Description
Perhaps the most convenient class of all, Phantom has the ability to copy skills of other Explorer players (except Jett) thanks to Impeccable Memory I, II, III, and IV. Skill Swipe is used to copy skills from other players and Loadout is used to rearrange them. Loadout can only carry four 1st and 2nd job skills, three 3rd job skills, and two 4th job skills, and Phantom can only have one skill from each of the four jobs active at a time. Impeccable Memory's level also determines the level of the stolen skill. However, copied skills are equivalent to the other player's skill level, unless of course they exceed Impeccable Memory's level.
Another convenient ability is To The Skies, which allows Phantom to return to Lumiere. The airship doubles as an NPC service area and an intercontinental station, allowing Phantom to restock, replenish, etc. while allowing him to travel all over the world from anywhere. Additionally, the ship's transport time is much shorter than other transports, taking only three minutes regardless of destination distance.
Phantom also has high dodge rate (sometimes mistakenly written as avoidability) and critical hit rate.
Miser Mastery
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Master Level | 1 | |
Description | [Master Level: 1] Allows you to drive one of Phantom's favorite cars, Rolls. | |
Level: | 1 | MP Cost: 10, DEF: +10, Speed: 150, Jump: 120 |
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Master Level | 1 | |
Description | [Master Level: 1] Allows you to drive Phantom's fastest car, Royce. | |
Level: | 1 | MP Cost: 10, DEF: +10, Speed: 190, Jump: 120 |
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Master Level | 1 | |
Description | Returns to Phantom's airship, Lumiere. | |
Level: | 1 | MP Cost: 30, Returns you to Lumiere |
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Master Level | 3 | |
Description | Uses phenomenal insight to locate an enemy's critical weakness. | |
Level: | 3 | Critical Rate +20% |
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Master Level | 1 | |
Description | Swathes you in a curtain of cards to teleport long distances. | |
Level: | 1 | MP Cost: 30, Use directional keys to teleport (Arrows shown only for the directions you can go) Number of directional keys you can enter: 3, Each movement you make after the skill ends increases the cooldown by 1.5 seconds. |
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Master Level | 1 | |
Description | Phantom carries phenomenal insight and dexterity that allow him to wield a variety of weapons. | |
Level: | 1 | DEX: +40, Avoidability: +20%, Diligence: Lv. 20, Insight: Lv. 20 |
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Master Level | 1 | |
Description | Steals the skills of Explorer characters nearby. Certain skills cannot be stolen, and Bishop's Heal will have its cooldown increased. | |
Level: | 1 | MP Cost: 30, Shifts to steal mode upon use Move the mouse cursor to select the nearby Explorer character |
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Master Level | 1 | |
Description | Allows you to manage skills stolen from other Explorer characters. Use this skill to forget stolen skills or call them up with Impeccable Memory. Skills may be assigned to an Impeccable Memory slot of the same rank or higher. Skills cannot be used immediately after being assigned. | |
Level: | 1 | Manage stolen skills. 30 second cooldown added. |
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Master Level | 1 | |
Description | Uses up your entire stack of cards to pull out one card and grant additional effects to that card's attack. Can only been used when your deck is full. | |
Level: | 1 | MP Cost: 30, Attacks with Carte Blanc 5 times. Grants one of the following effects for 30 sec: Destin Card: Critical Rate +10% Malheur Card: Item Drop Rate +10% |
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Master Level | 1 | |
Description | Uses up your entire stack of cards to pull out one card and grant additional effects to that card's attack. Can only been used when your deck is full. | |
Level: | 1 | MP Cost: 60, Attacks enemies with Carte Noir 10 times. Also grants one of the following effects for 30 sec. Destin Card: Critical Rate +20% Malheur Card: Item Drop Rate +10% Endurance Card: Abnormal Status Resistance +20, Elemental Resistance +20 Drain Card: 1% of Max HP recovered when attacking |
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Master Level | 1 | |
Description | Skill used exclusively in Phantom's tutorial. Use this skill to avoid being detected by the guards. You will be detected if you collide with a guard. | |
Level: | 1 | Goes into hide mode |
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Master Level | 1 | |
