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The Loop (Games)
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Kanna (0)
Passive | ![]() | |
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Master Level | 1 | |
Description | Kanna is a Spirit Walker blessed by the 5 elements, which bestow supernatural insight. As the recipient of such a blessing, Kanna's Spirit Walker skills are strengthened as opposing threats are weakened and as Kanna continues to train. | |
Level: | 1 | Permanently increases HP by 15%, Damage from enemies: - 20% +HP while +MP item is equipped +1 Magic Attack for every 700 HP [Magic Attack Increase: #dam] |
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Master Level | 1 | |
Description | Accompanying you is Haku, a mysterious creature handed down to you from your teacher. It may be a bit rude to keep a shikigami permanently summoned, but thanks to that, you've always got a friend by your side. | |
Level: | 1 | The mystical creature Haku follows you around everywhere. EVERYWHERE. |
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Master Level | 1 | |
Description | Kanna, unlike other Spirit Walkers, draws in Mana as naturally as breathing, allowing for rapid recovery and frequent use of magic. | |
Level: | 1 | When Mana is not full, automatically recovers 50 every 6 seconds until full. Fan Weapon Mastery: +40%. |
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Master Level | 2 | |
Description | Deepens your connection to the elements to provide a permanent damage increase. | |
Level: | 2 | Permanent Damage Increase: 10% |
Active | ![]() | |
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Master Level | 1 | |
Description | Return to Momijigaoka | |
Level: | 1 | Returns you to Momijigaoka upon use. Cooldown 600 sec |
Kanna (I)
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Master Level | 1 | |
Description | Sense and tap into the invisible flow of spiritual power through the forms of natural objects and the harmony of the energy around you. (The number of discovered Mana Veins will be displayed in the buff window.) | |
Level: | 1 | Permanently gain Insight Lv. 30 Every 5 sec, Kanna will discover a Mana Vein in the area when one of the skills below is used. [1st-4th Skills] Shikigami Haunting 3rd Hit [2nd Skills] Exorcist's Charm, Shikigami Charm [4th Skill] Falling Sakura The spiritual energy of nature flows within the Mana Vein, allowing Kanna's Mana to recover even more quickly This effect stacks with MP recovery from other skills. Up to 3 Mana Veins can be active at one time. |
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Master Level | 1 | |
Description | Traveling with the mystical creature Haku brings swiftness and good fortune. | |
Level: | 1 | Permanently increases Speed by 20 and Luck by 30 Depending on the amount of Potential and Bonus Potential INT, STR, DEX, and LUK of the Fan that Haku has equipped, Kanna's stats will also increase. |
Active | ![]() | |
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Master Level | 20 | |
Description | [Spirit Walker Skill] Use your power as a Spirit Walker to attack enemies in front of you. Attacks can be linked up to the 3rd hit, and do not consume Mana. Lv. 20+ required to learn the 2nd Job Advancement skill Shikigami Haunting 2 | |
Level: | 20 | [1st Hit]: Damage: 150%, Max Enemies Hit: 4, Attack Count: 2 [2nd Hit]: Damage: 150%, Max Enemies Hit: 4, Attack Count: 2 [3rd Hit]: Damage: 180%, Max Enemies Hit: 4, Attack Count: 2 |
Passive | ![]() | |
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Master Level | 10 | |
Description | Gain understanding of the natural order of the spirit world to bolster the strength of mind and body. | |
Level: | 10 | Permanently increases INT by 40 and Defense by 400. |
Active | ![]() | |
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Master Level | 15 | |
Description | Use your power as a Spirit Walker to teleport to a location of your choice via the currents of Mana. If used while standing still, you will immediately teleport to a nearby Mana Vein that you've discovered. If used in a town, where the flow of Mana is murkier, you will be teleported to a random location. This skill consumes Mana only when used in town. | |
Level: | 15 | [Normal Teleport] Press a directional key and the skill key together to teleport a horizontal distance of 300 or a vertical distance of 400. [Mana Vein Teleport] Press the skill key when a Mana Vein is discovered and you'll immediately jump to one of the discovered Mana Veins [Random Teleport] Press the skill key in town to teleport to a random location. Mana Cost: 20 |
Active | ![]() | |
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Master Level | 20 | |
