Skills |
Beginner's Basics
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Master Level | 5 | |
Description | Summons Mihile, who uses soul power to strike multiple enemies four times. Skill level can be increased 1 time per 10 character levels. | |
Level: | 5 | MP Cost: 25, Damage: 180%, Max Monsters Hit: 6 |
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Master Level | 10 | |
Description | Summons a spirit that automatically performs an area attack on the enemies you are fighting. Skill level increases by 1 every 15 levels. | |
Level: | 10 | MP Cost: 20, Damage: 160%, Duration: 200 sec The damage of Ultimate Explorer minion skills is calculated differently from that of the character. |
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Master Level | 6 | |
Description | Muster your faith in the darkest of times to recover health. Does not activate in towns or while affected by statuses that prevent HP recovery. Not affected by effects which reset cooldowns, increase buff durations, or modify recovery skill potency. This Link Skill can be stacked up to 3 times, once for each unique Explorer Warrior job character you have on this world. | |
Level: | 6 | Automatically activates when your health falls to 15% of your Max HP or below. Restores 35% of Max HP every 1 sec for 3 sec Cooldown: 210 sec. |
Warrior Basics
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Master Level | 20 | |
Description | Consumes MP to attack nearby enemies all at once. | |
Level: | 20 | MP Cost: 6, Damage: 335%, Max Enemies Hit: 6 |
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Master Level | 5 | |
Description | Use while in the middle of a jump to jump even farther. The higher the skill level, the farther the jump. | |
Level: | 5 | MP Cost: 11, allows you to jump a greater distance |
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Master Level | 5 | |
Description | Charge through the air to attack the enemy. Can also be used by pressing the upward arrow key plus the attack key. Command Lock: Right-click | |
Level: | 5 | MP Cost: 20, Max Enemies Hit: 5, Damage: 304%. |
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Master Level | 1 | |
Description | Ambush the enemy by rapidly dropping to ground from mid-air. Can only be used if there's a platform within range below you. Use along with a left or right arrow keys to drop yourself diagonally. Can also be used by pressing the downward and left or right arrow keys plus the attack key, instead of manually activating the skill. | |
Level: | 1 | MP Cost: 5, Damage: 90%, Number of Attacks: 2, Max Enemies Hit: 4 |
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Master Level | 20 | |
Description | Boosts DEF and Max HP by a set percentage, and decreases damage taken when hit by enemies. | |
Level: | 20 | DEF: +200, Max HP: +20%, Damage Taken: -10% |
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Master Level | 15 | |
Description | Trains up your warrior basics to increase Movement Speed, Jump, Max HP, and Max Movement Speed. Also grants a chance to resist knockback. | |
Level: | 15 | Speed: 10, Jump: 10, Max Speed: 10, Max HP Per Level: 20, Knockback Resistance: +40% |
Page's Path
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Master Level | 20 | |
Description | [Holy Power] Swing a large hammer conjured from light, damaging and stunning nearby enemies. | |
Level: | 20 | MP Cost: 30, Damage: 160%, Number of Attacks: 4, Max Enemies Hit: 6, Stun Chance: 90%, Stun Duration: 6 sec. |
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Master Level | 1 | |
Description | Amass the power of light within yourself through the use of Holy Power skills. | |
Level: | 1 | Whenever you use a Holy Power skill, you will gain 1 Light Charge, that lasts 30 sec. You can hold up to 5 Light Charges at one time. [Effects Per Light Charge] Damage and HP Recovery:+2% (excludes healing from potions), Attack Power +8, Status Resistance +2, Damage Taken -2% (includes damage proportional to Max HP). |
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Master Level | 9 | |
Description | Pulls in enemies to either side of you, while dealing damage and slowing them down. Can be resisted by some enemies. | |
Level: | 9 | MP Cost: 20. Max Enemies Hit: 8, Damage: 125%, Number of Attacks: 2. 80% chance to stun enemies for 4 sec., and Speed -20 for 6 sec., after drawing them toward you. |
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Master Level | 10 | |
Description | Increases Attack Speed and Strength. Required Skill: Weapon Mastery Lv. 5 | |
Level: | 10 | Attack Speed: +2, STR: +20 |
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Master Level | 20 | |
Description | Concentrates to hold your ground when struck, resisting knockback effects permanently. | |
Level: | 20 | Knockback Resistance: +60% |
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Master Level | 10 | |
Description | Increase Sword Mastery, Blunt Weapon Mastery, and Attack Speed. Level 10 required to learn High Paladin Expert. | |
