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Job
Skills
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Beginner Beginner's Basics[]

Active Skill Irena's Wind Piercing Irena's Wind Piercing
Master Level 5
Description Summons Irena to inflicts significant damage to multiple monsters with a single powerful blow. Skill level can be increased depending on your level.
Level 1 MP Cost: 15, Damage: 530%, Max Enemies Penetrated: 4
5 MP Cost: 27, Damage: 750%, Max Enemies Penetrated: 6
Active Skill Irena's Wind Irena's Wind
Master Level 10
Description Summons a spirit that automatically performs an area attack on the enemies you are fighting. Skill level increases by 1 every 15 levels.
Level 1 MP Cost: 11, Damage: 70%, Duration: 110 sec
The damage of Ultimate Explorer minion skills is calculated differently from that of the character.
10 MP Cost: 20, Damage: 160%, Duration: 200 sec
The damage of Ultimate Explorer minion skills is calculated differently from that of the character.
Passive Skill Adventurer's Curiosity Adventurer's Curiosity
Master Level 6
Description Your curiosity and attention to detail grants you bonuses to Critical Rate and the chance of adding monsters to your Monster Collection.
This bonus is multiplicative rather than additive.
This Link Skill can be stacked up to 3 times, once for each unique Explorer Bowman job character you have on this world.
Level 1 Chance to add monsters to Monster Collection: +10%, Critical Rate: +3%
6 Chance to add monsters to Monster Collection: +35%, Critical Rate: +10%

1st Job Bowman Basics[]

Active Skill Arrow Blow Arrow Blow
Master Level 20
Description Shoot consecutive arrows at multiple enemies.
Level 1 MP Cost: 5, Damage: 122%, Max Enemies Hit: 5, Arrows Fired: 3
20 MP Cost: 11, Damage: 160%, Max Enemies Hit: 5, Arrows Fired: 3
Active ArcherBowmasterMarksman Double Jump
Master Level 10
Description Allows you to use the Double Jump skill to move very quickly. Double-tap the up arrow key to jump again while in mid-air. Double-tap the down arrow key to descend more quickly. If you use Action Customization, you can move up in the air with the up arrow and jump keys, and descend with the down arrow and jump keys.
Right-click to toggle Action Customization ON/OFF.
Level 1 MP Cost: 28, allows you to jump a greater distance
10 MP Cost: 10, allows you to jump a greater distance
Passive Skill Critical Shot Critical Shot
Master Level 20
Description Increases Critical Rate.
Level 1 Critical Rate: +2%
20 Critical Rate: +40%
Passive Skill Archery Mastery Archery Mastery
Master Level 15
Description Gain proficiency in the fundamentals of Archery. Increases Range, Movement Speed, Attack Speed and Max Movement Speed.
Level 1 Range: +8, Movement Speed: +2, Attack Speed: +1.
Max Movement Speed Increased to 146.
15 Range: +120, Movement Speed: +30, Attack Speed: +1.
Max Movement Speed Increased to 160.

2nd Job Hunter's Guide[]

Active Skill Wind Arrow Wind Arrow
Master Level 20
Description Fire multiple arrows that fly like the wind.
Level 1 MP Cost: 11, Max Enemies Hit: 6, Damage: 83%, Number of Attacks: 3
20 MP Cost: 15, Max Enemies Hit: 6, Damage: 178%, Number of Attacks: 3
Active Skill Covering Fire (Hunter) Covering Fire
Master Level 9
Description Fire arrows while leaping backwards. While firing, you'll have 100% Knockback Resistance. If you press and hold the skill key, you will fire arrows rapidly while in mid-air. You will temporarily not be pushed back by any attack after casting.
Level 1 MP Cost: 3, if you press and hold the skill key after jumping a certain distance backward, you will attack enemies at up to 81% of damage for 2 sec while in mid-air
9 MP Cost: 5, if you press and hold the skill key after jumping a certain distance backward, you will attack enemies at up to 105% of damage for 2 sec while in mid-air
Active Skill Quiver Cartridge Quiver Cartridge
Master Level 1
Description Use a special arrowhead. Learning Enchanted Quiver adds arrowheads you can use. Arrowheads can be changed by using the skill again.
Level 1 30% chance to fire a magic arrow that pursues the enemy and deals 220% damage.
Passive Skill Agile Bows (Hunter) Agile Bows
Master Level 10
Description Increase Attack Speed and Dexterity.
Required Skill: Bow Mastery Lv. 5
Level 1 Attack Speed: +2, DEX: +2
10 Attack Speed: +2, DEX: +20
Passive Skill Soul Arrow Bow Soul Arrow: Bow
Master Level 20
Description Allows you to use your bow without consuming arrows and increases Attack Power.
The arrows in your inventory with the highest Attack Power will be used to calculate your damage.
Level 1 Attack Power +11. Allows you to attack without consuming arrows.
20 Attack Power +30. Allows you to attack without consuming arrows.
Passive Skill Bow Mastery Bow Mastery
Master Level 10
Description Increases Bow Mastery.
Level 10 required to learn Bow Expert.
Level 1 Bow Mastery: +14%
10 Bow Mastery: +50%
Passive Skill Final Attack Final Attack : Bow
Master Level 20
Description Chance to deliver an additional hit after a direct attack. Must have a bow equipped.
Required Skill: Bow Mastery Lv. 3
Level 20 required to learn Advanced Final Attack
Level 1 [Final Attack Skills] Has a 2% chance to deal 100% Final Attack damage.
20 [Final Attack Skills] Has a 40% chance to deal 150% Final Attack damage.
Passive Skill Physical Training Physical Training
Master Level 5
Description Permanently increases STR and DEX through sheer physical training.
Level 1 Permanently increase STR by 6 and DEX by 6.
5 Permanently increase STR by 30 and DEX by 30.


