MapleWiki
MapleWiki
Job
Skills
NPC

Skill 0th Job.png Shadowdealers Basic Skill

Passive Skill Haggle.png Haggle
Master Level 1
Description Purchase items for cheaper at shops.
Level: 1 Purchase items 4% cheaper at shops. Does not apply if the purchase cost is above 70% of the sales cost.
When stacked with the Merchandising guild skill, the higher figure is applied first.
Active Skill Back to HQ.png Back to HQ
Master Level 1
Description Traverse secret routes known only to the Shadowdealers to quickly return to the hideout.
Level: 1 MP Cost: 100, Moves you to the Shadowdealers Hideout.
Cooldown: 600 sec
Passive Skill Unfair Advantage.png Unfair Advantage
Master Level 2
Description Deals extra damage to foes weaker than you.
Level: 2 Attacks against weaker opponents deal +6% damage. Attacks against monsters afflicted by Abnormal Statuses deal +6% damage.
Active Skill Exclusive Spell (Nova).png Exclusive Spell
Master Level 1
Description [Master Level: 1]
Increases the Attack Power and Magic ATT of all nearby characters.
Cooldown: 2 hrs
Level: 1 MP Cost: 30, Attack Power and Magic ATT: +4%, Duration: 40 min

1st Job Cadena (I)

Active Skill Chain Arts Pursuit.png Chain Arts: Pursuit
Master Level 10
Description Use your chain to grapple to a platform or enemy. Press the skill key to launch the chain horizontally or at a vertical angle.
Striking horizontally only targets monsters, while striking vertically only targets platforms within a certain distance. While airborne, you can strike downward to temporarily slow your descent.
If the Skill key is pressed again while the chain is tethered, you will quickly move to the target location. When the chain is tethered and while moving with the skill, you become temporarily stealthed where you cannot be hit, and attacking or using skills will deactivate the stealth.
Enemies struck by the skill are briefly slowed. Can be used while using your other skills.
[Up + Skill key] Launches 45 deg. upward
[Down + Skill key] Launches 45 deg. downward
Level: 10 MP Cost: 10, Max Enemies Hit: 1, Damage: 100%, Number of Attacks: 1, 100% chance to slow enemies for 5 sec, enables Dark Sight state and cannot be hit from the time you start moving for 2 sec.
Cooldown: 0.2 sec
Active Skill Chain Arts Thrash.png Chain Arts: Thrash
Master Level 10
Description Press the Attack Key to whip your chain forward, then bring it crashing down. Enemies hit by the 2nd strike are pushed back. Foes struck by the chain are slowed for a short time.
Other attacks can be used between the 1st and 2nd strikes to inflict enhanced damage.
Can be used while using your other skills.
Skill Lv. 10 required to learn Chain Arts: Thrash II.
Level: 10 MP Cost: 13,
[1st Hit] Damage: 150%, Max Enemies Hit: 4, Number of Attacks: 2
[2nd Hit] Damage: 150%, Max Enemies Hit: 6, Number of Attacks: 2, 100% chance of slowing enemies for 5 sec.
Skills used immediately after 1st hit gain +10% Final Damage (Excludes Chain Arts: Thrash).
Active Skill Summon Scimitar.png Summon Scimitar
Master Level 20
Description Summons a scimitar to instantly cut through enemies. Usable while airborne and with your other skills.
Level: 20 MP Cost: 15, Damage: 125%, Max Enemies Hit: 6, Number of Attacks: 5
Cooldown: 4 sec
Active Skill Shadowstep.png Shadowstep
Master Level 5
Description Use mid-jump to jump a second time. The jump distance increases with the skill level.
Level: 5 MP Cost: 5, allows you to jump a greater distance
Passive Skill The Way of Shadows.png The Way of Shadows
Master Level 10
Description Your training in the ways of the Shadowdealers has left you with a permanent boost to Avoidability and maximum movement speed.
Level: 10 Avoidability: +15%, Speed: +20
Passive Skill Uncanny Luck.png Uncanny Luck
Master Level 10
Description Your hard life on the streets has left you with a certain wisdom that some might attribute to luck.
Level: 10 Permanently increases LUK by 50

