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Job
Skills

Skill 0th Job Anima Thief[]

Active Skill Return to Cheong-woon Return to Cheong-woon
Master Level 1
Description Return to Cheong-woon Valley.
Level 1 Returns you to Cheong-woon Valley.
Cooldown: 600 sec
Active Skill Shapeshift (Hoyoung) Shapeshift
Master Level 1
Description Hides your Anima ears, tail, and stripes to conceal where you're from.
Use the skill again to restore these features.
Not shown by default in some UI.
Level 1 Hides your ears, tail, and face stripes.
Cooldown: 10 sec
Active Skill Exclusive Spell (Anima) Exclusive Spell
Master Level 1
Description [Master Level: 1]
Increases the Attack Power and Magic ATT of all nearby characters.
Cooldown: 2 hrs
Level 1 MP Cost: 30, Attack Power and Magic ATT: +4%, Duration: 40 min
Passive Skill Spirit Affinity Spirit Affinity
Master Level 1
Description Harness your natural affinity as an Anima to increase the duration of your summons.
Level 1 Minion Duration +10%
Passive Skill Fiend Seal Fiend Seal
Master Level 10
Description As Taotie devours more spirits, his power grows... and so does yours.
Level 1 Attack Power: +1%, Final Damage: +1%
10 Attack Power: +10%, Final Damage: +10%
Passive Skill Bravado Bravado
Master Level 2
Description You're confident even in the face of the strongest enemy. Ignore a portion of your enemy's Defense and inflict more damage against enemies that have full HP.
Level 1 Enemy DEF Ignored: +5%, Damage +9% against enemies with 100% HP
2 Enemy DEF Ignored: +10%, Damage +14% against enemies with 100% HP

1st Job Hoyoung (I)[]

Passive Skill Talisman Energy Talisman Energy
Master Level 1
Description Successful hits with your Heaven, Earth, and Humanity skills charge your Talisman Energy, up to a maximum of 100. You can use Talisman Energy to use Talisman skills.
Right-click to toggle the visual effect for Talisman Energy's full charge.
Level 1 - Successful hits with your Heaven, Earth, and Humanity skills charge your Talisman Energy.
- With every successful hit, grants a combo stage for that attribute and Talisman Energy charge (stage 1: 10, stage 2: 15, and stage 3: 20).
- The combo stage resets after reaching stage 3.
Active Skill Humanity As-You-Will Fan Humanity: As-You-Will Fan
Master Level 20
Description [Humanity Skill] Swings a massive fan. Enemies hit directly by the fan take greater damage.
Level 1 MP Cost: 10, Max Enemies Hit: 5, Damage: 52%, Number of Attacks: 5 times, Against Enemies Struck by Fan: Final Damage +5%
20 MP Cost: 16, Max Enemies Hit: 5, Damage: 90%, Number of Attacks: 5 times, Against Enemies Struck by Fan: Final Damage +5%
Active Skill Talisman Evil-Sealing Gourd Talisman: Evil-Sealing Gourd
Master Level 20
Description [Talisman Skill] Summons a gourd that sucks up enemies. Press the skill key a second time to launch any enemies captured by the gourd.
Cannot swallow boss monsters, stationary monsters, or enemies 11+ levels higher than you. If you wait too long after sucking up enemies, you will be unable to launch them from the gourd.
Level 1 Talisman Energy Cost: 100, Max Enemies Swallowed: 4. Launch swallowed enemies by pressing the skill key again.
Attacks up to 6 enemies that are absorbed or within range of the launch attack for 155% damage 6 times.
Boss Damage: +20%.
20 Talisman Energy Cost: 100, Max Enemies Swallowed: 4. Launch swallowed enemies by pressing the skill key again.
Attacks up to 6 enemies that are absorbed or within range of the launch attack for 250% damage 6 times.
Boss Damage: +20%.
Active Skill Graceful Flight Graceful Flight
Master Level 5
Description Leap with such grace that you could balance on a single blade of grass. Use while midair to jump. Can be used twice before touching the ground again.
The jump distance and height increase with the skill level.
Level 1 MP Cost: 13, allows you to jump a greater distance
5 MP Cost: 5, allows you to jump a greater distance
Active Skill Nimbus Cloud Nimbus Cloud
Master Level 1
Description You faced a great trial and gained the power to summon the Nimbus Cloud.
Hold down the skill key while airborne to summon the Nimbus Cloud. You can also hold the jump and up arrow key together. While on the Nimbus Cloud, use the arrow keys to fly.
Right-click to lock command.
Level 1 MP Cost: 10, Temporarily gain the power to fly.
Passive Skill Light Steps Light Steps
Master Level 10
Description Harnesses mind-over-matter to make your body light and swift.
Level 1 Speed:+2, Max Speed: +2
10 Speed:+20, Max Speed: +20
Passive Skill Shrouding Mist Shrouding Mist
Master Level 9
Description Protects you from enemy attacks as though you were enshrouded in mist.
Level 1 Avoidability +7%
9 Avoidability +15%

2nd Job Hoyoung (II)[]

Active Skill Earth Ground-Shattering Wave Earth: Ground-Shattering Wave
Master Level 20
Description [Earth Skill] Kicks the ground to unleash a shockwave along the surface. Can only be used while on the ground.

After casting, press the forward arrow key and the skill key again to link into Ground-Shattering Wave (True), charging forward. If you do not do this, it will link into Ground-Shattering Wave (Clone) instead.
Level 1 MP Cost: 30, Damage: 62%, Number of Attacks: 4, Max Enemies Hit: 6
20 MP Cost: 40, Damage: 100%, Number of Attacks: 4, Max Enemies Hit: 6
Active Skill Ground-Shattering Wave (Clone/True) Ground-Shattering Wave (Clone/True)
Master Level 20
Description This skill shares its skill level with Earth: Ground-Shattering Wave.. Ride a shockwave to charge forward.

Ground-Shattering Wave (Clone) is unaffected by attack reflection.
Level 1 After using Earth: Ground-Shattering Wave, you can link into Ground-Shattering Wave (Clone) or Ground-Shattering Wave (True), Attacks up to 6 enemies with 62% damage 4 times.
20 After using Earth: Ground-Shattering Wave, you can link into Ground-Shattering Wave (Clone) or Ground-Shattering Wave (True), Attacks up to 6 enemies with 100% damage 4 times.
Active Skill Talisman Clone Talisman: Clone
Master Level 20
Description [Talisman Skill] Conjures a clone to trick enemies with sly attacks. For the duration of this skill, when you attack enemies, a clone will appear and attack nearby enemies.
Attacks from installation skills or summoned minions will not create a clone.

