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Job
Skills

Skill 0th Job Noblesse Techniques[]

Passive Skill Noble Mind Noble Mind
Master Level 6
Description Enhances Empress's Blessing effects.
Level 1 Increase Empress's Blessing max level by 1
6 Increase Empress's Blessing max level by 6
Active Skill Hero's Echo Hero's Echo
Master Level 1
Description [Master Level: 1]
Increases the Attack Power and Magic ATT of all nearby players.
Cooldown: 2 hrs
Level 1 MP Cost: 30, Attack Power and Magic ATT: + 4%, Duration: 40 min
Active Skill Elemental Slash Elemental Slash
Master Level 1
Description Attack enemies in front of you with pure, primal energy.
Level 1 MP Cost: 0, Damage: 130%, Number of Attacks: 1, Max Enemies Hit: 3
Active Skill Imperial Recall Imperial Recall
Master Level 1
Description Return to the Empress using Shinsoo's power.
Level 1 MP Cost: 100, return to Ereve immediately.
Cooldown: 600 sec.
Passive Skill Elemental Harmony Elemental Harmony
Master Level 1
Description Use the harmony of nature to build affinity for an element of your choosing.
Level 1 Strength increases 1 for every 2 levels the character gains
Passive Skill Elemental Expert Elemental Expert
Master Level 1
Description Become an expert of the elements to increase Attack Power and Magic ATT.
Level 1 Attack Power and Magic ATT: +10%
Passive Skill Elemental Shift Elemental Shift
Master Level 1
Description Jump in any direction except down by pressing a direction key and jump in midair.
Level 1 MP Cost: 4, jumps further in the appropriate direction
Passive Skill Cygnus Blessing Cygnus Blessing (Warrior)
Master Level 10
Description Blessings from an awakened Empress Cygnus protect you from harm.
This Link Skill can be stacked up to 5 times, once for each unique Cygnus Knights job character you have on this world.
Level 1 Attack Power and Magic ATT: +7, Abnormal Status Resistance: +1, All Elemental Resistance: +1%
10 Attack Power and Magic ATT: +25, Abnormal Status Resistance: +15, All Elemental Resistance: +15%


1st Job The Basics of a Dawn Warrior[]

Active Skill Rising Sun Rising Sun
Master Level 10
Description Allows you to use Solar skills by putting the power of sunlight in the sword.
Can be toggled On/Off.
Level 10 required to learn Equinox Cycle.

Rising Sun/Falling Moon Character Stance Lock: Right-click
Level 1 Final Damage: +5%, Attack Speed: +1
Cannot be used at the same time as Falling Moon.
10 Final Damage: +10%, Attack Speed: +1
Cannot be used at the same time as Falling Moon.
Active Skill Falling Moon Falling Moon
Master Level 10
Description Allows you to use Luna skills by receiving the power of the moonlight in the sword. Does not apply to summoning skills, 5th Job Common Skills, or certain other skills. SP is not required for this skill, and it follows the skill level of Rising Sun.
Can be toggled On/Off.
Level 10 required to learn Equinox Cycle.
Level 1 Critical Rate: +1%
Number of Attacks for Skills: x2, Final Damage is decreased to 51%
Number of attacks cannot exceed 15.
Cannot be used at the same time as Rising Sun.
10 Critical Rate: +10%
Number of Attacks for Skills: x2, Final Damage is decreased to 55%
Number of attacks cannot exceed 15.
Cannot be used at the same time as Rising Sun.
Active Skill Solar Slash Solar Slash
Master Level 20
Description [Solar]
Attacks multiple enemies in front with swordsmanship that could cleave the sun. Required Skill: Rising Sun/Falling Moon Lv. 1
Level 20 required to learn Celestial Vision.
Level 1 MP Cost: 6, Max Enemies Hit: 5, Damage: 112%, Number of Attacks: 2
20 MP Cost: 12, Max Enemies Hit: 5, Damage: 150%, Number of Attacks: 2
Active Skill Luna Divide Luna Divide
Master Level 20
Description [Luna]
Attacks multiple enemies in front by throwing sharp fragments that were broken from the moon with swordsmanship.
Required Skill: Rising Sun/Falling Moon Lv. 1
Level 20 required to learn Celestial Vision.
Level 1 MP Cost: 6, Max Enemies Hit: 5, Moon Fragment Damage: 224%, Number of Attacks: 1
20 MP Cost: 12, Max Enemies Hit: 5, Moon Fragment Damage: 300%, Number of Attacks: 1
Active Skill Soul Element Soul Element
Master Level 10
Description Summons a light element to gain its power. Chance to obtain cosmic orb when the Solar/Luna skill opposite to the previous skill that was used lands a hit. Temporarily increases Attack Power when cosmic orb is created.
Can be toggled On/Off.
Level 10 required to learn Soul Blessing.
Level 1 When the Solar/Luna skill opposite to the previous skill that was used lands a hit, 32% chance to create 1 cosmic orb that lasts 30 sec
Max Cosmic Orb Stacks: 2, duration of all cosmic orbs reset upon creation
When cosmic orb is created, Attack Power increases by 11 for 30 sec
[Passive Effect: Ignore Enemy Defense: 1%]
10 When the Solar/Luna skill opposite to the previous skill that was used lands a hit, 50% chance to create 1 cosmic orb that lasts 30 sec
Max Cosmic Orb Stacks: 2, duration of all cosmic orbs reset upon creation
When cosmic orb is created, Attack Power increases by 20 for 30 sec
[Passive Effect: Ignore Enemy Defense: 10%]
Passive Skill Soul of the Guardian Soul of the Guardian
Master Level 15
Description Call forth the ancients to defend yourself.
Level 1 Max HP: +100, Defense: +50, Knockback Resistance: +12%
15 Max HP: +1500, Defense: +750, Knockback Resistance: +40%
Passive Skill Inner Voice Inner Voice
Master Level 10
Description Strengthens the soul and empowers the body.
Level 1 Speed: +4, Jump: +2, Max Speed: +2
10 Speed: +40, Jump: +20, Max Speed: +20
Active Skill Soul Leap Soul Leap
Master Level 1
Description Leap once more while already in the air. Press the up key at the same to move upward.
SP is not required for this skill, and it can be used upon job advancing to Dawn Warrior.
Level 1 MP Cost: 5. Allows you to jump a greater distance.