3rd Job Path of the Ranger[]

Active Skill Arrow Blaster Arrow Blaster
Master Level 20
Description Shoot an arrow at a high angle. If you press and hold the skill key, you will fire continuously. While firing, press Up or Down to control the force of the shot.
While casting the skill, press the Interact/Harvest key to set up an Arrow Blaster--which fires arrows automatically--at your location. With Action Customization enabled, you can set up the Arrow Blaster by pressing the attack key, instead of the Interact/Harvest key.
Unaffected by attack reflection.
Right-click to toggle Action Customization ON/OFF.
Level 1 MP Cost: 5, Max Enemies Hit: 4, Damage: 124%. While casting, use the Interact/Harvest key to set up Arrow Blaster, firing arrows that deal 66% damage for 22 sec.
Cooldown for installed Arrow Blaster: 5 sec.
20 MP Cost: 7, Max Enemies Hit: 4, Damage: 181%. While casting, use the Interact/Harvest key to set up Arrow Blaster, firing arrows that deal 85% damage for 60 sec.
Cooldown for installed Arrow Blaster: 5 sec.
Active Skill Speed Mirage Speed Mirage
Master Level 20
Description Fire arrows fast enough to leave afterimages.
After striking enemies with enough arrow-based attacks, creates afterimages that fires enemy-seeking arrows before vanishing. These arrows target a single enemy in front of the afterimage and damage any foes pierced on the way to the target. Arrow Blaster turret placement attacks don't count toward this skill's prerequisites.
Empowers Wind Arrow.
Can be toggled On/Off.
Level 1 MP Cost: 90. After successfully striking enemies 12 times with arrow-based attacks, creates 3 afterimages that fire an arrow towards an enemy ahead of them.

Every 7 hits with Arrow Blaster, Hurricane, Silhouette Mirage, Inhuman Speed, Quiver Barrage, and Storm of Arrows count as 1 successful arrow-based strike.
Fired arrows pierce up to 5 enemies and deal 325% damage 4 times on the way to its intended target.

Cooldown: 1 sec

[Passive Effect] Increases Wind Arrow's Range and Damage by 51%p.
20 MP Cost: 90. After successfully striking enemies 12 times with arrow-based attacks, creates 3 afterimages that fire an arrow towards an enemy ahead of them.

Every 7 hits with Arrow Blaster, Hurricane, Silhouette Mirage, Inhuman Speed, Quiver Barrage, and Storm of Arrows count as 1 successful arrow-based strike.
Fired arrows pierce up to 5 enemies and deal 420% damage 4 times on the way to its intended target.

Cooldown: 1 sec

[Passive Effect] Increases Wind Arrow's Range and Damage by 70%p.
Active Skill Phoenix Phoenix
Master Level 10
Description Temporarily summon a Phoenix to deal Fire damage to up to 4 enemies. Has a chance to Stun enemies as well. Permanently increases Defense. Ignores enemy damage reflection skills.
Level 1 MP Cost: 43, summon Phoenix for 76 sec. Attack up to 4 enemies at once with 228% damage. 41% chance to Stun
[Passive Effects: Increase Defense by 3%]
10 MP Cost: 70, summon Phoenix for 220 sec. Attack up to 4 enemies at once with 390% damage. 95% chance to Stun
[Passive Effects: Increase Defense by 30%]
Active Skill Blink Shot Blink Shot
Master Level 10
Description Mark the spot where you are currently standing. Use the skill again to ride a magic arrow back to that spot instantly. Use the skill again while holding the Down Arrow key to replace your original marker.
Level 1 MP Cost: 20. Places a marker that lasts 75 sec.
Use the skill again to teleport to the marker's location. Teleport Cooldown: 2 sec.
Use the skill again while holding the Down Arrow key to replace your previous marker. Marker Placement Cooldown: 1 sec
10 MP Cost: 28. Places a marker that lasts 120 sec.
Use the skill again to teleport to the marker's location. Teleport Cooldown: 2 sec.
Use the skill again while holding the Down Arrow key to replace your previous marker. Marker Placement Cooldown: 1 sec
Passive Skill Reckless Hunt Bow Reckless Hunt: Bow
Master Level 10
Description Reduces Defense and instead increases Attack Power and Final Damage.
Level 1 DEF: -7%, Attack Power: +4, Final Damage: +3%
10 DEF: -25%, Attack Power: +40, Final Damage: +30%
Passive Skill Mortal Blow Mortal Blow
Master Level 10
Description If the attack hits a certain number of times, the damage increases and allows you to deal a more powerful attack.
Level 1 If the direct skill attacks hit 30 times, damage increases by 8% for 5 sec.
10 If the direct skill attacks hit 30 times, damage increases by 35% for 5 sec.
Passive Skill Focused Fury (Ranger) Focused Fury
Master Level 20
Description Constant attacks focus your concentration, increasing your Abnormal Status Resistance. Getting an Abnormal Status while this buff is in effect will reset the increased Abnormal Status Resistance. Also increases Abnormal Status Resistance and All Elemental Resistances permanently.
Level 1 While attacking, Status Resistance will increase by 1 per hit up to 100 for 33 sec. Resets when an Abnormal Status is received.
[Passive Effects: Increases Status Resistance by 1 and Elemental Resistance by 1%]
20 While attacking, Status Resistance will increase by 5 per hit up to 100 for 90 sec. Resets when an Abnormal Status is received.
[Passive Effects: Increases Status Resistance by 20 and Elemental Resistance by 20%]
Passive Skill Evasion Boost Evasion Boost
Master Level 4
Description Grants a chance to dodge enemy attacks. If you succeed, attacks you land in the next second will result in Critical Hits. Also increases Knockback Resistance and Max HP permanently.
Level 1 Dodge Chance: 15%, all attacks following a successful dodge for 1 sec will be criticals, Knockback Resistance: +10%, Max HP: +10%
4 Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals, Knockback Resistance: +40%, Max HP: +40%
Passive Skill Marksmanship Marksmanship
Master Level 20
Description When attacking, ignore a portion of enemy Defense. Permanently increases your Attack Power.
Level 1 When attacking, ignores 6% of monster's Weapon DEF. Attack Power: +6%
20 When attacking, ignores 25% of monster's Weapon DEF. Attack Power: +25%


