Kenta in Danger

Kenta in Danger is a party quest located in the Aqua Road region, and accessible via Spiegelmann's Guest House via the Dimensional Mirror, as well as through Dangerous Sea Gorge I The objective of Kenta in Danger is to help Kenta with his research in the Dangerous Sea.

Stage 1
When you first enter, Kenta will be calling to you from below, and you will find him underneath a pile of debris from the wrecked ship. Break the debris by using normal attacks to get Kenta out of there. Once you finish, gather 10 Air Bubbles from the surrounding Sharks and Cold Sharks to help Kenta breathe underwater. Talk to Kenta, who will then start climbing to the top of the map, and you will have to protect him from surrounding monsters. Once he reaches the top, advance to the next stage.

Note: the less damage Kenta takes from monsters throughout this PQ, the more EXP you will receive at the end as a bonus.

Stage 2
In this stage, Kenta will need to be protected from surrounding monsters, while at the same time, you will need to seal up caves with rocks. To do so, press the space bar (or the button you use as NPC Chat/Harvesting) on top of one of the rocks, move to one of the open caves, and press the button again. You will need to gather 3 rocks to seal the cave (though sometimes, the rock will fall to the bottom of the cave, and you will need to gather extra rocks. Once all the caves are sealed up, Kenta will climb to the top of the map, and you can advance to the next stage, which leads into a cave.

Stage 3
Now inside the cave, you will see a cave blocked up with rocks to the left of Kenta. When you go near it, you will be prompted to press CTRL when the button moves in the yellow area. Once everyone does this, the rocks will fall down, causing the cave to flood with water. As the water level rises, you will have to rise to the top of the map with Kenta, while avoiding the Ghost Whales that float below. These whales are invincible and can deal 30% of your HP as damage. Once you float to the top of the map, Cave Bats will start spawning, and you will have to eliminate them. Once all of them are dead, a lever will appear next to Kenta. You will have to adjust it so that you can bounce off the right of it to the top of the map. Enter the portal on the top of the map to advance to the next stage.

Stage 4
This is the final stage of this Party Quest, which features two Pianuses; one on each side of the map. Each one can cast the same skills as the real Pianus, including 1/1, Dispel, Seal, Weapon Cancel, and Magic Cancel. The right side can also summon Bloody Booms. Each Pianus drops a Pianus Scale.