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Job
Skills
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Beginner Demon Basics[]

Passive Skill Dark Winds Dark Winds
Master Level 1
Description Allows you to use jump skills while using demon wings.
Glide Command Lock: Right-click. Using the jump key in the middle of a jump during Glide Command Lock triggers a double jump.
Level 1 High Jump: Press the up arrow key twice during a jump
Jag Jump: Press the right or left arrow key twice during a jump
Glide: Jump Key (Maintain Press)
Passive Skill Demonic Blood Demonic Blood
Master Level 1
Description Demons are known for their naturally strong willpower and overwhelming ambition.
Level 1 Willpower: Lv. 20, Ambition: Lv. 20, Knockback Resistance: +100%
Active Skill Demon Wings Demon Wings
Master Level 1
Description Use your demon wings to move faster.
Level 1 Movement Speed: 150, Jump: 120
Active Skill Demon Wings (2) Demon Wings
Master Level 1
Description Use your demon wings to move faster.
Level 1 Movement Speed: 150, Jump: 120
Passive Skill Exceed Exceed
Master Level 1
Description Exceed speeds up your attacks and makes you more powerful, but also strains your body and decreases the amount of HP you drain through Life Sap. When you reach the skill's final stage, the attacks will change. Your Overload increases if you use another Exceed skill.
Level 1 Life Sap -1% for every 20 Exceed Overload cap and 2 Overload stacks.
Overload +1 when another Exceed skill is used while Exceed skill is in use.
Using Overload Release reduces the Exceed levels to half.
Passive Skill Hyper Potion Mastery Hyper Potion Mastery
Master Level 1
Description Make potions more effective. * Does not work on items that recover percentages of health, like Elixirs.
Level 1 Potion Recovery Rate: +200%
Passive Skill Star Force Conversion Star Force Conversion
Master Level 1
Description Change the star powers on your equipment. Increases Max HP based on the Star Force enhancement level of your equipped item. The higher the total Star Force enhancements on your equipped items, the more this skill increases your Max HP. * Star Force Enhancements on Medals and Titles cannot receive the effect of Star Force Conversion, nor do Star Force increases that come from guild skills.
Level 1 Max HP increases proportional to the Star Force on your equipped items
Passive Skill Wild Rage Wild Rage
Master Level 3
Description Your rage increases your damage output.
Level 1 Damage: +5%
3 Damage: +15%
Passive Skill Blood Pact Blood Pact
Master Level 1
Description Activate a blood pact to convert your HP to Attack Power. This pact lets you ignore Warrior and Demon Avenger equipment stat requirements. Recovery skill efficiency increases do not affect HP recovery from the Demon Avenger's skills. In situations where HP cannot be recovered, HP consumed by the 1st through 4th tier job skills will be reduced.
Level 1 Damage calculated based on Max HP.
Only a set percentage of Bonus HP from Equipment items are applied.
Base HP confers a greater damage bonus than HP bonuses from equipment and items.
Allows you to ignore stat requirements on Warrior and Demon Avenger equipment.
In situations where HP cannot be recovered, HP consumed by the 1st through 4th tier job skills will be reduced by 90%.
Active Skill Hero's Echo Hero's Echo
Master Level 1
Description [Master Level: 1]
Increases the Attack Power and Magic ATT of all nearby characters.
Cooldown: 2 hrs
Level 1 MP Cost: 30, Attack Power and Magic ATT: +4%, Duration: 40 min


1st Job Demon Avenger (I)[]

Active Skill Exceed Double Slash Exceed: Double Slash
Master Level 20
Description Slashes enemies in front of you twice.

Exceed: Gradually increases attack speed and decreases HP. Range increased during final stage.
Level 1 HP Cost: 1%, Damage: 105%, Number of Attacks: 2, Max Enemies Hit: 8
20 HP Cost: 1%, Damage: 200%, Number of Attacks: 2, Max Enemies Hit: 8
Active Skill Overload Release Overload Release
Master Level 20
Description Recovers HP and increases final damage by dispelling the Overload debuff stacked up from using Exceed.

If used when Overload is not maxed out, the ratio between the current Overload value and the max Overload value will change the HP recovery amount and final damage increase rate.
Level 1 Resets Overload to 0. Duration: 33 sec, Final damage: +5%, Max HP Restored: 24%
20% of overall HP restored even when under the effect of certain statuses (not including the recovery reductions from Demonic Frenzy or the ones within Ghost Park).
20 Resets Overload to 0. Duration: 90 sec, Final damage: +15%, Max HP Restored: 100%
20% of overall HP restored even when under the effect of certain statuses (not including the recovery reductions from Demonic Frenzy or the ones within Ghost Park).
Passive Skill Life Sap Life Sap
Master Level 10
Description Drains your enemy's life to restore your own.
Level 10 required to learn Advanced Life Sap.
Level 1 10% chance to recover 1% HP on hit
10 100% chance to recover 5% HP on hit
Passive Skill Demonic Veracity Demonic Veracity
Master Level 15
Description Permanently increases Speed, Max Speed, Jump, and Critical Rate.
Level 1 Speed: +3, Max Speed: +6, Jump: +6, Critical Rate: +1%
15 Speed: +45, Max Speed: +20, Jump: +20, Critical Rate: +20%


2nd Job Demon Avenger (II)[]

Active Skill Exceed Demon Strike Exceed: Demon Strike
Master Level 20
Description Charges forward and slices through enemies.

