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Job
Skills
NPC

Description[]

Perhaps the most convenient class of all, Phantom has the ability to copy skills of other Explorer players (except Jett) thanks to Impeccable Memory I, II, III, and IV. Skill Swipe is used to copy skills from other players and Loadout is used to rearrange them. Loadout can only carry four 1st and 2nd job skills, three 3rd job skills, and two 4th job skills, and Phantom can only have one skill from each of the four jobs active at a time. Impeccable Memory's level also determines the level of the stolen skill. However, copied skills are equivalent to the other player's skill level, unless of course they exceed Impeccable Memory's level.

Another convenient ability is To The Skies, which allows Phantom to return to Lumiere. The airship doubles as an NPC service area and an intercontinental station, allowing Phantom to restock, replenish, etc. while allowing him to travel all over the world from anywhere. Additionally, the ship's transport time is much shorter than other transports, taking only three minutes regardless of destination distance.

Phantom also has high dodge rate (sometimes mistakenly written as avoidability) and critical hit rate.


Skill 0th Job Miser Mastery[]

Active Skill Rolls Rolls
Master Level 1
Description [Master Level: 1]
Allows you to drive one of Phantom's favorite cars, Rolls.
Level 1 MP Cost: 10, DEF: +10, Speed: 150, Jump: 120
Active Skill Royce Royce
Master Level 1
Description [Master Level: 1]
Allows you to drive Phantom's fastest car, Royce.
Level 1 MP Cost: 10, DEF: +10, Speed: 190, Jump: 120
Active Skill To The Skies To The Skies
Master Level 1
Description Returns to Phantom's airship, Lumiere.
Level 1 MP Cost: 30, Returns you to Lumiere
Passive Skill Phantom Instinct Phantom Instinct
Master Level 3
Description Uses phenomenal insight to locate an enemy's critical weakness.
Level 1 Critical Rate: +10%
3 Critical Rate: +20%
Active Skill Shroud Walk Shroud Walk
Master Level 1
Description Swathes you in a curtain of cards to teleport long distances. The skill is canceled immediately upon using basic attack, jump, or another skill during Shroud Walk.
Level 1 MP Cost: 30, Use directional keys to teleport
(Arrows shown only for the directions you can go)
Number of directional keys you can enter: 3, Each movement you make after the skill ends increases the cooldown by 1.5 seconds.
Passive Skill Dexterous Training Dexterous Training
Master Level 1
Description Phantom carries phenomenal insight and dexterity that allow him to wield a variety of weapons.
Level 1 DEX: +40, Avoidability: +20%, Diligence: Lv. 20, Insight: Lv. 20
Active Skill Skill Swipe Skill Swipe
Master Level 1
Description Steals the skills of Explorer characters nearby. Certain skills cannot be stolen, and Bishop's Heal will have its cooldown increased.
Level 1 MP Cost: 30, Shifts to steal mode upon use
Move the mouse cursor to select the nearby Explorer character
Active Skill Loadout Loadout
Master Level 1
Description Allows you to manage skills stolen from other Explorer characters. Use this skill to forget stolen skills or call them up with Impeccable Memory. Skills may be assigned to an Impeccable Memory slot of the same rank or higher. Skills cannot be used immediately after being assigned.
Level 1 Manage stolen skills. 30 second cooldown added.
Active Skill Judgment Draw Judgment Draw
Master Level 1
Description Uses up your entire stack of cards to pull out one card and grant additional effects to that card's attack. Can only been used when your deck is full.
Level 1 MP Cost: 30, Attacks with Carte Blanc 5 times. Grants one of the following effects for 30 sec:
Destin Card: Critical Rate +10%
Malheur Card: Item Drop Rate +10%
Active Skill Judgment Draw (2) Judgment Draw
Master Level 1
Description Uses up your entire stack of cards to pull out one card and grant additional effects to that card's attack. Can only been used when your deck is full.
Level 1 MP Cost: 60, Attacks enemies with Carte Noir 10 times. Also grants one of the following effects for 30 sec.
Destin Card: Critical Rate +20%
Malheur Card: Item Drop Rate +10%
Endurance Card: Abnormal Status Resistance +20, Elemental Resistance +20
Drain Card: 1% of Max HP recovered when attacking
Active Skill Ghostwalk Ghostwalk
Master Level 1
Description Skill used exclusively in Phantom's tutorial.
Use this skill to avoid being detected by the guards. You will be detected if you collide with a guard.
Level 1 Goes into hide mode
Active Skill Chump Change Chump Change
Master Level 1
Description Skill used exclusively in Phantom's tutorial.
Divert a guards attention with a little bit of coin.
Level 1 Tosses Mesos to distract a guard
Active Skill Judgment Draw AutoSkill Judgment Draw Manual Judgment Draw Auto/Manual
Master Level 1
Description Judgment Draw can be set to either Auto Mode or Manual Mode. Double-click to switch between the two.
Level 1 Auto Mode: Automatically activates the Judgment Draw skill when your deck is full.
Manual Mode: Judgment Draw must be used manually, even if your deck is empty.
Active Skill Hero's Echo Hero's Echo
Master Level 1
Description [Master Level: 1]
Increases the Attack Power and Magic ATT of all nearby characters.
Cooldown: 2 hrs
Level 1 MP Cost: 30, Attack Power and Magic ATT: +4%, Duration: 40 min


1st Job Phantom (I)[]

