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Job
Skills

Beginner Beginner's Basics[]

Active Skill Eckhart's Vampire Eckhart's Vampire
Master Level 5
Description Summons Eckhart to unleash four vampiric attacks on multiple enemies and absorb some of their HP. Skill level can be increased depending on your level.
Level 1 MP Cost: 16, Damage: 54%, Number of Attacks: 4, Max Enemies Hit: 4, Max HP Recover: 3%
5 MP Cost: 24, Damage: 90%, Number of Attacks: 4, Max Enemies Hit: 6, Max HP Recover: 7%
Active Skill Eckhart's Darkness Eckhart's Darkness
Master Level 10
Description Summons a spirit that automatically performs an area attack on the enemies you are fighting. Skill level increases by 1 every 15 levels.
Level 1 MP Cost: 11, Damage: 70%, Duration: 110 sec
The damage of Ultimate Explorer minion skills is calculated differently from that of the character.
10 MP Cost: 20, Damage: 160%, Duration: 200 sec
The damage of Ultimate Explorer minion skills is calculated differently from that of the character.
Passive Skill Thief's Cunning Thief's Cunning
Master Level 6
Description Your cunning and training allow you to take full advantage of a weakened opponent.
Not affected by cooldown resets or buff duration increases.
This Link Skill can be stacked up to 3 times, once for each unique Explorer Thief job character you have on this world.
Level 1 Used when debuffing an enemy. Damage: +3%. Duration: 10 sec
Cooldown: 20 sec.
6 Used when debuffing an enemy. Damage: +18%. Duration: 10 sec
Cooldown: 20 sec.

1st Job Rogue[]

Active Skill Double Stab Double Stab
Master Level 15
Description Quickly stab a nearby enemy twice. Can only be used when equipped with a dagger.
Level 1 MP Cost: 9, Damage: 95%, Number of Attacks: 2, Enemies Hit: 5
15 MP Cost: 14, Damage: 165%, Number of Attacks: 2, Enemies Hit: 5
Active Skill Lucky Seven (Rogue) Lucky Seven
Master Level 15
Description Throw 7 lucky throwing stars to attack enemies in front. Can only be used when equipped with a claw.
Level 1 MP Cost: 9, Throwing Stars Cost: 2, Damage: 68%, Enemies Hit: 5, Number of Attacks: 3
15 MP Cost: 14, Throwing Stars Cost: 2, Damage: 110%, Enemies Hit: 5, Number of Attacks: 3
Passive Skill Haste (Rogue) Haste
Master Level 10
Description Permanently increases Speed, Jump, and Max Speed.
Level 1 Speed: +4, Jump: +2, Max Speed: +2
10 Speed: +40, Jump: +20, Max Speed: +20
Active Skill Dark Sight (Rogue) Dark Sight
Master Level 10
Description Allows you to hide in the shadows for a short time to avoid the enemy's attack. While Dark Sight is active, you can deactivate it either by using another skill or by pressing the Dark Sight skill key again. Note that certain movement skills will not cancel Dark Sight. Upon deactivating Dark Sight, its cooldown will vary according to damage dodged in proportion to your Max HP.
Level 1 MP Cost: 23. Hide in the shadows for 20 sec.
When Dark Sight is deactivated, receive a cooldown increase of 3 seconds per attack dodged. Stacks up to 5 times.
10 MP Cost: 5. Hide in the shadows for 200 sec.
When Dark Sight is deactivated, receive a cooldown increase of 3 seconds per attack dodged. Stacks up to 5 times.
Active Skill Flash Jump Flash Jump
Master Level 5
Description Use while in the middle of a jump to jump even farther. The higher this skill's level, the farther you will jump. Can be activated with the Jump key.
Level 1 MP Cost: 21, jumps further. Able to use 2 times consecutively.
5 MP Cost: 5, jumps further. Able to use 2 times consecutively.
Passive Skill Nimble Body Nimble Body
Master Level 10
Description Permanently increases Luck.
Level 1 Permanently increases LUK by 2
10 Permanently increases LUK by 20

2nd Job Assassin Skills[]

