Description[]
The soul recharge system
Instead of using Mana, Angelic Buster uses Soul Recharge to use her Soul Battery Skills (Star Bubble, Lovely Sting, Soul Seeker, Shining Star Burst, Celestial Roar, and Trinity). By cycling through her attack skills, all six have a chance to recharge. When using a Soul Battery skill, only that skill will be unusable if it fails to recharge. Recharging success and failure only occurs if the attack makes contact with an enemy. Recharging rate can be increased through Affinity Heart I, II, III, and IV. This saves mesos since Mana potions do not have to be bought.
Angelic Buster Basics[]
| Active | ||
|---|---|---|
| Master Level | 1 | |
| Description | Inherit Eskalade's power to control both the Soul Shooter and Soul Ring. | |
| Level | 1 | Hold down attack key to attack continuously. Works while moving. Deal 60% damage to 3 enemies. 20% recharge success chance. |
| Passive | ||
|---|---|---|
| Master Level | 1 | |
| Description | Draw out Eskalade's true strength to enhance your Soul Shooter's hidden power. | |
| Level | 1 | Additional Soul Shooter Mastery: +10% |
| Active | ||
|---|---|---|
| Master Level | 1 | |
| Description | Tosses a magical line above you to ascend to higher platforms. | |
| Level | 1 | Use to move to nearest the platform above you. Press jump while moving to cancel. |
| Active | ||
|---|---|---|
| Master Level | 3 | |
| Description | Uses your mastery of contract law to temporarily boost Eskalade's damage. | |
| Level | 1 | +60% skill damage for 10 sec when active Cooldown: 90 sec. Skill effects reduced to half when used with link skill. |
| 3 | +120% skill damage for 10 sec when active Cooldown: 90 sec. Skill effects reduced to half when used with link skill. | |
| Active | ||
|---|---|---|
| Master Level | 1 | |
| Description | Move to Angelic Buster's room, The Lovely Buster Suite. Exits to Pantheon. | |
| Level | 1 | Return to Angelic Buster's room when used. Cooldown: 600 sec |
| Active | ||
|---|---|---|
| Master Level | 1 | |
| Description | Summons the power of Eskalade to transform into Angelic Buster. | |
| Level | 1 | Use this skill to alter pre-transformation and post-transformation appearances. |
| Active | ||
|---|---|---|
| Master Level | 1 | |
| Description | [Master Level: 1] Increases the Attack Power and Magic ATT of all nearby characters. Cooldown: 2 hrs | |
| Level | 1 | Attack Power and Magic ATT: +4%, Duration: 40 min |
Angelic Buster (I)[]
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Fires a condensed stream of unrefined energy. Deals area damage when projectile hits. | |
| Level | 1 | Enemies Hit: 6, Damage: 367%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% |
| 20 | Enemies Hit: 6, Damage: 500%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |
| Active | ||
|---|---|---|
| Master Level | 10 | |
| Description | Tumble while jumping with the direction key. Press jump and the arrow key again to tumble once more in the selected direction. Press the up key at the same to move upward. | |
| Level | 1 | Jump distance will increase with level. Press Jump + directional key in air to jump again. |
| 10 | Jump distance will increase with level. Press Jump + directional key in air to jump again. | |
| Passive | ||
|---|---|---|
| Master Level | 15 | |
| Description | Eskalade's power increases your attack speed. Your HP also increases. | |
| Level | 1 | Attack Speed: +2, Max HP: +400 |
| 15 | Attack Speed: +2, Max HP: +2500 | |
| Passive | ||
|---|---|---|
| Master Level | 20 | |
| Description | Get closer to Eskalade to draw out strength and make your body lighter. | |
| Level | 1 | Recharge Rate: +11%, Speed: +21, Jump: +1, Speed Limit: +6 |
| 20 | Recharge Rate: +30%, Speed: +40, Jump: +20, Speed Limit: +25 | |
Angelic Buster (II)[]
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Pierce enemies with a beam of pretty power and inflict a debuff. Use the skill again to detonate the debuff. | |
| Level | 1 | Enemies Hit: 8, Damage: 410%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% |
| 20 | Enemies Hit: 8, Damage: 600%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Rushes through enemies, knocking them back. Has a chance to recharge. Can be resisted by some monsters. | |
| Level | 1 | Enemies Hit: 12, Damage: 347%, Number of Attacks: 1. Recharge Chance: 20% |
| 20 | Enemies Hit: 12, Damage: 480%, Number of Attacks: 1. Recharge Chance: 20% | |
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Generates a shield that absorbs a portion of damage dealt by the enemy. | |
| Level | 1 | Duration: 47. Convert 1% of damage dealt into a protective shield that decreases Damage by 12%. Creates a protective shield with a value of 1000 upon casting. The max value of the shield is equal to your Max HP, but it cannot exceed 99999. |
| 20 | Duration: 180. Convert 1% of damage dealt into a protective shield that decreases Damage by 50%. Creates a protective shield with a value of 1000 upon casting. The max value of the shield is equal to your Max HP, but it cannot exceed 99999. | |
| Passive | ||
|---|---|---|
| Master Level | 10 | |
| Description | Increases Mastery and Attack Power on Soul Shooter weapons. Level 10 required to learn Soul Shooter Expert. | |