Active Skill Double Entendre Double Entendre
Master Level 20
Description Quickly strikes an enemy twice.
Level 1 MP Cost: 10, Damage: 121%, Number of Attacks: 2, Max Enemies Hit: 4
20 MP Cost: 14, Damage: 178%, Number of Attacks: 2, Max Enemies Hit: 4
Active Skill Impeccable Memory I Impeccable Memory I
Master Level 20
Description Lets you use 1st job skills stolen from Explorers.
Passive effects from skills will not work.
Equip stolen skills using the Beginner Skill Loadout.
Level 1 MP Cost: MP to use the equipped skill.
Skill Level of the stolen skill cannot be over 1
20 MP Cost: MP to use the equipped skill.
Skill Level of the stolen skill cannot be over 20
Active Skill Phantom SwiftnessSkill Phantom Swiftness (Up) Phantom Swiftness
Master Level 15
Description Permanently increases Speed, Max Speed, and Jump. If used while jumping, double jumps a long distance twice in a row. If used with the up arrow key, can move upward as well. Increasing the Skill Level will increase Jump distance. Can also be used with the jump key.
Level 1 MP Cost: 34, Additional Jump distance
[Passive Effects - Movement Speed +7, Max Movement Speed +6, Jump +6]
15 MP Cost: 20, Additional Jump distance
[Passive Effects - Movement Speed +35, Max Movement Speed +20, Jump +20]
Passive Skill Feather Foot Feather Foot
Master Level 10
Description Permanently increases Avoidability.
Level 1 Avoidability +2%
10 Avoidability +20%


2nd Job Phantom (II)[]

Active Skill Calling Card Calling Card
Master Level 20
Description Launches enchanted cards at enemies.
Level 1 MP Cost: 15, Damage: 132%, Number of Attacks: 3, Max Enemies Hit: 4
20 MP Cost: 21, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 4
Active Skill Impeccable Memory II Impeccable Memory II
Master Level 20
Description Lets you use 2nd job skills stolen from Explorers.
Passive effects from skills will not work.
Equip stolen skills using the Beginner Skill Loadout.
Level 1 MP Cost: MP to use the equipped skill.
Skill Level of the stolen skill cannot be over 1
20 MP Cost: MP to use the equipped skill.
Skill Level of the stolen skill cannot be over 20
Active Skill Mille Cartes Mille Cartes
Master Level 15
Description Launches a torrent of cards that knocks back enemies. Can be resisted by some monsters.
Level 1 MP Cost: 24, Damage: 208%, Max Enemies Hit: 10, Knocks back enemies
15 MP Cost: 40, Damage: 320%, Max Enemies Hit: 10, Knocks back enemies
Passive Skill Carte Blanche Carte Blanche
Master Level 10
Description Each critical attack has a chance to produce a card that attacks nearby enemies automatically. This card is added to your deck.
Level 1 Upon a successful critical attack, card appears at 6% chance, Damage: 106%, Deck +1
10 Upon a successful critical attack, card appears at 60% chance, Damage: 160%, Deck +1
Passive Skill Cane Mastery Cane Mastery
Master Level 10
Description Increases Cane Mastery.
Level 10 required to learn Cane Expert.
Level 1 Cane Mastery: +14%
10 Cane Mastery: +50%
Passive Skill Devil's Luck Devil's Luck
Master Level 9
Description Permanently increases LUK.
Level 1 Permanently increases LUK by 12
9 Permanently increases LUK by 60
Passive Skill Agile Canes Agile Canes
Master Level 10
Description Increase Attack Speed and Luck.
Required Skill: Cane Mastery Lv. 5
Level 1 Attack Speed: +2, Luck: +2
10 Attack Speed: +2, Luck: +20


3rd Job Phantom (III)[]

Active Skill Blason Blason
Master Level 20
Description Marks enemies with Phantom's coat of arms before slicing them to bits.
Level 1 MP Cost: 25, Damage: 244%, Number of Attacks: 4, Max Enemies Hit: 8
20 MP Cost: 30, Damage: 320%, Number of Attacks: 4, Max Enemies Hit: 8
Active Skill Rapier Wit Rapier Wit
Master Level 20
Description Forms a giant sword with cards, then charges and performs multiple attacks.
Link with Mille Cartes to reduce post-attack downtime. Permanently increases Mille Cartes's damage.
Level 1 MP Cost: 30, While moving - Damage: 175%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 156% damage
[Passive Effects - Mille Cartes Damage: +12%]
20 MP Cost: 40, While moving - Damage: 270%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 270% damage
[Passive Effects - Mille Cartes Damage: +50%]
Active Skill Impeccable Memory III Impeccable Memory III
Master Level 20
Description Lets you use 3rd job skills stolen from Explorers.
Passive effects from skills will not work.
Equip stolen skills using the Beginner Skill Loadout.
Level 1 MP Cost: MP to use the equipped skill.
Skill Level of the stolen skill cannot be over 1
20 MP Cost: MP to use the equipped skill.
Skill Level of the stolen skill cannot be over 20
Active Skill Final Feint Final Feint
Master Level 10
Description Using this skill will increase your preparedness for all enemy attacks, reviving you instantly with some HP if you get KO'd. This skill also increases LUK permanently.
Not affected by cooldown reset.
Level 1 MP Cost: 300, upon death, you revive with 10% of Max HP. Makes you invincible for 2 sec
After using buff: Cooldown: 1800 sec
[Passive Effects: Permanently increases LUK by 6]
10 MP Cost: 300, upon death, you revive with 100% of Max HP. Makes you invincible for 4 sec
After using buff: Cooldown: 1800 sec
[Passive Effects: Permanently increases LUK by 60]
Passive Skill Bad Luck Ward Bad Luck Ward
Master Level 10
Description Cast a sigil to ward off bad luck.
Level 1 Max HP: +12%, Max MP: +12%, Elemental Resistance: +9%, Status Resistance: +9, Knockback Resistance: +4%
10 Max HP: +30%, Max MP: +30%, Elemental Resistance: +45%, Status Resistance: +45, Knockback Resistance: +40%
Passive Skill Lune Lune
Master Level 20
Description Calls upon the clear evening moonlight to increase Attack Power.
Level 1 Attack Power +2
20 Attack Power +40
Passive Skill Mist Mask Mist Mask
Master Level 10
Description Permanently increases Avoidability chance.
Level 1 Additional Avoidability Chance: 12%
10 Additional Avoidability Chance: 30%
Passive Skill Piercing Vision Piercing Vision
Master Level 14
Description Permanently increases Critical Rate and Final Damage.
Level 1 Permanently increases Critical Rate by 9% and Final Damage by 4%.
14 Permanently increases Critical Rate by 35% and Final Damage by 30%.