Description | [Shikigami Skill] Summon the Ghost Yaksha Trainee and command it to attack and push back enemies. Lv. 20+ required to learn the 2nd Job Advancement skill 'Ghost Yaksha Brother' | |
Level: | 20 | Mana Cost: 30, Duration: 30 sec. Summons the Ghost Yaksha Shikigami. While summoned, the Ghost Yaksha repeatedly attacks up to 6 enemies for 120% damage 4 times. Use the skill again while the Ghost Yaksha is summoned to instantly dismiss it, pulling in nearby enemies to be hit for 350% damage. Cooldown: 3 sec |
Kanna (II)
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Master Level | 20 | |
Description | [Spirit Walker Skill] In-depth study has enhanced your Shikigami Haunting. Increases the attack power of Shikigami Haunting and the number of enemies hit. Has a chance of tossing a devil-destroying talisman to burn enemies and slow them down. Required Skill: Shikigami Haunting Lv. 20 Lv. 20 required to learn the 3rd Job Advancement skill 'Shikigami Haunting 3' | |
Level: | 20 | [1st Hit]: Damage: 170%, Max Enemies Hit: 6, Attack Count: 2 [2nd Hit]: Damage: 170%, Max Enemies Hit: 6, Attack Count: 2 [3rd Hit]: Damage: 210%, Max Enemies Hit: 6, Attack Count: 2 [Spirit Warding Charm]: Activation Chance: 40%. Duration: 6 sec, Speed Reduced by 60%, Damage: 105% per sec |
Active | ![]() | |
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Master Level | 10 | |
Description | [Shikigami Skill] Haku takes human form to fight by Kanna's side using Spirit Walker skills. Lv. 10 required to learn the 4th Job Advancement skill 'Haku Perfected' | |
Level: | 10 | Mana Cost: 50, Transformation Duration: 300 sec. Cooldown: 5 sec Haku's Spirit Walker Skills [Haku's Gift]: When Kanna's HP is below 90%, restores 50% of max HP. (Cooldown: 120 sec) [Foxfire]: Summons a barrier made up of 3 wisps of foxfire for 30 sec. When Kanna is hit, the foxfire absorbs the damage instead, then attacks back by exploding for 800% damage. (Cooldown: 60 sec) [Haku's Blessing]: Increases Magic ATT for you and your party members by 20% of the Magic ATT of the Fan Haku has equipped. (Always Applied) [Breath of the Unseen]: Kanna's final damage increased by 3% for each party member. (Always Applied) |
Active | ![]() | |
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Master Level | 15 | |
Description | [Spirit Walker Skill] Use your power as a Spirit Walker to draw a large protective charm, attacking enemies and purging the area by calling forth a dark cloud that sears evil beings. | |
Level: | 15 | Mana Cost: 40. Summons a dark cloud. Max Enemies Hit: 15, Damage: 350%, Attack Count: 6, Duration: 3 sec. When enemies come in contact with the cloud, they receive 200% damage every 1 sec for 1 sec. Cooldown: 3 sec |
Active | ![]() | |
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Master Level | 20 | |
Description | [Shikigami Skill] Summon the dependable Ghost Yaksha Brother and command it to attack and push back enemies. Required Skill: Ghost Yaksha Trainee Lv. 20 Lv. 20+ required to learn the 3rd Job Advancement skill 'Ghost Yaksha Lieutenant' | |
Level: | 20 | Mana Cost: 30, Duration: 30 sec. Summons the Ghost Yaksha Shikigami. While summoned, the Ghost Yaksha repeatedly attacks up to 8 enemies for 150% damage 4 times. Use the skill again while the Ghost Yaksha is summoned to instantly dismiss it, pulling in nearby enemies to be hit for 350% damage. Cooldown: 3 sec |
Active | ![]() | |
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Master Level | 15 | |
Description | [Spirit Walker Skill] Use your power as a Spirit Walker to focus Mana around your feet, flinging you backward and leaving behind a vortex. (You can use the directional keys to make slight adjustments to the direction you fly.) | |
Level: | 15 | Mana Cost: 25, Max Enemies Hit: 8, Damage: 180%, Attack Count: 4. Creates a vortex to attack enemies and flings you back approximately 1,300 pixels. Cooldown: 6 sec |
Active | ![]() | |
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Master Level | 10 | |
Description | Brandish your fan in such a way that it resembles a peacock with its tailfeathers spread wide, increasing the attack speed of the fan by 2 levels. | |
Level: | 10 | Increases the Attack Speed by 2 levels for 100 sec. |
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Master Level | 5 | |
Description | When your target is defeated, its soul explodes, dealing additional damage to nearby enemies. | |
Level: | 5 | Hits enemies within a 150-pixel range of the defeated enemy. Max Enemies Hit: 4, Damage: 120% |
Kanna (III)
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Master Level | 1 | |
