damage: 70%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 100%, Explode dealing 370% damage after moving a fixed distance.
Skill Cannon Booster.png Cannon Booster
Type: Active
Master Level 10
Description Uses MP to increase the attack speed of your cannon by 2 levels for a short time. Required Skill: Cannon Mastery Lv. 5
Level: 10 MP Cost: 11, Attack Speed increased for 180 sec
Skill Monkey Magic.png Monkey Magic
Type: Active
Master Level 20
Description Uses the magic of your monkey buddy to increase the HP, MP, all stats, Speed, and Jump of all nearby party members for a short time. Can be stacked with other buffs.
Level 20 required to learn Mega Monkey Magic.
Level: 20 MP Cost: 55, Duration: 180 sec, HP: +400, MP: +400, All Stats: +30, Speed: +10, Jump +5
Skill Critical Fire.png Critical Fire
Type: Passive
Master Level 9
Description Permanently increases Critical Rate and Critical Damage.
Level: 9 Critical Rate: +20%, Critical Damage: +5%
Skill Cannon Mastery.png Cannon Mastery
Type: Passive
Master Level 10
Description Increases Cannon Mastery.
Level 10 required to learn Cannon Overload.
Level: 10 Cannon Mastery: +50%
Skill Pirate Training.png Pirate Training
Type: Passive
Master Level 5
Description Increases STR and DEX through secret Pirate training.
Level: 5 Permanently increase STR by 30 and DEX by 30.

3rd Job Path of the Cannon

Skill Cannon Spike.png Cannon Spike
Type: Active
Master Level 20
Description Summons a cannon that shoots a large number of shells at multiple enemies.
Level: 20 MP Cost: 36, Damage: 240%, Max Enemies Hit: 6, Number of Attacks: 4
Skill Monkey Fury.png Monkey Fury
Type: Active
Master Level 20
Description Fires a special elastic cannonball that coats all enemies ahead of you with gunpowder to deal damage over time. Greatly enhances Cannoneer's attack effects.
Required Skill: Lv. 20 Barrel Bomb
Level: 20 MP Cost: 62, Damage: 180%, Max Enemies Hit: 10, Number of Attacks: 3, Damage per second: 200% for 30 sec with a 100% chance. Damage: +40% to pertinent enemy, Cooldown: 10 sec
Skill Monkey Wave.png Monkey Wave
Type: Active
Master Level 20
Description Creates a large noise that deals damage to nearby enemies. The longer your gather your strength, the louder the noise will be. When critical is hit, it can be used immediately at full strength, and when using at full strength, Max Critical Damage increases.
Level: 20 MP Cost: 55, Max Damage: 860%, Stun Chance: 95%, Stun Duration: 4 sec. After full strength use: Critical Max Damage +10% for 30 sec. After Critical: 50% chance of full strength within 15 sec.
[Passive effect: Critical Rate: +20%]
Skill Cannon Jump.png Cannon Jump
Type: Active
Master Level 5
Description Fires the cannon at the ground, and uses the recoil to jump high into the air. As you jump up into the air, nearby enemies will take damage. You can use it mid-air with the Up key + jump key, and it can be used up to two times.
Level: 5 MP Cost: 35, Damage: 210%, Max Enemies Hit: 6
Skill Barrel Roulette.png Barrel Roulette
Type: Active
Master Level 10
Description Explodes an Oak Barrel to receive a random buff.
Level: 10 MP Cost: 60, applies a random buff for 180 sec.
Lightning: When attacking, additional attack to 6 enemies for 150% Damage.
Ice: Critical Max Damage +5%.
Slow: When attacking, 50% chance of applying Slow Abnormal Status for 5 sec to all enemies, including bosses.
Skull: When attacking, continuous damage of 200% Damage every 1 sec for 5 sec.
Cooldown 180 sec.
[Passive Effects: Final damage +10%]
Skill Roll of the Dice.png Roll of the Dice
Type: Active
Master Level 20
Description Test your luck! Roll a die to get a random buff. Roll a 1 and you get nothing, but Roll of the Dice cooldown is reduced.
Level 20 required to learn Double Down.
Level: 20 MP Cost: 60, Buff Duration: 180 sec, Cooldown: 180 sec
Skill Reinforced Cannon.png Reinforced Cannon
Type: Passive
Master Level 10
Description Permanently increases Attack Power and Attack Speed by strengthening the cannon.
Level: 10 Permanently increases Attack Power by 40 and Attack Speed by 1 level.
Skill Pirate Rush.png Pirate Rush
Type: Passive
Master Level 9
Description Permanently increases HP, DEF, and Abnormal Status Resistance.
Level: 9 HP: +20%, DEF +50%, Abnormal Status Resistance +20
Skill Counter Crush.png Counter Crush
Type: Passive
Master Level 10
Description When hit, there is a chance of countering the attack.
Level: 10 20% chance of blocking an enemy attack and countering with 200% damage.