2nd Job Path of the Dawn Warrior[]

Passive Skill Celestial Vision Celestial Vision
Master Level 20
Description Enhance your swordsmanship with celestial energy.
Required Skill: Solar Slash/Luna Divide Lv. 20
Level 20 required to learn Celestial Vision II.
Level 1 Solar Slash - MP Cost: 10, Max Enemies Hit: 6, Damage: 112%, Number of Attacks: 4
Luna Divide - MP Cost: 10, Max Enemies Hit: 6, Moon Fragment Damage: 133%, Number of Attacks: 3
20 Solar Slash - MP Cost: 14, Max Enemies Hit: 6, Damage: 150%, Number of Attacks: 4
Luna Divide - MP Cost: 14, Max Enemies Hit: 6, Moon Fragment Damage: 190%, Number of Attacks: 3
Active Skill Cosmic Matter Cosmic Matter
Master Level 20
Description [Cosmic]
Launches a condensed dark matter in front. If the dark matter attacks all attackable targets or reaches max range, it explodes to deal damage to nearby enemies. Consumes all cosmic orbs upon use, and deals more powerful damage based on the number of cosmic orbs consumed.
Required Skill: Soul Element Lv. 10
Level 1 MP Cost: 15, consumes all cosmic orbs and launches a dark matter.
Dark Matter - Max Enemies Pierced: 8, Damage: 122%, Number of Attacks: 2. Upon exploding, Max Enemies Hit: 8, Damage: 163%, Number of Attacks: 3
Dark Matter Damage per Cosmic Orb Consumed: +20% points
Cooldown: 15 sec
20 MP Cost: 25, consumes all cosmic orbs and launches a dark matter.
Dark Matter - Max Enemies Pierced: 8, Damage: 160%, Number of Attacks: 2. Upon exploding, Max Enemies Hit: 8, Damage: 220%, Number of Attacks: 3
Dark Matter Damage per Cosmic Orb Consumed: +20% points
Cooldown: 15 sec
Active Skill Equinox Cycle Equinox Cycle
Master Level 10
Description Reconfigures the solar and lunar cycles to automatically change stances when using Solar/Luna skills. Additionally enhances the effect of Rising Sun and Falling Moon. Overwrites the effect of Rising Sun and Falling Moon.
Can be toggled On/Off.
Required Skill: Rising Sun/Falling Moon Lv. 10
Level 10 required to learn Equinox Mastery and Equinox Slash.
Level 1 MP Cost: 31, changes stance every time Solar/Luna skills are used
Rising Sun - Final Damage: +11%, Attack Speed: +1
Falling Moon - Critical Rate: +10%, Number of Attacks for Skills: x2, Final Damage is decreased to 56%
Number of attacks cannot exceed 15.
10 MP Cost: 35, changes stance every time Solar/Luna skills are used
Rising Sun - Final Damage: +15%, Attack Speed: +1
Falling Moon - Critical Rate: +15%, Number of Attacks for Skills: x2, Final Damage is decreased to 60%
Number of attacks cannot exceed 15.
Passive Skill Soul Blessing Soul Blessing
Master Level 10
Description Enhances Soul Element with a burning passion. Combines with the effect of Soul Element.
Required Skill: Soul Element Lv. 10
Level 10 required to learn Soul Blessing II.
Level 1 Soul Element Cosmic Orb Creation Chance: 6%, Max Stacks: +1
When cosmic orb is created, Bonus Attack Power: +6
10 Soul Element Cosmic Orb Creation Chance: 15%, Max Stacks: +1
When cosmic orb is created, Bonus Attack Power: +15
Passive Skill Soul Speed Soul Speed
Master Level 10
Description Increases Attack Speed and Strength.
Required Skill: Sword Mastery Lv. 5
Level 1 Attack Speed: +2, STR: +2
10 Attack Speed: +2, STR: +20
Passive Skill Divine Hand Divine Hand
Master Level 10
Description Perform an accurate strike with your unshakable faith.
Level 1 Attack Power +2
10 Attack Power +20
Passive Skill Sword Mastery (Dawn Warrior) Sword Mastery
Master Level 10
Description Increases One-handed and Two-handed Sword Mastery.
Level 10 required to learn Student of the Blade.
Level 1 One-handed and Two-handed Sword Mastery: +14%
10 One-handed and Two-handed Sword Mastery: +50%
Passive Skill Physical Training Physical Training
Master Level 4
Description Permanently increases STR and DEX through sheer physical training.
Level 1 Permanently increases STR by 10 and DEX by 5.
4 Permanently increases STR by 40 and DEX by 20.


3rd Job Dawn Warrior's Guide[]

