Nameless Warden
Passive | ![]() | |
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Master Level | 6 | |
Description | Enhances Empress's Blessing effects. | |
Level: | 6 | Increase Empress's Blessing Master Level by 6 |
Passive | ![]() | |
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Master Level | 1 | |
Description | Permanently increases Max HP and Max MP. | |
Level: | 1 | Max HP and Max MP: +20% |
Active | ![]() | |
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Master Level | 1 | |
Description | [Master Level: 1] Increase ATT and Magic ATT for 2 hours, allowing you to attack higher-level monsters. The effect remains active even if you are KO'd. Does not stack with Hero's Echo. While Empress's Prayer is active, you cannot receive the effects of Hero's Echo. Cooldown: 1 day Not affected by cooldown reset or buff duration increase. | |
Level: | 1 | MP Cost: 30, Attack Power and Magic ATT: +4% |
Active | ![]() | |
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Level Requirement | 200 | |
Master Level | 1 | |
Description | [Master Level: 1] Increases the Attack Power and Magic ATT of all nearby players. Cooldown: 2 hrs | |
Level: | 1 | MP Cost: 30, Attack Power and Magic ATT: + 4%, Duration: 40 min |
Active | ![]() | |
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Master Level | 3 | |
Description | Knight's Watch blocks damage from enemies and increases your damage for a set time. Increases Status Resistance for a short time when used as a Link Skill. | |
Level: | 3 | Barrier Duration: 45 sec, Enemy Blows Blocked: 9, Damage: +25%. Damage -30% only for attacks that inflict damage at a certain ratio of the Max HP. [Cooldown: 180 sec] |
Active | ![]() | |
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Master Level | 3 | |
Description | Mihile, Knight of Light, temporarily increases Status Resistance. | |
Level: | 3 | Duration: 20 sec, Status Resistance +100 [Cooldown: 120 sec] |
Active | ![]() | |
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Master Level | 1 | |
Description | Return to the Empress using Shinsoo's power. | |
Level: | 1 | MP Cost: 100, return to Ereve immediately. Cooldown: 600 sec. |
Passive | ![]() | |
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Master Level | 1 | |
Description | Become an expert of the elements to increase Attack Power and Magic ATT. | |
Level: | 1 | Attack Power and Magic ATT: +10% |
Mihile (I)
Active | ![]() | |
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Master Level | 20 | |
Description | Summons and gives form to invisible Soul power to inflict damage to enemies. | |
Level: | 20 | MP Cost: 14, Damage: 340%, Max Enemies Hit: 5 |
Active | ![]() | |
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Master Level | 1 | |
Description | Soul Shield nullifies enemy attacks and counterattacks. Counterattacks are unaffected by attack ignore and attack reflection. The Invincibility effect and Attack Power increase buffs are not affected by the Buff Duration increase effect. You can guard while using skills. | |
Level: | 1 | MP Cost: 20, become invincible when attacked for 4 sec, nullifying attacks and counterattacking for a set time after use. Attack Power increases for 20 sec per counterattack. If you guard successfully while in Attack Power Increase buff state, counterattack damage, attack range, and Attack Power increases gradually, but the time for guarding decreases gradually. [1st Time]: Max Number of Enemies: 6, Damage: 275% + 1% per level, Number of Attacks: 4, Attack Power: +10. [2nd Time]: Max Number of Enemies: 7, Damage: 340% + 1% per level, Number of Attacks: 5, Attack Power: +15. [3rd Time]: Max Number of Enemies: 8, Damage: 440% + 1% per level, Number of Attacks: 6, Attack Power: +20. Cooldown: 6 sec |
Passive | ![]() | |
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Master Level | 15 | |
Description | Amplifies Soul Shield's power to increase Defense. Lv. 15 required to learn Soul Asylum. | |
Level: | 15 | DEF: +200 |
Active | ![]() | |
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Master Level | 10 | |
Description | Use while in the middle of a jump to jump even farther. The higher the skill, the farther the jumping distance. | |
Level: | 10 | MP Cost: 20, allows you to jump a greater distance |
Passive | ![]() | |
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Master Level | 10 | |
Description | Permanently increases Movement Speed and Jump. Required Skill: Soul Shield Lv. 1 | |
