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Job
Skills


Skill 0th Job.png Psychic Support

Skill Psychic Attack.png Psychic Attack
Type: Active
Master Level 1
Description Attack enemies in front of you with psychokinesis. Can be used by pressing the attack key.
Level: 1 Up to 1 enemies attacked 1 times at 100% damage
[Charges 1 Psychic Points when used]
Skill Return (Kinesis).png Return
Type: Active
Master Level 1
Description Returns you to Kinesis's Hideout.
Level: 1 Returns to Kinesis's Hideout.
Cooldown: 90 sec
Skill ESP.png ESP
Type: Passive
Master Level 6
Description Detects psychic power and enhances physical ability.
Level: 6 Critical Rate: 10%, Avoidability: 12%, Speed: +10
Skill Judgment (Kinesis).png Judgment
Type: Passive
Master Level 2
Description Deals the strongest possible fatal blow using righteous judgment.
Level: 2 Critical Damage: +4%

1st Job Kinesis - Tier 1

Skill Mental Fortitude.png Mental Fortitude
Type: Passive
Master Level 10
Description Strengthen your body further using psychic reinforcement.
Level: 10 Max HP: +30%, Magic ATT: +10, Jump: +10, Speed: +10, and Max Speed: +10
Skill Kinetic Crash.png Kinetic Crash
Type: Active
Master Level 20
Description Strikes an enemy twice with the power of psychokinesis.
Level: 20 Up to 4 enemies attacked 2 times at 140% damage
[Charges 1 Psychic Points when used]
Skill Psychic Force.png Psychic Force
Type: Active
Master Level 10
Description Pushes several enemies in front of you and deals damage using the power of psychokinesis. Can be resisted by some monsters.
Level 10 required to learn Psychic Blast
Level: 10 Enemies Knocked Back: 4, Damage Over Time: 20%, Damage Over Time Duration: 20 sec, Damage Increase During Damage Over Time: 10% per sec, Max Increase During Damage Over Time: 200%
Final damage received from Kinesis attack while Damage Over Time is applied: +10%.
Cooldown: 1 sec
[Passive Effect - Magic ATT: +10]
[Psychic Points Charged During Skill Use: 1]
Skill Ultimate - Metal Press.png Ultimate - Metal Press
Type: Active
Master Level 10
Description Lifts a huge metal object and drops it on enemies in front of you.
Level 10 required to learn 'Ultimate - Deep Impact'
Level: 10 Psychic Point Cost: 7. Damage: 120%, Number of Attacks: 10, Max Enemies Hit: 12
Skill Mental Shield.png Mental Shield
Type: Active
Master Level 1
Description Devotes a portion of psychic power to shield yourself. Cancels some incoming damage by consuming Psychic Points when hit.
Activated automatically when you have more than 1 Psychic Point, and is ineffective when you have 0 Psychic Points.
Level: 1 Cancel 60% of damage received by consuming 1 Psychic Point. Can be toggled On/Off
Skill ESP Booster.png ESP Booster
Type: Active
Master Level 10
Description Temporarily increases your Attack Speed.
Level: 10 Attack Speed increased by 2 levels for 180 sec
Skill Kinetic Step.png Kinetic Step
Type: Active
Master Level 5
Description Moves Kinesis with the power of psychokinesis. Can jump twice when used while jumping, and can move up when pressing the up key. Movement distance increases with skill level.
Level: 5 Jump a set distance

