MapleWiki
Advertisement
MapleWiki
Job
Skills
This page has been updated and has moved. Check it out!

Beginner Beginner's Basics[]

Active Skill Mihile's Soul Driver Mihile's Soul Driver
Master Level 5
Description Summons Mihile to strike down multiple enemies with four powerful blows. Skill level can be increased depending on your level.
Level 1 MP Cost: 13, Damage: 100%, Max Monsters Hit: 4
5 MP Cost: 25, Damage: 180%, Max Monsters Hit: 6
Active Skill Mihile's Soul Mihile's Soul
Master Level 10
Description Summons a spirit that automatically performs an area attack on the enemies you are fighting. Skill level increases by 1 every 15 levels.
Level 1 MP Cost: 11, Damage: 70%, Duration: 110 sec
The damage of Ultimate Explorer minion skills is calculated differently from that of the character.
10 MP Cost: 20, Damage: 160%, Duration: 200 sec
The damage of Ultimate Explorer minion skills is calculated differently from that of the character.
Passive Skill Invincible Belief Invincible Belief
Master Level 6
Description Muster your faith in the darkest of times to recover health.
Does not activate in towns or while affected by statuses that prevent HP recovery. Not affected by effects which reset cooldowns, increase buff durations, or modify recovery skill potency.
This Link Skill can be stacked up to 3 times, once for each unique Explorer Warrior job character you have on this world.
Level 1 Automatically activates when your health falls to 15% of your Max HP or below. Restores 20% of Max HP every 1 sec for 3 sec
Cooldown: 410 sec.
6 Automatically activates when your health falls to 15% of your Max HP or below. Restores 35% of Max HP every 1 sec for 3 sec
Cooldown: 210 sec.

1st Job Warrior Basics[]

Active Skill Slash Blast Slash Blast
Master Level 20
Description Consumes MP to attack nearby enemies all at once.
Level 1 MP Cost: 3, Damage: 183%, Max Enemies Hit: 6
20 MP Cost: 6, Damage: 335%, Max Enemies Hit: 6
Active Skill War Leap (Swordman)Skill War Leap (Fighter)Skill War Leap (Page)Skill War Leap (Spearman) War Leap
Master Level 5
Description Use while in the middle of a jump to jump even farther. The higher the skill level, the farther the jump.
Level 1 MP Cost: 15, allows you to jump a greater distance
5 MP Cost: 11, allows you to jump a greater distance
Active Skill Upward Charge (Swordman)Skill Upward Charge (Fighter)Skill Upward Charge (Page)Skill Upward Charge (Spearman) Upward Charge
Master Level 5
Description Charge through the air to attack the enemy. Can also be used by pressing the upward arrow key plus the attack key.
Command Lock: Right-click
Level 1 MP Cost: 20, Max Enemies Hit: 5, Damage: 300%.
5 MP Cost: 20, Max Enemies Hit: 5, Damage: 304%.
Active Skill Leap Attack Leap Attack
Master Level 1
Description Ambush the enemy by rapidly dropping to ground from mid-air.
Can only be used if there's a platform within range below you. Use along with a left or right arrow keys to drop yourself diagonally.
Can also be used by pressing the downward, left, or right arrow keys plus the attack key, instead of manually activating the skill.
Level 1 MP Cost: 5, Damage: 90%, Number of Attacks: 2, Max Enemies Hit: 4
Passive Skill Iron Body Iron Body
Master Level 20
Description Boosts DEF and Max HP by a set percentage, and decreases damage taken when hit by enemies.
Level 1 DEF: +10, Max HP: +1%, Damage Taken: -1%
20 DEF: +200, Max HP: +20%, Damage Taken: -10%
Passive Skill Warrior Mastery Warrior Mastery
Master Level 15
Description Trains up your warrior basics to increase Movement Speed, Jump, Max HP, and Max Movement Speed. Also grants a chance to resist knockback.
Level 1 Speed: 3, Jump: 3, Max Speed: 3, Max HP Per Level: 6, Knockback Resistance: +12%
15 Speed: 10, Jump: 10, Max Speed: 10, Max HP Per Level: 20, Knockback Resistance: +40%

2nd Job Spearman Techniques[]

