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NPC

Description[]

Pre-Heroes of Maple[]

Evan's playstyle is unique in that instead of Evan fighting, his dragon Mir does the attacking for him, with Evan commanding on the side.

Heroes of Maple[]

As of the Heroes of Maple update, Evan's playstyle is changed. While Mir can still fight on his own, Evan now has his own set of attacks to use against enemies. Using two specific attacks together, one of Mir's and one of Evan's, results in a Fusion Attack, where Mir uses Evan's attack to deal extra damage on enemies.

Evan can also use a new skill to make Mir return to his side while Mir is in the middle of an attack; this skill can give a different effect based on which skill Mir was in the middle of using at the time. For example, it can create a field of fire while Mir is using fire-type skills.

Additionally, Evan's mastery has been reduced from 10 to 4.

Beginner Beginner Master[]

Passive Skill Inherited Will Inherited Will
Master Level 1
Description You learned the dragon master's true power by receiving the will of Afrien, the King of Onyx Dragon
Level 1 Permanently increases Magic ATT by 10 and All Stats by 10
Active Skill Back to Nature Back to Nature
Master Level 1
Description There's no place like... your farm.
Level 1 MP Cost: 100, Moves you to your Front Yard.
Cooldown: 600 sec
Passive Skill Rune Persistence Rune Persistence
Master Level 3
Description Increases the duration of Liberated Rune Power.
Level 1 Liberated Rune Power Duration: +30%
3 Liberated Rune Power Duration: +70%
Active Skill Hero's Echo Hero's Echo
Master Level 1
Description [Master Level: 1]
Increases the Attack Power and Magic ATT of all nearby characters.
Cooldown: 2 hrs
Level 1 MP Cost: 30, Attack Power and Magic ATT: +4%, Duration: 40 min


1st Job First Master[]

Active Skill Mana Burst I Mana Burst I
Master Level 10
Description Two bursts of mana attack enemies in front. As you job advance, this skill improves, up to Mana Burst IV.
Lv. 10 required to learn Mana Burst II
Level 1 MP Cost: 6, Damage: 132%, Number of Attacks: 2, Max Enemies Hit: 4
10 MP Cost: 24, Damage: 150%, Number of Attacks: 2, Max Enemies Hit: 4
Active Skill Teleport Teleport
Master Level 10
Description Allows you to teleport a set distance to other locations on the same map using the arrow keys.
Level 1 MP Cost: 31, Teleport Horizontal Range: 230, Teleport Vertical Range: 275
10 MP Cost: 22, Teleport Horizontal Range: 275, Teleport Vertical Range: 320
Active Skill Magic Guard (Evan) Magic Guard
Master Level 10
Description A portion of the damage dealt to you affects your MP instead of your HP. Does not apply to attacks that do a certain percentage of your max HP.
Activated automatically when you have at least 1 MP, and is ineffective when you have 0 MP. Can be toggled On/Off with the skill key.
Level 1 MP Cost: 30, Damage Taken (while active): -1%, Damage Displaced: 40% of your MP
10 MP Cost: 30, Damage Taken (while active): -10%, Damage Displaced: 85% of your MP
Passive Skill Dragon Soul Dragon Soul
Master Level 10
Description Your dragon contract increases your Defense and Speed.
Chance to recover MP when attacking the enemy.
Level 1 Permanently increases Defense by 55 and Speed by 1.
MP Absorb Chance: 6%, Amount Absorbed: 0% of Max MP, Amount Absorbed: 0% of the boss's Max MP
10 Permanently increases Defense by 145 and Speed by 10.
MP Absorb Chance: 15%, Amount Absorbed: 5% of Max MP, Amount Absorbed: 3% of the boss's Max MP
Passive Skill Magic Link Magic Link
Master Level 15
Description Shares Mir's magic, raising Evan's Magic ATT.
Level 1 Permanently increases Max MP: +6%, MP increases by 92 per level, Magic ATT: +6
15 Permanently increases Max MP: +20%, MP increases by 120 per level, Magic ATT: +20
Passive Skill Dragon Spark Dragon Spark
Master Level 10
Description Whenever Evan makes a direct attack, Mir might attack, too.
Level 1 [Final Attack Skills] Chance: 4%, Damage: 55%
10 [Final Attack Skills] Chance: 40%, Damage: 100%


2nd Job Second Master[]