| Level | 1 | Soul Shooter Mastery: +14%, Attack Power +2 |
| 10 | Soul Shooter Mastery: +50%, Attack Power +20 | |
| Passive | ||
|---|---|---|
| Master Level | 4 | |
| Description | Permanently increases DEX. | |
| Level | 1 | Permanent +16 DEX |
| 4 | Permanent +40 DEX | |
| Passive | ||
|---|---|---|
| Master Level | 20 | |
| Description | Get closer with Eskalade to receive battle experience and increase resistance. | |
| Level | 1 | Every 29 enemies KO'd gives you a 62% chance to recharge. Abnormal Status Resistance: +2, Elemental Resistance: +2%. |
| 20 | Every 10 enemies KO'd gives you a 100% chance to recharge. Abnormal Status Resistance: +40, Elemental Resistance: +40%. | |
Angelic Buster (III)[]
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Summons the essence of Eskalade's power and sends it flying at enemies. Deals damage continuously until the max is reached, or until it disappears. Soul Seeker ignores attack reflection and targets the boss with the highest HP first. Level 10 required to learn Soul Shooter Expert. | |
| Level | 1 | Summons 2 spirits to randomly attack 2 mobs in range. Each spirit will deal 206% damage 1 times. 28% chance to recreate spirit and attacks up to 7 time(s). Soul Battery skill. Recharge Chance: 30% |
| 20 | Summons 2 spirits to randomly attack 2 mobs in range. Each spirit will deal 320% damage 1 times. 85% chance to recreate spirit and attacks up to 7 time(s). Soul Battery skill. Recharge Chance: 30% | |
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Summons group of star blades enchanted with Eskalade's power. | |
| Level | 1 | Mobs Hit: 6, Damage: 590%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% |
| 20 | Mobs Hit: 8, Damage: 780%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |
| Active | ||
|---|---|---|
| Master Level | 20 | |
| Description | Slams the ground to create a shockwave that damages enemies in range and launches them. Can be resisted by some monsters. | |
| Level | 1 | Mobs Hit: 6, Damage: 608%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% |
| 20 | Mobs Hit: 8, Damage: 760%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |
| Passive | ||
|---|---|---|
| Master Level | 20 | |
| Description | Withstands enemy attacks with iron-like will. Also increases Dexterity permanently. | |
| Level | 1 | Knockback Resistance: +2%, DEX: +1 |
| 20 | Knockback Resistance: +40%, DEX: +20 | |
| Passive | ||
|---|---|---|
| Master Level | 20 | |
| Description | Endure Eskalade's advances to increase Weapon Attack. | |
| Level | 1 | Attack +2 |
| 20 | Attack +40 | |
| Passive | ||
|---|---|---|
| Master Level | 4 | |
| Description | Become more resistant to external damage with inner peace. | |
| Level | 1 | Max HP: +400, Defense: +400, Knockback Resistance: +15% |
| 4 | Max HP: +1000, Defense: +1000, Knockback Resistance: +60% | |
| Passive | ||
|---|---|---|
| Master Level | 20 | |
| Description | Get closer with Eskalade to increase DEX and acquire vision. | |
| Level | 1 | +62% Recharge chance when Recharge fails twice in a row. Dex: +2, Damage: +1% |
| 20 | +100% Recharge chance when Recharge fails twice in a row. Dex: +40, Damage: +20% | |
Angelic Buster (IV)[]
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Send out the soul-shaking roar of Eskalade. | |
| Level | 1 | Mobs Hit: 8, Damage: 348%, Number of Attacks: 4, Stun Chance: 3%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40% |
| 30 | Mobs Hit: 8, Damage: 580%, Number of Attacks: 4, Stun Chance: 90%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40% | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Gather Eskalade's power to attack multiple enemies continuously. Increases Final Damage and Enemy DEF Ignore. Level 30 required to learn Trinity Fusion. | |
| Level | 1 | Max Enemies Hit: 3, Damage: 311%, Number of Attacks: 6. +15% Trinity and Trinity Fusion Damage and DEF Ignore on hit. Increase buff stacked up to 2 times. Soul Battery skill. Recharge Chance: 50%. [Passive Effects: Final Damage: +11%, Ignore Defense: +1%] |
| 30 | Max Enemies Hit: 3, Damage: 630%, Number of Attacks: 6. +15% Trinity and Trinity Fusion Damage and DEF Ignore on hit. Increase buff stacked up to 2 times. Soul Battery skill. Recharge Chance: 50%. [Passive Effects: Final Damage: +25%, Ignore Defense: +15%] | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Swings your ribbon with the power of love and justice to attack all nearby enemies. | |
| Level | 1 | Mobs Hit: 10, Damage: 197%, Number of Attacks: 10. Creates debuff that has Duration: 60 sec, Angelic Buster's Final Damage: +5%, Party Members with All Other Jobs' Damage: +5% Cooldown: 69 sec, Recharge Chance: 50% |
| 30 | Mobs Hit: 10, Damage: 400%, Number of Attacks: 10. Creates debuff that has Duration: 60 sec, Angelic Buster's Final Damage: +25%, Party Members with All Other Jobs' Damage: +20% Cooldown: 40 sec, Recharge Chance: 50% | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Resonate with Eskalade's soul and bring his appearance to life. Once the resonance starts, and until it ends, Eskalade's protection will prevent you from receiving any damage. The invincibility effect disappears when Soul Resonance is canceled. You cannot be knocked back while casting Soul Resonance. | |