Description | Skill used exclusively in Phantom's tutorial. Divert a guards attention with a little bit of coin. | |
Level: | 1 | Tosses Mesos to distract a guard |
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Master Level | 1 | |
Description | Judgment Draw can be set to either Auto Mode or Manual Mode. Double-click to switch between the two. | |
Level: | 1 | Auto Mode: Automatically activates the Judgment Draw skill when your deck is full. Manual Mode: Judgment Draw must be used manually, even if your deck is empty. |
Phantom (I)
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Master Level | 20 | |
Description | Quickly strikes an enemy twice. | |
Level: | 20 | MP Cost: 14, Damage: 178%, Number of Attacks: 2, Max Enemies Hit: 4 |
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Master Level | 20 | |
Description | Lets you use 1st job skills stolen from Explorers. Passive effects from skills will not work. Equip stolen skills using the Beginner Skill Loadout. | |
Level: | 20 | MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 20 |
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Master Level | 15 | |
Description | Permanently increases Speed, Max Speed, and Jump. If used while jumping, double jumps a long distance twice in a row. If used with the up arrow key, can move upward as well. Increasing the Skill Level will increase Jump distance. Can also be used with the jump key. | |
Level: | 15 | MP Cost: 20, Additional Jump distance [Passive Effects - Movement Speed +35, Max Movement Speed +20, Jump +20] |
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Master Level | 10 | |
Description | Permanently increases Avoidability. | |
Level: | 10 | Avoidability +20% |
Phantom (II)
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Master Level | 20 | |
Description | Launches enchanted cards at enemies. | |
Level: | 20 | MP Cost: 21, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 4 |
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Master Level | 20 | |
Description | Lets you use 2nd job skills stolen from Explorers. Passive effects from skills will not work. Equip stolen skills using the Beginner Skill Loadout. | |
Level: | 20 | MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 20 |
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Master Level | 15 | |
Description | Launches a torrent of cards that knocks back enemies. Can be resisted by some monsters. | |
Level: | 15 | MP Cost: 40, Damage: 320%, Max Enemies Hit: 10, Knocks back enemies |
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Master Level | 10 | |
Description | Each critical attack has a chance to produce a card that attacks nearby enemies automatically. This card is added to your deck. | |
Level: | 10 | Upon a successful critical attack, card appears at 60% chance, Damage: 160%, Deck +1 |
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Master Level | 10 | |
Description | Increases Cane Mastery. Level 10 required to learn Cane Expert. | |
Level: | 10 | Cane Mastery: +50% |
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Master Level | 10 | |
Description | Increase Attack Speed and Luck. Required Skill: Cane Mastery Lv. 5 | |
Level: | 10 | Attack Speed: +2, Luck: +20 |
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Master Level | 9 | |
Description | Permanently increases LUK. | |
Level: | 9 | Permanently increases LUK by 60 |
Phantom (III)
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Master Level | 20 | |
Description | Marks enemies with Phantom's coat of arms before slicing them to bits. | |
Level: | 20 | MP Cost: 30, Damage: 320%, Number of Attacks: 4, Max Enemies Hit: 8 |
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Master Level | 20 | |
Description | Forms a giant sword with cards, then charges and performs multiple attacks. Link with Mille Cartes to reduce post-attack downtime. Permanently increases Mille Cartes's damage. | |
Level: | 20 | MP Cost: 40, While moving - Damage: 270%, Max Enemies Hit: 10, Number of Attacks: 2, After moving - Attacks 3 times with 270% damage [Passive Effects - Carte Mille Damage: +50%] |
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Master Level | 20 | |
Description | Lets you use 3rd job skills stolen from Explorers. Passive effects from skills will not work. Equip stolen skills using the Beginner Skill Loadout. | |
Level: | 20 | MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 20 |
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Master Level | 10 | |
Description | Using this skill will increase your preparedness for all enemy attacks, reviving you instantly with some HP if you get KO'd. This skill also increases LUK permanently. Not affected by cooldown reset. | |
Level: | 10 | MP Cost: 300, upon death, you revive with 100% of Max HP. Makes you invincible for 4 sec After using buff: Cooldown: 1800 sec [Passive Effects: Permanently increases LUK by 60] |
