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Job
Skills
NPC


Description

The majority of Aran's attacks are activated through key commands.

Aran's way of fighting revolves around her Combo System, which increases based on how many consecutive hits the player has dealt to monsters and applies it to Aran's skills. Many skills focus on creating long combos and utilizing the combos to use special abilities. The combo will decrease by a certain amount over time. There are also skills that will increase the combo count so that some abilities can be used instantaneously. Certain skills can be used either with a key command, or activated by pressing the skill key, the latter of which deals more damage.

Heroes of Maple

As of the Heroes of Maple update, Aran's playstyle is changed significantly. While she still uses a Combo System, the Combos are not used to enhance certain attacks or use special abilities. Instead, when Aran reaches 1000 Combos, she will enter Adrenaline Rush, which grants a huge damage boost, an increase in attack count, and extra damage for select skills.

In 4th job, two new attacks are gained while in Adrenaline Boost, one of which deals continuous damage and pulls enemies to you, and the other of which can be held down and released to deal 1500% damage 15 times on a single enemy.

Skill 0th Job.png Legendary Skill

Icon Name Type Description
Skill Regained Memory.png Regained Memory Passive You recover your true power by recovering your lost memory.
Skill Combat Step.png Combat Step Active Press the jump key or any direction key twice to dash. The skill can be activated once more if you use the jump key while midair. Also passively increases your Speed and Max Movement Speed.
[Command: Right, Right or press Jump]
Skill Return to Rien.png Return to Rien Active Teleport to Rien.
Skill Combo Kill Blessing.png Combo Kill Blessing Passive Maha blesses your combos.

1st Job Aran (I)

Icon Name Type Description
Skill Combo Ability.png Combo Ability Passive Adds your attacks to your Combo Count. Increases Attack Power, Defense, and Movement Speed with every 50 counts, stacking up to 10 times. Also, passively increases your knockback resistance.
Level 10 required to learn Advanced Combo Ability.
Required Skill: Smash Swing Lv. 10
Skill Smash Swing.png Smash Swing Active Calls upon Aran's muscle memory to swing the polearm 3 times in a row, hard.
[Command: Tap the Attack Key multiple times]
Level 1 required to learn Polearm Mastery and Level 10 required to learn Swing Studies I.
Skill Smash Wave.png Smash Wave Active Fires a burst of energy through your polearm to enemies in front.
[Command: Down, Right + Attack Key]
Command Effect: Increases the range of the projectile.
Additional Adrenaline Rush Effect: Increases the number of projectiles.
Right-click to lock command
Skill Polearm Booster.png Polearm Booster Active Doubles the Attack Speed of your weapon. Must have a Polearm equipped.
Skill Body Pressure.png Body Pressure Active Surround yourself with bitingly cold air to reflect damage taken from bumping into enemies.
Can be toggled On/Off

2nd Job Aran (II)

Icon Name Type Description
Skill Polearm Mastery.png Polearm Mastery Passive Increases Polearm Mastery and Speed.
Level 10 required to learn High Mastery.
Required Skill: Smash Swing Lv. 1
Skill Final Charge.png Final Charge Active Charges forward, quickly knocking back enemies in your path.
[Command: Left, Down, Right + Attack Key]
Command Effect: Stun
Additional Adrenaline Rush Effect: Leaves an ice trail behind you that freezes enemies.
Right-click to lock command
Skill Drain.png Drain Active Absorbs some of the damage you dealt to the enemies as HP. Permanently increases your Max HP.
Can be toggled On/Off
Required Skill: Combo Ability Lv. 1
Skill Snow Charge.png Snow Charge Active Permanently increases damage and infuses your polearm with powers of the ice spirit for a certain amount of time.
Skill Physical Training.png Physical Training Passive Improves STR and DEX permanently through physical training.
Skill Final Attack.png Final Attack Passive Grants a chance to activate an additional hit after an attack. Must have a Polearm equipped.
Required Skill: Polearm Mastery Lv. 3
Level 20 required to learn Advanced Final Attack.
Skill Final Toss.png Final Toss Active Lifts multiple enemies in front into the air. Airborne enemies take more damage, including enemies lifted with Judgment Draw and Rolling Spin.
[Command: Up + Attack Key]
Command Effect: Increases your vertical jump
Right-click to lock command
Skill Rolling Spin.png Rolling Spin Active Uses centrifugal force to spin your polearm while standing in place and lift enemies nearby.
[Command: Down, Up + Attack Key]
Command Effect: Stun
Right-click to lock command
Skill Command Mastery I.png Command Mastery I Passive Enhances the effects of Command-activated skills.
Level 5 required to learn Command Mastery II
Skill Swing Studies I.png Swing Studies I Passive Through intense study, you've perfected your polearm swing. Increases swing damage and allows you to move while swinging. Also, you now know how to link Smash Swings with other skills to deal additional damage via a polearm afterimage. This also increases the damage of other skills for a short period afterwards.
Level 4 required to learn Aero Swing
Required Skill: Smash Swing Lv. 10