| Level | 1 | This is a continuous channeled skill. Invincibility Duration: 2 sec., Max Enemies Hit: 10, Damage: 88%, Number of Continuous Attacks: 5, then pulls in enemies. Hold the skill key down to cast continuously for up to 8 sec. Inflicts a final attack dealing up to 300% damage 5 times based on the time channeled. Boss Damage: +50% While in use, any attacks that inflict damage proportional to Max HP will suffer a -35% penalty to damage. Cooldown: 118 sec. |
| 30 | This is a continuous channeled skill. Invincibility Duration: 2 sec., Max Enemies Hit: 10, Damage: 146%, Number of Continuous Attacks: 5, then pulls in enemies. Hold the skill key down to cast continuously for up to 8 sec. Inflicts a final attack dealing up to 600% damage 5 times based on the time channeled. Boss Damage: +50% While in use, any attacks that inflict damage proportional to Max HP will suffer a -35% penalty to damage. Cooldown: 60 sec. | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Borrows Eskalade's power to receive eyes that see through enemies' soul. | |
| Level | 1 | Critical Damage: +16%, Duration: 35 sec |
| 30 | Critical Damage: +45%, Duration: 180 sec | |
| Passive | ||
|---|---|---|
| Master Level | 30 | |
| Description | Increases Soul Shooter Mastery, Attack Power, Critical Rate, and Critical Damage. Required Skill: Soul Shooter Mastery Lv. 10 | |
| Level | 1 | Mastery: +56%, Attack Power: +1, Critical Rate: +1%, Critical Damage: +1% |
| 30 | Mastery: +70%, Attack Power: +30, Critical Rate: +30%, Critical Damage: +15% | |
| Passive | ||
|---|---|---|
| Master Level | 30 | |
| Description | Increases affinity with the ancient dragon race to obtain the pinnacle of Soul Recharge. Right-click to toggle the Soul Battery UI ON/OFF. Level 30 required to learn Hyper Skill 'Pretty Exaltation'. | |
| Level | 1 | 42% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 3% for 5 seconds when Recharge is successful. |
| 30 | 100% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 30% for 5 seconds when Recharge is successful. | |
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Temporarily increases the stats of all party members. Does not stack with Maple Warrior, Call of Cygnus, Nova Warrior, President's Orders, Anima Warrior, or Rhinne's Protection. | |
| Level | 1 | Increases all stats assigned APs by 1% for 30 sec |
| 30 | Increases all stats assigned APs by 15% for 900 sec | |
| Active | ||
|---|---|---|
| Master Level | 5 | |
| Description | Hone your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects and combat orders will still get through. | |
| Level | 1 | Cooldown: 540 sec |
| 5 | Cooldown: 300 sec | |
| Active | ||
|---|---|---|
| Master Level | 10 | |
| Description | Grants a chance to summon a Soul Seeker upon successful hits with your skill (excludes Soul Buster, Soul Seeker, and summoner skills). Targets the boss with the highest HP first. Can be toggled On/Off. Required Skill: Soul Seeker Lv. 10 | |
| Level | 1 | 26% chance to summon a Soul Seeker when attacking with an Angelic Buster skill (excludes Soul Buster and Soul Seeker skills). When using Celestial Roar, activation rate +15%, when using Trinity, activation rate +25%. The summoned Soul Seeker's Attack Power will be only 75% of a regular Soul Seeker. |
| 10 | 35% chance to summon a Soul Seeker when attacking with an Angelic Buster skill (excludes Soul Buster and Soul Seeker skills). When using Celestial Roar, activation rate +15%, when using Trinity, activation rate +25%. The summoned Soul Seeker's Attack Power will be only 75% of a regular Soul Seeker. | |
Hyper Skills[]
| Passive | ||
|---|---|---|
| Level Requirement | 140 | |
| Master Level | 1 | |
| Description | Increases Soul Seeker's damage. | |
| Level | 1 | Damage +20% |
| Passive | ||
|---|---|---|
| Level Requirement | 150 | |
| Master Level | 1 | |
| Description | Increases Soul Seeker's recreation chance. | |
| Level | 1 | Recreation chance +10% |
| Passive | ||
|---|---|---|
| Level Requirement | 180 | |
| Master Level | 1 | |
| Description | Adds DEF Ignore effect to Soul Seeker. | |
| Level | 1 | Bonus DEF ignored: 10% |
| Passive | ||
|---|---|---|
| Level Requirement | 140 | |
| Master Level | 1 | |
| Description | Increases Finale Ribbon's damage. | |
| Level | 1 | Damage +20% |
| Passive | ||
|---|---|---|
| Level Requirement | 165 | |
| Master Level | 1 | |
| Description | Adds Ignore Defense to Finale Ribbon's debuff. Only applies to Angelic Buster's attacks. | |
| Level | 1 | DEF Ignored: +15% |
| Passive | ||
|---|---|---|
| Level Requirement | 180 | |
| Master Level | 1 | |
| Description | Reduces Finale Ribbon cooldown. | |
| Level | 1 | Cooldown: -25% |
| Passive | ||
|---|---|---|
| Level Requirement | 150 | |
| Master Level | 1 | |
| Description | Increases damage for Trinity and Trinity Fusion. | |
| Level | 1 | Damage +20% |
| Passive | ||
|---|---|---|
| Level Requirement | 165 | |
| Master Level | 1 | |
| Description | Adds DEF Ignore effect to Trinity and Trinity Fusion. | |
| Level | 1 | Bonus DEF ignored: 20% |
| Passive | ||
|---|---|---|
| Level Requirement | 190 | |
| Master Level | 1 | |
| Description | Increases the number of attacks for Trinity. Required Skill: Trinity Lv. 30 | |
