Permanently increases Movement Speed, Max Movement Speed, and Jump.
Level
1
Passive Effects - Movement Speed +50, Max Movement Speed +30, Jump +20
Active
Core Aura
Master Level
1
Description
Surrounds the true owner of the Core with a powerful aura that enhances abilities.
Level
1
STR +#_strS, DEX +#_dexS, INT +#_intS, LUK +#_lukS, Weapon ATT +#_padS, Magic ATT +#_madS
Active
Return to Spaceship
Master Level
1
Description
Move to Jett's spaceship.
Level
1
Move to Jett's spaceship when used. Cooldown: 600 sec
Jett's Crisis[]
Active
Starline One
Master Level
20
Description
Use the attack key to deal quick hits to nearby enemies.
Level
1
MP Cost: 8, Max Enemies Hit: 6, Damage: 116%, Number of Attacks: 3
20
MP Cost: 16, Max Enemies Hit: 6, Damage: 135%, Number of Attacks: 3
Active
Blaster Barrage
Master Level
10
Description
Fires a pair of shots straight ahead. Hold down the skill key for continuous fire. You can move left and right while attacking.
Level
1
MP Cost: 3, Damage: 134%, Range: 380
10
MP Cost: 5, Damage: 170%, Range: 380
Active
Space Walk
Master Level
5
Description
Use the arrow keys to tumble while jumping. Press jump and the arrow key again to tumble once more in the selected direction.
Level
1
MP Cost: 7, Jump distance increases with level. Press the jump and any arrow key in the air to jump again.
5
MP Cost: 5, Jump distance increases with level. Press the jump and any arrow key in the air to jump again.
Passive
Seasoned Hunter
Master Level
10
Description
Become proficient in the bounty hunting fundamentals. Increases Attack Power, Jump, and Skill.
Level
1
Range: +8, Attack Power: +11, Jump: +2, Speed: +4, Max Speed increased by 2.
10
Range: +80, Attack Power: +20, Jump: +20, Speed: +40, Max Speed increased by 20.
Active
Galactic Might
Master Level
20
Description
Increases the body's defense by drawing on cosmic powers.
Level
1
MP Cost: 16, Attack Speed: +2, Duration: 28 sec
20
MP Cost: 35, Attack Speed: +2, Duration: 180 sec
Jett's Awakening[]
Active
Starline Two
Master Level
20
Description
Unleash beams of energy on multiple enemies. Has a chance to stun enemies.
Level
1
MP Cost: 10, Max Enemies Hit: 8, Damage: 105%, Stun Chance: 12%, Stun Duration: 2 sec, Number of Attacks: 3
20
MP Cost: 16, Max Enemies Hit: 8, Damage: 200%, Stun Chance: 50%, Stun Duration: 3 sec, Number of Attacks: 3
Active
Stellar Impact
Master Level
10
Description
Smashes a spacecraft into the ground, creating devastating shockwaves. The shockwaves penetrate multiple enemies and launch them into the air, making them vulnerable to later attacks.
Level
1
MP Cost: 46, Max Enemies Hit: 8, Damage: 257%, Number of Attacks: 4. Enemies that are hit will be launched in the air, whereupon attacking them will increase Final Damage by 7% for 30 sec. Cooldown: 8 sec.
10
MP Cost: 55, Max Enemies Hit: 8, Damage: 320%, Number of Attacks: 4. Enemies that are hit will be launched in the air, whereupon attacking them will increase Final Damage by 25% for 30 sec. Cooldown: 8 sec.
Active
Vortex Cross
Master Level
10
Description
Strike enemies as you warp past them. You will move upwards while pressing the Up arrow key.
Level
1
MP Cost: 20, Damage: 82%, Number of Attacks: 1, Max Enemies Hit: 6
You will move upwards while pressing the Up arrow key.
10
MP Cost: 25, Damage: 100%, Number of Attacks: 1, Max Enemies Hit: 6
You will move upwards while pressing the Up arrow key.
Passive
Gun Mastery
Master Level
20
Description
Increases Gun Mastery.
Level
1
Gun Mastery: 3%
20
Gun Mastery: 60%
Passive
Cosmic Shield
Master Level
14
Description
Permanently enhances STR, DEX, HP, and Magic ATT through physical training. Has a chance to trigger Knockback Resistance.
Level
1
Permanently increase STR: +11, DEX: +11, Knockback Resistance: +24%, Max HP: +11%, Max MP: +11%
14
Permanently increase STR: +50, DEX: +50, Knockback Resistance: +50%, Max HP: +50%, Max MP: +50%
Passive
Bounty Chaser
Master Level
20
Description
Pull out all the stops to take down your target. Enhances your physical strength and increases your Attack Power. Required Skill: Gun Mastery Lv. 5
Explode the ground beneath nearby enemies and draw them in.
