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The Loop (Games)
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Contents
Noblesse Techniques
Passive | ![]() | |
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Master Level | 6 | |
Description | Enhances Empress's Blessing effects. | |
Level: | 6 | Increase Empress's Blessing Master Level by 6 |
Active | ![]() | |
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Master Level | 1 | |
Description | [Master Level: 1] Increases the Attack Power and Magic ATT of all nearby players. Cooldown: 2 hrs | |
Level: | 1 | MP Cost: 30, Attack Power and Magic ATT: + 4%, Duration: 40 min |
Active | ![]() | |
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Master Level | 1 | |
Description | Attack enemies in front of you with pure, primal energy. | |
Level: | 1 | MP Cost: 0, Damage: 130%, Number of Attacks: 1, Max Enemies Hit: 3 |
Active | ![]() | |
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Master Level | 1 | |
Description | Return to the Empress using Shinsoo's power. | |
Level: | 1 | MP Cost: 100, return to Ereve immediately. Cooldown: 1800 sec. |
Passive | ![]() | |
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Master Level | 1 | |
Description | Use the harmony of nature to build affinity for an element of your choosing. | |
Level: | 1 | Luck increases 1 for every 2 levels the character gains |
Passive | ![]() | |
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Master Level | 1 | |
Description | Become an expert of the elements to increase Attack Power and Magic ATT. | |
Level: | 1 | Attack Power and Magic ATT: +10% |
Passive | ![]() | |
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Master Level | 1 | |
Description | Jump in any direction except down by pressing a direction key and jump in midair. | |
Level: | 1 | MP Cost: 4, jumps further in the appropriate direction |
Passive | ![]() | |
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Master Level | 10 | |
Description | The blessing of the awakened empress empowers the body to escape from danger. | |
Level: | 10 | Attack Power and Magic ATT: +25, Abnormal Status Resistance: +15, All Elemental Resistance: +15% |
The Night Walker Guide
Active | ![]() | |
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Master Level | 20 | |
Description | Thows 2 throwing stars at once. | |
Level: | 20 | MP Cost: 16, Damage: 190%, Number of Attacks: 2 |
Active | ![]() | |
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Master Level | 10 | |
Description | Summons a Darkness Elemental to gain its power. Level 10 required to learn Adaptive Darkness. | |
Level: | 10 | MP Cost: 15, Hit enemies with a Throwing Stars Skill within 180 sec. for a 20% chance to create a Mark of Darkness that stacks 2 times. Marked enemies will receive 80% damage per stack every second for 5 seconds. 4% DEF Ignored. |
Active | ![]() | |
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Master Level | 10 | |
Description | Temporarily increases Speed and Jump for all team members. Also increases maximum Speed and Avoidability permanently. | |
Level: | 10 | MP Cost: 30, Duration: 180 sec, Speed: +40, Jump: +20 [Passive Effects - Max Movement Speed: +20, Base Avoidability +15%] |
Active | ![]() | |
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Master Level | 5 | |
Description | Allows you to hide in the shadows for a short time. While Dark Sight is active, you cannot hit or be hit by enemies, nor pick up items. The cooldown will change when Dark Sight is deactivated, depending on damage dodged. Cannot be used against some monsters that attack first. Press the skill key again to deactivate Dark Sight. | |
Level: | 5 | MP Cost: 20, hides in the shadows for 200 seconds. If dodged attacks that deal damage in proportion to Max HP, when Dark Sight is deactivated, cooldown increased per attack dodged: 3 seconds. Stacks up to 5 times. |
Active | ![]() | |
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Master Level | 1 | |
Description | Quickly move backwards. This skill can be used with Throwing Stars skills. | |
Level: | 1 | MP Cost: 7, pushes you back a short distance. Cooldown: 5 sec |
Active | ![]() | |
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Master Level | 1 | |
Description | Allows you to jump again in midair. You can move even while using a skill that uses Throwing Stars. If you use this skill in conjunction with any custom commands, you'll have to press the right or left arrow key, along with that custom command, to jump in the appropriate direction. Right-click to toggle custom commands ON/OFF. | |
Level: | 1 | MP Cost: 5, jumps further [Passive Effect - Final Damage of Throwing Star Skill in Air: +15%] |
Active | ![]() | |
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Master Level | 20 | |
Description | Summons a Shadow Bat which sometimes attacks with you. The attack rate will double for enemies marked with Darkness. They can be toggled on/off by using the skill key.Required Skill: Dark Elemental Lv. 1 or Higher Level 20 required to learn Bat Affinity. | |