Passive Skill Mana Burst II Mana Burst II
Master Level 20
Description Three bursts of mana attack enemies in front. As you job advance, this skill improves, up to Mana Burst IV.
Lv. 20 required to learn Mana Burst III
Level 1 MP Cost: 20, Damage: 111%, Number of Attacks: 3, Max Enemies Hit: 5
20 MP Cost: 30, Damage: 130%, Number of Attacks: 3, Max Enemies Hit: 5
Active Skill Wind Circle Wind Circle
Master Level 10
Description Launches a gust of wind to push enemies aside and deal damage. Can be resisted by some monsters.
Level 1 MP Cost: 30. Knocks back up to 6 enemies, dealing 90% damage 5 times
Casting Wind Circle after a Mir skill will instead trigger a fusion skill. Casting Mana Burst before Wind Circle, or casting Wind Circle while lying down, will not prevent the fusion skill from triggering. However, MP cost will be multiplied by 3.
10 MP Cost: 40. Knocks back up to 6 enemies, dealing 108% damage 5 times
Casting Wind Circle after a Mir skill will instead trigger a fusion skill. Casting Mana Burst before Wind Circle, or casting Wind Circle while lying down, will not prevent the fusion skill from triggering. However, MP cost will be multiplied by 3.
Active Skill Dragon Flash Dragon Flash
Master Level 20
Description [Mir Skill] Mir flashes between enemies, attacking all in his way. If this skill hits an enemy with attack reflection, you won't take damage.
Mir's skills and fusion skills aren't affected by attack speed increases.
Level 1 MP Cost: 20, Damage: 76%, Number of Attacks: 4, Max Enemies Hit: 8, Duration: 3.5 sec
Cooldown: 8 sec
20 MP Cost: 60, Damage: 95%, Number of Attacks: 4, Max Enemies Hit: 8, Duration: 3.5 sec
Cooldown: 8 sec
Passive Skill Wind Flash Wind Flash
Master Level 20
Description [Fusion Skill] Sharp blades of wind blast enemies when Mir's Dragon Flash melds with Evan's magic. Wind Flash advances alongside Dragon Flash. You won't take damage when this skill targets enemies with attack reflection.
Activates when Evan uses Wind Circle while Mir is using Dragon Flash.
Level 1 MP Cost 20, Max Enemies Hit: 3, Damage: 45%, Number of Attacks: 2, Number of Wind Blades: 3, Duration: 3.5 sec
Normal Enemy Damage: +56% points
When many wind blades hit 1 enemy, final damage of wind blade is reduced by 35%.
20 MP Cost 60, Max Enemies Hit: 3, Damage: 55%, Number of Attacks: 2, Number of Wind Blades: 3, Duration: 3.5 sec
Normal Enemy Damage: +75% points
When many wind blades hit 1 enemy, final damage of wind blade is reduced by 35%.
Passive Skill Return Flash Return Flash
Master Level 20
Description [Fusion Skill] Mir immediately stops attacking and returns to Evan, cursing nearby enemies to take more damage.
This skill advances alongside Dragon Flash.
Activates when Evan uses [Return] while Mir is using Dragon Flash, Wind Flash, or Thunder Flash.
Level 1 Max Monsters Cursed: 8, amplifies Final Damage of magic attack skills by 1%, Duration 22 sec
20 Max Monsters Cursed: 8, amplifies Final Damage of magic attack skills by 10%, Duration 60 sec
Active Skill Return! Return!
Master Level 1
Description Calls for Mir to immediately return to Evan's side. Various effects may activate based on the attack Mir was using when called.
Level 1 Immediately call Mir, mid-fight.
Passive Skill Agile Magic (Evan) Agile Magic
Master Level 20
Description Increases Attack Speed and Intelligence.
Level 1 Attack Speed: +2, INT: +1
20 Attack Speed: +2, INT: +20
Passive Skill Wind Jump Wind Jump
Master Level 4
Description Create an air current to jump even higher. Press the jump button and the up direction key while jumping to reach greater heights. Can teleport once without a platform and the linked teleport allows you to go farther.
Level 1 MP Cost: 12, jump in mid-air to go farther.
Can teleport once without a platform before landing.
4 MP Cost: 18, jump in mid-air to go farther.
Can teleport once without a platform before landing.
Passive Skill High Wisdom (Evan) High Wisdom
Master Level 10
Description Your mental discipline permanently increase your INT.
Level 1 INT: +4
10 INT: +40
Passive Skill Partners Partners
Master Level 1
Description Evan and Mir are partners on the battlefield, increasing their battle prowess.
Level 1 When using Mir skills, Duration: 5 sec, Evan's Damage: +20%
[Passive Effect: Knockback Resistance +30%]
Passive Skill Spell Mastery (Evan) Spell Mastery
Master Level 10
Description Increases Magic Mastery, Magic ATT, and Critical Rate.
Level 10 required to learn Magic Mastery.
Level 1 Magic Mastery: +32%, Critical Rate: +10%, Magic ATT: +1, Critical Rate (wand equipped): 5%
10 Magic Mastery: +50%, Critical Rate: +15%, Magic ATT: +10, Critical Rate (wand equipped): 5%
Passive Skill Advanced Dragon Spark Advanced Dragon Spark
Master Level 1
Description After Evan uses a direct attack skill, Mir has a chance to deal an additional, enhanced magic attack.
Level 1 [Final Attack Skills] Chance: 100%, Damage: 150%


3rd Job Third Master[]