Level
1
MP Cost: 7, Max Enemies Hit: 10, Damage: 55%, Number of Attacks: 3, Number of Enemies Pulled After Attack: 10 Cooldown: 3 sec
10
MP Cost: 25, Max Enemies Hit: 10, Damage: 100%, Number of Attacks: 3, Number of Enemies Pulled After Attack: 10 Cooldown: 3 sec
Passive
Spatial Shift
Master Level
10
Description
When learned, you can use Vortex Cross in the air to move. Can move forward/upward/downward depending on the key. Required Skill: Vortex Cross Lv. 5
Level
1
MP Cost: 27, Max Enemies Hit: 8, Damage: 113%, Number of Attacks: 2. Press the Up arrow key to move forward+upward, and press the Down arrow key to move to the forward+downward.
10
MP Cost: 32, Max Enemies Hit: 8, Damage: 140%, Number of Attacks: 2. Press the Up arrow key to move forward+upward, and press the Down arrow key to move to the forward+downward.
Passive
Blaster Overdrive
Master Level
20
Description
Removes all safeties from your weapons, granting them ridiculous Critical Rate and Weapon ATT bonuses.
Level
1
Critical Rate: +5%, Weapon ATT: +15%
20
Critical Rate: +15%, Weapon ATT: +25%
Passive
Clairvoyant
Master Level
14
Description
Enhances vision to permanently determine weaknesses, and grants the ability to predict attacks.
Level
1
Enemy Defense Ignored: 12%, Damage: +8%
14
Enemy Defense Ignored: 25%, Damage: +15%
Passive
Slipstream Suit
Master Level
20
Description
Alter the flow of cosmic energies to increase swiftness and Final Damage.
Level
1
DEX: +7%, Final Damage: +1%
20
DEX: +45%, Final Damage: +20%
Jett's Return[]
Active
Starforce Salvo
Master Level
30
Description
Fires a hail of energy bolts. Hold down the skill key to keep shooting. You can move left and right while attacking.
Level
1
MP Cost: 15, Damage per Shot: 184%. While pressing the skill key, use the arrow keys to move
30
MP Cost: 18, Damage per Shot: 300%. While pressing the skill key, use the arrow keys to move
Active
Backup Beatdown
Master Level
30
Description
Launches a flurry of attacks with your bounty hunter allies. This attack can be used while moving.
Level
1
MP Cost: 6, Max Enemies Hit: 8, Damage: 160%, Number of Attacks: 4 While pressing the skill key, use the arrow keys to move. When the duration ends or when the key is released, bonus attacks with 620% damage will be activated automatically. Cooldown: 60 sec
30
MP Cost: 12, Max Enemies Hit: 8, Damage: 450%, Number of Attacks: 4 While pressing the skill key, use the arrow keys to move. When the duration ends or when the key is released, bonus attacks with 1200% damage will be activated automatically. Cooldown: 60 sec
Active
Planet Buster
Master Level
30
Description
Concentrates enough force to crack a planet.
Level
1
MP Cost: 20, Damage: 209%, Number of Attacks: 5, Max Enemies Hit: 10
30
MP Cost: 50, Damage: 470%, Number of Attacks: 5, Max Enemies Hit: 10
Hone your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects and combat orders will still get through.
Level
1
MP Cost: 30, Cooldown: 540 sec
5
MP Cost: 30, Cooldown: 300 sec
Active
Starfall
Master Level
30
Description
Order your spaceship to attack multiple enemies at once.
Level
1
MP Cost: 360, Damage: 251%, Max Enemies Hit: 15, Number of Attacks: 10 Cooldown: 88 sec
30
MP Cost: 650, Damage: 425%, Max Enemies Hit: 15, Number of Attacks: 10 Cooldown: 30 sec
Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection.
Level
1
MP Cost: 10, Increases all stats assigned APs by 1% for 30 sec
30
MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Passive
Strikeforce Showdown
Master Level
10
Description
Summons armored allies to blast your foes to pieces.
Level
1
Activation chance during Starforce Salvo and Backup Beatdown: 1%. Damage: 360%, Number of Additional Attacks: 10
10
Activation chance during Starforce Salvo and Backup Beatdown: 10%. Damage: 450%, Number of Additional Attacks: 10
Passive
Giga Blaster
Master Level
20
Description
Upgrades your arsenal to the biggest, baddest blasters in the universe. Increases the Critical Damage of your hits.