Exceed: Gradually increases damage and decreases HP. Range increased during final stage.
Level 1 HP Cost: 1%, Damage: 87%, Number of Attacks: 4, Max Enemies Hit: 10
20 HP Cost: 1%, Damage: 125%, Number of Attacks: 4, Max Enemies Hit: 10
Active Skill Bat Swarm Bat Swarm
Master Level 20
Description Summons a cloud of infernal bats that follow you and attack enemies. You can change the bats' flight direction by pressing the skill key again.
Level 1 HP Cost: 1% of Max HP, Damage: 143%, Number of Attacks: 40.
The cloud expires once you finish attacking, move a certain distance, or its timer runs out. Press the skill key again to change direction.
20 HP Cost: 1% of Max HP, Damage: 200%, Number of Attacks: 40.
The cloud expires once you finish attacking, move a certain distance, or its timer runs out. Press the skill key again to change direction.
Passive Skill Agile Demon (Demon Avenger) Agile Demon
Master Level 10
Description Increase Attack Speed and Max HP.
Level 1 Attack Speed: +2, Max HP: +40
10 Attack Speed: +2, Max HP: +400
Passive Skill Abyssal Connection Abyssal Connection
Master Level 20
Description Increases your Attack Power.
Level 1 Attack +2
20 Attack +40
Passive Skill Unbreakable Steel Unbreakable Steel
Master Level 9
Description Greatly increases Defense through indomitable will.
Level 1 Permanently increases Defense by 20%.
9 Permanently increases Defense by 100%.
Passive Skill Desperado Mastery Desperado Mastery
Master Level 10
Description Permanently increases Desperado Mastery.
Level 10 required to learn Advanced Desperado Mastery.
Level 1 Permanently increases Desperado Mastery by 14%.
10 Permanently increases Desperado Mastery by 50%.
Passive Skill Rage Within Rage Within
Master Level 5
Description Permanently increases Max HP and DEF.
Level 1 Permanently increases Max HP by 120 and Defense by 100
5 Permanently increases Max HP by 600 and Defense by 500


3rd Job Demon Avenger (III)[]

Active Skill Exceed Lunar Slash Exceed: Lunar Slash
Master Level 20
Description Attacks enemies to the front and back.

Exceed: Gradually increases attack speed and decreases HP. Range increased during final stage.
Level 1 HP Cost: 3%, Damage: 205%, Number of Attacks: 3, Max Enemies Hit: 10
20 HP Cost: 3%, Damage: 300%, Number of Attacks: 3, Max Enemies Hit: 10
Active Skill Vitality Veil Vitality Veil
Master Level 20
Description Absorbs HP by hitting enemies with the skill key pressed. HP is absorbed regardless of the number of monsters or Undead status. Release the key to dish out an additional explosive attack.
Level 1 HP Cost per attack: 100, Enemies hit with Key Pressed: 12, Damage: 205%, HP Restored: 1%.

Explosion Damage: 620%
Cooldown: 31 sec
20 HP Cost per attack: 100, Enemies hit with Key Pressed: 12, Damage: 300%, HP Restored: 10%.

Explosion Damage: 1000%
Cooldown: 12 sec
Active Skill Shield Charge Shield Charge
Master Level 20
Description Charge through enemies and knock them back with your shield. When the charge finishes, you unleash a powerful blast that knocks them back further, along with a chance to stun. Can be resisted by some monsters.
Level 1 HP Cost: 2% of Max HP, Enemies Hit: 12, Damage: 105%, Number of Attacks: 2.

Enemies Hit After Charge: 12, Damage After Charge: 105%
20 HP Cost: 2% of Max HP, Enemies Hit: 12, Damage: 200%, Number of Attacks: 2.

Enemies Hit After Charge: 12, Damage After Charge: 200%
Active Skill Ward Evil Ward Evil
Master Level 20
Description Blocks evil energy. Increases all Elemental Resistance and Status Resistance, and reduces the damage received.
Level 1 HP Cost: 520, Duration: 28 sec, Elemental Resistance: +12%, Status Resistance: +12, Damage Intake: -1%
20 HP Cost: 900, Duration: 180 sec, Elemental Resistance: +50%, Status Resistance: +50, Damage Intake: -30%
Active Skill Diabolic Recovery Diabolic Recovery
Master Level 20
Description Greatly increases HP for a period of time. Periodically restores HP while active.
Level 1 HP Cost: 520, Duration: 28 sec, Max HP: +6%. Restores 1% HP every 23 sec
20 HP Cost: 900, Duration: 180 sec, Max HP: +25%. Restores 5% HP every 4 sec
Passive Skill Pain Dampener Pain Dampener
Master Level 20
Description Permanently decreases the Life Sap HP absorption penalty created by Exceed Overload. In addition, increases the Damage of the Exceed skill.
Level 1 Exceed Overload HP Absorption Penalty: -1%, Exceed Damage: +1%
20 Exceed Overload HP Absorption Penalty: -2%, Exceed Damage: +20%
Passive Skill Advanced Life Sap Advanced Life Sap
Master Level 4
Description Boosts Life Sap's HP absorption abilities and the final damage increase obtained from Overload Release.