4th Job Phantom (IV)[]

Active Skill Mille Aiguilles Mille Aiguilles
Master Level 30
Description Fly into a stabbing frenzy, jabbing your enemies with blinding speed. This attack can be executed repeatedly.
Level 1 MP Cost per attack: 13, Damage: 131%, Max Enemies Hit: 6, Number of Hits: 3
While pressing the skill key, use the directional keys to move.
30 MP Cost per attack: 15, Damage: 160%, Max Enemies Hit: 6, Number of Hits: 3
While pressing the skill key, use the directional keys to move.
Active Skill Impeccable Memory IV Impeccable Memory IV
Master Level 30
Description Lets you use 4th job skills stolen from Explorers.
Passive effects from skills will not work.
Equip stolen skills using the Beginner Skill Loadout.
Level 1 MP Cost: MP to use the equipped skill.
Skill Level of the stolen skill cannot be over 1
30 MP Cost: MP to use the equipped skill.
Skill Level of the stolen skill cannot be over 30
Active Skill Tempest Tempest
Master Level 30
Description Creates an expanding tornado of cards to blast through enemies. Always does critical hits, and allows you to move while using the skill, but Speed decreases as the tornado of cards increases in size.
Level 1 MP Cost per attack: 15, Can hold key down for up to 5 sec, Max Enemies Hit: 8, Damage: 310%, Number of Attacks: 3
Cooldown: 21 sec
30 MP Cost per attack: 20, Can hold key down for up to 5 sec, Max Enemies Hit: 8, Damage: 455%, Number of Attacks: 3
Cooldown: 18 sec
Active Skill Penombre Penombre
Master Level 30
Description Leaps back and throws a powerful card that ignores the defense rate of the enemy for a short time.
Link with Rapier Wit to reduce cooldown. Permanently increases Rapier Wit's damage.
Level 1 MP Cost: 35, Damage: 363%, Max Enemies Hit: 10, Number of Attacks: 3
For enemy attacked, Ignore Defense: 5% for 60 sec.
[Passive Effects - Rapier Wit Damage: +21%]
30 MP Cost: 50, Damage: 450%, Max Enemies Hit: 10, Number of Attacks: 3
For enemy attacked, Ignore Defense: 20% for 60 sec.
[Passive Effects - Rapier Wit Damage: +50%]
Passive Skill Carte Noir Carte Noir
Master Level 20
Description Each critical attack directly from Phantom has a chance to produce a card that attacks nearby enemies automatically. This card is added to your deck.
A Swerve Card is prepared periodically, and when direct skill attacks hit among the skills of Phantom, or an attack skill that utilizes Impeccable Memory hits successfully, additional attacks are made against nearby enemies who didn't get the skill attack. The Swerve Card doesn't add to the deck of cards, and is unaffected by attack reflection.
Also permanently increases Avoidability chance.
Level 1 Upon a successful critical attack, a card has a 62% chance to appear. Damage: 194%, Deck +1
Swerve Card: attacks up to 4 enemies for 710% of damage. Cooldown increases by 5 sec.
Bonus Avoidability: +1%
Card's Damage Against Normal Enemies: +150%.
20 Upon a successful critical attack, a card has a 100% chance to appear. Damage: 270%, Deck +1
Swerve Card: attacks up to 4 enemies for 900% of damage. Cooldown increases by 5 sec.
Bonus Avoidability: +20%
Card's Damage Against Normal Enemies: +150%.
Active Skill Vol D'Ame Vol D'Ame
Master Level 20
Description Steals buffs from nearby monsters. If you steal more than one buff, the most powerful will be applied. This skill only works on monsters that have been buffed.
Level 1 MP Cost: 50, Max Enemies: 12, Buffs applied:
Attack: Attack +2
Damage Ignored: Damage Received -2%
Damage Reflect: Reflects 30% of Damage Received
Cancels Physical/Magic Attacks, Obsidian Skin: Temporary Invincibility except against some attacks
Cooldown: 177 sec
20 MP Cost: 60, Max Enemies: 12, Buffs applied:
Attack: Attack +40
Damage Ignored: Damage Received -40%
Damage Reflect: Reflects 600% of Damage Received
Cancels Physical/Magic Attacks, Obsidian Skin: Temporary Invincibility except against some attacks
Cooldown: 120 sec
Active Skill Priere D'Aria Priere D'Aria
Master Level 30
Description Powerful memories of Aria significantly increase Damage and Ignore Defense. Also permanently increases Knockback Resistance. If you use the skill, you'll see Aria's image for a moment.
Level 1 MP Cost: 33, Aria's image appears.
[Passive Effects - Damage: +1%, Ignore Defense: 1%, Knockback Resistance: +2%]
30 MP Cost: 120, Aria's image appears.
[Passive Effects - Damage: +30%, Ignore Defense: 30%, Knockback Resistance: +60%]
Active Skill Maple Warrior Maple Warrior
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection.
Level 1 MP Cost: 10, Increases all stats assigned APs by 1% for 30 sec
30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Active Skill Hero's Will Hero's Will
Master Level 5
Description Hone your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects and combat orders will still get through.
Level 1 MP Cost: 30, Cooldown: 540 sec
5 MP Cost: 30, Cooldown: 300 sec
Passive Skill Cane Expert Cane Expert
Master Level 30
Description Increases Cane Mastery, Attack Power, Critical Damage, and Final Damage.
Required Skill: Cane Mastery Lv. 10
Level 1 Cane Mastery: +56%, Attack Power: +11, Critical Damage: +5%, Final Damage: +17%
30 Cane Mastery: +70%, Attack Power: +40, Critical Damage: +15%, Final Damage: +32%


