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Skill Afterimage Shock Afterimage Shock

  • Class: Blaster
  • Type: Active
  • Maximum Level: 25 (30 with Matrix Points)
A powerful attack creates afterimage-like shockwaves, which sweep through enemies. The afterimages' attacks are unaffected by attack reflection. Using the skill again, while its effect is active, will cancel that effect.
Level Active Effect: MP Cost: #mpCon, Upon successful hits with Arm Cannon's direct attacks and Bunker Buster Explosion, this skill creates afterimages that deal #z additional attack(s) with #w% damage for #time sec. Afterimages can be created up to #y time(s). Reoccurrence Cooldown: #t sec
Passive Effect: While the active effect of Afterimage Shock's isn't active, upon successful hits with the Arm Cannon, this skill creates afterimages, which attack up to #v enemies that have not been hit with #s% damage up to #u time(s). Active and Passive Effects cannot trigger simultaneously. Reoccurrence Cooldown: #x sec
Cooldown: #cooltime sec
1 Active Effect: MP Cost: 1000, Upon successful hits with Arm Cannon's direct attacks and Bunker Buster Explosion, this skill creates afterimages that deal 5 additional attack(s) with 468% damage for 100 sec. Afterimages can be created up to 49 time(s). Reoccurrence Cooldown: 0.1 sec
Passive Effect: While the active effect of Afterimage Shock's isn't active, upon successful hits with the Arm Cannon, this skill creates afterimages, which attack up to 10 enemies that have not been hit with 520% damage up to 3 time(s). Active and Passive Effects cannot trigger simultaneously. Reoccurrence Cooldown: 4 sec
Cooldown: 120 sec
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2 Active Effect: MP Cost: 1000, Upon successful hits with Arm Cannon's direct attacks and Bunker Buster Explosion, this skill creates afterimages that deal 5 additional attack(s) with 486% damage for 100 sec. Afterimages can be created up to 49 time(s). Reoccurrence Cooldown: 0.1 sec
Passive Effect: While the active effect of Afterimage Shock's isn't active, upon successful hits with the Arm Cannon, this skill creates afterimages, which attack up to 10 enemies that have not been hit with 540% damage up to 3 time(s). Active and Passive Effects cannot trigger simultaneously. Reoccurrence Cooldown: 4 sec
Cooldown: 120 sec
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3 Active Effect: MP Cost: 1000, Upon successful hits with Arm Cannon's direct attacks and Bunker Buster Explosion, this skill creates afterimages that deal 5 additional attack(s) with 504% damage for 100 sec. Afterimages can be created up to 49 time(s). Reoccurrence Cooldown: 0.1 sec
Passive Effect: While the active effect of Afterimage Shock's isn't active, upon successful hits with the Arm Cannon, this skill creates afterimages, which attack up to 10 enemies that have not been hit with 560% damage up to 3 time(s). Active and Passive Effects cannot trigger simultaneously. Reoccurrence Cooldown: 4 sec
Cooldown: 120 sec
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4 Active Effect: MP Cost: 1000, Upon successful hits with Arm Cannon's direct attacks and Bunker Buster Explosion, this skill creates afterimages that deal 5 additional attack(s) with 522% damage for 100 sec. Afterimages can be created up to 49 time(s). Reoccurrence Cooldown: 0.1 sec
Passive Effect: While the active effect of Afterimage Shock's isn't active, upon successful hits with the Arm Cannon, this skill creates afterimages, which attack up to 10 enemies that have not been hit with 580% damage up to 3 time(s). Active and Passive Effects cannot trigger simultaneously. Reoccurrence Cooldown: 4 sec
Cooldown: 120 sec
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5 Active Effect: MP Cost: 1000, Upon successful hits with Arm Cannon's direct attacks and Bunker Buster Explosion, this skill creates afterimages that deal 5 additional attack(s) with 540% damage for 100 sec. Afterimages can be created up to 49 time(s). Reoccurrence Cooldown: 0.1 sec
Passive Effect: While the active effect of Afterimage Shock's isn't active, upon successful hits with the Arm Cannon, this skill creates afterimages, which attack up to 10 enemies that have not been hit with 600% damage up to 3 time(s). Active and Passive Effects cannot trigger simultaneously. Reoccurrence Cooldown: 4 sec
Cooldown: 120 sec
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6 Active Effect: MP Cost: 1000, Upon successful hits with Arm Cannon's direct attacks and Bunker Buster Explosion, this skill creates afterimages that deal 5 additional attack(s) with 558% damage for 100 sec. Afterimages can be created up to 49 time(s). Reoccurrence Cooldown: 0.1 sec
Passive Effect: While the active effect of Afterimage Shock's isn't active, upon successful hits with the Arm Cannon, this skill creates afterimages, which attack up to 10 enemies that have not been hit with 620% damage up to 3 time(s). Active and Passive Effects cannot trigger simultaneously. Reoccurrence Cooldown: 4 sec
Cooldown: 120 sec
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7 Active Effect: MP Cost: 1000, Upon successful hits with Arm Cannon's direct attacks and Bunker Buster Explosion, this skill creates afterimages that deal 5 additional attack(s) with 576% damage for 100 sec. Afterimages can be created up to 49 time(s). Reoccurrence Cooldown: 0.1 sec
Passive Effect: While the active effect of Afterimage Shock's isn't active, upon successful hits with the Arm Cannon, this skill creates afterimages, which attack up to 10 enemies that have not been hit with 640% damage up to 3 time(s). Active and Passive Effects cannot trigger simultaneously. Reoccurrence Cooldown: 4 sec
Cooldown: 120 sec
This page has been updated and has moved. Check it out!
8 Active Effect: MP Cost: 1000, Upon successful hits with Arm Cannon's direct attacks and Bunker Buster Explosion, this skill creates afterimages that deal 5 additional attack(s) with 594% damage for 100 sec. Afterimages can be created up to 49 time(s). Reoccurrence Cooldown: 0.1 sec
Passive Effect: While the active effect of Afterimage Shock's isn't active, upon successful hits with the Arm Cannon, this skill creates afterimages, which attack up to 10 enemies that have not been hit with 660% damage up to 3 time(s). Active and Passive Effects cannot trigger simultaneously. Reoccurrence Cooldown: 4 sec
Cooldown: 120 sec
This page has been updated and has moved. Check it out!
9 Active Effect: MP Cost: 1000, Upon successful hits with Arm Cannon's direct attacks and Bunker Buster Explosion, this skill creates afterimages that deal 5 additional attack(s) with 612% damage for 100 sec. Afterimages can be created up to 49 time(s). Reoccurrence Cooldown: 0.1 sec
Passive Effect: While the active effect of Afterimage Shock's isn't active, upon successful hits with the Arm Cannon, this skill creates afterimages, which attack up to 10 enemies that have not been hit with 680% damage up to 3 time(s). Active and Passive Effects cannot trigger simultaneously. Reoccurrence Cooldown: 4 sec
Cooldown: 120 sec