| Level | 1 | Number of Attacks: +1 |
| Active | ||
|---|---|---|
| Level Requirement | 160 | |
| Master Level | 1 | |
| Description | Eskalade's power channels the forces of the universe, blocking damage from enemy's attack reflection. | |
| Level | 1 | Duration: 12 sec, Mobs Hit: 15, Damage: 600%, Number of Attacks: 3 Cooldown: 60 sec |
| Active | ||
|---|---|---|
| Level Requirement | 190 | |
| Master Level | 1 | |
| Description | Allows you to control the power of Eskalade's contract to its fullest. | |
| Level | 1 | Duration: 30 sec, Attack Power: +50, Critical Rate: +30%, Status Resistance: +100, Elemental Resistance: +100% Cooldown: 120 sec. |
| Active | ||
|---|---|---|
| Level Requirement | 140 | |
| Master Level | 1 | |
| Description | Resonate with Eskalade's soul to magnify your power. Required Skill: Affinity Heart IV Lv. 30+ | |
| Level | 1 | Duration: 30 sec, Enemy DEF Ignored: 30%, Damage upon attacking Boss Monster: 20%, Chance to trigger Soul Seeker Expert: +15% Cooldown: 120 sec. |
V Skills[]
[]
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Fires a grappling hook to a platform above you to ascend quickly. | |
| Level | 1 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +1] |
| 25 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +25] | |
| 30 | Press the skill key while you're climbing to cancel. Cooldown: 3 sec [Passive Effect - All Stats: +30] | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Creates a portal that leads to the nearest town. You (and only you) can use it multiple times until it disappears. Press Up to use it. | |
| Level | 1 | HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 32 sec Cooldown: 130 sec [Passive Effect - All Stats: +1] |
| 25 | HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 80 sec Cooldown: 130 sec [Passive Effect - All Stats: +5] | |
| 30 | HP Cost: 5% of Max HP, Consumes 2 Magic Rocks, Portal Duration: 90 sec Cooldown: 130 sec [Passive Effect - All Stats: +6] | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Allows you to locate an enemy's weak spot to inflict lethal damage against them. Does not stack with Sharp Eyes. | |
| Level | 1 | HP Cost: 5% of Max HP, Duration: 183 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +1] |
| 25 | HP Cost: 5% of Max HP, Duration: 255 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +5] | |
| 30 | HP Cost: 5% of Max HP, Duration: 270 sec, Critical Rate: +10%, Critical Damage: +8% Cooldown: 180 sec [Passive Effect - All Stats: +6] | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Increases Max HP and Max MP. Does not stack with Hyper Body. | |
| Level | 1 | HP Cost: 5% of Max HP, Duration: 183 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +1] |
| 25 | HP Cost: 5% of Max HP, Duration: 255 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +5] | |
| 30 | HP Cost: 5% of Max HP, Duration: 270 sec, Max HP: +40%, Max MP: +40% Cooldown: 180 sec [Passive Effect - All Stats: +6] | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Temporarily increases all of your skill levels. Only 4th Job Skills can be increased beyond master level while other skills can only be increased to master level. Exceptions: Some special skills, Beginner Skills, Combat Orders, Decent Combat Orders, Hyper Skills, and 5th Job Skills cannot be increased. Does not stack with Combat Orders. | |
| Level | 1 | HP Cost: 5% of Max HP, Duration: 183 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +1] |
| 25 | HP Cost: 5% of Max HP, Duration: 255 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +5] | |
| 30 | HP Cost: 5% of Max HP, Duration: 270 sec, All Skills: +1 Cooldown: 180 sec [Passive Effect - Abnormal Status Resistance: +6] | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Greatly increases your ATT, Magic ATT, DEF, Max HP, and Max MP. Can be stacked with other buff skills, except Bless and Advanced Blessing. | |
| Level | 1 | HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 183 sec Cooldown: 180 sec |
| 25 | HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 255 sec Cooldown: 180 sec | |
| 30 | HP Cost: 5% of Max HP, Attack Power: +20, Magic ATT: +20, DEF: +425, Max HP: +475, Max MP: +475, Duration: 270 sec Cooldown: 180 sec | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Consumes HP to increase your attack speed by 1 level for a short time. Can be stacked with buffs other than Speed Infusion. | |
| Level | 1 | HP Cost: 5% of Max HP, Duration: 183 sec, increases attack speed. Cooldown: 180 sec [Passive Effect - All Stats: +1] |
| 25 | HP Cost: 5% of Max HP, Duration: 255 sec, increases attack speed. Cooldown: 180 sec [Passive Effect - All Stats: +5] | |
| 30 | HP Cost: 5% of Max HP, Duration: 270 sec, increases attack speed. Cooldown: 180 sec [Passive Effect - All Stats: +6] | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Teleport to a random location on the map. You can float and move slowly for a fixed time, instead of using Vapor Blade, by holding the key down while in mid-air. | |
| Level | 1 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 3 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +1] |
| 25 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 4.6 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +25] | |