Level
1
Mastery: +61%, Critical Damage: +11%
20
Mastery: +70%, Critical Damage: +30%
Passive
Invincibility
Master Level
20
Description
Hones your body to maximize your defensive capabilities. Increase your strength, resulting in greater damage.
Level
1
Damage: +1%, Max HP: +21%, DEF: +6%, Abnormal Status Resistance: +1%, All Elemental Resistances: +1%
20
Damage: +11%, Max HP: +40%, DEF: +25%, Abnormal Status Resistance: +20%, All Elemental Resistances: +20%
Passive
Jett Supreme Enhancement
Master Level
30
Description
Maximize Attack Power by carefully controlling the power of the Core that flows inside you.
Level
1
Permanently increase Attack Power: +1, Final Damage: +1%
30
Permanently increase Attack Power: +30, Final Damage: +10%
Passive
Gravity Booster
Master Level
20
Description
Increase your mass, stabilizing yourself and greatly increasing your Attack Power.
Level
1
All Stats: +6, Critical Rate: +1%, Knockback Resistance: +12%, Boss Damage: +1%
20
All Stats: +25, Critical Rate: +20%, Knockback Resistance: +50%, Boss Damage: +20%
Hyper Skills[]
Passive
Backup Beatdown - Reinforce
Level Requirement
180
Master Level
1
Description
Increases Backup Beatdown's damage.
Level
1
Damage: +20%
Passive
Backup Beatdown - Spread
Level Requirement
150
Master Level
1
Description
Increases number of monsters hit by Backup Beatdown.
Level
1
Monsters Hit: +1
Passive
Backup Beatdown - Extra Strike
Level Requirement
140
Master Level
1
Description
Increases Backup Beatdown's attack count.
Level
1
Number of Attacks: +1
Passive
Planet Buster - Reinforce
Level Requirement
165
Master Level
1
Description
Increases Planet Buster damage.
Level
1
Damage: +20%
Passive
Planet Buster - Guardbreak
Level Requirement
180
Master Level
1
Description
Ignore some monster Defense.
Level
1
Ignore Enemy Defense: +20%
Passive
Planet Buster - Extra Strike
Level Requirement
140
Master Level
1
Description
Increases Planet Buster's attack count.
Level
1
Number of Attacks: +1
Passive
Starforce Salvo - Reinforce
Level Requirement
190
Master Level
1
Description
Increases Starforce Salvo's damage.
Level
1
Damage: +20%
Passive
Starforce Salvo - Range
Level Requirement
165
Master Level
1
Description
Increases Starforce Salvo's range.
Level
1
Increases range to 50
Passive
Starforce Salvo - Boss Rush
Level Requirement
150
Master Level
1
Description
Increases Starforce Salvo Boss Attack.
Level
1
20% additional damage against bosses
Active
Singularity Shock
Level Requirement
160
Master Level
1
Description
Focus the Core's power into a single point of pure destruction that explodes outward, knocking enemies back and inflicting additional damage after the attack ends.
Level
1
MP Cost: 300, Damage: 300%, Number of Attacks: 15, Number of Activation(s): 5, Max Enemies Hit: 1, Stun Chance: 80%, Stun Duration: 3 sec. Last Hit: Attack 10 enemies with 500% damage 5 times. Cooldown: 30 sec., Additional Critical Rate: 100%
Active
Rising Cosmos
Level Requirement
190
Master Level
1
Description
Call upon the bravery deep within you to increase damage and final damage output.
Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level. Exceptions: Some special skills, Beginner Skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased. Does not stack with Combat Orders.
Level
1
HP Cost: 5% of Max HP, Duration: 183 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +1]
25
HP Cost: 5% of Max HP, Duration: 255 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +5]
30
HP Cost: 5% of Max HP, Duration: 270 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +6]
Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air.
Level
1
HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +1]
25
HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.6 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +25]
30
HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 5 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +30]
Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Can deal damage to enemies even when they are under Attack Ignore. Also ignores Attack Reflection.
Level
1
HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 216 sec.
25
HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 120 sec.
30
HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 100 sec.
Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects will still get through.
Fires a blast of compressed Erdas at nearby enemies. Using the skill with the down arrow key summons Erda Fountain, which is an object filled with pure Erda.
Level
1
HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain.
25
HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 825%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain.
30
HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain.
The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Level
1
HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec
25
HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec
30
HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec
Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps.
