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Skill Angel of Balance Angel of Balance

  • Class: Bishop
  • Type: Active
  • Maximum Level: 25 (30 with Matrix Points)
Summons an angel of compassion and vengeance. Not usable while Bahamut is active. Avenging Angel is unaffected by attack reflection. Targets the boss with the highest HP first (within attack range). After using Angel of Balance, use it again within a certain window to reduce its duration and cooldown. Using Action Customization immediately applies the reduced duration and cooldown without using the skill again.
Right-click to toggle Action Customization ON/OFF
Level MP Cost: #mpCon, Summon Duration: #time sec
After use, use the skill again within #s2 sec to reduce duration by #u2 sec and cooldown by #w2 sec.
Angel of Benevolence: Grants a buff that recovers #y% of party members' Max HP every #x sec., and increases their damage by #w%, for #subTime sec. and by 1% per #attackCount INT. Damage can increase by up to #damage%.
Avenging Angel: Attacks up to #s enemies dealing #z% damage #v times. Attacked enemies are marked for #q sec. Holy damage dealt to marked enemies by you and party members consumes the mark and grants the attack Final Damage +#q2%.
Cooldown: #cooltime sec.
1 MP Cost: 1000, Summon Duration: 30 sec
After use, use the skill again within 5 sec to reduce duration by 0 sec and cooldown by 60 sec.
Angel of Benevolence: Grants a buff that recovers 10% of party members' Max HP every 5 sec., and increases their damage by 5%, for 4 sec. and by 1% per 1250 INT. Damage can increase by up to 100%.
Avenging Angel: Attacks up to 12 enemies dealing 520% damage 10 times. Attacked enemies are marked for 60 sec. Holy damage dealt to marked enemies by you and party members consumes the mark and grants the attack Final Damage +10%.
Cooldown: 180 sec.
2 MP Cost: 1000, Summon Duration: 30 sec
After use, use the skill again within 5 sec to reduce duration by 0 sec and cooldown by 60 sec.
Angel of Benevolence: Grants a buff that recovers 10% of party members' Max HP every 5 sec., and increases their damage by 5%, for 4 sec. and by 1% per 1250 INT. Damage can increase by up to 100%.
Avenging Angel: Attacks up to 12 enemies dealing 540% damage 10 times. Attacked enemies are marked for 60 sec. Holy damage dealt to marked enemies by you and party members consumes the mark and grants the attack Final Damage +10%.
Cooldown: 180 sec.
3 MP Cost: 1000, Summon Duration: 31 sec
After use, use the skill again within 5 sec to reduce duration by 1 sec and cooldown by 60 sec.
Angel of Benevolence: Grants a buff that recovers 10% of party members' Max HP every 5 sec., and increases their damage by 5%, for 4 sec. and by 1% per 1250 INT. Damage can increase by up to 100%.
Avenging Angel: Attacks up to 12 enemies dealing 560% damage 10 times. Attacked enemies are marked for 60 sec. Holy damage dealt to marked enemies by you and party members consumes the mark and grants the attack Final Damage +10%.
Cooldown: 180 sec.
4 MP Cost: 1000, Summon Duration: 31 sec
After use, use the skill again within 5 sec to reduce duration by 1 sec and cooldown by 60 sec.
Angel of Benevolence: Grants a buff that recovers 10% of party members' Max HP every 5 sec., and increases their damage by 5%, for 4 sec. and by 1% per 1250 INT. Damage can increase by up to 100%.
Avenging Angel: Attacks up to 12 enemies dealing 580% damage 10 times. Attacked enemies are marked for 60 sec. Holy damage dealt to marked enemies by you and party members consumes the mark and grants the attack Final Damage +10%.
Cooldown: 180 sec.
5 MP Cost: 1000, Summon Duration: 31 sec
After use, use the skill again within 5 sec to reduce duration by 1 sec and cooldown by 60 sec.
Angel of Benevolence: Grants a buff that recovers 11% of party members' Max HP every 5 sec., and increases their damage by 5%, for 4 sec. and by 1% per 1250 INT. Damage can increase by up to 100%.
Avenging Angel: Attacks up to 12 enemies dealing 600% damage 10 times. Attacked enemies are marked for 60 sec. Holy damage dealt to marked enemies by you and party members consumes the mark and grants the attack Final Damage +10%.
Cooldown: 180 sec.
6 MP Cost: 1000, Summon Duration: 32 sec
After use, use the skill again within 5 sec to reduce duration by 2 sec and cooldown by 60 sec.
Angel of Benevolence: Grants a buff that recovers 11% of party members' Max HP every 5 sec., and increases their damage by 5%, for 4 sec. and by 1% per 1250 INT. Damage can increase by up to 100%.
Avenging Angel: Attacks up to 12 enemies dealing 620% damage 10 times. Attacked enemies are marked for 60 sec. Holy damage dealt to marked enemies by you and party members consumes the mark and grants the attack Final Damage +10%.
Cooldown: 180 sec.
7 MP Cost: 1000, Summon Duration: 32 sec
After use, use the skill again within 5 sec to reduce duration by 2 sec and cooldown by 60 sec.
Angel of Benevolence: Grants a buff that recovers 11% of party members' Max HP every 5 sec., and increases their damage by 5%, for 4 sec. and by 1% per 1250 INT. Damage can increase by up to 100%.
Avenging Angel: Attacks up to 12 enemies dealing 640% damage 10 times. Attacked enemies are marked for 60 sec. Holy damage dealt to marked enemies by you and party members consumes the mark and grants the attack Final Damage +10%.
Cooldown: 180 sec.
8 MP Cost: 1000, Summon Duration: 32 sec
After use, use the skill again within 5 sec to reduce duration by 2 sec and cooldown by 60 sec.
Angel of Benevolence: Grants a buff that recovers 11% of party members' Max HP every 5 sec., and increases their damage by 5%, for 4 sec. and by 1% per 1250 INT. Damage can increase by up to 100%.
Avenging Angel: Attacks up to 12 enemies dealing 660% damage 10 times. Attacked enemies are marked for 60 sec. Holy damage dealt to marked enemies by you and party members consumes the mark and grants the attack Final Damage +10%.
Cooldown: 180 sec.
9 MP Cost: 1000, Summon Duration: 33 sec
After use, use the skill again within 5 sec to reduce duration by 3 sec and cooldown by 60 sec.
Angel of Benevolence: Grants a buff that recovers 11% of party members' Max HP every 5 sec., and increases their damage by 5%, for 4 sec. and by 1% per 1250 INT. Damage can increase by up to 100%.
Avenging Angel: Attacks up to 12 enemies dealing 680% damage 10 times. Attacked enemies are marked for 60 sec. Holy damage dealt to marked enemies by you and party members consumes the mark and grants the attack Final Damage +10%.
Cooldown: 180 sec.