Description | Sacrifice 4 of your Mana recovery speed to create a powerful barrier in the field. You can create up to 3 barriers at the same time. If you create another while the maximum are on the field, the oldest barrier will disappear. (The number of barriers deployed will be displayed in the buff window.) | |
Level: | 1 | [Max Barriers Simultaneously Deployable]: 3 [Mana Recovery Reduction Per Barrier]: 4 |
Active | ![]() | |
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Master Level | 10 | |
Description | [Barrier] Use your power as a Spirit Walker to create a Blossom Barrier to protect yourself and members of your party. The barrier reduces damage from enemies' attacks by 60%, while Status Resistance is increased by 30 and Knockback Resistance is increased by 50%. When used on a Mana Vein, the barrier will absorb the vein's energy to enhance the barrier, as well as restore additional Mana for yourself while you stand within it. | |
Level: | 10 | Mana Cost: 20, Duration: 100 sec, Damage Reduction: 33%, Status Resistance: +3 Knockback Resistance: +32% Cooldown: 100 sec |
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Master Level | 20 | |
Description | [Spirit Walker Skill] Channels Kagutsuchi, the god of fire, to enhance Shikigami Haunting. Shikigami Haunting will have increased Attack Power, hit more times, and cover a wider range. Required Skill: Shikigami Haunting 2 Lv. 20 Lv. 20 required to learn the 4th Job Advancement skill 'Shikigami Haunting 4' | |
Level: | 20 | [1st Hit]: Damage: 200%, Max Enemies Hit: 6, Attack Count: 4 [2nd Hit]: Damage: 200%, Max Enemies Hit: 6, Attack Count: 4 [3rd Hit]: Damage: 250%, Max Enemies Hit: 6, Attack Count: 4 [Spirit Warding Charm]: Activation Chance: 60%. Duration: 6 sec, Speed Reduced by 75%, Damage: 160% per sec |
Passive | ![]() | |
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Master Level | 15 | |
Description | Upon landing successful attacks with Spirit Walker skills, Shikigami Charms inside Kanna's sleeves will fly out and attack in concert. | |
Level: | 15 | Each successful attack by Kanna has a 70% chance to summon Shikigami Charms, depending on the number of mobs hit. Shikigami Charms fly to nearby enemies, dealing 195% damage and leaving a mark that adds 5% to damage received from Kanna's attacks for 5 sec. |
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Master Level | 10 | |
Description | Hone your skills as a Spirit Walker, enhancing your power to subdue unclean beings. | |
Level: | 10 | Magic ATT: +30, Critical Rate: +25%, Critical Damage: +15% |
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Master Level | 5 | |
Description | Gain knowledge of a secret art that allows one to steal vitality from unclean souls while strengthening the body. | |
Level: | 5 | Restores 5% of Max HP for each enemy defeated. When attacking a boss enemy, restores 1% of Max HP every 4 sec. Permanently increases Status Resistance by 30%. |
Active | ![]() | |
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Master Level | 20 | |
Description | [Shikigami Skill] Summons twin Tengu to simultaneously attack enemies to the right and left. Use the skill again while the Tengu are summoned to have them return to Kanna and attack again with a 100% critical. | |
Level: | 20 | Mana Cost: 20. Summons the twin Tengu. The Tengu will venture out as far as 600 to the left and right of Kanna, and attack up to 15 enemies for 400% damage 5 times. Cooldown: 1 sec |
Active | ![]() | |
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Master Level | 20 | |
Description | [Shikigami Skill] Summon the powerful Ghost Yaksha Lieutenant and command it to attack and push back enemies. Required Skill: Ghost Yaksha Brother Lv. 20 Lv. 20+ required to learn the 4th Job Advancement skill 'Ghost Yaksha Boss' | |
Level: | 20 | Mana Cost: 30, Duration: 30 sec. Summons the Ghost Yaksha Shikigami. While summoned, the Ghost Yaksha repeatedly attacks up to 10 enemies for 200% damage 4 times. Use the skill again while the Ghost Yaksha is summoned to instantly dismiss it, pulling in nearby enemies to be hit for 400% damage. Cooldown: 3 sec |
Active | ![]() | |
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Master Level | 20 | |
Description | [Shikigami Skill] Calls forth the demons Hana and Yuki, who attack any enemies trapped between them. The demons' presence strengthens the dark energy on the map, causing enemies to respawn more quickly. Lv. 20 required to learn the 4th Job Advancement skill 'Nightghost Guide' | |
Level: | 20 | Mana Cost: 20, Duration: 30 sec. Summons the demons Hana and Yuki. While summoned, the two demons ricochet an orb of energy between them to attack enemies caught in the crossfire. Max Enemies Hit: 10, Damage: 150%, Attack Count: 2 Reduces the respawn waiting time on the field by 40%, and increases max amount of enemies that can be created by 50%. Effect cannot be stacked within the same zone. Cooldown: 60 sec |