Hyper Skills Hyper Skills[]

Passive Skill Tempest - Reinforce Tempest - Reinforce
Level Requirement 140
Master Level 1
Description Increases Tempest's damage.
Level 1 Damage +20%
Passive Skill Tempest - Cooldown Cutter Tempest - Cooldown Cutter
Level Requirement 150
Master Level 1
Description Reduces Tempest's Cooldown.
Level 1 Cooldown: -20%
Passive Skill Tempest - Extra Target Tempest - Extra Target
Level Requirement 180
Master Level 1
Description Increases the maximum number of monsters hit by Tempest.
Level 1 Max Enemies Hit: +2
Passive Skill Mille Aiguilles - Reinforce Mille Aiguilles - Reinforce
Level Requirement 140
Master Level 1
Description Increases Mille Aiguilles' damage.
Level 1 Damage +20%
Passive Skill Mille Aiguilles - Extra Target Mille Aiguilles - Extra Target
Level Requirement 165
Master Level 1
Description Increases the maximum number of monsters hit by Mille Aiguilles.
Level 1 Max Enemies Hit: +2
Passive Skill Mille Aiguilles - Guardbreak Mille Aiguilles - Guardbreak
Level Requirement 180
Master Level 1
Description Increases Mille Aiguilles's Monster DEF debuff.
Level 1 Bonus 20% monster DEF ignored
Passive Skill Impeccable Memory - Reinforce Impeccable Memory - Reinforce
Level Requirement 150
Master Level 1
Description Increase damage of attack skills, among the skills stolen from Explorers.
Level 1 Damage: +15%
Passive Skill Impeccable Memory - Persist Impeccable Memory - Persist
Level Requirement 165
Master Level 1
Description Increase duration of buff skills, among the skills stolen from Explorers.
Level 1 Buff Duration +10%
Passive Skill Impeccable Memory - Enhance Impeccable Memory - Enhance
Level Requirement 190
Master Level 1
Description Increase Loadout's number of stolen 4th skill slots.
Level 1 Loadout's number of stolen 4th skill slots increases by 1.
Active Skill Carte Rose Finale Carte Rose Finale
Level Requirement 160
Master Level 1
Description Tosses a bouquet of cards into the air that drop and continue to damage enemies. Unaffected by attack reflection.
Level 1 MP Cost: 200, Max Enemies Hit: 15, Damage: 700%, Number of Attacks: 6, Deals 200% damage to 6 enemies near the cards 2 times.
Cooldown: 30 sec
Active Skill Heroic Memories (Phantom) Heroic Memories
Level Requirement 190
Master Level 1
Description Recalls the oath of the Maple Heroes to increase damage.
Level 1 MP Cost: 100, Duration: 60 sec, Damage: +10%
Cooldown: 120 sec. Applies to any Hero class in the party
Active Skill Impeccable Memory H Impeccable Memory H
Level Requirement 140
Master Level 1
Description Steals a Lv. 140 Hyper Buff Skill from Explorers. The skill duration and cooldown will be the same as Phantom's.
Passive effects from skills will not work.
Equip stolen skills using the Beginner Skill Loadout.
Level 1 MP Cost: the stolen skill's MP cost


V Skills[]

Shared Skills[]