Active Skill Spear Sweep Spear Sweep
Master Level 20
Description Swings your spear to pull in enemies and stun them.
Level 1 MP Cost: 17, Damage: 67%, Max Enemies Hit: 8, Number of Attacks: 4
Hit enemies are pulled and stunned.
20 MP Cost: 20, Damage: 105%, Max Enemies Hit: 8, Number of Attacks: 4
Hit enemies are pulled and stunned.
Active Skill Evil Eye Evil Eye
Master Level 1
Description Summons an Evil Eye, which heals you regularly when it is near. Can be toggled On/Off.
Level 1 Casts heal that restores 20 HP every 24 sec.
Active Skill Evil Eye Shock Evil Eye Shock
Master Level 10
Description The Evil Eye releases a terrifying scream that deals damage to nearby enemies.
Not affected by attack reflection.
Unlocks Evil Eye Shock II at Level 10.
Level 1 The Evil Eye appears in front of you, attacking up to 10 enemies 6 times, dealing 123% damage with a 9% chance of stunning targets for 5 sec.
Cooldown: 12 sec.
10 The Evil Eye appears in front of you, attacking up to 10 enemies 6 times, dealing 150% damage with a 45% chance of stunning targets for 5 sec.
Cooldown: 12 sec.
Active Skill Hyper Body Hyper Body
Master Level 10
Description Increases Max HP and Max MP for a short time.
Required Skill: Iron Wall Lv. 3
Level 1 MP Cost: 20, Max HP and Max MP: +6%, Duration: 92 sec
10 MP Cost: 40, Max HP and Max MP: +60%, Duration: 200 sec
Passive Skill Iron Wall Iron Wall
Master Level 9
Description Steel your resolve to bolster your defenses.
Level 1 Defense: +30
9 Defense: +270
Passive Skill Weapon Mastery (Spearman) Weapon Mastery
Master Level 10
Description Increases Spear and Polearm Mastery.
Level 10 required to learn Barricade Mastery.
Level 1 Spear and Polearm Mastery: +14%
Attack Speed +1, Damage +5% when equipped with a Spear.
10 Spear and Polearm Mastery: +50%
Attack Speed +1, Damage +5% when equipped with a Spear.
Passive Skill Agile Arms (Spearman) Agile Arms
Master Level 10
Description Increases Attack Speed and Strength.
Required Skill: Weapon Mastery Lv. 5
Level 1 Attack Speed: +2, STR: +2
10 Attack Speed: +2, STR: +20
Passive Skill Final Attack Final Attack
Master Level 20
Description Chance to deliver an additional hit after a direct attack skill. Must have a Spear or Polearm weapon equipped.
Required Skill: Weapon Mastery Lv. 3
Level 1 [Final Attack Skills] Has a 2% chance to deal 61% Final Attack damage 2 time(s).
20 [Final Attack Skills] Has a 40% chance to deal 80% Final Attack damage 2 time(s).
Passive Skill Physical Training Physical Training
Master Level 5
Description Increases STR and DEX through sheer physical training.
Level 1 Increases STR by 6 and DEX by 6.
5 Increases STR by 30 and DEX by 30.


3rd Job Beyond Berserk[]

Active Skill La Mancha Spear La Mancha Spear
Master Level 20
Description Spin your spear to attack enemies in front of you.
Level 1 MP Cost: 11, Damage: 147%, Number of Attacks: 4, Max Enemies Hit: 10
20 MP Cost: 29, Damage: 185%, Number of Attacks: 4, Max Enemies Hit: 10
Active Skill Rush (Berserker) Rush
Master Level 10
Description Dashes forward and pushes back multiple monsters. Can be resisted by some monsters.
Level 1 MP Cost: 11, Damage: 251%, Max Enemies Pushed: 7
10 MP Cost: 20, Damage: 305%, Max Enemies Pushed: 12
Active Skill Cross Surge Cross Surge
Master Level 20
Description Increases final damage proportional to current HP for a short time. Also reduces damage taken proportional to reduced HP.
Level 1 MP Cost: 10. Increase Final Damage by up to 10% for 86 sec. This number decreases in proportion to your HP when your current HP is less than 50% of your Max HP.
Your Damage Taken is reduced by 2% of your missing HP, up to a maximum of 4000.
[Passive Effects: Final Damage +12%]
20 MP Cost: 20. Increase Final Damage by up to 20% for 200 sec. This number decreases in proportion to your HP when your current HP is less than 50% of your Max HP.
Your Damage Taken is reduced by 8% of your missing HP, up to a maximum of 4000.
[Passive Effects: Final Damage +50%]
Passive Skill Evil Eye of Domination Evil Eye of Domination
Master Level 10
Description Summons an Evil Eye to freely attack nearby enemies.
Your Evil Eye's attacks will not cause you to take damage from attack reflection.
Level 1 An Evil Eye roams around freely, attacking nearby enemies with 156% damage.
10 An Evil Eye roams around freely, attacking nearby enemies with 210% damage.
Passive Skill Evil Eye Shock II Evil Eye Shock II
Master Level 20
Description Empowers Evil Eye Shock, increasing its damage.
Required Skill: Evil Eye Shock Lv. 10
Unlocks Revenge of the Evil Eye at Level 20.
Level 1 The Evil Eye appears in front of you, attacking up to 10 enemies 6 times, dealing 139% damage with a 9% chance of stunning targets for 5 sec.
Cooldown: 12 sec.
20 The Evil Eye appears in front of you, attacking up to 10 enemies 6 times, dealing 215% damage with a 90% chance of stunning targets for 5 sec.
Cooldown: 12 sec.
Passive Skill Hex of the Evil Eye Hex of the Evil Eye
Master Level 20
Description Your Evil Eye periodically buffs you and your party members.
Level 1 Frequency: every 24 sec, Attack Power and Magic ATT: +2, DEF: +25, Critical Rate: +1%. Buff Duration: 24 sec
Buff effects are halved for party members
20 Frequency: every 4 sec, Attack Power and Magic ATT: +40, DEF: +500, Critical Rate: +10%. Buff Duration: 100 sec
Buff effects are halved for party members
Passive Skill Lord of Darkness Lord of Darkness
Master Level 10
Description Increases Critical Rate and Critical Damage, and grants a chance to recover HP during the attack.
Level 1 Critical Rate: +12%, Critical Damage: +3%
10% chance to recover 2% of Max HP during the attack.
10 Critical Rate: +30%, Critical Damage: +8%
100% chance to recover 2% of Max HP during the attack.
Passive Skill Endure Endure
Master Level 14
Description Enhances your Abnormal Status Resistance and Elemental Resistance.
Level 1 Abnormal Status Resistance: +7, Elemental Resistance: +7%
14 Abnormal Status Resistance: +20, Elemental Resistance: +20%