Required Skill: Life Sap Lv. 10
Level 1 Increases Life Sap's absorption amount boosted to 7% of Max HP, Overload Release's final damage increase amount boosted to 19%.
4 Increases Life Sap's absorption amount boosted to 10% of Max HP, Overload Release's final damage increase amount boosted to 25%.


4th Job Demon Avenger (IV)[]

Active Skill Exceed Execution Exceed: Execution
Master Level 30
Description Uses the true powers of the Demon to deal a powerful slash, ignoring a portion of enemy defense.

Exceed: Attack speed gradually increases, along with HP cost. Attacks two more times at the final level.
Level 1 HP Cost: 4%, Damage: 308%, Number of Attacks: 4, Max Enemies Hit: 2. Enemy DEF Ignored: 1%.
30 HP Cost: 4%, Damage: 540%, Number of Attacks: 4, Max Enemies Hit: 2. Enemy DEF Ignored: 30%.
Active Skill Nether Shield Nether Shield
Master Level 30
Description Enchant your shield with a tracking spirit, which hits an enemy and then bounces to the next target. If there are no other enemies nearby, the shield will attack the first enemy it hits. Targets the boss with the highest HP first. Unaffected by attack reflection.
Level 1 HP Cost: 8% of Max HP, Shields: 2, Damage: 210%, Number of Attacks: 2, Attacks per Shield: 8.
Cooldown: 6 sec

[Passive Effect: Exceed: Lunar Slash Damage: +185% points]
30 HP Cost: 8% of Max HP, Shields: 2, Damage: 500%, Number of Attacks: 2, Attacks per Shield: 8.
Cooldown: 6 sec

[Passive Effect: Exceed: Lunar Slash Damage: +330% points]
Active Skill Nether Slice Nether Slice
Master Level 30
Description Attacks enemies and rips through armor. Any enemies hit will receive a debuff which temporarily reduces their defense rate.
Level 1 HP Cost: 420, Enemies Hit: 12, Damage: 205%, Number of Attacks: 4, Debuff Duration: 2 sec, Enemy Defense: -1%
[Passive Effect: Exceed: Demon Strike Damage: +126% points]
30 HP Cost: 1000, Enemies Hit: 12, Damage: 350%, Number of Attacks: 4, Debuff Duration: 60 sec, Enemy Defense: -30%
[Passive Effect: Exceed: Demon Strike Damage: +155% points]
Active Skill Blood Prison Blood Prison
Master Level 30
Description Imprisons enemies around you, stunning them for a short time.
Enemies hit by this will resist stuns for 90 seconds and won't be stunned by other skills, like Blood Prison.
Level 1 HP Cost: 5000, Max Enemies Hit: 14, Damage: 510%, Number of Attacks: 3, Stun Duration: 4 sec.
Stun Duration: +100% depending on damage inflicted with Blood Prison.
Cooldown: 180 sec
30 HP Cost: 5000, Max Enemies Hit: 14, Damage: 800%, Number of Attacks: 3, Stun Duration: 10 sec.
Stun Duration: +100% depending on damage inflicted with Blood Prison.
Cooldown: 120 sec
Active Skill Maple Warrior (Demon) Maple Warrior
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection.
Level 1 HP Cost: 130, Duration: 30 sec, All Stats assigned APs: +1%

[Passive - Max HP: +0.5%]
30 HP Cost: 1000, Duration: 900 sec, All Stats assigned APs: +15%

[Passive - Max HP: +15%]
Active Skill The Demon's Will The Demon's Will
Master Level 1
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects will still get through.
Level 1 HP Cost: 30, Cooldown: 300 sec.
Passive Skill Overwhelming Power Overwhelming Power
Master Level 30
Description Greatly increases final damage, damage, and attack speed.
Level 1 Final Damage: +5%, Damage: +1%, Attack Speed: +1
30 Final Damage: +15%, Damage: +30%, Attack Speed: +1
Passive Skill Defense Expertise Defense Expertise
Master Level 30
Description Permanently increases your defensive abilities, allowing you to ignore a portion of the enemy's defense. Increases the ATT of Shield Charge and Nether Shield. Doubles defense penetration for shield skills.
Level 1 Enemy DEF Ignored: 1%, Shield Charge and Nether Shield Damage: +20%.

Shield Charge and Nether Shield ignore 2x DEF.
30 Enemy DEF Ignored: 30%, Shield Charge and Nether Shield Damage: +20%.

Shield Charge and Nether Shield ignore 2x DEF.
Passive Skill Advanced Desperado Mastery Advanced Desperado Mastery
Master Level 30
Description Permanently increases the Mastery, Attack Power, and Critical Damage of your Desperado.

