Tank Mech

Mech: Missile Tank
 * Class: Mechanic
 * Type: Active
 * Master Level: 30
 * Description: Activates  mode during which your meach continuously consumes MP to gain an increased Critical Hit Rate. You can use Seige Mode during Missile Tank mode for increased damage. Get on/off your mount by pressing the skill key. [To shoot: [Attack key] [Skills that can be used: Laser Blast, Siege Mode] Required Skill: Mech: Siege Mode Lv. 10

Level 1 : MP Cost: 118 to change to Tank mode, plus an additional -75 MP every 5 sec, Damage: 71% Additional Critical Rate (basic attacks): +6%, Damage Bonus (Siege mode): +30% Level 2 : MP Cost: 116 to change to Tank mode, plus an additional -75 MP every 5 sec, Damage: 72% Additional Critical Rate (basic attacks): +6%, Damage Bonus (Siege mode): +30% Level 3 : MP Cost: 114 to change to Tank mode, plus an additional -70 MP every 5 sec, Damage: 73% Additional Critical Rate (basic attacks): +7%, Damage Bonus (Siege mode): +30% Level 4 : MP Cost: 112 to change to Tank mode, plus an additional -70 MP every 5 sec, Damage: 74% Additional Critical Rate (basic attacks): +7%, Damage Bonus (Siege mode): +30% Level 5 : MP Cost: 110 to change to Tank mode, plus an additional -70 MP every 5 sec, Damage: 75% Additional Critical Rate (basic attacks): +8%, Damage Bonus (Siege mode): +30% Level 6 : MP Cost: 108 to change to Tank mode, plus an additional -65 MP every 5 sec, Damage: 76% Additional Critical Rate (basic attacks): +8%, Damage Bonus (Siege mode): +30% Level 7 : MP Cost: 106 to change to Tank mode, plus an additional -65 MP every 5 sec, Damage: 77% Additional Critical Rate (basic attacks): +9%, Damage Bonus (Siege mode): +30% Level 8 : MP Cost: 104 to change to Tank mode, plus an additional -65 MP every 5 sec, Damage: 78% Additional Critical Rate (basic attacks): +9%, Damage Bonus (Siege mode): +30% Level 9 : MP Cost: 102 to change to Tank mode, plus an additional -60 MP every 5 sec, Damage: 79% Additional Critical Rate (basic attacks): +10%, Damage Bonus (Siege mode): +30% Level 10: MP Cost: 100 to change to Tank mode, plus an additional -60 MP every 5 sec, Damage: 80% Additional Critical Rate (basic attacks): +10%, Damage Bonus (Siege mode): +30% Level 11: MP Cost: 98 to change to Tank mode, plus an additional -60 MP every 5 sec, Damage: 81% Additional Critical Rate (basic attacks): +11%, Damage Bonus (Siege mode): +30% Level 12: MP Cost: 96 to change to Tank mode, plus an additional -55 MP every 5 sec, Damage: 82% Additional Critical Rate (basic attacks): +11%, Damage Bonus (Siege mode): +30% Level 13: MP Cost: 94 to change to Tank mode, plus an additional -55 MP every 5 sec, Damage: 83% Additional Critical Rate (basic attacks): +12%, Damage Bonus (Siege mode): +30% Level 14: MP Cost: 92 to change to Tank mode, plus an additional -55 MP every 5 sec, Damage: 84% Additional Critical Rate (basic attacks): +12%, Damage Bonus (Siege mode): +30% Level 15: MP Cost: 90 to change to Tank mode, plus an additional -50 MP every 5 sec, Damage: 85% Additional Critical Rate (basic attacks): +13%, Damage Bonus (Siege mode): +30% Level 16: MP Cost: 88 to change to Tank mode, plus an additional -50 MP every 5 sec, Damage: 86% Additional Critical Rate (basic attacks): +13%, Damage Bonus (Siege mode): +30% Level 17: MP Cost: 86 to change to Tank mode, plus an additional -50 MP every 5 sec, Damage: 87% Additional Critical Rate (basic attacks): +14%, Damage Bonus (Siege mode): +30% Level 18: MP Cost: 84 to change to Tank mode, plus an additional -45 MP every 5 sec, Damage: 88% Additional Critical Rate (basic attacks): +14%, Damage Bonus (Siege mode): +30% Level 19: MP Cost: 82 to change to Tank mode, plus an additional -45 MP every 5 sec, Damage: 89% Additional Critical Rate (basic attacks): +15%, Damage Bonus (Siege mode): +30% Level 20: MP Cost: 80 to change to Tank mode, plus an additional -45 MP every 5 sec, Damage: 90% Additional Critical Rate (basic attacks): +15%, Damage Bonus (Siege mode): +30% Level 21: MP Cost: 78 to change to Tank mode, plus an additional -40 MP every 5 sec, Damage: 91% Additional Critical Rate (basic attacks): +16%, Damage Bonus (Siege mode): +30% Level 22: MP Cost: 76 to change to Tank mode, plus an additional -40 MP every 5 sec, Damage: 92% Additional Critical Rate (basic attacks): +16%, Damage Bonus (Siege mode): +30% Level 23: MP Cost: 74 to change to Tank mode, plus an additional -40 MP every 5 sec, Damage: 93% Additional Critical Rate (basic attacks): +17%, Damage Bonus (Siege mode): +30% Level 24: MP Cost: 72 to change to Tank mode, plus an additional -35 MP every 5 sec, Damage: 94% Additional Critical Rate (basic attacks): +17%, Damage Bonus (Siege mode): +30% Level 25: MP Cost: 70 to change to Tank mode, plus an additional -35 MP every 5 sec, Damage: 95% Additional Critical Rate (basic attacks): +18%, Damage Bonus (Siege mode): +30% Level 26: MP Cost: 68 to change to Tank mode, plus an additional -35 MP every 5 sec, Damage: 96% Additional Critical Rate (basic attacks): +18%, Damage Bonus (Siege mode): +30% Level 27: MP Cost: 66 to change to Tank mode, plus an additional -30 MP every 5 sec, Damage: 97% Additional Critical Rate (basic attacks): +19%, Damage Bonus (Siege mode): +30% Level 28: MP Cost: 64 to change to Tank mode, plus an additional -30 MP every 5 sec, Damage: 98% Additional Critical Rate (basic attacks): +19%, Damage Bonus (Siege mode): +30% Level 29: MP Cost: 62 to change to Tank mode, plus an additional -30 MP every 5 sec, Damage: 99% Additional Critical Rate (basic attacks): +20%, Damage Bonus (Siege mode): +30% Level 30: MP Cost: 60 to change to Tank mode, plus an additional -25 MP every 5 sec, Damage: 100% Additional Critical Rate (basic attacks): +20%, Damage Bonus (Siege mode): +30%