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Gloom, or Dusk (KR:Hangul:더스크) is the gigantic monster that appears in the air above Moonbridge, and is created from the Black Mage’s inner thoughts.

Battle Overview

Gloom is the final boss of Moonbridge, the seventh area of Arcane River and the first area of Tenebris. It can only be fought on Normal mode (Chaos mode is available only in KMS at the moment) 730 Arcane Force/Power (ARC) is needed to deal normal damage during the battle. As such, you deal 10% more damage if your ARC is 803-948, 30% more damage if your ARC is at 949-1094, and 50% more damage if your ARC is at 1095 or more (note that ARC is only available in increments of 5). You must be in a party of 1-6 players in order to fight it, and each player will have a Death Count of 5; if all players reach 0, then the battle will end and everyone will be kicked out. The battle has a time limit of 30 minutes.

Abilities
  • Meteors / Thought Fragments: Throughout the battle, meteors will fall from the sky and deal 30% HP damage, while also inflicting one of three abnormal statuses:
    • The red meteors will inflict Blind, reducing your accuracy and causing you to miss.
    • The purple meteors will inflict Stun.
    • The magenta meteors will inflict Zombify.
  • Tentacle Shield: Throughout the battle, Gloom will cover its eye with two large tentacles, during which you will deal 10% of your normal damage. While the Tentacle Shield is up, Gloom can use additional tentacles to attack you (indicated by a flashing red light), dealing 65% HP damage in Normal mode and 99% HP damage in Chaos mode.
  • Main Tentacle Attack: Every 55 seconds (affected by server lag), Gloom will attempt to impale you with the tentacles covering its eye, during which it will strike with both tentacles in an X shape, with one appearing at a higher trajectory than the other. The only way to dodge them is to high jump or duck in the far left / right corner. These tentacles will deal 115% HP damage in Normal mode and 300% HP damage in Chaos mode. When Gloom uses this attack, these tentacles can be used as platforms to stand on to avoid the other tentacle and to attack the eye, which will now receive full damage.
  • Vertical Laser: After approximately 20 seconds of the second Main Tentacle attacking, the tentacles retreat and the eye will fire a laser vertically below, pulling players toward the center and dealing 300% HP damage on the initial hit, along with an additional 300% HP damage every 0.5 seconds, for a total of 5 seconds. It is important to dodge the meteors during this phase, especially the ones capable of stun. Once this attack is complete, the eye will be covered by its Tentacle Shield once more. Gloom performs this set of attacks (Platforms, retracting tentacles, and Vertical Laser) every 55 seconds, lasting a total of 36 seconds, and every 3rd time Gloom uses this set of attacks, Gloom will use it again immediately after.
  • Foggy Storm: Gloom will sometimes create several small tornadoes on the ground, dealing 35% HP damage in Normal mode and 55% HP damage in Chaos mode.
  • Fear Gauge: Each player will have their own Fear Gauge which will rise over time, filling up faster as you take damage. Once the gauge is filled, you (and only you) will be under a state of Fear, blocking your vision, with the rest of the screen turning black as various illusion monsters appear. The gauge depletes slowly over time (faster as you kill the monsters, but it will not deplete if you die). Once the gauge is depleted, your vision will return to normal and all the hallucination monsters will die. Any players that deplete their Fear Gauge without dying will receive a glowing yellow effect, reducing the Fear Gauge of nearby party members. However, any players that die under a state of Fear will receive a grey aura, increasing the Fear Gauge of nearby party members.
    • Monstrous Illusion: a flying mob with 10 billion HP in Normal mode, 30 billion HP in Hard mode. When they attack, they can inflict Reverse Key while dealing 5% HP damage in Normal mode and 15% HP damage in Chaos mode.
    • Terrible Grasp: a stationary mob with 30 billion HP in Normal mode and 2 billion HP in Chaos mode (though invincible and cannot be killed). When they attack, they can inflict Petrify while dealing 10% HP damage in Normal mode and 20% HP damage in Chaos mode.

Finally, black flames that cannot be attacked will attack periodically, inflicting Seal while dealing 30% HP damage in Normal mode and 50% HP damage in Chaos mode.

Moonbridge

Normal

Mobicon Giant Monster Gloom Giant Monster Gloom (Boss)
Mob Giant Monster Gloom
Level 255 HP 26,000,000,000,000[1] MP 100,000
EXP 0
Ambition EXP: 352
Weapon Points: 300
Speed Stationary Attack 22,000
Physical Defense 0 PDR 300% Magic Defense 0 MDR 300%
Elements
Fire Resistant Ice Resistant
Poison Resistant Lightning Resistant
Holy Resistant Dark Resistant
Physical Resistant Undead? No
Other
Category Enchanted
Equipment Drops None
Usable Drops
Set-up Drops None
Etc. Drops
Quest Drops None
Locations Eye of the Void

Chaos

Mobicon Giant Monster Gloom Giant Monster Gloom (Boss)
Mob Giant Monster Gloom
Level 255 HP 114,600,000,000,000[1] MP 100,000
EXP 0
Ambition EXP: 382
Weapon Points: 300
Speed Stationary Attack 22,000
Physical Defense 0 PDR 300% Magic Defense 0 MDR 300%
Elements
Fire Resistant Ice Resistant
Poison Resistant Lightning Resistant
Holy Resistant Dark Resistant
Physical Resistant Undead? No
Other
Category Enchanted
Equipment Drops Endless Terror
Usable Drops
Set-up Drops None
Etc. Drops
Quest Drops None
Locations Eye of the Void

Story

Mobicon Giant Monster Gloom Weakened Gloom (Boss)
Mob Giant Monster Gloom
Level 255 HP 21,000,000,000 MP 100,000
EXP 0 Speed Stationary Attack 22,000
Physical Defense 0 PDR 30% Magic Defense 0 MDR 30%
Elements
Fire Resistant Ice Resistant
Poison Resistant Lightning Resistant
Holy Resistant Dark Resistant
Physical Resistant Undead? No
Other
Category Enchanted
Equipment Drops None
Usable Drops None
Set-up Drops None
Etc. Drops None
Quest Drops None
Locations Eye of the Void

References

  1. 1.0 1.1 Estimated, may not be 100% accurate
Monsters
(Normal + Reboot)
1 - 10 11 - 20 21 - 30 31 - 40 41 - 50 51 - 60 61 - 70
71 - 80 81 - 90 91 - 100 101 - 110 111 - 120 121 - 130 131 - 140
141 - 150 151 - 160 161 - 170 171 - 180 181 - 190 191 - 200 201 - 210
211 - 220 221 - 230 231 - 240 241 - 250 251 - 275
Quest Monsters
1 - 10 11 - 20 21 - 30 31 - 40 41 - 50 51 - 60 61 - 70
71 - 80 81 - 90 91 - 100 101 - 110 111 - 120 121 - 130 131 - 140
141 - 150 151 - 160 161 - 170 171 - 180 181 - 190 191 - 200 201 - 210
211 - 220 221 - 230 231 - 240 241 - 250 251 - 275
Other Monsters

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Major Bosses

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Gallery

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