20,200 Pages

Job
Skills


Skill 0th Job.png Resistance Skills

Skill Crystal Throw.png Crystal Throw
Type: Active
Master Level 3
Description You attack a ranged enemy by throwing a Rue collected from a mine.
Level: 3 MP Cost: 7, Damage: 40
Skill Infiltrate.png Infiltrate
Type: Active
Master Level 3
Description Allows you to hide and move quickly for a short time.
Cooldown: 1 min
Level: 3 MP Cost: 15, Hide for 30 sec, Movement Speed: +15
Skill Potion Mastery.png Potion Mastery
Type: Passive
Master Level 3
Description You learn how to use potions more efficiently in order to resolve supply shortage issues.
Level: 3 Recovery Rate: +115%
Skill Mechanic Dash.png Mechanic Dash
Type: Active
Master Level 1
Description Double tap in any direction to dash. Can be used repeatedly in mid-air.
[Command: Right Arrow Right Arrow, or enter the skill button]
Level: 1 MP Cost: 8, Moves a Short Distance, Cooldown: 0.3 sec
Skill Spirit of Freedom.png Spirit of Freedom (Pirate)
Type: Passive
Master Level 8
Description The power of the spirit of Resistance; the power of freedom!
Level: 8 Prevents damage for 8 sec after being revived. If other Resistance job classes exist on this account, can be stacked up to 4 times for each character who grants the link skill.
Skill Hidden Peace.png Hidden Peace
Type: Passive
Master Level 1
Description Activate your Mech's nanoweave fiber to disguise it and enhance its abilities.
Level: 1 Damage: +10%
Skill Secret Assembly.png Secret Assembly
Type: Active
Master Level 1
Description Moves you to the secret assembly area for the Resistance's summons.
Level: 1 MP Cost: 100, you move to the Resistance Secret Plaza, Cooldown: 1800 sec

1st Job Mechanic Basic

Skill Humanoid Mech.png Humanoid Mech
Type: Active
Master Level 30
Description Allows you to summon and mount a Humanoid Mech, which greatly increases your Speed, ATT, DEF, and the range of your downward jumps. When attacked, you cannot be knocked back.
Hit the skill key to mount/unmount. Level 10 required to learn Homing Beacon and Perfect Armor.
Level: 30 MP Cost: 50, Max Speed When Mounted: 20, Attack Power: 40, Defense: +300
Permanently increases Max HP and Max MP by 1500
Skill Gatling Gun.png Gatling Gun
Type: Active
Master Level 15
Description Focuses your enhanced Gatling Gun on multiple enemies.
Required Skill: Humanoid Mech Lv. 1
Level 1 required to learn Heavy Gatling Gun.
Level: 15 MP Cost: 10, Damage: 90%, Max Enemies Hit: 4, Number of projectiles: 4
Skill ME-07 Drillhands.png ME-07 Drillhands
Type: Active
Master Level 10
Description Uses drill arms to push and attack enemies.
Required Skill: Humanoid Mech Lv. 1
Level: 10 MP Cost: 31, Max Enemies Hit: 10, Damage: 150% to knock back enemies.
Skill Rocket Booster.png Rocket Booster
Type: Active
Master Level 10
Description Uses rocket power to jump. When you land, you deal damage to enemies in range. Consumes MP when you launch and when you land.
Level: 10 MP Cost: 50 each (launch and land), Damage: 300%, Max Enemies Hit (upon landing): 6