Active Skill Shuriken Burst Shuriken Burst
Master Level 20
Description Throw three exploding shurikens that ricochet to nearby enemies on hit. Shurikens detonate when they hit their first enemy.
Level 1 MP Cost: 12, and 3 Throwing Stars. Deals 408% damage to up to 1 enemies. Upon striking an enemy, detonates in place dealing 48% damage 6 times to up to 6 enemies.
20 MP Cost: 18, and 3 Throwing Stars. Deals 560% damage to up to 1 enemies. Upon striking an enemy, detonates in place dealing 105% damage 6 times to up to 6 enemies.
Active Skill Gust Charm Gust Charm
Master Level 9
Description Throws a talisman containing fierce shadow power to damage and knock back enemies. Can be resisted by some enemies.
Level 1 MP Cost: 15 and 2 throwing stars, Damage: 213%, Max Enemies Hit: 6, Knockback Range: 350
9 MP Cost: 17 and 2 throwing stars, Damage: 245%, Max Enemies Hit: 6, Knockback Range: 350
Active Skill Assassin's Mark Assassin's Mark
Master Level 1
Description While attacking with this skill, you have a chance to leave an assassin's mark on the enemy. The next attack on a marked enemy will cause throwing stars to form on that enemy and attack other enemies nearby. Throwing stars target the enemy with the highest HP first and are unaffected by attack reflection.
Can be toggled On/Off
Level 1 Grants a 40% chance to leave a mark on attack. Attacking again will produce 2 Throwing Stars to deal 150% damage.
Active Skill Shadow Surge Shadow Surge
Master Level 5
Description Meld into shadow and surge quickly forward. Attacking marked enemies fills you with shadowy power, reducing the delay until you can use the skill again.
You can move while using attack skills.
Level 1 MP Cost: 39. Dashes forward a set distance while under the effect of Dark Sight.
Cooldown: 5 sec
Each attack against an enemy with Assassin's Mark or Night Lord's Mark reduces cooldown: by 1 sec.
5 MP Cost: 35. Dashes forward a set distance while under the effect of Dark Sight.
Cooldown: 5 sec
Each attack against an enemy with Assassin's Mark or Night Lord's Mark reduces cooldown: by 1 sec.
Active Skill Shadow Leap Shadow Leap
Master Level 5
Description Harness the power of shadow to leap into the air.
Level 1 MP Cost: 10. Allows you to leap a greater distance.
5 MP Cost: 16. Allows you to leap a greater distance.
Passive Skill Claw Mastery Claw Mastery
Master Level 10
Description Increases Claw Mastery and the max number of charges of your Throwing Stars.
Level 10 required to learn Claw Expert.
Level 1 Claw Mastery: +14%, Throwing Stars: +20
10 Claw Mastery: +50%, Throwing Stars: +200
Passive Skill Agile Claws Agile Claws
Master Level 10
Description Increases Claw Attack Speed and Luck.
Required Skill: Claw Mastery Lv. 5
Level 1 Attack Speed: +2, Luck: +2
10 Attack Speed: +2, Luck: +20
Passive Skill Critical Shot Critical Throw
Master Level 30
Description Enhances Critical Rate and Critical Damage.
Required Skill: Claw Mastery Lv. 3
Level 1 Critical Rate: +21%, Critical Damage: +1%
30 Critical Rate: +50%, Critical Damage: +5%
Passive Skill Physical Training Physical Training
Master Level 5
Description Permanently increases LUK and DEX through sheer physical training.
Level 1 Permanently increases LUK by 6 and DEX by 6
5 Permanently increases LUK by 30 and DEX by 30


3rd Job The Way of Hermit[]

Active Skill Triple Throw (Hermit) Triple Throw
Master Level 20
Description Throw 3 throwing stars simultaneously. Throwing stars target the enemy with the highest HP first.
Level 1 MP Cost: 8, Throwing Stars Cost: 3, Damage: 214%, Number of Attacks: 3
20 MP Cost: 20, Throwing Stars Cost: 3, Damage: 290%, Number of Attacks: 3
Active Skill Shuriken Challenge Shuriken Challenge
Master Level 20
Description Summon a large shadow-powered shuriken to annihilate enemies.
Level 1 MP Cost: 25 and 2 throwing stars. Damage: 203%, Number of Attacks: 4, Max Enemies Hit: 8
20 MP Cost: 30 and 2 throwing stars. Damage: 260%, Number of Attacks: 4, Max Enemies Hit: 8
Active Skill Dark Flare (Hermit) Dark Flare
Master Level 20
Description Release dark energy, for a certain period of time, to summon a large shuriken that attacks enemies nearby. Unaffected by attack reflection.
Level 1 MP Cost: 60, Shuriken Summon Duration: 41 sec. Periodically deal 208% damage to 3 enemies nearby. Cooldown: 60 sec.
20 MP Cost: 100, Shuriken Summon Duration: 60 sec. Periodically deal 360% damage to 3 enemies nearby. Cooldown: 60 sec.
Active Skill Shadow Partner Shadow Partner
Master Level 20
Description Summons a shadow partner that mimics the summoner. It does not have its own HP, and disappears when it is hit with an attack that changes its appearance or restricts movement. It cannot mimic summoning skills, 5th Job Common Skills, or certain other skills.
Level 1 MP Cost: 40, summons a shadow that makes an additional hit that is 51% of the final damage for all attacks for 80 sec.
20 MP Cost: 64, summons a shadow that makes an additional hit that is 70% of the final damage for all attacks for 200 sec.
Passive Skill Spirit of the Star Spirit of the Star
Master Level 10
Description Allows you to attack without consuming Throwing Stars, and increases Attack Power.
The first Throwing Star in your inventory will be used to calculate your damage. Throwing Star skills cannot be used if there are no Throwing Stars in your inventory.
Level 1 Attack Power +1. Enables use of skills without consuming Throwing Stars.
10 Attack Power +10. Enables use of skills without consuming Throwing Stars.
Passive Skill Enveloping Darkness Enveloping Darkness
Master Level 4
Description Cloaks yourself in darkness, increasing Max HP, Abnormal Status Resistance and Elemental Resistance permanently.
Level 1 Max HP: +5%, Abnormal Status Resistance: +12, Elemental Resistance: +12%
4 Max HP: +20%, Abnormal Status Resistance: +30, Elemental Resistance: +30%
Passive Skill Venom (Hermit) Venom
Master Level 10
Description Permanently adds poison to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1.
Level 10 required to learn Toxic Venom.
Level 1 Status Chance: 12%, Damage Over Time: 54% damage every 1 sec for 3 sec
10 Status Chance: 30%, Damage Over Time: 90% damage every 1 sec for 6 sec
Passive Skill Expert Throwing Star Handling Expert Throwing Star Handling
Master Level 10
Description The Thief's secret technique increases Final Damage and Critical Rate.
Required Skill: Spirit of the Star Lv. 5
Level 1 Final Damage: +7%, Critical Rate: +20%
10 Final Damage: +25%, Critical Rate: +20%
Passive Skill Alchemic Adrenaline Alchemic Adrenaline
Master Level 10
Description Increases the effect of recovery items like potions. Does not work on percentage-based recovery items like elixirs. Also increases Critical Damage permanently and allows you to resist knock-back effects when struck.
Level 1 Recovery Amount: +116%, Critical Damage: +1%, Knockback Resistance: +22%
10 Recovery Amount: +170%, Critical Damage: +10%, Knockback Resistance: +40%