| 30 | HP Cost: 3% of Max HP. Teleport to a random location on the map. Float for up to 5 sec. if you hold the key in the air Cooldown: 20 sec. [Passive Effect - Attack Power & Magic ATT: +30] | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Collect Erda from within yourself and from the surrounding area, then detonate it around your enemies. The Erda of attacked enemies will become disrupted, which will bind their movements. Can deal damage to enemies even when they are under Attack Ignore. Also ignores Attack Reflection. | |
| Level | 1 | HP Cost: 15% of Max HP, Damage: 156%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 216 sec. |
| 25 | HP Cost: 15% of Max HP, Damage: 300%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 120 sec. | |
| 30 | HP Cost: 15% of Max HP, Damage: 330%, Max Enemies Hit: 10, Number of Attacks: 5, Bind Duration: 10 sec. Bind Duration increases by up to 100% based on damage inflicted with Erda Nova. Cooldown: 100 sec. | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec after use. Certain abnormal status effects will still get through. | |
| Level | 1 | HP Cost: 5% of Max HP, Cooldown: 475 sec |
| 25 | HP Cost: 5% of Max HP, Cooldown: 355 sec | |
| 30 | HP Cost: 5% of Max HP, Cooldown: 330 sec | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Temporarily gain extra EXP and items when hunting monsters. Does not stack with Holy Symbol. | |
| Level | 1 | HP Cost: 2530, Duration: 183 sec, EXP: +20%, Drop Rate: +14% Cooldown: 180 sec |
| 25 | HP Cost: 3250, Duration: 255 sec, EXP: +32%, Drop Rate: +22% Cooldown: 180 sec | |
| 30 | HP Cost: 3400, Duration: 270 sec, EXP: +35%, Drop Rate: +24% Cooldown: 180 sec | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Fires a blast of compressed Erdas at nearby enemies. Using the skill with the down arrow key summons Erda Fountain, which is an object filled with pure Erda. | |
| Level | 1 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 465%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 465%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. |
| 25 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 825%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 825%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| 30 | HP Cost: 3000 Erdas Shower Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 6, Cooldown reduced by 2 sec per attacked enemy Cooldown: 40 sec Erda Fountain Object Summon Duration: 60 sec. Every time enemies in a map with the summoned object are defeated, the Erda released from the enemies condenses around the object. Defeating 12 or more will release the gathered Erda, Max Enemies Hit: 10, Damage: 900%, Number of Attacks: 4 Cooldown: 60 sec Cooldown shared with Erdas Shower and Erda Fountain. | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | The collapsing space between the Mirror World and reality become linked with Will's Erda, causing the spider within the mirror to temporarily materialize in reality. | |
| Level | 1 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 182% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec |
| 25 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 350% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| 30 | HP Cost: 15% of Max HP Spatial Collapse - Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15, Once complete, summons True Arachnid Reflection. True Arachnid Reflection - Duration: 50 sec, Goes into attack mode at set intervals. During attack mode, uses spider legs 10 times to deal 385% damage 8 times. If the spider legs attack one target 5 consecutive times, attack mode will end immediately. 3 sec cooldown after attack mode ends. Cooldown: 250 sec | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Mitra's power manifests the searing heat of the sun as a blazing inferno. The flame emblem is unaffected by attack reflection and disappears when you change maps. | |
| Level | 1 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 780% damage up to 15 enemies 12 times. Flame Emblem: deals 208% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 286% damage if striking a single enemy. Cooldown: 250 sec |
| 25 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1500% damage up to 15 enemies 12 times. Flame Emblem: deals 400% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 550% damage if striking a single enemy. Cooldown: 250 sec | |
| 30 | HP Cost: 15% of Max HP Mitra's Fire: summons a Flame Emblem after dealing 1650% damage up to 15 enemies 12 times. Flame Emblem: deals 440% damage to up to 2 enemies 6 times every 2.1 sec for 51 sec. Deals 605% damage if striking a single enemy. Cooldown: 250 sec | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Calls upon the deities of the Nova for the power to punish your enemies. Might of the Nova does not stack with Heaven's Door, and Heaven's Door takes precedence. | |
| Level | 1 | HP Cost: 20% of Max HP, Max Enemies Hit: 15, Damage: 2080%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 612 sec. Cooldown: 1200 sec |
| 25 | HP Cost: 20% of Max HP, Max Enemies Hit: 15, Damage: 4000%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 900 sec. Cooldown: 1200 sec | |
