Corsair is a branch of the Explorer Pirate class. Upon reaching Level 30, an Explorer Pirate can become a Corsair by choosing to become a Gunslinger after completing the 2nd Job Advancement at Level 30. Their second job is Gunslinger, their third job is Outlaw (Valkyrie in other versions), and their fourth job is Corsair (Captain in other versions).
The Corsair job branch Bullets alongside their primary weapon, Guns, and Far Sights as secondary weapons. They fire bullets at enemies from afar and can summon crewmates to aid in battle. Their job specialty skill is Scurvy Summons, which summons one of three crewmates from the Nautilus. This skill is enhanced with All Aboard in 3rd job, which allows them to summon two of four crewmates, increasing their damage, and granting them the ability to protect Corsairs from statuses once. In 4th job, this skill is enhanced with Ahoy Mateys, increasing Attack Power when crewmates are summoned, as well as granting specific effects based on the crewmates summoned.
Corsairs can also summon additional crewmates with Broadside, placing a random crew member in a Battleship to launch shells at enemies, as well as an Octo-Cannon, an octopus sitting on a fast-firing gatling cannon. Corsair can also focus all their attacks on specific enemies by marking theme with Parrotargetting. Corsair can use Rapid Fire and Majestic Presence to shoot a rapid stream of bullets at a single enemy, as well as Brain Scrambler, which deals heavy damage to an enemy and has a short cooldown. Quickdraw can be used to increase the damage of your next attack, so take advantage of both Rapid Fire and Brain Scrambler!
Like the other Explorer Pirates, Corsairs gain access to Nautilus Strike in 4th job; their version decreases the cooldown of Scurvy Summons, Broadside, and Roll of the Dice, as well as increasing Majestic Presence's damage while on cooldown.
1st Job Advancement
When the player reaches Level 10 as a Beginner, aspiring Pirates will be sent to the Navigation Room in the Nautilus to talk to Kyrin, who will advance the player to a Pirate. The player will be given an HP and MP boost, as well as a basic pirate weapon.
2nd Job Advancement
At Level 30, the player will receive a lightbulb on the side from Kyrin, who will send the player back to the Navigation Room. She will allow the player to choose to advance to either a Brawler or a Gunslinger; a player that desires to become a Corsair will want to advance to a Gunslinger. Kyrin will send the player to a special map to collect 30 Dark Marbles from the OctoPirates inside. Upon returning, she will advance you to a Gunslinger.
3rd Job Advancement
At Level 60, the player will receive a lightbulb on the side from Kyrin once again, who will teleport the player to the Chief's Residence in El Nath to speak with Pedro. He will teleport the player to the Dead Mine's Holy Ground at the Snowfield, where the player must click on the Holy Stone at the bottom of the map to enter another dimension. Once there, walk to the right portal to enter the Dimensional World and defeat Shadow Kyrin inside to obtain the Black Charm. Return to Pedro with the quest item in hand to advance from a Gunslinger to an Outlaw.
4th Job Advancement
At Level 100, the player will receive a lightbulb on the side from Pedro. After speaking to him, the player must head to Leafre and venture to the Forest of the Priest, which can be accessed by walking to Valley of the Antelope 1 and entering the portal on the top right (indicated by a wooden face-like structure) to meet Samuel. He will give the player the task to obtain the Heroic Pentagon from Manon, Herald of Heroes and the Heroic Star from Griffey Herald of Heroes. Return to Samuel and speak to him again to advance from an Outlaw to a Corsair.
5th Job Advancement
For information on the 5th Job Advancement, visit this page.
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