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Job
Skills
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Beginner Beginner's Basics[]

Active Skill Oz's Flame Gear Oz's Flame Gear
Master Level 5
Description Summons Oz to create a wall of fire. Monsters inside the wall take continuous damage. Skill level can be increased depending on your level.
Level 1 MP Cost: 31, Damage: 220%, Duration: 11 sec, Damage Over Time: 70% damage every 1 sec for 5 sec
5 MP Cost: 35, Damage: 280%, Duration: 15 sec, Damage Over Time: 130% damage every 1 sec for 5 sec
Active Skill Oz's Flame Oz's Flame
Master Level 10
Description Summons a spirit that automatically performs an area attack on the enemies you are fighting. Skill level increases by 1 every 15 levels.
Level 1 MP Cost: 11, Damage: 70%, Duration: 110 sec
The damage of Ultimate Explorer minion skills is calculated differently from that of the character.
10 MP Cost: 20, Damage: 160%, Duration: 200 sec
The damage of Ultimate Explorer minion skills is calculated differently from that of the character.
Passive Skill Empirical Knowledge Empirical Knowledge
Master Level 6
Description Your studious efforts in researching and identifying enemy weaknesses has increased your ability to single out enemies and tear through their defenses, dealing increased damage.
This Link Skill can be stacked up to 3 times, once for each unique Explorer Magician job character you have on this world.
Level 1 When attacking, has a 15% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them:
Damage per Stack: +1%, Enemy DEF Ignored per Stack: +1%
Effect Duration: 10 sec, Stacks up to 3 times
6 When attacking, has a 25% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them:
Damage per Stack: +3%, Enemy DEF Ignored per Stack: +3%
Effect Duration: 10 sec, Stacks up to 3 times

1st Job Intro to Magic[]

Active Skill Energy Bolt Energy Bolt
Master Level 20
Description Fire a condensed energy bolt that explodes on contact with an enemy.
Level 1 MP Cost: 16, Damage: 21%, Number of Attacks: 4, Max Enemies Hit: 4
20 MP Cost: 24, Damage: 78%, Number of Attacks: 4, Max Enemies Hit: 4
Active Skill Magic Guard (Magician) Magic Guard
Master Level 10
Description A portion of the damage dealt to you affects your MP instead of your HP. Does not apply to attacks that inflict damage in proportion to your Max HP.
Activated automatically when you have at least 1 MP, and is ineffective when you have 0 MP. Can be toggled On/Off with the skill key.
Level 1 MP Cost: 9, Damage Displaced: 22% of your MP, Duration: While the skill is activated
10 MP Cost: 13, Damage Displaced: 85% of your MP, Duration: While the skill is activated
Active Skill Light Speed Teleport
Master Level 5
Description Allows you to teleport to other locations on the same map using the arrow keys.
Level 5 required to learn Teleport Mastery and Teleport Boost.
Level 1 MP Cost: 28, Teleport to the left and right with 130, and up and down with 275
5 MP Cost: 20, Teleport to the left and right with 190, and up and down with 295
Active Skill Mana Wave Mana Wave
Master Level 1
Description Expel a blast of mana that propels you upwards. This skill is automatically triggered when you press the Jump key while holding the Up Arrow key. If you press the Jump key again and hold, you will slow your descent for a short period.
Level 1 MP Cost: 10. Allows you to jump a greater distance.
Hold the Jump key after using to spend 20 MP to descend slowly for up to 5 sec.
Passive Skill Magic Armor Magic Armor
Master Level 9
Description Uses magic to increase DEF.
Required Skill: Magic Guard Lv. 3
Level 1 Defense: +10
9 Defense: +90
Passive Skill MP Boost MP Boost
Master Level 20
Description Increase Max MP and Attack Speed. Also increases MP proportional to your level.
Level 1 Max MP: +1%, Attack Speed: +1, MP increases by 25 per level
Critical Rate +5% when equipped with a Wand
20 Max MP: +20%, Attack Speed: +1, MP increases by 120 per level
Critical Rate +5% when equipped with a Wand

2nd Job Fire & Poison Basics[]

Active Skill Flame Orb Flame Orb
Master Level 20
Description A fire-attribute attack. Creates and throws a burning orb at multiple enemies.
Level 1 MP Cost: 12, Damage: 149%, Number of Attacks: 2, Max Enemies Hit: 6
20 MP Cost: 22, Damage: 301%, Number of Attacks: 2, Max Enemies Hit: 6
Passive Skill Elemental Drain Elemental Drain
Master Level 1
Description Increases final damage based on the number of nearby enemies affected by your damage-over-time effects. This does not include DoT from your Beginner Skill.
Level 1 For each Damage-Over-Time effect active on nearby foes (up to 5): Final Damage: +3%. Total applied between Elemental Drains.
Active Skill Poison Breath Poison Breath
Master Level 10
Description Conjures a poison-attribute cloud, inflicting fatal damage to enemies. The enemies will take additional periodic damage for a short time.
Level 1 MP Cost: 11, Damage: 135%, Max Enemies Hit: 6, Number of Attacks: 6
Damage Over Time: 33% damage every 1 sec. for 5 sec.
10 MP Cost: 17, Damage: 180%, Max Enemies Hit: 6, Number of Attacks: 6
Damage Over Time: 60% damage every 1 sec. for 10 sec.
Active Skill Meditation Meditation
Master Level 20
Description Temporarily enhance the Magic Attack of all party members nearby through meditation.
Required Skill: MP Eater Lv. 3
Level 1 MP Cost: 10, Party Member Magic ATT: +11, Duration: 50 sec
20 MP Cost: 16, Party Member Magic ATT: +30, Duration: 240 sec
Passive Skill Agile Magic (Magician) Agile Magic
Master Level 10
Description Increases Attack Speed and Intelligence.
Level 1 Attack Speed: +2, INT: +2
10 Attack Speed: +2, INT: +20
Active Skill Ignite Ignite
Master Level 10
Description Grants Fire magic a chance to create a wall of fire at the target location (excludes Inferno Aura).
Unaffected by attack reflection.
Can be toggled On/Off.
Level 1 When casting Fire magic, 14% chance to create a wall of fire that attacks at a certain interval with the following effects - [Max Enemies Hit: 8. Damage: 31%, Attack Count: 3, Duration: 4 sec]
10 When casting Fire magic, 50% chance to create a wall of fire that attacks at a certain interval with the following effects - [Max Enemies Hit: 8. Damage: 40%, Attack Count: 3, Duration: 6 sec]
Passive Skill Spell Mastery Spell Mastery
Master Level 10
Description Magic Mastery and Magic ATT increase.
Level 1 Magic Mastery: 14%, Magic ATT: +1
10 Magic Mastery: 50%, Magic ATT: +10
Passive Skill High Wisdom High Wisdom
Master Level 5
Description Permanently increase INT through mental discipline.
Level 1 Permanently increase INT by 8
5 Permanently increase INT by 40
Passive Skill MP Eater MP Eater
Master Level 9
Description Absorb the enemy's MP when attacking with Magic skills. Absorption efficiency is reduced against bosses, resulting in less MP gained.
Required Skill: Spell Mastery Lv. 5
Level 1 MP Absorb Chance: 6%, Amount Absorbed: 1% of Max MP
Amount Absorbed: 0% of the boss's Max MP
9 MP Absorb Chance: 30%, Amount Absorbed: 5% of Max MP
Amount Absorbed: 3% of the boss's Max MP