2nd Job Mechanic Techniques

Skill Heavy Gatling Gun.png Heavy Gatling Gun
Type: Active
Master Level 15
Description Focuses your enhanced Gatling Gun on multiple enemies.
Required Skill: Standard Gatling Gun Lv. 1
Level: 15 MP Cost: 15, Damage: 160%, Max Enemies Hit: 6, Number of projectiles: 6
Skill Homing Beacon.png Homing Beacon
Type: Active
Master Level 15
Description Launches a Homing Beacon to attack multiple enemies. The beacon is programmed to chase the targeted enemy.
Homing Beacons do not take damage even when attacking enemies with attack reflection.
Required Skill: Humanoid Mech Level 10
Homing Beacon can be used while using another skill.
Level 10 required to learn Advanced Homing Beacon.
Right-click to toggle the Homing Beacon smoke effect on/off.
Level: 15 MP Cost: 65, Damage: 350%, Max Enemy Hit: 4 at once
Skill Gun Mastery.png Mechanic Mastery
Type: Passive
Master Level 10
Description Permanently increases your Attack Power, Weapon Mastery, Critical Rate, and Critical Damage.
Level: 10 Attack Power: +20, Weapon Mastery: +50%, Critical Rate: +10%, Critical Damage: +5%
Skill Mechanic Rage.png Mechanic Rage
Type: Active
Master Level 10
Description Increases attack speed for a short time.
Required Skill: Mechanic Mastery Lv. 5
Level: 10 MP Cost: 21, Duration: 180 sec
Skill Open Portal GX-9.png Open Portal: GX-9
Type: Active
Master Level 5
Description Places Portal <GX-9>. Up to two portals can be opened at once, and party members can freely move between them. Will not work if the two portals are too far apart, and the gates must be recharged after each use.
Level: 5 MP Cost: 50, Portal Duration: 300 sec, cannot be used for 2 seconds after use.
Skill Perfect Armor.png Perfect Armor
Type: Active
Master Level 20
Description Your Mech has been upgraded with two new abilities.
They can be toggled on/off by using the skill key.
Required Skill: Humanoid Mech Lv. 10
Level: 20 Ability One - While mounting your mech, it has a 20% chance to guard against attacks (permanent)
Ability Two - Reflects 500% damage back to enemies (when skill is active)
Skill Robo Launcher RM7.png Robo Launcher RM7
Type: Active
Master Level 15
Description Places a fixed artillery piece, the RM7. RM7 hits the enemy by firing multiple blasts straight forward. RM7 self-destructs when it runs out of power.
<Robo Launcher RM7> does not take damage even when attacking enemies with attack reflection.
Level: 15 MP Cost: 45, Robo Launcher Duration: 60 sec, Damage: 250%, Self-Destruct Damage: 400%
Skill Physical Training.png Physical Training
Type: Passive
Master Level 4
Description Permanently increases STR and DEX through sheer physical training.
Level: 4 Permanently increase STR by 30 and DEX by 30.