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Master Level | 10 | |
Description | Cast a sigil to ward off bad luck. | |
Level: | 10 | Max HP: +30%, Max MP: +30%, Elemental Resistance: +45%, Status Resistance: +45, Knockback Resistance: +40% |
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Master Level | 20 | |
Description | Calls upon the clear evening moonlight to increase Attack Power. | |
Level: | 20 | Attack Power: +40 |
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Master Level | 10 | |
Description | Permanently increases Avoidability chance. | |
Level: | 10 | Additional Avoidability Chance: 30% |
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Master Level | 14 | |
Description | Permanently increases Critical Rate and Final Damage. | |
Level: | 14 | Permanently increases Critical Rate by 35% and Final Damage by 30%. |
Phantom (IV)
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Master Level | 30 | |
Description | Fly into a stabbing frenzy, jabbing your enemies with blinding speed. This attack can be executed repeatedly. | |
Level: | 30 | MP Cost per attack: 15, Damage: 125%, Max Enemies Hit: 6, Number of Hits: 3 While pressing the skill key, use the directional keys to move. |
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Master Level | 30 | |
Description | Lets you use 4th job skills stolen from Explorers. Passive effects from skills will not work. Equip stolen skills using the Beginner Skill Loadout. | |
Level: | 30 | MP Cost: MP to use the equipped skill. Skill Level of the stolen skill cannot be over 30 |
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Master Level | 30 | |
Description | Creates an expanding tornado of cards to blast through enemies. Always does critical hits, and allows you to move while using the skill, but Speed decreases as the tornado of cards increases in size. | |
Level: | 30 | Key-down Skill. MP Cost: 20 per attack, Damage: 200%, Number of Attacks: 3, Max Enemies Hit: 8 Cooldown: 18 sec |
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Master Level | 30 | |
Description | Leaps back and throws a powerful card that ignores the weapon defense rate of the enemy for a short time. Link with Rapier Wit to reduce cooldown. Permanently increases Rapier Wit's damage. | |
Level: | 30 | {{{effect}}} |
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Master Level | 20 | |
Description | Each critical attack directly from Phantom has a chance to produce a card that attacks nearby enemies automatically. This card is added to your deck. A Swerve Card is prepared periodically, and when direct skill attacks hit among the skills of Phantom, or an attack skill that utilizes Impeccable Memory hits successfully, additional attacks are made against nearby enemies who didn't get the skill attack. The Swerve Card doesn't add to the deck of cards, and is unaffected by attack reflection. Also permanently increases Avoidability chance. | |
Level: | 20 | Upon a successful critical attack, a card has a 100% chance to appear. Damage: 270%, Deck +1 Swerve Card: attacks up to 4 enemies for 900% of damage. Damage Against Normal Monsters: +100%, Cooldown increases by 5 sec. Bonus Avoidability: +20%. |
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Master Level | 20 | |
Description | Steals buffs from nearby monsters. If you steal more than one buff, the most powerful will be applied. This skill only works on monsters that have been buffed. | |
Level: | 20 | MP Cost: 60, Max Enemies: 12, Buffs applied: Attack: Attack +40 Damage Ignored: Damage Received -40% Damage Reflect: Reflects 600% of Damage Received Cancels Physical/Magic Attacks, Obsidian Skin: Temporary Invincibility except against some attacks Cooldown: 120 sec |
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Master Level | 30 | |
Description | Powerful memories of Aria significantly increase Damage and Ignore Defense. Also permanently increases Knockback Resistance. If you use the skill, you'll see Aria's image for a moment. | |
Level: | 30 | MP Cost: 120, Aria's image appears. [Passive Effects - Damage: +30%, Ignore Defense: 30%, Knockback Resistance: +60%] |
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Master Level | 30 | |
Description | Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection. | |
Level: | 30 | MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec |
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Master Level | 5 | |
Description | Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use. | |
Level: | 5 | MP Cost: 30, Cooldown: 300 sec |
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Master Level | 30 | |