Active | ![]() | |
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Master Level | 5 | |
Description | Converts some of your vitality into positive and negatively charged energies, immediately recovering some of your Mana. | |
Level: | 5 | Uses 58% of Max HP to immediately recover 80 Mana. Cooldown: 15 sec |
Kanna (IV)
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Master Level | 10 | |
Description | Liberate Haku's Mana, upgrading Haku Reborn to Haku Reborn 2. With his powers unfettered, Haku can take human form longer and use even more powerful Spirit Walker skills. Required Skill: Haku Reborn Lv. 10 | |
Level: | 10 | Upgrades Haku Reborn. Haku takes human form for 500 sec. Cooldown: 5 sec Haku's Spirit Walker Skills [Haku's Gift 2]: When Kanna's HP is below 90%, restores 80% of max HP. (Cooldown: 120 sec) [Foxfire 2]: Summons a barrier made up of 3 wisps of foxfire for 55 sec. When Kanna is hit, the foxfire absorbs the damage instead, then retaliates by exploding for 1350% damage. (Cooldown: 60 sec) [Haku's Blessing 2]: Increases Magic ATT for you and your party members by 40% of Magic ATT of the fan Haku has equipped. (Always Applied) [Breath of the Unseen 2]: Kanna's final damage increased by 5% for each party member. (Always Applied) |
Active | ![]() | |
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Master Level | 20 | |
Description | [Barrier] Use your power as a Spirit Walker to create a Bellflower Barrier, strengthening yourself and your party members. Inside the Bellflower Barrier, Attack Power is increased by 20% and Boss Damage is increased by 5%. When used on a Mana Vein, the barrier will absorb the vein's energy to enhance the barrier, as well as restore additional Mana for yourself while you stand within it. | |
Level: | 20 | Mana Cost: 20, Duration: 100 sec, Damage: +20%, Boss Damage: +5% Cooldown: 180 sec |
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Master Level | 20 | |
Description | [Spirit Walker Skill] Steadfast training has yielded true mastery of Shikigami Haunting, empowering the skill to its full might. Increases the attack power of Shikigami Haunting, as well as its range and the number of enemies hit. Required Skill: Shikigami Haunting 3 Lv. 20 If the 5th Job Advancement skill 'Liberated Spirit Circle' has been learned, it will be automatically activated if not on cooldown. | |
Level: | 20 | [1st Hit]: Damage: 250%, Max Enemies Hit: 8, Attack Count: 4 [2nd Hit]: Damage: 300%, Max Enemies Hit: 8, Attack Count: 4 [3rd Hit]: Damage: 400%, Max Enemies Hit: 8, Attack Count: 4, Mana Restored: 5 [Spirit Warding Charm]: Activation Chance: 100%. Duration: 6 sec, Speed Reduced by 90%, Damage: 240% per sec |
Active | ![]() | |
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Master Level | 20 | |
Description | [Shikigami Skill] Create a large paper shikigami that looks just like Kanna. The Shikigami Charm receives a share of Kanna's Mana each time Mana is consumed, and once enough Mana has been accumulated, it will burn, damaging nearby enemies. Can be toggled On/Off. | |
Level: | 20 | When activated, begins to accumulate Mana each time Kanna consumes Mana. Once it has been charged with 260 Mana, it will damage up to 8 enemies near Kanna for 3400% damage 8 times. Cooldown: 5 sec |
Active | ![]() | |
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Master Level | 10 | |
Description | [Spirit Walker Skill] Unleash Haku's power to attack all enemies in sight. Haku applies a damage increase buff after the attack, and reacts to Kanna's attacks to launch his own attacks. | |
Level: | 10 | Mana Cost: 60, Max Enemies Hit: 15, Damage: 600%, Attack Count: 8, Duration: 35 sec, Damage Increase: 20%. Cooldown: 45 sec [Passive Effect:] When attacking while Nine-Tailed Fury is off cooldown, Haku attacks up to 6 enemies in front of him for 150% damage 3 times, at a 60% chance] |
Passive | ![]() | |
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Master Level | 20 | |
Description | [Shikigami Skill] Summons the mighty Ghost Yaksha Boss and command it to attack and push back enemies Required Skill: Ghost Yaksha Lieutenant Lv. 20 | |
Level: | 20 | Mana Cost: 30, Duration: 30 sec. Summons the Ghost Yaksha Shikigami. While summoned, the Ghost Yaksha repeatedly attacks up to 10 enemies for 240% damage 4 times. Use the skill again while the Ghost Yaksha is summoned to instantly dismiss it, pulling in nearby enemies to be hit for 500% damage. Cooldown: 3 sec |
Passive | ![]() | |
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Master Level | 30 | |
Description | Increases the Mastery and Damage of fans. | |
Level: | 30 | Fan Mastery: 70%, Damage: +30% |
Passive | ![]() | |