Talisman: Clone is unaffected by attack reflection, and targets the boss with the highest HP first.
Level 1 Talisman Energy Cost: 100, For 162 sec, create 3 clone(s) when attacking, Each clone attacks for 50% damage 4 times, Damage against Normal Monsters: +20%
Clone creation has a 1.5 sec cooldown
20 Talisman Energy Cost: 100, For 200 sec, create 3 clone(s) when attacking, Each clone attacks for 60% damage 4 times, Damage against Normal Monsters: +20%
Clone creation has a 1.5 sec cooldown
Active Skill Ritual Fan Acceleration Ritual Fan Acceleration
Master Level 10
Description Uses MP to increase the attack speed of your Ritual Fan for a short time.
Required Skill: Ritual Fan Mastery Lv. 5
Level 1 MP Cost: 28, Duration: 164 sec, Ritual Fan Attack Speed: +2
10 MP Cost: 10, Duration: 200 sec, Ritual Fan Attack Speed: +2
Passive Skill Ritual Fan Mastery Ritual Fan Mastery
Master Level 10
Description Increases Ritual Fan Mastery and Attack Power.
Level 10 required to learn Advanced Ritual Fan Mastery.
Level 1 Ritual Fan Mastery: +14%, Attack Power: +7
10 Ritual Fan Mastery: +50%, Attack Power: +25
Passive Skill Out of Sight Out of Sight
Master Level 10
Description After a clone attack, hide yourself in darkness. While hidden, you cannot be hit by enemies. Using an attack skill will reveal you. Using attack skills will not reveal you (excludes class-wide skills).
Level 1 Using Ground-Shattering Wave (Clone), Stone Tremor (Clone), Iron Fan Gale (Clone), or Consuming Flames (Clone) will hide you for 2 sec. Using an attack skill while hidden will reveal you.
If you dodge an attack that deals damage proportional to Max HP, your remaining time to hide will be reduced by 20% of the maximum.
[Passive Effects: Avoidability +2%]
10 Using Ground-Shattering Wave (Clone), Stone Tremor (Clone), Iron Fan Gale (Clone), or Consuming Flames (Clone) will hide you for 2 sec. Using an attack skill while hidden will reveal you.
If you dodge an attack that deals damage proportional to Max HP, your remaining time to hide will be reduced by 20% of the maximum.
[Passive Effects: Avoidability +20%]
Passive Skill Third Eye (Hoyoung) Third Eye
Master Level 10
Description Opens your mind's eye, allowing you to see through the enemies' weaknesses.
Level 1 Critical Rate: +3%, Critical Damage: +1%
10 Critical Rate: +30%, Critical Damage: +10%
Passive Skill Heavenly Body Heavenly Body
Master Level 9
Description Attunes your bodies to the heavens, granting greater control over Nimbus Cloud.
Level 1 Jump: +4
Increases the duration and flight speed for the Nimbus Cloud skill
9 Jump: +20
Increases the duration and flight speed for the Nimbus Cloud skill
Passive Skill Fortune Fitness Fortune Fitness
Master Level 5
Description Bulks up your "Luck" muscle.
Level 1 LUK: +12
5 LUK: +60

3rd Job Hoyoung (III)[]

Passive Skill Scroll Energy Scroll Energy
Master Level 1
Description Your master's spell book has taught you to use Scroll Skills.
Successful hits with your Heaven, Earth, and Humanity skills, or use of Talisman Skills, will earn you Scroll Energy, which powers your Scroll Skills.

You can hold a maximum of 900 Scroll Energy.
Level 1 - Gain 15 Scroll Energy upon successful hits with your Heaven, Earth, and Humanity skills.
- Gain 200 Scroll Energy every time you use a Talisman Skill.
- When an attribute skill is used, if it is different from the previously used attribute, the final damage of that magic is increased by 5%.
Active Skill Heaven Iron Fan Gale Heaven: Iron Fan Gale
Master Level 20
Description [Heaven Skill] Summons a giant fan to blow a gale downward.
Press the forward key and the skill key again to use Iron Fan Gale (True), leaping forward. Otherwise, this skill will link into Iron Fan Gale (Clone), sending a clone to attack. This skill's attack speed cannot be increased beyond a set value.
Level 1 MP Cost: 35, Damage: 131%, Number of Attacks: 5, Max Enemies Hit: 6
20 MP Cost: 45, Damage: 150%, Number of Attacks: 5, Max Enemies Hit: 6
Active Skill Iron Fan Gale (Clone/True) Iron Fan Gale (Clone/True)
Master Level 20
Description This skill shares its skill level with Heaven: Iron Fan Gale.. After using Heaven: Iron Fan Gale, leaps forward to stomp on enemies.
A successful Iron Fan Gale (True) attack will cause you to rebound off the enemy back into the air.

Iron Fan Gale (Clone) is unaffected by attack reflection.
Level 1 After using Heaven: Iron Fan Gale, you can link into Iron Fan Gale (Clone) or Iron Fan Gale (True), After touching an enemy, attacks up to 6 enemies with 131% damage 5 times
20 After using Heaven: Iron Fan Gale, you can link into Iron Fan Gale (Clone) or Iron Fan Gale (True), After touching an enemy, attacks up to 6 enemies with 150% damage 5 times
Active Skill Earth Stone Tremor Earth: Stone Tremor
Master Level 20
Description [Earth Skill] Slams the ground hard, causing massive stones to jut out from the earth. Can only be used while on ground.

Press the left or right arrow key along with the skill key again to link into Stone Tremor (True), teleporting in that direction. If you do not link into Stone Tremor (True), it will link into Stone Tremor (Clone) and send a clone to attack, instead.
Level 1 MP Cost: 51, Max Enemies Hit: 10, Damage: 142%, Number of Attacks: 6, Stun Duration for Normal Monsters: 5 sec
Cooldown: 6 sec
20 MP Cost: 70, Max Enemies Hit: 10, Damage: 180%, Number of Attacks: 6, Stun Duration for Normal Monsters: 5 sec
Cooldown: 6 sec
Active Skill Stone Tremor (Clone/True) Stone Tremor (Clone/True)
Master Level 20
Description This skill shares its skill level with Earth: Stone Tremor. After using Earth: Stone Tremor, teleports to one end of the rock outcropping and shatters it.
When using Stone Tremor (True), you can use the arrow keys to select whether you move left or right. When using Stone Tremor (Clone), you will only move forward.
Stone Tremor (Clone) is unaffected by attack reflection.
Level 1 After using Earth: Stone Tremor, you can link into Stone Tremor (Clone) or Stone Tremor (True), Teleports to the edge of the rock outcropping and attacks up to 10 enemies for 142% damage 6 times.
20 After using Earth: Stone Tremor, you can link into Stone Tremor (Clone) or Stone Tremor (True), Teleports to the edge of the rock outcropping and attacks up to 10 enemies for 180% damage 6 times.
Active Skill Talisman Seeking Ghost Flame Talisman: Seeking Ghost Flame
Master Level 20
Description [Talisman Skill] Conjures a living flame to chase and attack enemies. The flame attacks a target, pauses in place, and then finds a new target to attack.

Seeking Ghost Flame is unaffected by attack reflection, and targets the boss with the highest HP first.
Level 1 Talisman Energy Cost: 100, Flame Summon Duration: 40 sec, Enemy Targeting Interval: 1.8 sec, Max Enemies Hit: 5, Damage: 172%, Number of Attacks: 5
20 Talisman Energy Cost: 100, Flame Summon Duration: 40 sec, Enemy Targeting Interval: 1.8 sec, Max Enemies Hit: 5, Damage: 210%, Number of Attacks: 5
Active Skill Scroll Degeneration Scroll: Degeneration
Master Level 20
Description [Scroll Skill] A mysterious light shines from your scroll, transforming enemies into frogs, bugs, and other vermin. When the light touches an enemy, it is reflected onto other nearby enemies, transforming a multitude of enemies. Boss monsters cannot be transformed.
Level 1 Scroll Energy Cost: 900, Max Enemies Hit: 15, Damage: 336%, Number of Attacks: 8, Boss Damage: +20%
Transformation Duration (Normal Enemies Only): 60 sec, Enemy DEF: -20%.
20 Scroll Energy Cost: 900, Max Enemies Hit: 15, Damage: 450%, Number of Attacks: 8, Boss Damage: +20%
Transformation Duration (Normal Enemies Only): 60 sec, Enemy DEF: -20%.
Passive Skill Attainment Attainment
Master Level 19
Description Cultivates a deep understanding to increase the damage of your skills.
Level 19 required to learn Enlightenment.
Level 1 Humanity: As-You-Will Fan Damage: +115%p
Ground-Shattering Wave Damage: +82%p
Talisman: Evil-Sealing Gourd Damage: +164%p
Talisman: Clone Damage: +42%p
19 Humanity: As-You-Will Fan Damage: +205%p
Ground-Shattering Wave Damage: +100%p
Talisman: Evil-Sealing Gourd Damage: +200%p
Talisman: Clone Damage: +60%p
Passive Skill Asura Asura
Master Level 10
Description Learn the battle techniques of the Asura.
Level 1 Attack Power: +14, Critical Rate: +1%, Critical Damage: +4%, Boss Damage: +2%, Enemy DEF Ignored: +1%
10 Attack Power: +50, Critical Rate: +10%, Critical Damage: +20%, Boss Damage: +20%, Enemy DEF Ignored: +10%
Passive Skill Diamond Body Diamond Body
Master Level 10
Description Makes your body unbreakable like diamond.
Level 1 Max HP: +2%, Knockback Resistance: +4%
Damage Taken: -6%
10 Max HP: +20%, Knockback Resistance: +40%
Damage Taken: -15%
Passive Skill Balanced Breath Balanced Breath
Master Level 5
Description Achieves balance between Heaven, Earth, and Humanity through your breathing. Restores HP and MP whenever you get your attribute combo to stage 3.
Level 1 Abnormal Status Resistance: +6, All Elemental Resistance: +6%
Restores 3% of Max HP and Max MP after completing attribute combo stage 3
5 Abnormal Status Resistance: +30, All Elemental Resistance: +30%
Restores 3% of Max HP and Max MP after completing attribute combo stage 3