Level: | 10 | Sword Mastery and Blunt Weapon Mastery: +50%, Attack Speed: +1 |
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Master Level | 20 | |
Description | Chance to activate an additional hit after a direct attack skill. Must have a sword or a blunt weapon equipped. Required Skill: Weapon Mastery Lv. 3 | |
Level: | 20 | [Final Attack Skills] Grant a 40% chance to deal 80% Final Attack damage 2 time(s). |
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Master Level | 5 | |
Description | Permanently increases STR and DEX through sheer physical training. | |
Level: | 5 | Permanently increase STR by 30 and DEX by 30. |
White Knight's Code
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Master Level | 30 | |
Description | [Holy Power] Instantly conjures a holy hammer that slams your enemies, silencing them and inflicting damage. Unlocks Divine Mark at Level 20. | |
Level: | 30 | MP Cost: 35. Max Enemies Hit: 8, Damage: 310%, Number of Attacks: 4, Silence Chance: 100%, Silence Duration: 10 sec. |
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Master Level | 10 | |
Description | Instantly recovers your HP. Higher skill levels will restore more health. Recovers less HP when used repeatedly. | |
Level: | 10 | MP Cost: 40. Instantly recovers 50% of Max HP. If used repeatedly within {#expr:25-x} sec., recovery amount decreases by 10%. Minimum HP recovery amount: 10% |
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Master Level | 10 | |
Description | Dashes forward and pushes back multiple monsters. Can be resisted by some monsters. | |
Level: | 10 | MP Cost: 20, Damage: 305%, Max Enemies Pushed: 12 |
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Master Level | 20 | |
Description | Releases the pride of the Holy Knight, granting a chance to temporarily decrease the Attack Power, Defense, and Accuracy of multiple enemies nearby. | |
Level: | 20 | MP Cost: 24, Success Rate: 100%, Duration: 80 sec. Max Number of Enemies: 6, Enemy Attack and Defense: -50%, Accuracy: -50%, Duration (Accuracy): 8 sec. |
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Master Level | 10 | |
Description | Reduces the damage that nearby party members receive when they are hit. Grants your party members a chance to guard themselves. Increases your Attack Power. Can be toggled On/Off with the skill key. | |
Level: | 10 | MP Cost: 32. When nearby party members are hit (except yourself): Damage -20% and Guard Chance +20% , your Attack Power +20 |
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Master Level | 20 | |
Description | Temporarily grants bonus skill levels to the skills of all party members, including yourself. 4th Job Skills that have already reached the master level can be raised further. Other skills can only be increased to master level. Exceptions: Some special skills, Beginner Skills, Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased. Required Skill: HP Recovery Lv. 5 | |
Level: | 20 | MP Cost: 36, All Skills: +2 Levels, Duration: 200 sec. |
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Master Level | 10 | |
Description | Increases Elemental Resistance, Abnormal Status Resistance, Defense, and Attack Power when a shield or rosary is equipped. Gives your shield a chance to block and stun enemies. | |
Level: | 10 | When shield or rosary is equipped -- Abnormal Status Resistance: +40, Elemental Resistance: +40%, Defense: +250%, Attack Power: +10, Guard Chance: 40%, Stun Chance on Guard: 60% |
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Master Level | 14 | |
Description | Permanently increases your defensive abilities so you take less damage from enemies. | |
Level: | 14 | Damage Taken: -30% |
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Master Level | 10 | |
Description | When struck, generate a shield with a chance to block up to 10 blows. The shield also increases Attack Power. The shield lasts for 90 seconds, and must cool down before reactivation. The Attack Power increase remains, even after blocking all blows. | |
Level: | 10 | Shield Chance (when hit): 100%, For 90 sec, Attack Power: +20, Enemy Blows Blocked: 10, Damage -25% only for attacks that inflict damage at a certain ratio of the max HP, Unable to recreate Protective Shield for 30 sec once activated. |
Paladin of Light
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Master Level | 30 | |
Description | [Holy Power] Allows you to summon a more powerful divine hammer. Enhances the damage and range of Divine Charge. Divine Mark can be used at regular intervals. When Divine Mark is used, a brand of light appears at the target location, and detonates after a set period, striking enemies in a wide area. This explosion deals additional damage to normal enemies. Divine Brand explosions aren't triggered by party members affected by Divine Echo. Required Skill: Divine Charge Lv. 20 | |
