Skills |
Beginner's Basics
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Master Level | 5 | |
Description | Summons Mihile, who uses soul power to strike multiple enemies four times. Skill level can be increased 1 time per 10 character levels. | |
Level: | 5 | MP Cost: 25, Damage: 180%, Max Monsters Hit: 6 |
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Master Level | 10 | |
Description | Summons a spirit that automatically performs an area attack on the enemies you are fighting. Skill level increases by 1 every 15 levels. | |
Level: | 10 | MP Cost: 20, Damage: 160%, Duration: 200 sec The damage of Ultimate Explorer minion skills is calculated differently from that of the character. |
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Master Level | 6 | |
Description | Muster your faith in the darkest of times to recover health. Does not activate in towns or while affected by statuses that prevent HP recovery. Not affected by effects which reset cooldowns, increase buff durations, or modify recovery skill potency. This Link Skill can be stacked up to 3 times, once for each unique Explorer Warrior job character you have on this world. | |
Level: | 6 | Automatically activates when your health falls to 15% of your Max HP or below. Restores 35% of Max HP every 1 sec for 3 sec Cooldown: 210 sec. |
Warrior Basics
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Master Level | 20 | |
Description | Consumes MP to attack nearby enemies all at once. | |
Level: | 20 | MP Cost: 6, Damage: 335%, Max Enemies Hit: 6 |
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Master Level | 5 | |
Description | Use while in the middle of a jump to jump even farther. The higher the skill level, the farther the jump. | |
Level: | 5 | MP Cost: 11, allows you to jump a greater distance |
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Master Level | 5 | |
Description | Charge through the air to attack the enemy. Can also be used by pressing the upward arrow key plus the attack key. Command Lock: Right-click | |
Level: | 5 | MP Cost: 20, Max Enemies Hit: 5, Damage: 304%. |
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Master Level | 1 | |
Description | Ambush the enemy by rapidly dropping to ground from mid-air. Can only be used if there's a platform within range below you. Use along with a left or right arrow keys to drop yourself diagonally. Can also be used by pressing the downward and left or right arrow keys plus the attack key, instead of manually activating the skill. | |
Level: | 1 | MP Cost: 5, Damage: 90%, Number of Attacks: 2, Max Enemies Hit: 4 |
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Master Level | 20 | |
Description | Boosts DEF and Max HP by a set percentage, and decreases damage taken when hit by enemies. | |
Level: | 20 | DEF: +200, Max HP: +20%, Damage Taken: -10% |
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Master Level | 15 | |
Description | Trains up your warrior basics to increase Movement Speed, Jump, Max HP, and Max Movement Speed. Also grants a chance to resist knockback. | |
Level: | 15 | Speed: 10, Jump: 10, Max Speed: 10, Max HP Per Level: 20, Knockback Resistance: +40% |
Fighter Techniques
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Master Level | 20 | |
Description | [Swordsmanship] Perform a double attack on enemies in front of you. | |
Level: | 20 | MP Cost: 16, Damage: 280%, Number of Attacks: 2, Enemies Hit: 6 |
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Master Level | 9 | |
Description | Zip forward in a flash, cutting enemies in your path. Use the arrow keys to target enemies in any direction. Impervious to Knockback while casting. | |
Level: | 9 | MP Cost: 30, Max Enemies Hit: 6, Damage: 145%, Number of Attacks: 5 Cooldown: 4 sec. |
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Master Level | 1 | |
Description | When activated, grants a chance to add each attack to the Combo Orb, up to 5. Using the skill activates the effect, and using the skill again deactivates it. Right-click to toggle the Combo Orb Effect on/off | |
Level: | 1 | When activated, 40% chance of having the attack added to the Combo Count. Attack Power for each Combo Count: +2, Max Combo Count: 5 |
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Master Level | 20 | |
Description | The sword and the spirit are united to improve the Attack Power of party members including yourself for a short time, and reflect a multiple of the damage that you receive. | |
Level: | 20 | MP Cost: 20, Duration: 200 sec, Attack Power of Party Members Including Yourself: +30 Damage Taken: -30%, Damage Reflection: 500% of damage received. |
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Master Level | 10 | |
Description | Increase Sword and Axe Mastery and Attack Speed. Level 10 required to learn Advanced Combo Attack. | |
Level: | 10 | Sword and Axe Mastery: +50%, Attack Speed: +1, Final Damage: +10% Damage +5% when equipped with an Axe. |
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Master Level | 10 | |
Description | Increases Attack Speed and Strength. Required Skill: Weapon Mastery Lv. 5 | |
Level: | 10 | Attack Speed: +2, STR: +20 |
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Master Level | 20 | |