4th Job Bow master[]

Active Skill Hurricane Hurricane
Master Level 30
Description Launches a tremendous volley of arrows, like a catastrophic rainstorm. Holding the skill key will fire arrows continuously. You can also move while firing. Targets the enemy with the highest HP.
Level 1 MP Cost: 5, Damage per Arrow: 263%
[Passive Effect: Increases damage for Arrow Stream by 50%p]
30 MP Cost: 9, Damage per Arrow: 350%
[Passive Effect: Increases damage for Arrow Stream by 50%p]
Active Skill Arrow Stream Arrow Stream
Master Level 30
Description Shoots a wild flurry of arrows straight ahead.
Level 1 MP Cost: 25, attack up to 8 enemies with 263% damage 5 times.
30 MP Cost: 32, attack up to 8 enemies with 350% damage 5 times.
Passive Skill Speed Mirage II Speed Mirage II
Master Level 20
Description Your continued archery training has empowered your Speed Mirage.
Level 1 Reduces the number of successful arrow strikes required to activate Speed Mirage to 7.
Increases number of afterimages created to 4.
Afterimage Arrow Damage: +82%p.
20 Reduces the number of successful arrow strikes required to activate Speed Mirage to 7.
Increases number of afterimages created to 4.
Afterimage Arrow Damage: +120%p.
Passive Skill Enchanted Quiver Enchanted Quiver
Master Level 10
Description Equips specialized arrowheads. You can switch between arrowheads by using the skill again. Also permanently increases Final Damage.
Level 1 Magic Arrows: Increases Magic Arrows' activation chance to 33% and its Damage to 224%.
Blood Arrows: Your arrows have a 52% chance to restore 5% of Max HP.
[Passive Effect: Final Damage: +1%]
10 Magic Arrows: Increases Magic Arrows' activation chance to 60% and its Damage to 260%.
Blood Arrows: Your arrows have a 70% chance to restore 5% of Max HP.
[Passive Effect: Final Damage: +6%]
Active Skill Sharp Eyes Sharp Eyes
Master Level 30
Description Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.
Level 1 MP Cost: 30, Critical Rate: +6%, Critical Damage: +1%, Duration: 10 sec
30 MP Cost: 45, Critical Rate: +20%, Critical Damage: +15%, Duration: 300 sec
Active Skill Hero's Will Hero's Will
Master Level 5
Description Hone your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects and combat orders will still get through.
Level 1 MP Cost: 30, Cooldown: 540 sec
5 MP Cost: 30, Cooldown: 300 sec
Active Skill Maple Warrior Maple Warrior
Master Level 30
Description Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, or Rhinne's Protection.
Level 1 MP Cost: 10, Increases all stats assigned APs by 1% for 30 sec
30 MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec
Passive Skill Bow Expert Bow Expert
Master Level 30
Description Increase Bow Mastery, Attack Power, and Critical Damage.
Additionally, this skill allows you to set Arrow Blaster's firing angle instantly when placing. Placing while holding the up arrow key will fire at the highest angle, and placing while holding the down arrow key will fire at the lowest angle.
Required Skill: Bow Mastery Lv. 10
Level 1 Bow Mastery: +56%. Attack Power: +2, Critical Damage: +6%
30 Bow Mastery: +70%. Attack Power: +60, Critical Damage: +16%
Passive Skill Illusion Step Illusion Step
Master Level 30
Description Greatly increases your DEX and Avoidability, and reduces damage taken. Also increases Knockback Resistance permanently.
Level 1 DEX: +22, Bonus Avoidability Chance: 1%, Damage Taken: -2%, Knockback Resistance: +2%
30 DEX: +80, Bonus Avoidability Chance: 30%, Damage Taken: -20%, Knockback Resistance: +60%
Passive Skill Advanced Final Attack Advanced Final Attack
Master Level 30
Description Permanently increases Attack Power. Greatly increases the damage and activation rate of your Final Attack.
Required Skill: Final Attack Lv. 20
Level 1 Attack Power: +6 permanently.
[Final Attack Skills] Final Attack Chance: 41%, Damage: 152%
30 Attack Power: +20 permanently.
[Final Attack Skills] Final Attack Chance: 70%, Damage: 210%
Passive Skill Armor Break Armor Break
Master Level 10
Description Pierce the enemy's defenses with the sharpness of a bowman that sees through the enemy's weakness.
Level 1 Ignore Defense: +35%
10 Ignore Defense: +40%