Required Skill: Desperado Mastery Lv. 10
Level 1 Desperado Mastery: +56%, Attack Power: +21, Critical Damage: +3%
30 Desperado Mastery: +70%, Attack Power: +50, Critical Damage: +8%
Passive Skill Infernal Exceed Infernal Exceed
Master Level 15
Description Permanently adds a chance for an additional attack after the Exceed attack.
Level 1 [Final Attack Skills] Chance to deliver an extra attack after Exceed: 14%, Damage: 144%, Bonus Number of Attacks: 2, Max Enemies Hit: 2
15 [Final Attack Skills] Chance to deliver an extra attack after Exceed: 70%, Damage: 200%, Bonus Number of Attacks: 2, Max Enemies Hit: 2


Hyper Skills Hyper Skills[]

Passive Skill Exceed - Reinforce Exceed - Reinforce
Level Requirement 140
Master Level 1
Description Permanently increases the damage of Exceed skills.
Level 1 Exceed Skills Damage: +20%
Passive Skill Exceed - Reduce Overload Exceed - Reduce Overload
Level Requirement 150
Master Level 1
Description Permanently decreases the max value of Overload when using the Exceed skill.
Level 1 Exceed Overload: -2
Passive Skill Exceed - Opportunity Exceed - Opportunity
Level Requirement 180
Master Level 1
Description Permanently increases the chance for an additional Exceed attack.
Required Skill: Infernal Exceed Lv. 15
Level 1 Bonus Exceed Attack Chance: +10%
Passive Skill Ward Evil - Harden Ward Evil - Harden
Level Requirement 140
Master Level 1
Description Permanently reduces damage intake.

Required Skill: Ward Evil Lv. 1
Level 1 Damage Intake: -10%
Passive Skill Ward Evil - Immunity Enhance 1 Ward Evil - Immunity Enhance 1
Level Requirement 165
Master Level 1
Description Permanently increase Status Resistance.

Required Skill: Ward Evil Lv. 1
Level 1 Status Resistance: +10
Passive Skill Ward Evil - Immunity Enhance 2 Ward Evil - Immunity Enhance 2
Level Requirement 180
Master Level 1
Description Permanently increases resistance to all elements.

Required Skill: Ward Evil Lv. 1
Level 1 Elemental Resistance: +10%
Passive Skill Nether Shield - Reinforce Nether Shield - Reinforce
Level Requirement 150
Master Level 1
Description Permanently increases the damage of Nether Shield.
Level 1 Nether Shield Damage: +20%
Passive Skill Nether Shield - Spread Nether Shield - Spread
Level Requirement 165
Master Level 1
Description Permanently increases the max number of attacks per Nether Shield.
Level 1 Permanently increases the max number of attacks per Nether Shield by 2.
Passive Skill Nether Shield - Range Nether Shield - Range
Level Requirement 190
Master Level 1
Description Permanently increases the range of Nether Shield.
Level 1 Nether Shield Range: +50
Active Skill Thousand Swords Thousand Swords
Level Requirement 160
Master Level 1
Description Summons a veil of darkness, then slashes through enemies at the speed of light. The speed stresses the body and increases Exceed Overload.
Level 1 Max HP Cost: 15%, Exceed Overload: +5, Damage: 500%, Number of Attacks: 8, Max Enemies Hit: 14
Cooldown: 8 sec
Active Skill Demonic Fortitude Demonic Fortitude
Level Requirement 190
Master Level 1
Description Calls upon demonic power to bolster your spirit.
Level 1 HP Cost: 100, Duration: 60 sec, Damage: +10%
Cooldown: 120 sec. Only applies to Demon, Resistance, and Xenon party members.
Active Skill Forbidden Contract Forbidden Contract
Level Requirement 140
Master Level 1
Description Temporarily increases damage. Skills will not consume HP while this is active.
Level 1 HP Cost: 5000 , Duration: 30 sec, Damage: +10%, Skill HP Consumption: 0
Cooldown: 75 sec


V Skills[]

Shared Skills[]