4th Job Night Lord Secrets[]

Active Skill Quad Star (Night Lord) Quad Star
Master Level 30
Description Masterfully unleash four throwing stars. Throwing stars target the enemy with the highest HP first.
Level 1 MP Cost: 11, Throwing Stars Cost: 4, Damage: 395%, Number of Attacks: 4
30 MP Cost: 26, Throwing Stars Cost: 4, Damage: 540%, Number of Attacks: 4
Active Skill Showdown Showdown
Master Level 30
Description Attacks up to 6 enemies and provokes them, making them untouchable. Provoked enemies grant more EXP and items. Bosses suffer half of the effect.
When the talisman explodes, it creates a dark shuriken, which then pursues and attacks nearby enemies. Unaffected by attack reflection.
Level 1 MP 20, Stars Consumed: 3.
Attack up to 6 enemies with 447% damage 2 times, then provoke by creating 6 shurikens.
The provoked enemies become untouchable. For 70 sec., acquired EXP and Item Drop Rate increase by 1%. Effect halved for bosses.
Shurikens attack 6 times for 9% damage. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Damage Against Normal Enemies: +200%
Shuriken Cooldown: 5 sec.
30 MP 50, Stars Consumed: 3.
Attack up to 6 enemies with 708% damage 2 times, then provoke by creating 6 shurikens.
The provoked enemies become untouchable. For 140 sec., acquired EXP and Item Drop Rate increase by 5%. Effect halved for bosses.
Shurikens attack 6 times for 24% damage. If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken. Damage Against Normal Enemies: +200%
Shuriken Cooldown: 5 sec.
Passive Skill Night Lord's Mark Night Lord's Mark
Master Level 10
Description Further enhances the assassin's mark, increasing the probability of leaving a mark, the damage, and the number of throwing stars. Throwing stars target the enemy with the highest HP first and are unaffected by attack reflection.
Level 1 Grants a 42% chance to leave a mark on attack. Attacking again will produce 3 Throwing Stars to deal 210% damage.
10 Grants a 60% chance to leave a mark on attack. Attacking again will produce 3 Throwing Stars to deal 255% damage.
Active Skill Sudden Raid Sudden Raid
Master Level 30
Description Call in a horde of friends to attack enemies. Unaffected by attack reflection.
Level 1 MP Cost: 290, Throwing Stars Cost: 1, Damage: 349%, Max Enemies Hit: 15, Number of Attacks: 7, Damage Over Time: 94% damage every 1 sec for 5 sec, Cooldown: 60 sec.
30 MP Cost: 290, Throwing Stars Cost: 1, Damage: 494%, Max Enemies Hit: 15, Number of Attacks: 7, Damage Over Time: 210% damage every 1 sec for 10 sec, Cooldown: 30 sec.
Active Skill Frailty Curse Frailty Curse
Master Level 30
Description Summons a barrier around you. Decreases the Attack Power, Speed, and Defense of enemies that step into the barrier. Also allows you to deal more damage to bosses.
Level 1 MP Cost: 11, lasts for 11 sec. Reduces Attack Power and Defense by 1% and Movement Speed by -31 for enemies, excluding Boss Monsters.
[Passive Effect: Boss Damage +1%]
30 MP Cost: 41, lasts for 40 sec. Reduces Attack Power and Defense by 30% and Movement Speed by -60 for enemies, excluding Boss Monsters.
[Passive Effect: Boss Damage +10%]
Active Skill Maple Warrior Maple Warrior
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection.
Level 1 MP Cost: 10, Increases all stats assigned APs by 1% for 30 sec
30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Active Skill Hero's Will Hero's Will
Master Level 5
Description Hone your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects and combat orders will still get through.
Level 1 MP Cost: 30, Cooldown: 540 sec
5 MP Cost: 30, Cooldown: 300 sec
Passive Skill Dark Harmony Dark Harmony
Master Level 30
Description Become one with the darkness to deal more damage.
Level 1 Attack Power: +5, Ignore Defense: +1%, Final Damage: +2%
30 Attack Power: +20, Ignore Defense: +30%, Final Damage: +8%
Passive Skill Shadow Shifter Shadow Shifter
Master Level 20
Description Grants a chance to summon a wooden doll to take damage in your place. Also permanently increases your resistance to knockback effects when struck.
Level 1 Dodge Chance: 26%, Knockback Resistance: +22%
20 Dodge Chance: 45%, Knockback Resistance: +60%
Passive Skill Toxic Venom (Night Lord) Toxic Venom
Master Level 10
Description Increases Venom's poison chance and permanently increases poison damage.
Required Skill: Venom Lv. 10
Level 1 Poison Chance: 32%, 115% damage every 1 sec. for 8 sec., can be stacked 2 times
10 Poison Chance: 50%, 160% damage every 1 sec. for 8 sec., can be stacked 3 times
Passive Skill Claw Expert Claw Expert
Master Level 30
Description Increases Claw Mastery, Attack Power, and Critical Damage.
Required Skill: Claw Mastery Lv. 10
Level 1 Claw Mastery: +56%. Attack Power: +1, Critical Damage: +0%
30 Claw Mastery: +70%. Attack Power: +30, Critical Damage: +10%