Hyper Skills Hyper Skills[]

Passive Skill Sharp Eyes - Persist Sharp Eyes - Persist
Level Requirement 140
Master Level 1
Description Increases Sharp Eyes's duration.
Level 1 Duration: +30 sec
Passive Skill Sharp Eyes - Guardbreak Sharp Eyes - Guardbreak
Level Requirement 150
Master Level 1
Description Grants Sharp Eyes a bonus to Enemy DEF Ignored.
Level 1 Enemy DEF Ignored: +5%
Passive Skill Sharp Eyes - Critical Chance Sharp Eyes - Critical Chance
Level Requirement 180
Master Level 1
Description Increases the Critical Rate of Sharp Eyes.
Level 1 Critical Rate: +5%
Passive Skill Arrow Stream - Reinforce Arrow Stream - Reinforce
Level Requirement 140
Master Level 1
Description Increases Arrow Stream's damage.
Level 1 Damage: +20%
Passive Skill Arrow Stream - Spread Arrow Stream - Spread
Level Requirement 165
Master Level 1
Description Increases the max number of monsters hit by Arrow Stream.
Level 1 Max Enemies Hit: +1
Passive Skill Arrow Stream - Extra Strike Arrow Stream - Extra Strike
Level Requirement 180
Master Level 1
Description Increases Arrow Stream's number of attacks.
Level 1 Number of Attacks: +1
Passive Skill Hurricane - Reinforce Hurricane - Reinforce
Level Requirement 150
Master Level 1
Description Increases damage for Hurricane, Arrow Blaster, and installed Arrow Blaster.
Level 1 Damage: +30%
Passive Skill Hurricane - Boss Rush Hurricane - Boss Rush
Level Requirement 165
Master Level 1
Description Increases damage when attacking Boss Monsters with Hurricane.
Level 1 Boss Damage: +10%
Passive Skill Hurricane - Split Attack Hurricane - Split Attack
Level Requirement 190
Master Level 1
Description Increases the number of attacks. Reduces the damage of Hurricane.
Level 1 Number of Attacks: +1, reduces Damage to 75% of the original Damage
Active Skill Gritty Gust Gritty Gust
Level Requirement 160
Master Level 1
Description Tear nearby enemies apart with a gust of wind. Also boosts Arrow Blaster and Arrow Blaster turrets.
Level 1 MP Cost: 200, Enemies Hit: 12, Damage: 335%, Number of Attacks: 12
Reduces Speed of hit enemies by -30 for 20 sec.
Cooldown: 15 sec
[Passive Effects: Increases damage for Arrow Blaster and Arrow Blaster turrets by 90%p]
Active Skill Epic Adventure (Bowman) Epic Adventure
Level Requirement 190
Master Level 1
Description Call upon the bravery deep within to increase damage output.
Level 1 MP Cost: 100, Duration: 60 sec., Damage: +10%
Applies to any Explorer class in the party
Cooldown: 120 sec.
Active Skill Concentration Concentration
Level Requirement 140
Master Level 1
Description Steel yourself for battle to increase damage.
Level 1 MP Cost: 300, Duration: 40 sec, Attack Power: +50, Boss Damage: +20%
Cooldown: 120 sec.


V Skills[]

Shared Skills[]