Active Skill Rope Lift Rope Lift
Master Level 25
Description Fires a grappling hook to a platform above you to ascend quickly.
Level 1 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +1]
25 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +25]
30 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +30]
Active Skill Mystic Door Decent Mystic Door
Master Level 25
Description Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Level 1 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 32 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 80 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 90 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
Active Skill Sharp Eyes Decent Sharp Eyes
Master Level 25
Description Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Hyper Body Decent Hyper Body
Master Level 25
Description Increases Max HP and Max MP. Does not stack with Hyper Body.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Combat Orders Decent Combat Orders
Master Level 25
Description Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Some special skills, Beginner Skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
Active Skill Advanced Blessing Decent Advanced Blessing
Master Level 25
Description Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Level 1 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 183 sec
Cooldown: 180 sec
25 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 255 sec
Cooldown: 180 sec
30 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 270 sec
Cooldown: 180 sec
Active Skill Speed Infusion Decent Speed Infusion
Master Level 25
Description Consumes HP to increase your attack speed by 1 level for a short time. Can be stacked with buffs other than Speed Infusion.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Blink Blink
Master Level 25
Description Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air.
Level 1 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +1]
25 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.6 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +25]
30 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +30]
Active Skill Erda Nova Erda Nova
Master Level 25
Description Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Can deal damage to enemies even when they are under Attack Ignore. Also ignores Attack Reflection.
Level 1 HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 216 sec.
25 HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 120 sec.
30 HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 100 sec.
Active Skill Will of Erda Will of Erda
Master Level 25
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects will still get through.
Level 1 HP Cost: 5% of Max HP, Cooldown: 475 sec
25 HP Cost: 5% of Max HP, Cooldown: 355 sec
30 HP Cost: 5% of Max HP, Cooldown: 330 sec
Active Skill Holy Symbol Decent Holy Symbol
Master Level 25
Description Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Level 1 HP Cost: 2530, Duration: 183 sec, EXP: +20%, Drop Rate: +14%
Cooldown: 180 sec
25 HP Cost: 3250, Duration: 255 sec, EXP: +32%, Drop Rate: +22%
Cooldown: 180 sec
30 HP Cost: 3400, Duration: 270 sec, EXP: +35%, Drop Rate: +24%
Cooldown: 180 sec
Active Skill Erda ShowerSkill Erda Fountain Erda Shower
Master Level 25
Description Fires a blast of compressed Erdas at nearby enemies.
Using the skill with the down arrow key summons Erda Fountain, which is an object filled with pure Erda.
Level 1 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
25 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 825%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
30 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
Active Skill True Arachnid Reflection True Arachnid Reflection
Master Level 25
Description The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Level 1 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
Active Skill Solar Crest Solar Crest
Master Level 25
Description Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps.
Level 1 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times.
Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times.
Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times.
Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy.
Cooldown: 250 sec
Active Skill Defender of the Demon Defender of the Demon
Master Level 25
Description Summons loyal Mastema to fight by your side. Unaffected by attack reflection.
Level 1 Consumes 4% of Max HP to summon Mastema for 24 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 520%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -10% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
25 Consumes 4% of Max HP to summon Mastema for 44 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 1000%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -22% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
30 Consumes 4% of Max HP to summon Mastema for 48 sec.
Cooldown: 120 sec
Mastema uses the following skills at her own discretion:
Mastema's Claw - Max Enemies Hit: 8, Damage: 1100%, Number of Attacks: 8, Cooldown: 4 sec
Mastema's Mark - Damage Taken: -25% (Including attacks inflicting damage proportional to Max HP), Max Uses: 2, Duration: 6 sec. Mastema's Mark vanishes when duration ends or max uses is reached. Cooldown: 10 sec
Active Skill Otherworld Goddess's Blessing Otherworld Goddess's Blessing
Master Level 25
Description The goddess of the otherworld does whatever she wants and periodically gives a blessing of a different type. Not affected by effects which reduce cooldown.
Level 1 HP Cost: 5% of Max HP, increases Final Damage by 6% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery : Restores 15% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -46% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 1248%, Number of Attacks: 12
Otherworld Goddess's Blessing is ready every 120 sec, and can bless up to 2 times.
25 HP Cost: 5% of Max HP, increases Final Damage by 10% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery : Restores 27% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -70% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2400%, Number of Attacks: 12
Otherworld Goddess's Blessing is ready every 120 sec, and can bless up to 2 times.
30 HP Cost: 5% of Max HP, increases Final Damage by 11% for 40 sec. Periodically casts various blessings or attacks. Previous blessings disappear when a new blessing is cast.
Blessing of Recovery : Restores 30% of the your character's max DF/PP/HP. Heals through status effects that prevent health recovery, aside from the ones in Ghost Park.
Aegis Blessing: Damage Taken: -75% (Triggers once, includes damage proportional to Max HP.)
Blessing of Fortitude: Ignores one debilitating status effect.
Otherwordly Void: Max Enemies Hit: 12, Damage: 2640%, Number of Attacks: 12
Otherworld Goddess's Blessing is ready every 120 sec, and can bless up to 2 times.
Active Skill Weapon Aura Weapon Aura
Master Level 25
Description Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection.
Level 1 HP Cost: 10% of Max HP, Ignores 10% Enemy DEF for 82 sec, Final Damage: +1%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 520% damage on up to 10 enemies, 6 times.
Weapon Aura Prepared: every 180 sec, Max Number Prepared: 2
25 HP Cost: 10% of Max HP, Ignores 15% Enemy DEF for 130 sec, Final Damage: +5%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1000% damage on up to 10 enemies, 6 times.
Weapon Aura Prepared: every 180 sec, Max Number Prepared: 2
30 HP Cost: 10% of Max HP, Ignores 16% Enemy DEF for 140 sec, Final Damage: +6%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1100% damage on up to 10 enemies, 6 times.
Weapon Aura Prepared: every 180 sec, Max Number Prepared: 2
Active Skill Impenetrable Skin Impenetrable Skin
Master Level 25
Description Makes your flesh as strong as steel so you're not pushed back by enemy attacks.
Level 1 HP Cost: 3% of Max HP, Duration: 15 sec, Knockdown Immunity and Status Resistance: +51
Damage increases +6% when hit, Max Stack: 3 times
Cooldown: 120 sec
[Passive Effects - STR: +1, Max HP: +50]
25 HP Cost: 3% of Max HP, Duration: 17 sec, Knockdown Immunity and Status Resistance: +75
Damage increases +6% when hit, Max Stack: 5 times
Cooldown: 120 sec
[Passive Effects - STR: +25, Max HP: +1250]
30 HP Cost: 3% of Max HP, Duration: 18 sec, Knockdown Immunity and Status Resistance: +80
Damage increases +6% when hit, Max Stack: 6 times
Cooldown: 120 sec
[Passive Effects - STR: +30, Max HP: +1500]

Class-Specific Skills[]