Passive Skill Mana Burst III Mana Burst III
Master Level 20
Description Four bursts of mana attack enemies in front. As you job advance, this skill improves, up to Mana Burst IV.
Lv. 20 required to learn Mana Burst IV
Level 1 MP Cost: 27, Damage: 112%, Number of Attacks: 4, Max Enemies Hit: 6
20 MP Cost: 37, Damage: 150%, Number of Attacks: 4, Max Enemies Hit: 6
Active Skill Thunder Circle Thunder Circle
Master Level 10
Description Create a pentacle of thunder to decimate enemies nearby.
Level 1 MP Cost: 34, Max Enemies Hit: 8, Damage: 116%, Number of Attacks: 5#
Casting Thunder Circle after a Mir skill will instead trigger a fusion skill. Casting Mana Burst before Thunder Circle, or casting Thunder Circle while lying down, will not prevent the fusion skill from triggering. However, MP cost will be multiplied by 3.
10 MP Cost: 48, Max Enemies Hit: 8, Damage: 170%, Number of Attacks: 5#
Casting Thunder Circle after a Mir skill will instead trigger a fusion skill. Casting Mana Burst before Thunder Circle, or casting Thunder Circle while lying down, will not prevent the fusion skill from triggering. However, MP cost will be multiplied by 3.
Active Skill Dragon Dive Dragon Dive
Master Level 20
Description [Mir Skill] Mir dives in front of Evan, creating shockwaves with the beating of his wings. You won't take damage when this skill targets enemies with attack reflection.
Mir's skills and fusion skills aren't affected by Attack Speed increases.
Lv. 20 required to learn Dragon Breath
Level 1 MP Cost: 50, Max Enemies Hit: 6, Damage: 111%, Number of Attacks: 3, Duration: 3.5 sec
Cooldown: 8 sec
[Wind Circle] Damage: +43%p
[Dragon Flash] Damage: +31%p
[Wind Flash] Damage: +21%p
[Thunder Flash] Damage: +93%p
20 MP Cost: 70, Max Enemies Hit: 6, Damage: 130%, Number of Attacks: 3, Duration: 3.5 sec
Cooldown: 8 sec
[Wind Circle] Damage: +62%p
[Dragon Flash] Damage: +50%p
[Wind Flash] Damage: +30%p
[Thunder Flash] Damage: +150%p
Passive Skill Return Dive Return Dive
Master Level 20
Description [Fusion Skill] Mir immediately stops attacking and returns to Evan, buffing you and all party members' Attack Speed by 1.
This skill advances alongside Dragon Dive.
Activates when Evan uses [Return] while Mir is using Dragon Dive, Thunder Dive, and Earth Dive.
Level 1 Duration: 41 sec, Attack Speed of you and nearby party members: +1
20 Duration: 60 sec, Attack Speed of you and nearby party members: +1
Passive Skill Thunder Dive Thunder Dive
Master Level 20
Description [Fusion Skill] Generates powerful orbs of electricity when Mir's Dragon Dive melds with Evan's magic. Thunder Dive advances alongside Dragon Dive. You won't take damage when this skill targets enemies with attack reflection.
Activates when Evan uses Thunder Circle while Mir is using Dragon Dive.
Level 1 MP Cost: 50, Max Enemies Hit: 1, Damage: 116%, Number of Attacks: 1, Number of Orbs: 2, Duration: 9 sec, Orbs disappear after hitting enemies or after a set time
20 MP Cost: 70, Max Enemies Hit: 1, Damage: 135%, Number of Attacks: 1, Number of Orbs: 4, Duration: 9 sec, Orbs disappear after hitting enemies or after a set time
Passive Skill Thunder Flash Thunder Flash
Master Level 20
Description [Fusion Skill] Five pentacles of thunder appear and crash into enemies when Mir's Dragon Flash melds with Evan's magic. Thunder Flash advances alongside Dragon Flash. You won't take damage when this skill targets enemies with attack reflection.
Activates when Evan uses Thunder Circle while Mir is using Dragon Flash.
Level 1 MP Cost: 50, Damage (per crash): 343%, Number of Attacks: 9, Max Enemies Hit: 8
Final Damage of crash decreases by 60% every time the same enemy is attacked repeatedly.
20 MP Cost: 70, Damage (per crash): 400%, Number of Attacks: 9, Max Enemies Hit: 8
Final Damage of crash decreases by 60% every time the same enemy is attacked repeatedly.
Active Skill Magic Debris Magic Debris
Master Level 10
Description Magic debris forms around enemies hit by fusion skills. Activate the debris to damage enemies around Evan. The damage is proportional to the amount of debris activated at once.
In Auto Mode, it is automatically activated whenever a certain number of Magic Debris are created.
Auto Mode On/Off: Right-click
Lv. 10 required to learn Enhanced Magic Debris.
Level 1 Amount of Debris Created: 1, Debris Formation Cooldown: 0.6 sec, Maximum Debris Limit: 6, MP Cost: 28, Maximum Enemies Hit: 15, Damage: 34%, Number of Hits: 1, Damage: +22%p (for every 5 debris), unactivated debris disappears after a set time.
In Auto Mode, it is activated whenever 10 Magic Debris are created.
10 Amount of Debris Created: 1, Debris Formation Cooldown: 0.6 sec, Maximum Debris Limit: 15, MP Cost: 100, Maximum Enemies Hit: 15, Damage: 70%, Number of Hits: 1, Damage: +40%p (for every 5 debris), unactivated debris disappears after a set time.
In Auto Mode, it is activated whenever 10 Magic Debris are created.
Active Skill Elemental Decrease (Evan) Elemental Decrease
Master Level 14
Description Temporarily decreases Elemental Resistance to all of your attacks. Also permanently increases final damage.
Level 1 MP Cost: 27, Enemy Elemental Resistance: -4%, Duration: 115 sec
[Passive: Final damage +4%]
14 MP Cost: 53, Enemy Elemental Resistance: -10%, Duration: 180 sec
[Passive: Final damage +17%]
Passive Skill Critical Magic Critical Magic
Master Level 10
Description Increases Critical Rate and Critical Damage.
Level 1 Critical Rate: +12%, Critical Damage: +11%
10 Critical Rate: +30%, Critical Damage: +20%
Passive Skill Magic Resistance Magic Resistance
Master Level 10
Description Increases your Abnormal Status Resistance and Elemental Resistance.
Level 1 Permanently increases Abnormal Status Resistance by 11 and Elemental Resistance by 7%
10 Permanently increases Abnormal Status Resistance by 20 and Elemental Resistance by 25%
Passive Skill Magic Amplification Magic Amplification
Master Level 10
Description Increases the MP cost and the Magic Attack of your magic skills.
Level 1 MP Cost: +112%, Final Damage of Magic ATT: +12%
10 MP Cost: +130%, Final Damage of Magic ATT: +30%
Passive Skill Dragon Potential Dragon Potential
Master Level 20
Description Draws out Mir's potential and reveals his hidden abilities.
Level 1 DEF Ignored Permanently: +1%
20 DEF Ignored Permanently: +20%


4th Job Fourth Master[]