2nd Job Kinesis - Tier 2

Skill Kinetic Piledriver.png Kinetic Piledriver
Type: Active
Master Level 20
Description Lifts nearby enemies with the power of psychokinesis and then smash them into the ground. Can be resisted by some monsters.
Level: 20 Up to 8 enemies attacked 2 times at 280% damage
[Charges 1 Psychic Points when used]
Skill ESP Mastery.png ESP Mastery
Type: Passive
Master Level 10
Description Increases Psy-limiter Mastery, Critical Rate, and INT. Level 10 required to learn Mastery.
Level: 10 Psy-limiter Mastery: +50%, Critical Rate: +10%, and INT: +40
Skill Psychic Blast.png Psychic Blast
Type: Passive
Master Level 10
Description Pushes or pulls down (use down key) several enemies in front of you. Deals damage using the power of psychokinesis. Can be resisted by some monsters.
Required skill: Psychic Force Lv. 10
Level 10 required to learn Psychic Assault
Level: 10 Enemies Knocked Back: 6, Damage Over Time: 40%, Damage Over Time Duration: 20 sec, Damage Increase During Damage Over Time: 25% per sec, Max Increase During Damage Over Time: 400%
Final damage received from Kinesis attack while Damage Over Time is applied: +15%.
Cooldown: 1 sec
[Passive Effect - Magic ATT: +10]
[Psychic Points Charged During Skill Use: 1]
Skill Psychic Drain.png Psychic Drain
Type: Active
Master Level 9
Description Creates a concentrated area that tears at enemies with psychokinesis and restores Psychic Points quickly. Psychic Drain ignores attack reflection.
Level: 9 Max Enemies Hit: 5, Damage: 150%, Duration: 6 sec. Recover 1 Psychic Point every time it is activated
Cooldown: 5 sec
Skill Ultimate - Deep Impact.png Ultimate - Deep Impact
Type: Active
Master Level 10
Description Call up a huge boulder and drive it through your foes like a comet. Enemies hit have all buffs removed and are resistant to this effect for 120 sec. This skill is unaffected by enemy damage reflection skills.
Level 10 required to learn 'Ultimate - Trainwreck'
Level: 10 Psychic Point 5 consumed. Max Enemies Hit: 4, Damage: 170%, Number of Attacks: 7. Targets hit have all buffs removed
[Ultimate - Metal Press]'s Damage: +130% points
Skill Psychic Armor.png Psychic Armor
Type: Active
Master Level 10
Description Creates a high-density force field to protect the body.
Level 10 required to learn 'Psychic Bulwark'.
Level: 10 Duration: 180 sec, DEF: +300, Avoidability: +20%
Skill Pure Power.png Pure Power
Type: Passive
Master Level 15
Description Focuses raw psychic power onto all enemies in your path.
Level: 15 Damage: +20%
Skill Mental Strength.png Mental Strength
Type: Passive
Master Level 10
Description Strengthen your body further using psychic reinforcement.
Level: 10 Max HP: +20%, Magic ATT: +10, Jump: +10, Speed: +10, and Max Speed: +10