Hyper Skills Hyper Skills[]

Passive Skill Showdown - Reinforce Showdown - Reinforce
Level Requirement 140
Master Level 1
Description Increases the damage of Showdown. Doesn't apply to the shadow shuriken created with Showdown.
Level 1 Damage: +20%
Passive Skill Showdown - Spread Showdown - Spread
Level Requirement 150
Master Level 1
Description Increases the max number of enemies hit by Showdown. Doesn't apply to the shadow shuriken created with Showdown.
Level 1 Max Enemies Hit: +2
Passive Skill Showdown - Enhance Showdown - Enhance
Level Requirement 180
Master Level 1
Description Increases EXP and items from enemies provoked by Showdown.
Level 1 EXP Obtained and Item Drop Rate: +5%
Passive Skill Frailty Curse - Enhance Frailty Curse - Enhance
Level Requirement 140
Master Level 1
Description Increases the Attack Power and Defense penalty from Frailty Curse.
Level 1 Additional 10% Attack Power and Defense reduction.
Passive Skill Frailty Curse - Slow Frailty Curse - Slow
Level Requirement 165
Master Level 1
Description Increases the Speed penalty from Frailty Curse.
Level 1 Additional 10 Speed reduced
Passive Skill Frailty Curse - Boss Rush Frailty Curse - Boss Rush
Level Requirement 180
Master Level 1
Description Bosses are affected by Frailty Curse.
Level 1 Frailty Curse is applied to bosses.
Passive Skill Quad Star - Reinforce Quad Star - Reinforce
Level Requirement 150
Master Level 1
Description Increases Quad Star damage.
Level 1 Damage: +20%
Passive Skill Quad Star - Boss Rush Quad Star - Boss Rush
Level Requirement 165
Master Level 1
Description Damage increases when attacking Boss Monsters with Quad Star.
Level 1 Boss Damage: +20%
Passive Skill Quad Star - Extra Strike Quad Star - Extra Strike
Level Requirement 190
Master Level 1
Description Increases Number of Attacks for Quad Star.
Level 1 1 additional attack(s)
Active Skill Death Star Death Star
Level Requirement 160
Master Level 1
Description Summons 4 shurikens that combine into one giant shuriken.
Level 1 MP Cost: 300, Throwing Stars Cost: 1, Damage: 358%, Number of Attacks: 7, Enemies Hit: 8
Cooldown: 14 sec
[Passive Effect - Night Lord's Mark Damage: +100% points]
Active Skill Epic Adventure (Thief) Epic Adventure
Level Requirement 190
Master Level 1
Description Call upon the bravery deep within to increase damage output.
Level 1 MP Cost: 100, Duration: 60 sec., Damage: +10%
Applies to any Explorer class in the party
Cooldown: 120 sec.
Active Skill Bleed Dart Bleed Dart
Level Requirement 140
Master Level 1
Description Coats your stars with a deadly poison that causes bleeding, increasing Attack Power and inflicting continuous damage on enemies.
Level 1 MP Cost: 200, Duration: 90 sec, Attack Power: +50.
Bleed Chance: 100%, Bleed Damage: 2000% damage every sec., Bleed Duration: 3 sec


V Skills[]

Shared Skills[]