Passive Skill Mana Burst IV Mana Burst IV
Master Level 30
Description Four bursts of highly condensed mana attack enemies in front, twice in a row. This is the final version of Mana Burst.
Level 30 required to learn Spiral of Mana.
Level 1 MP Cost: 37
[1st hit] Damage: 261%, Number of Attacks: 4, Max Enemies Hit: 8
[2nd hit] Max Enemies Hit: 8, Damage: 301%, Number of Attacks: 4
30 MP Cost: 42
[1st hit] Damage: 290%, Number of Attacks: 4, Max Enemies Hit: 8
[2nd hit] Max Enemies Hit: 8, Damage: 330%, Number of Attacks: 4
Active Skill Earth Circle Earth Circle
Master Level 20
Description Forms an irregular pentacle that raises the ground and damages enemies.
Level 1 MP Cost: 48, Max Enemies Hit: 8, Damage: 301%, Number of Attacks: 5
Casting Earth Circle after a Mir skill will instead trigger a fusion skill. Casting Mana Burst before Earth Circle, or casting Earth Circle while lying down, will not prevent the fusion skill from triggering. However, MP cost will be multiplied by 3.
20 MP Cost: 58, Max Enemies Hit: 8, Damage: 320%, Number of Attacks: 5
Casting Earth Circle after a Mir skill will instead trigger a fusion skill. Casting Mana Burst before Earth Circle, or casting Earth Circle while lying down, will not prevent the fusion skill from triggering. However, MP cost will be multiplied by 3.
Active Skill Dragon Breath Dragon Breath
Master Level 30
Description [Mir Skill] Releases a fiery breath that scorches enemies in front. Not affected by attack reflection.
Skill damage increases from the Dragon Breath passive trump the damage increases of Dragon Dive.
Mir's skills and fusion skills aren't affected by Attack Speed increases.
Required Skill: Lv. 20 Dragon Dive
Level 1 MP Cost: 70, Max Enemies Hit: 8, Damage: 211%, Number of Attacks: 5, Duration: 3 sec
Cooldown: 10 sec
[Wind Circle] Damage: +183%p points
[Dragon Flash] Damage: +262%p points
[Wind Flash] Damage: +131%p points
[Thunder Flash] Damage: +600%p
[Thunder Circle] Damage: +121%p points
[Dragon Dive] Damage: +166%p
[Thunder Dive] Damage: +181%p
[Earth Dive] Damage: +475%p
30 MP Cost: 80, Max Enemies Hit: 8, Damage: 240%, Number of Attacks: 5, Duration: 3 sec
Cooldown: 10 sec
[Wind Circle] Damage: +212%p points
[Dragon Flash] Damage: +320%p points
[Wind Flash] Damage: +160%p points
[Thunder Flash] Damage: +745%p
[Thunder Circle] Damage: +150%p points
[Dragon Dive] Damage: +195%p
[Thunder Dive] Damage: +210%p
[Earth Dive] Damage: +620%p
Passive Skill Wind Breath Wind Breath
Master Level 30
Description [Fusion Skill] Mir breathes out a storm of flames that deal a tremendous amount of damage when his Dragon Breath melds with Evan's magic. Wind Breath advances alongside Dragon Breath. You won't take damage when this skill targets enemies with attack reflection.
Activates when Evan uses Wind Circle while Mir is using Dragon Breath.
Level 1 MP Cost: 70, Damage: 186%, Number of Attacks: 6, Max Enemies Hit: 8, Duration: 3.5 sec, Damage (enemies less than 15% health): +36%p
30 MP Cost: 80, Damage: 215%, Number of Attacks: 6, Max Enemies Hit: 8, Duration: 3.5 sec, Damage (enemies less than 30% health): +65%p
Passive Skill Earth Breath Earth Breath
Master Level 30
Description [Fusion Skill] Mir breathes out flames that homes in on enemies when his Dragon Breath melds with Evan's magic. Earth Breath advances alongside Dragon Breath. You won't take damage when this skill targets enemies with attack reflection. Activates when Evan uses Earth Circle while Mir is using Dragon Breath.
Level 1 MP Cost: 70, Max Enemies Hit: 4, Damage: 251%, Number of Attacks: 6
30 MP Cost: 80, Max Enemies Hit: 4, Damage: 280%, Number of Attacks: 6
Passive Skill Return Flame Return Flame
Master Level 30
Description [Fusion Skill] Mir immediately stops attacking and returns to Evan, scorching enemies with a curtain of flame. This skill advances alongside Dragon Breath. Activates when Evan uses [Return] while Mir is using Dragon Breath, Wind Breath, or Earth Breath.
Level 1 Max Enemies Hit: 8, Damage: 121%, Duration: 15
30 Max Enemies Hit: 8, Damage: 150%, Duration: 30
Passive Skill Earth Dive Earth Dive
Master Level 20
Description [Fusion Skill] Smashes a boulder into enemies in front when Mir's Dragon Dive melds with Evan's magic. Earth Dive advances alongside Dragon Dive. You won't take damage when this skill targets enemies with attack reflection. Activates when Evan uses Earth Circle while Mir is using Dragon Dive.
Level 1 MP Cost: 50, Forms rocks and 3 Crashes, Damage (per crash): 275%, Number of Attacks: 10, Max Enemies Hit: 6
Final Damage of crash decreases by 50% every time the same enemy is attacked repeatedly.
20 MP Cost: 70, Forms rocks and 3 Crashes, Damage (per crash): 370%, Number of Attacks: 10, Max Enemies Hit: 6
Final Damage of crash decreases by 50% every time the same enemy is attacked repeatedly.
Active Skill Dark Fog Dark Fog
Master Level 10
Description A dark, cold fog descends, attacking multiple enemies at once. Applies additional Critical Rate and Magic Debris's damage increases.
Level 1 MP Cost: 355, Damage: 382%, Max Enemies Hit: 15, Number of Attacks: 6, Crit Rate: +11%, Cooldown: 40 sec
[Passive Effect - Magic Debris Damage: +2%]
10 MP Cost: 400, Damage: 400%, Max Enemies Hit: 15, Number of Attacks: 6, Crit Rate: +20%, Cooldown: 40 sec
[Passive Effect - Magic Debris Damage: +20%]
Active Skill Blessing of the Onyx Blessing of the Onyx
Master Level 30
Description Increases Defense and Magic Attack. Does not stack with Photic Meditation.
Level 1 MP Cost: 30, DEF: +310, Magic ATT: +26, Duration: 122 sec
30 MP Cost: 48, DEF: +600, Magic ATT: +55, Duration: 180 sec
Active Skill Maple Warrior Maple Warrior
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection.
Level 1 MP Cost: 10, Increases all stats assigned APs by 1% for 30 sec
30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Active Skill Hero's Will Hero's Will
Master Level 5
Description Hone your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects and combat orders will still get through.
Level 1 MP Cost: 30, Cooldown: 540 sec
5 MP Cost: 30, Cooldown: 300 sec
Passive Skill Enhanced Magic Debris Enhanced Magic Debris
Master Level 20
Description Forms enhanced magic debris around enemies struck by fusion skills. Activate the debris to damage enemies around Evan. The damage is proportional to the amount of debris activated at once.
Level 1 Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec, Maximum Debris Limit: 15, MP Cost: 102, Maximum Enemies Hit: 15, Damage: 82%, Number of Hits: 1, Damage: +81%p (for every 5 debris), unactivated debris disappears after a set time
20 Amount of Debris Created: 1, Debris Formation Cooldown: 0.4 sec, Maximum Debris Limit: 15, MP Cost: 140, Maximum Enemies Hit: 15, Damage: 120%, Number of Hits: 1, Damage: +100%p (for every 5 debris), unactivated debris disappears after a set time
Passive Skill Magic Mastery (Evan) Magic Mastery
Master Level 20
Description Enhances Magic Mastery, Magic Attack, and Critical Damage.
Required Skill: Spell Mastery Lv. 10
Level 1 Magic Mastery: +51%. Magic ATT: +11, Critical Damage: +10%
20 Magic Mastery: +70%. Magic ATT: +30, Critical Damage: +20%
Passive Skill Onyx Will Onyx Will
Master Level 20
Description Grows your camaraderie and your physical capabilities. Reduces damage taken and permanently increases Knockback Resistance.
Level 1 Damage Taken: -10%, Knockback Resistance: +13% (permanently)
20 Damage Taken: -20%, Knockback Resistance: +70% (permanently)
Passive Skill Dragon Fury Dragon Fury
Master Level 20
Description The focus of the Dragon strengthens and your Magic Attack increases.
Level 1 Magic ATT: +11%
20 Magic ATT: +30%
Passive Skill High Dragon Potential High Dragon Potential
Master Level 20
Description Fully draws out Mir's potential and reveals his hidden abilities.
Level 1 Boss Damage: +1% permanently
20 Boss Damage: +20% permanently


Hyper Skills Hyper Skills[]