3rd Job Adv. Fire & Poison[]

Active Skill Explosion Explosion
Master Level 20
Description Creates a fire-attribute explosion near you that hits nearby enemies.
Level 1 MP Cost: 40, Damage: 253%, Number of Attacks: 2, Max Enemies Hit: 8
20 MP Cost: 56, Damage: 405%, Number of Attacks: 2, Max Enemies Hit: 8
Active Skill Poison Mist Poison Mist
Master Level 20
Description Temporarily creates a poisonous fog around you, dealing poison damage to all enemies nearby.
Level 20 required to learn Mist Eruption.
Level 1 MP Cost: 30, Damage: 194%, Duration: 5 sec, Damage Over Time: 126% damage every 1 sec for 4 sec
20 MP Cost: 55, Damage: 270%, Duration: 15 sec, Damage Over Time: 240% damage every 1 sec for 6 sec
Active Skill Creeping Toxin Creeping Toxin
Master Level 14
Description Conjures a poison-attribute totem, which spreads a toxic pool over the map horizontally. The pool cannot spread beyond the edge of a platform, but is highly combustible. If you cast fire magic over a toxic pool shortly after it is created, it will detonate, yielding a massive explosion. These explosions can also detonate neighboring toxic pools.
Level 1 MP Cost: 41, Totem Duration: 60
Summons a totem that transforms the surrounding area into a toxic pool which deals 126% every 1 sec for 3 sec to enemies within that pool.
Creeping Toxin Explosion: MP Cost: 47. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec after they appear, dealing 161% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools.
An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first.
Damage Against Normal Enemies: +50%
Cooldown: 30 sec.
14 MP Cost: 54, Totem Duration: 60
Summons a totem that transforms the surrounding area into a toxic pool which deals 204% every 1 sec for 10 sec to enemies within that pool.
Creeping Toxin Explosion: MP Cost: 60. Chain explosions initiated by Creeping Toxin Explosion do not consume MP. Toxic pools can be detonated for 1.5 sec after they appear, dealing 200% damage 4 times to up to 10 enemies. That explosion will detonate any other nearby toxic pools.
An enemy damaged by chain explosions, taking place within 0.4 sec. of one another, takes 60% less Final Damage from all explosions after the first.
Damage Against Normal Enemies: +50%
Cooldown: 30 sec.
Active Skill Elemental Adaptation (Fire, Poison) Elemental Adaptation
Master Level 20
Description Cover yourself with a veil of fire and poison to defend against debilitating status conditions. Regenerates after blocking a status condition, and applies cooldown after successfully blocking a certain number of conditions. Also permanently increases Status Resistance and Elemental Resistance.
Level 1 MP Cost: 25, activates Elemental Adaptation.
Consumes 12% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times.
Cooldown: 582 sec.
[Passive Effect: Status and Elemental Resistances +1%]
20 MP Cost: 35, activates Elemental Adaptation.
Consumes 2% of Max MP for a 100% chance to block debilitating status conditions, and regenerate the barrier up to 10 times.
Cooldown: 240 sec.
[Passive Effect: Status and Elemental Resistances +20%]
Active Skill Teleport Mastery (Fire, Poison) Teleport Mastery
Master Level 10
Description When activated, instead of consuming extra MP, enemies at the teleport destination will take damage and become Stunned. Also has a chance to apply more damage over time. Also permanently increases Knockback Resistance.
Can be toggled On/Off
Required Skill: Teleport Lv. 5
Level 1 Additional MP Cost: 2, Max Enemies Hit: 6, Damage: 200%, Stun Chance: 35%, Stun Duration: 2 sec. For 4 sec., inflicts 71% damage at every 2 sec.
[Passive Effect: Knockback Resistance +4%]
10 Additional MP Cost: 20, Max Enemies Hit: 6, Damage: 272%, Stun Chance: 80%, Stun Duration: 4 sec. For 4 sec., inflicts 98% damage at every 2 sec.
[Passive Effect: Knockback Resistance +40%]
Active Skill Teleport Boost (Fire, Poison) Teleport Boost
Master Level 1
Description Increases your maneuverability by enhancing the range of Teleport.
Can be toggled On/Off.
Required Skill: Teleport Lv. 5
Level 1 MP Cost: 20, Teleport Distance: Horizontal +65, Vertical +25.
Passive Skill Elemental Decrease (Magician) Elemental Decrease
Master Level 9
Description Decreases the Elemental Resistance to all of your attacks. Also permanently increases final damage.
Level 1 Enemy Elemental Resistance: -2%, Final Damage: +8%
9 Enemy Elemental Resistance: -10%, Final Damage: +40%
Passive Skill Element Amplification Element Amplification
Master Level 10
Description Increases the MP cost and the Damage of your magic skills except for Inferno Aura.
Level 1 MP Cost: +5%, Damage: +5%
10 MP Cost: +50%, Damage: +50%
Passive Skill Arcane Overdrive Arcane Overdrive
Master Level 10
Description Permanently increases Critical Rate and Critical Damage.
Level 1 Critical Rate: +12%, Critical Damage: +4%
10 Critical Rate: +30%, Critical Damage: +13%
Passive Skill Burning Magic Burning Magic
Master Level 10
Description Increases all of your damage over time durations and final damage when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects.
Level 1 Increases damage over time durations by 55%. Increases final damage by 2% when attacking enemies affected by damage over time, stun, freeze, darkness, or paralysis effects.
10 Increases damage over time durations by 100%. Increases final damage by 20% when attacking enemies affected by damage over time, stun, freeze, darkness, or paralysis effects.