4th Job Dark Knight of Darkness[]

Active Skill Gungnir's Descent Gungnir's Descent
Master Level 30
Description Throws a mythical spear to deal fatal damage. You can deal higher damage with greater Max HP.
Level 1 MP Cost: 34, Damage: 196%, Max Enemies Hit: 3, Number of Attacks: 12
When Attacking: Damage increases by 52% of Max HP for every attack, Enemy Defense Ignored: 1%.
30 MP Cost: 49, Damage: 225%, Max Enemies Hit: 3, Number of Attacks: 12
When Attacking: Damage increases by 110% of Max HP for every attack, Enemy Defense Ignored: 30%.
Active Skill Dark Impale Dark Impale
Master Level 30
Description Launch rapid spear thrusts on multiple enemies.
Level 1 MP Cost: 23, Damage: 164%, Number of Attacks: 5, Max Enemies Hit: 8
30 MP Cost: 50, Damage: 280%, Number of Attacks: 6, Max Enemies Hit: 8
Active Skill Accept Final PactSkill Accept Final Pact (Lesser Pact)Skill Accept Final Pact (Moderate Pact)Skill Accept Final Pact (Greater Pact) Accept Final Pact
Master Level 1
Description Accept the contract with the darkness. If HP becomes 0 while a selected pact is in effect, Final Pact will be activated. Cannot trigger while Final Pact is on cooldown.
Can be toggled On/Off.
Required Skill: Final Pact Lv. 1
Level 1 Use the arrows key within 5 sec. of using this skill to select the type of pact you want to accept.
Cooldown: 1 sec
Passive Skill Final PactSkill Lesser PactSkill Moderate PactSkill Greater Pact Final Pact
Master Level 30
Description When your HP reaches 0, your dark contract keeps you alive, granting invincibility based on the type selected in Accept Final Pact. Additionally, if you eliminate and successfully attack the required number of monsters for a set period of time after invincibility ends, cooldown will be reduced until the next contract.
Not affected by cooldown reset. When HP is above a certain amount, permanently increases Final Damage, Speed, Critical Rate, and Critical Damage.
Level 1 Fully restores your HP and MP when the effect activates. Invincibility effect activates based on the type selected in Final Pact Accept. Final Pact Quarter: Invincibility Duration: 2 sec. Cooldown will shorten by 70 sec. if you defeat 24 enemies or attack a boss during the 10 sec. after invincibility activates.
Cooldown: 383 sec. Final Pact Half: Invincibility Duration: 8 sec. Cooldown will shorten by 80 sec. if you defeat 44 enemies or attack a boss during the 20 sec. after invincibility activates
Cooldown: 463 sec. Final Pact Full: Invincibility Duration: 40 sec. Cooldown will shorten by 300 sec. if you defeat 52 enemies or attack a boss during the 40 sec. after invincibility activates
Cooldown: 1103 sec. [Passive Effects: When HP is 78% or above, Final Damage: +1%, Speed: +6, Critical Rate: +1%, Critical Damage: +5%]
30 Fully restores your HP and MP when the effect activates. Invincibility effect activates based on the type selected in Final Pact Accept. Final Pact Quarter: Invincibility Duration: 2 sec. Cooldown will shorten by 70 sec. if you defeat 24 enemies or attack a boss during the 10 sec. after invincibility activates.
Cooldown: 180 sec. Final Pact Half: Invincibility Duration: 8 sec. Cooldown will shorten by 80 sec. if you defeat 44 enemies or attack a boss during the 20 sec. after invincibility activates
Cooldown: 260 sec. Final Pact Full: Invincibility Duration: 40 sec. Cooldown will shorten by 300 sec. if you defeat 52 enemies or attack a boss during the 40 sec. after invincibility activates
Cooldown: 900 sec. [Passive Effects: When HP is 20% or above, Final Damage: +30%, Speed: +20, Critical Rate: +10%, Critical Damage: +15%]
Active Skill Dark Resonance Dark Resonance
Master Level 30
Description Resonates with your Evil Eye to unlock the power of pure darkness. Fully restores your HP and temporarily increases Final Damage, Ignore Defense, and Boss Damage upon using the skill. Additionally, increases Ignore Defense effect permanently.
Level 1 MP Cost: 56, Duration: 15 sec., restores 13% of Max HP immediately upon casting, Final Damage: +2%, Ignore Defense: +1%, Boss Damage: +6%
Cooldown: 70 sec., direct skill attacks reduce cooldown by 0.35 sec.
[Passive Effect: Ignore Defense +1% ]
30 MP Cost: 85, Duration: 30 sec., restores 100% of Max HP immediately upon casting, Final Damage: +8%, Ignore Defense: +10%, Boss Damage: +15%
Cooldown: 70 sec., direct skill attacks reduce cooldown by 0.35 sec.
[Passive Effect: Ignore Defense +30% ]
Active Skill Magic Crash Magic Crash
Master Level 10
Description Chance to remove certain buffs from affected enemies and prevent them regaining those buffs.
Enemies hit will resist Magic Crash for 90 seconds. Buffs Removed: Attack Power & Magic ATT Bonuses, DEF Bonuses, and Obsidian Skin.
Level 1 MP Cost: 33, Success Rate: 28%, Buff Block Duration: 10 sec
Cooldown: 60 sec
10 MP Cost: 15, Success Rate: 100%, Buff Block Duration: 22 sec
Cooldown: 60 sec
Active Skill Maple Warrior Maple Warrior
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection.
Level 1 MP Cost: 10, Increases all stats assigned APs by 1% for 30 sec
30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Active Skill Hero's Will Hero's Will
Master Level 5
Description Hone your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects and combat orders will still get through.
Level 1 MP Cost: 30, Cooldown: 540 sec
5 MP Cost: 30, Cooldown: 300 sec
Passive Skill Revenge of the Evil Eye Revenge of the Evil Eye
Master Level 30
Description Evil Eye counterattacks the enemy. The Evil Eye periodically marks enemies struck by the Dark Knight with a vengeful brand which deals damage. Additionally, your deepened connection with the Evil Eye enhances Evil Eye Shock.
Your Evil Eye's attacks will not cause you to take damage from attack reflection.
Required Skill: Evil Eye Shock II Lv. 20
Level 1 When the Dark Knight personally attacks, Damage: 139%, Max Enemies Hit: 10, Number of Attacks: 5
Cooldown: 5 sec
Evil Eye Shock III: Damage: 283%, Max Enemies Hit: 10, Number of Attacks: 6. After the attacks, unleash 4 condensed auras of darkness, which deal 205% damage up to 3 enemies 3 times.
Cooldown: 10 sec.
30 When the Dark Knight personally attacks, Damage: 255%, Max Enemies Hit: 10, Number of Attacks: 5
Cooldown: 5 sec
Evil Eye Shock III: Damage: 370%, Max Enemies Hit: 10, Number of Attacks: 6. After the attacks, unleash 4 condensed auras of darkness, which deal 350% damage up to 3 enemies 3 times.
Cooldown: 10 sec.
Passive Skill Barricade Mastery (Dark Knight) Barricade Mastery
Master Level 30
Description Improves Spear and Polearm proficiencies to their human limits. Increases Critical Damage and Attack Power.
Required Skill: Weapon Mastery Lv. 10 or above
Level 1 Spear and Polearm Mastery: +56%, Attack Power: +1, Critical Damage: +5%
30 Spear and Polearm Mastery: +70%, Attack Power: +30, Critical Damage: +15%
Passive Skill Power Stance Power Stance
Master Level 30
Description Concentrates to hold your ground when struck, resisting knock-back effects.
Level 1 Knockback Resistance: +2%
30 Knockback Resistance: +60%