3rd Job Aran (III)

Icon Name Type Description
Skill Advanced Combo Ability.png Advanced Combo Ability Passive Masterfully counts up your attacks in a Combo Count. Increases Critical Rate and Attack Power with every 50 counts, stacking up to 10 times. Also passively increases your Knockback Resistance, Attack Power, Abnormal Status Resistance Chance, Critical Rate, and Critical Damage.
Level 10 required to learn Adrenaline Rush
Required Skill: Combo Ability Lv. 10
Skill Cleaving Blows.png Cleaving Blows Passive Ignores a portion of a monster's defense and increases your damage.
Skill Maha Blessing.png Maha Blessing Active Increases party members' Attack with the blessings of Maha, the spirit of the polearm.
Skill Aero Swing.png Aero Swing Active Allows you to use Smash Swing while airborne. Use Smash Swing while jumping, and Maha will stop you from falling. You'll be able to move around, just like on the ground. Also, passively increase Smash Swing's damage.
[Command: Combo Attack Key while jumping]
Level 10 required to learn Swing Studies II
Required Skill: Swing Studies I Lv. 4
Skill Adrenaline Rush.png Adrenaline Rush Active A rush of adrenaline pushes your battle prowess to its maximum. Adrenaline Rush is not affected by buff duration increase effects.
Level 20 required to learn Finisher
Passively increases skill damage.
Required Skill: Advanced Combo Ability Lv. 10
Lv. 20 required to learn Hyper Skill Adrenaline Burst
Skill Final Blow.png Final Blow Active Swing your polearm around to deal massive damage, ignoring some DEF. Learn this skill to utilize Final Blow as the 3rd hit of Smash Swing.
[Command: Down + Attack Key]
Command Effect: renders all enemy attacks ineffective.
Additional Adrenaline Rush Effect: Shoots shockwaves in front of you.
Level 20 required to learn Beyond Blade.
Right-click to lock command.
Skill Judgment Draw (Aran).png Judgment Draw Active Your polearm slams into the ground with great force, bouncing nearby enemies. Enemies hit directly by the polearm will be frozen and take damage over time. You can control where the polearm lands.
[Command: Up, Down/Up, Right/Up, Left + Attack Key]
Command Effect: Freeze
Right-click to lock command
Skill Gathering Hook.png Gathering Hook Active Uses your polearm blade as a hook to gather nearby enemies in front of you.
[Command: Up, Up + Attack Key]
Right-click to lock command.
Skill Might.png Might Active Permanently increases Attack Power and Defense, and allows you to knock enemies back with a small amount of damage.

4th Job Aran (IV)

Icon Name Type Description
Skill Maple Warrior.png Maple Warrior Active Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, or Rhinne's Protection.
Skill High Mastery.png High Mastery Passive Maxes out Polearm Mastery while increasing Critical Damage and Attack Power.
Required Skill: Polearm Mastery Lv. 10
Skill High Defense.png High Defense Passive A new defense technique that permanently decreases damage received from enemies and increases Max HP and DEF.
Skill Hero's Will.png Hero's Will Active Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Skill Sudden Strike (Aran).png Sudden Strike Passive Damage dealt by Smash Wave, Final Charge, Final Toss, Rolling Spin, Judgment Draw, and Final Blow increased.
Skill Advanced Final Attack.png Advanced Final Attack Passive Permanently increases Attack Power. Greatly increases the damage and activation rate of your Final Attack.
Required Skill: Final Attack Lv. 20
Skill Beyond Blade.png Beyond Blade Active Calls upon all of Aran's might to sweep enemies away with Maha. Can only be used linked after using the Final Blow, and you're invincible while using it. Additional Adrenaline Rush Effect: Shoots out shockwaves in front of you and behind you.
Required Skill: Final Blow Lv. 20
Level 30 required to learn Fenelle Crash.
Skill Finisher - Storm of Fear.png Finisher - Storm of Fear Active Pummel your enemies with a series of swings so quick, your polearm becomes invisible. Forms a whirlwind around Aran, sucking in all enemies. This skill can be activated by command only during Adrenaline Rush.
[Command: Down, Left, Right + Attack (held down)]
Required Skill: Adrenaline Rush Lv. 20
Skill Finisher - Hunter's Prey.png Finisher - Hunter's Prey Active Charges forward to strike a powerful blow, automatically targeting the most powerful enemy in the direction of your attack. Charge the skill longer to do more damage. You're invincible while charging. This skill can be activated by command only during Adrenaline Rush.
[Command: Down, Right, Up + Attack Key (held down)]
Required Skill: Adrenaline Rush Lv. 20
Skill Command Mastery II.png Command Mastery II Passive Enhances the effects of Command-activated skills
Required Skill: Command Mastery Lv. 5
Skill Swing Studies II.png Swing Studies II Passive Through intense study, you've perfected your polearm swing and Smash Swing technique. Increases your movement speed and damage while swinging. Increases the damage of skills used after Smash Swing. The 2nd and 3rd hits of Smash Swing and Aero Swing become Final Blows.
Required Skill: Aero Swing Lv. 10