Active Skill Rope Lift Rope Lift
Master Level 25
Description Fires a grappling hook to a platform above you to ascend quickly.
Level 1 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +1]
25 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +25]
30 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +30]
Active Skill Mystic Door Decent Mystic Door
Master Level 25
Description Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Level 1 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 32 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 80 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 90 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
Active Skill Sharp Eyes Decent Sharp Eyes
Master Level 25
Description Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Hyper Body Decent Hyper Body
Master Level 25
Description Increases Max HP and Max MP. Does not stack with Hyper Body.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Combat Orders Decent Combat Orders
Master Level 25
Description Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Some special skills, Beginner Skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
Active Skill Advanced Blessing Decent Advanced Blessing
Master Level 25
Description Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Level 1 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 183 sec
Cooldown: 180 sec
25 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 255 sec
Cooldown: 180 sec
30 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 270 sec
Cooldown: 180 sec
Active Skill Speed Infusion Decent Speed Infusion
Master Level 25
Description Consumes HP to increase your attack speed by 1 level for a short time. Can be stacked with buffs other than Speed Infusion.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Blink Blink
Master Level 25
Description Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air.
Level 1 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +1]
25 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.6 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +25]
30 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +30]
Active Skill Erda Nova Erda Nova
Master Level 25
Description Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Can deal damage to enemies even when they are under Attack Ignore. Also ignores Attack Reflection.
Level 1 HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 216 sec.
25 HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 120 sec.
30 HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 100 sec.
Active Skill Will of Erda Will of Erda
Master Level 25
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects will still get through.
Level 1 HP Cost: 5% of Max HP, Cooldown: 475 sec
25 HP Cost: 5% of Max HP, Cooldown: 355 sec
30 HP Cost: 5% of Max HP, Cooldown: 330 sec
Active Skill Holy Symbol Decent Holy Symbol
Master Level 25
Description Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Level 1 HP Cost: 2530, Duration: 183 sec, EXP: +20%, Drop Rate: +14%
Cooldown: 180 sec
25 HP Cost: 3250, Duration: 255 sec, EXP: +32%, Drop Rate: +22%
Cooldown: 180 sec
30 HP Cost: 3400, Duration: 270 sec, EXP: +35%, Drop Rate: +24%
Cooldown: 180 sec
Active Skill Erda ShowerSkill Erda Fountain Erda Shower
Master Level 25
Description Fires a blast of compressed Erdas at nearby enemies.
Using the skill with the down arrow key summons Erda Fountain, which is an object filled with pure Erda.
Level 1 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
25 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 825%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
30 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
Active Skill True Arachnid Reflection True Arachnid Reflection
Master Level 25
Description The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Level 1 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
Active Skill Solar Crest Solar Crest
Master Level 25
Description Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps.
Level 1 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times.
Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times.
Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times.
Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy.
Cooldown: 250 sec
Active Skill Freud's Wisdom Freud's Wisdom
Master Level 25
Description Even in the darkest times, Freud could be relied upon for his wisdom. Call upon Freud's wisdom to steel your resolve and enhance your combat prowess.
Level 1 MP Cost: 250, Duration: 30 sec., Max Stacks: 6, Each stack provides an additional buff.
Stack 1 - Skill Cooldown: -10% ( excludes skills unaffected by cooldown reduction)
Stack 2 - Status Resistance: +10
Stack 3 - All Stats: +26
#Stack 4# - Attack Power & Magic ATT: +10
#Stack 5# - Boss Damage: +10%
#Stack 6#: Invincible for duration of skill
Cooldown: 25 sec. Cooldown increased to 240 sec. when buff expires (including character death), or max stack count is reached.
25 MP Cost: 250, Duration: 30 sec., Max Stacks: 6, Each stack provides an additional buff.
Stack 1 - Skill Cooldown: -10% ( excludes skills unaffected by cooldown reduction)
Stack 2 - Status Resistance: +22
Stack 3 - All Stats: +50
#Stack 4# - Attack Power & Magic ATT: +22
#Stack 5# - Boss Damage: +22%
#Stack 6#: Invincible for duration of skill
Cooldown: 25 sec. Cooldown increased to 240 sec. when buff expires (including character death), or max stack count is reached.
30 MP Cost: 250, Duration: 30 sec., Max Stacks: 6, Each stack provides an additional buff.
Stack 1 - Skill Cooldown: -10% ( excludes skills unaffected by cooldown reduction)
Stack 2 - Status Resistance: +25
Stack 3 - All Stats: +55
#Stack 4# - Attack Power & Magic ATT: +25
#Stack 5# - Boss Damage: +25%
#Stack 6#: Invincible for duration of skill
Cooldown: 25 sec. Cooldown increased to 240 sec. when buff expires (including character death), or max stack count is reached.
Active Skill Maple World Goddess's Blessing Maple World Goddess's Blessing
Master Level 25
Description The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection. Not affected by effects which reduce cooldown.
Level 1 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 110% for 60 sec, Damage: +5%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
25 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 350% for 60 sec, Damage: +17%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
30 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 400% for 60 sec, Damage: +20%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
Active Skill Venom Burst Venom Burst
Master Level 25
Description Causes the poison inflicting nearby enemies to burst and spread.
Level 1 MP Cost: 300. Consumes all active Damage-Over-Time stacks on up to 12 poisoned enemies in range, and instantly inflicts 100% of their remaining damage, plus an additional 520% damage 6 times.
Additional damage is +15% per remaining second of consumed DoT stacks, up to 5
Afterwards, spreads the original DoT damage across up to 10 nearby enemies
Cooldown: 8 sec.
[Passive Effects - Bonus DoT Chance: 50% to deal 166% damage every 1 sec. for 8 sec.]
25 MP Cost: 300. Consumes all active Damage-Over-Time stacks on up to 12 poisoned enemies in range, and instantly inflicts 100% of their remaining damage, plus an additional 1000% damage 6 times.
Additional damage is +15% per remaining second of consumed DoT stacks, up to 5
Afterwards, spreads the original DoT damage across up to 10 nearby enemies
Cooldown: 8 sec.
[Passive Effects - Bonus DoT Chance: 50% to deal 310% damage every 1 sec. for 8 sec.]
30 MP Cost: 300. Consumes all active Damage-Over-Time stacks on up to 12 poisoned enemies in range, and instantly inflicts 100% of their remaining damage, plus an additional 1100% damage 6 times.
Additional damage is +15% per remaining second of consumed DoT stacks, up to 5
Afterwards, spreads the original DoT damage across up to 10 nearby enemies
Cooldown: 8 sec.
[Passive Effects - Bonus DoT Chance: 50% to deal 340% damage every 1 sec. for 8 sec.]
Active Skill Last Resort Last Resort
Master Level 25
Description You vow to destroy your enemies at any cost. You can renew your vow to empower its effects by using the skill again while it's active. Using the skill with the down arrow key will immediately renew your vow. With Action Customization enabled, you can renew your vow by pressing its key again, without use of the arrow keys.
Right-click to toggle Action Customization ON/OFF
Level 1 HP Cost: 10% of Max HP, reduces Avoidability (including Bonus Evasion) and increases Final Damage for 30 sec, Hit Damage increased if attacked within a certain percentage of your max HP.
Enters 2nd Stage with remaining duration being reduced to 50% when skill is used again during 1st Stage, skill ends when used again during 2nd Stage.
1st Stage - Avoidability: -20%, Hit Damage: +10%, Final Damage: +10%
2nd Stage - Avoidability: -90%, Hit Damage: +40%, Final Damage: +30%
Cooldown: 90 sec
[Passive Effect - ATT Power: +1]
25 HP Cost: 10% of Max HP, reduces Avoidability (including Bonus Evasion) and increases Final Damage for 30 sec, Hit Damage increased if attacked within a certain percentage of your max HP.
Enters 2nd Stage with remaining duration being reduced to 50% when skill is used again during 1st Stage, skill ends when used again during 2nd Stage.
1st Stage - Avoidability: -20%, Hit Damage: +10%, Final Damage: +12%
2nd Stage - Avoidability: -90%, Hit Damage: +40%, Final Damage: +35%
Cooldown: 78 sec
[Passive Effect - ATT Power: +25]
30 HP Cost: 10% of Max HP, reduces Avoidability (including Bonus Evasion) and increases Final Damage for 30 sec, Hit Damage increased if attacked within a certain percentage of your max HP.
Enters 2nd Stage with remaining duration being reduced to 50% when skill is used again during 1st Stage, skill ends when used again during 2nd Stage.
1st Stage - Avoidability: -20%, Hit Damage: +10%, Final Damage: +13%
2nd Stage - Avoidability: -90%, Hit Damage: +40%, Final Damage: +36%
Cooldown: 75 sec
[Passive Effect - ATT Power: +30]