Level: | 10 | Movement Speed +25, Jump +20 |
Passive | ![]() | |
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Master Level | 10 | |
Description | Permanently increases Max HP. | |
Level: | 10 | Max HP: +20% |
Mihile (II)
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Master Level | 20 | |
Description | Use Soul power to attack multiple enemies multiple times. | |
Level: | 20 | MP Cost: 18, Damage: 145%, Number of Attacks: 6, Max Enemies Hit: 6 |
Active | ![]() | |
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Master Level | 9 | |
Description | Drives back multiple enemies with a brilliant sword of light. Can be resisted by some monsters. | |
Level: | 9 | MP Cost: 35, Damage: 400%, Max Enemies Pushed: 6 |
Active | ![]() | |
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Master Level | 9 | |
Description | Hold the sword of light before you and charge into the air. Levels up alongside Radiant Driver. Can also be used by pressing Up and Radiant Driver together. | |
Level: | 9 | MP Cost: 35, Damage: 400%, Max Enemies Pushed: 6 |
Active | ![]() | |
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Master Level | 20 | |
Description | Increases the Attack Power of party members including yourself for a short time. | |
Level: | 20 | MP Cost: 20, Attack Power: +30, Duration: 180 sec [Passive Effects: Attack Power +20] |
Active | ![]() | |
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Master Level | 10 | |
Description | Doubles the attack speed of your weapon. Must have a one-handed sword equipped. Required Skill: Sword Mastery Lv. 5 | |
Level: | 10 | MP Cost: 11, Weapon's Attack Speed increased for 180 sec |
Passive | ![]() | |
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Master Level | 10 | |
Description | Increases One-Handed Sword Mastery and Final Damage. Lv. 10 required to learn Expert Sword Mastery. | |
Level: | 10 | One-Handed Sword Mastery: +50%, Final Damage: +15% |
Passive | ![]() | |
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Master Level | 20 | |
Description | Chance to deliver an additional hit after a direct attack. Must have a One-handed Sword equipped. Required Skill: Sword Mastery Lv. 3 Level 20 required to learn Advanced Final Attack. | |
Level: | 20 | [Final Attack Skills] Has a 40% chance to deal 50% Final Attack damage 3 time(s). |
Passive | ![]() | |
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Master Level | 5 | |
Description | Permanently increases STR and DEX through sheer physical training. | |
Level: | 5 | Permanently increase STR by 30 and DEX by 30. |
Mihile (III)
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Master Level | 20 | |
Description | Deal 3 consecutive attacks on multiple enemies in front of you. | |
Level: | 20 | MP Cost: 19, Damage: 410%, Number of Attacks: 3, Max Enemies Hit: 6 |
Active | ![]() | |
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Master Level | 10 | |
Description | Chance to remove certain buffs from affected enemies and prevent them regaining those buffs. Enemies hit will resist Magic Crash for 90 seconds. Buffs Removed: Attack Power & Magic ATT Bonuses, DEF Bonuses, and Obsidian Skin. | |
Level: | 10 | MP Cost: 15, 100% chance to remove enemies' buffs. For 22 sec, prevents 10 enemies from casting buffs. Cooldown: 60 sec |
Active | ![]() | |
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Master Level | 20 | |
Description | Connect your soul to nearby allies to unify and bolster your powers. Party members receive the effect when in Soul Link's range. Can be toggled On/Off | |
Level: | 20 | MP Cost per sec.: 15 [Mihile]: Damage: +5% per party member. Recover 1% of Max HP per 4 sec. You can receive 20% of party members' damage, unless that amounts to more than 20% of Mihile's Max HP, or if the damage would exceed Mihile's remaining XP. Damage received in this way can be nullified with Royal Guard. If you are not in a party, you will be considered to be in your own party. [Party Members]: Share Attack Power: Attack Power and Magic ATT +50% when Mihile succeeds with Royal Guard. Abnormal Status: +20% and DEF: +30% from Enduring Spirit. |
Active | ![]() | |
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Master Level | 10 | |
Description | Significantly increases your Defense, Status Resistance, and Elemental Resistance for a short time. | |
Level: | 10 | MP Cost: 40, DEF: +100%, Abnormal Status Resistance: +60, Elemental Resistance: +60%, Duration: 180 sec |
Passive | ![]() | |