2nd Job Cadena (II)

Passive Skill Chain Arts Thrash II.png Chain Arts: Thrash II
Master Level 10
Description Enhances Chain Arts: Thrash's second hit.
Required Skill: Chain Arts: Thrash Lv. 10
Lv. 10 required to learn Chain Arts: Thrash III
Level: 10 Chain Arts: Thrash 2nd Hit Damage: 200%, Max Enemies Hit: 6, Number of Attacks: 3
Active Skill Summon Claw.png Summon Claw
Master Level 20
Description Summons a claw weapon that strikes downward diagonally. Only usable while airborne. Can be used with your other skills.
Required Skill: Muscle Memory Lv. 1
Level: 20 MP Cost: 20, Damage: 235%, Max Enemies Hit: 10, Number of Attacks: 4
Cooldown: 3 sec
Active Skill Summon Shuriken.png Summon Shuriken
Master Level 19
Description Summons a spinning shuriken that explodes, maiming enemies and knocking them back. Can be resisted by some monsters.
Required Skill: Muscle Memory Lv. 1
Level: 19 MP Cost: 28, Strikes for 205% damage 40 times over 7 sec. Automatically explodes once all attacks are expended, or when duration ends. Explosion deals 450% damage to 8 enemies 3 times.
Press the skill key again to manually detonate the shuriken
Cooldown: 10 sec
Active Skill Weapon Booster (Cadena).png Weapon Booster
Master Level 10
Description Consumes MP to increase the attack speed of all weapons for a short time. Must have a Chain equipped.
Required Skill: Weapon Mastery Lv. 5
Level: 10 MP Cost: 10, Increases attack speed of all weapons for 200 sec.
Passive Skill Muscle Memory.png Muscle Memory
Master Level 10
Description Extensive training with a varied assortment of weapons increases the damage of all of your attacks. Whenever you switch summoned weapons, you execute a bonus attack and receive the Muscle Memory buff. The additional attack is unaffected by attack reflection.
This buff stacks up to the number of summonable weapons you possess (excluding Chain Arts). Summoning any weapon besides the last one used will refresh this buff.
Muscle Memory is not affected by effects that increase buff duration.
Lv. 10 required to learn Muscle Memory II.
Level: 10 Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +3% per stack, for 20 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing this buff stack inflicts additional hits. [Bonus Hits] Damage: 100%, Max Enemies Hit: 5, Number of Attacks: 2, Cooldown: 0.25 sec.
[Passive Effect: Damage for Scimitar +80%p]
Passive Skill Weapon Mastery (Cadena).png Weapon Mastery
Master Level 10
Description Increases Mastery with all Summoned Weapons, as well as your Chain Arts.
Skill Lv. 10 required to learn Weapons Expert.
Level: 10 Mastery with Chain, and all Summoned Weapons increased by 50%.
Passive Skill Physical Training.png Physical Training
Master Level 5
Description Your physical training grants you a permanent bonus to LUK and DEX.
Level: 5 Permanently increase LUK by 30 and DEX by 30
Passive Skill Wisdom of Shadows.png Wisdom of Shadows
Master Level 10
Description Call upon your training as a Shadowdealer to permanently increase your Attack Power, Avoidability, Critical Rate, and Critical Damage.
Skill Lv. 10 required to learn Wisdom of Shadows II.
Level: 10 Attack Power: +10, Critical Damage: +5%, Critical Rate: +10%, Avoidability: +20%

3rd Job Cadena (III)