4th Job Master Cannoneer

Skill Cannon Bazooka.png Cannon Bazooka
Type: Active
Master Level 30
Description Fires a powerful cannon full of compressed gunpowder to burn enemies ahead of you to the ground.
Level: 30 MP Cost: 75, Damage: 545%, Max Enemies Hit: 8, Number of Attacks: 4
Skill Cannon Barrage.png Cannon Barrage
Type: Active
Master Level 30
Description Fires multiple cannonballs at once, focusing on one enemy ahead of you. Bonus Critical Rate and Ignore DEF applied.
Level: 30 MP Cost: 63, Number of Attacks: 4, Damage: 750%, Bonus Critical Rate: 15%, Ignore DEF: 20%
Skill Anchors Aweigh.png Anchors Aweigh
Type: Active
Master Level 20
Description Places an anchor that creates a strong magnetic field. The magnetic field pulls enemies toward it. When the anchor disappears, it explodes, dealing critical damage to all nearby enemies. This skill is unaffected by enemy damage reflection skills.
Level: 20 MP Cost: 86, Summon Duration: 20 sec. Pulls the enemy forward while dealing 460% damage at fixed intervals. When duration has run out, will explode to deal 625% additional damage
Skill Monkey Militia.png Monkey Militia
Type: Active
Master Level 15
Description Summons the Artillery Monkey Twins to aid you in battle. This skill is unaffected by enemy attack reflection skills.
Level: 15 MP Cost: 70, Summon Duration: 60 sec, Damage: 395%, Max Enemies Hit: 1
Cooldown: 10 sec
Skill Nautilus Strike.png Nautilus Strike
Type: Active
Master Level 30
Description Orders the Nautilus to attack multiple enemies at once. Nautilus is unaffected by attack reflection.
Decreases Cooldown of Barrel Roulette and Roll of the Dice at a set rate.
Level: 30 MP Cost: 350, Damage: 510%, Max Enemies Hit: 15, Number of Attacks: 5
Cooldown: 30 sec
Remaining Cooldown -50% upon using Barrel Roulette and Roll of the Dice
Skill Pirate's Spirit.png Pirate's Spirit
Type: Active
Master Level 30
Description Permanently increase the chance of a successful counterattack, and allows you resist being knocked back for a fixed period of time.
Level: 30 Active Effect - MP Cost: 80, Duration: 180 sec, Knockback Resistance: +80%
[Passive Effect - Permanently increases chance of counterattack by 15%, increases damage when attacking a boss by 40%.]
Skill Maple Warrior.png Maple Warrior
Type: Active
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, or Rhinne's Protection.
Level: 30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Skill Hero's Will.png Hero's Will
Type: Active
Master Level 5
Description Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Level: 5 MP Cost: 30, Cooldown: 300 sec
Skill Cannon Overload.png Cannon Overload
Type: Passive
Master Level 30
Description Pushes your cannon to the limit. Increases Cannon Mastery and Attack Speed, and ignores a portion of enemy DEF.
Required Skill: Cannon Mastery Lv. 10
Level: 30 Permanently Damage: +50%, Attack Speed: +1, Mastery increased to 70%. Enemy DEF ignored by 20%.
Skill Mega Monkey Magic.png Mega Monkey Magic
Type: Passive
Master Level 30
Description Upgrade your monkey's magic to temporarily increase the HP, MP, all stats, Speed, and Jump of all nearby party members. Can be stacked with other buffs.
Required Skill: Monkey Magic Lv. 20
Level: 30 MP Cost: 80, Duration: 180 sec, HP: +1000, MP: +1000, All Stats: +60, Speed: +15, Jump +10
Skill Double Down.png Double Down
Type: Passive
Master Level 5
Description Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff:
Required Skill: Roll of the Dice Lv. 20
Level: 5 MP Cost: 60, 50% chance of rolling a Double Down , Buff Duration: 180 sec
Cooldown: 180 sec

Hyper Skills Hyper Skills (Cannoneer)