3rd Job Kinesis - Tier 3

Skill Psychic Grab.png Psychic Grab
Type: Active
Master Level 20
Description Lift up monsters or objects with the powers of psychokinesis. You cannot lift bosses or enemies 11 levels higher than you. The following actions can be done while holding.
Level 20 required to learn Psychic Clutch
[Psychic Smash]: Using [Psychic Grab] while the monster is lifted up will throw the monster at nearby enemies, dealing damage.
Level: 20 3 enemies lifted up and controlled with the powers of psychokinesis.
[Psychic Smash]: Enemies Hit Including Grabbed Enemy: 8, Damage: 340%, Number of Attacks: 3. Recovers 1 Psychic Point.
Skill Psychic Assault.png Psychic Assault
Type: Passive
Master Level 10
Description Pushes or pulls down (use down key) multiple enemies. Deals damage with the power of psychokinesis. Can be resisted by some monsters.
Required skill: Psychic Blast Lv. 10
Level: 10 Enemies Knocked Back: 8, Damage Over Time: 75%, Damage Over Time Duration: 20 sec, Damage Increase During Damage Over Time: 50% per sec, Max Increase During Damage Over Time: 700%
Final damage received from Kinesis attack while Damage Over Time is applied: +20%.
Cooldown: 1 sec
[Passive Effect - Magic ATT: +10]
[Psychic Points Charged During Skill Use: 1]
Skill Mind Tremor.png Mind Tremor
Type: Active
Master Level 10
Description Creates a whirling area of psychic destruction when using Psychic Force. Can also be used by pressing the up key and [Psychic Force]. Decreases DEF and Speed of monsters within the area, and increases Psychic Attack damage.
Level 10 required to learn 'Mind Quake'
Level: 10 Max Enemies with reduced Speed in the area: 5, DEF Reduction and Received Final Damage: +10%
DEF Reduction and Final Damage Increase is Double the amount of monsters effected in the area
Duration: 10, Debuff is applied to enemies who enter and leave the area for the same duration of being in the area
[Psychic Point recovery during skill use: 1]
Cooldown: 10 sec
Skill Ultimate - Trainwreck.png Ultimate - Trainwreck
Type: Active
Master Level 10
Description Summon an entire train (completely empty, honest!) and smash it into your foes. Unaffected by enemy damage reflection skills.
Required skill: Ultimate - Deep Impact Lv. 10
Level 10 required to learn Ultimate - B.P.M
Level: 10 Psychic Points Consumption: 25 Max Enemies hit: 5, Damage: 120%, Number of Attacks: 6, Duration: 12 sec, Ultimate - Trainwreck Damage during damage duration: -5%
[Ultimate - Metal Press] Damage: +140% points
[Ultimate - Deep Impact] Damage: +100% points
Skill Kinetic Combo.png Kinetic Combo
Type: Passive
Master Level 10
Description Adds an additional psychokinetic attack every time Kinesis hits.
Does not activate when using Ultimate type skills, Psychic Force, Psychic Shot, Psychic Drain, or Mental Tempest.
Level: 10 70% chance to automatically attack nearby enemies with surrounding objects for 350% damage when attack hits.
Skill Psychic Bulwark.png Psychic Bulwark
Type: Passive
Master Level 10
Description Enhances Psychic Armor with a steady flow of replenishing power.
Required skill: Psychic Armor Lv. 10
Level: 10 Psychic Armor - DEF: +500, Knockback Resistance: +100%
Skill Psychic Reinforcement.png Psychic Reinforcement
Type: Passive
Master Level 10
Description Focus your mind in preparation for the upcoming battle.
Level: 10 Magic ATT: +10%
Skill Kinetic Jaunt.png Kinetic Jaunt
Type: Active
Master Level 4
Description Support yourself with psychokinetic waves to walk on air. Your mind creates a path as you move.
Able to move when using the skill.
Level: 4 Move up quickly and in selected directions. Duration increases with skill level. Moving during skill uses costs 2 Psychic Points.
Cooldown: 10 sec
Skill Third Eye (Kinesis).png Third Eye
Type: Passive
Master Level 20
Description Seeks out your enemy's vital points with your unseen eye.
Level: 20 Critical Rate: +20%, Critical Damage: +20%
Skill Transcendence.png Transcendence
Type: Passive
Master Level 10
Description Unlock your body's full potential by psychically controlling every individual cell. Increases Abnormal Status Resistance and All Elemental Resistance.
Level: 10 Abnormal Status Resistance: +20, Elemental Resistance: +30%

4th Job Kinesis - Tier 4

Skill Psychic Clutch.png Psychic Clutch
Type: Passive
Master Level 30
Description Lift monsters or objects with even stronger powers of psychokinesis. The following actions can be done while holding.

[Psychic Smash]:
Using [Psychic Grab] with monster lifted will throw that monster at enemies in front of you, dealing damage.

[Ultimate - Psychic Shot]: Pressing the up key and [Psychic Grab] with monster lifted will throw the monster in the direction it is facing.
Level: 30 5 enemies lifted up and controlled with the powers of psychokinesis.
[Psychic Smash]: Enemies Hit Including Grabbed Enemy: 8, Damage: 470%, Number of Attacks: 5. Recovers 1 Psychic Point.
Skill Ultimate - Psychic Shot.png Ultimate - Psychic Shot
Type: Passive
Master Level 30
Description Uses monsters and objects controlled with Psychokinesis as projectiles. Develops alongside Psychic Clutch. Psychic Shot cannot Multi KO.
Level: 30 Psychic Point Cost: 5. Damage per projectile: 300%, Number of Attacks: 3, DEF on damaged enemies: -15%, DEF reduction duration: 10
Skill Ultimate - B.P.M..png Ultimate - B.P.M.
Type: Active
Master Level 20
Description Pummel your foes with the ultimate combination of block-rocking blows. Unaffected by enemy damage reflection skills.
Level: 20 Enemies Hit: 3, Damage: 150%, Number of Attacks: 7, Psychic Point Cost on First Use: 1. On/Off skill
Cooldown: 3 sec