Description | Chance to deliver an additional hit after a direct attack skill. Must have a sword or axe equipped. Required Skill: Weapon Mastery Lv. 3 Level 20 required to learn Advanced Final Attack. | |
Level: | 20 | [Final Attack Skills] Has a 40% chance to deal Final Attack damage of 150%. |
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Master Level | 5 | |
Description | Permanently increases STR and DEX through sheer physical training. | |
Level: | 5 | Permanently increase STR by 30 and DEX by 30. |
Crusader's Guide
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Master Level | 20 | |
Description | [Swordsmanship] Deal 3 consecutive attacks to multiple enemies in front of you. | |
Level: | 20 | MP Cost: 19, Damage: 258%, Number of Attacks: 3, Max Enemies Hit: 6 |
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Master Level | 10 | |
Description | Dashes forward and pushes back multiple monsters. Can be resisted by some monsters. | |
Level: | 10 | MP Cost: 20, Damage: 305%, Max Enemies Pushed: 12 |
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Master Level | 20 | |
Description | Infuses the sword with spirit, which leaves an indelible scar on the enemy. | |
Level: | 20 | MP Cost: 20, Duration: 200 sec., 100% chance to pierce the enemy when attacking while skill is active Decreases Accuracy by 20% and Attack Power by 30% of pierced enemy for 20 sec. |
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Master Level | 20 | |
Description | Increases Final Damage for each combo orb and increases the chance to gain combo orbs. Level 20 required to learn Advanced Combo Attack. | |
Level: | 20 | Has a 80% chance to gain a combo orb with every attack. Final Damage increases by 5% for each combo orb, total applied between combo orbs. Upon taking a hit, has a 30% chance to add a combo orb |
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Master Level | 10 | |
Description | Regularly recovers some HP and MP, even in combat. | |
Level: | 10 | Restores 4% of Max HP and 4% of Max MP every 4 sec. |
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Master Level | 10 | |
Description | Deals greater damage when attacking weakened enemies. Also, permanently increases Critical Rate. | |
Level: | 10 | Final Damage (to pierced, incapacitated enemies): +25% Permanently increases your Critical Rate by 20%. |
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Master Level | 14 | |
Description | Enhances your Abnormal Status Resistance and Elemental Resistance. | |
Level: | 14 | Abnormal Status Resistance: +30, Elemental Resistance: +30% |
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Master Level | 20 | |
Description | Launches out blades that tear your enemies apart. Use the arrow keys to attack in any direction. | |
Level: | 20 | MP Cost: 55. Launches blades that deal 180% damage 5 times to up to 8 enemies. Beam Blade Damage Against Normal Monsters: +180%p Cooldown: 7 sec. |
Ultimate Hero
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Master Level | 30 | |
Description | [Swordsmanship] Instantly slash several times to multiple enemies in front of you. The final blow will always be a critical. The skill is enhanced when combo is fully charged, and also enhances Beam Blade. Must be Level 30 or above to learn Burning Soul Blade, Instinctual Combo, and the Hyper Skill Cry Valhalla. | |
Level: | 30 | MP Cost: 40, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 7, Final attack is critical Enhanced Raging Blow - Attack: 7 times, Damage: 215%, and the final two attacks are criticals. [Passive Effects: Beam Blade Damage +70%p] |
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Master Level | 30 | |
Description | [Swordsmanship] Pour your swordsman's spirit into a forward-downward strike. Leave a wound on your enemy that deals continuous damage for a short time. While taking continuous damage, the enemy will also take more critical damage. Required Skill: Advanced Combo Attack Lv. 20 | |
Level: | 30 | MP Cost: 36, Enemies Hit: 8, Damage: 400%, Number of Attacks: 4, Damage Against Normal Enemies: +50% Attacked enemies have a 100% chance to take 165% damage every 2 sec., for 60 sec. Critical Hits deal 25% more damage to afflicted enemies. When a party member attacks, this increases by 10%. |
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Master Level | 10 | |
Description | Chance to remove certain buffs from affected enemies and prevent them regaining those buffs. Enemies hit will resist Magic Crash for 90 seconds. Buffs Removed: Attack Power & Magic ATT Bonuses, DEF Bonuses, and Obsidian Skin. | |
Level: | 10 | MP Cost: 15, 100% chance to remove enemies' buffs. For 22 sec, prevents 10 enemies from casting buffs. Cooldown: 60 sec |
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Master Level | 30 | |
Description | Focus on an enemy, using a combo orb, to deal increased damage. Use the skill key to toggle this skill on and off. Required Skill: Advanced Combo Attack Lv. 30 or above | |
Level: | 30 | MP Cost: 50 Final Damage: +25%, Critical Damage: +20% Reduces the Max Enemies Hit for all skills (except some summons) by 1/3. For skills that target multiple enemies, Max Enemies Hit won't be reduced below 3. |
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Master Level | 30 | |
Description | Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection. | |