Passive Skill Celestial Vision II Celestial Vision II
Master Level 20
Description Enhances Solar Slash and Luna Divide by practicing the celestial swordsmanship even further.
Required Skill: Celestial Vision Lv. 20
Level 20 required to learn Celestial Vision III.
Level 1 Solar Slash - MP Cost: 14, Max Enemies Hit: 6, Damage: 187%, Number of Attacks: 5
Luna Divide - MP Cost: 14, Max Enemies Hit: 6, Moon Fragment Damage: 142%, Number of Attacks: 5
20 Solar Slash - MP Cost: 19, Max Enemies Hit: 6, Damage: 225%, Number of Attacks: 5
Luna Divide - MP Cost: 19, Max Enemies Hit: 6, Moon Fragment Damage: 180%, Number of Attacks: 5
Active Skill Cosmic Shower Cosmic Shower
Master Level 20
Description [Cosmic]
Uses the dormant power in the orbs to create a meteor shower zone that continuously attacks the surroundings for a set time. Consumes all cosmic orbs upon use, and duration increases based on the number of cosmic orbs consumed. Cosmic Shower can be used without casting motion during Solar Slash, Luna Divide, and Styx Crossing. The duration of Cosmic Shower doesn't increase with the summons duration increase, and is unaffected by attack reflection. The attack count increase effect of Falling Moon doesn't apply.
Required Skill: Soul Element Lv. 10
Level 1 MP Cost: 35, consumes all cosmic orbs to create meteor shower zone
Meteor Shower Zone - Duration: 45 sec, Max Enemies Hit: 6, Damage: 153%, Number of Attacks: 3
Meteor Shower Duration per Cosmic Orb Consumed: +3 sec
Damage Against Normal Enemies: +50%
Cooldown: 30 sec
20 MP Cost: 45, consumes all cosmic orbs to create meteor shower zone
Meteor Shower Zone - Duration: 45 sec, Max Enemies Hit: 6, Damage: 210%, Number of Attacks: 3
Meteor Shower Duration per Cosmic Orb Consumed: +3 sec
Damage Against Normal Enemies: +50%
Cooldown: 30 sec
Active Skill Bluster Bluster
Master Level 10
Description [Solar]
Knocks back enemies with a forward dash. Can be resisted by some enemies.
Required Skill: Rising Sun/Falling Moon Lv. 1
Level 1 MP Cost: 15, Max Enemies Hit: 7, Damage: 152%, Number of Attacks: 2 while moving
10 MP Cost: 20, Max Enemies Hit: 7, Damage: 170%, Number of Attacks: 2 while moving
Active Skill Flicker Flicker
Master Level 10
Description [Luna]
Instantly knocks back enemies and cuts them. Can be resisted by some enemies.
Required Skill: Rising Sun/Falling Moon Lv. 1
Level 1 MP Cost: 15, Max Enemies Hit: 7, Damage: 152%, Number of Attacks: 2 while moving
10 MP Cost: 20, Max Enemies Hit: 7, Damage: 170%, Number of Attacks: 2 while moving
Active Skill True Sight True Sight
Master Level 10
Description See through the veil of the physical world to pierce your target's soul.
Level 1 MP Cost: 32, Success Rate: 10%, Enemy DEF in Range: -1%, Max Enemies: 10, Duration: 3 sec, final damage the enemy receives increased by 1%.
10 MP Cost: 50, Success Rate: 100%, Enemy DEF in Range: -10%, Max Enemies: 10, Duration: 30 sec, final damage the enemy receives increased by 5%.
Passive Skill Soul Blessing II Soul Blessing II
Master Level 10
Description Enhances Soul Element by training the power of the soul even further. Combines with the effect of Soul Element and Soul Blessing.
Required Skill: Soul Blessing Lv. 10
Level 10 required to learn Soul Blessing III.
Level 1 Soul Element Cosmic Orb Creation Chance: 6%, Max Stacks: +1
When cosmic orb is created, Bonus Attack Power: +6
10 Soul Element Cosmic Orb Creation Chance: 15%, Max Stacks: +1
When cosmic orb is created, Bonus Attack Power: +15
Passive Skill Equinox Mastery Equinox Mastery
Master Level 20
Description Enhances the effect of Rising Sun and Falling Moon by training the sun and moon swordsmanship. Overwrites the effect of Rising Sun and Falling Moon.
Required Skill: Equinox Cycle Lv. 10
Level 20 required to learn Master of the Sword.
Level 1 Rising Sun - Final Damage: +16%, Attack Speed: +1
Falling Moon - Critical Rate: +15%, Number of Attacks for Skills: x2, Final Damage is decreased to 66%
Number of attacks cannot exceed 15.
20 Rising Sun - Final Damage: +20%, Attack Speed: +1
Falling Moon - Critical Rate: +20%, Number of Attacks for Skills: x2, Final Damage is decreased to 75%
Number of attacks cannot exceed 15.
Passive Skill Will of Steel Will of Steel
Master Level 20
Description It takes a strong mind to push through hardships.
Level 1 Abnormal Status Resistance: +11, Elemental Resistance: +11%, Damage Intake: -6%, Recovers 1% of your Max HP every 14 sec.
20 Abnormal Status Resistance: +30, Elemental Resistance: +30%, Damage Intake: -25%, Recovers 5% of your Max HP every 4 sec.
Passive Skill Inner Shout Inner Shout
Master Level 14
Description Focus your mind to reinvigorate your body.
Level 1 Attack Power: +4, STR: +14
14 Attack Power: +30, STR: +40


4th Job Completion of the Dawn Warrior[]