[Ultimate - Metal Press] Damage: +310% points
[Ultimate - Deep Impact] Damage: +270% points
[Ultimate - Trainwreck] Damage: +100% points
Skill Mind Quake.png Mind Quake
Type: Passive
Master Level 20
Description Create an even stronger and wider psychic area. Can also be used by pressing the up key and [Psychic Force]. Decreases DEF and Speed of monsters according to number of monsters within the area, and increases Psychic Attack damage.
Level: 20 Initial hit - Max Enemies hit: 5, Damage: 500%, Number of Attacks: 1, Enemies in area have Speed reduction, DEF Reduction and Received Final Damage: +10%
DEF Reduction and Final Damage Increase is Triple the amount of monsters effected in the area
Duration: 10, Debuff is applied to enemies who enter and leave the area for the same duration of being in the area
[Psychic Point recovery during skill use: 1]
Cooldown: 10 sec
Skill Mind Break.png Mind Break
Type: Active
Master Level 30
Description Creates a mental wave that instantly destroys the minds of your enemies. Resonance from the wave increases your own damage for a short time.
Level: 30 Max Enemies Hit: 15, Damage: 1000%, Number of Attacks: 4,
Duration: 30, Final Damage: +1% for each enemy hit during the time, Damage Cap: 20%, Boss Counts as: 5
[Psychic Points Charged During Skill Use: 1 ]]
Cooldown: 30 sec
Skill President's Orders.png President's Orders
Type: Active
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, or Rhinne's Protection.
Level: 30 Duration: 900 sec, All Stats: +15%
Skill Psychic Charger.png Psychic Charger
Type: Active
Master Level 15
Description Charges a large amount of Psychic Points by drawing on the subconscious. Also increases Boss ATT permanently.
Level: 15 Charges 50% of the remaining points to reach maximum Psychic Points when used.
Cooldown: 45 sec
[Passive Effect - Damage when attacking Boss: +30%]
Skill Clear Mind.png Clear Mind
Type: Active
Master Level 10
Description Purifies your mind to ignore some abnormal status effects. However, this will not work on all abnormal status effects. You also gain Abnormal Status Resistance.
Level: 10 Clear Status
Cooldown: 180 sec
[Passive Effect: Abnormal Status Resistance: +20]
Skill Telepath Tactics.png Telepath Tactics
Type: Passive
Master Level 20
Description Conveys key strategies telepathically.
Level: 20 Magic ATT: +50, Damage: +20%
Skill Awakening.png Awakening
Type: Passive
Master Level 20
Description Awakens the full extent of your psychic abilities to unleash even greater damage.
Level: 20 Final Damage: +20%, Ultimate Skill Critical Damage: +20%
Skill Supreme Concentration.png Supreme Concentration
Type: Passive
Master Level 20
Description Focuses your mind to optimize beneficial buffs.
Level: 20 Buff Duration: +20%
Skill Critical Rush.png Critical Rush
Type: Passive
Master Level 20
Description Improves the effectiveness of your attacks as you find your enemy's weak points with constant strikes.
Level: 20 The gap between the minimum and maximum damage decreases a fixed amount every time you get 30 combo kills.
Skill Mind Scrambler.png Mind Scrambler
Type: Passive
Master Level 10
Description Crush enemy defenses with bursts of mental energy.
Level: 10 Defense Ignored: 25%
Skill Mastery.png Mastery
Type: Passive
Master Level 10
Description Master the full range of your psychokinesis and the use of the Psy-limiter.
Level: 10 Weapon Mastery: +70%, Critical Damage: +10%