Description | Increases Cane Mastery, Attack Power, Critical Damage, and Final Damage. Required Skill: Cane Mastery Lv. 10 | |
Level: | 30 | Cane Mastery: +70%, Attack Power: +40, Critical Damage: +15%, Final Damage: +25% |
Hyper Skills
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Increases Tempest's damage. | |
Level: | 1 | Damage +20% |
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Level Requirement | 150 | |
Master Level | 1 | |
Description | Reduces Tempest's Cooldown. | |
Level: | 1 | Cooldown: -20% |
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Level Requirement | 180 | |
Master Level | 1 | |
Description | Increases the maximum number of monsters hit by Tempest. | |
Level: | 1 | Max Enemies Hit +2 |
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Increases Mille Aiguilles' damage. | |
Level: | 1 | Damage +20% |
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Level Requirement | 165 | |
Master Level | 1 | |
Description | Increases the maximum number of monsters hit by Mille Aiguilles. | |
Level: | 1 | Max Enemies Hit +2 |
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Level Requirement | 180 | |
Master Level | 1 | |
Description | Increases Mille Aiguilles's Monster DEF debuff. | |
Level: | 1 | Bonus 20% monster DEF ignored |
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Level Requirement | 150 | |
Master Level | 1 | |
Description | Increase damage of attack skills, among the skills stolen from Explorers. | |
Level: | 1 | Damage: +15% |
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Level Requirement | 165 | |
Master Level | 1 | |
Description | Increase duration of buff skills, among the skills stolen from Explorers. | |
Level: | 1 | Buff Duration +10% |
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Level Requirement | 190 | |
Master Level | 1 | |
Description | Increase Loadout's number of stolen 4th skill slots. | |
Level: | 1 | Loadout's number of stolen 4th skill slots increases by 1. |
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Level Requirement | 160 | |
Master Level | 1 | |
Description | Tosses a bouquet of cards into the air that drop and continue to damage enemies. Unaffected by attack reflection. | |
Level: | 1 | MP Cost: 200, Max Enemies Hit: 15, Damage: 700%, Number of Attacks: 6, Deals 200% damage to 6 enemies near the cards 2 times. Cooldown: 30 sec |
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Level Requirement | 190 | |
Master Level | 1 | |
Description | Recalls the oath of the Maple Heroes to increase damage. | |
Level: | 1 | MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +10% Cooldown: 120 sec. Applies to any Hero class in the party |
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Steals a Lv. 140 Hyper Buff Skill from Explorers. The skill duration and cooldown will be the same as Phantom's. Passive effects from skills will not work. Equip stolen skills using the Beginner Skill Loadout. | |
Level: | 1 | MP Cost: the stolen skill's MP cost |
V Skills
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Master Level | 25 | |
Description | Fires a grappling hook to a platform above you to ascend quickly. | |
Level: | 25 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +25] |
30 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +30] |
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Master Level | 25 | |
Description | Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it. | |
Level: | 25 | HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 80 sec Cooldown: 130 sec [Active Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 90 sec Cooldown: 130 sec [Active Effect - All Stats: +6] |
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Master Level | 25 | |
Description | Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +6] |
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Master Level | 25 | |
Description | Increases Max HP and Max MP. Does not stack with Hyper Body. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +6] |
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Master Level | 25 | |
Description | Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level. Exceptions: Some special skills, Beginner Skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased. Does not stack with Combat Orders. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +6] |
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Master Level | 25 | |
Description | Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing. | |
Level: | 25 | HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 255 sec Cooldown: 180 sec |
30 | HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 270 sec Cooldown: 180 sec |
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Master Level | 25 | |
