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The Loop (Games)
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Contents
Elf Basics
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Type: Passive | ||
Master Level | 1 | |
Description | Uses energy purified by nature to continuously recover HP and MP. | |
Level: | 1 | Recovers HP and MP by 5% of Max HP and MP every 4 seconds. |
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Type: Active | ||
Master Level | 3 | |
Description | [Job Specialty Skill] Allows you to return to Elluel, in addition to permanently receiving extra EXP through the blessings of the ancient Elves. | |
Level: | 3 | Returns you to Elluel Cooldown: 600 sec Additional Effect: Permanently receive 20% additional EXP |
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Type: Passive | ||
Master Level | 1 | |
Description | Quickly move up on ladders or ropes. | |
Level: | 1 | Can be used on ladders or ropes. [Command:Up Arrow Key + Jump ] |
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Type: Passive | ||
Master Level | 1 | |
Description | Rulers of the Elves are naturally gifted with swift movement, and fatal charms. | |
Level: | 1 | Permanently increase Attack Speed 1 level. Speed: +10, Jump: +20, Charm +30 |
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Type: Active | ||
Master Level | 1 | |
Description | [Master level: 1] Allows you to mount the Unicorn Sylvidia, a friend of the Elves. | |
Level: | 1 | MP Cost: 10, DEF: +10, Speed: 150, Jump: 120 |
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Type: Active | ||
Master Level | 1 | |
Description | [Master level: 1] Allows you to mount the Unicorn Sylvidia, a friend of the Elves. A more mature Sylvidia will appear. | |
Level: | 1 | MP Cost: 10, DEF: +10, Speed: 150, Jump: 120 |
Mercedes (I)
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Type: Active | ||
Master Level | 20 | |
Description | Fire arrows at multiple enemies in front of you. | |
Level: | 20 | MP Cost: 14, Arrows Fired: 3, Damage: 125%, Max Monsters Hit: 3 |
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Type: Passive | ||
Master Level | 15 | |
Description | Activates your hidden powers. Increases movement speed, maximum movement speed, and damage. Grants a fixed chance of avoiding enemy attacks. | |
Level: | 15 | Movement Speed: +30, Max Movement Speed Limit: +165, Damage: +20%, Enemy Attack Avoidance Rate: 20% |
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Type: Active | ||
Master Level | 10 | |
Description | Move forward during a jump by tumbling. Movement distance increases as the skill level increases. | |
Level: | 10 | MP Cost: 10, jumps a certain distance |
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Type: Passive | ||
Master Level | 20 | |
Description | Permanently increases Critical Rate. | |
Level: | 20 | Critical Rate: +40% |
Mercedes (II)
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Type: Active | ||
Master Level | 20 | |
Description | Continuously fire arrows containing the power of nature. Arrows can penetrate enemies. | |
Level: | 20 | MP Cost: 24, Damage: 120%, Max Monsters Hit: 6, Number of Penetration Attacks: 4 |
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Type: Active | ||
Master Level | 10 | |
Description | Pushes back multiple enemies in front of you and launches them into the air. Other skills can be combined with this one for additional damage. Press the down arrow key to launch the enemy in place instead of pushing them back. Can be linked with Parting Shot, Aerial Barrage, and Rolling Moonsault. Can be resisted by some monsters. | |
Level: | 10 | MP Cost: 25, Damage: 250%, Launch Damage: 250%, Number of Attacks: 2 times, Max Enemies Hit: 8, Damage when Attacking Airborne Enemies: +30% points |
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Type: Active | ||
Master Level | 5 | |
Description | Fires arrows at enemies launched into the air with Rising Rush. Can only be used after Rising Rush. Can be used with basic attack after using Rising Rush. Required Skill: Rising Rush Lv. 1 | |
Level: | 5 | MP Cost: 16, Damage: 85%, Number of Attacks: 4, Max Enemies Hit: 8 |
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Type: Active | ||
Master Level | 10 | |
Description | Uses MP to increase the attack speed of your Dual Bowguns by 2 levels for a fixed period of time. Required Skill: Dual Bowguns Mastery Lv. 5 | |
Level: | 10 | MP Cost: 11, Duration: 200 sec |
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Type: Passive | ||
Master Level | 14 | |
Description | Increases Damage and Critical Rate. | |
Level: | 14 | Damage: +30%, Critical Rate: +15% |
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Type: Passive | ||
Master Level | 10 | |
Description | Increases Dual Bowguns Mastery. Level 10 required to learn Dual Bowguns Expert. | |
Level: | 10 | Dual Bowguns Mastery: +50% |
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Type: Passive | ||