Active Skill Call of Cygnus Call of Cygnus
Master Level 30
Description Grants the blessings of Cygnus's awakening to temporarily increase all stats for you and your party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection.
Level 1 MP Cost: 10, Increases all stats assigned APs by 1% for 30 sec
30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Active Skill Cygnus Knights' Will Cygnus Knights' Will
Master Level 1
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects will still get through.
Level 1 MP Cost: 30, Cooldown: 300 sec
Passive Skill Celestial Vision III Celestial Vision III
Master Level 30
Description Enhances Solar Slash and Luna Divide by commanding the perfect celestial swordsmanship.
Required Skill: Celestial Vision II Lv. 20
Level 1 Solar Slash - MP Cost: 20, Max Enemies Hit: 7, Damage: 340%, Number of Attacks: 6
Luna Divide - MP Cost: 20, Max Enemies Hit: 7, Moon Fragment Damage: 340%, Number of Attacks: 6
30 Solar Slash - MP Cost: 24, Max Enemies Hit: 7, Damage: 485%, Number of Attacks: 6
Luna Divide - MP Cost: 24, Max Enemies Hit: 7, Moon Fragment Damage: 485%, Number of Attacks: 6
Active Skill Cosmic Burst Cosmic Burst
Master Level 30
Description [Cosmic]
Releases cosmic orbs to attack. Consumes all cosmic orbs upon use, and decreases cooldown based on the number of cosmic orbs consumed. Cosmic Burst can be used without casting motion during Solar Slash, Luna Divide, and Styx Crossing. The released cosmic orbs target the boss with the highest HP first, and is unaffected by attack reflection. Cosmic Burst is not affected by effects which reset or reduce cooldown.
In Auto Mode, Cosmic Burst is used automatically when it's not on cooldown and cosmic orb is at max, upon landing Solar Slash, Luna Divide, or Styx Crossing.
Required Skill: Soul Element Lv. 10
Auto Mode On/Off: Right-click
Level 1 MP Cost: 35, releases cosmic orb by consuming all cosmic orbs
Each of the released cosmic orbs targets 1 enemy, Damage: 284%, Number of Attacks: 4
If a single enemy gets hit with several cosmic orbs, Final Damage is decreased by 30% starting with the second orb.
Cooldown per Cosmic Orb Consumed: -1 sec
Cooldown: 15 sec
[Passive Effect: Cosmic Shower Damage: +31% points]
30 MP Cost: 50, releases cosmic orb by consuming all cosmic orbs
Each of the released cosmic orbs targets 1 enemy, Damage: 400%, Number of Attacks: 4
If a single enemy gets hit with several cosmic orbs, Final Damage is decreased by 30% starting with the second orb.
Cooldown per Cosmic Orb Consumed: -1 sec
Cooldown: 15 sec
[Passive Effect: Cosmic Shower Damage: +60% points]
Active Skill Equinox Slash Equinox Slash
Master Level 30
Description Charges forward and slashes the enemy. Can only be used while using Equinox Cycle. Can be used while using your skills.
Required Skill: Equinox Cycle Lv. 10
Level 1 MP Cost: 82, Damage: 153%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 5 sec
30 MP Cost: 100, Damage: 240%, Number of Attacks: 6, Max Enemies Hit: 7
Cooldown: 5 sec
Active Skill Impaling Rays Impaling Rays
Master Level 30
Description Summons swords from the sky to impale your enemies. Affects bosses.
Level 1 MP Cost: 64, Max Enemies Hit: 15, Damage: 355%, Number of Attacks: 3, Chance to Incapacitate: 50%, Incapacitate Duration: 5 sec
Stun Duration: +100% depending on damage inflicted with Impaling Rays.
After debuff, Bonus Damage: 213%, Number of Attacks: 3
Cooldown: 180 sec
30 MP Cost: 100, Max Enemies Hit: 15, Damage: 500%, Number of Attacks: 3, Chance to Incapacitate: 100%, Incapacitate Duration: 10 sec
Stun Duration: +100% depending on damage inflicted with Impaling Rays.
After debuff, Bonus Damage: 300%, Number of Attacks: 3
Cooldown: 180 sec
Passive Skill Soul Blessing III Soul Blessing III
Master Level 10
Description Enhances Soul Element by raising the power of the soul to the extreme. Combines the effect of Soul Element, Soul Blessing, and Soul Blessing II. Combat Orders doesn't apply.
Required Skill: Soul Blessing II Lv. 10
Level 1 Soul Element Cosmic Orb Creation Chance: 11%, Max Stacks: +1
When cosmic orb is created, Bonus Final Damage: +5%
10 Soul Element Cosmic Orb Creation Chance: 20%, Max Stacks: +1
When cosmic orb is created, Bonus Final Damage: +10%
Passive Skill Soul Pledge Soul Pledge
Master Level 20
Description Form a contract with the ancients to become an unwavering warrior.
Level 1 All Stats: +11, Critical Rate: +5%, Power Stance Chance: +22%
20 All Stats: +30, Critical Rate: +10%, Power Stance Chance: +60%
Passive Skill Student of the Blade Student of the Blade
Master Level 30
Description Increases the Mastery, Attack Power, and Critical Damage of One-handed and Two-handed Swords.
Required Skill: Sword Mastery Lv. 10
Level 1 One-handed and Two-handed Sword Mastery: +56%, Attack Power: +21, Critical Damage: +6%
30 One-handed and Two-handed Sword Mastery: +70%, Attack Power: +50, Critical Damage: +12%
Passive Skill Unpredictable Unpredictable
Master Level 15
Description Attack with an unpredictable strike, negating enemy defenses.
Level 1 Monster DEF ignored: 2%, When attacking Boss Monster - Damage: +1%
15 Monster DEF ignored: 30%, When attacking Boss Monster - Damage: +15%
Passive Skill Master of the Sword Master of the Sword
Master Level 30
Description You become a master of the sword, mastering both types of powers. Additionally enhances the effect of Rising Sun and Falling Moon, and the effect of Rising Sun and Falling Moon activates at the same time during Equinox Cycle. Overwrites the effect of Rising Sun and Falling Moon.
Required Skill: Equinox Mastery Lv. 20
Level 1 Applies the effect of Rising Sun and Falling Moon at the same time during Equinox Cycle.
Rising Sun - Final Damage: +20%, Attack Speed: +2
Falling Moon - Critical Rate: +20%, Number of Attacks for Skills: x2, Final Damage is decreased to 80%
Number of attacks cannot exceed 15.
30 Applies the effect of Rising Sun and Falling Moon at the same time during Equinox Cycle.
Rising Sun - Final Damage: +25%, Attack Speed: +2
Falling Moon - Critical Rate: +35%, Number of Attacks for Skills: x2, Final Damage is decreased to 90%
Number of attacks cannot exceed 15.


Hyper Skills Hyper Skills[]