Level: | 20 | Summons a Shadow Bat for 60 sec for every 3 times that you hit with a Throwing Star skill. Max number of bats: 2. When using a Throwing Star skill, there is a 35% chance that the character flies towards the target and inflicts 150% damage. Also bounces off 3 enemies and inflicts the same amount of damage before disappearing. Recovers 1% of Max HP on first damage. Damage Against Normal Monsters: +10%. |
Night Walker Guide
Active | ![]() | |
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Master Level | 20 | |
Description | Throws 3 Throwing Stars in a row at the target. The last attack uses the power of Darkness to deal greater damage. | |
Level: | 20 | MP Cost: 25, Number of Attacks: 2, Damage: 240%. Number of Explosion: 1, Explosion Damage: 350% |
Active | ![]() | |
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Master Level | 10 | |
Description | Temporarily increases the attack speed of your weapon. Must have a Claw equipped. Required Skill: Throwing Mastery Lv. 5 | |
Level: | 10 | MP Cost: 21, Claw Attack Speed increased for 180 sec |
Passive | ![]() | |
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Master Level | 10 | |
Description | Increases damage, Claw Mastery, and the max number of charges of your Throwing Stars. Level 10 required to learn Throwing Expert. | |
Level: | 10 | Damage: +30%, Claw Mastery: +50%, Throwing Stars: +200 |
Passive | ![]() | |
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Master Level | 19 | |
Description | Increases Critical Rate and Critical Damage. Required Skill: Throwing Mastery Lv. 3 | |
Level: | 19 | Critical Rate: +35%, Critical Damage: +10% |
Passive | ![]() | |
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Master Level | 5 | |
Description | Permanently improves LUK through sheer physical training. | |
Level: | 5 | Permanently increases LUK by 60 |
Passive | ![]() | |
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Master Level | 10 | |
Description | Deeper darkness further enhances the Marks of Darkness. Required Skill: Dark Elemental Lv. 10 or Higher Lv. 10 required to learn Adaptive Darkness II. | |
Level: | 10 | Chance to place Mark of Darkness: 5%, Maximum Stacking Limit: 1, DoT Per Stack: 40%, Defense Rate Ignored Per Mark: +1%. |
Passive | ![]() | |
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Master Level | 20 | |
Description | Enhances the Shadow Bat through communion. Required Skill: Shadow Bat Lv. 20 or Higher Level 20 required to learn Bat Affinity II. | |
Level: | 20 | Shadow Bat's Attack Chance: 5%, Max Summon Limit: 1, Damage: 120% points, Max Enemies Hit: 1 |
Night Walker's Path
Active | ![]() | |
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Master Level | 20 | |
Description | Throws 4 Throwing Stars in a row at the target. The last attack uses the power of darkness to deal greater damage. | |
Level: | 20 | MP Cost: 41, Number of Attacks: 3, Damage: 300%. Number of Explosions: 1, Damage: 400%. |
Active | ![]() | |
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Master Level | 20 | |
Description | Throws penetrating Throwing Stars imbued with the power of darkness. At max range the stars explode, dealing extra damage to all enemies in range. | |
Level: | 20 | MP Cost: 35, Max Enemies Hit: 6, Damage: 590%, Enemies Hit From Explosion: 6, Damage From Explosion: 690% |
Active | ![]() | |
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Master Level | 20 | |
Description | Summons a shadow which copies your actions after a short delay. The copied actions are limited to the throwing stars skills and movement skills. Your shadow disappears when the summon time runs out. The shadow attack can activate Marks of Darkness or Shadow Bats without being affected by attack reflection. Level 20 required to learn Shadow Illusion. | |
Level: | 20 | MP Cost: 65, Summon Duration: 180 sec. Your shadow attacks, dealing 70% of the Final Damage of your throwing star skills. |
Active | ![]() | |
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Master Level | 10 | |
Description | Allows you to conjure up infinite throwing stars for a short period of time. | |
Level: | 10 | MP Cost: 20 and 100 throwing stars, Duration: 180 sec |
Passive | ![]() | |
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Master Level | 9 | |
Description | Cloaks yourself in darkness, increasing Abnormal Status Resistance and Elemental Resistance permanently. | |
Level: | 9 | Abnormal Status Resistance: +10, Elemental Resistance: +10% |
Passive | ![]() | |
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Master Level | 10 | |
Description | Increases the effect of recovery items like potions. Does not work on percentage-based recovery items like elixirs. Also increases Critical Damage and Max Damage. | |
Level: | 10 | Recovery Amount: +170%, Critical Damage: +10% |
Passive | ![]() | |
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Master Level | 10 | |