Master Level | 20 | |
Description | Grants a chance to deal additional hits after an attack. Must have Dual Bowguns equipped. Required Skill: Dual Bowguns Mastery Lv. 3 Lv. 20 required to learn Advanced Final Attack. | |
Level: | 20 | Final Attack Chance: 40%, Final Attack Damage: 75%, Number of Hits: 2 |
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Type: Passive | ||
Master Level | 5 | |
Description | Permanently increases STR and DEX through sheer physical training. | |
Level: | 5 | Permanently increase STR by 30 and DEX by 30. |
Mercedes (III)
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Type: Active | ||
Master Level | 20 | |
Description | Quickly fire multiple arrows at enemies in front of you. Enemies who are hit have a chance to be stunned. Any enemies who are already stunned will take additional damage. Can be used in the air and linked with Rising Rush, Unicorn Spike, Spikes Royale, Lightning Edge, or Wrath of Enlil. Level 20 is required to learn Ishtar's Ring and Advanced Stunning Strikes. | |
Level: | 20 | MP Cost: 35, Damage: 260%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 80%, Stun Duration: 6 sec, Final Damage to Stunned Enemies: +20% |
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Type: Active | ||
Master Level | 20 | |
Description | Spin in mid-air and fire a hail of arrows all around you. This skill can only be used while in mid-air, and requires 120 or more Jump. Can be linked with Gust Dive, Spikes Royale, or Wrath of Enlil. Level 10 required to learn Spikes Royale. | |
Level: | 20 | MP Cost: 45, Damage: 260%, Number of Attacks: 4, Max Enemies Hit: 8 |
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Type: Active | ||
Master Level | 20 | |
Description | Summons a sacred unicorn to blast through enemies and weaken them for a short time. Weakened enemies take more damage from all attacks. Can be linked with Rising Rush, Stunning Strikes, Spikes Royale, Lightning Edge, or Wrath of Enlil. Using link skills reduces cooldown by 1 sec. | |
Level: | 20 | MP Cost: 62, Damage: 315%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 100%, Additional Damage Debuff Duration: 30 sec, Additional Damage: 30% Cooldown: 10 sec Using link skills reduces cooldown by 1 sec |
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Type: Active | ||
Master Level | 20 | |
Description | Uses the power of wind to dive down onto multiple enemies, dealing damage to all of them. Requires 120 or more Jump. Can be linked with Rising Rush, Stunning Strikes, Leaf Tornado, Unicorn Spike, Spikes Royale, Lightning Edge, or Wrath of Enlil. | |
Level: | 20 | MP Cost: 45, Damage: 260%, Number of Attacks: 4, Max Enemies Hit: 6 |
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Type: Active | ||
Master Level | 20 | |
Description | Utilizes the Spirit of Fire's power to increase your Final Damage when using linked skills. Lv. 5 required to learn Ancient Warding. | |
Level: | 20 | Final damage increased by 2% when using linked skills. Final damage increase due to linked skill usage can stack up to 10 times, lasts for 15, damage is stacked additively. [Passive Effects - Avoidability +20%, Final Damage +15%, ATT: +40] |
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Type: Active | ||
Master Level | 9 | |
Description | Borrows the power of the spirits to raise a water barrier around you for a short time. The barrier reduces a portion of the damage taken, and increases resistance against abnormal status and all elemental attacks. | |
Level: | 9 | MP Cost: 100, Damage Taken: -30%, Duration: 200 sec, Abnormal Status Resistance: +25, Elemental Resistance: +25%. |
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Type: Active | ||
Master Level | 5 | |
Description | A combo skill used after lifting enemies into the air with Rising Rush. Fly towards airborne enemies, peppering them with swift attacks. Can also be used by pressing the up key and basic attack after using Rising Rush. In addition, permanently increases the damage caused by Rising Rush. Can be linked with Leaf Tornado, Gust Dive, Rolling Moonsault, Spikes Royale, or Wrath of Enlil. | |
Level: | 5 | MP Cost: 28, Damage: 105%, Max Enemies Hit: 8, Number of Attacks: 6 [Passive Effects - Rising Rush Damage: +100% points] |
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Type: Active | ||
Master Level | 10 | |
Description | Summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle. Elemental Knights do not take damage even if they attack enemies with attack reflection. Ice Spirit: Has a chance to freeze enemies. Fire Spirit: Deals continuous fire damage to enemies. Shadow Spirit: Deals increased damage. | |
Level: | 10 | MP Cost: 60, 1 Spirit summoned for 210 sec, can summon up to 2 Spirits. Ice Spirit - Damage: 550%, Freeze Chance: 90%, Freeze Duration: 5 sec Fire Spirit - Damage Over Time: 550% chance of causing 110% damage every 1 sec for 5 sec Shadow Spirit: Damage: 625% Cooldown: 120 sec |