Passive Skill Speedy Dragon Flash Speedy Dragon Flash
Level Requirement 140
Master Level 1
Description Reduces the cooldown of Dragon Flash.
Level 1 Cooldown: -25%
Passive Skill Howling Wind Howling Wind
Level Requirement 150
Master Level 1
Description Increases the number of Wind Flash's wind blades.
Level 1 Wind Blades: +1
Passive Skill Rolling Thunder Rolling Thunder
Level Requirement 180
Master Level 1
Description Increases the number of attacks per Thunder Flash's crashes.
Level 1 Attacks (per area): +1
Passive Skill Speedy Dragon Dive Speedy Dragon Dive
Level Requirement 140
Master Level 1
Description Reduces Dragon Dive's cooldown.
Level 1 Cooldown: -25%
Passive Skill Thunder Overload Thunder Overload
Level Requirement 165
Master Level 1
Description Increase the number of orbs created by Thunder Dive.
Level 1 Orbs: +2
Passive Skill Earth-Shattering Dive Earth-Shattering Dive
Level Requirement 180
Master Level 1
Description Increases Earth Dive's damage.
Level 1 Damage: +20%
Passive Skill Speedy Dragon Breath Speedy Dragon Breath
Level Requirement 140
Master Level 1
Description Reduces Dragon Breath's cooldown.
Level 1 Cooldown: -25%
Passive Skill Lungs of Stone Lungs of Stone
Level Requirement 165
Master Level 1
Description Increases Earth Breath's number of breaths.
Level 1 Max Enemies Hit: +2
Passive Skill Cyclone Breath Cyclone Breath
Level Requirement 190
Master Level 1
Description Increases Wind Breath's special effect HP requirement and damage.
Level 1 Target's minimum HP range: +5%, Additional Damage: +85%p
Active Skill Dragon Master Dragon Master
Level Requirement 160
Master Level 1
Description Hop on Mir's back and fly freely through the air, breathing fire. While mounted, press the Dragon Master skill key to attack. Dismounts immediately when you release the skill key.
Level 1 MP Cost: 10%, Mount Duration: 10 sec, Invincible while mounted
Duration: 0.3 sec, Enemies Hit: 10, Damage: 450%, Number of Attacks: 7
When skill ends, invincible for 1 sec. Reduces cooldown by 18 sec for every 1 sec of the remaining key-down time, can be reduced as much as 160 sec
Cooldown: 240 sec
Active Skill Summon Onyx Dragon Summon Onyx Dragon
Level Requirement 140
Master Level 1
Description Summons the ancient Onyx Dragon to aid you in battle. The Onyx Dragon's attacks will not be affected by enemies with attack reflection.
Level 1 MP Cost: 600, Duration: 40 sec, Damage: 550%, Enemies Hit: 8, Number of Attacks: 2, Abnormal Status Resistance (while Onyx Dragon is present): +80
Cooldown: 80 sec
Active Skill Heroic Memories (Evan) Heroic Memories
Level Requirement 190
Master Level 1
Description Recalls the oath of the Maple Heroes to increase damage.
Level 1 MP Cost: 100, Duration: 60 sec, Damage: +10%
Cooldown: 120 sec. Applies to any Hero class in the party


V Skills[]

Shared Skills[]