Hyper Skills Hyper Skills[]

Passive Skill Evil Eye - Reinforce Evil Eye - Reinforce
Level Requirement 140
Master Level 1
Description Increases damage for Evil Eye Domination, Evil Eye Shock, Revenge of the Eye, and Radiant Evil.
Level 1 Damage: +150%
Passive Skill Evil Eye - Hex Reinforce Evil Eye - Hex Reinforce
Level Requirement 150
Master Level 1
Description Increases Hex of the Evil Eye's Attack Power and Magic ATT boost.
Level 1 Attack Power and Magic ATT: +30
Passive Skill Evil Eye - Aura Reinforce Evil Eye - Aura Reinforce
Level Requirement 180
Master Level 1
Description Increases the amount healed by Aura of the Evil Eye
Level 1 Recovery Amount: +10% of Max HP
Passive Skill Final Pact - Damage Final Pact - Damage
Level Requirement 140
Master Level 1
Description Increases passive final damage of Final Pact. Stacks with existing final damage bonuses.
Level 1 Final Damage: +5%
Passive Skill Final Pact - Reduce Target Final Pact - Reduce Target
Level Requirement 165
Master Level 1
Description Reduces the number of enemies that must be defeated to reduce the cooldown for reusing all versions of Final Pact.
Level 1 Enemies to defeat to reduce cooldown: -30%
Passive Skill Final Pact - Critical Chance Final Pact - Critical Chance
Level Requirement 180
Master Level 1
Description Increases Critical Rate bonus from Final Pact's passive effect.
Level 1 20% bonus critical chance
Passive Skill Gungnir's Descent - Reinforce Gungnir's Descent - Reinforce
Level Requirement 150
Master Level 1
Description Increases Gungnir's Descent's damage.
Level 1 Damage: +20%
Passive Skill Gungnir's Descent - Guardbreak Gungnir's Descent - Guardbreak
Level Requirement 165
Master Level 1
Description Increases Ignore Defense for Gungnir's Descent.
Level 1 Bonus 20% monster DEF ignored
Passive Skill Gungnir's Descent - Boss Rush Gungnir's Descent - Boss Rush
Level Requirement 190
Master Level 1
Description Damage increases when attacking Boss Monsters with Gungnir's Descent.
Level 1 Boss Damage: +10%
Active Skill Nightshade Explosion Nightshade Explosion
Level Requirement 160
Master Level 1
Description Releases your inner power to lay waste to nearby enemies.
Level 1 MP Cost: 200, Damage: 330%, Number of Attacks: 10, Enemies Hit: 10
Cooldown: 10 sec.
Active Skill Epic Adventure (Warrior) Epic Adventure
Level Requirement 190
Master Level 1
Description Call upon the bravery deep within to increase damage output.
Level 1 MP Cost: 100, Duration: 60 sec., Damage: +10%
Applies to any Explorer class in the party
Cooldown: 120 sec.
Active Skill Dark Thirst Dark Thirst
Level Requirement 140
Master Level 1
Description Channels your inner vampire to increase Attack Power and sap life from enemies for a short time.
Level 1 MP Cost: 300, Duration: 25 sec, Attack Power: +50, Recover 9% of Max HP when attacking.
Cooldown: 90 sec.