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Master Level | 1 | |
Description | Enhances Royal Guard to do a powerful counterattack when guarding multiple hits in a row. | |
Level: | 1 | [4th Time]: Max Number of Enemies: 10, Damage: 480% + 1% per level, Number of Attacks: 7, Attack Power: +30. [5th Time]: Max Number of Enemies: 15, Damage: 565% + 1% per level, Number of Attacks: 9, Attack Power: +45. |
Passive | ![]() | |
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Master Level | 14 | |
Description | Regularly recover some HP and MP, even in combat. | |
Level: | 14 | Regularly recover 2% + 450 of Max HP, and 2% + 150 of Max MP |
Passive | ![]() | |
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Master Level | 20 | |
Description | Concentrate on permanently increasing Strength, Critical Rate, Final Damage, and Attack Speed. | |
Level: | 20 | Strength: +60, Critical Rate: +20%, Final Damage: +10%, Attack Speed: +1 |
Passive | ![]() | |
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Master Level | 20 | |
Description | Increases damage and critical rate when attacking enemies in Stun, Blind, Freeze, Incapacitation, or Charging Light status. | |
Level: | 20 | When attacking enemies in Stun, Blind, Freeze, Incapacitation, or Charging Light Debuff status, Final Damage: +25%, Critical Rate: +20% |
Passive | ![]() | |
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Master Level | 10 | |
Description | Increases damage. | |
Level: | 10 | Damage: +60% |
Mihile (IV)
Active | ![]() | |
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Master Level | 30 | |
Description | Grants the blessings of Cygnus's awakening to temporarily increase all stats for you and your party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, or Rhinne's Protection. | |
Level: | 30 | MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec |
Active | ![]() | |
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Master Level | 1 | |
Description | Hone your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects and combat orders will still get through. | |
Level: | 1 | MP Cost: 30, Cooldown: 360 sec |
Active | ![]() | |
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Master Level | 30 | |
Description | Unleash soul blades with a chance to blind enemies. The final hit will always be a Critical Hit. Inflicts Blind on all monsters, but its duration is cut in half on bosses. | |
Level: | 30 | MP Cost: 32, Damage: 285%, Max Enemies Hit: 2, Number of Attacks: 11, Shadow Attack and Blind Chance: 20%, Enemy's Accuracy: -30% for 10 sec, Critical Hit on final attack |
Active | ![]() | |
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Master Level | 30 | |
Description | Slice ahead with a cross-shaped light. Reduces Enemy Accuracy with a Blind effect. Inflicts Blind on all monsters, but only for half as long on bosses. If you have learned the Hyper Skill Radiant Cross - Spread, you can right-click to lock this command. | |
Level: | 30 | MP Cost: 70, Damage: 440%, Max Enemies Hit: 7, Number of Attacks: 4, Shadow Attack and Blind Chance: 30%, Enemy's Accuracy: -30% for 10 sec. |
Active | ![]() | |
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Master Level | 30 | |
Description | Focuses a short burst of attacks on the enemy to deal significantly higher damage. Can be toggled ON/OFF. | |
Level: | 30 | MP Cost: 50, Final Damage: +30%, Critical Damage: +10% Reduces the Max Enemies Hit for all skills (except some summons) by 1/3. For skills that target multiple enemies, Max Enemies Hit won't be reduced below 2. |
Passive | ![]() | |
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Master Level | 30 | |
Description | Uses the enhanced power of the Soul Shield to enhance Royal Guard and permanently decrease damage received from enemies. Required skill: Soul Shield Lv. 15 | |
Level: | 30 | When Royal Guard is successful, Damage -5% only for attacks that inflict damage at a certain ratio to max HP for 15 sec Damage -20% permanently. |
Passive | ![]() | |
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Master Level | 30 | |
Description | Maximizes mastery of one-handed swords while increasing Critical Damage, Attack Power, and Critical Rate. Required Skill: Sword Mastery Lv. 10 | |
Level: | 30 | One-Handed Sword Mastery: +70%, Attack Power: +30, Critical Rate: 15%, Critical Damage: +10% |
Passive | ![]() | |
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Master Level | 30 | |