Level: | 30 | MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec |
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Master Level | 5 | |
Description | Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use. | |
Level: | 5 | MP Cost: 30, Cooldown: 300 sec |
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Master Level | 30 | |
Description | Increases the final damage dealt per combo orb and enables you to gain more orbs. Also grants a chance to gain orbs twice as quickly. Additionally increases mastery. Required Skill: Weapon Mastery Lv. 10 or above, Combo Synergy Lv. 20 or above | |
Level: | 30 | Final Damage boosted to 10% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 80%, Weapon Mastery: Increased by 70% |
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Master Level | 30 | |
Description | Ignores a portion of a monster's defense while attacking. | |
Level: | 30 | Defense Ignored: 50% |
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Master Level | 30 | |
Description | Concentrates to hold your ground when struck, resisting knock-back effects permanently. | |
Level: | 30 | Knockback Resistance: +60% |
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Master Level | 30 | |
Description | Permanently increases Attack Power. Greatly increases the damage and activation rate of your Final Attack. Required Skill: Final Attack Lv. 20 | |
Level: | 30 | Attack Power: +30 permanently. [Final Attack Skills] Final Attack Chance: 60%, Damage: 170%, Times Activated: 3. |
Hyper Skills
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Final Damage is increased for each additional combo orb. | |
Level: | 1 | Final Damage increased by 2% for each additional combo orb. |
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Level Requirement | 150 | |
Master Level | 1 | |
Description | Increases the chance to charge 2 combo orbs at once. | |
Level: | 1 | Additional 20% chance to charge two combo orbs at once. |
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Level Requirement | 180 | |
Master Level | 1 | |
Description | Damage increases when attacking Boss Monster for each combo. | |
Level: | 1 | Damage increases by 2% when attacking Boss Monster for each combo. |
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Increases the damage of Advanced Final Attack. | |
Level: | 1 | Damage: +10% |
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Level Requirement | 165 | |
Master Level | 1 | |
Description | Increases Advanced Final Attack's Attack Power boost. | |
Level: | 1 | Attack +20 |
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Level Requirement | 180 | |
Master Level | 1 | |
Description | Increases the activation chance of Advanced Final Attack. | |
Level: | 1 | Activation Chance +15% |
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Level Requirement | 150 | |
Master Level | 1 | |
Description | Increases Raging Blow's damage. | |
Level: | 1 | Damage: +20% |
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Level Requirement | 165 | |
Master Level | 1 | |
Description | Increases the max number of monsters hit by Raging Blow. | |
Level: | 1 | Max Enemies Hit: +2 |
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Level Requirement | 190 | |
Master Level | 1 | |
Description | Increases Raging Blow's attack count. | |
Level: | 1 | Number of Attacks: +1 |
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Level Requirement | 160 | |
Master Level | 1 | |
Description | Manifest the rage of the ancients to wipe out the enemy in front of you. | |
Level: | 1 | MP Cost: 200, Damage: 500%, Number of Attacks: 8, Enemies Hit: 10 Cooldown: 10 sec. |
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Level Requirement | 190 | |
Master Level | 1 | |
Description | Call upon the bravery deep within to increase damage output. | |
Level: | 1 | MP Cost: 100, Duration: 60 sec., Damage: +10% Applies to any Explorer class in the party Cooldown: 120 sec. |
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Level Requirement | 140 | |
Master Level | 1 | |
Description | Call upon the power of the ancients to defend you. Your Swordsmanship skills, except for common and 5th job skills will periodically leave afterimages, which deal additional attacks to the enemy. Required Skill: Raging Blow Lv. 30 | |
Level: | 1 | MP Cost: 300, Knockdown Immunity Duration: 30 sec., combo fully charged While the buff is active, Attack Power: +50, Critical Rate: +30%, Status Resistance: +100, Elemental Resistance: +100% 3 sword strikes periodically occur, dealing 370% damage up to 6 enemies 2 times. Sword strikes occur up to 12 times, with no more occurring afterwards. Cooldown: 120 sec. |
V Skills
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Master Level | 25 | |
Description | Fires a grappling hook to a platform above you to ascend quickly. | |
Level: | 25 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +25] |
30 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +30] |
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Master Level | 25 | |
Description | Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it. | |
Level: | 25 | HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 80 sec Cooldown: 130 sec [Active Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 90 sec Cooldown: 130 sec [Active Effect - All Stats: +6] |
