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Skill (Execute) Chain Sickle [Execute] Chain Sickle

[Execute Skill]
Throw a chain sickle, which swings wide in front of you. Then grab the chain and swing it downward. The swinging attack manifest the effect of Death's Blessing. Defeating an enemy with [Execute] Chain Sickle will reset the cooldown of Shadow Step.
Level MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Finishing Blow: Max Enemies Hit: #q, Damage: #v%, Number of Attacks: #w
Cooldown: #cooltime sec.
1 MP Cost: 66, Max Enemies Hit: 5, Damage: 232%, Number of Attacks: 6. Finishing Blow: Max Enemies Hit: 5, Damage: 257%, Number of Attacks: 12
Cooldown: 7 sec.
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2 MP Cost: 67, Max Enemies Hit: 5, Damage: 234%, Number of Attacks: 6. Finishing Blow: Max Enemies Hit: 5, Damage: 259%, Number of Attacks: 12
Cooldown: 7 sec.
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3 MP Cost: 68, Max Enemies Hit: 5, Damage: 236%, Number of Attacks: 6. Finishing Blow: Max Enemies Hit: 5, Damage: 261%, Number of Attacks: 12
Cooldown: 7 sec.
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4 MP Cost: 69, Max Enemies Hit: 5, Damage: 238%, Number of Attacks: 6. Finishing Blow: Max Enemies Hit: 5, Damage: 263%, Number of Attacks: 12
Cooldown: 7 sec.
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5 MP Cost: 70, Max Enemies Hit: 5, Damage: 240%, Number of Attacks: 6. Finishing Blow: Max Enemies Hit: 5, Damage: 265%, Number of Attacks: 12
Cooldown: 7 sec.
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6 MP Cost: 71, Max Enemies Hit: 5, Damage: 242%, Number of Attacks: 6. Finishing Blow: Max Enemies Hit: 5, Damage: 267%, Number of Attacks: 12
Cooldown: 7 sec.
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7 MP Cost: 72, Max Enemies Hit: 5, Damage: 244%, Number of Attacks: 6. Finishing Blow: Max Enemies Hit: 5, Damage: 269%, Number of Attacks: 12
Cooldown: 7 sec.
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8 MP Cost: 73, Max Enemies Hit: 5, Damage: 246%, Number of Attacks: 6. Finishing Blow: Max Enemies Hit: 5, Damage: 271%, Number of Attacks: 12
Cooldown: 7 sec.
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9 MP Cost: 74, Max Enemies Hit: 5, Damage: 248%, Number of Attacks: 6. Finishing Blow: Max Enemies Hit: 5, Damage: 273%, Number of Attacks: 12
Cooldown: 7 sec.