Description | Permanently increases Attack Power. Greatly increases the damage and activation rate of your Final Attack. Required Skill: Final Attack Lv. 20 | |
Level: | 30 | Attack Power: +30 permanently. [Final Attack Skills] Final Attack Chance: 75%, Damage: 95%, Times Activated: 4. |
Passive | ![]() | |
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Master Level | 15 | |
Description | Ignores a portion of the enemy's defense while attacking. | |
Level: | 15 | 40% enemy DEF ignored |
Passive | ![]() | |
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Master Level | 30 | |
Description | Concentrates to hold your ground when struck, resisting knock-back effects permanently. | |
Level: | 30 | Knockback Resistance: +100% |
Hyper Skills
Passive | ![]() | |
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Increases Enduring Spirit's duration. | |
Level: | 1 | Duration: +20 sec |
Passive | ![]() | |
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Level Requirement | 150 | |
Master Level | 1 | |
Description | Increases Enduring Spirit's DEF bonus. | |
Level: | 1 | 20% additional DEF |
Passive | ![]() | |
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Level Requirement | 180 | |
Master Level | 1 | |
Description | Increases Enduring Spirit's abnormal status and elemental resistances. | |
Level: | 1 | Additional Abnormal Status Resistance: +10, Elemental Resistance: +10% |
Passive | ![]() | |
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Increases the damage of Radiant Cross. | |
Level: | 1 | Damage: +20% |
Passive | ![]() | |
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Level Requirement | 165 | |
Master Level | 1 | |
Description | When using Radiant Cross with the down arrow key, a trail of light lingers and inflicts damage over time. The trail of light is unaffected by attack reflection. If you right-click Radiant Cross in the Skill UI to lock the command, it will always leave the trail when you use it. Required Skill: Radiant Cross Lv. 30 | |
Level: | 1 | Damage: 75%, Max Enemies Hit: 6, Number of Attacks: 4, Duration: 12 sec When Shadow Attack and Blind effect activates at 100% chance, Enemy's Accuracy: -30% for 10 sec, Duration is cut in half against bosses. |
Passive | ![]() | |
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Level Requirement | 180 | |
Master Level | 1 | |
Description | Increases the number of attacks for Radiant Cross. | |
Level: | 1 | Number of Attacks: +1 |
Passive | ![]() | |
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Level Requirement | 150 | |
Master Level | 1 | |
Description | Increases Four-Point Assault's damage. | |
Level: | 1 | Damage: +20% |
Passive | ![]() | |
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Level Requirement | 165 | |
Master Level | 1 | |
Description | Increases the Darkness chance for Four-Point Assault. | |
Level: | 1 | Activation Chance +20% |
Passive | ![]() | |
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Level Requirement | 190 | |
Master Level | 1 | |
Description | Increases the number of attacks for Four-Point Assault. | |
Level: | 1 | Number of Attacks: +1 |
Active | ![]() | |
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Level Requirement | 160 | |
Master Level | 1 | |
Description | Summons the mighty Knight of Light to carry out a deadly charge. | |
Level: | 1 | MP Cost: 300, Number of Enemies: 15, Damage: 660%, Number of Attacks: 10, 10% more damage for party members including yourself for 10 sec. Cooldown: 15 sec |
Active | ![]() | |
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Level Requirement | 190 | |
Master Level | 1 | |
Description | Receive the Empress's Blessing to increase your damage. | |
Level: | 1 | MP Cost: 100, Duration: 60 sec, Damage: +10% Cooldown: 120 sec. Applies to any Cygnus class or Mihile in the party |
Active | ![]() | |
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Increases your strength with holy power. | |
Level: | 1 | MP Cost: 200, Duration: 25 sec, Damage: +15% Damage Taken: -20%, Royal Guard defense possible time increases to 0.5 sec. Cooldown: 180 sec [Passive Effect - Max HP: +20%] |
V Skills
Active | ![]() | |
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Master Level | 25 | |
Description | Fires a grappling hook to a platform above you to ascend quickly. | |
Level: | 25 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +25] |
30 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +30] |
Active | ![]() | |
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Master Level | 25 | |