Active Skill Rope Lift Rope Lift
Master Level 25
Description Fires a grappling hook to a platform above you to ascend quickly.
Level 1 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +1]
25 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +25]
30 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +30]
Active Skill Mystic Door Decent Mystic Door
Master Level 25
Description Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Level 1 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 32 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 80 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 90 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
Active Skill Sharp Eyes Decent Sharp Eyes
Master Level 25
Description Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Hyper Body Decent Hyper Body
Master Level 25
Description Increases Max HP and Max MP. Does not stack with Hyper Body.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Combat Orders Decent Combat Orders
Master Level 25
Description Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Some special skills, Beginner Skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
Active Skill Advanced Blessing Decent Advanced Blessing
Master Level 25
Description Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Level 1 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 183 sec
Cooldown: 180 sec
25 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 255 sec
Cooldown: 180 sec
30 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 270 sec
Cooldown: 180 sec
Active Skill Speed Infusion Decent Speed Infusion
Master Level 25
Description Consumes HP to increase your attack speed by 1 level for a short time. Can be stacked with buffs other than Speed Infusion.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Blink Blink
Master Level 25
Description Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air.
Level 1 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +1]
25 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.6 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +25]
30 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +30]
Active Skill Erda Nova Erda Nova
Master Level 25
Description Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Can deal damage to enemies even when they are under Attack Ignore. Also ignores Attack Reflection.
Level 1 HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 216 sec.
25 HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 120 sec.
30 HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 100 sec.
Active Skill Will of Erda Will of Erda
Master Level 25
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects will still get through.
Level 1 HP Cost: 5% of Max HP, Cooldown: 475 sec
25 HP Cost: 5% of Max HP, Cooldown: 355 sec
30 HP Cost: 5% of Max HP, Cooldown: 330 sec
Active Skill Holy Symbol Decent Holy Symbol
Master Level 25
Description Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Level 1 HP Cost: 2530, Duration: 183 sec, EXP: +20%, Drop Rate: +14%
Cooldown: 180 sec
25 HP Cost: 3250, Duration: 255 sec, EXP: +32%, Drop Rate: +22%
Cooldown: 180 sec
30 HP Cost: 3400, Duration: 270 sec, EXP: +35%, Drop Rate: +24%
Cooldown: 180 sec
Active Skill Erda ShowerSkill Erda Fountain Erda Shower
Master Level 25
Description Fires a blast of compressed Erdas at nearby enemies.
Using the skill with the down arrow key summons Erda Fountain, which is an object filled with pure Erda.
Level 1 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
25 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 825%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
30 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
Active Skill True Arachnid Reflection True Arachnid Reflection
Master Level 25
Description The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Level 1 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
Active Skill Solar Crest Solar Crest
Master Level 25
Description Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps.
Level 1 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times.
Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times.
Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times.
Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy.
Cooldown: 250 sec
Active Skill Freud's Wisdom Freud's Wisdom
Master Level 25
Description Even in the darkest times, Freud could be relied upon for his wisdom. Call upon Freud's wisdom to steel your resolve and enhance your combat prowess.
Level 1 MP Cost: 250, Duration: 30 sec., Max Stacks: 6, Each stack provides an additional buff.
Stack 1 - Skill Cooldown: -10% ( excludes skills unaffected by cooldown reduction)
Stack 2 - Status Resistance: +10
Stack 3 - All Stats: +26
#Stack 4# - Attack Power & Magic ATT: +10
#Stack 5# - Boss Damage: +10%
#Stack 6#: Invincible for duration of skill
Cooldown: 25 sec. Cooldown increased to 240 sec. when buff expires (including character death), or max stack count is reached.
25 MP Cost: 250, Duration: 30 sec., Max Stacks: 6, Each stack provides an additional buff.
Stack 1 - Skill Cooldown: -10% ( excludes skills unaffected by cooldown reduction)
Stack 2 - Status Resistance: +22
Stack 3 - All Stats: +50
#Stack 4# - Attack Power & Magic ATT: +22
#Stack 5# - Boss Damage: +22%
#Stack 6#: Invincible for duration of skill
Cooldown: 25 sec. Cooldown increased to 240 sec. when buff expires (including character death), or max stack count is reached.
30 MP Cost: 250, Duration: 30 sec., Max Stacks: 6, Each stack provides an additional buff.
Stack 1 - Skill Cooldown: -10% ( excludes skills unaffected by cooldown reduction)
Stack 2 - Status Resistance: +25
Stack 3 - All Stats: +55
#Stack 4# - Attack Power & Magic ATT: +25
#Stack 5# - Boss Damage: +25%
#Stack 6#: Invincible for duration of skill
Cooldown: 25 sec. Cooldown increased to 240 sec. when buff expires (including character death), or max stack count is reached.
Active Skill Maple World Goddess's Blessing Maple World Goddess's Blessing
Master Level 25
Description The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection. Not affected by effects which reduce cooldown.
Level 1 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 110% for 60 sec, Damage: +5%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
25 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 350% for 60 sec, Damage: +17%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
30 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 400% for 60 sec, Damage: +20%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
Active Skill Mana Overload Mana Overload
Master Level 25
Description Increases your attack skills by overloading the mana flowing through you.
Level 1 Consumes 2% Max MP to increase the Final Damage of all your skills (excluding some skills) by 5%.
Consumes 0.3% Max HP for jobs without MP.
Can be toggled on/off.
Cooldown: 59 sec
25 Consumes 2% Max MP to increase the Final Damage of all your skills (excluding some skills) by 7%.
Consumes 0.3% Max HP for jobs without MP.
Can be toggled on/off.
Cooldown: 35 sec
30 Consumes 2% Max MP to increase the Final Damage of all your skills (excluding some skills) by 8%.
Consumes 0.3% Max HP for jobs without MP.
Can be toggled on/off.
Cooldown: 30 sec
Active Skill Ethereal Form Ethereal Form
Master Level 25
Description Moves you to a different dimension to reduce the damage you take. Use the skill again to return. While in Ethereal Form, you cannot use other skills.
Level 1 HP Cost: 1000, Duration: 3 sec. Grants Knockback Immunity. Situations that would normally cause you to take damage instead reduce your MP by 9910. If this would reduce your MP below 0, you will instead take normal HP damage. If your job does not utilize MP, you will instead lose 2470 HP.
Cooldown: 60 sec.
25 HP Cost: 1000, Duration: 3 sec. Grants Knockback Immunity. Situations that would normally cause you to take damage instead reduce your MP by 7750. If this would reduce your MP below 0, you will instead take normal HP damage. If your job does not utilize MP, you will instead lose 1750 HP.
Cooldown: 60 sec.
30 HP Cost: 1000, Duration: 3 sec. Grants Knockback Immunity. Situations that would normally cause you to take damage instead reduce your MP by 7300. If this would reduce your MP below 0, you will instead take normal HP damage. If your job does not utilize MP, you will instead lose 1600 HP.
Cooldown: 60 sec.

Class-Specific Skills[]