Level: | 30 | Divine Mark MP Cost: 55. Cooldown: 7 sec. Max Enemies Hit: 10. Damage: 420%. Number of Attacks: 7. Leaves behind a divine brand of light at the target location, which explodes after a set duration, with a 100% chance to silence enemies for 10 sec. Divine Mark Explosion: Deals 290% damage 5 times to up to 10 enemies. Deals 30% additional damage to normal enemies. [Passive Effects: Divine Charge +100%p, Increases Range] |
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Master Level | 30 | |
Description | [Holy Power] Call upon the full divine might of the Paladin to deal a powerful blow to your enemies. | |
Level: | 30 | MP Cost: 24, Damage: 285%, Number of Attacks: 10, Max Enemies Hit: 3 |
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Master Level | 30 | |
Description | Marks enemies struck by your Blast skill with a Divine Brand. Upon reaching the max number of stacks, Divine Brands detonate, inflicting additional damage that ignores some of the enemy's Defense. Blasts from party members under the effect of Divine Echo do not grant additional Divine Brand stacks. Required Skill: Blast Lv. 5 | |
Level: | 30 | Each time an enemy is struck by your Blast skill, they receive a stack of Divine Brand. Divine Brand Max Duration: 30 sec. When Divine Brand stacks 5 times, an explosion deals 500% damage 10 times to up to 1 enemies. Explosion damage receives Ignore Defense +20%. |
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Master Level | 10 | |
Description | Chance to remove buffs from affected enemies and prevent them from casting new buffs. Debuffs: Attack Power & Magic ATT Increase, DEF Increase, Obsidian Skin. | |
Level: | 10 | MP Cost: 15, Success Rate: 100%, Buff Block Duration: 22 sec Cooldown: 60 sec |
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Master Level | 30 | |
Description | Slam a large hammer into the ground, dealing damage to multiple enemies. You deal additional damage to bosses and are not affected by pushback while casting Heaven's Hammer. | |
Level: | 30 | MP Cost: 60, Damage: 570%, Number of Attacks: 8, Max Enemies Hit: 15, Boss Damage: +30% Cooldown: 15 sec. |
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Master Level | 30 | |
Description | Receive a holy blessing and temporarily increase Final Damage. | |
Level: | 30 | MP Cost: 30, Final Damage: +20%, Duration: 200 sec. |
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Master Level | 30 | |
Description | Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection. | |
Level: | 30 | MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec |
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Master Level | 5 | |
Description | Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use. | |
Level: | 5 | MP Cost: 30, Cooldown: 300 sec |
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Master Level | 20 | |
Description | Revive one party member, closest to you, and make both the revived party member and yourself invulnerable for short time. The post-revival invincibility's duration cannot be increased by buffs. | |
Level: | 20 | Consumes 50 MP to revive your closest party member, then grants both of you invincibility for 10 sec. Cooldown: 600 sec. |
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Master Level | 30 | |
Description | Your extensive experience as a Paladin grants you an increase to Weapon Mastery, Defense, Critical Rate, Critical Damage, Ignore Defense, and Final Damage. Critical Damage, Ignore Defense, or Mastery will also be enhanced depending on your equipped weapon's type. Required Skill: Weapon Mastery Lv. 10 or above | |
Level: | 30 | Mastery: +70%, DEF: +400, Critical Rate: +40%, Critical Damage: +15%, DEF Ignored: +30%, Final Damage: +40% Critical Damage +6% and Mastery +3% when equipped with a One-Handed Sword Critical Damage +5% when equipped with a Two-Handed Sword Critical Damage +5%, DEF Ignored +10%, and Mastery +3% when equipped with a One-Handed Blunt weapon Critical Damage +5% and DEF Ignored +10% when equipped with a Two-Handed Blunt weapon |
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Master Level | 10 | |
Description | Empowers Vessel of Light by increasing the bonus granted by Light Charges. Increases Divine Charge's max number of targets and the attack count of both Divine Charge and Blast. Overrides the effect of Vessel of Light. | |
Level: | 10 | Increases Divine Charge's max number of targets by 2. Increases Attack Count of Blast and Divine Charge by +1. [Effects Per Light Charge] Damage and HP Recovery+5% (excludes healing from potions), Attack Power +12, Status Resistance +2, Damage Taken -2% (includes damage proportional to Max HP). |
Hyper Skills
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Increases the damage of Divine Charge. | |
Level: | 1 | Damage: +20% |
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Level Requirement | 150 | |
Master Level | 1 | |
Description | Increases the Critical Rate of Divine Charge. | |
Level: | 1 | Critical Rate +20% |
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Level Requirement | 180 | |
Master Level | 1 | |
Description | Increases the attack count of Divine Charge. | |