Description | Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it. | |
Level: | 25 | HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 80 sec Cooldown: 130 sec [Active Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 90 sec Cooldown: 130 sec [Active Effect - All Stats: +6] |
Active | ![]() | |
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Master Level | 25 | |
Description | Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +6] |
Active | ![]() | |
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Master Level | 25 | |
Description | Increases Max HP and Max MP. Does not stack with Hyper Body. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +6] |
Active | ![]() | |
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Master Level | 25 | |
Description | Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level. Exceptions: Some special skills, Beginner Skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased. Does not stack with Combat Orders. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +6] |
Active | ![]() | |
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Master Level | 25 | |
Description | Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing. | |
Level: | 25 | HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 255 sec Cooldown: 180 sec |
30 | HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 270 sec Cooldown: 180 sec |
Active | ![]() | |
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Master Level | 25 | |
Description | Consumes HP to increase your attack speed by 1 level for a short time. Can be stacked with buffs other than Speed Infusion. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, increases attack speed. Cooldown: 180 sec [Passive Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, increases attack speed. Cooldown: 180 sec [Passive Effect - All Stats: +6] |
Active | ![]() | |
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Master Level | 25 | |
Description | Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air. | |
Level: | 25 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.6 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +25] |
30 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 5 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +30] |
Active | ![]() | |
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Master Level | 25 | |
Description | Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Can deal damage to enemies even when they are under Attack Ignore. Also ignores Attack Reflection. | |
Level: | 25 | HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 120 sec. |
30 | HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 100 sec. |
Active | ![]() | |
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Master Level | 25 | |
Description | Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use. | |
Level: | 25 | HP Cost: 5% of Max HP, Cooldown: 355 sec |
30 | HP Cost: 5% of Max HP, Cooldown: 330 sec |
Active | ![]() | |
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Master Level | 25 | |
Description | Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol. | |
Level: | 25 | HP Cost: 3250, Duration: 255 sec, EXP: +32%, Drop Rate: +22% Cooldown: 180 sec |
30 | HP Cost: 3400, Duration: 270 sec, EXP: +35%, Drop Rate: +24% Cooldown: 180 sec |
Active | ![]() | |
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Master Level | 25 | |
Description | Fires a blast of compressed Erdas at nearby enemies. | |
Level: | 25 | HP Cost: 3000, Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 1 sec per attacked enemy Cooldown: 45 sec |
30 | HP Cost: 3000, Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 1 sec per attacked enemy Cooldown: 45 sec |
Active | ![]() | |
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Master Level | 25 | |
Description | The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. | |
Level: | 25 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec |
30 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec |
Active | ![]() | |
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Master Level | 25 | |
Description | Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps. | |
Level: | 25 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times. Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy. Cooldown: 250 sec |
30 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times. Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy. Cooldown: 250 sec |
Active | ![]() | |