4th Job Hoyoung (IV)[]

Active Skill Heaven Consuming Flames Heaven: Consuming Flames
Master Level 30
Description [Heaven Skill] Fans the flames of destruction. Can only be used while airborne.
Press the up arrow key and skill key again to link into Consuming Flames (True), launching yourself further into the air. If you do not link into Consuming Flames (True), it will link into Consuming Flames (Clone), sending a clone instead.
Not affected by cooldown reset. This skill's attack speed cannot be increased beyond a set value.
Level 1 MP Cost: 61, Max Enemies Hit: 8, Damage: 312%, Number of Attacks: 6, Usage of Graceful Flight and Nimbus Cloud is reset after using this skill
Cooldown: 8 sec
30 MP Cost: 90, Max Enemies Hit: 8, Damage: 370%, Number of Attacks: 6, Usage of Graceful Flight and Nimbus Cloud is reset after using this skill
Cooldown: 8 sec
Active Skill Consuming Flames (Clone/True) Consuming Flames (Clone/True)
Master Level 30
Description This skill shares its skill level with Heaven: Consuming Flames. After using Heaven: Consuming Flames, soars into the air and creates a burst of fire.

Consuming Flames (Clone) is unaffected by attack reflection.
Level 1 After using Heaven: Consuming Flames, you can link into Consuming Flames (Clone) or Consuming Flames (True), Max Enemies Hit: 8, Damage: 312%, Number of Attacks: 6
30 After using Heaven: Consuming Flames, you can link into Consuming Flames (Clone) or Consuming Flames (True), Max Enemies Hit: 8, Damage: 370%, Number of Attacks: 6
Active Skill Humanity Gold-Banded Cudgel Humanity: Gold-Banded Cudgel
Master Level 30
Description [Humanity Skill] Summons the weapon of an ancient sage, delivering a series of quick blows to your enemies.
Level 1 MP Cost: 71, Max Enemies Hit: 10, Damage: 195%, Number of Attacks: 10, Final Blow Damage: 400%, Final Blow Number of Attacks: 8
Boss Damage: +30%
Cooldown: 11 sec
30 MP Cost: 100, Max Enemies Hit: 10, Damage: 282%, Number of Attacks: 10, Final Blow Damage: 458%, Final Blow Number of Attacks: 8
Boss Damage: +30%
Cooldown: 11 sec
Active Skill Thousand-Ton Stone Thousand-Ton Stone
Master Level 20
Description Transforms into a thousand-ton stone and drops down from the sky to crush enemies on the ground. Can only be used while airborne. Can be used by pressing the skill key or by tapping the down arrow key twice.
Can only damage enemies that are in range at the time of casting.
Can be linked while you are using Heaven: Iron Fan Gale, Iron Fan Gale (True), Heaven: Consuming Flames, or Consuming Flames (True).
Right-click to lock command.
Level 1 MP Cost: 31, Drops straight down when used in the air, Max Enemies Hit: 7, Damage: 218%, Number of Attacks: 6.
Attacked enemies Bleed for 251% damage every 1 sec for 10 sec
Cooldown: 500 sec.
20 MP Cost: 50, Drops straight down when used in the air, Max Enemies Hit: 7, Damage: 275%, Number of Attacks: 6.
Attacked enemies Bleed for 270% damage every 1 sec for 10 sec
Cooldown: 500 sec.
Active Skill Talisman Warp Gate Talisman: Warp Gate
Master Level 20
Description [Talisman Skill] Summons a warp gate. Press the skill key again while the gate is active to mark your location and teleport to the gate.
Use the skill again while near the gate to teleport back to your marked location.
Pressing up and the skill key while the gate is open consumes Talisman Energy, opening a new gate while the existing warp gate and marked location vanish.
Level 1 Talisman Energy Cost: 100, Warp Gate Duration: 62 sec
Using the skill again teleports you to the gate, Using the skill near the gate teleports you to your previous location. Teleport and Opening a New Gate Cooldown: 5 sec
[Passive Effect: Avoidability Chance: +1%]
20 Talisman Energy Cost: 100, Warp Gate Duration: 100 sec
Using the skill again teleports you to the gate, Using the skill near the gate teleports you to your previous location. Teleport and Opening a New Gate Cooldown: 5 sec
[Passive Effect: Avoidability Chance: +20%]
Active Skill Scroll Star Vortex Scroll: Star Vortex
Master Level 30
Description [Scroll Skill] Summons a powerful vortex that absorbs the enemies' energy. Use the skill again to make the vortex disappear. Restores HP and MP to party members based on how many enemies are hit.

Scroll: Star Vortex is unaffected by attack reflection.
Level 1 Scroll Energy Cost: 900, Creates a vortex that deals 140% damage 6 times for 40 sec
You can absorb 1 energy for every 4 successful hits up to 9, Attacking boss monsters absorbs 3 times the energy
Using the skill again will make the vortex disappear and restore 5% of the Max HP and Max MP of party member for each energy absorbed.
30 Scroll Energy Cost: 900, Creates a vortex that deals 256% damage 6 times for 40 sec
You can absorb 1 energy for every 4 successful hits up to 9, Attacking boss monsters absorbs 3 times the energy
Using the skill again will make the vortex disappear and restore 5% of the Max HP and Max MP of party member for each energy absorbed.
Active Skill Scroll Butterfly Dream Scroll: Butterfly Dream
Master Level 30
Description [Scroll Skill] Summons a swarm of colorful but deadly flowers. While this skill is active, your attacks summon butterflies to attack your enemies.

Scroll: Butterfly Dream is unaffected by attack reflection, and targets the boss with the highest HP first.
Level 1 Scroll Energy Cost: 900, Duration: 100 sec, Final Damage: +10%, Summons 5 butterflies that deal 210% damage when you attack.
Butterfly Summon Cooldown: 1 sec
[Passive Effect: Scroll: Degeneration Damage: +284%p]
30 Scroll Energy Cost: 900, Duration: 100 sec, Final Damage: +10%, Summons 5 butterflies that deal 297% damage when you attack.
Butterfly Summon Cooldown: 1 sec
[Passive Effect: Scroll: Degeneration Damage: +400%p]
Active Skill Anima Warrior (Hoyoung) Anima Warrior
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection.
Level 1 MP Cost: 10, Increases all stats assigned APs by 1% for 30 sec
30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Active Skill Anima Hero's Will Anima Hero's Will
Master Level 5
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects will still get through.
Level 1 MP Cost: 30, Cooldown: 540 se
5 MP Cost: 30, Cooldown: 300 se
Passive Skill Advanced Ritual Fan Mastery Advanced Ritual Fan Mastery
Master Level 30
Description Increases Ritual Fan Mastery, Attack Power, and Final Damage.
Required Skill: Ritual Fan Mastery Lv. 10
Level 1 Ritual Fan Mastery: +56%, Attack Power: +11, Final Damage: +14%
30 Ritual Fan Mastery: +70%, Attack Power: +40, Final Damage: +29%
Passive Skill Enlightenment Enlightenment
Master Level 20
Description Master the inner workings of your techniques.
Required Skill: Attainment Lv. 19
Level 1 Damage: +1%
Humanity: As-You-Will Fan Damage: +212%p
Earth: Ground-Shattering Wave Damage: +125%p
Heaven: Iron Fan Gale Damage: +103%p