Level
1
HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times. Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy. Cooldown: 250 sec
25
HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times. Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy. Cooldown: 250 sec
30
HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times. Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy. Cooldown: 250 sec
Hoists high the banner of the brave pirate, bolstering party morale and driving fear into the hearts of your enemies. You cannot be knocked back by enemy attacks while planting your flag.
Level
1
MP Cost: 500, Summons a Pirate's Banner for 30 sec. Boosts the stats of party members near the flag by 10% in any attribute they have assigned AP. Enemy DEF: -10% Cooldown: 59 sec
25
MP Cost: 500, Summons a Pirate's Banner for 30 sec. Boosts the stats of party members near the flag by 22% in any attribute they have assigned AP. Enemy DEF: -22% Cooldown: 35 sec
30
MP Cost: 500, Summons a Pirate's Banner for 30 sec. Boosts the stats of party members near the flag by 25% in any attribute they have assigned AP. Enemy DEF: -25% Cooldown: 30 sec
The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection. Not affected by effects which reduce cooldown.
Level
1
MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 110% for 60 sec, Damage: +5% Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
25
MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 350% for 60 sec, Damage: +17% Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
30
MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 400% for 60 sec, Damage: +20% Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
The next time you use Roll of the Dice, you get to throw an extra die and choose your desired number (via the number keys). Jobs without Roll of the Dice will be allowed to use the Roll of the Dice skill and choose their desired number.
Level
1
HP Cost: 1000, select your desired die roll. If a job that has Double Down gets the same number on 2 dice, the chance for the last die to have the same number is decreased by 50%. Cooldown: 10 Sec. [Passive Effect: Attack Power: +11]
25
HP Cost: 1000, select your desired die roll. If a job that has Double Down gets the same number on 2 dice, the chance for the last die to have the same number is decreased by 50%. Cooldown: 10 Sec. [Passive Effect: Attack Power: +35]
30
HP Cost: 1000, select your desired die roll. If a job that has Double Down gets the same number on 2 dice, the chance for the last die to have the same number is decreased by 50%. Cooldown: 10 Sec. [Passive Effect: Attack Power: +40]
Puts your weapon into overdrive to unleash more attack power. Afterwards, your weapon will be less effective for a short while and cannot be unequipped until it's back to normal.
Level
1
HP Cost: 1990, Duration: 28 sec, Attack Power: +22% of base weapon attack power, Attack Power during cooldown: -15% of base weapon attack power Cooldown: 70 sec
25
HP Cost: 1750, Duration: 28 sec, Attack Power: +70% of base weapon attack power, Attack Power during cooldown: -15% of base weapon attack power Cooldown: 62 sec
30
HP Cost: 1700, Duration: 28 sec, Attack Power: +80% of base weapon attack power, Attack Power during cooldown: -15% of base weapon attack power Cooldown: 60 sec
Class-Specific Skills[]
Active
Gravity Crush
Master Level
25
Description
A powerful singularity draws in enemies. Detonating the singularity inflicts significant damage across a wide area. Unaffected by attack reflection.
Level
1
MP Cost: 1000, Draw in up to 8 enemies within range, stun them, and create a singularity which periodically deals 265% damage. Number of Attacks: 10. Singularity Duration: 10 sec. When the skill duration ends or the skill is used again, the singularity explodes, dealing 344% AoE damage across a wide area 4 time(s). Cooldown: 120 sec.
25
MP Cost: 1000, Draw in up to 8 enemies within range, stun them, and create a singularity which periodically deals 505% damage. Number of Attacks: 10. Singularity Duration: 10 sec. When the skill duration ends or the skill is used again, the singularity explodes, dealing 680% AoE damage across a wide area 4 time(s). Cooldown: 120 sec.
30
MP Cost: 1000, Draw in up to 8 enemies within range, stun them, and create a singularity which periodically deals 555% damage. Number of Attacks: 10. Singularity Duration: 10 sec. When the skill duration ends or the skill is used again, the singularity explodes, dealing 750% AoE damage across a wide area 4 time(s). Cooldown: 120 sec.
Active
Suborbital Strike
Master Level
25
Description
Calls down drones to blast your enemies with a graviton beam. Swap modes by pressing the skill key again after casting. Unaffected by attack reflection.