4th Job Highest class of Magic (F,P)[]

Active Skill Flame Sweep Flame Sweep
Master Level 30
Description A fire-attribute attack. Sweeps the area in front of you with a powerful flame. Enemies struck by the flame are burned and take continuous damage. (Some enemies can resist this attack.)
Level 1 MP Cost: 16, Damage: 133%, Number of Attacks: 7, Max Enemies Hit: 8
Burn Duration: 5 sec., Damage Over Time: 124% damage every 1 sec.
30 MP Cost: 40, Damage: 220%, Number of Attacks: 7, Max Enemies Hit: 8
Burn Duration: 5 sec., Damage Over Time: 240% damage every 1 sec.
Active Skill Mist Eruption Mist Eruption
Master Level 30
Description Permanently increases Poison Mist's continuous damage. Upon using the skill, nearby Poison Mists explode, dealing fatal poison damage to enemies. The damage will increase proportional to the number of continuous damage effects applied to the target. You cannot detonate Mists set by others.
Not affected by cooldown resets. If the mist explodes successfully, the cooldown of Flame Haze will reset.
Required Skill: Poison Mist Lv. 20
Level 1 MP Cost: 40, Max Enemies Hit: 12, Damage: 96%, Number of Attacks: 10, Number of Explosions: 2, Ignore Defense: +11%. Final Damage Modifier: +20% for 2 explosions, +45% for 3 explosions, +80% for 4 explosions, +125% for 5 explosions. Max Simultaneous Mist Explosions: 6. Cooldown: 10 sec.
Mist Eruption's cooldown is reduced by 2 seconds upon striking an enemy with 5 or more explosions. This cooldown reduction applies before other cooldown reductions.
[Passive Effect] Permanently increases Poison Mist's continuous damage to 271%.
30 MP Cost: 100, Max Enemies Hit: 12, Damage: 125%, Number of Attacks: 10, Number of Explosions: 2, Ignore Defense: +40%. Final Damage Modifier: +20% for 2 explosions, +45% for 3 explosions, +80% for 4 explosions, +125% for 5 explosions. Max Simultaneous Mist Explosions: 6. Cooldown: 10 sec.
Mist Eruption's cooldown is reduced by 2 seconds upon striking an enemy with 5 or more explosions. This cooldown reduction applies before other cooldown reductions.
[Passive Effect] Permanently increases Poison Mist's continuous damage to 300%.
Passive Skill Elemental Drain Fervent Drain
Master Level 1
Description Increases the effect of Elemental Drain.
Level 1 Increases the Final Damage of each damage-over-time effect inflicted by your skills by 5%
Active Skill Meteor Shower Meteor Shower
Master Level 30
Description Summon meteorites from the sky to inflict intense fire damage against multiple enemies. Your attack skills permanently have a chance to summon a meteorite, which falls on a single enemy to inflict damage (excludes Inferno Aura).
Level 1 MP Cost: 358, Max Enemies Hit: 15, Damage: 228%, Number of Attacks: 12, Cooldown: 45 sec
Passive Effect: [Final Attack] Your attack skills have a 2% chance to strike a single enemy with a meteorite, dealing 104% damage.
30 MP Cost: 300, Max Enemies Hit: 15, Damage: 315%, Number of Attacks: 12, Cooldown: 45 sec
Passive Effect: [Final Attack] Your attack skills have a 60% chance to strike a single enemy with a meteorite, dealing 220% damage.
Active Skill Flame Haze Flame Haze
Master Level 30
Description Surrounds enemies with burning poisonous mist to make them untouchable while slowing them down with continuous damage. Also forms Poison Mist clouds where the skill strikes enemies, or around you if no enemies are struck.
Level 1 MP Cost: 28, Damage on a Single Target: 115%, Number of Attacks: 15, inflicts 113% continuous damage at 100% chance for 10 sec. Maintains untouchable status and slows enemy by -21%. Upon hitting enemy, the Poison Mist forms on enemy location. If no enemy is hit, the Poison Mist forms on your location
Cooldown: 20 sec
30 MP Cost: 70, Damage on a Single Target: 202%, Number of Attacks: 15, inflicts 200% continuous damage at 100% chance for 10 sec. Maintains untouchable status and slows enemy by -50%. Upon hitting enemy, the Poison Mist forms on enemy location. If no enemy is hit, the Poison Mist forms on your location
Cooldown: 10 sec
Active Skill Infinity Infinity
Master Level 30
Description Lets you use skills without spending MP by concentrating and drawing out unlimited mana. Also continually recovers HP and MP and increases the damage of all Magic Attacks.
Not affected by cooldown reset.
Level 1 MP Cost: 45, Duration: 11 sec. Periodically restores your base HP and MP by 1%.
Increases Final Damage by 41% during the buff. Periodically increases Final Damage by 3%, can increase up to 115%, Final Damage increased by Infinity is additive.
Mana swirls around the character when 30% remains of the final buff duration (accounting for duration-enhancing effects).
Cooldown: 180 sec.
30 MP Cost: 80, Duration: 40 sec. Periodically restores your base HP and MP by 10%.
Increases Final Damage by 70% during the buff. Periodically increases Final Damage by 3%, can increase up to 115%, Final Damage increased by Infinity is additive.
Mana swirls around the character when 30% remains of the final buff duration (accounting for duration-enhancing effects).
Cooldown: 180 sec.
Active Skill Ifrit Ifrit
Master Level 30
Description Summons a fire ifrit that attacks multiple enemies for a short time. Also permanently increases mastery. This skill isn't affected by enemy damage reflection skills.
Level 30 required to learn Elemental Fury.
Level 1 MP Cost: 33, Ifrit Summon Duration: 115 sec.
Damage: 92%, Max Enemies Hit: 3, Number of Attacks: 3, Damage Over Time: 53% damage every 1 sec. for 2 sec.
[Passive Effect: Permanently increases Mastery by 56%]
30 MP Cost: 120, Ifrit Summon Duration: 260 sec.
Damage: 150%, Max Enemies Hit: 3, Number of Attacks: 3, Damage Over Time: 140% damage every 1 sec. for 2 sec.
[Passive Effect: Permanently increases Mastery by 70%]
Active Skill Maple Warrior Maple Warrior
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection.
Level 1 MP Cost: 10, Increases all stats assigned APs by 1% for 30 sec
30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Active Skill Hero's Will Hero's Will
Master Level 5
Description Hone your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects and combat orders will still get through.
Level 1 MP Cost: 30, Cooldown: 540 sec
5 MP Cost: 30, Cooldown: 300 sec
Passive Skill Arcane Aim Arcane Aim
Master Level 30
Description Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times.
Level 1 Ignores 6% of enemy DEF. Successful attacks have a 25% chance to increase your damage by 2% for 5 sec (excludes minion damage).
This effect stacks up to 5 times.
30 Ignores 20% of enemy DEF. Successful attacks have a 100% chance to increase your damage by 8% for 5 sec (excludes minion damage).
This effect stacks up to 5 times.
Passive Skill Buff Mastery Buff Mastery
Master Level 10
Description Permanently increases Magic Attack and increases the duration of all buffs on you. Also permanently increases Knockback Resistance.
Level 1 Permanently Increased Magic ATT: +3, Buff Duration: +5%, Knockback Resistance: +6%
10 Permanently Increased Magic ATT: +30, Buff Duration: +50%, Knockback Resistance: +60%