Earth: Stone Tremor Damage: +150%p
Talisman: Evil-Sealing Gourd Damage: +360%p
Talisman: Clone Damage: +72%p
Talisman: Seeking Ghost Flame Damage: +120%p
20 Damage: +10%
Humanity: As-You-Will Fan Damage: +307%p
Earth: Ground-Shattering Wave Damage: +220%p
Heaven: Iron Fan Gale Damage: +141%p

Earth: Stone Tremor Damage: +245%p
Talisman: Evil-Sealing Gourd Damage: +550%p
Talisman: Clone Damage: +110%p
Talisman: Seeking Ghost Flame Damage: +215%p
Passive Skill Dragon's Eye Dragon's Eye
Master Level 10
Description When painting a dragon, the eyes are the final touch that brings it to life. So have you put the final touch on your training.
Level 1 Attack Power: +1, Final Damage: +1%, Critical Rate: +1%, Critical Damage: +1%, Ignore Defense: +1%, Avoidability: +1%, Knockback Resistance: +6%
10 Attack Power: +10, Final Damage: +10%, Critical Rate: +10%, Critical Damage: +10%, Ignore Defense: +10%, Avoidability: +10%, Knockback Resistance: +60%

Hyper Skills Hyper Skills[]

Passive Skill Empowered Harmony Empowered Harmony
Level Requirement 140
Master Level 1
Description Increases the damage of Humanity: As-You-Will Fan, Ground-Shattering Wave skills, Iron Fan Gale skills, Stone Tremor skills, Consuming Flames skills, and Humanity: Gold-Banded Cudgel.
Level 1 Damage: +10%
Passive Skill Piercing Harmony Piercing Harmony
Level Requirement 150
Master Level 1
Description Increases the defense ignored by Humanity: As-You-Will Fan, Ground-Shattering Wave skills, Iron Fan Gale skills, Stone Tremor skills, Consuming Flames skills, and Humanity: Gold-Banded Cudgel.
Level 1 Ignore Defense: +15%
Passive Skill Boss Rush Harmony Boss Rush Harmony
Level Requirement 180
Master Level 1
Description Increases the boss damage of Humanity: As-You-Will Fan, Ground-Shattering Wave skills, Iron Fan Gale skills, Stone Tremor skills, Consuming Flames skills, and Humanity: Gold-Banded Cudgel.
Level 1 Boss Damage: +15%
Passive Skill Empowered Gourd Empowered Gourd
Level Requirement 140
Master Level 1
Description Increases the damage of Talisman: Evil-Sealing Gourd.
Level 1 Damage: +25%
Passive Skill Guardbreaking Clones Guardbreaking Clones
Level Requirement 165
Master Level 1
Description Increases the defense ignored by Talisman: Clone and Sage: Clone Rampage.
Level 1 Ignore Defense: +25%
Passive Skill Hasty Ghost Flame Hasty Ghost Flame
Level Requirement 180
Master Level 1
Description Reduces the interval between attacks made by the Seeking Ghost Flame.
Level 1 Attack Interval: -25%
Passive Skill Empowered Degeneration Empowered Degeneration
Level Requirement 150
Master Level 1
Description Increases the damage of Scroll: Degeneration.
Level 1 Damage: +35%
Passive Skill Butterfly Rush Butterfly Rush
Level Requirement 165
Master Level 1
Description Increases the Boss Damage for Scroll: Butterfly Dream.
Level 1 Boss Damage: +20%
Passive Skill Hasty Vortex Hasty Vortex
Level Requirement 190
Master Level 1
Description Reduces the interval between attacks made by Scroll: Star Vortex.
Level 1 Attack Interval: -20%
Active Skill Sage Dream of Shangri-La Sage: Dream of Shangri-La
Level Requirement 160
Master Level 1
Description Transports you into a scroll featuring a beautiful vista, giving you a moment of respite in battle.
If you don't use the full skill duration, then this skill's cooldown will be reduced. Not affected by effects which which reset or reduce cooldown.
Can be used while airborne or while using 1st to 4th job skills, but can only be activated during the finishing hit of Humanity: Gold-Banded Cudgel.
Level 1 MP Cost: 10% of Max MP, Invincible while casting and while holding down the key, Max Skill Duration: 20 sec
When the skill effects end, cooldown is reduced by 9. sec for each second of remaining duration.
Cooldown: 200 sec
Active Skill Sage Tai Yu Clone Sage: Tai Yu Clone
Level Requirement 190
Master Level 1
Description Transforms one of your clones into a clone of your master, who then proceeds to nag your enemies' ears off. Stuns targets.

Targets cannot be stunned by Sage: Tai Yu Clone or other skills again for 90 sec.
Level 1 MP Cost: 200, Max Enemies Hit: 8, Damage: 800%, Number of Attacks: 8
Stun Duration: 11 sec
Stun duration can increase up to 100% based on the damage inflicted with the attack.
Cooldown: 180 sec
Active Skill Sage Tai Yu's Miracle Tonic Sage: Tai Yu's Miracle Tonic
Level Requirement 140
Master Level 1
Description Takes a sip of medicine stolen from your master's stash. Restores Talisman Energy and Scroll Energy over time.
Not affected by cooldown reset.
Level 1 MP Cost: 800. Completely restores Talisman and Scroll Energy as soon as it's used. For 12 sec, periodically restores Talisman Energy by 35 and Scroll Energy by 350.
Cooldown: 90 sec

V Skills[]

Shared Skills[]