Mercedes (IV)
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Type: Active | ||
Master Level | 30 | |
Description | Borrows the power of Ishtar, a legendary weapon, to rapidly fire arrows at enemies ahead of you. Hold down the skill key to fire arrows continuously. In addition, damage from Unicorn Spikes will be increased permanently. Required Skill: Stunning Strikes Lv. 20 | |
Level: | 30 | MP Cost: 10, Damage: 220%, Number of Attacks: 2 [Passive Effect: Unicorn Spikes Damage: +100% points] |
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Type: Active | ||
Master Level | 20 | |
Description | Jump into the air while raining down legendary spears that deal damage to multiple enemies. Decreases enemy DEF, and makes all attacks critical hits. Also increases damage of Leaf Tornado. The skill can be linked with Leaf Tornado, Gust Dive, Rolling Moonsault, or Wrath of Enlil. Cooldown reduced by 1 sec when a Link skill is used. Required Skill: Leap Tornado Lv. 10 | |
Level: | 20 | MP Cost: 60. Delivers a Critical attack. Damage: 610%, Max Enemies Hit: 12, Number of Attacks: 3. Enemy DEF: -30%, Duration: 30 sec Cooldown: 5 sec Cooldown reduced by 1 second each time a linked skill is used. [Passive Effect - Leaf Tornado Damage: +130% points] |
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Type: Active | ||
Master Level | 30 | |
Description | Dashes through multiple enemies. Ignores collision with bosses while attacking. Also increases Gust Dive damage. Can be linked with Rising Rush, Stunning Strikes, Unicorn Spike, Spikes Royale, or Wrath of Enlil. | |
Level: | 30 | MP Cost: 74, Max Enemies Hit: 8, Damage: 420%, Number of Attacks while moving forward: 3, Debuff while attacking boss: Ishtar\'s Ring Damage: +20%, Duration: 30 sec. [Passive Effect: Gust Dive Damage: +170% points] |
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Type: Active | ||
Master Level | 20 | |
Description | Spin quickly in the air while attacking enemies. Can also be used by pressing the down key and basic attack key after using Rising Rush. Can be linked with Leaf Tornado, Gust Dive, Spikes Royale, or Wrath of Enlil. In addition, the damage caused by Rising Rush and Aerial Barrage will be permanently increased. | |
Level: | 20 | MP Cost: 70, Max Enemies Hit: 8, Damage: 300%, Number of Attacks: 6 Glide Blast is reset after use Cooldown: 4 sec [Passive Effects - Rising Rush, Aerial Barrage Damage: +195% points] |
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Type: Active | ||
Master Level | 30 | |
Description | Receive the Ancient Spirit's protection for a short time, which increases your Attack Power and HP. Also permanently increases Avoidability for Ignis Roar. Required Skill: Ignis Roar Lv. 5 | |
Level: | 30 | MP Cost: 80, For 200 seconds, Attack Power +30%, HP: +1500 [Passive Effect: Ignis Roar\'s Avoidability Chance: +20%] |
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Type: Passive | ||
Master Level | 30 | |
Description | Increases Dual Bowguns Mastery, Attack Power, and Critical Damage. Required Skill: Dual Bowguns Mastery Lv. 10 | |
Level: | 30 | Dual Bowguns Mastery: +70%, Attack Power: +30, Critical Damage: +10% |
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Type: Passive | ||
Master Level | 20 | |
Description | Ignores defenses and increases final and critical damage. Also applies to bosses, and increases damage when attacking Boss Monsters. | |
Level: | 20 | Ignored Enemy DEF: 25%, Final Damage +20%, When Attacking Boss Monsters - Damage: +15%, Critical Damage: +15% |
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Type: Passive | ||
Master Level | 30 | |
Description | Permanently increases Attack Power. Greatly increases the damage and activation rate of your Final Attack. Required Skill: Final Attack Lv. 20 | |
Level: | 30 | Attack Power: +20 permanently. Final Attack Chance: 75%, Damage: 120%, Times Activated: 2. |
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Type: Passive | ||
Master Level | 10 | |
Description | Enhances the strength of your Stunning Strikes. Required Skill : Stunning Strikes Lv. 20 | |
Level: | 10 | MP Cost: 35, Damage: 300%, Number of Arrows: 4, Max Monsters Hit: 8, Stun Chance: 80%, Stun Duration: 6 sec, Final Damage to Stunned Enemies: 20% |
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Type: Active | ||
Master Level | 30 | |
Description | Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, or Rhinne's Protection. | |
Level: | 30 | MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec |
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Type: Active | ||
Master Level | 5 | |
Description | Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use. | |
Level: | 5 | MP Cost: 30, Cooldown: 300 sec |
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Type: Active | ||
Master Level | 1 | |
Description | Borrow the spirit's power to dodge out of danger's way. | |