Hyper Skills Hyper Skills[]

Passive Skill Poison Mist - Reinforce Poison Mist - Reinforce
Level Requirement 140
Master Level 1
Description Buffs Poison Mist damage.
Level 1 Damage: +20%
Passive Skill Poison Mist - Aftermath Poison Mist - Aftermath
Level Requirement 150
Master Level 1
Description Increases duration of Poison Mist damage over time.
Level 1 Bonus 6 seconds of additional damage
Passive Skill Poison Mist - Cripple Poison Mist - Cripple
Level Requirement 180
Master Level 1
Description Increases Poison Mist's damage over time damage.
Level 1 Additional 20% damage
Passive Skill Flame Sweep - Reinforce Flame Sweep - Reinforce
Level Requirement 140
Master Level 1
Description Increases the damage of Flame Sweep. Does not apply to the explosion caused by the ember left from HEXA Flame Sweep.
Level 1 Damage: +10%
Passive Skill Flame Sweep - Cripple Flame Sweep - Cripple
Level Requirement 165
Master Level 1
Description Increases damage over time for Flame Sweep. Does not apply to the explosion caused by the ember left from HEXA Flame Sweep.
Level 1 Additional 20% damage
Passive Skill Flame Sweep - Extra Strike Flame Sweep - Extra Strike
Level Requirement 180
Master Level 1
Description Increases the number of attacks for Flame Sweep. Does not apply to the explosion caused by the ember left from HEXA Flame Sweep.
Level 1 Number of Attacks: +1
Passive Skill Mist Eruption - Reinforce Mist Eruption - Reinforce
Level Requirement 150
Master Level 1
Description Increases the damage for Mist Eruption.
Level 1 Damage: +10%
Passive Skill Mist Eruption - Guardbreaker Mist Eruption - Guardbreaker
Level Requirement 165
Master Level 1
Description Boosts the DEF ignored by Mist Eruption.
Level 1 Bonus 20% monster DEF ignored
Passive Skill Mist Eruption - Cooldown Cutter Mist Eruption - Cooldown Cutter
Level Requirement 190
Master Level 1
Description Reduces Mist Eruption cooldown.
Level 1 Cooldown: -50%
Active Skill Megiddo Flame Megiddo Flame
Level Requirement 160
Master Level 1
Description Fires a blue flame that burns the enemy to the very soul. After burning and enemy, the blue flame spreads to a set number additional targets. Blue flame will first target any boss monsters within the area, starting with the boss with the highest HP. Unaffected by Attack Ignore and Attack Reflection.
Level 1 MP Cost: 500, Blue Flames: 3
Damage: 380%, Number of Attacks: 4. Blue flame splits after hitting the enemy, generating 1 additional flames. Up to 11 flames can be generated, including the original flame.
When multiple blue flames strike a single enemy, Final Damage decreases by 55% for subsequent flames.
Enemies burned by the blue flame take 700% damage every 1 sec for 30 sec.
Cooldown: 50 sec.
Active Skill Epic Adventure (Magician) Epic Adventure
Level Requirement 190
Master Level 1
Description Call upon the bravery deep within to increase damage output.
Level 1 MP Cost: 100, Duration: 60 sec., Damage: +10%
Applies to any Explorer class in the party
Cooldown: 120 sec.
Active Skill Inferno Aura Inferno Aura
Level Requirement 140
Master Level 1
Description Channel fire chakras to burst into flame, damaging nearby enemies. Allows you to temporarily deal damage to enemies even when they have attack ignore and attack reflection active.
Can be toggled On/Off with the skill key.
Level 1 MP Cost: 100 per second, Duration: 3 sec, Max Enemies Hit: 10, Damage: 400%, Number of Attacks: 2.
Attacked enemies receive 500% damage every 1 sec. for 30 sec.