Active Skill Rope Lift Rope Lift
Master Level 25
Description Fires a grappling hook to a platform above you to ascend quickly.
Level 1 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +1]
25 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +25]
30 Press the skill key while you're climbing to cancel.
Cooldown: 3 sec
[Passive Effect - All Stats: +30]
Active Skill Mystic Door Decent Mystic Door
Master Level 25
Description Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Level 1 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 32 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 80 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 90 sec
Cooldown: 130 sec
[Passive Effect - All Stats: +6]
Active Skill Sharp Eyes Decent Sharp Eyes
Master Level 25
Description Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Hyper Body Decent Hyper Body
Master Level 25
Description Increases Max HP and Max MP. Does not stack with Hyper Body.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, Max HP: +40%, Max MP: +40%
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Combat Orders Decent Combat Orders
Master Level 25
Description Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Some special skills, Beginner Skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, All Skills: +1
Cooldown: 180 sec
[Passive Effect - Abnormal Status Resistance: +6]
Active Skill Advanced Blessing Decent Advanced Blessing
Master Level 25
Description Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Level 1 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 183 sec
Cooldown: 180 sec
25 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 255 sec
Cooldown: 180 sec
30 HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 270 sec
Cooldown: 180 sec
Active Skill Speed Infusion Decent Speed Infusion
Master Level 25
Description Consumes HP to increase your attack speed by 1 level for a short time. Can be stacked with buffs other than Speed Infusion.
Level 1 HP Cost: 5% of Max HP, Duration: 183 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +1]
25 HP Cost: 5% of Max HP, Duration: 255 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +5]
30 HP Cost: 5% of Max HP, Duration: 270 sec, increases attack speed.
Cooldown: 180 sec
[Passive Effect - All Stats: +6]
Active Skill Blink Blink
Master Level 25
Description Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air.
Level 1 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 3 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +1]
25 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 4.6 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +25]
30 HP Cost: 3% of Max HP. Teleport to a random location on the map.
Float for up to 5 sec. if you hold the key in the air
Cooldown: 20 sec.
[Passive Effect - Attack Power & Magic ATT: +30]
Active Skill Erda Nova Erda Nova
Master Level 25
Description Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Can deal damage to enemies even when they are under Attack Ignore. Also ignores Attack Reflection.
Level 1 HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 216 sec.
25 HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 120 sec.
30 HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec.
Bind Duration increases by up to 100% based on damage inflicted with Erda Nova.
Cooldown: 100 sec.
Active Skill Will of Erda Will of Erda
Master Level 25
Description Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects will still get through.
Level 1 HP Cost: 5% of Max HP, Cooldown: 475 sec
25 HP Cost: 5% of Max HP, Cooldown: 355 sec
30 HP Cost: 5% of Max HP, Cooldown: 330 sec
Active Skill Holy Symbol Decent Holy Symbol
Master Level 25
Description Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Level 1 HP Cost: 2530, Duration: 183 sec, EXP: +20%, Drop Rate: +14%
Cooldown: 180 sec
25 HP Cost: 3250, Duration: 255 sec, EXP: +32%, Drop Rate: +22%
Cooldown: 180 sec
30 HP Cost: 3400, Duration: 270 sec, EXP: +35%, Drop Rate: +24%
Cooldown: 180 sec
Active Skill Erda ShowerSkill Erda Fountain Erda Shower
Master Level 25
Description Fires a blast of compressed Erdas at nearby enemies.
Using the skill with the down arrow key summons Erda Fountain, which is an object filled with pure Erda.
Level 1 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
25 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 825%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
30 HP Cost: 3000
Erdas Shower
Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy
Cooldown: 40 sec
Erda Fountain
Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object.
Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4
Cooldown: 60 sec
Cooldown shared with Erdas Shower and Erda Fountain.
Active Skill True Arachnid Reflection True Arachnid Reflection
Master Level 25
Description The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Level 1 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection.
True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends.
Cooldown: 250 sec
Active Skill Solar Crest Solar Crest
Master Level 25
Description Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps.
Level 1 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times.
Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy.
Cooldown: 250 sec
25 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times.
Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy.
Cooldown: 250 sec
30 HP Cost: 15% of Max HP
Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times.
Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy.
Cooldown: 250 sec
Active Skill Fury of the Wild Fury of the Wild
Master Level 25
Description Temporarily infuses Phoenix, Frostprey, and Shadow Raven with mysterious power for a devastating attack. Can only be used when either Phoenix, Frostprey, or Shadow Raven are summoned.
Level 1 MP Cost: 800, Duration: 40 sec, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 7
Cooldown: 120 sec
25 MP Cost: 800, Duration: 40 sec, Max Enemies Hit: 10, Damage: 825%, Number of Attacks: 7
Cooldown: 108 sec
30 MP Cost: 800, Duration: 40 sec, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 7
Cooldown: 105 sec
Active Skill Maple World Goddess's Blessing Maple World Goddess's Blessing
Master Level 25
Description The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection. Not affected by effects which reduce cooldown.
Level 1 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 110% for 60 sec, Damage: +5%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
25 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 350% for 60 sec, Damage: +17%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
30 MP Cost: 500, Increases stat bonuses for class-wide buff skills like Maple Warrior by 400% for 60 sec, Damage: +20%
Maple World Goddess's Blessing is ready every 180 sec, and can bless up to 2 times.
Active Skill Guided Arrow Guided Arrow
Master Level 25
Description Creates spirit arrows that pursue and attack nearby enemies. Unaffected by Attack reflection.
Can be toggled On/Off.
Level 1 MP Cost: 350, Arrow Damage: 416% to 1 nearby enemy. Damage Against Normal Enemies: +20%
25 MP Cost: 350, Arrow Damage: 800% to 1 nearby enemy. Damage Against Normal Enemies: +20%
30 MP Cost: 350, Arrow Damage: 880% to 1 nearby enemy. Damage Against Normal Enemies: +20%
Active Skill Vicious Shot Vicious Shot
Master Level 25
Description When inflicting a critical wound, your strike hits the enemy where they are most vulnerable, dealing greater damage.
Level 1 MP Cost: 500, Duration: 30 sec, Allows Critical Rate to exceed 100% and Critical Damage to increase by 21% of Critical Rate.
The attack's additional Critical Rate is not applied.
Cooldown: 120 sec
25 MP Cost: 500, Duration: 30 sec, Allows Critical Rate to exceed 100% and Critical Damage to increase by 45% of Critical Rate.
The attack's additional Critical Rate is not applied.
Cooldown: 120 sec
30 MP Cost: 500, Duration: 30 sec, Allows Critical Rate to exceed 100% and Critical Damage to increase by 50% of Critical Rate.
The attack's additional Critical Rate is not applied.
Cooldown: 120 sec