Level: | 1 | Number of Attacks: +1 |
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Increases the damage of Blast. | |
Level: | 1 | Damage: +20% |
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Level Requirement | 165 | |
Master Level | 1 | |
Description | Increases Critical Rate of Blast. | |
Level: | 1 | Critical Rate: +20% |
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Level Requirement | 180 | |
Master Level | 1 | |
Description | Increases Blasts's number of attacks. | |
Level: | 1 | Number of Attacks: +1 |
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Level Requirement | 150 | |
Master Level | 1 | |
Description | Increases damage of Heaven's Hammer. | |
Level: | 1 | Damage: +20% |
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Level Requirement | 150 | |
Master Level | 1 | |
Description | Reduces the cooldown of Heaven's Hammer. | |
Level: | 1 | Cooldown: -30% |
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Level Requirement | 165 | |
Master Level | 1 | |
Description | Increases Heaven's Hammer number of attacks. | |
Level: | 1 | Number of Attacks: +2 |
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Level Requirement | 160 | |
Master Level | 1 | |
Description | Summons a hammer imbued with unyielding strength to strike down nearby enemies. Enemies struck have some of their buffs removed, and are unable to regain those buffs for the duration of the stun. Buffs Removed: Attack Power & Magic ATT Bonuses, DEF Bonuses, and Obsidian Skin. Enemies hit will resist stuns from Smite Shield and other skills for 90 seconds. | |
Level: | 1 | MP Cost: 400, Max Enemies Hit: 15, Damage: 500%, Number of Attacks: 6, Stun Duration: 10 sec. Stun Duration: +100% depending on damage inflicted with Smite Shield. Cooldown: 120 sec. |
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Level Requirement | 190 | |
Master Level | 1 | |
Description | Call upon the bravery deep within to increase damage output. | |
Level: | 1 | MP Cost: 100, Duration: 60 sec., Damage: +10% Applies to any Explorer class in the party Cooldown: 120 sec. |
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Call upon the heavens to protect you from all attacks for a short time. Reusing this skill will end its effect immediately, while also shortening its cooldown in proportion to the skill's remaining duration. | |
Level: | 1 | MP Cost: 600, Invincibility Duration: 30 sec. When this skill ends, its cooldown is reduced by 45 sec. for every 5 sec. of the skill's remaining duration. Cooldown: 300 sec. |
V Skills
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Master Level | 25 | |
Description | Fires a grappling hook to a platform above you to ascend quickly. | |
Level: | 25 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +25] |
30 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +30] |
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Master Level | 25 | |
Description | Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it. | |
Level: | 25 | HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 80 sec Cooldown: 130 sec [Active Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 90 sec Cooldown: 130 sec [Active Effect - All Stats: +6] |
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Master Level | 25 | |
Description | Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +6] |
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Master Level | 25 | |
Description | Increases Max HP and Max MP. Does not stack with Hyper Body. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +6] |
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Master Level | 25 | |
Description | Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level. Exceptions: Some special skills, Beginner Skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased. Does not stack with Combat Orders. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +6] |
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Master Level | 25 | |
Description | Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing. | |
Level: | 25 | HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 255 sec Cooldown: 180 sec |
30 | HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 270 sec Cooldown: 180 sec |
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Master Level | 25 | |
Description | Consumes HP to increase your attack speed by 1 level for a short time. Can be stacked with buffs other than Speed Infusion. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, increases attack speed. Cooldown: 180 sec [Passive Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, increases attack speed. Cooldown: 180 sec [Passive Effect - All Stats: +6] |
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Master Level | 25 | |
Description | Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air. | |
Level: | 25 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.6 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +25] |
30 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 5 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +30] |