Hyper Skills Hyper Skills

Skill Psychic Grab - Boss Point.png Psychic Grab - Boss Point
Type: Passive
Level Requirement 140
Master Level 1
Description Increases Psychic Point charge when attacking bosses with Psychic Grab.
Level: 1 Doubles Psychic Points charged
Skill Psychic Grab - Reinforce.png Psychic Grab - Reinforce
Type: Passive
Level Requirement 150
Master Level 1
Description Increases the Attack Power of Psychic Smash and Psychic Shot.
Required Skill: Psychic Clutch Lv. 30
Level: 1 Psychic Smash and Psychic Shot Damage: +20%
Skill Psychic Grab - Steel Skin.png Psychic Grab - Steel Skin
Type: Passive
Level Requirement 180
Master Level 1
Description DEF increases to 100% when doing a smash attack with Psychic Grab.
Level: 1 DEF: +100%, Duration: 10 sec
Skill Mind Tremor - Overwhelm.png Mind Tremor - Overwhelm
Type: Passive
Level Requirement 140
Master Level 1
Description Mind Tremor's DEF reduction rate increases per monster.
Level: 1 DEF reduction rate doubles
Skill Mind Tremor - Reinforce.png Mind Tremor - Reinforce
Type: Passive
Level Requirement 165
Master Level 1
Description Increases Mind Tremor's Attack Power.
Required Skill: Mind Quake Lv. 1 or higher
Level: 1 Damage: +20%
Skill Mind Tremor - Persist.png Mind Tremor - Persist
Type: Passive
Level Requirement 180
Master Level 1
Description Increases Mind Tremor's Duration.
Level: 1 Duration: +10 sec
Skill Mind Break - Reinforce.png Mind Break - Reinforce
Type: Passive
Level Requirement 150
Master Level 1
Description Increases Mind Break's Attack Power.
Level: 1 Damage: +40%
Skill Mind Break - Cooldown Cutter.png Mind Break - Cooldown Cutter
Type: Passive
Level Requirement 165
Master Level 1
Description Reduces Mind Break's cooldown.
Level: 1 Cooldown: -20%
Skill Mind Break - Enhance.png Mind Break - Enhance
Type: Passive
Level Requirement 190
Master Level 1
Description Increases final damage increased with Mind Break. The Max figure does not change.
Level: 1 Final damage increase amount increased by 2
Skill Mental Tempest.png Mental Tempest
Type: Active
Level Requirement 140
Master Level 1
Description Lets loose with raging psychic energies to devastate your enemies.
Level: 1 Max Enemies Hit: 15, Damage: 400%, Max Projectiles: 16, Final Blow Damage: 1500%, Final Blow activates critical damage with Ignore DEF: +50%
Grants invincibility during skill casting, and Psychic Points increase to maximum immediately upon casting.
Cooldown: 120 sec
Skill Mental Shock.png Mental Shock
Type: Active
Level Requirement 160
Master Level 1
Description Puts your enemies through the most traumatizing moment of their lives. Stuns for a short time.
Enemies hit by this will resist Stuns for 90 seconds. Mental Shock and other skills will not stun these enemies.
Level: 1 Max Enemies Hit: 15, Damage: 2100%, Number of Attacks: 1, Stun Duration: 10 sec.
Stun Duration: +100% depending on damage inflicted with Mental Shock.
Cooldown: 210 sec
Skill Mental Overdrive.png Mental Overdrive
Type: Active
Level Requirement 190
Master Level 1
Description Cuts Psychic Point consumption in half and recharges Psychic Force continuously for a short time.
[Ultimate - B.P.M.] is not affected by reduced Psychic Point consumption.
Level: 1 Reduces Psychic Point consumption by half for 30 sec while increasing the Psychic Points are continuously increased.
Cooldown: 210 sec

V Skills

Icon Name Type Description
Skill Rope Lift.png Rope Lift Active Fires a grappling hook to a platform above you to ascend quickly.
Skill Mystic Door.png Decent Mystic Door Active Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Skill Sharp Eyes.png Decent Sharp Eyes Active Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Skill Hyper Body.png Decent Hyper Body Active Increases Max HP and Max MP. Does not stack with Hyper Body.
Skill Combat Orders.png Decent Combat Orders Active Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Skill Advanced Blessing.png Decent Advanced Blessing Active Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Skill Speed Infusion.png Decent Speed Infusion Active Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion.
Skill Blink.png Blink Active Teleports you to a random location on the map.
Skill Erda Nova.png Erda Nova Active Collect Erda from within yourself and from the surrounding area and use it to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements. Can deal damage to enemies even when they are under Attack Ignore and attack reflection.
Skill Will of Erda.png Will of Erda Active Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Skill Holy Symbol.png Decent Holy Symbol Active Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Skill Erda Shower.png Erda Shower Active Fires a blast of compressed Erdas at nearby enemies.
Skill True Arachnid Reflection.png True Arachnid Reflection Active The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Skill Psychic Force.png Psychic Force Boost Passive Boosts Psychic Force 1-3.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Kinetic Crash.png Kinetic Crash Boost Passive Boosts Kinetic Crash.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +7% per level, Max Level: 50 (60 with Matrix Points)
Skill Kinetic Piledriver.png Kinetic Piledriver Boost Passive Boosts Kinetic Crash.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points)
Skill Ultimate - Deep Impact.png Ultimate - Deep Impact Boost Passive Boosts Ultimate - Deep Impact.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Psychic Drain.png Psychic Drain Boost Passive Boosts Psychic Drain.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points)
Skill Psychic Grab.png Psychic Grab Boost Passive Boosts Psychic Smash 1, Psychic Smash 2, and Ultimate - Psychic Shot..