Class-Specific Skills[]

Active Skill Storm of Arrows Storm of Arrows
Master Level 25
Description Arrows shot into the sky fall like rain. Unaffected by attack reflection. Has no effect in towns.
Level 1 MP Cost: 1000, Damage: +15%, Duration: 41 sec. Arrows rain down on a zone every 5 sec for 2.5 sec when you attack with your own skills. Up to 6 of these zones can be created, but they cannot overlap.
The falling arrows deal 728% damage to up to 10 enemies, 7 times. If currently attacking more than one enemy, the number of attacks increases by 2 for each additional enemy, for up to 8 additional attacks.
Has 2x more of a chance than Quiver Cartridge does to activate Magic Arrow on attacks in this area.
Cooldown: 120 sec.
25 MP Cost: 1000, Damage: +27%, Duration: 65 sec. Arrows rain down on a zone every 5 sec for 2.5 sec when you attack with your own skills. Up to 6 of these zones can be created, but they cannot overlap.
The falling arrows deal 1400% damage to up to 10 enemies, 7 times. If currently attacking more than one enemy, the number of attacks increases by 2 for each additional enemy, for up to 8 additional attacks.
Has 2x more of a chance than Quiver Cartridge does to activate Magic Arrow on attacks in this area.
Cooldown: 120 sec.
30 MP Cost: 1000, Damage: +30%, Duration: 70 sec. Arrows rain down on a zone every 5 sec for 2.5 sec when you attack with your own skills. Up to 6 of these zones can be created, but they cannot overlap.
The falling arrows deal 1540% damage to up to 10 enemies, 7 times. If currently attacking more than one enemy, the number of attacks increases by 2 for each additional enemy, for up to 8 additional attacks.
Has 2x more of a chance than Quiver Cartridge does to activate Magic Arrow on attacks in this area.
Cooldown: 120 sec.
Active Skill Inhuman Speed Inhuman Speed
Master Level 25
Description [Active Effect] Causes you to attack so quickly you produce afterimages. Unaffected by attack reflection. [Passive Effect] After performing a certain number of attacks while the active effect of the skill isn't active, an afterimage is created that attacks for a short time.
Level 1 MP Cost: 800, Max Duration: 30 sec. Fire arrows at set intervals, dealing 416% 3 times to enemies within range of your afterimages, for 3 sec., during the buff.
When the attack hits, Afterimage Attack Duration: +3 sec every 1 sec.
When the attack duration ends, afterimages stop attacking.
Cooldown: 120 sec.
[Passive Effect: For every 10 attacks performed while the active effect of this skill isn't active, an afterimage is created that lasts 1 sec. and periodically attacks enemies within its range for 416% damage 3 times.]
Active and Passive Effects cannot trigger simultaneously.
25 MP Cost: 800, Max Duration: 30 sec. Fire arrows at set intervals, dealing 800% 3 times to enemies within range of your afterimages, for 3 sec., during the buff.
When the attack hits, Afterimage Attack Duration: +3 sec every 1 sec.
When the attack duration ends, afterimages stop attacking.
Cooldown: 120 sec.
[Passive Effect: For every 10 attacks performed while the active effect of this skill isn't active, an afterimage is created that lasts 1 sec. and periodically attacks enemies within its range for 800% damage 3 times.]
Active and Passive Effects cannot trigger simultaneously.
30 MP Cost: 800, Max Duration: 30 sec. Fire arrows at set intervals, dealing 880% 3 times to enemies within range of your afterimages, for 3 sec., during the buff.
When the attack hits, Afterimage Attack Duration: +3 sec every 1 sec.
When the attack duration ends, afterimages stop attacking.
Cooldown: 120 sec.
[Passive Effect: For every 10 attacks performed while the active effect of this skill isn't active, an afterimage is created that lasts 1 sec. and periodically attacks enemies within its range for 880% damage 3 times.]
Active and Passive Effects cannot trigger simultaneously.
Active Skill Quiver Barrage Quiver Barrage
Master Level 25
Description Fire every type of arrowhead at once, including a special flaming arrowhead that explodes when it hits an enemy. The Flaming Arrow targets the boss with the highest HP first and is unaffected by attack reflection. The Flaming Arrow is prepared in limited quantities and will no longer attack once used up.
Level 1 MP Cost: 1000. Duration: 40 sec. Attack Power: + 5%. Fire every type of arrowhead at once, including a flaming arrowhead.
Flaming Arrow: Launches 6 flaming arrows consecutively. Duration: 5 sec., Enemies Hit: 6, Damage: 260%, Number of Attacks: 9, fires 6 flaming arrows up to 18 times. The attack won't activate if the buff remains when all the prepared flaming arrows are consumed. Cooldown: 2 sec.
Cooldown: 120 sec.
25 MP Cost: 1000. Duration: 40 sec. Attack Power: + 17%. Fire every type of arrowhead at once, including a flaming arrowhead.
Flaming Arrow: Launches 6 flaming arrows consecutively. Duration: 5 sec., Enemies Hit: 6, Damage: 500%, Number of Attacks: 9, fires 6 flaming arrows up to 18 times. The attack won't activate if the buff remains when all the prepared flaming arrows are consumed. Cooldown: 2 sec.
Cooldown: 120 sec.
30 MP Cost: 1000. Duration: 40 sec. Attack Power: + 20%. Fire every type of arrowhead at once, including a flaming arrowhead.
Flaming Arrow: Launches 6 flaming arrows consecutively. Duration: 5 sec., Enemies Hit: 6, Damage: 550%, Number of Attacks: 9, fires 6 flaming arrows up to 18 times. The attack won't activate if the buff remains when all the prepared flaming arrows are consumed. Cooldown: 2 sec.
Cooldown: 120 sec.
Active Skill Silhouette Mirage Silhouette Mirage
Master Level 25
Description Evade enemy attacks by moving fast enough to create illusory doubles of yourself.
Illusory doubles disperse the enemy's attention to either reduce damage taken by Bow Master or inflict damage on the enemy. Affected by Buff Freezer effects, but the time to create the illusory doubles isn't deducted when you are incapacitated. Illusory doubles are unaffected by attack reflection.
Can be turned On/Off.
Level 1 Creates up to 2 illusory doubles every 50 sec.
When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 32%
If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 416% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec
Cooldown: 1.5 sec
25 Creates up to 2 illusory doubles every 50 sec.
When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 80%
If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 800% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec
Cooldown: 1.5 sec
30 Creates up to 2 illusory doubles every 50 sec.
When you either receive damage that is at least 50% of your Max HP or you receive damage that leads to death, 1 illusory double disappears, reducing that damage by 90%
If you have even 1 illusory double, and there is an enemy to attack nearby, when using an attack skill, 5 illusory bullets will deal 880% damage 3 times. MP Cost: 80, Cooldown: 7.5 sec
Cooldown: 1.5 sec