Description | Consumes HP to increase your attack speed by 1 level for a short time. Can be stacked with buffs other than Speed Infusion. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, increases attack speed. Cooldown: 180 sec [Passive Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, increases attack speed. Cooldown: 180 sec [Passive Effect - All Stats: +6] |
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Master Level | 25 | |
Description | Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air. | |
Level: | 25 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.6 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +25] |
30 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 5 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +30] |
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Master Level | 25 | |
Description | Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Can deal damage to enemies even when they are under Attack Ignore. Also ignores Attack Reflection. | |
Level: | 25 | HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 120 sec. |
30 | HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 100 sec. |
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Master Level | 25 | |
Description | Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use. | |
Level: | 25 | HP Cost: 5% of Max HP, Cooldown: 355 sec |
30 | HP Cost: 5% of Max HP, Cooldown: 330 sec |
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Master Level | 25 | |
Description | Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol. | |
Level: | 25 | HP Cost: 3250, Duration: 255 sec, EXP: +32%, Drop Rate: +22% Cooldown: 180 sec |
30 | HP Cost: 3400, Duration: 270 sec, EXP: +35%, Drop Rate: +24% Cooldown: 180 sec |
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Master Level | 25 | |
Description | Fires a blast of compressed Erdas at nearby enemies. | |
Level: | 25 | HP Cost: 3000, Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 1 sec per attacked enemy Cooldown: 45 sec |
30 | HP Cost: 3000, Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 1 sec per attacked enemy Cooldown: 45 sec |
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Master Level | 25 | |
Description | The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. | |
Level: | 25 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec |
30 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec |
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Master Level | 25 | |
Description | Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps. | |
Level: | 25 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times. Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy. Cooldown: 250 sec |
30 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times. Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy. Cooldown: 250 sec |
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Master Level | 25 | |
Description | Even in the darkest times, Freud could be relied upon for his wisdom. Call upon Freud's wisdom to steel your resolve and enhance your combat prowess. | |
Level: | 25 | MP Cost: 250, Duration: 30 sec., Max Stacks: 6, Each stack provides an additional buff. Stack 1 - Skill Cooldown: -10% ( excludes skills unaffected by cooldown reduction) Stack 2 - Status Resistance: +22 Stack 3 - All Stats: +50 Stack 4 - Attack Power & Magic ATT: +22 Stack 5 - Boss Damage: +22% Stack 6: Invincible for duration of skill Cooldown: 25 sec. Cooldown increased to 240 sec. when buff expires (including character death), or max stack count is reached. |
30 | MP Cost: 250, Duration: 30 sec., Max Stacks: 6, Each stack provides an additional buff. Stack 1 - Skill Cooldown: -10% ( excludes skills unaffected by cooldown reduction) Stack 2 - Status Resistance: +25 Stack 3 - All Stats: +55 Stack 4 - Attack Power & Magic ATT: +25 Stack 5 - Boss Damage: +25% Stack 6: Invincible for duration of skill Cooldown: 25 sec. Cooldown increased to 240 sec. when buff expires (including character death), or max stack count is reached. |
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Master Level | 25 | |
Description | The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection. | |
Level: | 25 | MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 350% for 60 sec, Damage: +17% Cooldown: 180 sec |
30 | MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 400% for 60 sec, Damage: +20% Cooldown: 180 sec |
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Master Level | 25 | |
Description | Causes the poison inflicting nearby enemies to burst and spread. | |
Level: | 25 | MP Cost: 300. Consumes all active Damage-Over-Time stacks on up to 12 poisoned enemies in range, and instantly inflicts 100% of their remaining damage, plus an additional 1000% damage 6 times. Additional damage is +15% per remaining second of consumed DoT stacks, up to 5 Afterwards, spreads the original DoT damage across up to 10 nearby enemies Cooldown: 8 sec. [Passive Effects - Bonus DoT Chance: 50% to deal 310% damage every 1 sec. for 8 sec.] |