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Ultimate - Trainwreck.png Ultimate - Trainwreck Boost Passive Boosts Ultimate - Trainwreck.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Kinetic Combo.png Kinetic Combo Boost Passive Boosts Kinetic Combo.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Mind Break.png Mind Break Boost Passive Boosts Mind Break.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Ultimate - B.P.M..png Ultimate - B.P.M. Boost Passive Boosts Ultimate - B.P.M..

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Mental Tempest.png Mental Tempest Boost Passive Boosts Mental Tempest.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Mental Shock.png Mental Shock Boost Passive Boosts Mental Shock.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Ultimate - Metal Press.png Ultimate - Metal Press Boost Passive Boosts Ultimate - Metal Press.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Otherworld Goddess's Blessing.png Otherworld Goddess's Blessing Active The goddess of the otherworld does whatever she wants and periodically gives a blessing of a different type.
Skill Mana Overload.png Mana Overload Active Increases your attack skills by overloading the mana flowing through you.
Skill Ethereal Form.png Ethereal Form Active Moves you to a different dimension to reduce the damage you take. Use the skill again to return. While in Ethereal Form, you cannot use other skills.
Skill Psychic Tornado.png Psychic Tornado Active Unleashes your psychic powers to create a tornado that gathers in nearby objects. Unaffected by attack reflection.
Skill Ultimate - Mind Over Matter.png Ultimate - Mind Over Matter Active Conjures ultra-dense matter out of pure psychic energy, and pushes it towards the enemy. The matter inflicts damage more quickly as it accelerates. Using the skill again redirects the matter toward yourself, at a reduced speed. Unaffected by attack reflection.
Skill Ultimate - Psychic Shockwave.png Ultimate - Psychic Shockwave Active Fuse monsters and objects into one and launch them like bullets. A Micro Black Hole forms for a short duration at the end of the attack range and deals additional attacks to nearby enemies.
The Micro Black Hole is unaffected by attack reflection.
You can also use it by pressing the down key+[Psychic Grab] while the monster is lifted up.
Required Skill: Psychic Grab 2 Lv.30
Skill Law of Gravity.png Law of Gravity Active Bring down enemies with immense gravitational forces.
Attacks enemy with the highest Max HP and grants a debuff. The debuffed enemy attacks by pulling in surrounding enemies or objects. The more enemies or objects are pulled in, the distance is reduced and the power is increased.
If the debuffed enemy disappears or it's a flying enemy, a gravity orb appears to carry out the rule. All attacks except for the first attack of Law of Gravity are unaffected by attack reflection, and using the skill again can immediately end the debuff or gravity orb.
Class
Job and Skills
Miscellaneous

Class Beginner.png Novice Skill Macro Test.png Manager Skill Macro Test.png Operator Skill Banner of Plenty I.png Guild Skills Skill Monster Riding.png Miscellaneous Skills

Explorers

Class Warrior.png Warrior Class Magician.png Magician Class Bowman.png Bowman Class Pathfinder.png Pathfinder Class Thief.png Thief Class Dual Blade.png Dual Blade
Class Pirate.png Pirate Class Cannoneer.png Cannoneer Class Dragon Warrior.png Zen Class Jett.png Jett

Cygnus Knights

Class Warrior.png Dawn Warrior Class Magician.png Blaze Wizard Class Bowman.png Wind Archer Class Thief.png Night Walker Class Pirate.png Thunder Breaker
Class Mihile.png Mihile

Heroes

Class Aran.png Aran Class Evan.png Evan Class Mercedes.png Mercedes Class Phantom.png Phantom Class Luminous.png Luminous Class Shade.png Shade

Resistance

Class Blaster.png Blaster Class Battle Mage.png Battle Mage Class Wild Hunter.png Wild Hunter Class Mechanic.png Mechanic Class Demon Slayer.png Demon Class Xenon.png Xenon

Nova

Class Kaiser.png Kaiser Class Angelic.png Angelic Buster Class Cadena.png Cadena Kain

Flora

Class Illium.png Illium Class Ark.png Ark Class Adele.png Adele

Sengoku

Class Hayato.png Hayato Class Kanna.png Kanna

Anima

Class Hoyoung.png Hoyoung

Child of God

Class Zero.png Zero

Monster

Skill Pink Powerhouse.png Pink Bean

Beast Tamer

Class Beast Tamer.gif Chase

Kinesis

Class Kinesis.png Kinesis

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