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Master Level | 10 | |
Description | [Shikigami Skill] Grants the chance to invoke a spirit when attacking that deals damage to enemies and curses them. Enemies cursed by the spirit yield additional EXP and have a greater chance of dropping higher quality equipment upon defeat. Required Skill: Kishin Shoukan Lv. 20 | |
Level: | 10 | Attack Chance: 30%, Max Enemies Hit: 6, Damage: 160%, Attack Count: 1. Attacked Targets have a 30% chance to yield 30% additional EXP for 5 sec, and have an increased chance to drop equipment with potential. Also, when this effect is activated, the installed Kishin Shoukan's duration is increased by 5 sec. [Passive Effect: Kishin Shoukan Damage: +200%p] |
Active | ![]() | |
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Master Level | 10 | |
Description | Temporarily release the sealed shikigami, Orochi, to immolate enemies in a wide area with its mighty power. Can also be used while in the air. Knockback Resistance is automatically set to 100% while casting. | |
Level: | 10 | Mana Cost: 50, Max Enemies hit: 15, Damage: 1500%, Attack Count: 1. Hold the key down for up to approx. 6 sec to use 5 Mana per sec. Max Enemies Hit: 15, Damage: 500%, Attack Count: 8. Cooldown: 90 sec |
Active | ![]() | |
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Master Level | 30 | |
Description | [Spirit Walker Skill] Blast the enemy with evil-destroying charms. Hold down the skill key for a rapid-fire attack. If the 5th Job Advancement skill 'Liberated Spirit Circle' has been learned, it will be automatically activated if not on cooldown. | |
Level: | 30 | Mana Cost: 15, Max Enemies Hit: 8, Damage: 300%, Number of Consecutive Attacks: 5 You can move and jump while holding down the skill key. While in use, increases the amount needed to activate Shikigami Doppelganger by 30. Cooldown: 60 sec |
Active | ![]() | |
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Master Level | 20 | |
Description | [Spirit Walker Skill] Call forth a sakura tree to slam down in front of you. Enemies around the tree will suffer multiple hits while you and your party members recover HP. | |
Level: | 20 | Mana Cost: 60, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 5 100% of max HP recovered for yourself and nearby party members. Cooldown: 20 sec |
Active | ![]() | |
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Master Level | 20 | |
Description | [Spirit Walker Skill] Throw a charm imbued with the power to seal demons at the enemies before you, temporarily turning them to stone and stunning them in place. | |
Level: | 20 | Mana Cost: 40, Max Enemies Hit: 15, Damage: 250%, Attack Count: 8, Stun Duration: 10 sec. Depending on the amount of damage dealt to enemies with Binding Tempest, the Stun Duration can be increased to up to 100% Cooldown: 120 sec |
Active | ![]() | |
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Master Level | 30 | |
Description | Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, President's Orders, Rhinne's Protection, or Akatsuki Warrior. | |
Level: | 30 | Increases all stats assigned APs by 15% for 900 sec |
Active | ![]() | |
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Master Level | 5 | |
Description | Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use. | |
Level: | 5 | Mana Cost: 5, Cooldown: 360 sec |
Hyper Skills
Passive | ![]() | |
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Increases the number of attacks for Vanquisher's Charm. | |
Level: | 1 | Number of Attacks: +2 |
Passive | ![]() | |
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Increases the maximum number of Mana Veins that can be concurrently active. | |
Level: | 1 | Maximum number of Mana Veins that can be concurrently active increased by 1. |
Passive | ![]() | |
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Level Requirement | 150 | |
Master Level | 1 | |
Description | Increases the maximum number of monsters hit by Vanquisher's Charm. | |
Level: | 1 | Max Enemies Hit: +2 |
Passive | ![]() | |
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Level Requirement | 150 | |
Master Level | 1 | |
Description | Gain additional Attack Power against Boss Monsters while inside a Bellflower Barrier. | |
Level: | 1 | Boss Damage +20% |
Passive | ![]() | |
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Level Requirement | 165 | |
Master Level | 1 | |
Description | Reduces the cooldown of Blossom Barrier. | |
Level: | 1 | Cooldown: -90% |
Passive | ![]() | |
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Level Requirement | 165 | |
Master Level | 1 | |
Description | Reduces the cooldown of Bellflower Barrier. | |
Level: | 1 | Cooldown: -80% |
Passive | ![]() | |