Description | Deeper darkness further enhances the Marks of Darkness. Required Skill: Adaptive Darkness Lv. 10 or Higher Level 10 required to learn Adaptive Darkness III. | |
Level: | 10 | Chance to place Mark of Darkness: 5%, Maximum Stacking Limit: 1, DoT Per Stack: 50%, Defense Rate Ignored Per Mark: +1%. |
Passive | ![]() | |
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Master Level | 20 | |
Description | Enhances the Shadow Bat through communion. Required Skill: Bat Affinity Lv. 20 or Higher Level 20 required to learn Bat Affinity III. | |
Level: | 20 | Shadow Bat's Max Summon Limit: 1, Damage: 150% points, Max Enemies Hit: 1 |
Passive | ![]() | |
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Master Level | 5 | |
Description | When hit by a fatal attack, the power of darkness will restore you to life. Not affected by Cooldown reset. | |
Level: | 5 | When hit by a fatal attack, recovers 50% of Max HP per 3 sec. If Shadow Bats are summoned, it uses them to get 10% extra recovery per bat. Invincible for 2 sec during recovery and at the end of skill. Cooldown: 1800 sec |
Night Walker Secrets
Active | ![]() | |
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Master Level | 30 | |
Description | Receive the blessings of Cygnus's awakening to temporarily increase all stats for you and your party members. | |
Level: | 30 | MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec |
Active | ![]() | |
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Master Level | 30 | |
Description | Throws 5 Throwing Stars in a row at the target. The last attack uses the power of darkness to deal greater damage. | |
Level: | 30 | MP Cost: 36, Number of Attacks: 4, Damage: 340%. Number of Explosion: 1, Explosion Damage: 475% |
Active | ![]() | |
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Master Level | 30 | |
Description | Summons a pack of shadow bats to attack enemies. One bat will appear for every enemy hit. Cooldown decreased every time dark-attribute attacks succeed, except for Shadow Bat and Dark Omen. Unaffected by enemy damage reflection skills and cannot be pushed back when casting. | |
Level: | 30 | MP Cost: 110, Duration: 5, Max Enemies Hit per 0.3 sec: 6, Damage: 500%. Summon 1 Shadow Bat per 3 enemies hit. Max number of bats: 2. Cooldown: 20 sec. Cooldown decreased by 0.5 sec per dark-attribute attack success, except Shadow Bat and Dark Omen. |
Active | ![]() | |
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Master Level | 20 | |
Description | Your shadow binds enemies to the ground. While the shadow extends, no attack can push you back. If Shadow Stitch hits an enemy with attack reflection, you will not take damage from the rebound. | |
Level: | 20 | MP Cost: 66, Extends your shadow up to 5 sec while you hold the key. Releasing will activate the skill. Max Enemies Hit Within Shadow: 15, Damage: 850%. Bind Duration: incapacitated for 10 sec Incapacitation increases by 1 sec for 1 enemies hit. Increases up to 13 sec Bind Duration: Up to +100%, depending on damage inflicted with Shadow Stitch. Cooldown: 210 sec |
Passive | ![]() | |
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Master Level | 30 | |
Description | Increases Claw Mastery, Attack Power, and Critical Damage. Required Skill: Throwing Mastery Lv. 10 | |
Level: | 30 | Claw Mastery: +70%, Attack Power: +30, Critical Damage: +10% |
Passive | ![]() | |
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Master Level | 30 | |
Description | The power of darkness fills you, increases your stats. | |
Level: | 30 | Attack Power: 30, Monster DEF Ignored: +15% |
Passive | ![]() | |
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Master Level | 10 | |
Description | Immerses you in deeper darkness to enhance your Marks of Darkness. Required Skill: Adaptive Darkness II Lv. 10 or Higher | |
Level: | 10 | Chance to place Mark of Darkness: 5%, Maximum Stacking Limit: 1, DoT Per Stack: 50%, Defense Rate Ignored Per Mark: +1%. |
Passive | ![]() | |
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Master Level | 30 | |
Description | Enhances the Shadow Bat through communion. Required Skill: Bat Affinity II Lv. 20 or higher Level 30 required to learn Shadow Bite. | |
Level: | 30 | Shadow Bat's Attack Chance: 5%, Max Summon Limit: 1, Damage: 200% points, Max Enemies Hit: 1 |
Passive | ![]() | |
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Master Level | 15 | |
Description | Absorbs liveliness from your enemies to create a protective shield for yourself while you set your Mark of Darkness. Protective Shield will not be affected by buff duration increase. | |
Level: | 15 | Absorbs liveliness from your enemies when laying the Mark of Darkness with Dark Elemental. When liveliness absorbed reaches 30, it will all be consumed, maintained for 15 sec, and a Protective Shield that absorbs up to max 3250 damage will be created. Absorbed liveliness will be maintained for 10 sec, and this time will reset when you set the Mark of Darkness. |