Hyper Skills Hyper Skills

Icon Name Type Description
Skill Heavy Swing.png Heavy Swing Passive Increases the damage of Smash Swing and Aero Swing.
Skill Frenzied Swing.png Frenzied Swing Passive Increases the damage boost to other skills after using Smash Swing or Aero Swing.
Skill Rebounding Swing.png Rebounding Swing Passive Increases the damage of the afterimages that occur from using skills after Smash Swing and Aero Swing.
Skill Storming Terror.png Storming Terror Passive Increases the max number of monsters hit by Finisher - Storm of Fear.
Skill Merciless Hunt.png Merciless Hunt Passive Increases the damage of Finisher - Hunter's Prey.
Skill Surging Adrenaline.png Surging Adrenaline Passive Increases the duration of Adrenaline Rush.
Skill Beyond-er Blade.png Beyond-er Blade Passive Increases Beyond Blade and Fenrir Crash's damage. (Does not affect the shockwaves and the iceberg's damage triggered by Adrenaline Rush.).
Skill Beyond Blade Barrage.png Beyond Blade Barrage Passive Increases Beyond Blade and Fenrir Crash's number of attacks. (Does not affect the shockwaves and the iceberg's number of attacks triggered by Adrenaline Rush.).
Skill Piercing Beyond Blade.png Piercing Beyond Blade Passive Increases the amount of DEF ignored by Beyond Blade and Fenrir Crash. (Does not affect the amount of DEF ignored by the shockwaves and the iceberg triggered by Adrenaline Rush.).
Skill Maha's Domain.png Maha's Domain Active Summons a sleeping, giant Maha, which drops to the ground, affecting a large area. Deals damage over time to enemies in range. Removes Abnormal Status and restores HP and MP to party members in range.
Skill Heroic Memories (Aran).png Heroic Memories Active Recalls the oath of the Maple Heroes to increase damage.
Skill Adrenaline Burst.png Adrenaline Burst Active Instantly activates Adrenaline Rush.
Not affected by Cooldown Reset.
Adrenaline Rush can't be affected by buff duration increases or Buff Freezer.
Required Skill: Adrenaline Rush Lv. 20

V Skills

Icon Name Type Description
Skill Rope Lift.png Rope Lift Active Fires a grappling hook to a platform above you to ascend quickly.
Skill Mystic Door.png Decent Mystic Door Active Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it.
Skill Sharp Eyes.png Decent Sharp Eyes Active Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes.
Skill Hyper Body.png Decent Hyper Body Active Increases Max HP and Max MP. Does not stack with Hyper Body.
Skill Combat Orders.png Decent Combat Orders Active Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level.
Exceptions: Beginner skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased.
Does not stack with Combat Orders.
Skill Advanced Blessing.png Decent Advanced Blessing Active Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing.
Skill Speed Infusion.png Decent Speed Infusion Active Consumes HP to increase your attack speed by 1 level for a fixed period of time. Can be stacked with buffs other than Speed Infusion.
Skill Blink.png Blink Active Teleports you to a random location on the map.
Skill Erda Nova.png Erda Nova Active Collect Erda from within yourself and from the surrounding area and use it to shoot down enemies. The enemy with the highest Max HP within range will get attacked first. The Erda of the enemy that has been attacked will become disrupted, which will bind the enemy's movements. Can deal damage to enemies even when they are under Attack Ignore and attack reflection.
Skill Will of Erda.png Will of Erda Active Hones your resolve to ignore certain abnormal status effects. Immune to Abnormal Status for 3 sec after use.
Skill Holy Symbol.png Decent Holy Symbol Active Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol.
Skill Erda Shower.png Erda Shower Active Fires a blast of compressed Erdas at nearby enemies.
Skill True Arachnid Reflection.png True Arachnid Reflection Active The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality.
Skill Smash Wave.png Smash Wave Boost Passive Boosts Smash Wave.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Smash Swing.png Smash Swing Boost Passive Boosts Smash Swing.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Final Charge.png Final Charge Boost Passive Boosts Final Charge.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Final Attack.png Final Attack Boost Passive Boosts Final Attack.