3rd Job Path of the Mechanic

Skill Tank Mech.png Tank Mech
Type: Active
Master Level 1
Description Summons and mounts the Tank Mech.
Can multi-target with a Homing Beacon on Tank Mech, but final damage is decreased when multi-targeting.
Can get on/off the mount by pressing the skill key. Press the skill key while mounted on Humanoid Mech to convert to Tank Mech.
Required Skill: Humanoid Mech Level 10
Level: 1 Tank Mode MP Cost: 50 plus 10 MP every 5 sec, Normal Attack Damage: 100%
Regular Attack MP Cost: 20, Additional Critical Rate: +30%
Homing missile\'s final damage is reduced to 60% of the original damage.
Skill Heavy Salvo.png Heavy Salvo
Type: Active
Master Level 20
Description Fires off all Humanoid Mech ammo at once to scatter your attacks across multiple enemies. You can use this skill key in Tank mode to use its built-in weapons.
Required Skill: Humanoid Mech Lv.1
Level: 20 MP Cost: 35, Damage: 300%, Number of Attacks: 4, Enemies Hit: 8
Skill AP Salvo.png AP Salvo
Type: Active
Master Level 20
Description Fires armor-piercing shells from Tank Mech to land concentrated attacks on a small number of enemies. You can use this skill key in Humanoid mode to use its built-in weapons.
Required Skill: Tank Mech Lv.1
Level: 20 MP Cost: 35, Damage: 250%, Number of Attacks: 6, Enemies Hit: 1
Skill Support Unit H-EX.png Support Unit: H-EX
Type: Active
Master Level 20
Description Summons H-EX, a stationary, multi-functional support robot. H-EX uses a special shockwave to reduce your enemy's DEF and recover allied HP. Also increases all Elemental and Abnormal Status Resistances.
Level 10 required to learn Enhanced Support Unit.
Level: 20 MP Cost: 100, Duration: 80 sec to deploy Support Unit and for monsters in field to have -20% DEF. HP of nearby allies recovers automatically by 20% in intervals of 5 sec. After the duration, self-destructs with damage of 500%
[Passive Effect: Abnormal Status and Elemental Resistance: +40%]
Skill Punch Launcher.png Punch Launcher
Type: Active
Master Level 10
Description Launches fists to knock back multiple enemies.
Level: 10 MP Cost: 45, Damage: 200%, Number of Attacks: 1, Enemies Hit: 10 to knock back enemies.
Skill Rock 'n Shock.png Rock 'n Shock
Type: Active
Master Level 10
Description Places up to 3 <Rock 'n Shock> coils to continuously attack and possibly stun enemies. They self-destruct when they run out of power.
Coils do not take damage even when attacking enemies with attack reflection.
Level: 10 MP Cost: 75, Tesla Coil Duration: 60 sec, Damage: 200%, Max Monsters Hit: 10, Self-Destruct Damage: 550%, Cooldown: 160 sec
Skill Advanced Homing Beacon.png Advanced Homing Beacon
Type: Passive
Master Level 15
Description Enhances Homing Beacon to increase damage.
Required Skill: Homing Beacon Level 10
Level: 15 Homing Beacon Damage: +500%
Skill Mechanized Defense System.png Mechanized Defense System
Type: Passive
Master Level 14
Description Enhances the Mech with unique Resistance skills, increasing survivability.
Level: 14 Max HP: +30%, Max MP: +30%, DEF: +750, Damage Ignored: 15%
Skill Battle Program.png Battle Program
Type: Passive
Master Level 1
Description Increases Humanoid Mech Speed and battle efficiency of Rocket Booster and Mechanic Dash.
Required Skill: Humanoid Mech Level 1
Level: 1 Humanoid Mech Speed: +10, Rocket Booster Recoil Distance decreases, Mechanic Dash Movement Range increases
Skill Roll of the Dice.png Roll of the Dice
Type: Active
Master Level 20
Description Test your luck! Roll a die to get a random buff. Roll a 1 and you get nothing.
Level 20 required to learn Double Down.
Level: 20 MP Cost: 60, Buff Duration: 180 sec,Cooldown: 200 sec
Skill Overclock.png Overclock
Type: Passive
Master Level 15
Description Significantly overclocks your Mech's servo-timing to provide a massive boost to Attack power.
Level: 15 Damage: 30%, Critical Rate: 20%, Enemy DEF Ignored: +30%