Active Skill Rope Lift Rope Lift
Master Level 25
Description Fires a grappling hook to a platform above you to ascend quickly.
Level 1 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +1]
25 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +25]
30 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +30]
Active Skill Mystic Door Decent Mystic Door
Master Level 25
Description Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Level 1 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 32 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 80 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 90 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
Active Skill Sharp Eyes Decent Sharp Eyes
Master Level 25
Description Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Hyper Body Decent Hyper Body
Master Level 25
Description Increases Max HP and Max MP. Does not stack with Hyper Body.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Combat Orders Decent Combat Orders
Master Level 25
Description Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Some special skills, Beginner Skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
Active Skill Advanced Blessing Decent Advanced Blessing
Master Level 25
Description Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Level 1 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 183 sec
Cooldown: 180 sec
25 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 255 sec
Cooldown: 180 sec
30 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 270 sec
Cooldown: 180 sec
Active Skill Speed Infusion Decent Speed Infusion
Master Level 25
Description Consumes HP to increase your attack speed by 1 level for a short time. Can be stacked with buffs other than Speed Infusion.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Blink Blink
Master Level 25
Description Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air.
Level 1 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +1]
25 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.6 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +25]
30 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +30]
Active Skill Erda Nova Erda Nova
Master Level 25
Description Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Can deal damage to enemies even when they are under Attack Ignore. Also ignores Attack Reflection.
Level 1 HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 216 sec.
25 HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 120 sec.
30 HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 100 sec.
Active Skill Will of Erda Will of Erda
Master Level 25
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects will still get through.
Level 1 HP Cost: 5% of Max HP, Cooldown: 475 sec
25 HP Cost: 5% of Max HP, Cooldown: 355 sec
30 HP Cost: 5% of Max HP, Cooldown: 330 sec
Active Skill Holy Symbol Decent Holy Symbol
Master Level 25
Description Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Level 1 HP Cost: 2530, Duration: 183 sec, EXP: +20%, Drop Rate: +14%
Cooldown: 180 sec
25 HP Cost: 3250, Duration: 255 sec, EXP: +32%, Drop Rate: +22%
Cooldown: 180 sec
30 HP Cost: 3400, Duration: 270 sec, EXP: +35%, Drop Rate: +24%
Cooldown: 180 sec
Active Skill Erda ShowerSkill Erda Fountain Erda Shower
Master Level 25
Description Fires a blast of compressed Erdas at nearby enemies.
Using the skill with the down arrow key summons Erda Fountain, which is an object filled with pure Erda.
Level 1 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
25 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 825%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
30 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
Active Skill True Arachnid Reflection True Arachnid Reflection
Master Level 25
Description The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Level 1 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
Active Skill Solar Crest Solar Crest
Master Level 25
Description Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps.
Level 1 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times.
Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times.
Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times.
Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy.
Cooldown: 250 sec
Active Skill Shadow Walker Shadow Walker
Master Level 25
Description Your stealth abilities have been heightened to their limit, allowing you to attack and use skills for a short period without breaking stealth. Shadow Walker's stealth effect is not broken by attacks or skills. Attack is increased while stealthed.
Level 1 MP Cost: 850, Duration: 30 sec. Initiates a form of stealth that is not canceled by skills or attacks.