V Skills[]

Shared Skills[]

Active Skill Rope Lift Rope Lift
Master Level 25
Description Fires a grappling hook to a platform above you to ascend quickly.
Level 1 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +1]
25 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +25]
30 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +30]
Active Skill Mystic Door Decent Mystic Door
Master Level 25
Description Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Level 1 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 32 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 80 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 90 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
Active Skill Sharp Eyes Decent Sharp Eyes
Master Level 25
Description Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Hyper Body Decent Hyper Body
Master Level 25
Description Increases Max HP and Max MP. Does not stack with Hyper Body.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Combat Orders Decent Combat Orders
Master Level 25
Description Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Some special skills, Beginner Skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
Active Skill Advanced Blessing Decent Advanced Blessing
Master Level 25
Description Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Level 1 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 183 sec
Cooldown: 180 sec
25 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 255 sec
Cooldown: 180 sec
30 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 270 sec
Cooldown: 180 sec
Active Skill Speed Infusion Decent Speed Infusion
Master Level 25
Description Consumes HP to increase your attack speed by 1 level for a short time. Can be stacked with buffs other than Speed Infusion.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Blink Blink
Master Level 25
Description Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air.
Level 1 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +1]
25 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.6 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +25]
30 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +30]
Active Skill Erda Nova Erda Nova
Master Level 25
Description Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Can deal damage to enemies even when they are under Attack Ignore. Also ignores Attack Reflection.
Level 1 HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 216 sec.
25 HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 120 sec.
30 HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 100 sec.
Active Skill Will of Erda Will of Erda
Master Level 25
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects will still get through.
Level 1 HP Cost: 5% of Max HP, Cooldown: 475 sec
25 HP Cost: 5% of Max HP, Cooldown: 355 sec
30 HP Cost: 5% of Max HP, Cooldown: 330 sec
Active Skill Holy Symbol Decent Holy Symbol
Master Level 25
Description Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Level 1 HP Cost: 2530, Duration: 183 sec, EXP: +20%, Drop Rate: +14%
Cooldown: 180 sec
25 HP Cost: 3250, Duration: 255 sec, EXP: +32%, Drop Rate: +22%
Cooldown: 180 sec
30 HP Cost: 3400, Duration: 270 sec, EXP: +35%, Drop Rate: +24%
Cooldown: 180 sec
Active Skill Erda ShowerSkill Erda Fountain Erda Shower
Master Level 25
Description Fires a blast of compressed Erdas at nearby enemies.
Using the skill with the down arrow key summons Erda Fountain, which is an object filled with pure Erda.
Level 1 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
25 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 825%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
30 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
Active Skill True Arachnid Reflection True Arachnid Reflection
Master Level 25
Description The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Level 1 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
Active Skill Solar Crest Solar Crest
Master Level 25
Description Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps.
Level 1 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times.
Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times.
Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times.
Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy.
Cooldown: 250 sec
Active Skill Blitz Shield Blitz Shield
Master Level 25
Description Harnesses your own Lifeforce to create a protective shield. You can detonate this shield to inflict damage to nearby enemies.
Level 1 HP Cost: 5% of Max HP, Creates a protective shield, absorbing damage up to 15% of your Max HP for 5 sec.
If you activate this skill a second time, it detonates and inflicts 520% damage to 12 enemies 5 times.
Your shield must be active for at least 2 sec before it can be detonated.
Cooldown: 15 sec
25 HP Cost: 5% of Max HP, Creates a protective shield, absorbing damage up to 20% of your Max HP for 5 sec.
If you activate this skill a second time, it detonates and inflicts 1000% damage to 12 enemies 5 times.
Your shield must be active for at least 2 sec before it can be detonated.
Cooldown: 15 sec
30 HP Cost: 5% of Max HP, Creates a protective shield, absorbing damage up to 21% of your Max HP for 5 sec.
If you activate this skill a second time, it detonates and inflicts 1100% damage to 12 enemies 5 times.
Your shield must be active for at least 2 sec before it can be detonated.
Cooldown: 15 sec
Active Skill Maple World Goddess's Blessing Maple World Goddess's Blessing
Master Level 25
Description The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection. Not affected by effects which reduce cooldown.
Level 1 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 110% for 60 sec, Damage: +5%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
25 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 350% for 60 sec, Damage: +17%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
30 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 400% for 60 sec, Damage: +20%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
Active Skill Weapon Aura Weapon Aura
Master Level 25
Description Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection.
Level 1 HP Cost: 10% of Max HP, Ignores 10% Enemy DEF for 82 sec, Final Damage: +1%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 520% damage on up to 10 enemies, 6 times.
Weapon Aura Prepared: every 180 sec, Max Number Prepared: 2
25 HP Cost: 10% of Max HP, Ignores 15% Enemy DEF for 130 sec, Final Damage: +5%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1000% damage on up to 10 enemies, 6 times.
Weapon Aura Prepared: every 180 sec, Max Number Prepared: 2
30 HP Cost: 10% of Max HP, Ignores 16% Enemy DEF for 140 sec, Final Damage: +6%.
Aura Wave (usable every 5 sec) - Using certain offensive skills will generate waves, inflicting 1100% damage on up to 10 enemies, 6 times.
Weapon Aura Prepared: every 180 sec, Max Number Prepared: 2
Active Skill Impenetrable Skin Impenetrable Skin
Master Level 25
Description Makes your flesh as strong as steel so you're not pushed back by enemy attacks.
Level 1 HP Cost: 3% of Max HP, Duration: 15 sec, Knockdown Immunity and Status Resistance: +51
Damage increases +6% when hit, Max Stack: 3 times
Cooldown: 120 sec
[Passive Effects - STR: +1, Max HP: +50]
25 HP Cost: 3% of Max HP, Duration: 17 sec, Knockdown Immunity and Status Resistance: +75
Damage increases +6% when hit, Max Stack: 5 times
Cooldown: 120 sec
[Passive Effects - STR: +25, Max HP: +1250]
30 HP Cost: 3% of Max HP, Duration: 18 sec, Knockdown Immunity and Status Resistance: +80
Damage increases +6% when hit, Max Stack: 6 times
Cooldown: 120 sec
[Passive Effects - STR: +30, Max HP: +1500]