4th Job Mechanic Completion

Skill Heavy Salvo Plus.png Heavy Salvo Plus
Type: Active
Master Level 30
Description Fires off all Humanoid Mech ammo at once to scatter your attacks across multiple enemies. You can use this skill key in Tank mode to use its built-in weapons.
Required Skill: Humanoid Mech Lv.1
Level: 30 Key-down skill. MP Cost: 90, Damage: 390%, Number of Attacks: 2, Enemies Hit: 8
Skill AP Salvo Plus.png AP Salvo Plus
Type: Active
Master Level 30
Description Fires explosive armor-piercing shells from the Tank Mech to land concentrated attacks on a small number of enemies and trigger a second explosion. You can use this skill key in Humanoid mode to use built-in weapons.
Required Skill: Tank Mech Lv.1
Level: 30 MP Cost: 90, First Hit has Damage: 285%, Number of Attacks: 6, Enemies Hit: 1.
2nd Explosion: Enemies Hit: 4, Damage: 350%, Number of Attacks: 1
Skill Extreme Mech.png Extreme Mech
Type: Passive
Master Level 30
Description Hop on your Humanoid Mech to increase Attack Power and Defense Increase. Also increases Weapon Mastery.
Required Skill: Humanoid Mech Lv. 10
Level: 30 Hop on your Humanoid Mech for these effects. Attack Power: +70, Defense: +600
Weapon Mastery: +70%
Skill Giant Robot SG-88.png Giant Robot SG-88
Type: Active
Master Level 30
Description Summons giant robot SG-88 to attack all nearby enemies. An activation gauge pops up when this robot is summoned, and damage can be charged and amplified (up to two times the base amount) by hitting the regular attack key. Permanently decreases damage taken.
Level: 30 MP Cost: 400, Max Enemies Hit: 15, Damage: 500%, Number of Attacks: 8. Damage to Nearby Enemies: 1300% per sec, Number of Attacks: 2. Damage -50% only for attacks that inflict damage at a certain ratio of the Max HP.
Cooldown: 30 sec
Skill Enhanced Support Unit.png Enhanced Support Unit
Type: Passive
Master Level 30
Description Upgrades Support Unit.
Required Skill: Support Unit: H-EX Lv. 10
Level: 30 Final Damage +10% for yourself and all your party members, self-destruction damage increased to 1100%, auto-recovery range increased.
Skill Bots 'n Tots.png Bots 'n Tots
Type: Active
Master Level 30
Description Places a robot factory that summons toy robots. Summoned robots detect nearby enemies and self-destruct on them. The factory itself also self-destructs after a certain period of time. The factory does not take damage even when attacking enemies with attack reflection.
Level: 30 MP Cost: 100, Robot Factory Duration: 40 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 500%, Summon Interval: every 3 sec, Self-Destruct Damage: 1000%
Cooldown: 40 seconds.
Skill Robot Mastery.png Robot Mastery
Type: Passive
Master Level 30
Description Increases damage relative to the number of summoned robots, and increases the Attack Power, self-destruction damage, and summon duration of all summoned robots. <Rock 'n Shock> and <Open Portal GX-9> must have all of their units summoned to be counted as a single unit, and toy robots are not affected. Also increases the damage of <Robo Launcher RM7>.
Level: 30 Damage increased by 6% per summoned Robot, damage increase is additive.
Robot\'s final damage and final self-destruction damage: +105%, summon duration: +40%.
<Robo Launcher RM7> damage: +135%p.
Skill Maple Warrior.png Maple Warrior
Type: Active
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, or Rhinne's Protection.
Level: 30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Skill Hero's Will.png Hero's Will
Type: Active
Master Level 5
Description Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Level: 5 MP Cost: 30, Cooldown: 300 sec
Skill Homing Beacon Research.png Homing Beacon Research
Type: Passive
Master Level 5
Description Research Homing Beacon technology further to increase the number of missiles launched. Also improves the launch speed of Homing Beacon.
Required Skill: Advanced Homing Beacon Lv. 10
Level: 5 Bonus Homing Beacon missiles: +5
Skill Double Down.png Double Down
Type: Passive
Master Level 5
Description Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff:
Required Skill: Luck of the Die Lv. 20
Level: 5 MP Cost: 60, 50% chance of rolling a Double Down , Buff Duration: 180 sec
Cooldown: 180 sec
Skill Mech Alloy Research.png Mech Alloy Research
Type: Passive
Master Level 30
Description Permanently increases your Avoidability when hit while on the Mech. Decreases damage taken when you fail to dodge.
Required Skill: Mech Defense System Lv. 10
Level: 30 Dodge Chance: 15%, Damage -30% upon failure to dodge
Permanently increases Max HP by 40% and Max MP by 10%