Passive Skill Chain Arts Thrash III.png Chain Arts: Thrash III
Master Level 10
Description Enhances Chain Arts: Thrash's second hit.
Required Skill: Chain Arts: Thrash II Lv. 10
Lv. 10 required to learn Chain Arts: Thrash IV
Level: 10 Chain Arts: Thrash 2nd Hit Damage: 300%, Max Enemies Hit: 7, Number of Attacks: 4
Active Skill Summon Shotgun.png Summon Shotgun
Master Level 20
Description Summons a shotgun that fires a fan-shaped blast with enough power to knock you back. Enemies closer to the blast take more damage.
Required Skill: Muscle Memory II Lv. 1
Level: 20 MP Cost: 30, Max Enemies Hit: 6, Number of Attacks: 7
Close Range Damage: 390%
Mid Range Damage: 320%
Long Range Damage: 275%
Cooldown: 5 sec
Active Skill Summon Daggers.png Summon Daggers
Master Level 20
Description Summons 2 daggers to instantly slash upward. If used while airborne, you will remain in the air until the attack is finished. Enemies struck by the blade are Terrified for a set time.
Required Skill: Muscle Memory II Lv. 1
Level: 20 MP Cost: 35, Damage: 315%, Max Enemies Hit: 4, Number of Attacks: 8. Enemies struck will have a 100% chance to become Terrified for 10 sec, reducing their Defense by 30%.
Cooldown: 10 sec
Active Skill Summon Decoy Bomb.png Summon Decoy Bomb
Master Level 20
Description Jumps backwards while releasing a series of explosives. When used while airborne, the bombs are dropped at your current location. The bombs explode after a set time and are unaffected by attack reflection.
Required Skill: Muscle Memory II Lv. 1
Level: 20 Places a bomb that explodes after 1 sec. MP Cost: 40, Damage: 415%, Max Enemies Hit: 8, Number of Attacks: 6
Cooldown: 8 sec
Passive Skill Muscle Memory II.png Muscle Memory II
Master Level 10
Description Your continued training and familiarity with your weapons enhances their deadliness. Overrides the effects of Muscle Memory, except for the passive bonus to Summoned Weapon skill damage, which is stacked.
Required Skill: Muscle Memory Lv. 10
Lv. 10 required to learn Muscle Memory III
Level: 10 Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +7% per stack, for 20 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing or incrementing this buff stack inflicts additional hits. [Bonus Hits] Damage: 200%, Max Enemies Hit: 6, Number of Attacks: 3
Cooldown for Bonus Hits: 0.25 sec
[Passive Effects - Damage for Summon Scimitar, Claw, Shuriken +100%p]
Passive Skill Determination.png Determination
Master Level 10
Description Permanently increases Max HP, Status Resistance, and Elemental Resistance through constant training.
Level: 10 Max HP: +20%, Abnormal Status Resistance: +30, Elemental Resistance: +30%
Passive Skill Cheap Shot.png Cheap Shot
Master Level 15
Description Delivers a strategic blow against weakened opponents.
Lv. 15 required to learn 4th Job skill, Cheap Shot II.
Level: 15 Your attacks against enemies affected by Abnormal Statuses gain Critical Rate: +1%, Critical Damage +5%, Max Eligible Targets: 5
Passive Skill Keen Eye.png Keen Eye
Master Level 19
Description Sizes up your opponents to determine their weaknesses, allowing you to deal more effective blows and increasing your Avoidability permanently.
Level: 19 Ignore DEF: +20%, Avoidability: +40%

4th Job Cadena (IV)