Class-Specific Skills[]

Active Skill Spear of Darkness Spear of Darkness
Master Level 25
Description Hurls a spear of utter darkness at the enemy. Direct the spear with the up and down arrow keys. Unaffected by attack reflection.
Level 1 MP Cost: 350. A summoned spear deals 338% damage 7 times on up to 12 enemies. For attacks that inflict damage at a certain ratio of the target's Max HP, Damage -10% (while you're preparing to throw the spear).
Critical Rate +100%. Ignores 50% Enemy DEF.
Cooldown: 10 sec.
25 MP Cost: 350. A summoned spear deals 650% damage 7 times on up to 12 enemies. For attacks that inflict damage at a certain ratio of the target's Max HP, Damage -10% (while you're preparing to throw the spear).
Critical Rate +100%. Ignores 50% Enemy DEF.
Cooldown: 10 sec.
30 MP Cost: 350. A summoned spear deals 715% damage 7 times on up to 12 enemies. For attacks that inflict damage at a certain ratio of the target's Max HP, Damage -10% (while you're preparing to throw the spear).
Critical Rate +100%. Ignores 50% Enemy DEF.
Cooldown: 10 sec.
Active Skill Radiant Evil Radiant Evil
Master Level 25
Description The Evil Eye reveals itself and blasts nearby enemies. Only usable while Evil Eye of Domination is active. Unaffected by attack reflection.
Level 1 MP Cost: 1000. An Evil Eye appears in front of you, attacking up to 10 enemies 6 times, dealing 115% damage for 3 sec, and ignoring 20% additional enemy Defense.
Cooldown: 20 sec.
25 MP Cost: 1000. An Evil Eye appears in front of you, attacking up to 10 enemies 6 times, dealing 235% damage for 3 sec, and ignoring 20% additional enemy Defense.
Cooldown: 20 sec.
30 MP Cost: 1000. An Evil Eye appears in front of you, attacking up to 10 enemies 6 times, dealing 260% damage for 3 sec, and ignoring 20% additional enemy Defense.
Cooldown: 20 sec.
Active Skill Calamitous Cyclone Calamitous Cyclone
Master Level 25
Description Swings a spear so fast it creates a dark storm and devastate the area in front of you. The final attack is unaffected by attack ignore and attack reflection.
Level 1 MP Cost: 100. Deals 489% damage 12 times consecutively, on up to 12 enemies, for up to 4.5 sec. Recover 1% of max HP for every attack that lands.
When key is released, activates a shockwave 5 times that deals 15 final attack(s) with 374% damage to a max of 12 enemies. Recover 10% of max HP for every final attack that lands.
All Calamitous Cyclone hits receive Additional Critical Rate: +100%, and Additional Monster Def Ignored: +50%
Cooldown: 180 sec.
25 MP Cost: 100. Deals 945% damage 12 times consecutively, on up to 12 enemies, for up to 4.5 sec. Recover 1% of max HP for every attack that lands.
When key is released, activates a shockwave 5 times that deals 15 final attack(s) with 710% damage to a max of 12 enemies. Recover 10% of max HP for every final attack that lands.
All Calamitous Cyclone hits receive Additional Critical Rate: +100%, and Additional Monster Def Ignored: +50%
Cooldown: 180 sec.
30 MP Cost: 100. Deals 1040% damage 12 times consecutively, on up to 12 enemies, for up to 4.5 sec. Recover 1% of max HP for every attack that lands.
When key is released, activates a shockwave 5 times that deals 15 final attack(s) with 780% damage to a max of 12 enemies. Recover 10% of max HP for every final attack that lands.
All Calamitous Cyclone hits receive Additional Critical Rate: +100%, and Additional Monster Def Ignored: +50%
Cooldown: 180 sec.
Active Skill Darkness Aura Darkness Aura
Master Level 25
Description By the power of the enhanced contract with darkness, unleash a dark aura to both siphon enemies' life force and add a special ability.
Darkness Aura is unaffected by Attack Reflection. Reusing this skill during its effect will deactivate that effect. After offering the absorbed life force to darkness, you can make a deadly attack. During the final attack of Gungnir's Descent, Nightshade Explosion, and Calamitous Cyclone, it is possible to cancel the final detonation.