| 30 | HP Cost: 20% of Max HP, Max Enemies Hit: 15, Damage: 4400%, Number of Attacks: 10 Buff: After use, you are protected from fatal blows for 960 sec. Cooldown: 1200 sec | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | The goddess of Grandis has a different appearance for each of her child races, and she grants a different blessing to each race. Not affected by effects which reduce cooldown. | |
| Level | 1 | HP Cost: 800, Duration: 40 sec. Nova: Skills have a 40% chance to bypass cooldown as many as 3 time(s). Damage: +6% Kaiser receives an additional 5% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 42% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +13 Anima: Damage: +11% Hoyoung: Talisman and Scroll Energy Charge: + 46%, Lara: Increases Final Damage Increase to 6% upon activating Dragon Vein Echo. Grandis Goddess's Blessing is ready every 240 sec, and can bless up to 2 times. |
| 25 | HP Cost: 800, Duration: 40 sec. Nova: Skills have a 52% chance to bypass cooldown as many as 5 time(s). Damage: +30% Kaiser receives an additional 10% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 90% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +85 Anima: Damage: +35% Hoyoung: Talisman and Scroll Energy Charge: + 70%, Lara: Increases Final Damage Increase to 10% upon activating Dragon Vein Echo. Grandis Goddess's Blessing is ready every 240 sec, and can bless up to 2 times. | |
| 30 | HP Cost: 800, Duration: 40 sec. Nova: Skills have a 55% chance to bypass cooldown as many as 6 time(s). Damage: +35% Kaiser receives an additional 11% Damage increase for each Morph Gauge stage. Flora: Excluding your weapon, 100% of your equipment's Attack Power & Magic ATT, whichever you do not use, is converted to the one you do use. Any set effects do not apply. The converted bonus cannot exceed 150% of the weapon's base Attack Power or Magic ATT, whichever one you use. Attack Power and Magic ATT: +100 Anima: Damage: +40% Hoyoung: Talisman and Scroll Energy Charge: + 75%, Lara: Increases Final Damage Increase to 11% upon activating Dragon Vein Echo. Grandis Goddess's Blessing is ready every 240 sec, and can bless up to 2 times. | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | The next time you use Roll of the Dice, you get to throw an extra die and choose your desired number (via the number keys). Jobs without Roll of the Dice will be allowed to use the Roll of the Dice skill and choose their desired number. | |
| Level | 1 | HP Cost: 1000, select your desired die roll. If a job that has Double Down gets the same number on 2 dice, the chance for the last die to have the same number is decreased by 50%. Cooldown: 10 Sec. [Passive Effect: Attack Power: +11] |
| 25 | HP Cost: 1000, select your desired die roll. If a job that has Double Down gets the same number on 2 dice, the chance for the last die to have the same number is decreased by 50%. Cooldown: 10 Sec. [Passive Effect: Attack Power: +35] | |
| 30 | HP Cost: 1000, select your desired die roll. If a job that has Double Down gets the same number on 2 dice, the chance for the last die to have the same number is decreased by 50%. Cooldown: 10 Sec. [Passive Effect: Attack Power: +40] | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Puts your weapon into overdrive to unleash more attack power. Afterwards, your weapon will be less effective for a short while and cannot be unequipped until it's back to normal. | |
| Level | 1 | HP Cost: 1990, Duration: 28 sec, Attack Power: +22% of base weapon attack power, Attack Power during cooldown: -15% of base weapon attack power Cooldown: 70 sec |
| 25 | HP Cost: 1750, Duration: 28 sec, Attack Power: +70% of base weapon attack power, Attack Power during cooldown: -15% of base weapon attack power Cooldown: 62 sec | |
| 30 | HP Cost: 1700, Duration: 28 sec, Attack Power: +80% of base weapon attack power, Attack Power during cooldown: -15% of base weapon attack power Cooldown: 60 sec | |
Class-Specific Skills[]
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Summon a sparkly orb bursting with power. | |
| Level | 1 | Summons an orb that grants 6 sec of invincibility, the orb can last up to 30 sec and explodes when used again, Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 15. All attack skills except Soul Buster further enhance orb invincibility duration and powers, up to 2 stages, with each stage increasing the Final Damage by 100%, and the invincibility duration by 2 sec. Cooldown: 120 sec |
| 25 | Summons an orb that grants 6 sec of invincibility, the orb can last up to 30 sec and explodes when used again, Max Enemies Hit: 15, Damage: 900%, Number of Attacks: 15. All attack skills except Soul Buster further enhance orb invincibility duration and powers, up to 2 stages, with each stage increasing the Final Damage by 100%, and the invincibility duration by 2 sec. Cooldown: 120 sec | |
| 30 | Summons an orb that grants 6 sec of invincibility, the orb can last up to 30 sec and explodes when used again, Max Enemies Hit: 15, Damage: 990%, Number of Attacks: 15. All attack skills except Soul Buster further enhance orb invincibility duration and powers, up to 2 stages, with each stage increasing the Final Damage by 100%, and the invincibility duration by 2 sec. Cooldown: 120 sec | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | A real superstar takes their spotlights wherever they go. Enemies, being unworthy of the spotlight, take damage under its rays, while your own abilities are boosted. Unaffected by attack reflection. | |