Active Skill Elemental Barrage Elemental Barrage
Master Level 25
Description Utilizes powerful elemental magic for rapid attacks. You'll get new powers for a short time after each attack. Unaffected by attack reflection.
Level 1 MP Cost: 1000, uses magic 4 times in a row, Max Enemies Hit: 15, Damage: 806%, Number of Attacks: 8, Critical Rate: +100%
Each element increases Final Damage by 5% for 10 sec
Cooldown: 60 sec
Casting Elemental Barrage after a Mir skill will instead trigger a fusion skill. Casting Elemental Barrage while lying down will not prevent the fusion skill from triggering. However, MP cost will be multiplied by 5.
25 MP Cost: 1000, uses magic 4 times in a row, Max Enemies Hit: 15, Damage: 1550%, Number of Attacks: 8, Critical Rate: +100%
Each element increases Final Damage by 5% for 10 sec
Cooldown: 60 sec
Casting Elemental Barrage after a Mir skill will instead trigger a fusion skill. Casting Elemental Barrage while lying down will not prevent the fusion skill from triggering. However, MP cost will be multiplied by 5.
30 MP Cost: 1000, uses magic 4 times in a row, Max Enemies Hit: 15, Damage: 1705%, Number of Attacks: 8, Critical Rate: +100%
Each element increases Final Damage by 5% for 10 sec
Cooldown: 60 sec
Casting Elemental Barrage after a Mir skill will instead trigger a fusion skill. Casting Elemental Barrage while lying down will not prevent the fusion skill from triggering. However, MP cost will be multiplied by 5.
Active Skill Dragon Slam Dragon Slam
Master Level 25
Description [Mir Skill] Mir slams down and savagely attacks the enemy. Unaffected by attack reflection.
Mir's skills and fusion skills are not affected by effects that increase attack speed.
Level 1 MP Cost: 1000, Damage: 598%, Number of Attacks: 7, Max Enemies Hit: 12, Duration: 2.5 sec
Cooldown: 20 sec
25 MP Cost: 1000, Damage: 1150%, Number of Attacks: 7, Max Enemies Hit: 12, Duration: 2.5 sec
Cooldown: 20 sec
30 MP Cost: 1000, Damage: 1265%, Number of Attacks: 7, Max Enemies Hit: 12, Duration: 2.5 sec
Cooldown: 20 sec
Active Skill Wyrmking's Breath Wyrmking's Breath
Master Level 25
Description [Fusion Skill] Evan infuses Mir with his magic during Dragon Slam, causing Mir to briefly grow and release a blast of elemental energy. This skill advances alongside Dragon Slam. Unaffected by attack reflection.
Activates when Evan uses Elemental Barrage while Mir is using Dragon Slam.
Level 1 Max Enemies Hit: 12, Damage: 624%, Number of Attacks: 7, Duration: 4 sec
25 Max Enemies Hit: 12, Damage: 1200%, Number of Attacks: 7, Duration: 4 sec
30 Max Enemies Hit: 12, Damage: 1320%, Number of Attacks: 7, Duration: 4 sec
Active Skill Ludicrous Speed Ludicrous Speed
Master Level 25
Description [Fusion Skill] Mir immediately stops attacking and teleports to Evan, creating a vortex that deals damage to nearby enemies.
This skill advances alongside Dragon Slam.
Activates when Evan uses [Return] while Mir is using Dragon Slam or Wyrmking's Breath.
Level 1 Max Enemies Hit: 12, Damage: 156%, Number of Attacks: 3, Duration: 5 sec
25 Max Enemies Hit: 12, Damage: 300%, Number of Attacks: 3, Duration: 5 sec
30 Max Enemies Hit: 12, Damage: 330%, Number of Attacks: 3, Duration: 5 sec
Active Skill Elemental Radiance Elemental Radiance
Master Level 25
Description Cast a magical circle to channel the power of the constellations. Magic ATT starts to charge the magic circle when Evan's magic (excluding Spiral of Mana) hits a target, culminating when Magic ATT is full. Unaffected by attack reflection. Only the first attack of Elemental Barrage will have the element applied.
Level 1 MP Cost: 1000, sets up a magic circle for 12 sec. Liberation starts when Magic ATT reaches 25, Duration: 9 sec, Max Enemies Hit: 12, Damage: 494%, Number of Attacks: 8 times consecutively, Additional Monster DEF Ignored: +100%
3 Magic ATT will be charged if a skill with an attribute hits a target, but it will only be charged once per skill. Charges 1 Magic ATT when a skill with no attribute hits a target, and there is no charge limit
Cooldown: 180 sec
25 MP Cost: 1000, sets up a magic circle for 12 sec. Liberation starts when Magic ATT reaches 25, Duration: 11 sec, Max Enemies Hit: 12, Damage: 950%, Number of Attacks: 8 times consecutively, Additional Monster DEF Ignored: +100%
3 Magic ATT will be charged if a skill with an attribute hits a target, but it will only be charged once per skill. Charges 1 Magic ATT when a skill with no attribute hits a target, and there is no charge limit
Cooldown: 180 sec
30 MP Cost: 1000, sets up a magic circle for 12 sec. Liberation starts when Magic ATT reaches 25, Duration: 12 sec, Max Enemies Hit: 12, Damage: 1045%, Number of Attacks: 8 times consecutively, Additional Monster DEF Ignored: +100%
3 Magic ATT will be charged if a skill with an attribute hits a target, but it will only be charged once per skill. Charges 1 Magic ATT when a skill with no attribute hits a target, and there is no charge limit
Cooldown: 180 sec
Active Skill Spiral of Mana Spiral of Mana
Master Level 25
Description Utilize the Mana Burst's pentacle to allow clusters of mana to swirl with the speed of a tornado on their own. Can be activated by pressing the down key and using Mana Burst again after 1 hit while Mana Burst IV is in use.
There can be only 1 Spiral of Mana. When active, using Mana Burst IV temporarily reduces the number of attacks of Spiral of Mana. Unaffected by attack reflection.
Required Skill: Mana Burst IV Lv. 30 and above
Level 1 MP Cost: 240, Duration: 7 sec, Max Enemies Hit: 6, Damage: 236%, Number of Attacks: 6, Max Number of Attacks: 16
Upon using Mana Burst IV, reduces Spiral of Mana number of attacks by 3 for 1 sec
Cooldown: 4950 sec
[Passive Effect: Magic ATT: +6]
25 MP Cost: 240, Duration: 7 sec, Max Enemies Hit: 6, Damage: 260%, Number of Attacks: 6, Max Number of Attacks: 16
Upon using Mana Burst IV, reduces Spiral of Mana number of attacks by 3 for 1 sec
Cooldown: 3750 sec
[Passive Effect: Magic ATT: +30]
30 MP Cost: 240, Duration: 7 sec, Max Enemies Hit: 6, Damage: 265%, Number of Attacks: 6, Max Number of Attacks: 16
Upon using Mana Burst IV, reduces Spiral of Mana number of attacks by 3 for 1 sec
Cooldown: 3500 sec
[Passive Effect: Magic ATT: +35]

Enhancements[]

The maximum level for Enhancements / Boost Nodes is 50 (60 with Matrix Points).

Final Damage Increase per level Skill Level 20 Effect Level 40 Effect
2% Skill Mana Burst I Mana Burst Boost[1] Max Targets: +1 Ignored Enemy DEF: +20%
3% Skill Dragon Spark Dragon Spark Boost[2] Critical Rate: +5%
2% Skill Wind Circle Wind Circle Boost[3] Max Targets: +1
Skill Dragon Flash Dragon Flash Boost
Skill Thunder Circle Thunder Circle Boost[4]
Skill Dragon Dive Dragon Dive Boost
Skill Magic Debris Magic Debris Boost[5] Critical Rate: +5%
Skill Earth Circle Earth Circle Boost[6] Max Targets: +1
Skill Dragon Breath Dragon Breath Boost[7]
Skill Dark Fog Dark Fog Boost Critical Rate: +5%
Skill Dragon Master Dragon Master Boost Max Targets: +1

Skill 6th Job HEXA Skills[]

Class-Specific Skills[]

Active Skill Zodiac Burst Zodiac Burst
Master Level 30
Description Evan and Mir harness the resonance of the stars to create a giant constellation. When this attack skill hits, the power of the stars resonates with the magic to create a meteor shower. The meteor shower erupts on the boss with the highest Max HP first, and is unaffected by attack reflection.