Final Damage increased by 8% added on top of Advanced Dark Sight's Final Damage bonus.
Cooldown: 209 sec
25 MP Cost: 850, Duration: 30 sec. Initiates a form of stealth that is not canceled by skills or attacks.
Final Damage increased by 13% added on top of Advanced Dark Sight's Final Damage bonus.
Cooldown: 185 sec
30 MP Cost: 850, Duration: 30 sec. Initiates a form of stealth that is not canceled by skills or attacks.
Final Damage increased by 14% added on top of Advanced Dark Sight's Final Damage bonus.
Cooldown: 180 sec
Active Skill Maple World Goddess's Blessing Maple World Goddess's Blessing
Master Level 25
Description The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection. Not affected by effects which reduce cooldown.
Level 1 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 110% for 60 sec, Damage: +5%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
25 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 350% for 60 sec, Damage: +17%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
30 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 400% for 60 sec, Damage: +20%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
Active Skill Venom Burst Venom Burst
Master Level 25
Description Causes the poison inflicting nearby enemies to burst and spread.
Level 1 MP Cost: 300. Consumes all active Damage-Over-Time stacks on up to 12 poisoned enemies in range, and instantly inflicts 100% of their remaining damage, plus an additional 520% damage 6 times.
Additional damage is +15% per remaining second of consumed DoT stacks, up to 5
Afterwards, spreads the original DoT damage across up to 10 nearby enemies
Cooldown: 8 sec.
[Passive Effects - Bonus DoT Chance: 50% to deal 166% damage every 1 sec. for 8 sec.]
25 MP Cost: 300. Consumes all active Damage-Over-Time stacks on up to 12 poisoned enemies in range, and instantly inflicts 100% of their remaining damage, plus an additional 1000% damage 6 times.
Additional damage is +15% per remaining second of consumed DoT stacks, up to 5
Afterwards, spreads the original DoT damage across up to 10 nearby enemies
Cooldown: 8 sec.
[Passive Effects - Bonus DoT Chance: 50% to deal 310% damage every 1 sec. for 8 sec.]
30 MP Cost: 300. Consumes all active Damage-Over-Time stacks on up to 12 poisoned enemies in range, and instantly inflicts 100% of their remaining damage, plus an additional 1100% damage 6 times.
Additional damage is +15% per remaining second of consumed DoT stacks, up to 5
Afterwards, spreads the original DoT damage across up to 10 nearby enemies
Cooldown: 8 sec.
[Passive Effects - Bonus DoT Chance: 50% to deal 340% damage every 1 sec. for 8 sec.]
Active Skill Last Resort Last Resort
Master Level 25
Description You vow to destroy your enemies at any cost. You can renew your vow to empower its effects by using the skill again while it's active. Using the skill with the down arrow key will immediately renew your vow. With Action Customization enabled, you can renew your vow by pressing its key again, without use of the arrow keys.
Right-click to toggle Action Customization ON/OFF
Level 1 HP Cost: 10% of Max HP, reduces Avoidability (including Bonus Evasion) and increases Final Damage for 30 sec, Hit Damage increased if attacked within a certain percentage of your max HP.
Enters 2nd Stage with remaining duration being reduced to 50% when skill is used again during 1st Stage, skill ends when used again during 2nd Stage.
1st Stage - Avoidability: -20%, Hit Damage: +10%, Final Damage: +10%
2nd Stage - Avoidability: -90%, Hit Damage: +40%, Final Damage: +30%
Cooldown: 90 sec
[Passive Effect - ATT Power: +1]
25 HP Cost: 10% of Max HP, reduces Avoidability (including Bonus Evasion) and increases Final Damage for 30 sec, Hit Damage increased if attacked within a certain percentage of your max HP.
Enters 2nd Stage with remaining duration being reduced to 50% when skill is used again during 1st Stage, skill ends when used again during 2nd Stage.
1st Stage - Avoidability: -20%, Hit Damage: +10%, Final Damage: +12%
2nd Stage - Avoidability: -90%, Hit Damage: +40%, Final Damage: +35%
Cooldown: 78 sec
[Passive Effect - ATT Power: +25]
30 HP Cost: 10% of Max HP, reduces Avoidability (including Bonus Evasion) and increases Final Damage for 30 sec, Hit Damage increased if attacked within a certain percentage of your max HP.
Enters 2nd Stage with remaining duration being reduced to 50% when skill is used again during 1st Stage, skill ends when used again during 2nd Stage.
1st Stage - Avoidability: -20%, Hit Damage: +10%, Final Damage: +13%
2nd Stage - Avoidability: -90%, Hit Damage: +40%, Final Damage: +36%
Cooldown: 75 sec
[Passive Effect - ATT Power: +30]