| Level | 1 | Install 3 spotlights that shine on you for 30 sec. Each spotlight deals 416% damage 3 times against up to 15 enemies within its area. While you are within the spotlight, you gain Status Resistance +20, Critical Rate +10%, and Final Damage +3%. You receive a separate bonus for each spotlight, up to 3 buffs. The Final Damage bonus is calculated cumulatively for each spotlight. Cooldown: 120 sec. |
| 25 | Install 3 spotlights that shine on you for 30 sec. Each spotlight deals 800% damage 3 times against up to 15 enemies within its area. While you are within the spotlight, you gain Status Resistance +25, Critical Rate +15%, and Final Damage +5%. You receive a separate bonus for each spotlight, up to 3 buffs. The Final Damage bonus is calculated cumulatively for each spotlight. Cooldown: 120 sec. | |
| 30 | Install 3 spotlights that shine on you for 30 sec. Each spotlight deals 880% damage 3 times against up to 15 enemies within its area. While you are within the spotlight, you gain Status Resistance +26, Critical Rate +16%, and Final Damage +6%. You receive a separate bonus for each spotlight, up to 3 buffs. The Final Damage bonus is calculated cumulatively for each spotlight. Cooldown: 120 sec. | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Transform Eskalade into a character so cute that he might as well be a magical girl mascot. Unaffected by attack reflection. | |
| Level | 1 | Duration: 30 sec. When successfully recharged, uses Twinkle Star or Magical Balloon. Max Enemies Hit: 6, Damage: 624%, Number of Attacks: 5. Cannot be used in the middle of another action. Use Twinkle Star or Magical Bubble, or acquire 1 Magical Bubble every 3 sec. Up to 8 can be held at a time. Use the skill once more to cast Shiny Bubble Breath. Duration: 3 sec., Max Enemies Hit: 10, Damage: 260%, Number of Attacks: 8. All Magical Bubbles will be consumed upon use of Shiny Bubble Breath. Duration is increased by 0.4 sec. for every bubble. Can be used once while summoned. Skill ends only after all Bubbles are used up, even if the summon duration ends beforehand. Cooldown: 120 sec. |
| 25 | Duration: 35 sec. When successfully recharged, uses Twinkle Star or Magical Balloon. Max Enemies Hit: 6, Damage: 1200%, Number of Attacks: 5. Cannot be used in the middle of another action. Use Twinkle Star or Magical Bubble, or acquire 1 Magical Bubble every 3 sec. Up to 8 can be held at a time. Use the skill once more to cast Shiny Bubble Breath. Duration: 3 sec., Max Enemies Hit: 10, Damage: 500%, Number of Attacks: 8. All Magical Bubbles will be consumed upon use of Shiny Bubble Breath. Duration is increased by 0.4 sec. for every bubble. Can be used once while summoned. Skill ends only after all Bubbles are used up, even if the summon duration ends beforehand. Cooldown: 120 sec. | |
| 30 | Duration: 36 sec. When successfully recharged, uses Twinkle Star or Magical Balloon. Max Enemies Hit: 6, Damage: 1320%, Number of Attacks: 5. Cannot be used in the middle of another action. Use Twinkle Star or Magical Bubble, or acquire 1 Magical Bubble every 3 sec. Up to 8 can be held at a time. Use the skill once more to cast Shiny Bubble Breath. Duration: 3 sec., Max Enemies Hit: 10, Damage: 550%, Number of Attacks: 8. All Magical Bubbles will be consumed upon use of Shiny Bubble Breath. Duration is increased by 0.4 sec. for every bubble. Can be used once while summoned. Skill ends only after all Bubbles are used up, even if the summon duration ends beforehand. Cooldown: 120 sec. | |
| Active | ||
|---|---|---|
| Master Level | 25 | |
| Description | Summon spotlights and dazzle your enemies with your stage presence. This skill can be activated while Trinity is in use as well. Cannot be pushed back when casting, and any damage taken will be reduced. Trinity Fusion is unaffected by attack reflection, and upon a successful hit, will apply any stacked damage increase and/or Ignore Enemy DEF. Use Trinity with the Down key to activate when using Action Customization. Right-click to toggle Action Customization ON/OFF Required Skill: Trinity Lv. 30+ | |
| Level | 1 | A dragon's energy attacks 7 enemies, for 331% damage, 3 time. 9 attack(s) will occur in total. While casting this skill, any attacks that inflict damage at a certain ratio of Max HP will suffer a -5% damage penalty. Cooldown: 16 sec [Passive Effect: DEX +11] |
| 25 | A dragon's energy attacks 7 enemies, for 355% damage, 3 time. 9 attack(s) will occur in total. While casting this skill, any attacks that inflict damage at a certain ratio of Max HP will suffer a -17% damage penalty. Cooldown: 14 sec [Passive Effect: DEX +35] | |
| 30 | A dragon's energy attacks 7 enemies, for 360% damage, 3 time. 9 attack(s) will occur in total. While casting this skill, any attacks that inflict damage at a certain ratio of Max HP will suffer a -20% damage penalty. Cooldown: 13 sec [Passive Effect: DEX +40] | |
Enhancements[]
The maximum level for Enhancements / Boost Nodes is 50 (60 with Matrix Points).