Passive | ![]() | |
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Master Level | 30 | |
Description | Grants a chance to melt into the shadows, avoid enemy attacks, and decrease damage taken. | |
Level: | 30 | Dodge Chance: +40%, Damage Taken: -10% |
Hyper Skills
Passive | ![]() | |
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Increases Quintuple Star damage. | |
Level: | 1 | Damage: +20% |
Passive | ![]() | |
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Level Requirement | 150 | |
Master Level | 1 | |
Description | Damage increases when attacking Boss Monsters with Quintuple Star. | |
Level: | 1 | Boss Damage +20% |
Passive | ![]() | |
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Level Requirement | 180 | |
Master Level | 1 | |
Description | Increases the Critical Rate of Quintuple Star. | |
Level: | 1 | Critical Rate: +10% |
Passive | ![]() | |
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Reduces Dark Omen's cooldown. | |
Level: | 1 | Cooldown -50% |
Passive | ![]() | |
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Level Requirement | 165 | |
Master Level | 1 | |
Description | Increases the max number of monsters hit by Dark Omen. | |
Level: | 1 | Max Enemies Hit: +9 |
Passive | ![]() | |
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Level Requirement | 180 | |
Master Level | 1 | |
Description | Increases the damage of Dark Omen. | |
Level: | 1 | Damage: +20% |
Passive | ![]() | |
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Level Requirement | 150 | |
Master Level | 1 | |
Description | Increases the Protective Shield created with the Vitality Siphon. | |
Level: | 1 | Protective Shield: +1500 |
Passive | ![]() | |
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Level Requirement | 165 | |
Master Level | 1 | |
Description | Increases the Attack Power when a Protective Shield created with Vitality Siphon exists. | |
Level: | 1 | Attack Power: +60 |
Passive | ![]() | |
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Level Requirement | 190 | |
Master Level | 1 | |
Description | Increases the Status Resistance when a Protective Shield created with Vitality Siphon exists. | |
Level: | 1 | Status Resistance: +30 |
Active | ![]() | |
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Level Requirement | 160 | |
Master Level | 1 | |
Description | Unleashes the power of darkness, creating an area of supernatural force. | |
Level: | 1 | MP Cost: 350, Damage: 1000%, Max Enemies Hit: 15, Number of Attacks: 10. Grants invincibility while this skill is active. Use Throwing Stars skill within #time sec of skill to receive Mark of Darkness at max stacks, and summon Shadow Bats that receive the following effects- [Final Damage: +20%. All attacks will be critical hits, immune to knockback.] Cooldown: 180 sec. |
Active | ![]() | |
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Level Requirement | 190 | |
Master Level | 1 | |
Description | A ceremony for Cygnus Knights to prove their devotion to the Empress. | |
Level: | 1 | MP Cost: 100, Duration: 60 sec, Damage: +10% Cooldown: 120 sec. Applies to any Cygnus class within the party |
Active | ![]() | |
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Summons 3 shadows that copy your actions after a short delay. The copied actions are limited to throwing stars skills and movement skills. Your shadow disappears when the summon time runs out. The shadow attack can activate Marks of Darkness or Shadow Bats without being affected by attack reflection. Required Skill: Dark Servant Lv. 20 | |
Level: | 1 | MP Cost: 200, Summons 3 Shadows, Duration: #time sec. Each shadow makes an additional hit that is 70%, 50%, 30% of the final damage. Cooldown: 180 sec |
V Skills
Icon | Name | Type | Description
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Rope Lift | Active | Fires a grappling hook to a platform above you to ascend quickly. |
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Decent Mystic Door | Active | Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it. |
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Decent Sharp Eyes | Active | Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes. |
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Decent Hyper Body | Active | Increases Max HP and Max MP. Does not stack with Hyper Body. |
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Decent Combat Orders | Active | Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level. Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased. Does not stack with Combat Orders. |
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Decent Advanced Blessing | Active | Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing. |
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Decent Speed Infusion | Active | Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion. |
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Blink | Active | Teleports you to a random location on the map. |