Level 1 MP Cost: 1000. Periodically attack up to 3 enemies for 416% damage 5 times over 40 sec. Recover 3% Max HP per attack and obtain 1 Life Force. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Life Force: 15, Max Shield: 15% of Max HP. Periodically generates a maximum-strength shield. Damage Taken -4% (includes damage proportional to Max HP).
Reusing this skill while it is active will cancel its effect and trigger a dark slash that strikes 8 enemies for 701% damage 13 times, plus an additional 1 slashes for each 3 Life Force possessed.
Cooldown: 180 sec.
25 MP Cost: 1000. Periodically attack up to 3 enemies for 800% damage 5 times over 40 sec. Recover 3% Max HP per attack and obtain 1 Life Force. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Life Force: 15, Max Shield: 27% of Max HP. Periodically generates a maximum-strength shield. Damage Taken -9% (includes damage proportional to Max HP).
Reusing this skill while it is active will cancel its effect and trigger a dark slash that strikes 8 enemies for 1325% damage 13 times, plus an additional 1 slashes for each 3 Life Force possessed.
Cooldown: 180 sec.
30 MP Cost: 1000. Periodically attack up to 3 enemies for 880% damage 5 times over 40 sec. Recover 3% Max HP per attack and obtain 1 Life Force. If HP Recovery exceeds Max HP, gain an HP shield amounting to 75% of the recovery amount. Max Life Force: 15, Max Shield: 30% of Max HP. Periodically generates a maximum-strength shield. Damage Taken -10% (includes damage proportional to Max HP).
Reusing this skill while it is active will cancel its effect and trigger a dark slash that strikes 8 enemies for 1455% damage 13 times, plus an additional 1 slashes for each 3 Life Force possessed.
Cooldown: 180 sec.

Enhancements[]

Final Damage Increase per level Skill Level 20 Effect Level 40 Effect
4% Skill Final Attack Final Attack Boost Critical Rate: +5% Ignored Enemy Defense: +20%
5% Skill Spear Sweep Spear Sweep Boost Max Targets: +1
3% Skill La Mancha Spear La Mancha Spear Boost
Skill Rush (Berserker) Leap Attack, Rush, and Upward Charge Boost
Skill Evil Eye Evil Eye Boost[1]
2% Skill Dark Impale Dark Impale Boost
Skill Gungnir's Descent Gungnir's Descent Boost
Skill Nightshade Explosion Nightshade Explosion Boost

Skill 6th Job HEXA Skills[]

Class-Specific Skills[]

Active Skill Dead Space Dead Space
Master Level 30
Description Throws a spear charged with dark energy to steal the life of all in its way.

Lv. 10: Ignore Defense +20%
Lv. 20: Boss Damage +20%
Lv. 30: Ignore Defense +30% and Boss Damage +30%
Level 1 MP Cost: 1200, invincible during casting
Chase Cuts occur 2 times which attack up to 15 enemies with 1860% damage 6 times, after that 10 Gate(s) of Darkness are released to attack up to 15 enemies with 3100% damage 14 times
Cooldown: 360 seconds
30 MP Cost: 1200, invincible during casting
Chase Cuts occur 2 times which attack up to 15 enemies with 3600% damage 6 times, after that 10 Gate(s) of Darkness are released to attack up to 15 enemies with 6000% damage 14 times
Cooldown: 360 seconds

Mastery Skills[]

Active Skill HEXA Gungnir's Descent HEXA Gungnir's Descent
Master Level 30
Description Throws a mythical spear to deal fatal damage. It deals greater damage when you have greater Max HP.
Required Skill: Gungnir's Descent Lv. 30
Level 1 MP Cost: 60, Damage: 245%, Max Enemies Hit: 4, Number of Attacks: 12
When Attacking: Damage increases by 120% of Max HP for every attack, Enemy Defense Ignored: 31%.
30 MP Cost: 70, Damage: 390%, Max Enemies Hit: 4, Number of Attacks: 12
When Attacking: Damage increases by 120% of Max HP for every attack, Enemy Defense Ignored: 40%.