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Master Level | 25 | |
Description | Summons brave Spearmen of the Cygnus Knights to charge enemies in a phalanx formation. The spearmen slow down upon touching an enemy. Press the skill key again to change their direction of movement. Unaffected by attack reflection and can be resisted by some monsters. | |
Level: | 25 | MP Cost: 500, Damage: 900%, Number of Attacks: 65 Spearmen disappear when the number of attacks is reached, they move a certain distance, or after a certain duration. Activate the skill again to change their direction. Cooldown: 30 sec |
30 | MP Cost: 500, Damage: 990%, Number of Attacks: 70 Spearmen disappear when the number of attacks is reached, they move a certain distance, or after a certain duration. Activate the skill again to change their direction. Cooldown: 30 sec |
Active | ![]() | |
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Master Level | 25 | |
Description | The blessing of Cygnus increases damage and restores HP over time. This skill can be enhanced after Lv. 245. | |
Level: | 25 | MP Cost: 500, Duration: 45 sec, Damage +25% Periodically restores 4% HP and increases your damage by 5%. This damage bonus is additive and maxes out at 90% Cooldown: 240 sec. |
30 | MP Cost: 500, Duration: 45 sec, Damage +30% Periodically restores 4% HP and increases your damage by 6%. This damage bonus is additive and maxes out at 90% Cooldown: 240 sec. |
Active | ![]() | |
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Master Level | 25 | |
Description | Cygnus's transcendent blessing increases damage and restores HP over time. | |
Level: | 25 | MP Cost: 500, Duration: 45 sec, Damage +25%, Damage Taken: -5% (Includes damage proportional to Max HP). Periodically restores 7% HP and increases your damage by 7%. This damage bonus is additive, and maxes out at 120% Cooldown: 240 sec. |
30 | MP Cost: 500, Duration: 45 sec, Damage +30%, Damage Taken: -5% (Includes damage proportional to Max HP). Periodically restores 8% HP and increases your damage by 8%. This damage bonus is additive, and maxes out at 120% Cooldown: 240 sec. |
Active | ![]() | |
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Master Level | 25 | |
Description | Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection. | |
Level: | 25 | HP Cost: 10% of Max HP, Ignores 15% Enemy DEF for 130 sec, Final Damage: +5%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1000% damage on up to 10 enemies, 6 times. Cooldown: 180 Sec. |
30 | HP Cost: 10% of Max HP, Ignores 16% Enemy DEF for 140 sec, Final Damage: +6%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1100% damage on up to 10 enemies, 6 times. Cooldown: 180 Sec. |
Active | ![]() | |
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Master Level | 25 | |
Description | Makes your flesh as strong as steel so you're not pushed back by enemy attacks. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 35 sec, Knockdown Immunity and Status Resistance: +75 Damage increases +3% when hit, Max Stack: 10 times Cooldown: 240 sec [Passive Effects - STR: +25, Max HP: +1250] |
30 | HP Cost: 5% of Max HP, Duration: 36 sec, Knockdown Immunity and Status Resistance: +80 Damage increases +3% when hit, Max Stack: 11 times Cooldown: 240 sec [Passive Effects - STR: +30, Max HP: +1500] |
Class-Specific Skills
Active | ![]() | |
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Master Level | 25 | |
Description | Become a shield for your fellow party members. | |
Level: | 25 | MP Cost: 1000, Duration: 25 sec., Damage Reduction (to you and party members inside shield): 86% (including Percentage HP attacks). The shield has 3 layers, which can defend against 9, 9, and 12 attacks, respectively. Final Damage when shield is gone: +1% per 1 defense count for +89 sec. Reuse the skill to manually remove the shield. Cooldown: 180 sec. |
30 | MP Cost: 1000, Duration: 25 sec., Damage Reduction (to you and party members inside shield): 89% (including Percentage HP attacks). The shield has 3 layers, which can defend against 10, 10, and 13 attacks, respectively. Final Damage when shield is gone: +1% per 1 defense count for +99 sec. Reuse the skill to manually remove the shield. Cooldown: 180 sec. |
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Master Level | 25 | |
Description | Focus the power of your Soul Shield into the form of the legendary Sword of Light to strike down your foes. Attacking an enemy directly with the skills of Mihile during cooldown still produces a Sword of Light and inflicts damage. This attack is unaffected by attack reflection. | |