Class-Specific Skills[]

Active Skill Luck of the Draw Luck of the Draw
Master Level 25
Description Throw a flurry of cards until you're down to your last one. Will luck be on your side as you unveil it? You can move slowly while attacking, and the cards will attack the boss monster in the area with highest max HP first. Ignores stun while casting. Invincible while you draw the card after the attack stops.
Level 1 MP Cost: 1000. Can hold the key down for up to 7 sec. Attack by periodically throwing multiple cards forward. Damage: 700%. Number of Attacks: 1. Damage Taken during skill: -15%.
When finished, draws a card to buff all party members for 30 sec.
Priest - Recovers 2% Max HP/MP over time.
Tree of Life - All Damage Taken: -7%. Abnormal Status Resistance: +22
Hourglass - Active Cooldowns shortened by 28% (except skills that ignore cooldown resets).
Three Swords - Final Damage +5%.
Luck of the Draw - Gain all card buffs simultaneously.
Cooldown: 180 sec.
25 MP Cost: 1000. Can hold the key down for up to 7 sec. Attack by periodically throwing multiple cards forward. Damage: 700%. Number of Attacks: 1. Damage Taken during skill: -15%.
When finished, draws a card to buff all party members for 30 sec.
Priest - Recovers 2% Max HP/MP over time.
Tree of Life - All Damage Taken: -7%. Abnormal Status Resistance: +22
Hourglass - Active Cooldowns shortened by 28% (except skills that ignore cooldown resets).
Three Swords - Final Damage +5%.
Luck of the Draw - Gain all card buffs simultaneously.
Cooldown: 180 sec.
30 MP Cost: 1000. Can hold the key down for up to 7 sec. Attack by periodically throwing multiple cards forward. Damage: 700%. Number of Attacks: 1. Damage Taken during skill: -15%.
When finished, draws a card to buff all party members for 30 sec.
Priest - Recovers 2% Max HP/MP over time.
Tree of Life - All Damage Taken: -7%. Abnormal Status Resistance: +22
Hourglass - Active Cooldowns shortened by 28% (except skills that ignore cooldown resets).
Three Swords - Final Damage +5%.
Luck of the Draw - Gain all card buffs simultaneously.
Cooldown: 180 sec.
Active Skill Ace in the Hole Ace in the Hole
Master Level 25
Description Throw a razor-sharp card, infused with incredible power, that ricochets dangerously. The card will ricochet against nearby enemies several times, starting with the highest-Max-HP enemy among them. If there are no nearby enemies, the card's magic will trigger instantly. If the skill is used again when all of the throwable cards are present, the cards will gather around the enemy with the highest Max HP, from amongst enemies in front of Phantom, to release all their power at once. The released cards' attack activation count increases proportionally to the remaining attack count. If you use the skill with the down arrow key, you can release the power immediately after throwing a card. Ace in the Hole is not affected by attack reflection skills.
Level 1 MP Cost: 800, 3 of cards ricochet 6 times, dealing 624% damage, before releasing the energy stored inside to strike up to 12 enemies for 832% damage 6 times.
Liberated Card: activates its offensive power 3 time(s). Max Enemies Hit: 10, Damage: 728%, Number of Attacks: 1. Attacks are activated up to 21 time(s) in proportion to the number the ricocheted cards' remaining attacks.
Cooldown: 15 sec.
25 MP Cost: 800, 3 of cards ricochet 6 times, dealing 1200% damage, before releasing the energy stored inside to strike up to 12 enemies for 1600% damage 6 times.
Liberated Card: activates its offensive power 3 time(s). Max Enemies Hit: 10, Damage: 1400%, Number of Attacks: 1. Attacks are activated up to 21 time(s) in proportion to the number the ricocheted cards' remaining attacks.
Cooldown: 15 sec.
30 MP Cost: 800, 3 of cards ricochet 6 times, dealing 1320% damage, before releasing the energy stored inside to strike up to 12 enemies for 1760% damage 6 times.
Liberated Card: activates its offensive power 3 time(s). Max Enemies Hit: 10, Damage: 1540%, Number of Attacks: 1. Attacks are activated up to 21 time(s) in proportion to the number the ricocheted cards' remaining attacks.
Cooldown: 15 sec.
Active Skill Phantom's Mark Phantom's Mark
Master Level 25
Description Teleport to a target and brand it with the Phantom Thief's Mark.
Gain 1 Master Thief Mark for enemies hit with a Cane skill or Tempest. Can be used if there is an enemy marked as the Phantom's target, or if all of the Master Thief Marks are collected.