Enhancements[]

Enhancements require the corresponding V Skill to be leveled to max and equipped. Final Damage bonuses from Enhancements increase linearly each level, with a jump at levels 10, 20, and 30.

Passive Skill Spear of Darkness Spear of Darkness Boost
Master Level 30
Description Boosts Spear of Darkness.
Level 1 Spear of Darkness Final Damage: +11%
9 Spear of Darkness Final Damage: +19%
10 Spear of Darkness Final Damage: +25%
19 Spear of Darkness Final Damage: +34%
20 Spear of Darkness Final Damage: +40%
29 Spear of Darkness Final Damage: +49%
30 Spear of Darkness Final Damage: +60%
Passive Skill Radiant Evil Radiant Evil Boost
Master Level 30
Description Boosts Radiant Evil.
Level 1 Radiant Evil Final Damage: +11%
9 Radiant Evil Final Damage: +19%
10 Radiant Evil Final Damage: +25%
19 Radiant Evil Final Damage: +34%
20 Radiant Evil Final Damage: +40%
29 Radiant Evil Final Damage: +49%
30 Radiant Evil Final Damage: +60%
Passive Skill Calamitous Cyclone Calamitous Cyclone Boost
Master Level 30
Description Boosts Calamitous Cyclone.
Level 1 Calamitous Cyclone Final Damage: +11%
9 Calamitous Cyclone Final Damage: +19%
10 Calamitous Cyclone Final Damage: +25%
19 Calamitous Cyclone Final Damage: +34%
20 Calamitous Cyclone Final Damage: +40%
29 Calamitous Cyclone Final Damage: +49%
30 Calamitous Cyclone Final Damage: +60%
Passive Skill Darkness Aura Darkness Aura Boost
Master Level 30
Description Boosts Darkness Aura.
Level 1 Darkness Aura Final Damage: +11%
9 Darkness Aura Final Damage: +19%
10 Darkness Aura Final Damage: +25%
19 Darkness Aura Final Damage: +34%
20 Darkness Aura Final Damage: +40%
29 Darkness Aura Final Damage: +49%
30 Darkness Aura Final Damage: +60%

References[]

  1. Boosts Evil Eye Domination, Evil Eye Shock, Revenge of the Evil Eye, and Radiant Evil
This page has been updated and has moved. Check it out!
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Class Beginner Beginner Skill Link Manager Link Skills

Explorers
Warrior

Class Warrior Hero Class Warrior Paladin Class Warrior Dark Knight

Magician

Class Magician Magician (Fire, Poison) Class Magician Magician (Ice, Lightning) Class Magician Bishop

Bowman

Class Bowman Bowmaster Class Bowman Marksman

Special

Class Pathfinder Pathfinder

Thief

Class Thief Night Lord Class Thief Shadower

Special

Class Dual Blade Dual Blade

Pirate

Class Pirate Buccaneer Class Pirate Corsair

Special

Class Cannoneer Cannoneer Class Jett Jett Class Dragon Warrior Zen

Cygnus Knights

Class Warrior Dawn Warrior Class Magician Blaze Wizard Class Bowman Wind Archer Class Thief Night Walker Class Pirate Thunder Breaker

Special

Class Mihile Mihile

Heroes

Class Aran Aran Class Evan Evan Class Mercedes Mercedes Class Phantom Phantom Class Luminous Luminous Class Shade Shade

Resistance

Class Blaster Blaster Class Battle Mage Battle Mage Class Wild Hunter Wild Hunter Class Mechanic Mechanic Class Xenon Xenon

Demon

Class Demon Slayer Demon Slayer Class Demon Avenger Demon Avenger

Nova

Class Kaiser Kaiser Class Angelic Angelic Buster Class Cadena Cadena Class Kain Kain

Flora

Class Illium Illium Class Ark Ark Class Adele Adele Skill Summon Chakri Khali

Sengoku

Class Hayato Hayato Class Kanna Kanna

Anima

Class Hoyoung Hoyoung Skill Land's Connection Lara

Monster

Skill Pink Powerhouse Pink Bean Pet Mini Yeti Yeti

Beast Tamer

Class Beast Tamer Chase

Child of God

Class Zero Zero

Kinesis

Class Kinesis Kinesis

Wu Shen

Class Mo Xuan Mo Xuan

Miscellaneous

Skill Macro Test Game Master Skill Banner of Plenty I Guild Skills Skill Monster Riding Miscellaneous Skills

This page has been updated and has moved. Check it out!
Advertisement