Passive Skill True Sight - Persist True Sight - Persist
Level Requirement 140
Master Level 1
Description Increases True Sight's duration.
Level 1 Duration: +20 sec
Passive Skill True Sight - Enhance True Sight - Enhance
Level Requirement 150
Master Level 1
Description True Sight decreases Elemental Resistance. Does not stack with Blaze Wizard's <Fires of Creation>'s effect on party members or Battle Mage's <Weakening Aura - Elemental Decrease>'s Elemental Resistance decrease effect.
Level 1 Elemental Resistance: -10%
Passive Skill True Sight - Guardbreak True Sight - Guardbreak
Level Requirement 180
Master Level 1
Description Increases True Sight's Defense Reduction.
Level 1 Defense: Additional -10%
Passive Skill Cosmic Shower/Burst - Reinforce Cosmic Shower/Burst - Reinforce
Level Requirement 140
Master Level 1
Description Increases Damage of Cosmic Shower and Cosmic Burst.
Level 1 Damage: +20%
Passive Skill Cosmic Burst - Guardbreak Cosmic Burst - Guardbreak
Level Requirement 165
Master Level 1
Description Increases Ignore Defense for Cosmic Burst.
Level 1 Enemy Defense Ignored: +20%
Passive Skill Cosmic Shower - Persist Cosmic Shower - Persist
Level Requirement 180
Master Level 1
Description Increases the duration of Cosmic Shower.
Level 1 Duration: +10 sec
Passive Skill Divide and Slash - Reinforce Divide and Slash - Reinforce
Level Requirement 150
Master Level 1
Description Increases Damage of Solar Slash and Luna Divide.
Level 1 Damage: +20%
Passive Skill Divide and Slash - Spread Divide and Slash - Spread
Level Requirement 165
Master Level 1
Description Increases Max Enemies Hit for Solar Slash and Luna Divide.
Level 1 Max Enemies Hit: +1
Passive Skill Divide and Slash - Guardbreak Divide and Slash - Guardbreak
Level Requirement 190
Master Level 1
Description Increases Ignore Defense for Solar Slash and Luna Divide.
Level 1 Enemy Defense Ignored: +20%
Active Skill Blazing Assault Blazing Assault
Level Requirement 160
Master Level 1
Description [Solar]
Moves while instantly cutting enemies with the sword enveloped in the sun's flame. Become temporarily invincible upon use. Shares cooldown with Luster Charge, and can be used by linking with Luster Charge once regardless of the stance within a set time after casting. If you linked from Luster Charge, you cannot link to Luster Charge. Stance does not change due to Equinox Cycle.
Required Skill: Rising Sun/Falling Moon Lv. 1
Level 1 MP Cost: 100, Max Enemies Hit: 10, Damage: 400%, Number of Attacks: 6
After casting, Invincibility Duration: 1.8 sec, can link with Luster Charge within 5 sec
Cooldown: 45 sec
Active Skill Luster Charge Luster Charge
Level Requirement 160
Master Level 1
Description [Luna]
Moves while instantly cutting enemies with the sword imbued with the cold moon essence. Become temporarily invincible upon use. Shares cooldown with Blazing Assault, and can be used by linking with Blazing Assault once within a set time after casting. If you linked from Blazing Assault, you cannot link to Blazing Assault.
Required Skill: Rising Sun/Falling Moon Lv. 1
Level 1 MP Cost: 100, Max Enemies Hit: 10, Damage: 400%, Number of Attacks: 6
After casting, Invincibility Duration: 1.8 sec, can link with Blazing Assault within 5 sec
Cooldown: 45 sec
Active Skill Glory of the Guardians (Dawn Warrior) Glory of the Guardians
Level Requirement 190
Master Level 1
Description A ceremony for Cygnus Knights to pledge their devotion to the Empress.
Level 1 MP Cost: 100, Duration: 60 sec, Damage: +10%
Only Cygnus Knights and Mihile in the party receive the effect
Cooldown: 120 sec
Active Skill Cosmic Forge Cosmic Forge
Level Requirement 140
Master Level 1
Description Sharpens the blade with celestial energy to temporarily maximize combat ability and handle even more cosmic orbs at once. Not affected by cooldown reset effects.
Required Skill: Soul Element Lv. 10
Level 1 MP Cost: 150, Duration: 60, Damage: 10%, Cosmic Orb Max Stacks: +5
Creates max cosmic orbs upon use
Cooldown: 180 sec


V Skills[]

Shared Skills[]