V Skills[]

Shared Skills[]

Active Skill Rope Lift Rope Lift
Master Level 25
Description Fires a grappling hook to a platform above you to ascend quickly.
Level 1 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +1]
25 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +25]
30 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +30]
Active Skill Mystic Door Decent Mystic Door
Master Level 25
Description Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Level 1 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 32 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 80 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 90 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
Active Skill Sharp Eyes Decent Sharp Eyes
Master Level 25
Description Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Hyper Body Decent Hyper Body
Master Level 25
Description Increases Max HP and Max MP. Does not stack with Hyper Body.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Combat Orders Decent Combat Orders
Master Level 25
Description Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Some special skills, Beginner Skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
Active Skill Advanced Blessing Decent Advanced Blessing
Master Level 25
Description Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Level 1 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 183 sec
Cooldown: 180 sec
25 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 255 sec
Cooldown: 180 sec
30 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 270 sec
Cooldown: 180 sec
Active Skill Speed Infusion Decent Speed Infusion
Master Level 25
Description Consumes HP to increase your attack speed by 1 level for a short time. Can be stacked with buffs other than Speed Infusion.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Blink Blink
Master Level 25
Description Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air.
Level 1 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +1]
25 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.6 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +25]
30 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +30]
Active Skill Erda Nova Erda Nova
Master Level 25
Description Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Can deal damage to enemies even when they are under Attack Ignore. Also ignores Attack Reflection.
Level 1 HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 216 sec.
25 HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 120 sec.
30 HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 100 sec.
Active Skill Will of Erda Will of Erda
Master Level 25
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects will still get through.
Level 1 HP Cost: 5% of Max HP, Cooldown: 475 sec
25 HP Cost: 5% of Max HP, Cooldown: 355 sec
30 HP Cost: 5% of Max HP, Cooldown: 330 sec
Active Skill Holy Symbol Decent Holy Symbol
Master Level 25
Description Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Level 1 HP Cost: 2530, Duration: 183 sec, EXP: +20%, Drop Rate: +14%
Cooldown: 180 sec
25 HP Cost: 3250, Duration: 255 sec, EXP: +32%, Drop Rate: +22%
Cooldown: 180 sec
30 HP Cost: 3400, Duration: 270 sec, EXP: +35%, Drop Rate: +24%
Cooldown: 180 sec
Active Skill Erda ShowerSkill Erda Fountain Erda Shower
Master Level 25
Description Fires a blast of compressed Erdas at nearby enemies.
Using the skill with the down arrow key summons Erda Fountain, which is an object filled with pure Erda.
Level 1 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
25 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 825%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
30 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
Active Skill True Arachnid Reflection True Arachnid Reflection
Master Level 25
Description The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Level 1 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
Active Skill Solar Crest Solar Crest
Master Level 25
Description Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps.
Level 1 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times.
Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times.
Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times.
Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy.
Cooldown: 250 sec
Active Skill Unreliable Memory Unreliable Memory
Master Level 25
Description Call upon magic memorized with Mind Delve. Results may vary.
Level 1 MP Cost: 196. Uses a memorized skill.
Ignores MP cost and cooldown of selected skill, and reduces cooldown of Unreliable Memory by a fixed amount according to set probability rates.
Cooldown: 427 sec.
[Passive Effect: INT +1]
25 MP Cost: 100. Uses a memorized skill.
Ignores MP cost and cooldown of selected skill, and reduces cooldown of Unreliable Memory by a fixed amount according to set probability rates.
Cooldown: 355 sec.
[Passive Effect: INT +25]
30 MP Cost: 80. Uses a memorized skill.
Ignores MP cost and cooldown of selected skill, and reduces cooldown of Unreliable Memory by a fixed amount according to set probability rates.
Cooldown: 340 sec.
[Passive Effect: INT +30]
Active Skill Mind Delve Mind Delve
Master Level 25
Description Search your memories for a spell to cast. After casting, choose from one of the selected 3rd - 4th Job Skill using the number keys. The selected spell will be cast upon using the Unreliable Memory skill. Only learned skills can be selected.
Level 1 MP Cost: 246. Use the number keys to select a spell that can be activated with Unreliable Memory. This skill is canceled if you fail to select a spell within 5 sec, or if you press any other keys.
Cooldown: 10 sec.
25 MP Cost: 150. Use the number keys to select a spell that can be activated with Unreliable Memory. This skill is canceled if you fail to select a spell within 5 sec, or if you press any other keys.
Cooldown: 5 sec.
30 MP Cost: 130. Use the number keys to select a spell that can be activated with Unreliable Memory. This skill is canceled if you fail to select a spell within 5 sec, or if you press any other keys.
Cooldown: 4 sec.
Active Skill Maple World Goddess's Blessing Maple World Goddess's Blessing
Master Level 25
Description The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection. Not affected by effects which reduce cooldown.
Level 1 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 110% for 60 sec, Damage: +5%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
25 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 350% for 60 sec, Damage: +17%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
30 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 400% for 60 sec, Damage: +20%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
Active Skill Mana Overload Mana Overload
Master Level 25
Description Increases your attack skills by overloading the mana flowing through you.
Level 1 Consumes 2% Max MP to increase the Final Damage of all your skills (excluding some skills) by 5%.
Consumes 0.3% Max HP for jobs without MP.
Can be toggled on/off.
Cooldown: 59 sec
25 Consumes 2% Max MP to increase the Final Damage of all your skills (excluding some skills) by 7%.
Consumes 0.3% Max HP for jobs without MP.
Can be toggled on/off.
Cooldown: 35 sec
30 Consumes 2% Max MP to increase the Final Damage of all your skills (excluding some skills) by 8%.
Consumes 0.3% Max HP for jobs without MP.
Can be toggled on/off.
Cooldown: 30 sec
Active Skill Ethereal Form Ethereal Form
Master Level 25
Description Moves you to a different dimension to reduce the damage you take. Use the skill again to return. While in Ethereal Form, you cannot use other skills.
Level 1 HP Cost: 1000, Duration: 3 sec. Grants Knockback Immunity. Situations that would normally cause you to take damage instead reduce your MP by 9910. If this would reduce your MP below 0, you will instead take normal HP damage. If your job does not utilize MP, you will instead lose 2470 HP.
Cooldown: 60 sec.
25 HP Cost: 1000, Duration: 3 sec. Grants Knockback Immunity. Situations that would normally cause you to take damage instead reduce your MP by 7750. If this would reduce your MP below 0, you will instead take normal HP damage. If your job does not utilize MP, you will instead lose 1750 HP.
Cooldown: 60 sec.
30 HP Cost: 1000, Duration: 3 sec. Grants Knockback Immunity. Situations that would normally cause you to take damage instead reduce your MP by 7300. If this would reduce your MP below 0, you will instead take normal HP damage. If your job does not utilize MP, you will instead lose 1600 HP.
Cooldown: 60 sec.