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Master Level | 25 | |
Description | Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +6] |
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Master Level | 25 | |
Description | Increases Max HP and Max MP. Does not stack with Hyper Body. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +6] |
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Master Level | 25 | |
Description | Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level. Exceptions: Some special skills, Beginner Skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased. Does not stack with Combat Orders. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +6] |
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Master Level | 25 | |
Description | Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing. | |
Level: | 25 | HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 255 sec Cooldown: 180 sec |
30 | HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 270 sec Cooldown: 180 sec |
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Master Level | 25 | |
Description | Consumes HP to increase your attack speed by 1 level for a short time. Can be stacked with buffs other than Speed Infusion. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 255 sec, increases attack speed. Cooldown: 180 sec [Passive Effect - All Stats: +5] |
30 | HP Cost: 5% of Max HP, Duration: 270 sec, increases attack speed. Cooldown: 180 sec [Passive Effect - All Stats: +6] |
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Master Level | 25 | |
Description | Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air. | |
Level: | 25 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.6 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +25] |
30 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 5 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +30] |
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Master Level | 25 | |
Description | Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Can deal damage to enemies even when they are under Attack Ignore. Also ignores Attack Reflection. | |
Level: | 25 | HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 120 sec. |
30 | HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 100 sec. |
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Master Level | 25 | |
Description | Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use. | |
Level: | 25 | HP Cost: 5% of Max HP, Cooldown: 355 sec |
30 | HP Cost: 5% of Max HP, Cooldown: 330 sec |
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Master Level | 25 | |
Description | Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol. | |
Level: | 25 | HP Cost: 3250, Duration: 255 sec, EXP: +32%, Drop Rate: +22% Cooldown: 180 sec |
30 | HP Cost: 3400, Duration: 270 sec, EXP: +35%, Drop Rate: +24% Cooldown: 180 sec |
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Master Level | 25 | |
Description | Fires a blast of compressed Erdas at nearby enemies. | |
Level: | 25 | HP Cost: 3000, Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 1 sec per attacked enemy Cooldown: 45 sec |
30 | HP Cost: 3000, Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 1 sec per attacked enemy Cooldown: 45 sec |
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Master Level | 25 | |
Description | The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. | |
Level: | 25 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec |
30 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec |
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Master Level | 25 | |
Description | Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps. | |
Level: | 25 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times. Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy. Cooldown: 250 sec |
30 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times. Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy. Cooldown: 250 sec |
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Master Level | 25 | |
Description | Harnesses your own Lifeforce to create a protective shield. You can detonate this shield to inflict damage to nearby enemies. | |
Level: | 25 | HP Cost: 5% of Max HP, Creates a protective shield, absorbing damage up to 20% of your Max HP for 5 sec. If you activate this skill a second time, it detonates and inflicts 1000% damage to 12 enemies 5 times. Your shield must be active for at least 2 sec before it can be detonated. Cooldown: 15 sec |
30 | HP Cost: 5% of Max HP, Creates a protective shield, absorbing damage up to 21% of your Max HP for 5 sec. If you activate this skill a second time, it detonates and inflicts 1100% damage to 12 enemies 5 times. Your shield must be active for at least 2 sec before it can be detonated. Cooldown: 15 sec |
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Master Level | 25 | |
Description | The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection. | |
Level: | 25 | MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 350% for 60 sec, Damage: +17% Cooldown: 180 sec |
30 | MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 400% for 60 sec, Damage: +20% Cooldown: 180 sec |
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Master Level | 25 | |