Active Skill Rope Lift Rope Lift
Master Level 25
Description Fires a grappling hook to a platform above you to ascend quickly.
Level 1 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +1]
25 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +25]
30 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +30]
Active Skill Mystic Door Decent Mystic Door
Master Level 25
Description Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Level 1 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 32 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 80 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 90 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
Active Skill Sharp Eyes Decent Sharp Eyes
Master Level 25
Description Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Hyper Body Decent Hyper Body
Master Level 25
Description Increases Max HP and Max MP. Does not stack with Hyper Body.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Combat Orders Decent Combat Orders
Master Level 25
Description Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Some special skills, Beginner Skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
Active Skill Advanced Blessing Decent Advanced Blessing
Master Level 25
Description Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Level 1 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 183 sec
Cooldown: 180 sec
25 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 255 sec
Cooldown: 180 sec
30 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 270 sec
Cooldown: 180 sec
Active Skill Speed Infusion Decent Speed Infusion
Master Level 25
Description Consumes HP to increase your attack speed by 1 level for a short time. Can be stacked with buffs other than Speed Infusion.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Blink Blink
Master Level 25
Description Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air.
Level 1 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +1]
25 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.6 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +25]
30 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +30]
Active Skill Erda Nova Erda Nova
Master Level 25
Description Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Can deal damage to enemies even when they are under Attack Ignore. Also ignores Attack Reflection.
Level 1 HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 216 sec.
25 HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 120 sec.
30 HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 100 sec.
Active Skill Will of Erda Will of Erda
Master Level 25
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects will still get through.
Level 1 HP Cost: 5% of Max HP, Cooldown: 475 sec
25 HP Cost: 5% of Max HP, Cooldown: 355 sec
30 HP Cost: 5% of Max HP, Cooldown: 330 sec
Active Skill Holy Symbol Decent Holy Symbol
Master Level 25
Description Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Level 1 HP Cost: 2530, Duration: 183 sec, EXP: +20%, Drop Rate: +14%
Cooldown: 180 sec
25 HP Cost: 3250, Duration: 255 sec, EXP: +32%, Drop Rate: +22%
Cooldown: 180 sec
30 HP Cost: 3400, Duration: 270 sec, EXP: +35%, Drop Rate: +24%
Cooldown: 180 sec
Active Skill Erda ShowerSkill Erda Fountain Erda Shower
Master Level 25
Description Fires a blast of compressed Erdas at nearby enemies.
Using the skill with the down arrow key summons Erda Fountain, which is an object filled with pure Erda.
Level 1 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
25 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 825%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
30 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
Active Skill True Arachnid Reflection True Arachnid Reflection
Master Level 25
Description The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Level 1 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
Active Skill Solar Crest Solar Crest
Master Level 25
Description Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps.
Level 1 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times.
Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times.
Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times.
Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy.
Cooldown: 250 sec
Active Skill Phalanx Charge Phalanx Charge
Master Level 25
Description Summons brave Spearmen of the Cygnus Knights to charge enemies in a phalanx formation. The spearmen slow down upon touching an enemy. Press the skill key again to change their direction of movement. Unaffected by attack reflection and can be resisted by some monsters.
Level 1 MP Cost: 500, Damage: 468%, Number of Attacks: 41
Spearmen disappear when the number of attacks is reached, they move a certain distance, or after a certain duration. Activate the skill again to change their direction.
Cooldown: 30 sec
25 MP Cost: 500, Damage: 900%, Number of Attacks: 65
Spearmen disappear when the number of attacks is reached, they move a certain distance, or after a certain duration. Activate the skill again to change their direction.
Cooldown: 30 sec
30 MP Cost: 500, Damage: 990%, Number of Attacks: 70
Spearmen disappear when the number of attacks is reached, they move a certain distance, or after a certain duration. Activate the skill again to change their direction.
Cooldown: 30 sec
Active Skill Empress Cygnus's Blessing Empress Cygnus's Blessing
Master Level 25
Description The blessing of Cygnus increases damage and restores HP over time. This skill can be enhanced after Lv. 245. Not affected by effects which reduce cooldown.
Level 1 MP Cost: 500, Duration: 45 sec, Damage +1%
Periodically restores 4% HP and increases your damage by 4%.
This damage bonus is additive and maxes out at 90%
Cygnus's Blessing is ready every 240 sec, and can bless up to 2 times.
25 MP Cost: 500, Duration: 45 sec, Damage +25%
Periodically restores 4% HP and increases your damage by 5%.
This damage bonus is additive and maxes out at 90%
Cygnus's Blessing is ready every 240 sec, and can bless up to 2 times.
30 MP Cost: 500, Duration: 45 sec, Damage +30%
Periodically restores 4% HP and increases your damage by 6%.
This damage bonus is additive and maxes out at 90%
Cygnus's Blessing is ready every 240 sec, and can bless up to 2 times.
Active Skill Transcendent Cygnus's Blessing Transcendent Cygnus's Blessing
Master Level 25
Description Cygnus's transcendent blessing increases damage and restores HP over time. Not affected by effects that reduce cooldown.
Level 1 MP Cost: 500, Duration: 45 sec, Damage +1%, Damage Taken: -5% (Includes damage proportional to Max HP).
Periodically restores 5% HP and increases your damage by 6%.
This damage bonus is additive, and maxes out at 120%
Cygnus's Blessing is ready every 240 sec, and can bless up to 2 times.
25 MP Cost: 500, Duration: 45 sec, Damage +25%, Damage Taken: -5% (Includes damage proportional to Max HP).
Periodically restores 7% HP and increases your damage by 7%.
This damage bonus is additive, and maxes out at 120%
Cygnus's Blessing is ready every 240 sec, and can bless up to 2 times.
30 MP Cost: 500, Duration: 45 sec, Damage +30%, Damage Taken: -5% (Includes damage proportional to Max HP).
Periodically restores 8% HP and increases your damage by 8%.
This damage bonus is additive, and maxes out at 120%
Cygnus's Blessing is ready every 240 sec, and can bless up to 2 times.
Active Skill Weapon Aura Weapon Aura
Master Level 25
Description Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection.
Level 1 HP Cost: 10% of Max HP, Ignores 10% Enemy DEF for 82 sec, Final Damage: +1%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 520% damage on up to 10 enemies, 6 times.
Weapon Aura Prepared: every 180 sec, Max Number Prepared: 2
25 HP Cost: 10% of Max HP, Ignores 15% Enemy DEF for 130 sec, Final Damage: +5%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1000% damage on up to 10 enemies, 6 times.
Weapon Aura Prepared: every 180 sec, Max Number Prepared: 2
30 HP Cost: 10% of Max HP, Ignores 16% Enemy DEF for 140 sec, Final Damage: +6%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1100% damage on up to 10 enemies, 6 times.
Weapon Aura Prepared: every 180 sec, Max Number Prepared: 2
Active Skill Impenetrable Skin Impenetrable Skin
Master Level 25
Description Makes your flesh as strong as steel so you're not pushed back by enemy attacks.
Level 1 HP Cost: 3% of Max HP, Duration: 15 sec, Knockdown Immunity and Status Resistance: +51
Damage increases +6% when hit, Max Stack: 3 times
Cooldown: 120 sec
[Passive Effects - STR: +1, Max HP: +50]
25 HP Cost: 3% of Max HP, Duration: 17 sec, Knockdown Immunity and Status Resistance: +75
Damage increases +6% when hit, Max Stack: 5 times
Cooldown: 120 sec
[Passive Effects - STR: +25, Max HP: +1250]
30 HP Cost: 3% of Max HP, Duration: 18 sec, Knockdown Immunity and Status Resistance: +80
Damage increases +6% when hit, Max Stack: 6 times
Cooldown: 120 sec
[Passive Effects - STR: +30, Max HP: +1500]

Class-Specific Skills[]