Level: | 25 | MP Cost: 800, Max Enemies Hit: 12, Number of Attacks: 7 Damage increases according to the number of Royal Guard's Attack Power buff's stack. Royal Guard's Attack Power buff duration increases 6 sec after use. However, it cannot exceed the max value. [0, 1 Stack] - Damage: 850%, [2 Stacks] - Damage: 920%, [3 Stacks] - Damage: 1010% [4 Stacks] - Damage: 1200%, [5 Stacks] - Damage: 1400% Cooldown: 12 sec When you attack during a cooldown: [1] attack activated per 5 sec. This attack is activated 5 sec after using the skill and does not increase the Buff Duration of Royal Guard. 100% chance to Blind enemies for 10 sec, reducing their Accuracy by 30%, Duration halved against bosses |
30 | MP Cost: 800, Max Enemies Hit: 12, Number of Attacks: 7 Damage increases according to the number of Royal Guard's Attack Power buff's stack. Royal Guard's Attack Power buff duration increases 6 sec after use. However, it cannot exceed the max value. [0, 1 Stack] - Damage: 950%, [2 Stacks] - Damage: 1020%, [3 Stacks] - Damage: 1110% [4 Stacks] - Damage: 1320%, [5 Stacks] - Damage: 1540% Cooldown: 12 sec When you attack during a cooldown: [1] attack activated per 5 sec. This attack is activated 5 sec after using the skill and does not increase the Buff Duration of Royal Guard. 100% chance to Blind enemies for 10 sec, reducing their Accuracy by 30%, Duration halved against bosses |
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Master Level | 25 | |
Description | Draw on your soul power and imbue your sword with a radiant light. You can use Radiant Soul Slash with the attack key while equipping Radiant Soul. By reusing the skill, you can use Light Force Rei, which emits intense light, one time. The afterimage of sword is unaffected by attack reflection. While the shield is up, you cannot use movement skills, except for Radiant Driver. | |
Level: | 25 | MP Cost: 1200 Equip a Sword of Light for 35 sec, empowering your attacks. Attack Power: +27%, Critical Rate: +100%, and Ignore Defense: +100%. Increases the duration of Royal Guard to a total of 0.5 sec. The afterimage of the sword periodically falls upon up to 4 enemies and attacks 5 times for 900% damage. Radiant Soul Slash: MP Cost: 100, Max Enemies Hit: 8, Damage: 880%, Number of Attacks: 12 Light Force Rei: Max Enemies Hit: 8, Damage: 1870%, Number of Light Attacks: 12, Number of Light Attack Occurrences: 6. Cooldown: 180 sec. |
30 | MP Cost: 1200 Equip a Sword of Light for 35 sec, empowering your attacks. Attack Power: +30%, Critical Rate: +100%, and Ignore Defense: +100%. Increases the duration of Royal Guard to a total of 0.5 sec. The afterimage of the sword periodically falls upon up to 4 enemies and attacks 5 times for 990% damage. Radiant Soul Slash: MP Cost: 100, Max Enemies Hit: 8, Damage: 960%, Number of Attacks: 12 Light Force Rei: Max Enemies Hit: 8, Damage: 2040%, Number of Light Attacks: 12, Number of Light Attack Occurrences: 6. Cooldown: 180 sec. |
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Master Level | 25 | |
Description | Inspire your allies and scorch your enemies with the light of unfailing courage. While the shield is up, you cannot use movement skills, except for Radiant Driver. | |
Level: | 25 | MP Cost: 1000, Duration: 25 sec., Damage: +22%. Party Effect: Forms a protective shield that corresponds to 265% of your party's cumulative max HP. Protective Shield Duration: 12 sec., 7% of maximum reduced every sec. Cooldown: 90 sec. |
30 | MP Cost: 1000, Duration: 25 sec., Damage: +25%. Party Effect: Forms a protective shield that corresponds to 300% of your party's cumulative max HP. Protective Shield Duration: 12 sec., 7% of maximum reduced every sec. Cooldown: 90 sec. |
Enhancements
The maximum level for Enhancements / Boost Nodes is 50 (60 with Matrix Points).
Characters and Skills | ||||
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Class | ||||
Job and Skills (Click on icon for skills) | ||||
Beginner | ||||
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Explorers | ||||
Warrior | ||||
Magician | ||||
Bowman | Special | |||
Thief | Special | |||
Pirate | Special | |||
Cygnus Knights | ||||
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Special | ||||
Heroes | ||||
Resistance | ||||
Demon | ||||
Nova | ||||
Flora | ||||
Sengoku | ||||
Anima | ||||
Monster | ||||
Beast Tamer | ||||
Child of God | ||||
Kinesis | ||||
Wu Shen | ||||
Miscellaneous | ||||