Description | Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection. | |
Level: | 25 | HP Cost: 10% of Max HP, Ignores 15% Enemy DEF for 130 sec, Final Damage: +5%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1000% damage on up to 10 enemies, 6 times. Cooldown: 180 Sec. |
30 | HP Cost: 10% of Max HP, Ignores 16% Enemy DEF for 140 sec, Final Damage: +6%. Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1100% damage on up to 10 enemies, 6 times. Cooldown: 180 Sec. |
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Master Level | 25 | |
Description | Makes your flesh as strong as steel so you're not pushed back by enemy attacks. | |
Level: | 25 | HP Cost: 5% of Max HP, Duration: 35 sec, Knockdown Immunity and Status Resistance: +75 Damage increases +3% when hit, Max Stack: 10 times Cooldown: 240 sec [Passive Effects - STR: +25, Max HP: +1250] |
30 | HP Cost: 5% of Max HP, Duration: 36 sec, Knockdown Immunity and Status Resistance: +80 Damage increases +3% when hit, Max Stack: 11 times Cooldown: 240 sec [Passive Effects - STR: +30, Max HP: +1500] |
Class-Specific Skills
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Master Level | 25 | |
Description | Conjures a burning soul blade to fight at your side. Unaffected by attack reflection. Required Skill: Raging Blow Lv. 30 or higher | |
Level: | 25 | MP Cost: 350. Fully charges combo to the max upon casting. Summon Duration: 72 sec. Press the skill key again to have the blade stay put (it will respawn if you stray too far). When you use your offensive skill, attacks up to 8 enemies 6 times every 1 sec., with 50% bonus Critical Rate. Normal - Damage: 620% (While Enraged: 700%) Stationary - Damage: 565% (While Enraged: 615%) Cooldown: 120 sec. |
30 | MP Cost: 350. Fully charges combo to the max upon casting. Summon Duration: 75 sec. Press the skill key again to have the blade stay put (it will respawn if you stray too far). When you use your offensive skill, attacks up to 8 enemies 6 times every 1 sec., with 50% bonus Critical Rate. Normal - Damage: 680% (While Enraged: 770%) Stationary - Damage: 620% (While Enraged: 675%) Cooldown: 120 sec. |
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Master Level | 25 | |
Description | Unleashes a brutal slash that decimates all in sight. | |
Level: | 25 | MP Cost: 500, Max Enemies Hit: 15, Damage: 800%, Number of Attacks: 14. Invulnerable while casting. On hit, increases Final Damage for 5 sec. by the Final Damage bonus of the 6 Combo Orbs. Final Damage increase from Combo Orb is additive. Cooldown: 20 sec. |
30 | MP Cost: 500, Max Enemies Hit: 15, Damage: 880%, Number of Attacks: 14. Invulnerable while casting. On hit, increases Final Damage for 5 sec. by the Final Damage bonus of the 6 Combo Orbs. Final Damage increase from Combo Orb is additive. Cooldown: 20 sec. |
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Master Level | 25 | |
Description | Tap into your subconscious abilities and use your power to its fullest potential. Increases the ability gained from the Combo Orb and allows you to leave a tear in space when Raging Blow is used. The tear in space is unaffected by attack reflection. Required Skill: Raging Blow Lv. 30+ | |
Level: | 25 | Can be used if you have at least 1 Combo Orb. MP Cost: 1000, Duration: 30 sec The Combo Orb increases Final Damage, damage to bosses, and Attack Power by 17%. Decreases the chance of charging Combo Orbs by 50% Tear in Space: Periodically activates a rift 3 time(s). Damage: 400%, Max Enemies Hit: 6, Number of Attacks: 6. Cannot charge the Combo Orb with the Tear in Space. Cooldown: 240 sec |
30 | Can be used if you have at least 1 Combo Orb. MP Cost: 1000, Duration: 30 sec The Combo Orb increases Final Damage, damage to bosses, and Attack Power by 20%. Decreases the chance of charging Combo Orbs by 50% Tear in Space: Periodically activates a rift 3 time(s). Damage: 440%, Max Enemies Hit: 6, Number of Attacks: 6. Cannot charge the Combo Orb with the Tear in Space. Cooldown: 240 sec |
Active | ![]() | |
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Master Level | 25 | |
Description | Slice forward faster than the eye can see. Sword Illusion is unaffected by attack reflection. | |
Level: | 25 | MP Cost: 700, Max Enemies Hit: 8, Damage: 250%, Attack Count: 4, Chase Cut Activation Count: 12. Afterwards, activates 5 explosion(s), which attack 5 time(s) for 500% damage. Cooldown: 30 sec |
30 | MP Cost: 700, Max Enemies Hit: 8, Damage: 275%, Attack Count: 4, Chase Cut Activation Count: 12. Afterwards, activates 5 explosion(s), which attack 5 time(s) for 550% damage. Cooldown: 30 sec |
Enhancements
The maximum level for Enhancements / Boost Nodes is 50 (60 with Matrix Points).
Characters and Skills | ||||
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Class | ||||
Job and Skills (Click on icon for skills) | ||||
Beginner | ||||
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Explorers | ||||
Warrior | ||||
Magician | ||||
Bowman | Special | |||
Thief | Special | |||
Pirate | Special | |||
Cygnus Knights | ||||
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Special | ||||
Heroes | ||||
Resistance | ||||
Demon | ||||
Nova | ||||
Flora | ||||
Sengoku | ||||
Anima | ||||
Monster | ||||
Beast Tamer | ||||
Child of God | ||||
Kinesis | ||||
Wu Shen | ||||
Miscellaneous | ||||