Passive Skill Chain Arts Thrash IV.png Chain Arts: Thrash IV
Master Level 10
Description Enhances Chain Arts: Thrash's second hit.
Required Skill: Chain Arts: Thrash III Lv. 10
Level 10 required to learn Chain Arts: Maelstrom.
Level: 10 Chain Arts: Thrash 2nd Hit Damage: 400%, Max Enemies Hit: 7, Number of Attacks: 5
Active Skill Summon Brick.png Summon Brick
Master Level 30
Description Summons a huge brick and jumps forward, using your chains to bring it crashing down. Jumps farther when used while pressing the up arrow key.
Required Skill: Muscle Memory III Lv. 1
Level: 30 MP Cost: 45, Damage: 485%, Max Enemies Hit: 7, Number of Attacks: 7
Cooldown: 8 sec
Active Skill Summon Spiked Bat.png Summon Spiked Bat
Master Level 30
Description Summons a spiked bat that crashes down on foes. Usable three time consecutively. You can move during use by pressing the directional keys. Using another skill before activating the 3rd hit will trigger the skill's cooldown. Enemies struck by the 3rd hit are Confused.
Required Skill: Muscle Memory III Lv. 1
Level: 30 MP Cost: 40, [First Hit] Damage: 450%, Max Enemies Hit: 8, Number of Attacks: 6
[2nd Hit] Damage: 555%, Number of Attacks: 7, Max Enemies Hit: 8
[3rd Hit] Damage: 715%, Max Enemies Hit: 10, Number of Attacks: 8
For each enemy struck fewer than Max Enemies Hit, Damage Increase by 5%. Enemies struck by 3rd Hit have a 100% chance to be confused. [Confusion] Duration: 15 sec, Enemy Attack: -20%
Cooldown: 12 sec
Active Skill Chain Arts Reign of Chains.png Chain Arts: Reign of Chains
Master Level 30
Description Swing your chain creating a brutal vortex of steel, drawing in and demolishing nearby foes. On hit, refreshes Muscle Memory.
Level: 30 MP Cost per attack: 25, Damage: 600%, Max Enemies Hit: 12, Number of Attacks: 2, Attack Duration: 6 sec,
Can use directional keys to move while holding the skill key.
Cooldown: 50 sec
Active Skill Chain Arts Beatdown.png Chain Arts: Beatdown
Master Level 30
Description Whips your chain out far and fast in a merciless flurry of strikes. The enemy with the highest max HP is struck by the initial blow and is Stunned. Grants a full stack of Muscle Memory.
Invincible when activated and during the attack, but invincibility duration is reduced if the enemy isn't stunned.
Not affected by cooldown reset effects. Foes hit cannot be Stunned again for 90 sec by Chain Arts: Beatdown or other skills.
Level: 30 MP Cost: 255, Max Enemies Hit: 1, Damage: 300%, Attacks: 2, Stun Duration: 10 sec. Increases stun duration up to 100% based on inflicted damage. If the enemy isn't stunned, invincible for 5 sec.
Depending on the number of skill key presses, follow-up attack power is divided into 3 levels. Attacks each group of enemies with 770%/880%/990% damage, respectively, 15 time(s), and activates a final attack that attacks 10 enemies with 250%/350%/500% damage, respectively, 10 time(s)
During the consecutive attacks, activates a shockwave that attacks up to 10 enemies with 600% damage 4 time(s). Additional DEF ignored: +80%.
Cooldown: 150 sec
Active Skill Nova Warrior (Cadena).png Nova Warrior
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, President's Orders, or Rhinne's Protection.
Level: 30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Active Skill Nova Temperance.png Nova Temperance
Master Level 5
Description Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Level: 5 MP Cost: 30, Cooldown: 360 sec
Passive Skill Muscle Memory III.png Muscle Memory III
Master Level 10
Description Your continued training and familiarity with your weapons further enhances their deadliness. Overrides the effects of Muscle Memory II, except for the passive bonus to Summoned Weapon skill damage, which is stacked.
Required Skill: Muscle Memory II Lv. 10
Lv. 10+ required to learn Hyper Skill 'Veteran Shadowdealer' and 5th Skill 'Muscle Memory Finale'
Level: 10 Triggers upon switching summoned weapons. [Stack Bonus] Attack Skill Final Damage +11% for 20 sec. Stacks up to the number of weapon summon skills you possess (excluding Chain Arts).
Refreshing or incrementing this buff stack inflicts additional hits. [Bonus Hits] Damage: 350%, Max Enemies Hit: 7, Number of Attacks: 4, Cooldown: 0.25 sec
[Passive Effect: Damage for Summon Scimitar, Claw, Shuriken, Shotgun, Daggers, and Decoy Bomb are all increased by +120%p]
Passive Skill Cheap Shot II.png Cheap Shot II
Master Level 20
Description Delivers a deadly blow against weakened opponents. Your attacks against enemies affected by abnormal statuses have a chance to cause enemies to Bleed. Overrides Cheap Shot.
Required Skill: Cheap Shot Lv. 10
Level: 20 Damage Against Normal Monsters: +10%
Your attacks against enemies affected by Abnormal Statuses gain Critical Rate +2% and Critical Damage +10%. Max Eligible Targets: 10
Bleed Chance: 50%, Bleed Duration: 10 sec, Bleed Damage: 110% over 1 sec
Passive Skill Weapons Expert.png Weapons Expert
Master Level 30
Description For all Summoned Weapons and Chain Arts, increases Weapon Mastery, Attack Power, Critical Rate and Critical Damage.
Required Skill: Weapon Mastery Lv. 10
Level: 30 For chain and all Summoned Weapons - Mastery: +70%, Attack Power: +30, Critical Rate: +30%, Critical Damage: +15%
Passive Skill Wisdom of Shadows II.png Wisdom of Shadows II
Master Level 30
Description Call upon your continued training as a Shadowdealer to further enhance your combat prowess. Stacks with the bonuses of Wisdom of Shadows.
Required Skill: Wisdom of Shadows Lv. 10
Level: 30 Attack Power: +30, Critical Damage: +5%, Critical Rate: +10%, Avoidability: +15%