Active Skill Rift of Damnation Rift of Damnation
Master Level 25
Description Creates a rift between the world of the living and the Underworld when used with Styx Crossing. You can use Styx Crossing with a regular attack while Rift of Damnation is active. Using Action Customization allows you to use Styx Crossing with a regular attack or Solar Slash/Luna Divide. Styx Crossing and the attack from the rift is unaffected by attack reflection.
Action Customization On/Off: Right-click
Level 1 MP Cost: 1000, creates max cosmic orbs upon use, Styx Crossing can be used for 40 sec
Styx Crossing - Max Enemies Hit: 15, Damage: 395%, Number of Attacks: 5, Number of Chase Cuts: 5. Additional Ignore Enemy Defense: +20%, creates max cosmic orbs, changes stance with Equinox Cycle
Attacking with Styx Crossing cuts space to leave a rift for 10 sec
Rift - Gradually grows when it's attacked by Styx Crossing and in the end, Max Enemies Hit: 15, Damage: 541%, Number of Attacks: 6, Number of Explosions: 5
More than 2 rifts cannot be created at the same. Rift can be created again in 5 sec after exploding. Rift disappears and explodes immediately when duration ends but damage is decreased.
Cooldown: 180 sec
25 MP Cost: 1000, creates max cosmic orbs upon use, Styx Crossing can be used for 40 sec
Styx Crossing - Max Enemies Hit: 15, Damage: 755%, Number of Attacks: 5, Number of Chase Cuts: 5. Additional Ignore Enemy Defense: +20%, creates max cosmic orbs, changes stance with Equinox Cycle
Attacking with Styx Crossing cuts space to leave a rift for 10 sec
Rift - Gradually grows when it's attacked by Styx Crossing and in the end, Max Enemies Hit: 15, Damage: 1045%, Number of Attacks: 6, Number of Explosions: 5
More than 2 rifts cannot be created at the same. Rift can be created again in 5 sec after exploding. Rift disappears and explodes immediately when duration ends but damage is decreased.
Cooldown: 180 sec
30 MP Cost: 1000, creates max cosmic orbs upon use, Styx Crossing can be used for 40 sec
Styx Crossing - Max Enemies Hit: 15, Damage: 830%, Number of Attacks: 5, Number of Chase Cuts: 5. Additional Ignore Enemy Defense: +20%, creates max cosmic orbs, changes stance with Equinox Cycle
Attacking with Styx Crossing cuts space to leave a rift for 10 sec
Rift - Gradually grows when it's attacked by Styx Crossing and in the end, Max Enemies Hit: 15, Damage: 1150%, Number of Attacks: 6, Number of Explosions: 5
More than 2 rifts cannot be created at the same. Rift can be created again in 5 sec after exploding. Rift disappears and explodes immediately when duration ends but damage is decreased.
Cooldown: 180 sec
Active Skill Soul Eclipse Soul Eclipse
Master Level 25
Description Focus your wisdom and the strength of your soul to call forth a stunning eclipse. When the sun and the moon completely overlap, use the skill one more time to use Equinox Divide. Equinox Divide can be used while attacking with Solar Slash, Luna Divide, and Styx Crossing. The eclipse is unaffected by attack reflection.
Level 1 MP Cost: 1000, creates an eclipse, attacking up to15 enemies 7 time(s), dealing 468% damage 40 times consecutively. Invincible during casting.
Equinox Divide: The eclipse dissipates, triggering explosions 5 time(s) at a certain interval. Max Enemies Hit: 15, Damage: 1300%, Number of Attacks: 15. Invincible while casting. If you use in the air, you can use it while using an attack skill in mid-air.
Cooldown: 180 sec.
25 MP Cost: 1000, creates an eclipse, attacking up to15 enemies 7 time(s), dealing 900% damage 40 times consecutively. Invincible during casting.
Equinox Divide: The eclipse dissipates, triggering explosions 5 time(s) at a certain interval. Max Enemies Hit: 15, Damage: 2500%, Number of Attacks: 15. Invincible while casting. If you use in the air, you can use it while using an attack skill in mid-air.
Cooldown: 180 sec.
30 MP Cost: 1000, creates an eclipse, attacking up to15 enemies 7 time(s), dealing 990% damage 40 times consecutively. Invincible during casting.
Equinox Divide: The eclipse dissipates, triggering explosions 5 time(s) at a certain interval. Max Enemies Hit: 15, Damage: 2750%, Number of Attacks: 15. Invincible while casting. If you use in the air, you can use it while using an attack skill in mid-air.
Cooldown: 180 sec.
Active Skill Flare Slash Flare Slash
Master Level 25
Description Unleash an explosive eruption of forged Spiritual Resin. Activates when your attack skill hits while in Falling Moon or Rising Sun stances. Cooldown is reduced when stance is changed with Equinox Cycle or Styx Crossing hits. Flare Slash is unaffected by attack reflection and cooldown reduction.
Level 1 MP Cost: 80, Max Enemies Hit: 10 , Damage: 572%, Number of Attacks: 7
Cooldown: 12 sec, reduced by 0.8 sec when changing stance with Equinox Cycle and reduced by 1.5x when Styx Crossing hits.
25 MP Cost: 80, Max Enemies Hit: 10 , Damage: 1100%, Number of Attacks: 7
Cooldown: 12 sec, reduced by 0.8 sec when changing stance with Equinox Cycle and reduced by 1.5x when Styx Crossing hits.
30 MP Cost: 80, Max Enemies Hit: 10 , Damage: 1210%, Number of Attacks: 7
Cooldown: 12 sec, reduced by 0.8 sec when changing stance with Equinox Cycle and reduced by 1.5x when Styx Crossing hits.
Active Skill Cosmos Cosmos
Master Level 25
Description [Cosmic]
Unleash a swirl of a complete galaxy around you. Unaffected by attack reflection.
Required Skill: Soul Element Lv. 10
Level 1 MP Cost: 500, consumes all cosmic orbs to unleash the galaxy
Galaxy Unleash: periodically deals 468% damage 5 times up to 12 enemies for 15 sec
Attack interval decreases per cosmic orb consumed
Cooldown: 90 sec
25 MP Cost: 500, consumes all cosmic orbs to unleash the galaxy
Galaxy Unleash: periodically deals 900% damage 5 times up to 12 enemies for 15 sec
Attack interval decreases per cosmic orb consumed
Cooldown: 90 sec
30 MP Cost: 500, consumes all cosmic orbs to unleash the galaxy
Galaxy Unleash: periodically deals 990% damage 5 times up to 12 enemies for 15 sec
Attack interval decreases per cosmic orb consumed
Cooldown: 90 sec


Enhancements[]

The maximum level for Enhancements / Boost Nodes is 50 (60 with Matrix Points).

Final Damage Increase per level Skill Level 20 Effect Level 40 Effect
5% Skill Bluster Bluster and Flicker Boost Max Targets: +1 Ignored Enemy DEF: +20%
2% Skill Cosmic Matter Cosmic Matter Boost
Skill Blazing Assault Blazing Assault and Luster Charge Boost
Skill Cosmic Burst Cosmic Burst Boost Critical Rate: +5%
Skill Solar Slash Solar Slash and Luna Divide Boost Max Targets: +1
Skill Impaling Rays Impaling Rays Boost Critical Rate: +5%
Skill Cosmic Shower Cosmic Shower Boost Max Targets: +1
Skill Equinox Slash Equinox Slash Boost

Skill 6th Job HEXA Skills[]

Class-Specific Skills[]

Active Skill Astral Blitz Astral Blitz
Master Level 30
Description A sword forged from your own soul cuts the formless space to reproduce the Big Bang.