Class-Specific Skills[]

Active Skill DoT Punisher DoT Punisher
Master Level 25
Description Summons flame orbs from another dimension to pursue enemies. The flame orbs target the boss with the highest HP first. The number of orbs you summon depends on how many damage-over-time stacks you have on enemies.
Level 1 MP Cost: 500, Flame Orbs Created: 15, Damage Per Orb: 415%, Number of Attacks: 5, Duration: 20 sec
Flame Orb Damage: 203% damage every 1 sec for 8 sec.
This skill summons 1 additional orb for every 1 of your damage over time stack(s) on enemies in range. Up to 25 Flame Orbs can be summoned in total.
When multiple orbs hit a single target, their Final Damage is reduced by 45%, starting with the second orb.
Cooldown: 25 sec.
25 MP Cost: 500, Flame Orbs Created: 15, Damage Per Orb: 775%, Number of Attacks: 5, Duration: 20 sec
Flame Orb Damage: 275% damage every 1 sec for 8 sec.
This skill summons 1 additional orb for every 1 of your damage over time stack(s) on enemies in range. Up to 25 Flame Orbs can be summoned in total.
When multiple orbs hit a single target, their Final Damage is reduced by 45%, starting with the second orb.
Cooldown: 25 sec.
30 MP Cost: 500, Flame Orbs Created: 15, Damage Per Orb: 850%, Number of Attacks: 5, Duration: 20 sec
Flame Orb Damage: 290% damage every 1 sec for 8 sec.
This skill summons 1 additional orb for every 1 of your damage over time stack(s) on enemies in range. Up to 25 Flame Orbs can be summoned in total.
When multiple orbs hit a single target, their Final Damage is reduced by 45%, starting with the second orb.
Cooldown: 25 sec.
Active Skill Poison Nova Poison Nova
Master Level 25
Description Releases a poisonous cloud that spreads in all directions, striking nearby enemies. You can detonate the cloud to inflict additional damage. Unaffected by attack reflection.
Level 1 MP Cost: 500, Creates a number of poisonous clouds that deal 260% damage 12 times and inflict an additional 312% damage every 1 sec for 10 sec.
Enemies can only be struck by one poisonous cloud.
2 sec or more after poisonous clouds are created, you can use Mist Eruption to detonate them which hits up to 12 enemies and deals 234% damage 12 times. Explosion damage from poisonous clouds may stack, but if more than 3 are applied to a single enemy, the Final Damage for the additional explosions is decreased by 50%.
Cooldown: 25 sec
25 MP Cost: 500, Creates a number of poisonous clouds that deal 500% damage 12 times and inflict an additional 600% damage every 1 sec for 10 sec.
Enemies can only be struck by one poisonous cloud.
2 sec or more after poisonous clouds are created, you can use Mist Eruption to detonate them which hits up to 12 enemies and deals 450% damage 12 times. Explosion damage from poisonous clouds may stack, but if more than 3 are applied to a single enemy, the Final Damage for the additional explosions is decreased by 50%.
Cooldown: 25 sec
30 MP Cost: 500, Creates a number of poisonous clouds that deal 550% damage 12 times and inflict an additional 660% damage every 1 sec for 10 sec.
Enemies can only be struck by one poisonous cloud.
2 sec or more after poisonous clouds are created, you can use Mist Eruption to detonate them which hits up to 12 enemies and deals 495% damage 12 times. Explosion damage from poisonous clouds may stack, but if more than 3 are applied to a single enemy, the Final Damage for the additional explosions is decreased by 50%.
Cooldown: 25 sec
Active Skill Elemental Fury Elemental Fury
Master Level 25
Description Unleash the fury of flame in the form of an enraged spirit. Can be only used when Ifrit is summoned. Unaffected by attack reflection.
Required Skill: Ifrit Lv. 30+
Level 1 MP Cost: 1000, Damage: 208%, Max Enemies Hit: 12, Number of Attacks: 6, Attack Duration: 3 sec
Duration increases 0.6 sec per 1 active Fervent Drain
Cooldown: 75 sec
25 MP Cost: 1000, Damage: 400%, Max Enemies Hit: 12, Number of Attacks: 6, Attack Duration: 3 sec
Duration increases 0.6 sec per 1 active Fervent Drain
Cooldown: 75 sec
30 MP Cost: 1000, Damage: 440%, Max Enemies Hit: 12, Number of Attacks: 6, Attack Duration: 3 sec
Duration increases 0.6 sec per 1 active Fervent Drain
Cooldown: 75 sec
Active Skill Poison Chain Poison Chain
Master Level 25
Description Unleash a fatal poison on a chain of enemies. Poisoned enemies periodically release clouds of additional poison, damaging both themselves and other nearby enemies. Even if they survive the initial explosion, the poison effect stacks, raising the power of further explosions. If an enemy dies or disappears before an explosion, the poison spreads to nearby enemies immediately. If there are no enemies, the effect remains as a crystal for a certain amount of time, ready to spread to nearby enemies and then disappear. Once a certain number of explosions has occurred, the poison will wear off from every enemy simultaneously. Doesn't activate Elemental Drain, and poison is unaffected by attack reflection.
Level 1 MP Cost: 1000, Enemies Hit: 2, Damage: 260%, Number of Attacks: 4, Poison Duration: 20 sec. Explosions from poisoned enemies attack 5 times with 156% damage periodically, and spread to 3 enemies nearby that aren't poisoned.
If there are no enemies nearby, this skill creates a poison crystal for 5 sec. The poison crystal either spreads to 1 enemy nearby and disappears or naturally disappears, without spreading, when the duration ends.
Poison accumulates up to 5 times. Explosion damage increases 31%p each in proportion to the accumulated poison.
Explosions can occur up to 9 times on 1 enemy and up to 17 times on all enemies in total.
If the skill ended because the available explosions were used up, all poison is removed, followed by an additional explosion.
Cooldown: 25 sec.
25 MP Cost: 1000, Enemies Hit: 2, Damage: 500%, Number of Attacks: 4, Poison Duration: 20 sec. Explosions from poisoned enemies attack 5 times with 300% damage periodically, and spread to 3 enemies nearby that aren't poisoned.
If there are no enemies nearby, this skill creates a poison crystal for 5 sec. The poison crystal either spreads to 1 enemy nearby and disappears or naturally disappears, without spreading, when the duration ends.
Poison accumulates up to 5 times. Explosion damage increases 55%p each in proportion to the accumulated poison.
Explosions can occur up to 9 times on 1 enemy and up to 17 times on all enemies in total.
If the skill ended because the available explosions were used up, all poison is removed, followed by an additional explosion.
Cooldown: 25 sec.
30 MP Cost: 1000, Enemies Hit: 2, Damage: 550%, Number of Attacks: 4, Poison Duration: 20 sec. Explosions from poisoned enemies attack 5 times with 330% damage periodically, and spread to 3 enemies nearby that aren't poisoned.
If there are no enemies nearby, this skill creates a poison crystal for 5 sec. The poison crystal either spreads to 1 enemy nearby and disappears or naturally disappears, without spreading, when the duration ends.
Poison accumulates up to 5 times. Explosion damage increases 60%p each in proportion to the accumulated poison.
Explosions can occur up to 9 times on 1 enemy and up to 17 times on all enemies in total.
If the skill ended because the available explosions were used up, all poison is removed, followed by an additional explosion.
Cooldown: 25 sec.

