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Skill Aether Conduit Aether Conduit

  • Class: Luminous
  • Type: Active
  • Maximum Level: 25 (30 with Matrix Points)
Summons a magic symbol that oscillates between light and darkness. The magic symbol changes depending on your light/dark state, but does not receive bonuses from Sunfire, Eclipse, or Equilibrium. Unaffected by attack reflection.
Level MP Cost: #mpCon, Summon Duration: #time sec, Max Enemies Hit: #mobCount
Sunfire - Damage: #damage%, Number of Attacks: #attackCount
Eclipse - Damage: #w%, Number of Attacks: #z
Equilibrium - Damage: #y%, Number of Attacks: #v
Critical Rate: +#cr% to all attacks
Cooldown: #cooltime sec
1 MP Cost: 1000, Summon Duration: 6 sec, Max Enemies Hit: 10
Sunfire - Damage: 468%, Number of Attacks: 4
Eclipse - Damage: 328%, Number of Attacks: 5
Equilibrium - Damage: 442%, Number of Attacks: 6
Critical Rate: +15% to all attacks
Cooldown: 30 sec
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2 MP Cost: 1000, Summon Duration: 6 sec, Max Enemies Hit: 10
Sunfire - Damage: 486%, Number of Attacks: 4
Eclipse - Damage: 341%, Number of Attacks: 5
Equilibrium - Damage: 459%, Number of Attacks: 6
Critical Rate: +15% to all attacks
Cooldown: 30 sec
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3 MP Cost: 1000, Summon Duration: 6 sec, Max Enemies Hit: 10
Sunfire - Damage: 504%, Number of Attacks: 4
Eclipse - Damage: 354%, Number of Attacks: 5
Equilibrium - Damage: 476%, Number of Attacks: 6
Critical Rate: +15% to all attacks
Cooldown: 30 sec
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4 MP Cost: 1000, Summon Duration: 6 sec, Max Enemies Hit: 10
Sunfire - Damage: 522%, Number of Attacks: 4
Eclipse - Damage: 367%, Number of Attacks: 5
Equilibrium - Damage: 493%, Number of Attacks: 6
Critical Rate: +15% to all attacks
Cooldown: 30 sec
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5 MP Cost: 1000, Summon Duration: 6 sec, Max Enemies Hit: 10
Sunfire - Damage: 540%, Number of Attacks: 4
Eclipse - Damage: 380%, Number of Attacks: 5
Equilibrium - Damage: 510%, Number of Attacks: 6
Critical Rate: +15% to all attacks
Cooldown: 30 sec
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6 MP Cost: 1000, Summon Duration: 6 sec, Max Enemies Hit: 10
Sunfire - Damage: 558%, Number of Attacks: 4
Eclipse - Damage: 393%, Number of Attacks: 5
Equilibrium - Damage: 527%, Number of Attacks: 6
Critical Rate: +15% to all attacks
Cooldown: 30 sec
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7 MP Cost: 1000, Summon Duration: 6 sec, Max Enemies Hit: 10
Sunfire - Damage: 576%, Number of Attacks: 4
Eclipse - Damage: 406%, Number of Attacks: 5
Equilibrium - Damage: 544%, Number of Attacks: 6
Critical Rate: +15% to all attacks
Cooldown: 30 sec
This page has been updated and has moved. Check it out!
8 MP Cost: 1000, Summon Duration: 6 sec, Max Enemies Hit: 10
Sunfire - Damage: 594%, Number of Attacks: 4
Eclipse - Damage: 419%, Number of Attacks: 5
Equilibrium - Damage: 561%, Number of Attacks: 6
Critical Rate: +15% to all attacks
Cooldown: 30 sec
This page has been updated and has moved. Check it out!
9 MP Cost: 1000, Summon Duration: 6 sec, Max Enemies Hit: 10
Sunfire - Damage: 612%, Number of Attacks: 4
Eclipse - Damage: 432%, Number of Attacks: 5
Equilibrium - Damage: 578%, Number of Attacks: 6
Critical Rate: +15% to all attacks
Cooldown: 30 sec