Lv. 10: Ignore Defense +20%
Lv. 20: Boss Damage +20%
Lv. 30: Ignore Defense +30% and Boss Damage +30%
Level 1 MP Cost: 1200, invincible during casting
Chase Cut occurs 14 times which attack up to 15 enemies with 3720% damage 5 times
After that, triggers 5 Big Bang that attack up to 15 enemies for 5115% damage 7 times.
Increases final damage by 5% for 20 seconds when used
Cooldown: 360 sec
30 MP Cost: 1200, invincible during casting
Chase Cut occurs 14 times which attack up to 15 enemies with 7200% damage 5 times
After that, triggers 5 Big Bang that attack up to 15 enemies for 9900% damage 7 times.
Increases final damage by 10% for 20 seconds when used
Cooldown: 360 sec

Mastery Skills[]

Active Skill HEXA Luna Divide HEXA Luna Divide
Master Level 30
Description [Luna]
Uses the moon to slice through enemies in front.
Skill Requirement: Celestial Vision III Lv. 30
Level 1 MP Cost: 30, Max Enemies Hit: 8, Damage: 540%, Number of Attacks: 6
30 MP Cost: 35, Max Enemies Hit: 8, Damage: 830%, Number of Attacks: 6
Active Skill HEXA Solar Slash HEXA Solar Slash
Master Level 30
Description [Solar]
Attacks enemies in front with the power of the sun.
Skill Requirement: Celestial Vision III Lv. 30
Level 1 MP Cost: 30, Max Enemies Hit: 8, Damage: 540%, Number of Attacks: 6
30 MP Cost: 35, Max Enemies Hit: 8, Damage: 830%, Number of Attacks: 6

Enhancements[]

Enhancements require the corresponding V Skill to be leveled to max and equipped. Final Damage bonuses from Enhancements increase linearly each level, with a jump at levels 10, 20, and 30.

Passive Skill Cosmos Cosmos Boost
Master Level 30
Description Boosts Cosmos.
Level 1 Cosmos Final Damage: +11%
9 Cosmos Final Damage: +19%
10 Cosmos Final Damage: +25%
19 Cosmos Final Damage: +34%
20 Cosmos Final Damage: +40%
29 Cosmos Final Damage: +49%
30 Cosmos Final Damage: +60%
Passive Skill Rift of Damnation Rift of Damnation Boost
Master Level 30
Description Boosts Rift of Damnation.
Level 1 Rift of Damnation Final Damage: +11%
9 Rift of Damnation Final Damage: +19%
10 Rift of Damnation Final Damage: +25%
19 Rift of Damnation Final Damage: +34%
20 Rift of Damnation Final Damage: +40%
29 Rift of Damnation Final Damage: +49%
30 Rift of Damnation Final Damage: +60%
Passive Skill Soul Eclipse Soul Eclipse Boost
Master Level 30
Description Boosts Soul Eclipse.
Level 1 Soul Eclipse Final Damage: +11%
9 Soul Eclipse Final Damage: +19%
10 Soul Eclipse Final Damage: +25%
19 Soul Eclipse Final Damage: +34%
20 Soul Eclipse Final Damage: +40%
29 Soul Eclipse Final Damage: +49%
30 Soul Eclipse Final Damage: +60%
Passive Skill Flare Slash Flare Slash Boost
Master Level 30
Description Boosts Flare Slash.
Level 1 Flare Slash Final Damage: +11%
9 Flare Slash Final Damage: +19%
10 Flare Slash Final Damage: +25%
19 Flare Slash Final Damage: +34%
20 Flare Slash Final Damage: +40%
29 Flare Slash Final Damage: +49%
30 Flare Slash Final Damage: +60%
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Class Beginner Beginner Skill Link Manager Link Skills

Explorers
Warrior

Class Warrior Hero Class Warrior Paladin Class Warrior Dark Knight

Magician

Class Magician Magician (Fire, Poison) Class Magician Magician (Ice, Lightning) Class Magician Bishop

Bowman

Class Bowman Bowmaster Class Bowman Marksman

Special

Class Pathfinder Pathfinder

Thief

Class Thief Night Lord Class Thief Shadower

Special

Class Dual Blade Dual Blade

Pirate

Class Pirate Buccaneer Class Pirate Corsair

Special

Class Cannoneer Cannoneer Class Jett Jett Class Dragon Warrior Zen

Cygnus Knights

Class Warrior Dawn Warrior Class Magician Blaze Wizard Class Bowman Wind Archer Class Thief Night Walker Class Pirate Thunder Breaker

Special

Class Mihile Mihile

Heroes

Class Aran Aran Class Evan Evan Class Mercedes Mercedes Class Phantom Phantom Class Luminous Luminous Class Shade Shade

Resistance

Class Blaster Blaster Class Battle Mage Battle Mage Class Wild Hunter Wild Hunter Class Mechanic Mechanic Class Xenon Xenon

Demon

Class Demon Slayer Demon Slayer Class Demon Avenger Demon Avenger

Nova

Class Kaiser Kaiser Class Angelic Angelic Buster Class Cadena Cadena Class Kain Kain

Flora

Class Illium Illium Class Ark Ark Class Adele Adele Skill Summon Chakri Khali

Sengoku

Class Hayato Hayato Class Kanna Kanna

Anima

Class Hoyoung Hoyoung Skill Land's Connection Lara

Monster

Skill Pink Powerhouse Pink Bean Pet Mini Yeti Yeti

Beast Tamer

Class Beast Tamer Chase

Child of God

Class Zero Zero

Kinesis

Class Kinesis Kinesis

Wu Shen

Class Mo Xuan Mo Xuan

Miscellaneous

Skill Macro Test Game Master Skill Banner of Plenty I Guild Skills Skill Monster Riding Miscellaneous Skills

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