Active Skill Demonic Frenzy Demonic Frenzy
Master Level 25
Description Sacrifice your body to the flame to fuel your vengeance. The vengeance flows through your demonic blood, then emerges to attack the enemy. Your burning demonic blood is unaffected by attack ignore and attack reflection.
Level 1 HP Cost: 20% of Max HP. Consumes 6000 HP per sec. Healing Restriction: Items and skills can only heal 1% of Max HP. Hit Damage -30% (including the damage proportional to Max HP)
Final Damage: +1% and can be increased up to 20% per 3% HP consumed. Your demonic blood, burning with vengeance, lingers in the area, periodically dealing 405% damage against up to 10 enemies 3 times.
When your Max HP falls below 30%, the HP loss will cease, and Demonic Frenzy will no longer restrict your healing.
Reusing this skill during its effect will deactivate that effect.
Cooldown: 1 sec.
25 HP Cost: 20% of Max HP. Consumes 6000 HP per sec. Healing Restriction: Items and skills can only heal 1% of Max HP. Hit Damage -30% (including the damage proportional to Max HP)
Final Damage: +1% and can be increased up to 20% per 2% HP consumed. Your demonic blood, burning with vengeance, lingers in the area, periodically dealing 765% damage against up to 10 enemies 3 times.
When your Max HP falls below 30%, the HP loss will cease, and Demonic Frenzy will no longer restrict your healing.
Reusing this skill during its effect will deactivate that effect.
Cooldown: 1 sec.
30 HP Cost: 20% of Max HP. Consumes 6000 HP per sec. Healing Restriction: Items and skills can only heal 2% of Max HP. Hit Damage -30% (including the damage proportional to Max HP)
Final Damage: +1% and can be increased up to 20% per 2% HP consumed. Your demonic blood, burning with vengeance, lingers in the area, periodically dealing 840% damage against up to 10 enemies 3 times.
When your Max HP falls below 30%, the HP loss will cease, and Demonic Frenzy will no longer restrict your healing.
Reusing this skill during its effect will deactivate that effect.
Cooldown: 1 sec.
Active Skill Demonic Blast Demonic Blast
Master Level 25
Description Sacrifice your own health to release an explosion of demonic energy. Can be used while other skills are active. If you defeat an enemy or strike a boss with this ability, you will recover HP, even under Demonic Frenzy's recovery reduction or certain other statuses that prevent you from recovering health (not including the ones in Ghost Park).
Level 1 HP Cost: 3% of Max HP, Max Enemies Hit: 8, Damage: 754%, Number of Attacks: 12. For attacks that inflict damage at a certain ratio of the target's Max HP, Damage -30%.
HP Recovery: 25% of Max HP, Additional Critical Rate: 100%, Additional Ignore Defense: 100%
Cooldown: 12 sec.
25 HP Cost: 3% of Max HP, Max Enemies Hit: 8, Damage: 1450%, Number of Attacks: 12. For attacks that inflict damage at a certain ratio of the target's Max HP, Damage -30%.
HP Recovery: 25% of Max HP, Additional Critical Rate: 100%, Additional Ignore Defense: 100%
Cooldown: 12 sec.
30 HP Cost: 3% of Max HP, Max Enemies Hit: 8, Damage: 1595%, Number of Attacks: 12. For attacks that inflict damage at a certain ratio of the target's Max HP, Damage -30%.
HP Recovery: 25% of Max HP, Additional Critical Rate: 100%, Additional Ignore Defense: 100%
Cooldown: 12 sec.
Active Skill Dimensional Sword Dimensional Sword
Master Level 25
Description Amplify the Desperado's power and call forth a brilliant sword of destruction. When the sword spins, the attack deals damage to enemies even when they are under attack reflection.
Level 1 HP Cost: 20% of Max HP. Summon a magical sword for 40 sec every 3 sec. Max Enemies Hit: 8, Damage: 962%, Number of Attacks: 14
The skill duration becomes 1/5 if the skill is used again while summoning, but the magical sword will spin quickly and deal 468% damage to 8 enemies 8 times.
All Dimensional Sword hits receive Defense Ignored: +100%
Cooldown: 120 sec
25 HP Cost: 20% of Max HP. Summon a magical sword for 40 sec every 3 sec. Max Enemies Hit: 8, Damage: 1850%, Number of Attacks: 14
The skill duration becomes 1/5 if the skill is used again while summoning, but the magical sword will spin quickly and deal 900% damage to 8 enemies 8 times.
All Dimensional Sword hits receive Defense Ignored: +100%
Cooldown: 120 sec
30 HP Cost: 20% of Max HP. Summon a magical sword for 40 sec every 3 sec. Max Enemies Hit: 8, Damage: 2035%, Number of Attacks: 14
The skill duration becomes 1/5 if the skill is used again while summoning, but the magical sword will spin quickly and deal 990% damage to 8 enemies 8 times.
All Dimensional Sword hits receive Defense Ignored: +100%
Cooldown: 120 sec
Active Skill Revenant Revenant
Master Level 25
Description Your unceasing rage warps you into a specter, wavering between life and death.
While active, HP cannot drop below 1 due to damage taken, you don't suffer debilitating status conditions, and the damage you take is saved as fury. Your fury then attacks the surrounding in the form of thorns, though it will also keep you in pain, even after the skill ends.
Using the skill again, while its effect is active, will cancel that effect. The thorns of fury deal damage to enemies with attack ignore and attack reflection. While Revenant is active, receiving continuous damage due to the fury effect will maintain your combat state.
Level 1 HP Cost: 25% of Max HP, Duration: 15 sec
When using the Exceed skill, activates Thorn of Fury, which damages 5 enemies with 468% damage 12 time(s). Additional Monster DEF Ignored: +30%, Cooldown: 4 sec
Saves Damage Taken, up to 100% of Max HP, as Fury, and reduces cooldown in proportion to the amount saved. Your current Fury amount decreases by 7% periodically.
After the skill ends, any saved Fury, plus 1% of max HP will come back to you as damage 25 time(s). This damage cannot kill you by itself.
Cooldown: 120 sec
25 HP Cost: 25% of Max HP, Duration: 15 sec
When using the Exceed skill, activates Thorn of Fury, which damages 5 enemies with 900% damage 12 time(s). Additional Monster DEF Ignored: +30%, Cooldown: 4 sec
Saves Damage Taken, up to 100% of Max HP, as Fury, and reduces cooldown in proportion to the amount saved. Your current Fury amount decreases by 7% periodically.
After the skill ends, any saved Fury, plus 1% of max HP will come back to you as damage 25 time(s). This damage cannot kill you by itself.
Cooldown: 120 sec
30 HP Cost: 25% of Max HP, Duration: 15 sec
When using the Exceed skill, activates Thorn of Fury, which damages 5 enemies with 990% damage 12 time(s). Additional Monster DEF Ignored: +30%, Cooldown: 4 sec
Saves Damage Taken, up to 100% of Max HP, as Fury, and reduces cooldown in proportion to the amount saved. Your current Fury amount decreases by 7% periodically.
After the skill ends, any saved Fury, plus 1% of max HP will come back to you as damage 25 time(s). This damage cannot kill you by itself.
Cooldown: 120 sec