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Level Requirement | 180 | |
Master Level | 1 | |
Description | Increases the damage of Vanquisher's Charm. | |
Level: | 1 | Damage: +20% |
Passive | ![]() | |
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Level Requirement | 180 | |
Master Level | 1 | |
Description | Discovered Mana Veins are maintained longer. | |
Level: | 1 | Duration: +5 sec |
Passive | ![]() | |
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Level Requirement | 190 | |
Master Level | 1 | |
Description | Increases the duration of Bellflower Barrier. | |
Level: | 1 | Duration: +20 sec |
Active | ![]() | |
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Level Requirement | 140 | |
Master Level | 1 | |
Description | [Spirit Walker Skill] Creates a barrier that blocks and weakens evil beings around you. (The barrier will automatically dissipate if you stand idle or hang on a rope for over a certain amount of time.) | |
Level: | 1 | Mana Cost: 50, Interval Damage: 500%, Negates Attack Ignore and Attack Reflect effects |
Active | ![]() | |
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Level Requirement | 160 | |
Master Level | 1 | |
Description | [Spirit Walker Skill] Unleashes the powers of the Ghost Yaksha Boss to wreak destruction and beat all unclean beings in the vicinity into submission, stunning them. | |
Level: | 1 | Mana Cost: 50, Max Enemies Hit: 15, Damage: 1250%, Attack Count: 8, Stun Duration: 15 sec. Depending on the amount of damage dealt to enemies with Veritable Pandemonium, Stun Duration increased to up to 100% Cooldown: 120 sec |
Active | ![]() | |
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Level Requirement | 190 | |
Master Level | 1 | |
Description | Recall the oath you swore to Princess Sakuno, granting you courage. | |
Level: | 1 | Mana Cost: 50, Duration: 60 sec, Damage: +10%. Only applies to Sengoku Warrior classes within the party. Cooldown: 120 sec |
V Skills
Icon | Name | Type | Description
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Rope Lift | Active | Fires a grappling hook to a platform above you to ascend quickly. |
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Decent Mystic Door | Active | Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it. |
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Decent Sharp Eyes | Active | Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes. |
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Decent Hyper Body | Active | Increases Max HP and Max MP. Does not stack with Hyper Body. |
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Decent Combat Orders | Active | Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level. Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased. Does not stack with Combat Orders. |
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Decent Advanced Blessing | Active | Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing. |
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Decent Speed Infusion | Active | Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion. |
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Blink | Active | Teleports you to a random location on the map. |
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Erda Nova | Active | Collect Erda from within yourself and from the surrounding area and use it to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements. Can deal damage to enemies even when they are under Attack Ignore and attack reflection. |
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Will of Erda | Active | Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use. |
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Decent Holy Symbol | Active | Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol. |
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Erda Shower | Active | Fires a blast of compressed Erdas at nearby enemies. |
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True Arachnid Reflection | Active | The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. |
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Shikigami Haunting Boost | Passive | Boosts Shikigami Haunting. Lv. 20 - Critical Rate: +5% Lv. 40 - Enemy Defense Ignored: +20% Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points) |
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Ghost Yaksha Boss Boost | Passive | Boosts Ghost Yaksha Boss. Lv. 20 - Max Targets: +1 Lv. 40 - Enemy Defense Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Kishin Shoukan Boost | Passive | Boosts Kishin Shoukan. Lv. 20 - Critical Rate: +5% Lv. 40 - Enemy Defense Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Nightghost Guide Boost | Passive | Boosts Rock Yaksha. Lv. 20 - Max Targets: +1 Lv. 40 - Enemy Defense Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Shikigami Charm Boost | Passive | Boosts Shikigami Charm. Lv. 20 - Critical Rate: +5% Lv. 40 - Enemy Defense Ignored: +20% Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points) |