Active Skill Rope Lift Rope Lift
Master Level 25
Description Fires a grappling hook to a platform above you to ascend quickly.
Level 1 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +1]
25 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +25]
30 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +30]
Active Skill Mystic Door Decent Mystic Door
Master Level 25
Description Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Level 1 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 32 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 80 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 90 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
Active Skill Sharp Eyes Decent Sharp Eyes
Master Level 25
Description Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Hyper Body Decent Hyper Body
Master Level 25
Description Increases Max HP and Max MP. Does not stack with Hyper Body.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Combat Orders Decent Combat Orders
Master Level 25
Description Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Some special skills, Beginner Skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
Active Skill Advanced Blessing Decent Advanced Blessing
Master Level 25
Description Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Level 1 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 183 sec
Cooldown: 180 sec
25 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 255 sec
Cooldown: 180 sec
30 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 270 sec
Cooldown: 180 sec
Active Skill Speed Infusion Decent Speed Infusion
Master Level 25
Description Consumes HP to increase your attack speed by 1 level for a short time. Can be stacked with buffs other than Speed Infusion.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Blink Blink
Master Level 25
Description Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air.
Level 1 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +1]
25 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.6 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +25]
30 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +30]
Active Skill Erda Nova Erda Nova
Master Level 25
Description Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Can deal damage to enemies even when they are under Attack Ignore. Also ignores Attack Reflection.
Level 1 HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 216 sec.
25 HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 120 sec.
30 HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 100 sec.
Active Skill Will of Erda Will of Erda
Master Level 25
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects will still get through.
Level 1 HP Cost: 5% of Max HP, Cooldown: 475 sec
25 HP Cost: 5% of Max HP, Cooldown: 355 sec
30 HP Cost: 5% of Max HP, Cooldown: 330 sec
Active Skill Holy Symbol Decent Holy Symbol
Master Level 25
Description Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Level 1 HP Cost: 2530, Duration: 183 sec, EXP: +20%, Drop Rate: +14%
Cooldown: 180 sec
25 HP Cost: 3250, Duration: 255 sec, EXP: +32%, Drop Rate: +22%
Cooldown: 180 sec
30 HP Cost: 3400, Duration: 270 sec, EXP: +35%, Drop Rate: +24%
Cooldown: 180 sec
Active Skill Erda ShowerSkill Erda Fountain Erda Shower
Master Level 25
Description Fires a blast of compressed Erdas at nearby enemies.
Using the skill with the down arrow key summons Erda Fountain, which is an object filled with pure Erda.
Level 1 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
25 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 825%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
30 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
Active Skill True Arachnid Reflection True Arachnid Reflection
Master Level 25
Description The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Level 1 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
Active Skill Solar Crest Solar Crest
Master Level 25
Description Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps.
Level 1 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times.
Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times.
Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times.
Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy.
Cooldown: 250 sec
Active Skill Lotus Flower Lotus Flower
Master Level 25
Description Summon a lotus flower with an auspicious power. When you are hit by a fatal attack within a certain range around the lotus, the blessing of the lotus allows you to be revived inside the lotus instead of dying. Cannot be used while the Heaven's Door buff is active. If you receive a Heaven's Door buff while the lotus is summoned, the lotus will disappear.
Level 1 MP Cost: 15% of Max MP, Lotus Summon Duration: 1655 sec.
Invincible for 3.5 sec. upon revival.
Cooldown: 400 sec. Skill Cooldown upon successful revival: +1545 sec.
25 MP Cost: 15% of Max MP, Lotus Summon Duration: 1775 sec.
Invincible for 3.5 sec. upon revival.
Cooldown: 400 sec. Skill Cooldown upon successful revival: +1425 sec.
30 MP Cost: 15% of Max MP, Lotus Summon Duration: 1800 sec.
Invincible for 3.5 sec. upon revival.
Cooldown: 400 sec. Skill Cooldown upon successful revival: +1400 sec.
Active Skill Grandis Goddess's Blessing Grandis Goddess's Blessing
Master Level 25
Description The goddess of Grandis has a different appearance for each of her child races, and she grants a different blessing to each race. Not affected by effects which reduce cooldown.
Level 1 HP Cost: 800, Duration: 40 sec.
Nova: Skills have a 40% chance to bypass cooldown as many as 3 time(s).
Damage: +6%
Kaiser receives an additional 5% Damage increase for each Morph Gauge stage.
Flora: Excluding your weapon, 42% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use.
Attack Power and Magic ATT: +13
Anima: Damage: +11%
Hoyoung: Talisman and Scroll Energy Charge: + 46%, Lara: Increases Final Damage Increase to 6% upon activating Dragon Vein Echo.
Grandis Goddess's Blessing is ready every 240 sec, and can bless up to 2 times.
25 HP Cost: 800, Duration: 40 sec.
Nova: Skills have a 52% chance to bypass cooldown as many as 5 time(s).
Damage: +30%
Kaiser receives an additional 10% Damage increase for each Morph Gauge stage.
Flora: Excluding your weapon, 90% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use.
Attack Power and Magic ATT: +85
Anima: Damage: +35%
Hoyoung: Talisman and Scroll Energy Charge: + 70%, Lara: Increases Final Damage Increase to 10% upon activating Dragon Vein Echo.
Grandis Goddess's Blessing is ready every 240 sec, and can bless up to 2 times.
30 HP Cost: 800, Duration: 40 sec.
Nova: Skills have a 55% chance to bypass cooldown as many as 6 time(s).
Damage: +35%
Kaiser receives an additional 11% Damage increase for each Morph Gauge stage.
Flora: Excluding your weapon, 100% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use.
Attack Power and Magic ATT: +100
Anima: Damage: +40%
Hoyoung: Talisman and Scroll Energy Charge: + 75%, Lara: Increases Final Damage Increase to 11% upon activating Dragon Vein Echo.
Grandis Goddess's Blessing is ready every 240 sec, and can bless up to 2 times.
Active Skill Venom Burst Venom Burst
Master Level 25
Description Causes the poison inflicting nearby enemies to burst and spread.
Level 1 MP Cost: 300. Consumes all active Damage-Over-Time stacks on up to 12 poisoned enemies in range, and instantly inflicts 100% of their remaining damage, plus an additional 520% damage 6 times.
Additional damage is +15% per remaining second of consumed DoT stacks, up to 5
Afterwards, spreads the original DoT damage across up to 10 nearby enemies
Cooldown: 8 sec.
[Passive Effects - Bonus DoT Chance: 50% to deal 166% damage every 1 sec. for 8 sec.]
25 MP Cost: 300. Consumes all active Damage-Over-Time stacks on up to 12 poisoned enemies in range, and instantly inflicts 100% of their remaining damage, plus an additional 1000% damage 6 times.
Additional damage is +15% per remaining second of consumed DoT stacks, up to 5
Afterwards, spreads the original DoT damage across up to 10 nearby enemies
Cooldown: 8 sec.
[Passive Effects - Bonus DoT Chance: 50% to deal 310% damage every 1 sec. for 8 sec.]
30 MP Cost: 300. Consumes all active Damage-Over-Time stacks on up to 12 poisoned enemies in range, and instantly inflicts 100% of their remaining damage, plus an additional 1100% damage 6 times.
Additional damage is +15% per remaining second of consumed DoT stacks, up to 5
Afterwards, spreads the original DoT damage across up to 10 nearby enemies
Cooldown: 8 sec.
[Passive Effects - Bonus DoT Chance: 50% to deal 340% damage every 1 sec. for 8 sec.]
Active Skill Last Resort Last Resort
Master Level 25
Description You vow to destroy your enemies at any cost. You can renew your vow to empower its effects by using the skill again while it's active. Using the skill with the down arrow key will immediately renew your vow. With Action Customization enabled, you can renew your vow by pressing its key again, without use of the arrow keys.
Right-click to toggle Action Customization ON/OFF
Level 1 HP Cost: 10% of Max HP, reduces Avoidability (including Bonus Evasion) and increases Final Damage for 30 sec, Hit Damage increased if attacked within a certain percentage of your max HP.
Enters 2nd Stage with remaining duration being reduced to 50% when skill is used again during 1st Stage, skill ends when used again during 2nd Stage.
1st Stage - Avoidability: -20%, Hit Damage: +10%, Final Damage: +10%
2nd Stage - Avoidability: -90%, Hit Damage: +40%, Final Damage: +30%
Cooldown: 90 sec
[Passive Effect - ATT Power: +1]
25 HP Cost: 10% of Max HP, reduces Avoidability (including Bonus Evasion) and increases Final Damage for 30 sec, Hit Damage increased if attacked within a certain percentage of your max HP.
Enters 2nd Stage with remaining duration being reduced to 50% when skill is used again during 1st Stage, skill ends when used again during 2nd Stage.
1st Stage - Avoidability: -20%, Hit Damage: +10%, Final Damage: +12%
2nd Stage - Avoidability: -90%, Hit Damage: +40%, Final Damage: +35%
Cooldown: 78 sec
[Passive Effect - ATT Power: +25]
30 HP Cost: 10% of Max HP, reduces Avoidability (including Bonus Evasion) and increases Final Damage for 30 sec, Hit Damage increased if attacked within a certain percentage of your max HP.
Enters 2nd Stage with remaining duration being reduced to 50% when skill is used again during 1st Stage, skill ends when used again during 2nd Stage.
1st Stage - Avoidability: -20%, Hit Damage: +10%, Final Damage: +13%
2nd Stage - Avoidability: -90%, Hit Damage: +40%, Final Damage: +36%
Cooldown: 75 sec
[Passive Effect - ATT Power: +30]

Class-Specific Skills[]