Hyper Skills Hyper Skills

Skill Rock 'n Shock - Reinforce.png Rock 'n Shock - Reinforce
Type: Passive
Level Requirement 140
Master Level 1
Description Increases Rock 'n Shock damage.
Level: 1 Damage: +20%
Skill Rock 'n Shock - Persist.png Rock 'n Shock - Persist
Type: Passive
Level Requirement 150
Master Level 1
Description Increases Rock 'n Shock duration.
Level: 1 Duration: +10 sec
Skill Rock 'n Shock - Cooldown Cutter.png Rock 'n Shock - Cooldown Cutter
Type: Passive
Level Requirement 180
Master Level 1
Description Reduces cooldown of Rock 'n Shock.
Level: 1 Cooldown: -25%
Skill Support Unit H-EX - Reinforce.png Support Unit: H-EX - Reinforce
Type: Passive
Level Requirement 140
Master Level 1
Description Increases explosion damage from Support Unit:H-EX.
Required Skill: Enhanced Support Unit Lv. 10
Level: 1 Damage: +20%
Skill Support Unit H-EX - Party Reinforce.png Support Unit: H-EX - Party Reinforce
Type: Passive
Level Requirement 165
Master Level 1
Description Increases party member damage from Support Unit: H-EX.
Required Skill: Enhanced Support Unit Lv. 10
Level: 1 Party member final damage: +5%
Skill Support Unit H-EX - Persist.png Support Unit: H-EX - Persist
Type: Passive
Level Requirement 180
Master Level 1
Description Boosts Support Unit duration.
Required Skill: Enhanced Support Unit Lv. 10
Level: 1 Duration: +10 sec
Skill Salvo - Reinforce.png Salvo - Reinforce
Type: Passive
Level Requirement 150
Master Level 1
Description Increases the damage of Splash Damage and AP Salvo.
Level: 1 Damage: +10%
Skill Heavy Salvo Plus - Spread.png Heavy Salvo Plus - Spread
Type: Passive
Level Requirement 165
Master Level 1
Description Increases the max number of monsters that Heavy Salvo Plus hits.
Level: 1 Max Enemies Hit: +2
Skill AP Salvo Plus - Extra Strike.png AP Salvo Plus - Extra Strike
Type: Passive
Level Requirement 190
Master Level 1
Description Increases the number of attacks on AP Salvo Plus.
Level: 1 Number of Attacks: +1
Skill Distortion Bomb.png Distortion Bomb
Type: Active
Level Requirement 160
Master Level 1
Description Detonates a special Resistance bomb to create a distortion field. The field does not take damage even when attacking enemies with attack reflection.
Level: 1 MP Cost: 250, Duration: 4, Max Enemies Hit: 8, Damage: 350%, Number of Attacks: 2
Cooldown: 8 sec
Skill For Liberty.png For Liberty
Type: Active
Level Requirement 190
Master Level 1
Description Materializes the will of the Resistance to increase attack power.
Level: 1 MP Cost: 100, Duration: 60 sec, Damage: +10%
Cooldown: 120 sec. Only applies to Demon, Resistance, and Xenon party members.
Skill Full Spread.png Full Spread
Type: Active
Level Requirement 140
Master Level 1
Description Diverts power to the Homing Beacon rotation systems, but decreases Damage.
Level: 1 MP Cost: 200, Duration: 10 sec to fire 6 additional shots.
Homing Beacon\'s damage decreased to 60%, does not stack with the damage reduction from Tank Mech.
Cooldown: 100 sec.