Targets only 1 enemy, prioritizing the enemy with highest max HP in range. Targets marked enemies, boss monsters by highest HP, and furthest enemies in range, in that order.
Level 1 MP Cost: 1000. Requires 7 Master Thief Marks, if there is no enemy already marked as a target. Uses all Master Thief Marks upon skill activation.
Invincible for 2 sec. after moving.
Activates 7 trajectories, dealing 312% damage 6 time(s), and completes the Master Thief Mark, activating 2 times and dealing 504% damage 15 time(s). For all attacks, Max Enemies Hit: 10. Additional Critical Rate: +100%
Enemies hit with a Cane skill or Tempest get a debuff for 30 sec. Targets the enemy with 7 stacks.
Mille Aiguilles, Tempest, and Rift Break must hit targets 7 times more than other skills to mark an enemy or earn Master Thief Marks.
Attack skills that utilize Impeccable Memory must hit 5 times.
Cooldown: 30 sec.
25 MP Cost: 1000. Requires 7 Master Thief Marks, if there is no enemy already marked as a target. Uses all Master Thief Marks upon skill activation.
Invincible for 2 sec. after moving.
Activates 7 trajectories, dealing 600% damage 6 time(s), and completes the Master Thief Mark, activating 2 times and dealing 960% damage 15 time(s). For all attacks, Max Enemies Hit: 10. Additional Critical Rate: +100%
Enemies hit with a Cane skill or Tempest get a debuff for 30 sec. Targets the enemy with 7 stacks.
Mille Aiguilles, Tempest, and Rift Break must hit targets 7 times more than other skills to mark an enemy or earn Master Thief Marks.
Attack skills that utilize Impeccable Memory must hit 5 times.
Cooldown: 30 sec.
30 MP Cost: 1000. Requires 7 Master Thief Marks, if there is no enemy already marked as a target. Uses all Master Thief Marks upon skill activation.
Invincible for 2 sec. after moving.
Activates 7 trajectories, dealing 660% damage 6 time(s), and completes the Master Thief Mark, activating 2 times and dealing 1055% damage 15 time(s). For all attacks, Max Enemies Hit: 10. Additional Critical Rate: +100%
Enemies hit with a Cane skill or Tempest get a debuff for 30 sec. Targets the enemy with 7 stacks.
Mille Aiguilles, Tempest, and Rift Break must hit targets 7 times more than other skills to mark an enemy or earn Master Thief Marks.
Attack skills that utilize Impeccable Memory must hit 5 times.
Cooldown: 30 sec.
Active Skill Rift Break Rift Break
Master Level 25
Description Instantly cleave through the enemy's weak points and destroy them. Using it pours every attack on the spot, and using it with the down key will teleport you several times to the farthest enemy within range to attack.
If you press the directional key when you attack as you teleport, you will move to the enemy in the relevant direction first. If you use the skill again after moving, you will either stop in that place and the cooldown is reduced as much as the remaining teleports or you need to attack at least once to stop. Unaffected by attack reflection.
Level 1 MP Cost: 1000, Max Enemies Hit: 10, Damage: 416%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
25 MP Cost: 1000, Max Enemies Hit: 10, Damage: 800%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports
30 MP Cost: 1000, Max Enemies Hit: 10, Damage: 880%, Number of Attacks: 7, Max Chase Cut or Teleport: 7
Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports

Enhancements[]

The maximum level for Enhancements / Boost Nodes is 50 (60 with Matrix Points).

Final Damage Increase per level Skill Level 20 Effect Level 40 Effect
7% Skill Double Entendre Double Entendre Boost Max Targets: +1 Ignored Enemy DEF: +20%
Skill Impeccable Memory I Impeccable Memory I Critical Rate: +5%
5% Skill Calling Card Calling Card Boost Max Targets: +1
Skill Mille Cartes Mille Cartes Boost
2% Skill Carte Noir Carte Blanc Boost[1] Critical Rate: +5%
5% Skill Impeccable Memory II Impeccable Memory II
3% Skill Blason Blason Fantome Boost Max Targets: +1
Skill Rapier Wit Rapier Wit Boost
Skill Impeccable Memory III Impeccable Memory III Critical Rate: +5%
2% Skill Mille Aiguilles Mille Aiguilles Boost Max Targets: +1
Skill Penombre Penombre Boost
Skill Tempest Tempest Boost
Skill Impeccable Memory IV Impeccable Memory IV Critical Rate: +5%
Skill Carte Rose Finale Rose Carte Finale Boost

Skill 6th Job HEXA Skills[]

Class-Specific Skills[]

Active Skill Defying Fate Defying Fate
Master Level 30
Description Strikes back against fate itself by the power of the hero's will. Materializes a heroic will that rejects fate and wield it to attack nearby enemies.
Right-click to toggle the color background ON/OFF