Enhancements[]

Final Damage Increase per level Skill Level 20 Effect Level 40 Effect
2% Skill Final Attack Final Attack: Bow Boost Critical Rate: +5% Ignored Enemy Defense: +20%
5% Skill Wind Arrow Wind Arrow Boost Max Targets: +1
3% Skill Arrow Blow Arrow Blow Boost Damage Against Normal Monsters: +10%
Skill Phoenix Phoenix Boost Max Targets: +1
Skill Covering Fire (Hunter) Covering Fire Boost Critical Rate: +5%
2% Skill Arrow Blaster Arrow Blaster/Speed Mirage Boost Max Targets: +1
Skill Hurricane Hurricane Boost Critical Rate: +5%
Skill Arrow Stream Arrow Stream Boost Max Targets: +1
Skill Quiver Cartridge Quiver Cartridge Boost Critical Rate: +5%
Skill Gritty Gust Gritty Gust Boost Max Targets: +1

Skill 6th Job HEXA Skills[]

Class-Specific Skills[]

Active Skill Ascendant Shadow Ascendant Shadow
Master Level 30
Description Unleashes a barrage of arrows that eclipses the sun. Strikes the enemy periodically with a flurry of arrows. Unaffected by attack reflection.

Lv. 10 - Ignore Defense: +20%
Lv. 20 - Boss Damage: +20%
Lv. 30 - Ignore Defense: +30%, Boss Damage: +30%
Level 1 MP Cost: 1000, invincible during casting
Max Enemies Hit: 15, Damage: 4185%, Number of Attacks: 12, Arrow Flurries: 8
When the attack hits after the last arrow flurry, Duration: every 3 sec for 30 sec, Max Enemies Hit: 15, Damage: 1395%, Number of Attacks: 8, Arrow Flurries: 4
Cooldown: 360 sec
30 MP Cost: 1000, invincible during casting
Max Enemies Hit: 15, Damage: 8100%, Number of Attacks: 12, Arrow Flurries: 8
When the attack hits after the last arrow flurry, Duration: every 3 sec for 30 sec, Max Enemies Hit: 15, Damage: 2700%, Number of Attacks: 8, Arrow Flurries: 4
Cooldown: 360 sec

Mastery Skills[]

Active Skill HEXA Hurricane Skill HEXA Hurricane Shootout Mode HEXA Hurricane
Master Level 30
Description Launches a catastrophic swarm of arrows at tremendous speed. Targets the enemy with the highest Max HP.
Obtain a special arrowhead from the enemy every time the arrows hit. Once a certain number of special arrowheads are gathered, press Interact/Harvest during the skill to enter shootout mode, which fires even more arrows at once. Enter shootout mode automatically when you gather the max number of special arrowheads.
Shootout Mode can be canceled by pressing Interact/Harvest.
With Action Customization enabled, you can change modes by pressing the attack key, instead of Interact/Harvest.
Can move while using this skill.
Right-click to toggle Action Customization ON/OFF
Required Skill: Hurricane Lv. 30
Level 1 MP Cost: 12, Damage: 372% per shot
Obtain 1 special arrowhead when attack hits, Max Special Arrowheads Obtained: 75
When you obtain 40 special arrowheads, you can switch to Shootout Mode
Shootout Mode - MP Cost: 12, consumes 1 special arrowhead when attack hits to fire even more arrows at once, Damage: 489% per shot
30 MP Cost: 12, Damage: 575% per shot
Obtain 1 special arrowhead when attack hits, Max Special Arrowheads Obtained: 75
When you obtain 40 special arrowheads, you can switch to Shootout Mode
Shootout Mode - MP Cost: 12, consumes 1 special arrowhead when attack hits to fire even more arrows at once, Damage: 750% per shot

Enhancements[]

Enhancements require the corresponding V Skill to be leveled to max and equipped. Final Damage bonuses from Enhancements increase linearly each level, with a jump at levels 10, 20, and 30.