Skill Monkey Militia - Splitter.png Monkey Militia - Splitter
Type: Passive
Level Requirement 140
Master Level 1
Description Lowers Monkey Militia damage and increases its Number of Attacks.
Level: 1 Number of Attacks: +1, Final Damage: 60%
Skill Monkey Militia - Persist.png Monkey Militia - Persist
Type: Passive
Level Requirement 150
Master Level 1
Description Increases Monkey Militia duration.
Level: 1 Duration: +10 sec
Skill Monkey Militia - Enhance.png Monkey Militia - Enhance
Type: Passive
Level Requirement 180
Master Level 1
Description Allows you to enlist additional Monkey Militia.
Level: 1 Can enlist 1 more
Skill Cannon Bazooka - Reinforce.png Cannon Bazooka - Reinforce
Type: Passive
Level Requirement 140
Master Level 1
Description Increases Cannon Bazooka damage.
Level: 1 Damage: +20%
Skill Cannon Bazooka - Spread.png Cannon Bazooka - Spread
Type: Passive
Level Requirement 165
Master Level 1
Description Increases the max number of monsters hit by Cannon Bazooka.
Level: 1 Max Enemies Hit: +2
Skill Cannon Bazooka - Extra Strike.png Cannon Bazooka - Extra Strike
Type: Passive
Level Requirement 180
Master Level 1
Description Increases Cannon Bazooka's attack count.
Level: 1 Number of Attacks: +1
Skill Cannon Barrage - Reinforce.png Cannon Barrage - Reinforce
Type: Passive
Level Requirement 150
Master Level 1
Description Increases Cannon Barrage damage.
Level: 1 Damage: +20%
Skill Cannon Barrage - Critical Chance.png Cannon Barrage - Critical Chance
Type: Passive
Level Requirement 165
Master Level 1
Description Increases Cannon Barrage critical chance bonus.
Level: 1 Critical Rate: +15%
Skill Cannon Barrage - Extra Strike.png Cannon Barrage - Extra Strike
Type: Passive
Level Requirement 190
Master Level 1
Description Increases Cannon Barrage's attack count.
Level: 1 1 additional attacks
Skill Rolling Rainbow.png Rolling Rainbow
Type: Active
Level Requirement 160
Master Level 1
Description Orders the Cannoneer's reliable assistants to summon three cannons and mercilessly roast enemies ahead of you. This skill is unaffected by enemy attack reflection skills.
Level: 1 Installation skill. MP Cost: 300, Damage: 600% to 10 enemies within a range, Number of attacks: 3, Duration: 12 sec.
Cooldown: 90 sec
Skill Epic Adventure (Pirate).png Epic Adventure
Type: Active
Level Requirement 190
Master Level 1
Description Call upon the bravery deep within to increase damage output.
Level: 1 MP Cost: 100, Duration: 60 sec, Damage: +10%
Cooldown: 120 sec. Applies to any Explorer class within the party
Skill Buckshot.png Buckshot
Type: Active
Level Requirement 140
Master Level 1
Description Applies a special buckshot on the Cannoneer's ammunition. Does not apply to 5th Job common skills or summoned monsters.
Level: 1 MP Cost: 300, Number of Attacks for Skills: +3 time(s), Duration: 180 sec, Final Damage: 45%
Number of attacks cannot exceed 15.