Enhancements[]

The maximum level for Enhancements / Boost Nodes is 50 (60 with Matrix Points).

Final Damage Increase per level Skill Level 20 Effect Level 40 Effect
5% Skill Flame Orb Flame Orb Boost Max Targets: +1 Ignored Enemy Defense: +20%
Skill Poison Breath Poison Breath Boost
4% Skill Ignite Ignite Boost Critical Rate: +5%
3% Skill Explosion Explosion Boost Max Targets: +1
Skill Poison Mist Poison Mist Boost Critical Rate: +5%
Skill Teleport Mastery Teleport Mastery/Creeping Toxin Boost Max Targets: +1
2% Skill Flame Haze Flame Haze Boost Critical Rate: +5%
Skill Mist Eruption Mist Eruption Boost Max Targets: +1
Skill Ifrit Ifrit Boost Critical Rate: +5%
Skill Flame Sweep Flame Sweep Boost Max Targets: +1
Skill Meteor Shower Meteor Shower Boost Critical Rate: +5%
Skill Inferno Aura Inferno Aura Boost
Skill Megiddo Flame Megiddo Flame Boost

Skill 6th Job HEXA Skills[]

Class-Specific Skills[]

Active Skill Infernal Venom Infernal Venom
Master Level 30
Description Unleashes the incarnations of fire and poison to devastate your surroundings with the ultimate fusion of magic.
The limit of Fervent Drain is temporarily expanded with the power of the two incarnations, and fixed at max stacks. Unaffected by attack reflection.

Lv. 10 - Ignore Defense: +20%
Lv. 20 - Boss Damage: +20%
Lv. 30 - Ignore Defense: +30%, Boss Damage: +30%
Level 1 MP Cost: 1500, invincible during casting
Fervent Drain Limit Expansion: 10 stacks, Duration: 20 sec
The incarnation of fire and poison are liberated, Enemies Hit: 15, Explosion Damage: 3720%, Number of Attacks: 8, Number of Explosions: 6
The magic of the two incarnations combine, Max Enemies Hit: 15, Explosion Damage: 2790%, Number of Attacks: 12, Number of Powerful Explosion Magic: 8
Cooldown: 360 sec
30 MP Cost: 1500, invincible during casting
Fervent Drain Limit Expansion: 10 stacks, Duration: 20 sec
The incarnation of fire and poison are liberated, Enemies Hit: 15, Explosion Damage: 7200%, Number of Attacks: 8, Number of Explosions: 6
The magic of the two incarnations combine, Max Enemies Hit: 15, Explosion Damage: 5400%, Number of Attacks: 12, Number of Powerful Explosion Magic: 8
Cooldown: 360 sec