Passive Skill Storm of Arrows Storm of Arrows Boost
Master Level 30
Description Boosts Storm of Arrows.
Level 1 Storm of Arrows Final Damage: +11%
9 Storm of Arrows Final Damage: +19%
10 Storm of Arrows Final Damage: +25%
19 Storm of Arrows Final Damage: +34%
20 Storm of Arrows Final Damage: +40%
29 Storm of Arrows Final Damage: +49%
30 Storm of Arrows Final Damage: +60%
Passive Skill Inhuman Speed Inhuman Speed Boost
Master Level 30
Description Boosts Inhuman Speed.
Level 1 Inhuman Speed Final Damage: +11%
9 Inhuman Speed Final Damage: +19%
10 Inhuman Speed Final Damage: +25%
19 Inhuman Speed Final Damage: +34%
20 Inhuman Speed Final Damage: +40%
29 Inhuman Speed Final Damage: +49%
30 Inhuman Speed Final Damage: +60%
Passive Skill Quiver Barrage Quiver Barrage Boost
Master Level 30
Description Boosts Quiver Barrage.
Level 1 Quiver Barrage Final Damage: +11%
9 Quiver Barrage Final Damage: +19%
10 Quiver Barrage Final Damage: +25%
19 Quiver Barrage Final Damage: +34%
20 Quiver Barrage Final Damage: +40%
29 Quiver Barrage Final Damage: +49%
30 Quiver Barrage Final Damage: +60%
Passive Skill Silhouette Mirage Silhouette Mirage Boost
Master Level 30
Description Boosts Silhouette Mirage.
Level 1 Silhouette Mirage Final Damage: +11%, increases damage reduction by 91% when illusory double disappears, triggers illusory arrows even if no double is created

9 Silhouette Mirage Final Damage: +19%, increases damage reduction by 92% when illusory double disappears, triggers illusory arrows even if no double is created

10 Silhouette Mirage Final Damage: +25%, increases damage reduction by 92% when illusory double disappears, triggers illusory arrows even if no double is created

19 Silhouette Mirage Final Damage: +34%, increases damage reduction by 94% when illusory double disappears, triggers illusory arrows even if no double is created

20 Silhouette Mirage Final Damage: +40%, increases damage reduction by 94% when illusory double disappears, triggers illusory arrows even if no double is created

29 Silhouette Mirage Final Damage: +49%, increases damage reduction by 95% when illusory double disappears, triggers illusory arrows even if no double is created

30 Silhouette Mirage Final Damage: +60%, increases damage reduction by 95% when illusory double disappears, triggers illusory arrows even if no double is created

Characters and Skills
Class
Job and Skills (Click on icon for skills)
Beginner

Class Beginner Beginner Skill Link Manager Link Skills

Explorers
Warrior

Class Warrior Hero Class Warrior Paladin Class Warrior Dark Knight

Magician

Class Magician Magician (Fire, Poison) Class Magician Magician (Ice, Lightning) Class Magician Bishop

Bowman

Class Bowman Bowmaster Class Bowman Marksman

Special

Class Pathfinder Pathfinder

Thief

Class Thief Night Lord Class Thief Shadower

Special

Class Dual Blade Dual Blade

Pirate

Class Pirate Buccaneer Class Pirate Corsair

Special

Class Cannoneer Cannoneer Class Jett Jett Class Dragon Warrior Zen

Cygnus Knights

Class Warrior Dawn Warrior Class Magician Blaze Wizard Class Bowman Wind Archer Class Thief Night Walker Class Pirate Thunder Breaker

Special

Class Mihile Mihile

Heroes

Class Aran Aran Class Evan Evan Class Mercedes Mercedes Class Phantom Phantom Class Luminous Luminous Class Shade Shade

Resistance

Class Blaster Blaster Class Battle Mage Battle Mage Class Wild Hunter Wild Hunter Class Mechanic Mechanic Class Xenon Xenon

Demon

Class Demon Slayer Demon Slayer Class Demon Avenger Demon Avenger

Nova

Class Kaiser Kaiser Class Angelic Angelic Buster Class Cadena Cadena Class Kain Kain

Flora

Class Illium Illium Class Ark Ark Class Adele Adele Skill Summon Chakri Khali

Sengoku

Class Hayato Hayato Class Kanna Kanna

Anima

Class Hoyoung Hoyoung Skill Land's Connection Lara

Monster

Skill Pink Powerhouse Pink Bean Pet Mini Yeti Yeti

Beast Tamer

Class Beast Tamer Chase

Child of God

Class Zero Zero

Kinesis

Class Kinesis Kinesis

Wu Shen

Class Mo Xuan Mo Xuan

Miscellaneous

Skill Macro Test Game Master Skill Banner of Plenty I Guild Skills Skill Monster Riding Miscellaneous Skills

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