Level: | 1 | MP Cost: 250, cancels current skill and move in the desired direction by using any arrow key while Mercedes is perfoming a skill mid-air. Cooldown: 10 sec |
Hyper Skills
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Type: Passive | ||
Level Requirement | 140 | |
Master Level | 1 | |
Description | Increases Ishtar's Ring's damage. | |
Level: | 1 | Damage +20% |
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Type: Passive | ||
Level Requirement | 150 | |
Master Level | 1 | |
Description | Increases Ishtar's Ring's Monster DEF debuff. | |
Level: | 1 | Monster DEF ignored increased 20% |
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Type: Passive | ||
Level Requirement | 180 | |
Master Level | 1 | |
Description | Enhances Ishtar's Ring's damage when attacking Boss Monsters. Required Skill: Ishtar's Ring Lv. 1 | |
Level: | 1 | When attacking Boss Monsters with Ishtar\'s Ring - Damage: +20% |
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Type: Passive | ||
Level Requirement | 140 | |
Master Level | 1 | |
Description | Increases Water Shield's damage reduction. | |
Level: | 1 | Damage Reduction: +10% |
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Type: Passive | ||
Level Requirement | 165 | |
Master Level | 1 | |
Description | Increases the Abnormal Status Resistance increase from Water Shield. | |
Level: | 1 | Abnormal Status Resistance +10 |
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Type: Passive | ||
Level Requirement | 180 | |
Master Level | 1 | |
Description | Increases the Elemental Resistance increase from Water Shield. | |
Level: | 1 | Elemental Resistance +10% in addition |
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Type: Passive | ||
Level Requirement | 150 | |
Master Level | 1 | |
Description | Increases Spikes Royale's damage. | |
Level: | 1 | Damage +20% |
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Type: Passive | ||
Level Requirement | 165 | |
Master Level | 1 | |
Description | Increases the amount of Defense reduced by Spikes Royale. This defense reduction is applied in addition to the base defense reduction granted by Spikes Royale. | |
Level: | 1 | Defense Reduction: -20% |
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Type: Passive | ||
Level Requirement | 190 | |
Master Level | 1 | |
Description | Enhances Leaf Tornado's damage boost increased by Spikes Royale. Required Skill: Spikes Royale Lv. 1 | |
Level: | 1 | Damage: +30% in addition |
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Type: Active | ||
Level Requirement | 160 | |
Master Level | 1 | |
Description | Unleashes Enlil's fury on enemies. Cooldown reduced by 1 sec when a Link skill is used. Can be linked with Rising Rush, Stunning Strikes, Unicorn Spike, Spikes Royale, or Lightning Edge. | |
Level: | 1 | MP Cost: 200, Max Enemies Hit: 10, Damage: 400%, Number of Attacks: 10. Cooldown: 8 sec Cooldown reduced by 1 sec when a Link skill is used. |
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Type: Active | ||
Level Requirement | 190 | |
Master Level | 1 | |
Description | Recalls the oath of the Maple Heroes to increase damage. | |
Level: | 1 | MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +10% Cooldown: 120 sec. Applies to any Hero class in the party |
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Type: Active | ||
Level Requirement | 140 | |
Master Level | 1 | |
Description | Uses the blessings of the greatest Elvish minds to dramatically increase Attack Power and Knockback Resistance. | |
Level: | 1 | MP Cost: 300, Duration: 60 sec, Attack Power: +80, Knockback Resistance: +100%. Cooldown: 90 sec |
V Skills
Icon | Name | Type | Description
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Rope Lift | Active | Fires a grappling hook to a platform above you to ascend quickly. |
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Decent Mystic Door | Active | Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it. |
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Decent Sharp Eyes | Active | Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes. |
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Decent Hyper Body | Active | Increases Max HP and Max MP. Does not stack with Hyper Body. |
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Decent Combat Orders | Active | Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level. Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased. Does not stack with Combat Orders. |
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Decent Advanced Blessing | Active | Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing. |
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Decent Speed Infusion | Active | Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion. |
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Blink | Active | Teleports you to a random location on the map. |