V Skills

Icon Name Type Description
Skill Rope Lift.png Rope Lift Active Fires a grappling hook to a platform above you to ascend quickly.
Skill Mystic Door.png Decent Mystic Door Active Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Skill Sharp Eyes.png Decent Sharp Eyes Active Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Skill Hyper Body.png Decent Hyper Body Active Increases Max HP and Max MP. Does not stack with Hyper Body.
Skill Combat Orders.png Decent Combat Orders Active Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Skill Advanced Blessing.png Decent Advanced Blessing Active Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Skill Speed Infusion.png Decent Speed Infusion Active Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion.
Skill Blink.png Blink Active Teleports you to a random location on the map.
Skill Erda Nova.png Erda Nova Active Collect Erda from within yourself and from the surrounding area and use it to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements. Can deal damage to enemies even when they are under Attack Ignore and attack reflection.
Skill Will of Erda.png Will of Erda Active Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Skill Holy Symbol.png Decent Holy Symbol Active Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Skill Erda Shower.png Erda Shower Active Fires a blast of compressed Erdas at nearby enemies.
Skill True Arachnid Reflection.png True Arachnid Reflection Active The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Skill Cannon Blaster.png Cannon Blaster Boost Passive Boosts Cannon Blaster.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +7% per level, Max Level: 50 (60 with Matrix Points)
Skill Cannon Strike.png Cannon Strike Boost Passive Boosts Cannon Strike.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +7% per level, Max Level: 50 (60 with Matrix Points)
Skill Blast Back.png Blast Back Boost Passive Boosts Blast Back.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points)
Skill Scatter Shot.png Scatter Shot Boost Passive Boosts Scatter Shot.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +4% per level, Max Level: 50 (60 with Matrix Points)
Skill Barrel Bomb.png Barrel Bomb Boost Passive Boosts Barrel Bomb.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +4% per level, Max Level: 50 (60 with Matrix Points)
Skill Cannon Spike.png Cannon Spike Boost Passive Boosts Cannon Spike.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Monkey Wave.png Monkey Wave Boost Passive Boosts Monkey Wave.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Cannon Jump.png Cannon Jump Boost Passive Boosts Cannon Jump.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Barrel Roulette.png Barrel Roulette Boost Passive Boosts the lightning created by Barrel Roulette.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Monkey Fury.png Monkey Fury Boost Passive Boosts Monkey Fury.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Cannon Bazooka.png Cannon Bazooka Boost Passive Boosts Cannon Bazooka.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Nautilus Strike.png Nautilus Strike Boost Passive Boosts Nautilus Strike.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Anchors Aweigh.png Anchors Away Boost Passive Boosts Anchors Away.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Monkey Militia.png Monkey Militia Boost Passive Boosts Monkey Militia.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Cannon Barrage.png Cannon Barrage Boost Passive Boosts Cannon Barrage.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Rolling Rainbow.png Rolling Rainbow Boost Passive Boosts Rolling Rainbow.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Pirate's Banner.png Pirate's Banner Active Hoists high the banner of the brave pirate, bolstering party morale and driving fear into the hearts of your enemies. You cannot be knocked back by enemy attacks while planting your flag.
Skill Maple World Goddess's Blessing.png Maple World Goddess's Blessing Active The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection
Skill Loaded Dice.png Loaded Dice Active The next time you use Lucky Dice, you get to throw an extra dice and choose your desired number (via the number keys). Jobs without Lucky Dice will be allowed to use the Lucky Dice skill and choose their desired number.
Skill Overdrive.png Overdrive Active Puts your weapon into overdrive to unleash more attack power. Afterwards, your weapon will be less effective for a short while and cannot be unequipped until it's back to normal.
Skill Cannon of Mass Destruction.png Cannon of Mass Destruction Active Fires a gigantic rocket from your cannon. Unaffected by attack reflection.
Skill The Nuclear Option.png The Nuclear Option Active Shoots a ballistic missile in a curved trajectory to obliterate enemies in a wide range. While holding the skill key, press the Up or Down arrows to control the angle of fire and release the key to fire. The missile does not strike enemies directly but deals sustained damage when it hits the ground and explodes. Immune to Knockback while aiming and movement is invincible after shooting.
Skill Monkey Business.png Monkey Business Active Summon the special Champion Monkey Platoon that will help you in battle. The platoon is comprised of 3 members, Basic Roy, Speedy Maxi, and Explosive Khakee, and is unaffected by attack reflection.
Skill Poolmaker.png Poolmaker Active Bombard the earth with meteoric strikes. After a short delay, those strikes fall on enemies near the Cannoneer, prioritizing boss monsters, enemies with the highest HP, and enemies that have survived previous strike, in that order. If there are no enemies around, supplies will fall instead, for you and your party members.
If there are no platforms for the strikes to fall on, or if you're hanging on a rope or ladder, supplies will not drop. If you move maps while there are still strikes in reserve, or if the cooldown is reset, the skill will end.
Strikes are unaffected by attack reflection.

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Class
Job and Skills
Miscellaneous

Class Beginner.png Novice Skill Macro Test.png Manager Skill Macro Test.png Operator Skill Banner of Plenty I.png Guild Skills Skill Monster Riding.png Miscellaneous Skills

Explorers

Class Warrior.png Warrior Class Magician.png Magician Class Bowman.png Bowman Class Pathfinder.png Pathfinder Class Thief.png Thief Class Dual Blade.png Dual Blade
Class Pirate.png Pirate Class Cannoneer.png Cannoneer Class Dragon Warrior.png Zen Class Jett.png Jett

Cygnus Knights

Class Warrior.png Dawn Warrior Class Magician.png Blaze Wizard Class Bowman.png Wind Archer Class Thief.png Night Walker Class Pirate.png Thunder Breaker
Class Mihile.png Mihile

Heroes

Class Aran.png Aran Class Evan.png Evan Class Mercedes.png Mercedes Class Phantom.png Phantom Class Luminous.png Luminous Class Shade.png Shade

Resistance

Class Blaster.png Blaster Class Battle Mage.png Battle Mage Class Wild Hunter.png Wild Hunter Class Mechanic.png Mechanic Class Demon Slayer.png Demon Class Xenon.png Xenon

Nova

Class Kaiser.png Kaiser Class Angelic.png Angelic Buster Class Cadena.png Cadena Kain

Flora

Class Illium.png Illium Class Ark.png Ark Class Adele.png Adele

Sengoku

Class Hayato.png Hayato Class Kanna.png Kanna

Anima

Class Hoyoung.png Hoyoung

Child of God

Class Zero.png Zero

Monster

Skill Pink Powerhouse.png Pink Bean

Beast Tamer

Class Beast Tamer.gif Chase

Kinesis

Class Kinesis.png Kinesis

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