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Erda Nova | Active | Collect Erda from within yourself and from the surrounding area and use it to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements. Can deal damage to enemies even when they are under Attack Ignore and attack reflection. |
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Will of Erda | Active | Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use. |
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Decent Holy Symbol | Active | Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol. |
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Erda Shower | Active | Fires a blast of compressed Erdas at nearby enemies. |
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True Arachnid Reflection | Active | The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. |
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Lucky Seven Boost | Passive | Boosts Lucky Seven. Lv. 20 - Critical Rate: +5% Lv. 40 - Monster DEF Ignored: +20% Final Damage: +7% per level, Max Level: 50 (60 with Matrix Points) |
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Shadow Bat Boost | Passive | Boosts Shadow Bat. Lv. 20 - Critical Rate: +5% Lv. 40 - Monster DEF Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Triple Throw Boost | Passive | Boosts Triple Throw. Lv. 20 - Critical Rate: +5% Lv. 40 - Monster DEF Ignored: +20% Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points) |
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Quad Star Boost | Passive | Boosts Quad Star. Lv. 20 - Critical Rate: +5% Lv. 40 - Monster DEF Ignored: +20% Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points) |
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Shadow Spark Boost | Passive | Boosts Shadow Spark. Lv. 20 - Max Targets: +1 Lv. 40 - Monster DEF Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Quintuple Star Boost | Passive | Boosts Quintuple Star. Lv. 20 - Critical Rate: +5% Lv. 40 - Monster DEF Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Dark Omen Boost | Passive | Boosts Quintuple Star. Lv. 20 - Max Targets: +1 Lv. 40 - Monster DEF Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Shadow Stitch Boost | Passive | Boosts Shadow Stitch. Lv. 20 - Critical Rate: +5% Lv. 40 - Monster DEF Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Dominion Boost | Passive | Boosts Dominion. Lv. 20 - Critical Rate: +5% Lv. 40 - Monster DEF Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Phalanx Charge | Active | Summons brave Spearmen of the Cygnus Knights to charge enemies in a phalanx formation. The spearmen slow down upon touching an enemy. Press the skill key again to change their direction of movement. Unaffected by attack reflection. |
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Empress Cygnus's Blessing | Active | The blessing of Cygnus increases damage and restores HP over time. This skill can be enhanced after Lv. 245. |
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Transcendent Cygnus's Blessing | Active | Cygnus's transcendent blessing increases damage and restores HP over time.
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Venom Burst | Active | Causes the poison inflicting nearby enemies to burst and spread. |
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Last Resort | Active | Vows to destroy your enemies at any cost. You can renew your vow to empower its effects by using the skill again while it's active. |
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Shadow Spear | Active | The shadows on the ground coalesce to form a spear that pierces enemies. Unaffected by attack reflection. Has no effect in towns. |
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Greater Dark Servant | Active | Summons an immovable shadow. The shadow faces in the direction of the enemy with the highest Max HP and mimics throwing-star attacks. It cannot be injured, and vanishes when its duration ends. You may activate the skill again to swap places with the shadow. However, you cannot do this while in the air. Unaffected by attack reflection. Capable of triggering Mark of Darkness and Shadow Bat. |
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Shadow Bite | Active | Make your enemies's shadows attack them and strip them of their power. Required Skill: Bat Affinity III Lv. 30+ |
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Rapid Throw | Active | Toss countless throwing stars at blinding speed. If you use this skill in the air, you'll hover while you toss them. |
Characters and Skills | ||||
Class | ||||
Job and Skills | ||||
Miscellaneous | ||||
Explorers | ||||
Warrior | ||||
Magician | ||||
Bowman | Special | |||
Thief | Special | |||
Pirate | Special | |||
Cygnus Knights | ||||
| ||||
Special | ||||
Heroes | ||||
Resistance | ||||
Demon | ||||
Nova | ||||
Flora | ||||
Sengoku | ||||
Anima | ||||
Monster | ||||
Beast Tamer | ||||
Child of God | ||||
Kinesis | ||||
Wu Shen | ||||
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