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Erda Nova | Active | Collect Erda from within yourself and from the surrounding area and use it to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements. Can deal damage to enemies even when they are under Attack Ignore and attack reflection. |
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Will of Erda | Active | Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use. |
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Decent Holy Symbol | Active | Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol. |
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Erda Shower | Active | Fires a blast of compressed Erdas at nearby enemies. |
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True Arachnid Reflection | Active | The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. |
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Swift Dual Shot Boost | Passive | Boosts Swift Dual Shot and Piercing Storm. Lv. 20 - Critical Rate: +5% Lv. 40 - Monster DEF Ignored: +20% Final Damage: +7% per level, Max Level: 50 (60 with Matrix Points) |
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Rising Rush Boost | Passive | Boosts Rising Rush, Parting Shot, Aerial Barrage, Rolling Moonsault. Lv. 20 - Max Targets: +1 Lv. 40 - Monster DEF Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Stunning Strikes Boost | Passive | Boosts Stunning Strikes/Staggering Strikes and Final Attack: Dual Bowguns and Advanced Final Attack. Lv. 20 - Max Targets: +1 Lv. 40 - Monster DEF Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Leaf Tornado/Gust Dive Boost | Passive | Boosts Leaf Tornado and Gust Dive. Lv. 20 - Max Targets: +1 Lv. 40 - Monster DEF Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Unicorn Spike Boost | Passive | Boosts Unicorn Spike. Lv. 20 - Max Targets: +1 Lv. 40 - Monster DEF Ignored: +20% Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points) |
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Elemental Knights Boost | Passive | Boosts Elemental Knights. Lv. 20 - Critical Rate: +5% Lv. 40 - Monster DEF Ignored: +20% Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points) |
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Ishtar's Ring Boost | Passive | Boosts Ishtar's Ring. Lv. 20 - Critical Rate: +5% Lv. 40 - Monster DEF Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Spikes Royale Boost | Passive | Boosts Spikes Royale. Lv. 20 - Max Targets: +1 Lv. 40 - Monster DEF Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Lightning Edge Boost | Passive | Boosts Lightning Edge. Lv. 20 - Max Targets: +1 Lv. 40 - Monster DEF Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Wrath of Enlil Boost | Passive | Boosts Wrath of Enlil. Lv. 20 - Max Targets: +1 Lv. 40 - Monster DEF Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Freud's Wisdom | Active | Even in the darkest times, Freud could be relied upon for his wisdom. Call upon Freud's wisdom to steel your resolve and enhance your combat prowess.
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Maple World Goddess's Blessing | Active | The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection
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Guided Arrow | Active | Creates spirit arrows that pursue and attack nearby enemies. Unaffected by attack reflection. |
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Vicious Shot | Active | When inflicting a critical wound, your strike hits the enemy where they are most vulnerable, dealing greater damage. |
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Spirit of Elluel | Active | Summon forth the spirits of Elluel to devastate your foes. Unaffected by attack reflection. Afterimage do not activate while using Sylvidia's Flight. |
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Sylvidia's Flight | Active | Ride into battle on Sylvidia, the majestic queen of unicorns. Activate once to mount, then again to perform a dash attack. Activate the skill while pressing Up to attack upward. The dash attack can be used from the air, and can be performed with the Jump key. You receive Ignis Roar at max stacks while riding Sylvidia, and some skills cannot be used. |
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Irkalla's Wrath | Active | Deal deadly consecutive attacks against your enemies, so they can experience the full wrath of the spirits. Required Skill: Ishtar's Ring Lv. 30+ |
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Royal Knights | Active | Summon the honorable Royal Knights, who protect the Ruler of the Elves. Unaffected by attack reflection. |
Class | ||
Job and Skills | ||
Miscellaneous | ||
Explorers | ||
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Cygnus Knights | ||
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Heroes | ||
Resistance | ||
Nova | ||
Flora | ||
Sengoku | ||
Anima | ||
Child of God | ||
Monster | ||
Beast Tamer | ||
Kinesis | ||
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