Active Skill Sage Clone Rampage Sage: Clone Rampage
Master Level 25
Description Draws out the full power of Talisman: Clone, raining a barrage of clones on enemies. Greatly increases the Attack Power and number of clones created with Talisman: Clone. While Sage: Clone Rampage is active, the clones target the boss with the highest HP first.
Can only be used while Talisman: Clone is active. While this skill is active, Talisman: Clone's duration will not decrease.
Required Skill: Talisman: Clone Lv. 20
Level 1 MP Cost: 1000, For 30 sec, create 10 clone(s) when attacking, Each clone attacks for 208%p more damage than Talisman: Clone 4 times
Clone creation has a 1.5 sec cooldown
Cooldown: 180 sec
25 MP Cost: 1000, For 30 sec, create 10 clone(s) when attacking, Each clone attacks for 400%p more damage than Talisman: Clone 4 times
Clone creation has a 1.5 sec cooldown
Cooldown: 180 sec
30 MP Cost: 1000, For 30 sec, create 10 clone(s) when attacking, Each clone attacks for 440%p more damage than Talisman: Clone 4 times
Clone creation has a 1.5 sec cooldown
Cooldown: 180 sec
Active Skill Scroll Tiger of Songyu Scroll: Tiger of Songyu
Master Level 25
Description [Scroll Skill] Summons the guardian of Mt. Songyu, a giant tiger spirit. Whenever you achieve an attribute combo stage 3, the tiger gives out a mighty roar to shake heaven, earth, and your enemies.
Scroll: Tiger of Songyu is unaffected by attack reflection.
Level 1 Scroll Energy Cost: 900, Duration: 45 sec., Max Enemies Hit: 12, Damage: 936%, Number of Attacks: 8.
When you reach attribute combo stage 3, its next attack will replace the normal attack with a roar that periodically deals 364% damage 4 times.
Tiger's attacks have a cooldown of 3 sec.
Cooldown: 180 sec.
25 Scroll Energy Cost: 900, Duration: 57 sec., Max Enemies Hit: 12, Damage: 1800%, Number of Attacks: 8.
When you reach attribute combo stage 3, its next attack will replace the normal attack with a roar that periodically deals 700% damage 4 times.
Tiger's attacks have a cooldown of 3 sec.
Cooldown: 180 sec.
30 Scroll Energy Cost: 900, Duration: 60 sec., Max Enemies Hit: 12, Damage: 1980%, Number of Attacks: 8.
When you reach attribute combo stage 3, its next attack will replace the normal attack with a roar that periodically deals 770% damage 4 times.
Tiger's attacks have a cooldown of 3 sec.
Cooldown: 180 sec.
Active Skill Sage Wrath of Gods Sage: Wrath of Gods
Master Level 25
Description Call upon the gods of an unknown place and time. Temporarily increases your damage, with the gods joining in after every few attacks.
Use the skill a second time to summon the gods' full power in a massive attack.

Sage: Wrath of Gods is unaffected by attack reflection, and targets the boss with the highest HP first.
Level 1 MP Cost: 1000. Duration: 30 sec. Damage: +22%
The gods strike once per 12 successful attacks, hitting up to 10 enemies for 884% damage 8 times. Cooldown: 1.5 sec.
Using the skill again will immediately end its effects and summon the gods again at once, creating 6 shockwave(s) and hitting up to 15 enemies for 1040% damage 15 times.
You are invincible while summoning the gods. This skill negates attack ignore and attack reflection effects.
Upon summoning the gods, damage for Heaven, Earth, and Humanity skills, as well as Clone/True skills, increases by 20% for 30 sec.
Cooldown: 180 sec.
25 MP Cost: 1000. Duration: 30 sec. Damage: +70%
The gods strike once per 12 successful attacks, hitting up to 10 enemies for 1700% damage 8 times. Cooldown: 1.5 sec.
Using the skill again will immediately end its effects and summon the gods again at once, creating 6 shockwave(s) and hitting up to 15 enemies for 2000% damage 15 times.
You are invincible while summoning the gods. This skill negates attack ignore and attack reflection effects.
Upon summoning the gods, damage for Heaven, Earth, and Humanity skills, as well as Clone/True skills, increases by 20% for 30 sec.
Cooldown: 180 sec.
30 MP Cost: 1000. Duration: 30 sec. Damage: +80%
The gods strike once per 12 successful attacks, hitting up to 10 enemies for 1870% damage 8 times. Cooldown: 1.5 sec.
Using the skill again will immediately end its effects and summon the gods again at once, creating 6 shockwave(s) and hitting up to 15 enemies for 2200% damage 15 times.
You are invincible while summoning the gods. This skill negates attack ignore and attack reflection effects.
Upon summoning the gods, damage for Heaven, Earth, and Humanity skills, as well as Clone/True skills, increases by 20% for 30 sec.
Cooldown: 180 sec.
Active Skill Sage Three Paths Apparition Sage: Three Paths Apparition
Master Level 25
Description Through enlightenment, create a special clone capable of attribute combos. Excluding Clone/True skills, when Hoyoung's skills that attack directly hit, a clone appears and does an attribute attack for a combo that hasn't been currently done to finish the attribute combo.
Resets cooldown of one attribute skill among Heaven, Earth, and Humanity skills upon reaching stage 3 attribute combo while active effect is active. Prioritizes attribute with skill on cooldown upon selecting attribute.
Unaffected by attack reflection.
Level 1 Passive Effect: clones appears to attack up to 4 enemies with 650% damage 6 times, cooldown: 5 sec
Active Effect: MP Cost: 1250, passive effect can activate 2 times without cooldown for 30 sec, then cooldown of 2 sec applied afterwards, Cooldown: 90 sec
25 Passive Effect: clones appears to attack up to 4 enemies with 1250% damage 6 times, cooldown: 5 sec
Active Effect: MP Cost: 1250, passive effect can activate 2 times without cooldown for 30 sec, then cooldown of 2 sec applied afterwards, Cooldown: 90 sec
30 Passive Effect: clones appears to attack up to 4 enemies with 1375% damage 6 times, cooldown: 5 sec
Active Effect: MP Cost: 1250, passive effect can activate 2 times without cooldown for 30 sec, then cooldown of 2 sec applied afterwards, Cooldown: 90 sec

Enhancements[]

The maximum level for Enhancements / Boost Nodes is 50 (60 with Matrix Points).

Final Damage Increase per level Skill Level 20 Effect Level 40 Effect
2% Skill Humanity As-You-Will Fan Humanity Boost[1] Max Targets: +1 Ignored Enemy DEF: +20%
Skill Earth Ground-Shattering Wave Earth Boost[2]
Skill Heaven Iron Fan Gale Heaven Boost[3]
Skill Talisman Evil-Sealing Gourd Talisman: Evil-Sealing Gourd and Thousand-Ton Stone Boost
Skill Talisman Seeking Ghost Flame Talisman: Seeking Ghost Flame Boost Critical Rate: +5%
Skill Scroll Degeneration Degeneration Boost
Skill Scroll Butterfly Dream Butterfly Dream Boost
Skill Scroll Star Vortex Star Vortex Boost
Skill Talisman Clone Clone Boost[4]

Skill 6th Job HEXA Skills[]

Class-Specific Skills[]

Active Skill Sage Apotheosis Sage: Apotheosis
Master Level 30
Description Reaches the extremes of heaven, earth, and humanity to end the chaos of conflict and reveal a new world. Heaven, Earth, and Humanity skill combos are automatic during the attack.