Mastery Skills[]

Active Skill HEXA Flame Sweep Skill HEXA Flame Sweep (Giant Flame) HEXA Flame Sweep
Master Level 30
Description A fire-attribute attack. Sweeps the area in front of you with a powerful flame. Heat remains every time Flame Sweep hits, and ignites into a giant flame when a certain amount accumulates.
The giant flame leaves an ember on enemies it hits. When an enemy is then hit with Mist Eruption, the ember reacts to the poison and explodes.
Enemies hit by all the flames of Flame Sweep are burned and take continuous damage (Some enemies can resist this attack.).
Required Skill: Flame Sweep Lv. 30
Level 1 MP Cost: 45, Max Enemies Hit: 8, Damage: 239%, Number of Attacks: 7
When Flame Sweep hits 2 times, the next Flame Sweep causes a giant flame.
Enemies hit by the giant flame have an ember for 30 sec, and an explosion dealing 143% damage 8 times occurs when they are hit by Mist Eruption.
Enemies hit by all the flames of Flame Sweep are burned for 5 sec, and receive 261% continuous damage every 1 sec.
30 MP Cost: 52, Max Enemies Hit: 8, Damage: 355%, Number of Attacks: 7
When Flame Sweep hits 2 times, the next Flame Sweep causes a giant flame.
Enemies hit by the giant flame have an ember for 30 sec, and an explosion dealing 375% damage 8 times occurs when they are hit by Mist Eruption.
Enemies hit by all the flames of Flame Sweep are burned for 5 sec, and receive 435% continuous damage every 1 sec.


Enhancements[]

Enhancements require the corresponding V Skill to be leveled to max and equipped. Final Damage bonuses from Enhancements increase linearly each level, with a jump at levels 10, 20, and 30.

Passive Skill DoT Punisher DoT Punisher Boost
Master Level 30
Description Boosts DoT Punisher.
Level 1 DoT Punisher Final Damage: +11%
9 DoT Punisher Final Damage: +19%
10 DoT Punisher Final Damage: +25%
19 DoT Punisher Final Damage: +34%
20 DoT Punisher Final Damage: +40%
29 DoT Punisher Final Damage: +49%
30 DoT Punisher Final Damage: +60%
Passive Skill Poison Nova Poison Nova Boost
Master Level 30
Description Boosts Poison Nova.
Level 1 Poison Nova Final Damage: +11%
9 Poison Nova Final Damage: +19%
10 Poison Nova Final Damage: +25%
19 Poison Nova Final Damage: +34%
20 Poison Nova Final Damage: +40%
29 Poison Nova Final Damage: +49%
30 Poison Nova Final Damage: +60%
Passive Skill Elemental Fury Elemental Fury Boost
Master Level 30
Description Boosts Elemental Fury.
Level 1 Elemental Fury Final Damage: +11%
9 Elemental Fury Final Damage: +19%
10 Elemental Fury Final Damage: +25%
19 Elemental Fury Final Damage: +34%
20 Elemental Fury Final Damage: +40%
29 Elemental Fury Final Damage: +49%
30 Elemental Fury Final Damage: +60%
Passive Skill Poison Chain Poison Chain Boost
Master Level 30
Description Boosts Poison Chain.
Level 1 Poison Chain Final Damage: +11%
9 Poison Chain Final Damage: +19%
10 Poison Chain Final Damage: +25%
19 Poison Chain Final Damage: +34%
20 Poison Chain Final Damage: +40%
29 Poison Chain Final Damage: +49%
30 Poison Chain Final Damage: +60%
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Class Beginner Beginner Skill Link Manager Link Skills

Explorers
Warrior

Class Warrior Hero Class Warrior Paladin Class Warrior Dark Knight

Magician

Class Magician Magician (Fire, Poison) Class Magician Magician (Ice, Lightning) Class Magician Bishop

Bowman

Class Bowman Bowmaster Class Bowman Marksman

Special

Class Pathfinder Pathfinder

Thief

Class Thief Night Lord Class Thief Shadower

Special

Class Dual Blade Dual Blade

Pirate

Class Pirate Buccaneer Class Pirate Corsair

Special

Class Cannoneer Cannoneer Class Jett Jett Class Dragon Warrior Zen

Cygnus Knights

Class Warrior Dawn Warrior Class Magician Blaze Wizard Class Bowman Wind Archer Class Thief Night Walker Class Pirate Thunder Breaker

Special

Class Mihile Mihile

Heroes

Class Aran Aran Class Evan Evan Class Mercedes Mercedes Class Phantom Phantom Class Luminous Luminous Class Shade Shade

Resistance

Class Blaster Blaster Class Battle Mage Battle Mage Class Wild Hunter Wild Hunter Class Mechanic Mechanic Class Xenon Xenon

Demon

Class Demon Slayer Demon Slayer Class Demon Avenger Demon Avenger

Nova

Class Kaiser Kaiser Class Angelic Angelic Buster Class Cadena Cadena Class Kain Kain

Flora

Class Illium Illium Class Ark Ark Class Adele Adele Skill Summon Chakri Khali

Sengoku

Class Hayato Hayato Class Kanna Kanna

Anima

Class Hoyoung Hoyoung Skill Land's Connection Lara

Monster

Skill Pink Powerhouse Pink Bean Pet Mini Yeti Yeti

Beast Tamer

Class Beast Tamer Chase

Child of God

Class Zero Zero

Kinesis

Class Kinesis Kinesis

Wu Shen

Class Mo Xuan Mo Xuan

Miscellaneous

Skill Macro Test Game Master Skill Banner of Plenty I Guild Skills Skill Monster Riding Miscellaneous Skills

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