Lv. 10 - Ignore Defense: +20%
Lv. 20 - Boss Damage: +20%
Lv. 30 - Ignore Defense: +30%, Boss Damage: +30%
Level 1 MP Cost: 1500, invincible during casting
Max Enemies Hit: 15, Magic Power Damage: 2790%, Number of Attacks: 15, Number of Magic Powers: 5
When attack skill hits, Max Enemies Hit: 15, Meteor Shower Damage: 744%,
Number of Attacks: 6, Number of Meteor Showers: 9, Duration: 45 sec
Meteor Shower Cooldown: 3 sec
Cooldown: 360 sec
30 MP Cost: 1500, invincible during casting
Max Enemies Hit: 15, Magic Power Damage: 5400%, Number of Attacks: 15, Number of Magic Powers: 5
When attack skill hits, Max Enemies Hit: 15, Meteor Shower Damage: 1440%,
Number of Attacks: 6, Number of Meteor Showers: 9, Duration: 45 sec
Meteor Shower Cooldown: 3 sec
Cooldown: 360 sec

Mastery Skills[]

Active Skill HEXA Mana Burst HEXA Mana Burst
Master Level 30
Description Mastering the flow of mana, bursts of highly condensed mana attack enemies in front, twice in a row.
Required Skill: Mana Burst IV Lv. 30
Level 1 MP Cost: 45
[1st hit] Damage: 323%, Number of Attacks: 4, Max Enemies Hit: 8
[2nd hit] Max Enemies Hit: 8, Damage: 364%, Number of Attacks: 4
30 MP Cost: 52
[1st hit] Damage: 555%, Number of Attacks: 4, Max Enemies Hit: 8
[2nd hit] Max Enemies Hit: 8, Damage: 625%, Number of Attacks: 4

Enhancements[]

Enhancements require the corresponding V Skill to be leveled to max and equipped. Final Damage bonuses from Enhancements increase linearly each level, with a jump at levels 10, 20, and 30.

Passive Skill Elemental Barrage Elemental Barrage Boost
Master Level 30
Description Boosts Elemental Barrage.
Level 1 Elemental Barrage Final Damage: +11%, cooldown is reduced to 55 sec.
9 Elemental Barrage Final Damage: +19%, cooldown is reduced to 50 sec.
10 Elemental Barrage Final Damage: +25%, cooldown is reduced to 50 sec.
19 Elemental Barrage Final Damage: +34%, cooldown is reduced to 45 sec.
20 Elemental Barrage Final Damage: +40%, cooldown is reduced to 45 sec.
29 Elemental Barrage Final Damage: +49%, cooldown is reduced to 40 sec.
30 Elemental Barrage Final Damage: +60%, cooldown is reduced to 40 sec.
Passive Skill Dragon Slam Dragon Slam Boost
Master Level 30
Description Boosts Dragon Slam, Wyrmking's Breath, and Ludicrous Speed.
Level 1 Dragon Slam, Wyrmking's Breath, and Ludicrous Speed Final Damage: +11%
9 Dragon Slam, Wyrmking's Breath, and Ludicrous Speed Final Damage: +19%
10 Dragon Slam, Wyrmking's Breath, and Ludicrous Speed Final Damage: +25%
19 Dragon Slam, Wyrmking's Breath, and Ludicrous Speed Final Damage: +34%
20 Dragon Slam, Wyrmking's Breath, and Ludicrous Speed Final Damage: +40%
29 Dragon Slam, Wyrmking's Breath, and Ludicrous Speed Final Damage: +49%
30 Dragon Slam, Wyrmking's Breath, and Ludicrous Speed Final Damage: +60%
Passive Skill Elemental Radiance Elemental Radiance Boost
Master Level 30
Description Boosts Elemental Radiance.
Level 1 Elemental Radiance Final Damage: +11%
9 Elemental Radiance Final Damage: +19%
10 Elemental Radiance Final Damage: +25%
19 Elemental Radiance Final Damage: +34%
20 Elemental Radiance Final Damage: +40%
29 Elemental Radiance Final Damage: +49%
30 Elemental Radiance Final Damage: +60%
Passive Skill Spiral of Mana Spiral of Mana Boost
Master Level 30
Description Boosts Spiral of Mana.
Level 1 Spiral of Mana Final Damage: +11%
9 Spiral of Mana Final Damage: +19%
10 Spiral of Mana Final Damage: +25%
19 Spiral of Mana Final Damage: +34%
20 Spiral of Mana Final Damage: +40%
29 Spiral of Mana Final Damage: +49%
30 Spiral of Mana Final Damage: +60%

References[]

  1. Boosts Mana Burst I - IV and Spiral of Mana
  2. Boosts Dragon Spark and Advanced Dragon Spark
  3. Boosts Wind Circle, Wind Flash, and Wind Breath. The Max Targets: +1 only applies to Wind Circle and Wind Breath.
  4. Boosts Thunder Circle, Thunder Flash, and Thunder Dive
  5. Boosts Magic Debris and Enhanced Magic Debris
  6. Boosts Earth Circle, Earth Breath, and Earth Dive
  7. Boosts Dragon Breath and Return Flame. The Max Targets: +1 only applies to Dragon Breath.
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Class Beginner Beginner Skill Link Manager Link Skills

Explorers
Warrior

Class Warrior Hero Class Warrior Paladin Class Warrior Dark Knight

Magician

Class Magician Magician (Fire, Poison) Class Magician Magician (Ice, Lightning) Class Magician Bishop

Bowman

Class Bowman Bowmaster Class Bowman Marksman

Special

Class Pathfinder Pathfinder

Thief

Class Thief Night Lord Class Thief Shadower

Special

Class Dual Blade Dual Blade

Pirate

Class Pirate Buccaneer Class Pirate Corsair

Special

Class Cannoneer Cannoneer Class Jett Jett Class Dragon Warrior Zen

Cygnus Knights

Class Warrior Dawn Warrior Class Magician Blaze Wizard Class Bowman Wind Archer Class Thief Night Walker Class Pirate Thunder Breaker

Special

Class Mihile Mihile

Heroes

Class Aran Aran Class Evan Evan Class Mercedes Mercedes Class Phantom Phantom Class Luminous Luminous Class Shade Shade

Resistance

Class Blaster Blaster Class Battle Mage Battle Mage Class Wild Hunter Wild Hunter Class Mechanic Mechanic Class Xenon Xenon

Demon

Class Demon Slayer Demon Slayer Class Demon Avenger Demon Avenger

Nova

Class Kaiser Kaiser Class Angelic Angelic Buster Class Cadena Cadena Class Kain Kain

Flora

Class Illium Illium Class Ark Ark Class Adele Adele Skill Summon Chakri Khali

Sengoku

Class Hayato Hayato Class Kanna Kanna

Anima

Class Hoyoung Hoyoung Skill Land's Connection Lara

Monster

Skill Pink Powerhouse Pink Bean Pet Mini Yeti Yeti

Beast Tamer

Class Beast Tamer Chase

Child of God

Class Zero Zero

Kinesis

Class Kinesis Kinesis

Wu Shen

Class Mo Xuan Mo Xuan

Miscellaneous

Skill Macro Test Game Master Skill Banner of Plenty I Guild Skills Skill Monster Riding Miscellaneous Skills

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