Enhancements[]

The maximum level for Enhancements / Boost Nodes is 50 (60 with Matrix Points).

Final Damage Increase per level Skill Level 20 Effect Level 40 Effect
7% Skill Exceed Double Slash Exceed: Double Slash Boost Max Targets: +1 Ignored Enemy DEF: +20%
2% Skill Exceed Demon Strike Exceed: Demon Strike Boost
5% Skill Bat Swarm Bat Swarm Boost Critical Rate: +5%
2% Skill Exceed Lunar Slash Exceed: Lunar Slash Boost Max Targets: +1
3% Skill Vitality Veil Vitality Veil Boost
Skill Shield Charge Shield Charge Boost
2% Skill Exceed Execution Exceed: Execution Boost
Skill Nether Shield Nether Shield Boost Critical Rate: +5%
Skill Nether Slice Nether Slice Boost Max Targets: +1
Skill Blood Prison Blood Prison Boost
Skill Infernal Exceed Infernal Exceed Boost
Skill Thousand Swords Thousand Swords Boost

Skill 6th Job HEXA Skills[]

Class-Specific Skills[]

Active Skill Requiem Requiem
Master Level 30
Description Summons the Requiem Demon Sword to fulfill your thirst for vengeance. Using the skill again makes the demonic sword roar and perform a powerful attack. Demon Sword Roar can be used during Demon Avenger's attack skills, including Nether Shield. When casting Requiem and Demon Sword Roar while Demonic Frenzy is active, the HP recovery from Life Sap and Advanced Life Sap while invincible does not apply.

Lv. 10 - Ignore Defense: +20%
Lv. 20 - Boss Damage: +20%
Lv. 30 - Ignore Defense: +30%, Boss Damage: +30%
Level 1 HP Cost: 15% of Max HP, invincible during casting
Max Enemies Hit: 15, Damage: 3875%, Number of Attacks: 8, Chase Cuts: 10, then summons Demon Requiem Sword
Demon Requiem Sword - Duration: 15 sec, Max Enemies Hit: 15, Damage: 1860%, Number of Attacks: 12
Using skill again after 4 sec of summoning, Max Enemies Hit: 15, Damage: 4960%, Number of Attacks: 14, Demon Sword Roar Activations: 6, invincible during casting of Demon Sword Roar
Cooldown: 360 sec
30 HP Cost: 15% of Max HP, invincible during casting
Max Enemies Hit: 15, Damage: 7500%, Number of Attacks: 8, Chase Cuts: 10, then summons Demon Requiem Sword
Demon Requiem Sword - Duration: 15 sec, Max Enemies Hit: 15, Damage: 3600%, Number of Attacks: 12
Using skill again after 4 sec of summoning, Max Enemies Hit: 15, Damage: 9600%, Number of Attacks: 14, Demon Sword Roar Activations: 6, invincible during casting of Demon Sword Roar
Cooldown: 360 sec

Mastery Skills[]

Active Skill HEXA Nether Shield HEXA Nether Shield
Master Level 30
Description Enchants your shield with a tracking spirit, which hits an enemy, then bounces to the next target. If there are no other enemies nearby, the shield will attack the first enemy it hit again. If each shield attacks a single target repeatedly, reduced Final Damage will apply. When HEXA Nether Shield hits, only 2/3 of the HP restored from Life Sap and Advanced Life Sap apply. Unaffected by attack reflection.
Required Skill: Nether Shield Lv. 30
Level 1 HP Cost: 8% of Max HP, Number of Shields: 3, Damage: 521%, Number of Attacks: 2, Max Number of Attacks: 8 per shield
When a single target is hit repeatedly, Final Damage: -30%
Cooldown: 6 sec
30 HP Cost: 8% of Max HP, Number of Shields: 3, Damage: 840%, Number of Attacks: 2, Max Number of Attacks: 8 per shield
When a single target is hit repeatedly, Final Damage: -30%
Cooldown: 6 sec

Enhancements[]

Enhancements require the corresponding V Skill to be leveled to max and equipped. Final Damage bonuses from Enhancements increase linearly each level, with a jump at levels 10, 20, and 30.