Lv. 10 - Ignore Defense: +20%
Lv. 20 - Boss Damage: +20%
Lv. 30 - Ignore Defense: +30%, Boss Damage: +30%
Level 1 MP Cost: 1200, invincible during casting
Refuses fate, Max Enemies Hit: 15, Damage: 3255%, Number of Attacks: 15, Number of Chase Cuts: 7
Hero's Will Duration: 30 sec, Max Enemies Hit: 15, Damage: 3720%, Number of Attacks: 4
Cooldown: 360 sec
30 MP Cost: 1200, invincible during casting
Refuses fate, Max Enemies Hit: 15, Damage: 6300%, Number of Attacks: 15, Number of Chase Cuts: 7
Hero's Will Duration: 30 sec, Max Enemies Hit: 15, Damage: 7200%, Number of Attacks: 4
Cooldown: 360 sec

Mastery Skills[]

Active Skill HEXA Tempest HEXA Tempest
Master Level 30
Description Creates a tornado of cards like blades to blast through enemies. This skill always inflicts critical hits while allowing you to move during use, but Speed is fixed due to its strong winds.
Required Skill: Tempest Lv. 30
Level 1 MP Cost per attack: 22, Can hold key down for up to 3 sec, Max Enemies Hit: 8, Damage: 492%, Number of Attacks: 4
Cooldown: 18 sec
30 MP Cost per attack: 25, Can hold key down for up to 3 sec, Max Enemies Hit: 8, Damage: 840%, Number of Attacks: 4
Cooldown: 18 sec

Enhancements[]

Enhancements require the corresponding V Skill to be leveled to max and equipped. Final Damage bonuses from Enhancements increase linearly each level, with a jump at levels 10, 20, and 30.

Passive Skill Luck of the Draw Luck of the Draw Boost
Master Level 30
Description Boosts Luck of the Draw.
Level 1 Luck of the Draw Final Damage: +11%
9 Luck of the Draw Final Damage: +19%
10 Luck of the Draw Final Damage: +25%
19 Luck of the Draw Final Damage: +34%
20 Luck of the Draw Final Damage: +40%
29 Luck of the Draw Final Damage: +49%
30 Luck of the Draw Final Damage: +60%
Passive Skill Ace in the Hole Ace in the Hole Boost
Master Level 30
Description Boosts Ace in the Hole.
Level 1 Ace in the Hole Final Damage: +11%
9 Ace in the Hole Final Damage: +19%
10 Ace in the Hole Final Damage: +25%
19 Ace in the Hole Final Damage: +34%
20 Ace in the Hole Final Damage: +40%
29 Ace in the Hole Final Damage: +49%
30 Ace in the Hole Final Damage: +60%
Passive Skill Phantom's Mark Phantom's Mark Boost
Master Level 30
Description Boosts Phantom's Mark.
Level 1 Phantom's Mark Final Damage: +11%
9 Phantom's Mark Final Damage: +19%
10 Phantom's Mark Final Damage: +25%
19 Phantom's Mark Final Damage: +34%
20 Phantom's Mark Final Damage: +40%
29 Phantom's Mark Final Damage: +49%
30 Phantom's Mark Final Damage: +60%
Passive Skill Rift Break Rift Break Boost
Master Level 30
Description Boosts Rift Break.
Level 1 Rift Break Final Damage: +11%
9 Rift Break Final Damage: +19%
10 Rift Break Final Damage: +25%
19 Rift Break Final Damage: +34%
20 Rift Break Final Damage: +40%
29 Rift Break Final Damage: +49%
30 Rift Break Final Damage: +60%
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Class Beginner Beginner Skill Link Manager Link Skills

Explorers
Warrior

Class Warrior Hero Class Warrior Paladin Class Warrior Dark Knight

Magician

Class Magician Magician (Fire, Poison) Class Magician Magician (Ice, Lightning) Class Magician Bishop

Bowman

Class Bowman Bowmaster Class Bowman Marksman

Special

Class Pathfinder Pathfinder

Thief

Class Thief Night Lord Class Thief Shadower

Special

Class Dual Blade Dual Blade

Pirate

Class Pirate Buccaneer Class Pirate Corsair

Special

Class Cannoneer Cannoneer Class Jett Jett Class Dragon Warrior Zen

Cygnus Knights

Class Warrior Dawn Warrior Class Magician Blaze Wizard Class Bowman Wind Archer Class Thief Night Walker Class Pirate Thunder Breaker

Special

Class Mihile Mihile

Heroes

Class Aran Aran Class Evan Evan Class Mercedes Mercedes Class Phantom Phantom Class Luminous Luminous Class Shade Shade

Resistance

Class Blaster Blaster Class Battle Mage Battle Mage Class Wild Hunter Wild Hunter Class Mechanic Mechanic Class Xenon Xenon

Demon

Class Demon Slayer Demon Slayer Class Demon Avenger Demon Avenger

Nova

Class Kaiser Kaiser Class Angelic Angelic Buster Class Cadena Cadena Class Kain Kain

Flora

Class Illium Illium Class Ark Ark Class Adele Adele Skill Summon Chakri Khali

Sengoku

Class Hayato Hayato Class Kanna Kanna

Anima

Class Hoyoung Hoyoung Skill Land's Connection Lara

Monster

Skill Pink Powerhouse Pink Bean Pet Mini Yeti Yeti

Beast Tamer

Class Beast Tamer Chase

Child of God

Class Zero Zero

Kinesis

Class Kinesis Kinesis

Wu Shen

Class Mo Xuan Mo Xuan

Miscellaneous

Skill Macro Test Game Master Skill Banner of Plenty I Guild Skills Skill Monster Riding Miscellaneous Skills

  1. Boosts Carte Blanc and Carte Noir
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