V Skills

Icon Name Type Description
Skill Rope Lift.png Rope Lift Active Fires a grappling hook to a platform above you to ascend quickly.
Skill Mystic Door.png Decent Mystic Door Active Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Skill Sharp Eyes.png Decent Sharp Eyes Active Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Skill Hyper Body.png Decent Hyper Body Active Increases Max HP and Max MP. Does not stack with Hyper Body.
Skill Combat Orders.png Decent Combat Orders Active Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Skill Advanced Blessing.png Decent Advanced Blessing Active Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Skill Speed Infusion.png Decent Speed Infusion Active Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion.
Skill Blink.png Blink Active Teleports you to a random location on the map.
Skill Erda Nova.png Erda Nova Active Collect Erda from within yourself and from the surrounding area and use it to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements. Can deal damage to enemies even when they are under Attack Ignore and attack reflection.
Skill Will of Erda.png Will of Erda Active Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Skill Holy Symbol.png Decent Holy Symbol Active Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Skill Erda Shower.png Erda Shower Active Fires a blast of compressed Erdas at nearby enemies.
Skill True Arachnid Reflection.png True Arachnid Reflection Active The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Skill ME-07 Drillhands.png ME-07 Drillhands Boost Passive Boosts ME-07 Drillhands.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +7% per level, Max Level: 50 (60 with Matrix Points)
Skill Gatling Gun.png Gatling Gun Boost Passive Boosts Gatling Gun.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +7% per level, Max Level: 50 (60 with Matrix Points)
Skill Rocket Booster.png Rocket Booster Boost Passive Boosts Rocket Booster.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +7% per level, Max Level: 50 (60 with Matrix Points)
Skill Heavy Gatling Gun.png Heavy Gatling Gun Boost Passive Boosts Heavy Gatling Gun.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points)
Skill Homing Beacon.png Homing Beacon Boost Passive Boosts Homing Beacon and Advanced Homing Beacon.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Robo Launcher RM7.png Robo Launcher RM7 Boost Passive Boosts Robo Launcher RM7.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Punch Launcher.png Punch Launcher Boost Passive Boosts Punch Launcher.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Rock 'n Shock.png Rock 'n Shock Boost Passive Boosts Rock 'n Shock.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Heavy Salvo.png Heavy and AP Salvo Boost Passive Boosts Heavy and AP Salvo.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Support Unit H-EX.png Support Unit: H-EX Boost Passive Boosts Support Unit: H-EX.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Giant Robot SG-88.png Giant Robot SG-88 Boost Passive Boosts Giant Robot SG-88.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Bots 'n Tots.png Bots 'n Tots Boost Passive Boosts Bots 'n Tots.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Heavy Salvo Plus.png Heavy and AP Salvo Plus Boost Passive Boosts Heavy and AP Salvo Plus.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Distortion Bomb.png Distortion Bomb Boost Passive Boosts Distortion Bomb.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Resistance Infantry.png Resistance Infantry Active Summons a squad of Resistance infantry to blast the enemy with long-ranged attacks. Unaffected by attack reflection.
Skill Maple World Goddess's Blessing.png Maple World Goddess's Blessing Active The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection
Skill Loaded Dice.png Loaded Dice Active The next time you use Lucky Dice, you get to throw an extra dice and choose your desired number (via the number keys). Jobs without Lucky Dice will be allowed to use the Lucky Dice skill and choose their desired number.
Skill Overdrive.png Overdrive Active Puts your weapon into overdrive to unleash more attack power. Afterwards, your weapon will be less effective for a short while and cannot be unequipped until it's back to normal.
Skill Doomsday Device.png Doomsday Device Active Summons an diabolical death machine to annihilate your opponents. Unaffected by attack reflection.
Skill Mobile Missile Battery.png Mobile Missile Battery Active Launches a missile battery that fires a barrage of micro-missiles.
Skill Full Metal Barrage.png Full Metal Barrage Active Use all available Mech weapons to fire every single one of your bullets at once. Invincible while casting, but cannot move or change direction.
Can use Homing Beacon while casting, can use multi-target, and there is no Final Damage reduction.
Homing Beacons require reload time and temporarily cannot be used after using the skill.
Required Skill: Heavy Gatling Gun Lv. 10 or higher, Heavy Salvo Plus Lv. 30 or higher, Giant Robot SG-88 Lv. 30 or higher, Homing Beacon Research Lv. 5 or higher
Skill Mecha Carrier.png Mecha Carrier Active Summon an aerial carrier, the pinnacle of Resistance technology. Carrier-based aircraft strafe nearby enemies, then return. As this attack repeats, more aircraft will appear.
If the aircraft stray too far from the Mechanic, they will move closer immediately, and they will not be counted towards the number of robots summoned with Robot Mastery. These aircraft ignore attack reflection.
Class
Job and Skills
Miscellaneous

Class Beginner.png Novice Skill Macro Test.png Manager Skill Macro Test.png Operator Skill Banner of Plenty I.png Guild Skills Skill Monster Riding.png Miscellaneous Skills

Explorers

Class Warrior.png Warrior Class Magician.png Magician Class Bowman.png Bowman Class Pathfinder.png Pathfinder Class Thief.png Thief Class Dual Blade.png Dual Blade
Class Pirate.png Pirate Class Cannoneer.png Cannoneer Class Dragon Warrior.png Zen Class Jett.png Jett

Cygnus Knights

Class Warrior.png Dawn Warrior Class Magician.png Blaze Wizard Class Bowman.png Wind Archer Class Thief.png Night Walker Class Pirate.png Thunder Breaker
Class Mihile.png Mihile

Heroes

Class Aran.png Aran Class Evan.png Evan Class Mercedes.png Mercedes Class Phantom.png Phantom Class Luminous.png Luminous Class Shade.png Shade

Resistance

Class Blaster.png Blaster Class Battle Mage.png Battle Mage Class Wild Hunter.png Wild Hunter Class Mechanic.png Mechanic Class Demon Slayer.png Demon Class Xenon.png Xenon

Nova

Class Kaiser.png Kaiser Class Angelic.png Angelic Buster Class Cadena.png Cadena Kain

Flora

Class Illium.png Illium Class Ark.png Ark Class Adele.png Adele

Sengoku

Class Hayato.png Hayato Class Kanna.png Kanna

Anima

Class Hoyoung.png Hoyoung

Child of God

Class Zero.png Zero

Monster

Skill Pink Powerhouse.png Pink Bean

Beast Tamer

Class Beast Tamer.gif Chase

Kinesis

Class Kinesis.png Kinesis

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