Passive Skill Demonic Frenzy Demonic Frenzy Boost
Master Level 30
Description Boosts Demonic Frenzy.
Level 1 Demonic Frenzy Final Damage: +11%
9 Demonic Frenzy Final Damage: +19%
10 Demonic Frenzy Final Damage: +25%
19 Demonic Frenzy Final Damage: +34%
20 Demonic Frenzy Final Damage: +40%
29 Demonic Frenzy Final Damage: +49%
30 Demonic Frenzy Final Damage: +60%
Passive Skill Demonic Blast Demonic Blast Boost
Master Level 30
Description Boosts Demonic Blast.
Level 1 Demonic Blast Final Damage: +11%
9 Demonic Blast Final Damage: +19%
10 Demonic Blast Final Damage: +25%
19 Demonic Blast Final Damage: +34%
20 Demonic Blast Final Damage: +40%
29 Demonic Blast Final Damage: +49%
30 Demonic Blast Final Damage: +60%
Passive Skill Dimensional Sword Dimensional Sword Boost
Master Level 30
Description Boosts Dimensional Sword.
Level 1 Dimensional Sword Final Damage: +11%
9 Dimensional Sword Final Damage: +19%
10 Dimensional Sword Final Damage: +25%
19 Dimensional Sword Final Damage: +34%
20 Dimensional Sword Final Damage: +40%
29 Dimensional Sword Final Damage: +49%
30 Dimensional Sword Final Damage: +60%
Passive Skill Revenant Revenant Boost
Master Level 30
Description Boosts Revenant.
Level 1 Revenant Final Damage: +11%, Duration: increased to 16 sec, decreases max savable Fury and Fury to decrease Thorn of Fury cooldown by 80%
9 Revenant Final Damage: +19%, Duration: increased to 16 sec, decreases max savable Fury and Fury to decrease Thorn of Fury cooldown by 80%
10 Revenant Final Damage: +25%, Duration: increased to 16 sec, decreases max savable Fury and Fury to decrease Thorn of Fury cooldown by 80%
19 Revenant Final Damage: +34%, Duration: increased to 17 sec, decreases max savable Fury and Fury to decrease Thorn of Fury cooldown by 60%
20 Revenant Final Damage: +40%, Duration: increased to 17 sec, decreases max savable Fury and Fury to decrease Thorn of Fury cooldown by 60%
29 Revenant Final Damage: +49%, Duration: increased to 18 sec, decreases max savable Fury and Fury to decrease Thorn of Fury cooldown by 60%
30 Revenant Final Damage: +60%, Duration: increased to 18 sec, decreases max savable Fury and Fury to decrease Thorn of Fury cooldown by 60%
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Class Beginner Beginner Skill Link Manager Link Skills

Explorers
Warrior

Class Warrior Hero Class Warrior Paladin Class Warrior Dark Knight

Magician

Class Magician Magician (Fire, Poison) Class Magician Magician (Ice, Lightning) Class Magician Bishop

Bowman

Class Bowman Bowmaster Class Bowman Marksman

Special

Class Pathfinder Pathfinder

Thief

Class Thief Night Lord Class Thief Shadower

Special

Class Dual Blade Dual Blade

Pirate

Class Pirate Buccaneer Class Pirate Corsair

Special

Class Cannoneer Cannoneer Class Jett Jett Class Dragon Warrior Zen

Cygnus Knights

Class Warrior Dawn Warrior Class Magician Blaze Wizard Class Bowman Wind Archer Class Thief Night Walker Class Pirate Thunder Breaker

Special

Class Mihile Mihile

Heroes

Class Aran Aran Class Evan Evan Class Mercedes Mercedes Class Phantom Phantom Class Luminous Luminous Class Shade Shade

Resistance

Class Blaster Blaster Class Battle Mage Battle Mage Class Wild Hunter Wild Hunter Class Mechanic Mechanic Class Xenon Xenon

Demon

Class Demon Slayer Demon Slayer Class Demon Avenger Demon Avenger

Nova

Class Kaiser Kaiser Class Angelic Angelic Buster Class Cadena Cadena Class Kain Kain

Flora

Class Illium Illium Class Ark Ark Class Adele Adele Skill Summon Chakri Khali

Sengoku

Class Hayato Hayato Class Kanna Kanna

Anima

Class Hoyoung Hoyoung Skill Land's Connection Lara

Monster

Skill Pink Powerhouse Pink Bean Pet Mini Yeti Yeti

Beast Tamer

Class Beast Tamer Chase

Child of God

Class Zero Zero

Kinesis

Class Kinesis Kinesis

Wu Shen

Class Mo Xuan Mo Xuan

Miscellaneous

Skill Macro Test Game Master Skill Banner of Plenty I Guild Skills Skill Monster Riding Miscellaneous Skills

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