30 | MP Cost: 300. Consumes all active Damage-Over-Time stacks on up to 12 poisoned enemies in range, and instantly inflicts 100% of their remaining damage, plus an additional 1100% damage 6 times. Additional damage is +15% per remaining second of consumed DoT stacks, up to 5 Afterwards, spreads the original DoT damage across up to 10 nearby enemies Cooldown: 8 sec. [Passive Effects - Bonus DoT Chance: 50% to deal 340% damage every 1 sec. for 8 sec.] |
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Master Level | 25 | |
Description | You vow to destroy your enemies at any cost. You can renew your vow to empower its effects by using the skill again while it's active. | |
Level: | 25 | HP Cost: 10% of Max HP, reduces Avoidability (including Bonus Evasion) and increases Final Damage for 30 sec, Hit Damage increased if attacked within a certain percentage of your max HP. Enters 2nd Stage with remaining duration being reduced to 50% when skill is used again during 1st Stage, skill ends when used again during 2nd Stage. 1st Stage - Avoidability: -20%, Hit Damage: +10%, Final Damage: +12% 2nd Stage - Avoidability: -90%, Hit Damage: +40%, Final Damage: +35% Cooldown: 78 sec [Passive Effect - ATT Power: +25] |
30 | HP Cost: 10% of Max HP, reduces Avoidability (including Bonus Evasion) and increases Final Damage for 30 sec, Hit Damage increased if attacked within a certain percentage of your max HP. Enters 2nd Stage with remaining duration being reduced to 50% when skill is used again during 1st Stage, skill ends when used again during 2nd Stage. 1st Stage - Avoidability: -20%, Hit Damage: +10%, Final Damage: +13% 2nd Stage - Avoidability: -90%, Hit Damage: +40%, Final Damage: +36% Cooldown: 75 sec [Passive Effect - ATT Power: +30] |
Class-Specific Skills
Active | ![]() | |
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Master Level | 25 | |
Description | Throw a flurry of cards until you're down to your last one. Will luck be on your side as you unveil it? You can move slowly while attacking, and the cards will attack the boss monster in the area with highest max HP first. Invincible while you draw the card after the attack stops. | |
Level: | 25 | MP Cost: 1000. Can hold the key down for up to 7 sec. Attack by periodically throwing multiple cards forward. Damage: 465%. Number of Attacks: 1. Damage Taken during skill: -15%. When finished, draws a card to buff all party members for 30 sec. Red Cross - Recovers 2% Max HP/MP over time. Tree of Life - All Damage Taken: -7%. Abnormal Status Resistance: +22 Hourglass - Active Cooldowns shortened by 28% (except skills that ignore cooldown resets). Three Swords - Final Damage +6%. Luck of the Draw - Gain all card buffs simultaneously. Cooldown: 150 sec. |
30 | MP Cost: 1000. Can hold the key down for up to 7 sec. Attack by periodically throwing multiple cards forward. Damage: 510%. Number of Attacks: 1. Damage Taken during skill: -15%. When finished, draws a card to buff all party members for 30 sec. Red Cross - Recovers 2% Max HP/MP over time. Tree of Life - All Damage Taken: -8%. Abnormal Status Resistance: +25 Hourglass - Active Cooldowns shortened by 32% (except skills that ignore cooldown resets). Three Swords - Final Damage +6%. Luck of the Draw - Gain all card buffs simultaneously. Cooldown: 150 sec. |
Active | ![]() | |
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Master Level | 25 | |
Description | Throw a razor-sharp card, infused with incredible power, that ricochets dangerously. The card will ricochet against nearby enemies several times, starting with the highest-Max-HP enemy among them. If there are no nearby enemies, the card's magic will trigger instantly. If the skill is used again when all of the throwable cards are present, the cards will gather around the enemy with the highest Max HP, from amongst enemies in front of Phantom, to release all their power at once. The released cards' attack activation count increases proportionally to the remaining attack count. If you use the skill with the down arrow key, you can release the power immediately after throwing a card. Ace in the Hole is not affected by attack reflection skills. | |
Level: | 25 | MP Cost: 800, 3 of cards ricochet 6 times, dealing 1200% damage, before releasing the energy stored inside to strike up to 12 enemies for 1600% damage 6 times. Liberated Card: activates its offensive power 3 time(s). Max Enemies Hit: 10, Damage: 1400%, Number of Attacks: 1. Attacks are activated up to 21 time(s) in proportion to the number the ricocheted cards' remaining attacks. Cooldown: 15 sec. |
