Category:Dimension Invasion

Dimension Invasion is a party quest requiring level 140 to join. It can be completed solo or in a party of up to 4 players. You may only enter Dimension Invasion 5 times a day. Dying, leaving, or getting booted from the party quest due to not killing the monsters fast enough; this will count towards the 5 count limit. The level of the monsters in the party quest will be the average level of all party members, rounded down. It can be accessed via the Dimensional Mirror.

Completing Dimension Invasion
Dimension Invasion consists of five stages, all within the same map, and an additional bonus stage in another map. In each of the five stages, a series of monsters must be killed in order to move to the next stage. Stages two and five contain boss monsters. A meter at the top of the map tracks how many monsters are currently in the map. The more monsters that are in the map, the more filled the meter will become. When the meter becomes completely filled due to not killing the monsters fast enough, everyone will be booted from the party quest (this counts towards the 5 count daily entrance limit). The time limit to complete Dimension Invasion is 59 minutes 59 seconds.

Stage 1
In stage 1, seven waves of Pikeman Skeleknights and Vanguard Bloodfangs will be summoned in the center of the map. Defeat all seven waves to move on to the next stage.

Stage 2
In stage 2, the boss monster Hilla's Large Wooden Horse will be summoned in the center of the map. During the fight, the Large Wooden Horse will periodically summon waves of Pikeman Skeleknights. While the Pikeman Skeleknights are summoned, the Large Wooden Horse will become invulnerable. Defeat the Large Wooden Horse to move on to the next stage.

Stage 3
In stage 3, three portals will appear in the map. Waves of Skeletroopers will spawn from the portals randomly. Defeat all the waves to move on to the next stage.

Stage 4
In stage 4, monsters will first fly across the top of the map dropping bombs that deal damage if they hit you. After a few moments, the bomb dropping will stop and thirty waves of Gargoyles and Gargoyle Knights will spawn from the bottom left corner of the map. Defeat all thirty waves to move on to the next stage.

Stage 5
In stage 5, the boss monster Obelisk Shield will appear. Spearman Skeleknights will keep appearing alongside the Obelisk Shield, but these will be invulnerable until the Obelisk Shield is destroyed. Defeat the Obelisk Shield and take out the Spearman Skeleknights to complete the final stage and move on to the bonus stage.


 * Note: the Obelisk Shield does not count as a boss, meaning jobs with instant kill skills (such as Luminous or Marksmen) can defeat it easily.

Bonus Stages
There are three unique bonus stages that happen at the end of the party quest, and the bonus stage is chosen at random.

Hilla
In this stage, Hilla summons a Giant Darkheart for you to defeat. It proves to be quite the formidable opponent, since it has a lot of health (around 1 billion, uncertain). It starts casting Damage Reflect at 90% health, which lasts 15 seconds and has a cooldown of 80 seconds. At 50% health, it starts casting Zombify, and it can also summon 31 mini Blackhearts once, becoming invincible until you defeat them all. At 40% health, it starts healing itself for 99 million health around every 30 seconds. The stage itself gives no experience, but rewards a Necromantic Dimensional Drop, which contains random potions, recipes, Nova gear, High Quality Dimension Glove Pieces, and the Hilla's Dignity medal.

Hilla vs. Magnus
In this stage, Magnus and Hilla will summon Commander Specters and General Bloodfangs to battle each other. Specters appear on the left, and Bloodfangs appear on the right, and will constantly walk toward each other. If they touch each other, they will die instantly, rewarding no experience, so you must kill them to prevent them from doing so. Since they have a fairly large amount of HP, if you're in a party, it's best to split the kills between members. If you're soloing, take advantage of any freezing/stunning/slowing skills you may have. The stage itself gives no experience, but it rewards a Fearful Dimensional Drop, which contains potions, Shadow Merchant Coins, Necro Weapons, Elite Heliseum gear, and the Bold Indifference medal.

Magnus
In this stage, you just have to defeat hordes of Specter Shieldbearers summoned by Magnus. It mostly serves as bonus EXP. The stage itself gives no experience, but rewards a Psychotic Dimensional Drop, which contains random potions, scrolls, and the Magnus's Pride medal.

Rewards

 * Experience will be rewarded at the completion of each stage
 * Normal Dimensional Drop: Rewarded for completing the party quest (the bonus stage does not need to be completed)
 * Necromantic Dimensional Drop: Rewarded for completing the Hilla bonus stage
 * Fearful Dimensional Drop: Rewarded for completing the Hilla vs. Magnus bonus stage
 * Psychotic Dimensional Drop: Rewarded for completing the Magnus bonus stage