Class-Specific Skills[]

Active Skill Throwing Star Barrage Throwing Star Barrage
Master Level 25
Description Temporarily grants your throwing skills extra spread. Does not apply to Shadow Partner.
Level 1 MP Cost: 1000, Duration: 21 sec. Throwing skills gain extra spread.
Triple Throw attacks in 4 extra directions, with extra projectiles dealing 290% damage
Quad Star attacks in 3 extra directions, with extra projectiles dealing 379% damage
Cooldown: 180 sec.
25 MP Cost: 1000, Duration: 45 sec. Throwing skills gain extra spread.
Triple Throw attacks in 4 extra directions, with extra projectiles dealing 290% damage
Quad Star attacks in 3 extra directions, with extra projectiles dealing 379% damage
Cooldown: 180 sec.
30 MP Cost: 1000, Duration: 50 sec. Throwing skills gain extra spread.
Triple Throw attacks in 4 extra directions, with extra projectiles dealing 290% damage
Quad Star attacks in 3 extra directions, with extra projectiles dealing 379% damage
Cooldown: 180 sec.
Active Skill Shurrikane Shurrikane
Master Level 25
Description Throws a massive shuriken said to be used by the thieves of old. Unaffected by attack reflection. Reduced chance of activating Assassin's Mark.
Level 1 MP Cost: 800. Throwing Stars Cost: 1, Max Enemies Hit: 6. Damage: 312%. Number of Attacks: 5
A huge shuriken flies forward striking foes, then spins in place, dealing additional damage for 2 sec before disappearing. Using the skill again while the shuriken is flying will stop it immediately at its current location.
40% of normal chance to trigger Assassin's Mark.
Cooldown: 25 sec.
25 MP Cost: 800. Throwing Stars Cost: 1, Max Enemies Hit: 6. Damage: 600%. Number of Attacks: 5
A huge shuriken flies forward striking foes, then spins in place, dealing additional damage for 2 sec before disappearing. Using the skill again while the shuriken is flying will stop it immediately at its current location.
40% of normal chance to trigger Assassin's Mark.
Cooldown: 25 sec.
30 MP Cost: 800. Throwing Stars Cost: 1, Max Enemies Hit: 6. Damage: 660%. Number of Attacks: 5
A huge shuriken flies forward striking foes, then spins in place, dealing additional damage for 2 sec before disappearing. Using the skill again while the shuriken is flying will stop it immediately at its current location.
40% of normal chance to trigger Assassin's Mark.
Cooldown: 25 sec.
Active Skill Dark Lord's Omen Dark Lord's Omen
Master Level 25
Description Unleash the power of the Dark Lord's insight. You can detonate the scroll immediately by using the skill again. Unaffected by attack reflection.
Level 1 MP Cost: 1000, shoot 5 Throwing Star(s) per 1 enemy for 12 sec., dealing 442% damage to max 7 enemies
7 additional Throwing Stars are launched regardless of the number of enemies.
Boss Damage: +30%
The scroll explodes when the skill duration ends, dealing 1118% damage with 10 additional attacks. Max Enemies Hit: 12
Cooldown: 60 sec.
25 MP Cost: 1000, shoot 5 Throwing Star(s) per 1 enemy for 12 sec., dealing 850% damage to max 7 enemies
7 additional Throwing Stars are launched regardless of the number of enemies.
Boss Damage: +30%
The scroll explodes when the skill duration ends, dealing 2150% damage with 10 additional attacks. Max Enemies Hit: 12
Cooldown: 60 sec.
30 MP Cost: 1000, shoot 5 Throwing Star(s) per 1 enemy for 12 sec., dealing 935% damage to max 7 enemies
7 additional Throwing Stars are launched regardless of the number of enemies.
Boss Damage: +30%
The scroll explodes when the skill duration ends, dealing 2365% damage with 10 additional attacks. Max Enemies Hit: 12
Cooldown: 60 sec.
Active Skill Throw Blasting Throw Blasting
Master Level 25
Description Throw shurikens with explosive charms attached. The charms explode after the shurikens hit, dealing additional attack to nearby enemies. Explosions are unaffected by attack reflection.
Level 1 Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 494% damage 5 times.
Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously.
Active Effect: MP Cost: 1000, Duration: 90 sec, Usable Explosive Charms: 68, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 180 sec.
25 Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 950% damage 5 times.
Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously.
Active Effect: MP Cost: 1000, Duration: 90 sec, Usable Explosive Charms: 68, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 180 sec.
30 Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 1045% damage 5 times.
Passive Effect: 1 explosive charm is prepared every 10 sec and activates. Active and Passive Effects cannot trigger simultaneously.
Active Effect: MP Cost: 1000, Duration: 90 sec, Usable Explosive Charms: 68, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used. Cooldown: 180 sec.

Enhancements[]

Final Damage Increase per level Skill Level 20 Effect Level 40 Effect
5% Skill Shuriken Burst Shuriken Burst Boost Max Targets: +1 Ignored Enemy Defense: +20%
Skill Gust Charm Gust Charm Boost
2% Skill Assassin's Mark Assassin's Mark Boost Critical Rate: +5%
3% Skill Dark Flare (Hermit) Dark Flare Boost Max Targets: +1
Skill Triple Throw (Hermit) Triple Throw Boost Critical Rate: +5%
Skill Shuriken Challenge Shuriken Challenge Boost Max Targets: +1
2% Skill Quad Star (Night Lord) Quad Star Boost Critical Rate: +5%
Skill Sudden Raid Sudden Raid Boost
Skill Showdown Showdown Boost Max Targets: +1
Skill Death Star Death Star Boost

Skill 6th Job HEXA Skills[]

Class-Specific Skills[]

Active Skill Life and Death Life and Death
Master Level 30
Description Trap enemies within a prison of frozen time, wielding the power of life and death over all living beings. Throwing Stars created in this frozen time target the boss with the highest Max HP first, and are unaffected by attack reflection.
Right-click to toggle the color background ON/OFF

Lv. 10 - Ignore Defense: +20%
Lv. 20 - Boss Damage: +20%
Lv. 30 - Ignore Defense: +30%, Boss Damage: +30%
Level 1 MP Cost: 1200, invincible during casting
Max Enemies Hit: 15, Damage: 837%, Number of Attacks: 7, Number of Chase Cuts: 8
Goes in a random path, Duration: 60 sec, Damage: 1395%, Max Enemies Hit: 15, Number of Attacks: 3, Large Throwing Stars Created: 5
Cooldown: 360 sec
30 MP Cost: 1200, invincible during casting
Max Enemies Hit: 15, Damage: 1620%, Number of Attacks: 7, Number of Chase Cuts: 8
Goes in a random path, Duration: 60 sec, Damage: 2700%, Max Enemies Hit: 15, Number of Attacks: 3, Large Throwing Stars Created: 5
Cooldown: 360 sec

Mastery Skills[]