Hyper Skills Hyper Skills

Passive Skill Chain-less Arts - Reinforce.png Chain-less Arts - Reinforce
Level Requirement 140
Master Level 1
Description Increases the damage of all attacks using summoned weapons (excludes Chain Arts).
Level: 1 Damage: +20%
Passive Skill Chain-less Arts - Critical Chance.png Chain-less Arts - Critical Chance
Level Requirement 150
Master Level 1
Description Increases the Critical Rate of attacks using summoned weapons (excludes Chain Arts).
Level: 1 Critical Rate +20%
Passive Skill Chain-less Arts - Boss Rush.png Chain-less Arts - Boss Rush
Level Requirement 180
Master Level 1
Description Increases Boss Damage of all attacks using summoned weapons (excludes Chain Arts).
Level: 1 Boss Damage +20%
Passive Skill Chain Arts Thrash - Reinforce.png Chain Arts: Thrash - Reinforce
Level Requirement 140
Master Level 1
Description Increases the damage of Chain Arts: Thrash.
Level: 1 Damage: +20%
Passive Skill Chain Arts Thrash - Spread.png Chain Arts: Thrash - Spread
Level Requirement 165
Master Level 1
Description Increases the max number of targets hit by Chain Arts: Thrash.
Level: 1 Max Enemies Hit: +2
Passive Skill Chain Arts Thrash - Linked Attack Reinforce.png Chain Arts: Thrash - Linked Attack Reinforce
Level Requirement 180
Master Level 1
Description Increases damage of the linked attack made immediately after Chain Arts: Thrash's 1st hit. The Final Damage bonus to the skill used immediately after the 1st hit of Chain Arts: Thrash is additive.
Level: 1 Final Damage of skills used immediately after 1 hit of Chain Arts: Thrash +5% (excludes Chain Arts: Thrash).
Passive Skill Chain Arts Beatdown - Reinforce.png Chain Arts: Beatdown - Reinforce
Level Requirement 150
Master Level 1
Description Increases the damage of Chain Arts: Beatdown.
Level: 1 Damage: +20%
Passive Skill Chain Arts Beatdown - Shockwave Reinforce.png Chain Arts: Beatdown - Shockwave Reinforce
Level Requirement 165
Master Level 1
Description Increases the damage of shockwaves triggered by the secondary attack of Chain Arts: Beatdown.
Level: 1 Damage: +20%
Passive Skill Chain Arts Beatdown - Cooldown Cutter.png Chain Arts: Beatdown - Cooldown Cutter
Level Requirement 190
Master Level 1
Description Reduces the cooldown of Chain Arts: Beatdown.
Level: 1 Cooldown: -20%
Active Skill Chain Arts Crush.png Chain Arts: Crush
Level Requirement 160
Master Level 1
Description Chains crash down from above, striking your enemies.
Level: 1 MP Cost: 300, Damage: 510%, Max Enemies Hit: 15, Number of Attacks: 15
Cooldown: 30 sec
Active Skill Shadowdealer's Elixir.png Shadowdealer's Elixir
Level Requirement 190
Master Level 1
Description This mysterious Shadowdealer concoction serves as a real pick-me-up for a warrior on the go.
Level: 1 MP Cost: 100, Duration: 60 sec, Damage: + 10%, Critical Rate: +10%
Cooldown: 120 sec
Active Skill Veteran Shadowdealer.png Veteran Shadowdealer
Level Requirement 140
Master Level 1
Description Your continued weapons training has made you adept in many types of combat. Enhances the effects of Muscle Memory and grants attack skills to trigger bonus hits.
Not affected by cooldown reset.
Required Skill: Muscle Memory III Lv. 10
Level: 1 MP Cost: 500, Duration: 30 sec, Multiplies the effects of Muscle Memory by 2
Whenever you summon a weapon or land a hit on an enemy, creates an explosion that deals 255% damage 2 times to up to 6 enemies.
Cooldown: 200 sec