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Master Level | 25 | |
Description | Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Can deal damage to enemies even when they are under Attack Ignore. Also ignores Attack Reflection. | |
Level: | 25 | HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 120 sec. |
30 | HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 100 sec. |
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Master Level | 25 | |
Description | Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use. | |
Level: | 25 | HP Cost: 5% of Max HP, Cooldown: 355 sec |
30 | HP Cost: 5% of Max HP, Cooldown: 330 sec |
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Master Level | 25 | |
Description | Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol. | |
Level: | 25 | HP Cost: 3250, Duration: 255 sec, EXP: +32%, Drop Rate: +22% Cooldown: 180 sec |
30 | HP Cost: 3400, Duration: 270 sec, EXP: +35%, Drop Rate: +24% Cooldown: 180 sec |
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Master Level | 25 | |
Description | Fires a blast of compressed Erdas at nearby enemies. | |
Level: | 25 | HP Cost: 3000, Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 1 sec per attacked enemy Cooldown: 45 sec |
30 | HP Cost: 3000, Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 1 sec per attacked enemy Cooldown: 45 sec |
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Master Level | 25 | |
Description | The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. | |
Level: | 25 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec |
30 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec |
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Master Level | 25 | |
Description | Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps. | |
Level: | 25 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times. Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy. Cooldown: 250 sec |
30 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times. Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy. Cooldown: 250 sec |
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Master Level | 25 | |
Description | Harnesses your own Lifeforce to create a protective shield. You can detonate this shield to inflict damage to nearby enemies. | |
Level: | 25 | HP Cost: 5% of Max HP, Creates a protective shield, absorbing damage up to 20% of your Max HP for 5 sec. If you activate this skill a second time, it detonates and inflicts 1000% damage to 12 enemies 5 times. Your shield must be active for at least 2 sec before it can be detonated. Cooldown: 15 sec |
30 | HP Cost: 5% of Max HP, Creates a protective shield, absorbing damage up to 21% of your Max HP for 5 sec. If you activate this skill a second time, it detonates and inflicts 1100% damage to 12 enemies 5 times. Your shield must be active for at least 2 sec before it can be detonated. Cooldown: 15 sec |
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Master Level | 25 | |
Description | The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection. | |
Level: | 25 | MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 350% for 60 sec, Damage: +17% Cooldown: 180 sec |
30 | MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 400% for 60 sec, Damage: +20% Cooldown: 180 sec |
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Master Level | 25 | |
Description | Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection. | |
Level: | 25 | HP Cost: 10% of Max HP, Ignores 15% Enemy DEF for 130 sec, Final Damage: +5%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1000% damage on up to 10 enemies, 6 times. Cooldown: 180 Sec. |
30 | HP Cost: 10% of Max HP, Ignores 16% Enemy DEF for 140 sec, Final Damage: +6%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1100% damage on up to 10 enemies, 6 times. Cooldown: 180 Sec. |
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Master Level | 25 | |
Description | Makes your flesh as strong as steel so you're not pushed back by enemy attacks. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 35 sec, Knockdown Immunity and Status Resistance: +75 Damage increases +3% when hit, Max Stack: 10 times Cooldown: 240 sec [Passive Effects - STR: +25, Max HP: +1250] |
30 | HP Cost: 5% of Max HP, Duration: 36 sec, Knockdown Immunity and Status Resistance: +80 Damage increases +3% when hit, Max Stack: 11 times Cooldown: 240 sec [Passive Effects - STR: +30, Max HP: +1500] |
Class-Specific Skills
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Master Level | 25 | |