Level
1
MP Cost: 1000, Summons drones for 42 sec. The drones have two modes of operation, and you can switch between them every 3 sec. Drone attacks prioritize the enemy with the highest Max HP within range. [Beam Splitter] The drones hover above 4 targets within range, and fire downward periodically dealing 210% damage to up to 8 enemies 4 times. [Beam Amplifier] Drone hovers over 1 target within range and blasts downward periodically dealing 221% damage to up to 10 enemies 10 times. Cooldown: 180 sec
25
MP Cost: 1000, Summons drones for 90 sec. The drones have two modes of operation, and you can switch between them every 3 sec. Drone attacks prioritize the enemy with the highest Max HP within range. [Beam Splitter] The drones hover above 4 targets within range, and fire downward periodically dealing 450% damage to up to 8 enemies 4 times. [Beam Amplifier] Drone hovers over 1 target within range and blasts downward periodically dealing 365% damage to up to 10 enemies 10 times. Cooldown: 180 sec
30
MP Cost: 1000, Summons drones for 100 sec. The drones have two modes of operation, and you can switch between them every 3 sec. Drone attacks prioritize the enemy with the highest Max HP within range. [Beam Splitter] The drones hover above 4 targets within range, and fire downward periodically dealing 500% damage to up to 8 enemies 4 times. [Beam Amplifier] Drone hovers over 1 target within range and blasts downward periodically dealing 395% damage to up to 10 enemies 10 times. Cooldown: 180 sec
Active
Allied Fury
Master Level
25
Description
Summon fellow bounty hunters who teleport between monsters, attack enemies, and use an airship to deliver a finishing blow to your foes. Unaffected by attack reflection.
Level
1
MP Cost: 60, Summons fellow bounty hunters to attack enemies and mark any enemies that are not defeated, Max Enemies Hit: 15, Damage: 260%, Number of Attacks: 10. Attacks marked enemies with an airship for 312% damage 8 times. Cooldown: 7 sec.
25
MP Cost: 60, Summons fellow bounty hunters to attack enemies and mark any enemies that are not defeated, Max Enemies Hit: 15, Damage: 500%, Number of Attacks: 10. Attacks marked enemies with an airship for 600% damage 8 times. Cooldown: 6 sec.
30
MP Cost: 60, Summons fellow bounty hunters to attack enemies and mark any enemies that are not defeated, Max Enemies Hit: 15, Damage: 550%, Number of Attacks: 10. Attacks marked enemies with an airship for 660% damage 8 times. Cooldown: 5 sec.
Active
Anti-Gravity Cycle SFF-X Summon
Master Level
25
Description
Mount the Anti-Gravity Cycle SFF-X. While mounted, you'll be considered flying, meaning you won't be able to use certain skills.
Level
1
MP Cost: 1000, Forms a protective shield, equivalent to 420% of max HP and immune to knockback, for 30 sec. Final Damage: +10% If you press the skill key again, you will launch an All-Out Barrage, attacking up to 15 enemies for 468% damage 10 time(s) per volley, numbering 3 volley(s) in total. All-Out Barrage Cooldown: 5 sec Cooldown: 180 sec
25
MP Cost: 1000, Forms a protective shield, equivalent to 900% of max HP and immune to knockback, for 42 sec. Final Damage: +14% If you press the skill key again, you will launch an All-Out Barrage, attacking up to 15 enemies for 900% damage 10 time(s) per volley, numbering 3 volley(s) in total. All-Out Barrage Cooldown: 5 sec Cooldown: 180 sec
30
MP Cost: 1000, Forms a protective shield, equivalent to 1000% of max HP and immune to knockback, for 45 sec. Final Damage: +15% If you press the skill key again, you will launch an All-Out Barrage, attacking up to 15 enemies for 990% damage 10 time(s) per volley, numbering 3 volley(s) in total. All-Out Barrage Cooldown: 5 sec Cooldown: 180 sec
Enhancements[]
The maximum level for Enhancements / Boost Nodes is 50 (60 with Matrix Points).
Final Damage Increase per level
Skill
Level 20 Effect
Level 40 Effect
7%
Starline One Boost
Max Targets: +1
Ignored Enemy DEF: +20%
Blaster Barrage Boost
Critical Rate: +5%
Starline Two Boost
Max Targets: +1
5%
Stellar Impact Boost
Vortex Cross Boost
3%
Falling Stars/Turret Deployment Boost
Starline Three Boost
Critical Rate: +5%
Cosmic Upheaval Boost
Ignored Enemy DEF: +20%
2%
Starforce Salvo/Strikeforce Showdown Boost
Critical Rate: +5%
Backup Beatdown/Starfall Boost
Max Targets: +1
Planet Buster Boost
Singularity Shock Boost
Trivia[]
Due to a bug, some Jett characters that participated in the Jett Job Transfer Event retained the Retro Rockets skill after their transfer to a new explorer job, massively increasing the movement speed of the character.
This was later corrected in a maintenance, and the skill was removed from all affected characters.