V Skills

Icon Name Type Description
Skill Rope Lift.png Rope Lift Active Fires a grappling hook to a platform above you to ascend quickly.
Skill Mystic Door.png Decent Mystic Door Active Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Skill Sharp Eyes.png Decent Sharp Eyes Active Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Skill Hyper Body.png Decent Hyper Body Active Increases Max HP and Max MP. Does not stack with Hyper Body.
Skill Combat Orders.png Decent Combat Orders Active Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Skill Advanced Blessing.png Decent Advanced Blessing Active Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Skill Speed Infusion.png Decent Speed Infusion Active Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion.
Skill Blink.png Blink Active Teleports you to a random location on the map.
Skill Erda Nova.png Erda Nova Active Collect Erda from within yourself and from the surrounding area and use it to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements. Can deal damage to enemies even when they are under Attack Ignore and attack reflection.
Skill Will of Erda.png Will of Erda Active Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Skill Holy Symbol.png Decent Holy Symbol Active Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Skill Erda Shower.png Erda Shower Active Fires a blast of compressed Erdas at nearby enemies.
Skill True Arachnid Reflection.png True Arachnid Reflection Active The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Skill Solar Crest.png Solar Crest Active Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps.
Skill Chain Arts Reign of Chains.png Thrash, Muscle Memory & Reign of Chains Boost Passive Boosts Chain Arts: Thrash, Thrash, Muscle Memory & Chain Arts: Reign of Chains.

Lv. 20 - Max Targets: +1
Lv. 40 - Ignore Enemy DEF: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Summon Scimitar.png Summon Scimitar & Claw Boost Passive Boosts Summon Scimitar & Summon Claw.

Lv. 20 - Max Targets: +1
Lv. 40 - Ignore Enemy DEF: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Summon Daggers.png Summon Daggers & Shuriken Boost Passive Boosts Summon Daggers & Summon Shuriken.

Lv. 20 - Max Targets: +1
Lv. 40 - Ignore Enemy DEF: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Summon Shotgun.png Summon Shotgun & Decoy Bomb Boost Passive Boosts Summon Shotgun & Decoy Bomb.

Lv. 20 - Max Targets: +1
Lv. 40 - Ignore Enemy DEF: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Summon Brick.png Summon Brick Boost Passive Boosts Summon Brick.

Lv. 20 - Max Targets: +1
Lv. 40 - Ignore Enemy DEF: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Chain Arts Beatdown.png Chain Arts: Beatdown Boost Passive Boosts Chain Arts: Beatdown.

Lv. 20 - Max Targets: +1
Lv. 40 - Ignore Enemy DEF: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Summon Spiked Bat.png Summon Spiked Bat Boost Passive Boosts Summon Spiked Bat.

Lv. 20 - Max Targets: +1
Lv. 40 - Ignore Enemy DEF: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Veteran Shadowdealer.png Crush & Veteran Shadowdealer Boost Passive Boosts Chain Arts: Crush & Veteran Shadowdealer.