| Final Damage Increase per level | Skill | Level 20 Effect | Level 40 Effect |
|---|---|---|---|
| 7% | Max Targets: +1 | Ignored Enemy DEF: +20% | |
| 5% | |||
| 2% | Critical Rate: +5% | ||
| 3% | Max Targets: +1 | ||
| 2% | |||
| Critical Rate: +5% | |||
| Max Targets: +1 | |||
| Critical Rate: +5% |
HEXA Skills[]
Class-Specific Skills[]
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Drops an entire concert on the spot featuring Angelic Buster, MapleStory's top pop star! Fans release colorful balloons to celebrate the grand finale of her performance. After the concert ends, the Soul Seeker temporarily changes to Cheering Balloons. Using Grand Finale temporarily applies the effects of Affinity Heart. If Mighty Mascot is also summoned, you will instantly obtain max Magical Bubble, and all attacks (excluding Cheering Balloons) enhance the orbs of Sparkle Burst even more quickly. Cheering Balloons are created only when Soul Seeker Expert is active, and target the boss with the highest Max HP first. Unaffected by attack reflection. Skill BGM ON/OFF: Right-click Lv. 10 - Ignore Defense: +20% Lv. 20 - Boss Damage: +20% Lv. 30 - Ignore Defense: +30%, Boss Damage: +30% | |
| Level | 1 | Invincible during casting, applies Affinity effect for 20 sec Max Enemies Hit: 15, Damage: 2480%, Number of Attacks: 8, Sound Waves: 3. Afterwards, Damage: 3720%, Number of Attacks: 14, Cannon Roars: 7 25 Cheering Balloons soar at the concert's grand finale and target enemies. After the concert ends, Soul Seeker changes to Cheering Balloons for 30 sec. Cheering Balloons - Damage: 506%. Has the same chance as Soul Seeker to regenerate upon hit, attacking up to 7 times. Cooldown: 360 sec |
| 30 | Invincible during casting, applies Affinity effect for 20 sec Max Enemies Hit: 15, Damage: 4800%, Number of Attacks: 8, Sound Waves: 3. Afterwards, Damage: 7200%, Number of Attacks: 14, Cannon Roars: 7 25 Cheering Balloons soar at the concert's grand finale and target enemies. After the concert ends, Soul Seeker changes to Cheering Balloons for 30 sec. Cheering Balloons - Damage: 680%. Has the same chance as Soul Seeker to regenerate upon hit, attacking up to 7 times. Cooldown: 360 sec | |
Mastery Skills[]
| Active | ||
|---|---|---|
| Master Level | 30 | |
| Description | Summons spotlights that radiate love and justice, and dazzle your enemies with your stage presence. Required Skill: Trinity Lv. 30 | |
| Level | 1 | Max Enemies Hit: 4, Damage: 643%, Number of Attacks: 6 +15% HEXA Trinity and Trinity Fusion Damage and DEF Ignore on hit. Increase buff stacked up to 2 times. Soul Battery skill. Recharge Chance: 100%. |
| 30 | Max Enemies Hit: 4, Damage: 1020%, Number of Attacks: 6 +15% HEXA Trinity and Trinity Fusion Damage and DEF Ignore on hit. Increase buff stacked up to 2 times. Soul Battery skill. Recharge Chance: 100%. | |
Enhancements[]
Enhancements require the corresponding V Skill to be leveled to max and equipped. Final Damage bonuses from Enhancements increase linearly each level, with a jump at levels 10, 20, and 30.
References[]
| Characters and Skills | ||||
|---|---|---|---|---|
| Class | ||||
| Job and Skills (Click on icon for skills) | ||||
| Beginner | ||||
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| Explorers | ||||
| Warrior | ||||
| Magician | ||||
| Bowman | Special | |||
| Thief | Special | |||
| Pirate | Special |
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| Cygnus Knights | ||||
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| Special | ||||
| Heroes | ||||
| Resistance | ||||
| Demon | ||||
| Nova | ||||
| Flora | ||||
| Sengoku | ||||
| Anima | ||||
| Monster | ||||
| Beast Tamer | ||||
| Child of God | ||||
| Kinesis | ||||
| Wu Shen | ||||
| Miscellaneous | ||||