30 | MP Cost: 800, 3 of cards ricochet 6 times, dealing 1320% damage, before releasing the energy stored inside to strike up to 12 enemies for 1760% damage 6 times. Liberated Card: activates its offensive power 3 time(s). Max Enemies Hit: 10, Damage: 1540%, Number of Attacks: 1. Attacks are activated up to 21 time(s) in proportion to the number the ricocheted cards' remaining attacks. Cooldown: 15 sec. |
Active | ![]() | |
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Master Level | 25 | |
Description | Teleport to a target and brand it with the Phantom Thief's Mark. Gain 1 Master Thief Mark for enemies hit with a Cane skill or Tempest. Can be used if there is an enemy marked as the Phantom's target, or if all of the Master Thief Marks are collected. Targets only 1 enemy, prioritizing the enemy with highest max HP in range. Targets marked enemies, boss monsters by highest HP, and furthest enemies in range, in that order. | |
Level: | 25 | MP Cost: 1000. Requires 7 Master Thief Marks, if there is no enemy already marked as a target. Uses all Master Thief Marks upon skill activation. Invincible for 2 sec. after moving. Activates 7 trajectories, dealing 600% damage 6 time(s), and completes the Master Thief Mark, activating 2 times and dealing 960% damage 15 time(s). For all attacks, Max Enemies Hit: 10. Additional Critical Rate: +100% Enemies hit with a Cane skill or Tempest get a debuff for 30 sec. Targets the enemy with 7 stacks. Mille Aiguilles, Tempest, and Rift Break must hit targets 7 times more than other skills to mark an enemy or earn Master Thief Marks. Attack skills that utilize Impeccable Memory must hit 5 times. Cooldown: 30 sec. |
30 | MP Cost: 1000. Requires 7 Master Thief Marks, if there is no enemy already marked as a target. Uses all Master Thief Marks upon skill activation. Invincible for 2 sec. after moving. Activates 7 trajectories, dealing 660% damage 6 time(s), and completes the Master Thief Mark, activating 2 times and dealing 1055% damage 15 time(s). For all attacks, Max Enemies Hit: 10. Additional Critical Rate: +100% Enemies hit with a Cane skill or Tempest get a debuff for 30 sec. Targets the enemy with 7 stacks. Mille Aiguilles, Tempest, and Rift Break must hit targets 7 times more than other skills to mark an enemy or earn Master Thief Marks. Attack skills that utilize Impeccable Memory must hit 5 times. Cooldown: 30 sec. |
Active | ![]() | |
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Master Level | 25 | |
Description | Instantly cleave through the enemy's weak points and destroy them. Using it pours every attack on the spot, and using it with the down key will teleport you several times to the farthest enemy within range to attack. If you press the directional key when you attack as you teleport, you will move to the enemy in the relevant direction first. If you use the skill again after moving, you will either stop in that place and the cooldown is reduced as much as the remaining teleports or you need to attack at least once to stop. Unaffected by attack reflection. | |
Level: | 25 | MP Cost: 1000, Max Enemies Hit: 10, Damage: 800%, Number of Attacks: 7, Max Chase Cut or Teleport: 7 Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports |
30 | MP Cost: 1000, Max Enemies Hit: 10, Damage: 880%, Number of Attacks: 7, Max Chase Cut or Teleport: 7 Cooldown: 30 sec, cooldown is reduced by 3.5 sec per remaining teleports |
Enhancements
The maximum level for Enhancements / Boost Nodes is 50 (60 with Matrix Points).
Final Damage Increase per level | Skill | Level 20 Effect | Level 40 Effect |
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7% | ![]() |
Max Targets: +1 | Ignored Enemy DEF: +20% |
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Critical Rate: +5% | ||
5% | ![]() |
Max Targets: +1 | |
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2% | ![]() |
Critical Rate: +5% | |
5% | ![]() | ||
3% | ![]() |
Max Targets: +1 | |
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Critical Rate: +5% | ||
2% | ![]() |
Max Targets: +1 | |
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Critical Rate: +5% | ||
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Characters and Skills | ||||
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Class | ||||
Job and Skills (Click on icon for skills) | ||||
Beginner | ||||
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Explorers | ||||
Warrior | ||||
Magician | ||||
Bowman | Special | |||
Thief | Special | |||
Pirate | Special | |||
Cygnus Knights | ||||
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Special | ||||
Heroes | ||||
Resistance | ||||
Demon | ||||
Nova | ||||
Flora | ||||
Sengoku | ||||
Anima | ||||
Monster | ||||
Beast Tamer | ||||
Child of God | ||||
Kinesis | ||||
Wu Shen | ||||
Miscellaneous | ||||
- ↑ Boosts Carte Blanc and Carte Noir