Lv. 20 - Max Targets: +1
Lv. 40 - Ignore Enemy DEF: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Might of the Nova.png Might of the Nova Active Calls upon the deities of the Nova for the power to punish your enemies. Might of the Nova does not stack with Heaven's Door, and Heaven's Door takes precedence.
Skill Grandis Goddess's Blessing.png Grandis Goddess's Blessing Active The goddess of Grandis has a different appearance for each of her child races, and she grants a different blessing to each race.
Skill Venom Burst.png Venom Burst Active Causes the poison inflicting nearby enemies to burst and spread.
Skill Last Resort.png Last Resort Active Vows to destroy your enemies at any cost. You can renew your vow to empower its effects by using the skill again while it's active.
Skill Chain Arts Void Strike.png Chain Arts: Void Strike Active Throws your chains with such intensity that they tear through the fabric of space and time, wreaking havoc on your foes. Can inflict damage even on enemies with attack ignore and attack reflection.
Right-click to toggle the gray background ON/OFF
Skill Apocalypse Cannon.png Apocalypse Cannon Active Summons an ancient Nova weapon reforged by the Shadowdealers. The cannon draws in energy, and eventually fires. Does not trigger Attack Reflection.
Skill Chain Arts Maelstrom.png Chain Arts: Maelstrom Active Whip chains at high speed to create a maelstrom that will strike fear into the hearts of all your enemies. There can only be 1 maelstrom, and it is unaffected by attack reflection.
Chain Arts: Can only use as a combo after using 2 Thrash hits. You can also use it by pressing the down key+[Attack Key].
Required Skill: Chain Arts: Thrash IV Lv. 10+
Skill Muscle Memory Finale.png Muscle Memory Finale Active Push the limits of weapon mastery to inflict additional hits with even greater power. Unaffected by attack reflection. Preparation time is reduced when a specific attack skill hits.
Required Skill: Muscle Memory III Lv. 10
Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Class Beginner.png Beginner Skill Link Manager.png Link Skills

Explorers
Warrior

Class Warrior.png Hero Class Warrior.png Paladin Class Warrior.png Dark Knight

Magician

Class Magician.png Magician (Fire, Poison) Class Magician.png Magician (Ice, Lightning) Class Magician.png Bishop

Bowman

Class Bowman.png Bowmaster Class Bowman.png Marksman

Special

Class Pathfinder.png Pathfinder

Thief

Class Thief.png Night Lord Class Thief.png Shadower

Special

Class Dual Blade.png Dual Blade

Pirate

Class Pirate.png Buccaneer Class Pirate.png Corsair

Special

Class Cannoneer.png Cannoneer Class Jett.png Jett

Cygnus Knights

Class Warrior.png Dawn Warrior Class Magician.png Blaze Wizard Class Bowman.png Wind Archer Class Thief.png Night Walker Class Pirate.png Thunder Breaker

Special

Class Mihile.png Mihile

Heroes

Class Aran.png Aran Class Evan.png Evan Class Mercedes.png Mercedes Class Phantom.png Phantom Class Luminous.png Luminous Class Shade.png Shade

Resistance

Class Blaster.png Blaster Class Battle Mage.png Battle Mage Class Wild Hunter.png Wild Hunter Class Mechanic.png Mechanic Class Xenon.png Xenon

Demon

Class Demon Slayer.png Demon Slayer Class Demon Avenger.png Demon Avenger

Nova

Class Kaiser.png Kaiser Class Angelic.png Angelic Buster Class Cadena.png Cadena Class Kain.png Kain

Flora

Class Illium.png Illium Class Ark.png Ark Class Adele.png Adele

Sengoku

Class Hayato.png Hayato Class Kanna.png Kanna

Anima

Class Hoyoung.png Hoyoung         Lara

Monster

Skill Pink Powerhouse.png Pink Bean Pet Mini Yeti.png Yeti

Beast Tamer

Class Beast Tamer.gif Chase

Child of God

Class Zero.png Zero

Kinesis

Class Kinesis.png Kinesis

Wu Shen

Class Mo Xuan.png Mo Xuan

Miscellaneous

Skill Macro Test.png Game Master Skill Banner of Plenty I.png Guild Skills Skill Monster Riding.png Miscellaneous Skills