Active Skill HEXA Quad Star HEXA Quad Star
Master Level 30
Description Masterfully unleashes four throwing stars. Throwing stars target the enemy with the highest Max HP first. When used after hitting a certain number of times, a sharp shuriken containing the power of lightning is thrown.
Required Skill: Quad Star Lv. 30
Level 1 MP Cost: 30, Throwing Stars Cost: 4, Damage: 547%, Number of Attacks: 4. When 3 attacks land, the next attack triggers an enhanced HEXA Quad Star.
30 MP Cost: 35, Throwing Stars Cost: 4, Damage: 750%, Number of Attacks: 4. When 3 attacks land, the next attack triggers an enhanced HEXA Quad Star.
Active Skill Enhanced HEXA Quad Star Enhanced HEXA Quad Star
Master Level 30
Description Throws a shuriken containing the power of lightning to attack enemies along its path. The shuriken targets the enemy with the highest Max HP first.
Required Skill: Quad Star Lv. 30
Level 1 MP Cost: 30, Max Enemies Hit: 6, Damage: 700%, Number of Attacks: 4
30 MP Cost: 35, Max Enemies Hit: 6, Damage: 990%, Number of Attacks: 4

Enhancements[]

Enhancements require the corresponding V Skill to be leveled to max and equipped. Final Damage bonuses from Enhancements increase linearly each level, with a jump at levels 10, 20, and 30.

Passive Skill Throwing Star Barrage Throwing Star Barrage Boost
Master Level 30
Description Boosts Throwing Star Barrage.
Level 1 Throwing Star Barrage Final Damage: +11%
9 Throwing Star Barrage Final Damage: +19%
10 Throwing Star Barrage Final Damage: +25%
19 Throwing Star Barrage Final Damage: +34%
20 Throwing Star Barrage Final Damage: +40%
29 Throwing Star Barrage Final Damage: +49%
30 Throwing Star Barrage Final Damage: +60%
Passive Skill Shurrikane Shurrikane Boost
Master Level 30
Description Boosts Shurrikane.
Level 1 Shurrikane Final Damage: +11%
9 Shurrikane Final Damage: +19%
10 Shurrikane Final Damage: +25%
19 Shurrikane Final Damage: +34%
20 Shurrikane Final Damage: +40%
29 Shurrikane Final Damage: +49%
30 Shurrikane Final Damage: +60%
Passive Skill Dark Lord's Omen Dark Lord's Omen Boost
Master Level 30
Description Boosts Dark Lord's Omen.
Level 1 Dark Lord's Omen Final Damage: +11%
9 Dark Lord's Omen Final Damage: +19%
10 Dark Lord's Omen Final Damage: +25%
19 Dark Lord's Omen Final Damage: +34%
20 Dark Lord's Omen Final Damage: +40%
29 Dark Lord's Omen Final Damage: +49%
30 Dark Lord's Omen Final Damage: +60%
Passive Skill Throw Blasting Throw Blasting Boost
Master Level 30
Description Boosts Throw Blasting.
Level 1 Throw Blasting Final Damage: +11%
9 Throw Blasting Final Damage: +19%
10 Throw Blasting Final Damage: +25%
19 Throw Blasting Final Damage: +34%
20 Throw Blasting Final Damage: +40%
29 Throw Blasting Final Damage: +49%
30 Throw Blasting Final Damage: +60%
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Class Beginner Beginner Skill Link Manager Link Skills

Explorers
Warrior

Class Warrior Hero Class Warrior Paladin Class Warrior Dark Knight

Magician

Class Magician Magician (Fire, Poison) Class Magician Magician (Ice, Lightning) Class Magician Bishop

Bowman

Class Bowman Bowmaster Class Bowman Marksman

Special

Class Pathfinder Pathfinder

Thief

Class Thief Night Lord Class Thief Shadower

Special

Class Dual Blade Dual Blade

Pirate

Class Pirate Buccaneer Class Pirate Corsair

Special

Class Cannoneer Cannoneer Class Jett Jett Class Dragon Warrior Zen

Cygnus Knights

Class Warrior Dawn Warrior Class Magician Blaze Wizard Class Bowman Wind Archer Class Thief Night Walker Class Pirate Thunder Breaker

Special

Class Mihile Mihile

Heroes

Class Aran Aran Class Evan Evan Class Mercedes Mercedes Class Phantom Phantom Class Luminous Luminous Class Shade Shade

Resistance

Class Blaster Blaster Class Battle Mage Battle Mage Class Wild Hunter Wild Hunter Class Mechanic Mechanic Class Xenon Xenon

Demon

Class Demon Slayer Demon Slayer Class Demon Avenger Demon Avenger

Nova

Class Kaiser Kaiser Class Angelic Angelic Buster Class Cadena Cadena Class Kain Kain

Flora

Class Illium Illium Class Ark Ark Class Adele Adele Skill Summon Chakri Khali

Sengoku

Class Hayato Hayato Class Kanna Kanna

Anima

Class Hoyoung Hoyoung Skill Land's Connection Lara

Monster

Skill Pink Powerhouse Pink Bean Pet Mini Yeti Yeti

Beast Tamer

Class Beast Tamer Chase

Child of God

Class Zero Zero

Kinesis

Class Kinesis Kinesis

Wu Shen

Class Mo Xuan Mo Xuan

Miscellaneous

Skill Macro Test Game Master Skill Banner of Plenty I Guild Skills Skill Monster Riding Miscellaneous Skills

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