Description | Grant an echo of your battle prowess to a nearby party member, such that they will mirror some of your attack skills and buff skills. If a party member approaches you while your echo is inactive, that party member receives your echo. When the party member moves beyond a certain distance from you, or when Divine Echo is deactivated, the echo is lost. At that time, any Paladin's buffs applied to that party member will also be removed. This skill cannot be used on a party member who is already echoing the skills of another Paladin. If you use the skill again while skill is active, you can select which party member will receive your echo by pressing the corresponding number key (with regard to the party UI). You cannot select yourself, a party member who is already echoing someone, or a party member who cannot receive an echo. | |
Level: | 25 | MP Cost: MP 1000, Duration: 42 sec., Final Damage: +72% Echoing Party Member - Upon using an offensive skill, the affected party member mimics you for 37% of Final Damage. Buff Duration on Party Member: 62% + 1% for every 1000 Strength (up to 100%) Cooldown: 90 sec. |
30 | MP Cost: MP 1000, Duration: 42 sec., Final Damage: +75% Echoing Party Member - Upon using an offensive skill, the affected party member mimics you for 40% of Final Damage. Buff Duration on Party Member: 65% + 1% for every 1000 Strength (up to 100%) Cooldown: 90 sec. |
Active | ![]() | |
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Master Level | 25 | |
Description | Summons a whirling bulwark of righteous hammers to strike down nearby enemies. Unaffected by attack reflection. | |
Level: | 25 | [Passive Effects] Creates 1 spiraling hammer around you whenever you generate a Light Charge. Up to 5 hammers can be active at once, and their duration is shared with Vessel of Light. [Active Effects] MP Cost: 1000. Hammers automatically attack up to 8 enemies 4 times dealing 1050% damage over 30 sec. Attack speed increases with the number of hammers. Cooldown: 60 sec |
30 | [Passive Effects] Creates 1 spiraling hammer around you whenever you generate a Light Charge. Up to 5 hammers can be active at once, and their duration is shared with Vessel of Light. [Active Effects] MP Cost: 1000. Hammers automatically attack up to 8 enemies 4 times dealing 1155% damage over 30 sec. Attack speed increases with the number of hammers. Cooldown: 60 sec |
Active | ![]() | |
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Master Level | 25 | |
Description | A glorious cross-section of light blazes, symbolizing noble sacrifice. You can continuously attack while moving at a slow pace, and can gain more strength the longer the sacrifice continues. You will not be pushed back by any enemy attacks while casting, and the Stun Abnormal Status will be ignored. | |
Level: | 25 | Consumes 2% of max HP per sec. Deals 595% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 1040% damage. Max Key-down Time: 6 sec, Additional Critical Rate: +100%, Additional Monster DEF Ignored: +100% Damage Reduction During Key-down: 50% (including Percentage HP attacks) Cooldown: 180 sec. |
30 | Consumes 2% of max HP per sec. Deals 660% damage 12 times consecutively on up to 12 enemies while holding the key down. After some time passes, the cross gets bigger, which increases attack speed and deals 1150% damage. Max Key-down Time: 6 sec, Additional Critical Rate: +100%, Additional Monster DEF Ignored: +100% Damage Reduction During Key-down: 50% (including Percentage HP attacks) Cooldown: 180 sec. |
Active | ![]() | |
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Master Level | 25 | |
Description | Summon the hammer of an ancient god, then hurl it straight toward your enemies. Using the directional keys, you can throw up to 4 copies of the hammer at once. Each successful hit creates a powerful shockwave. The hammer tracks down the enemy with the highest HP, aside from the one it had just attacked. All of the hammers' attacks are unaffected by attack reflection. | |
Level: | 25 | MP Cost: 500, sets 1 enemy as the target and deals 450% damage 6 time(s). Additional Critical Rate: 50%. Tracks down a total of 4 enemies as targets, including the first attack. A shockwave occurs after attacking the tracked target, dealing additional attacks to 6 enemies, with 500% damage, 9 time(s). 1 Hammer will be prepared every 15 sec, and you can hold up to 2. Cooldown: 2.5 sec |
30 | MP Cost: 500, sets 1 enemy as the target and deals 495% damage 6 time(s). Additional Critical Rate: 50%. Tracks down a total of 4 enemies as targets, including the first attack. A shockwave occurs after attacking the tracked target, dealing additional attacks to 6 enemies, with 550% damage, 9 time(s). 1 Hammer will be prepared every 15 sec, and you can hold up to 2. Cooldown: 2.5 sec |
Enhancements
Characters and Skills | ||||
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Class | ||||
Job and Skills (Click on icon for skills) | ||||
Beginner | ||||
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Explorers | ||||
Warrior | ||||
Magician | ||||
Bowman | Special | |||
Thief | Special | |||
Pirate | Special | |||
Cygnus Knights | ||||
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Special | ||||
Heroes | ||||
Resistance | ||||
Demon | ||||
Nova | ||||
Flora | ||||
Sengoku | ||||
Anima | ||||
Monster | ||||
Beast Tamer | ||||
Child of God | ||||
Kinesis | ||||
Wu Shen | ||||
Miscellaneous | ||||