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Dimension Invasion is a party quest centered around the Pantheon region of Grandis, and is accessible via the Dimensional Mirror. You may only enter Dimension Invasion 5 times a day. Dying, leaving, or getting booted from the party quest (due to not killing the monsters fast enough) will count towards the 5 count limit. The level of the monsters in the party quest will be the average level of all party members, rounded down, and going up to Level 180.

The objective of Dimension Invasion is to protect Pantheon from Hilla's invading army, who have reached Pantheon with the help of Gelimer.

PQ Map

Map Interdimensional Battlefield
Interdimensional Battlefield

Dimension Invasion consists of five stages, all within the same map, and an additional bonus stage in another map. In each of the five stages, a series of monsters must be killed in order to move to the next stage. A meter at the top of the map tracks how many monsters are currently in the map. The more monsters that are in the map, the more filled the meter will become. When the meter becomes completely filled due to not killing the monsters fast enough, everyone will be booted from the party quest (this counts towards the 5 count daily entrance limit). The time limit to complete Dimension Invasion is 1 hour.

Stage 1

In this stage, seven waves of Pikeman Skeleknights and Vanguard Bloodfangs will be summoned in the center of the map. Defeat all seven waves to move on to the next stage.

Stage 2

In this stage, the boss monster Large Wooden Horse will be summoned near the left side of the map. During the fight, the Large Wooden Horse will periodically summon waves of Pikeman Skeleknights. While the Pikeman Skeleknights are summoned, the Large Wooden Horse will become invulnerable. Defeat the Large Wooden Horse to move on to the next stage.

Stage 3

In this stage, three portals will appear in the map; one will be at the top left, another will at the bottom in the middle, and the third will be at the bottom right. Waves of Skeletroopers will spawn from the portals randomly, and the final wave will have Skeletroopers appear from all 3 portals. Defeat all the waves to move on to the next stage.

Stage 4

In this stage, monsters will first fly across the top of the map dropping green meteors that deal 80% of your HP as damage if they hit you. After about a minute, the meteors will stop dropping and thirty waves of Gargoyles and Gargoyle Knights will spawn from the bottom left corner of the map. Defeat all thirty waves to move on to the next stage.

Stage 5

In this stage, the Obelisk Shield will appear. Spearman Skeleknights will keep appearing alongside the Obelisk Shield, but these will be invulnerable until the Obelisk Shield is destroyed. Defeat the Obelisk Shield and take out the Spearman Skeleknights to complete this stage. You will be rewarded with a Normal Dimensional Drop and will and move on to a random bonus stage.

  • Note: the Obelisk Shield does not count as a boss, meaning that boss damage will not affect it.

Bonus Stages

There are three unique bonus stages that happen at the end of the party quest, and the bonus stage is chosen at random.

Hilla

Map Interdimensional Battlefield (Hilla)
Interdimensional Battlefield

In this stage, Hilla summons a Giant Darkheart for you to defeat. It proves to be quite the formidable opponent, since it has a lot of health (around 1 billion, depending on your level). It starts casting Damage Reflect at 90% health, which lasts 15 seconds and has a cooldown of 80 seconds. At 50% health, it starts casting Zombify, and it can also summon 31 mini Blackhearts once, becoming invincible until you defeat them all. At 40% health, it starts healing itself for 99 million health around every 30 seconds. The stage itself gives no experience, but rewards a Necromantic Dimensional Drop, which contains random potions, recipes, Nova gear, High Quality Dimension Glove Pieces, and the Hilla's Dignity medal.

Hilla vs. Magnus

Map Interdimensional Battlefield (Hilla VS Magnus)
Interdimensional Battlefield

In this stage, Magnus and Hilla will summon Commander Specters and General Bloodfangs to battle each other. Specters appear on the left, and Bloodfangs appear on the right, and will constantly walk toward each other. If they touch each other, they will die instantly, rewarding no experience, so you must kill them to prevent them from doing so. Since they have a fairly large amount of HP, if you're in a party, it's best to split the kills between members. If you're soloing, take advantage of any freezing/stunning/slowing skills you may have. The stage itself gives no experience, but it rewards a Fearful Dimensional Drop, which contains potions, Shadow Merchant Coins, Necro Weapons, Elite Heliseum gear, and the Bold Indifference medal.

Magnus

Map Interdimensional Battlefield (Magnus)
Interdimensional Battlefield

In this stage, you have to defeat hordes of Specter Shieldbearers summoned by Magnus, mostly serving to reward bonus EXP/drops. The stage itself gives no experience, but rewards a Psychotic Dimensional Drop, which contains random potions, scrolls, and the Magnus's Pride medal.

Rewards

Equipment Rewards

Monsters

Picture
Name
Monster's Stats
Level HP MP PDR MDR EXP
Mob Spearman Skeleknight
Pikeman Skeleknight
140 - 180 Varying Varying Varying % Varying % Varying
Mob Bloodfang
Vanguard Bloodfang
140 - 180 Varying Varying Varying % Varying % Varying
Mob Large Wooden Horse
Mobicon Large Wooden Horse Large Wooden Horse
140 - 180 Varying Varying Varying % Varying % Varying
Mob Spearman Skeleknight
Pikeman Skeleknight
140 - 180 Varying Varying Varying % Varying % Varying
Mob Skeletrooper
Skeletrooper
140 - 180 Varying Varying Varying % Varying % Varying
Mob Gargoyle Knight
Gargoyle
140 - 180 Varying Varying Varying % Varying % Varying
Mob Gargoyle Knight
Gargoyle Knight
140 - 180 Varying Varying Varying % Varying % Varying
Mob Obelisk Shield
Mobicon Obelisk Shield Obelisk Shield
140 - 180 Varying Varying Varying % Varying % Varying
Mob Spearman Skeleknight
Spearman Skeleknight
140 - 180 Varying Varying Varying % Varying % Varying
Mob Specter Shieldbearer
Specter Shieldbearer
140 - 180 Varying Varying Varying % Varying % Varying
Mob Guerrilla Specter
Commander Specter
140 - 180 Varying Varying Varying % Varying % Varying
Mob Bloodfang
General Bloodfang
140 - 180 Varying Varying Varying % Varying % Varying
Mob Blackheart
Blackheart
140 - 180 Varying Varying Varying % Varying % Varying
Mob Giant Darkheart
Mobicon Giant Darkheart Giant Darkheart (Boss)
140 - 180 Varying Varying Varying % Varying % Varying
Normal

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