Lv. 10 - Ignore Defense: +20%
Lv. 20 - Boss Damage: +20%
Lv. 30 - Ignore Defense: +30%, Boss Damage: +30%
Level 1 MP Cost: 1500, invincible during casting
Hold the key down to deal 1395% damage to up to 15 enemies 3 times for up to 5 sec. Then deals 1922% damage 5 times through Sage.
When the held key is released or the duration ends, a cataclysmic change occurs 9 times to deal 4402% damage to up to 15 enemies 12 times.
Applies the Universe buff upon casting.
Cooldown: 360 sec
30 MP Cost: 1500, invincible during casting
Hold the key down to deal 2700% damage to up to 15 enemies 3 times for up to 5 sec. Then deals 3720% damage 5 times through Sage.
When the held key is released or the duration ends, a cataclysmic change occurs 9 times to deal 8520% damage to up to 15 enemies 12 times.
Applies the Universe buff upon casting.
Cooldown: 360 sec

Mastery Skills[]

Active Skill HEXA Heaven Consuming Flames HEXA Heaven: Consuming Flames
Master Level 30
Description [Heaven Skill] Fans the flames of destruction. Can only be used while airborne.
Press the up arrow key and skill key again to link into Consuming Flames (True), launching yourself further into the air. If you do not link into Consuming Flames (True), it will link into Consuming Flames (Clone), sending a clone instead.
Not affected by cooldown reset. This skill's attack speed cannot be increased beyond a set value.
Required Skill: Heaven: Consuming Flames Lv. 30
Level 1 MP Cost: 100, Max Enemies Hit: 8, Damage: 410%, Number of Attacks: 6, Usage of Graceful Flight and Nimbus Cloud is reset after using this skill
Cooldown: 8 sec
30 MP Cost: 120, Max Enemies Hit: 8, Damage: 555%, Number of Attacks: 6, Usage of Graceful Flight and Nimbus Cloud is reset after using this skill
Cooldown: 8 sec
Active Skill Enhanced HEXA Heaven Consuming Flames HEXA Heaven: Consuming Flames
Master Level 30
Description [Heaven Skill] Fans the flames of destruction. Can only be used while airborne.
Press the up arrow key and skill key again to link into Consuming Flames (True), launching yourself further into the air. If you do not link into Consuming Flames (True), it will link into Consuming Flames (Clone), sending a clone instead.
A flame emblem is created upon use, and explodes on the spot after a set number of attacks land.

Not affected by cooldown reset. This skill's attack speed cannot be increased beyond a set value.
Required Skill: Heaven: Consuming Flames Lv. 30
Level 1 MP Cost: 100, Max Enemies Hit: 8, Damage: 607%, Number of Attacks: 6, Usage of Graceful Flight and Nimbus Cloud is reset after using this skill
Flame Emblem Duration: 15 sec, the flame explodes on the spot when 3 attacks from Hoyoung land, Max Enemies Hit: 10, Damage: 511%, Number of Attacks: 5
Cooldown: 8 sec
30 MP Cost: 120, Max Enemies Hit: 8, Damage: 810%, Number of Attacks: 6, Usage of Graceful Flight and Nimbus Cloud is reset after using this skill
Flame Emblem Duration: 15 sec, the flame explodes on the spot when 3 attacks from Hoyoung land, Max Enemies Hit: 10, Damage: 685%, Number of Attacks: 5
Cooldown: 8 sec
Passive Skill HEXA Consuming Flames (Clone/True) HEXA Consuming Flames (Clone/True)
Master Level 30
Description This skill shares its skill level with Heaven: Consuming Flames. After using Heaven: Consuming Flames, soar into the air and create a burst of fire.
Consuming Flames (Clone) is unaffected by attack reflection.
Required Skill: Heaven: Consuming Flames Lv. 30
Level 1 After using Heaven: Consuming Flames, you can link into Consuming Flames (Clone) or Consuming Flames (True), Max Enemies Hit: 8, Damage: 410%, Number of Attacks: 6
30 After using Heaven: Consuming Flames, you can link into Consuming Flames (Clone) or Consuming Flames (True), Max Enemies Hit: 8, Damage: 555%, Number of Attacks: 6
Passive Skill Enhanced HEXA Consuming Flames (Clone/True) HEXA Consuming Flames (Clone/True)
Master Level 30
Description This skill shares its skill level with Heaven: Consuming Flames. After using Heaven: Consuming Flames, soar into the air and create a burst of fire.
Consuming Flames (Clone) is unaffected by attack reflection.
Required Skill: Heaven: Consuming Flames Lv. 30
Level 1 After using Heaven: Consuming Flames, you can link into Consuming Flames (Clone) or Consuming Flames (True), Max Enemies Hit: 8, Damage: 607%, Number of Attacks: 6
30 After using Heaven: Consuming Flames, you can link into Consuming Flames (Clone) or Consuming Flames (True), Max Enemies Hit: 8, Damage: 810%, Number of Attacks: 6
Active Skill HEXA Earth Stone Tremor HEXA Earth: Stone Tremor
Master Level 30
Description [Earth Skill] Slams the ground hard, causing massive stones to jut out from the earth. Can only be used while on ground.
Press the left or right arrow key along with the skill key again to link into Stone Tremor (True), teleporting in that direction. If you do not link into Stone Tremor (True), it will link into Stone Tremor (Clone) and send a clone to attack, instead.
Required Skill: Earth: Stone Tremor Lv. 20
Level 1 MP Cost: 90, Max Enemies Hit: 10, Damage: 476%, Number of Attacks: 6, Stun Duration for Normal Enemies: 5 sec
Cooldown: 6 sec
30 MP Cost: 105, Max Enemies Hit: 10, Damage: 650%, Number of Attacks: 6, Stun Duration for Normal Enemies: 5 sec
Cooldown: 6 sec
Active Skill Enhanced HEXA Earth Stone Tremor HEXA Earth: Stone Tremor
Master Level 30
Description [Earth Skill] Slams the ground hard, causing massive stones to jut out from the earth. Can only be used while on ground.
Press the left or right arrow key along with the skill key again to link into Stone Tremor (True), teleporting in that direction. If you do not link into Stone Tremor (True), it will link into Stone Tremor (Clone) and send a clone to attack, instead.
Required Skill: Earth: Stone Tremor Lv. 20
Level 1 MP Cost: 90, Max Enemies Hit: 10, Damage: 749%, Number of Attacks: 6, Stun Duration for Normal Enemies: 5 sec

A bright moon rises, Duration: 5 sec, Max Enemies Hit: 8, Damage: 527%, Number of Attacks: 5
Cooldown: 6 sec
30 MP Cost: 105, Max Enemies Hit: 10, Damage: 1010%, Number of Attacks: 6, Stun Duration for Normal Enemies: 5 sec