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Exorcist's Charm Boost | Passive | Boosts Exorcist's Charm. Lv. 20 - Critical Rate: +5% Lv. 40 - Enemy Defense Ignored: +20% Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points) |
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Tengu Strike Boost | Passive | Boosts Tengu Strike. Lv. 20 - Critical Rate: +5% Lv. 40 - Enemy Defense Ignored: +20% Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points) |
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Yosuzume Boost | Passive | Boosts Yosuzume. Lv. 20 - Max Targets: +1 Lv. 40 - Enemy Defense Ignored: +20% Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points) |
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Vanquisher's Charm Boost | Passive | Boosts Vanquisher's Charm. Lv. 20 - Critical Rate: +5% Lv. 40 - Enemy Defense Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Orochi Unbound Boost | Passive | Boosts Orochi Unbound. Lv. 20 - Critical Rate: +5% Lv. 40 - Enemy Defense Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Falling Sakura Boost | Passive | Boosts Falling Sakura. Lv. 20 - Max Targets: +1 Lv. 40 - Enemy Defense Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Binding Tempest Boost | Passive | Boosts Binding Tempest. Lv. 20 - Critical Rate: +5% Lv. 40 - Enemy Defense Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Nine-Tailed Fury Boost | Passive | Boosts Nine-Tailed Fury. Lv. 20 - Critical Rate: +5% Lv. 40 - Enemy Defense Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Shikigami Doppelganger Boost | Passive | Boosts Shikigami Doppelganger. Lv. 20 - Critical Rate: +5% Lv. 40 - Enemy Defense Ignored: +20% Final Damage: +5% per level, Max Level: 50 (60 with Matrix Points) |
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Veritable Pandemonium Boost | Passive | Boosts Veritable Pandemonium. Lv. 20 - Critical Rate: +5% Lv. 40 - Enemy Defense Ignored: +20% Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points) |
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Sengoku Force, Assemble! | Active | Calls upon brave Sengoku heroes for aid, randomly summoning two. Each warrior performs a unique attack. Unaffected by attack reflection. |
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Princess Sakuno's Blessing | Active | The blessing of Princess Sakuno will protect you from abnormal status effects and increase your final damage.
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Mana Overload | Active | Increases your attack skills by overloading the mana flowing through you. |
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Ethereal Form | Active | Moves you to a different dimension to reduce the damage you take. Use the skill again to return. While in Ethereal Form, you cannot use other skills. |
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Yuki-musume Shoukan | Active | Summons Yuki-musume, a specter who wields intense cold. Yuki-musume helps Kanna attack enemies. Unaffected by attack reflection. |
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Spirit's Domain | Active | Summons a Spiritstone that amplifies the abilities of you and your party. It grows more powerful as it absorbs mana. The effects of Spirit's Domain do not stack. |
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Liberated Spirit Circle | Passive | Summon a magic circle that releases spirits wrongfully sacrificed to perform evil spells. After 5 uses, you can summon an even large circle. Unaffected by attack reflection. You cannot summon the circle yourself. It is periodically activated when you use the following skills. Shikigami Haunting, Vanquisher's Charm, and Demon's Fury |
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Ghost Yaksha: Great Oni Lord's Legion | Active | [Shikigami Skill] Open a portal to the underworld, calling forth the Great Lord himself to visit his wrath upon the wretched. Unaffected by attack reflection. |
Characters and Skills | ||||
Class | ||||
Job and Skills | ||||
Miscellaneous | ||||
Explorers | ||||
Warrior | ||||
Magician | ||||
Bowman | Special | |||
Thief | Special | |||
Pirate | Special | |||
Cygnus Knights | ||||
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Special | ||||
Heroes | ||||
Resistance | ||||
Demon | ||||
Nova | ||||
Flora | ||||
Sengoku | ||||
Anima | ||||
Monster | ||||
Beast Tamer | ||||
Child of God | ||||
Kinesis | ||||
Wu Shen | ||||
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