Lv. 20 - Critical Rate: +5%
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Final Toss.png Final Toss Boost Passive Boosts Final Toss.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Rolling Spin.png Rolling Spin Boost Passive Boosts Rolling Spin.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Judgment Draw (Aran).png Judgment Draw Boost Passive Boosts Judgment Draw.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Gathering Hook.png Gathering Hook Boost Passive Boosts Gathering Hook.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +3% per level, Max Level: 50 (60 with Matrix Points)
Skill Final Blow.png Final Blow Boost Passive Boosts Final Blow.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Beyond Blade.png Beyond Blade Boost Passive Boosts Beyond Blade and Fenrir Crash.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Finisher - Storm of Fear.png Finisher - Storm of Fear Boost Passive Boosts Finisher - Storm of Fear.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Finisher - Hunter's Prey.png Finisher - Hunter's Prey Boost Passive Boosts Finisher - Hunter's Prey.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Maha's Domain.png Maha's Domain Boost Passive Boosts Maha's Domain.

Lv. 20 - Max Targets: +1
Lv. 40 - Monster DEF Ignored: +20%

Final Damage: +2% per level, Max Level: 50 (60 with Matrix Points)
Skill Freud's Wisdom.png Freud's Wisdom Active Even in the darkest times, Freud could be relied upon for his wisdom. Call upon Freud's wisdom to steel your resolve and enhance your combat prowess.
Skill Maple World Goddess's Blessing.png Maple World Goddess's Blessing Active The Maple World Goddess's Blessing increases all stats and damage. Can only be used when you have 1 of the following skills applied: Maple Warrior, Call of Cygnus, Nova Warrior, Hero of the Flora, President's Orders, Anima Warrior, Sengoku Warrior, Maple Guardian, or Rhinne's Protection
Skill Weapon Aura.png Weapon Aura Active Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. The aura wave is unaffected by attack reflection.
Skill Impenetrable Skin.png Impenetrable Skin Active Makes your flesh as strong as steel so you're not pushed back by enemy attacks.
Skill Maha's Fury.png Maha's Fury Active Maha's power flows into you, granting you enormous strength.
Skill Maha's Carnage.png Maha's Carnage Active Swings Maha around in a circle, leaving a trail of destruction in its wake. Afterimage from Swing Studies is only activated once.
[Command: Down, Down + Attack Key]
Command Effect: Prevents Knockback. Unaffected by attack reduction and attack reflection.

Right-click to lock command.
Skill Fenrir Crash.png Fenrir Crash Active Swing your Polearm and call forth a mythical wolf to deliver a devasting blow. After using Beyond Blade 3rd Hit, you will not be pushed back by any enemy attacks when using Beyond Blade. Alchemic Adrenaline Boost Additional Effect: Creates an iceberg in front of you.
Required Skill: Beyond Blade Lv. 30+#
Class
Job and Skills
Miscellaneous

Class Beginner.png Novice Skill Macro Test.png Manager Skill Macro Test.png Operator Skill Banner of Plenty I.png Guild Skills Skill Monster Riding.png Miscellaneous Skills

Explorers

Class Warrior.png Warrior Class Magician.png Magician Class Bowman.png Bowman Class Pathfinder.png Pathfinder Class Thief.png Thief Class Dual Blade.png Dual Blade
Class Pirate.png Pirate Class Cannoneer.png Cannoneer Class Dragon Warrior.png Zen Class Jett.png Jett

Cygnus Knights

Class Warrior.png Dawn Warrior Class Magician.png Blaze Wizard Class Bowman.png Wind Archer Class Thief.png Night Walker Class Pirate.png Thunder Breaker
Class Mihile.png Mihile

Heroes

Class Aran.png Aran Class Evan.png Evan Class Mercedes.png Mercedes Class Phantom.png Phantom Class Luminous.png Luminous Class Shade.png Shade

Resistance

Class Blaster.png Blaster Class Battle Mage.png Battle Mage Class Wild Hunter.png Wild Hunter Class Mechanic.png Mechanic Class Demon Slayer.png Demon Class Xenon.png Xenon

Nova

Class Kaiser.png Kaiser Class Cadena.png Cadena Class Angelic.png Angelic Buster

Sengoku

Class Hayato.png Hayato Class Kanna.png Kanna

Child of God

Class Zero.png Zero

Monster

Skill Pink Powerhouse.png Pink Bean

Beast Tamer

Class Beast Tamer.gif Chase

Kinesis

Class Kinesis.png Kinesis

Flora

Class Illium.png Illium Class Ark.png Ark Class Adele.png Adele

Anima

Class Hoyoung.png Hoyoung

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