A bright moon rises, Duration: 5 sec, Max Enemies Hit: 8, Damage: 730%, Number of Attacks: 5
Cooldown: 6 sec
Passive Skill HEXA Stone Tremor (Clone/True) HEXA Stone Tremor (Clone/True)
Master Level 30
Description This skill shares its skill level with Earth: Stone Tremor. After using Earth: Stone Tremor, teleports to one end of the rock outcropping and shatters it.
When using Stone Tremor (True), you can use the arrow keys to select whether you move left or right. When using Stone Tremor (Clone), you will only move forward.
Stone Tremor (Clone) is unaffected by attack reflection.
Required Skill: Earth: Stone Tremor Lv. 20
Level 1 After using Earth: Stone Tremor, you can link into Stone Tremor (Clone) or Stone Tremor (True), Teleports to the edge of the rock outcropping and attacks up to 10 enemies for 476% damage 6 times.
30 After using Earth: Stone Tremor, you can link into Stone Tremor (Clone) or Stone Tremor (True), Teleports to the edge of the rock outcropping and attacks up to 10 enemies for 650% damage 6 times.
Passive Skill Enhanced HEXA Stone Tremor (Clone/True) HEXA Stone Tremor (Clone/True)
Master Level 30
Description This skill shares its skill level with Earth: Stone Tremor. After using Earth: Stone Tremor, teleports to one end of the rock outcropping and shatters it.
When using Stone Tremor (True), you can use the arrow keys to select whether you move left or right. When using Stone Tremor (Clone), you will only move forward.
Stone Tremor (Clone) is unaffected by attack reflection.
Required Skill: Earth: Stone Tremor Lv. 20
Level 1 After using Earth: Stone Tremor, you can link into Stone Tremor (Clone) or Stone Tremor (True), Teleports to the edge of the rock outcropping and attacks up to 10 enemies for 820% damage 6 times.
30 After using Earth: Stone Tremor, you can link into Stone Tremor (Clone) or Stone Tremor (True), Teleports to the edge of the rock outcropping and attacks up to 10 enemies for 1110% damage 6 times.
Active Skill HEXA Humanity Gold-Banded Cudgel HEXA Humanity: Gold-Banded Cudgel
Master Level 30
Description [Humanity Skill] Summons the weapon of an ancient sage, delivering quick blows to your enemies.
Required Skill: Humanity: Gold-Banded Cudgel Lv. 30
Level 1 MP Cost: 110, Max Enemies Hit: 10, Damage: 281%, Number of Attacks: 10, Final Blow Damage: 511%, Final Blow Number of Attacks: 8
Boss Damage: +30%
Cooldown: 11 sec
30 MP Cost: 125, Max Enemies Hit: 10, Damage: 455%, Number of Attacks: 10, Final Blow Damage: 830%, Final Blow Number of Attacks: 8
Boss Damage: +30%
Cooldown: 11 sec
Active Skill Enhanced HEXA Humanity Gold-Banded Cudgel HEXA Humanity: Gold-Banded Cudgel
Master Level 30
Description [Humanity Skill] Summons the weapon of an ancient sage, delivering quick blows to your enemies. Afterwards, releases the power of the monster sealed by the ancient sage.
Required Skill: Humanity: Gold-Banded Cudgel Lv. 30
Level 1 MP Cost: 110, Max Enemies Hit: 10, Damage: 435%, Number of Attacks: 10, Final Blow Damage: 798%, Final Blow Number of Attacks: 8
Goblin Energy Damage: 506%, Goblin Energy Number of Attacks: 8
Boss Damage: +30%
Cooldown: 11 sec
30 MP Cost: 125, Max Enemies Hit: 10, Damage: 725%, Number of Attacks: 10, Final Blow Damage: 1320%, Final Blow Number of Attacks: 8
Goblin Energy Damage: 825%, Goblin Energy Number of Attacks: 8
Boss Damage: +30%
Cooldown: 11 sec
Active Skill Universal Harmony Universal Harmony
Master Level 30
Description Enlightened by the harmony of all creation, uses enhanced Heaven, Earth, and Humanity skills.
When you combo a certain number of Heaven, Earth, and Humanity skills, enhance the next Heaven: Consuming Flames, Earth: Stone Tremor, or Humanity: Gold-Banded Cudgel and temporarily increase their Final Damage.
Level 1 Upon reaching a stage 3 combo for Heaven, Earth, and Humanity skills 3 times, enhances the next Heaven: HEXA Consuming Flames, HEXA Earth: Stone Tremor, or Humanity: Gold-Banded Cudgel
After using enhanced Heaven, Earth, and Humanity skills, Final Damage: +5% for 40 sec
Cooldown: 30 sec
30 Upon reaching a stage 3 combo for Heaven, Earth, and Humanity skills 3 times, enhances the next Heaven: HEXA Consuming Flames, HEXA Earth: Stone Tremor, or Humanity: Gold-Banded Cudgel
After using enhanced Heaven, Earth, and Humanity skills, Final Damage: +10% for 40 sec
Cooldown: 30 sec


Enhancements[]

Enhancements require the corresponding V Skill to be leveled to max and equipped. Final Damage bonuses from Enhancements increase linearly each level, with a jump at levels 10, 20, and 30.

Passive Skill Sage Clone Rampage Sage: Clone Rampage Boost
Master Level 30
Description Boosts Sage: Clone Rampage.
Level 1 While Sage: Clone Rampage is active, enhances clone with the Damage that increased 452% points from Talisman: Clone.
9 While Sage: Clone Rampage is active, enhances clone with the Damage that increased 548% points from Talisman: Clone.
10 While Sage: Clone Rampage is active, enhances clone with the Damage that increased 560% points from Talisman: Clone.
19 While Sage: Clone Rampage is active, enhances clone with the Damage that increased 668% points from Talisman: Clone.
20 While Sage: Clone Rampage is active, enhances clone with the Damage that increased 680% points from Talisman: Clone.
29 While Sage: Clone Rampage is active, enhances clone with the Damage that increased 788% points from Talisman: Clone.
30 While Sage: Clone Rampage is active, enhances clone with the Damage that increased 800% points from Talisman: Clone.
Passive Skill Scroll Tiger of Songyu Scroll: Tiger of Songyu Boost
Master Level 30
Description Boosts Scroll: Tiger of Songyu.
Level 1 Scroll: Tiger of Songyu Final Damage: +11%
9 Scroll: Tiger of Songyu Final Damage: +19%
10 Scroll: Tiger of Songyu Final Damage: +25%
19 Scroll: Tiger of Songyu Final Damage: +34%
20 Scroll: Tiger of Songyu Final Damage: +40%
29 Scroll: Tiger of Songyu Final Damage: +49%
30 Scroll: Tiger of Songyu Final Damage: +60%
Passive Skill Sage Wrath of Gods Sage: Wrath of Gods Boost
Master Level 30
Description Boosts Sage: Wrath of Gods.
Level 1 Sage: Wrath of Gods Final Damage: +11%
9 Sage: Wrath of Gods Final Damage: +19%
10 Sage: Wrath of Gods Final Damage: +25%
19 Sage: Wrath of Gods Final Damage: +34%
20 Sage: Wrath of Gods Final Damage: +40%
29 Sage: Wrath of Gods Final Damage: +49%
30 Sage: Wrath of Gods Final Damage: +60%
Passive Skill Sage Three Paths Apparition Sage: Three Paths Apparition Boost
Master Level 30
Description Boosts Sage: Three Paths Apparition.
Level 1 Sage: Three Paths Apparition Final Damage: +11%
9 Sage: Three Paths Apparition Final Damage: +19%
10 Sage: Three Paths Apparition Final Damage: +25%
19 Sage: Three Paths Apparition Final Damage: +34%
20 Sage: Three Paths Apparition Final Damage: +40%
29 Sage: Three Paths Apparition Final Damage: +49%
30 Sage: Three Paths Apparition Final Damage: +60%
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Class Beginner Beginner Skill Link Manager Link Skills

Explorers
Warrior

Class Warrior Hero Class Warrior Paladin Class Warrior Dark Knight

Magician

Class Magician Magician (Fire, Poison) Class Magician Magician (Ice, Lightning) Class Magician Bishop

Bowman

Class Bowman Bowmaster Class Bowman Marksman

Special

Class Pathfinder Pathfinder

Thief

Class Thief Night Lord Class Thief Shadower

Special

Class Dual Blade Dual Blade

Pirate

Class Pirate Buccaneer Class Pirate Corsair

Special

Class Cannoneer Cannoneer Class Jett Jett Class Dragon Warrior Zen

Cygnus Knights

Class Warrior Dawn Warrior Class Magician Blaze Wizard Class Bowman Wind Archer Class Thief Night Walker Class Pirate Thunder Breaker

Special

Class Mihile Mihile

Heroes

Class Aran Aran Class Evan Evan Class Mercedes Mercedes Class Phantom Phantom Class Luminous Luminous Class Shade Shade

Resistance

Class Blaster Blaster Class Battle Mage Battle Mage Class Wild Hunter Wild Hunter Class Mechanic Mechanic Class Xenon Xenon

Demon

Class Demon Slayer Demon Slayer Class Demon Avenger Demon Avenger

Nova

Class Kaiser Kaiser Class Angelic Angelic Buster Class Cadena Cadena Class Kain Kain

Flora

Class Illium Illium Class Ark Ark Class Adele Adele Skill Summon Chakri Khali

Sengoku

Class Hayato Hayato Class Kanna Kanna

Anima

Class Hoyoung Hoyoung Skill Land's Connection Lara

Monster

Skill Pink Powerhouse Pink Bean Pet Mini Yeti Yeti

Beast Tamer

Class Beast Tamer Chase

Child of God

Class Zero Zero

Kinesis

Class Kinesis Kinesis

Wu Shen

Class Mo Xuan Mo Xuan

Miscellaneous

Skill Macro Test Game Master Skill Banner of Plenty I Guild Skills Skill Monster Riding Miscellaneous Skills

  1. Boosts Humanity: As-You-Will Fan and Humanity: Gold-Banded Cudgel
  2. Boosts Ground-Shattering Wave skills and Stone Tremor skills
  3. Boosts Iron Fan Gale skills and Consuming Flames skills
  4. Boosts Talisman: Clone and Sage: Tai Yu Clone
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