User:Richmond2010/Strings/Map

                <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Mossy Tree Forest Entrance"/> <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Western Region of Mossy Tree Forest 1"/> <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Western Region of Mossy Tree Forest 2"/> <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Mossy Tree Forest Trail"/> <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Boulder Mountain Entrance"/> <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Southern Region of Mossy Tree Forest 1"/> <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Southern Region of Mossy Tree Forest 2"/> <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Mushroom Hill Entrance"/> <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Eastern Region of Mossy Tree Forest"/> <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Deep Fairy Forest"/> <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Rocky Mountain Cave"/> <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Deep Inside the Cave"/> <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Mossy Tree Mushroom Forest"/> <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Fairy Forest 1"/> <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Fairy Forest 2"/> <string name="streetName" value="Ellin Forest"/> <string name="mapName" value="Queen&apos;s Hiding Place"/> <string name="streetName" value="Black Wing Territory"/> <string name="mapName" value="Edelstein"/> <string name="mapDesc" value="A new, unknown continent. It&apos;s currently occupied by the Black Wings, who are trying to revive the Black Mage. You can take the Airship from the Temporary Airport to fly out to a different area.\n\n#Connected areas\n - Victoria Island \n - Orbis"/> <string name="streetName" value="Edelstein"/> <string name="mapName" value="Edelstein City Hall"/> <string name="streetName" value="Edelstein"/> <string name="mapName" value="Edelstein Medical Center"/> <string name="streetName" value="Edelstein"/> <string name="mapName" value="Edelstein Hair Salon"/> <string name="streetName" value="Edelstein"/> <string name="mapName" value="Mansion"/> <string name="streetName" value="Edelstein"/> <string name="mapName" value="Edelstein Temporary Airport"/> <string name="mapDesc" value="From here, you can leave Edelstein and go to different areas. \n\n#cConnected areas\n - Victoria Island \n - Orbis"/> <string name="streetName" value="Resistance Headquarters"/> <string name="mapName" value="Secret Plaza"/> <string name="streetName" value="Resistance Headquarters"/> <string name="mapName" value="Training Room Entrance"/> <string name="streetName" value="Resistance Headquarters"/> <string name="mapName" value="Training Room A"/> <string name="streetName" value="Resistance Headquarters"/> <string name="mapName" value="Training Room B"/> <string name="streetName" value="Resistance Headquarters"/> <string name="mapName" value="Training Room C"/> <string name="streetName" value="Resistance Headquarters"/> <string name="mapName" value="Training Room D"/> <string name="streetName" value="Resistance Headquarters"/> <string name="mapName" value="Training Room E"/> <string name="streetName" value="Concrete Road"/> <string name="mapName" value="Edelstein Park"/> <string name="streetName" value="Concrete Road"/> <string name="mapName" value="Edelstein Park 2"/> <string name="streetName" value="Concrete Road"/> <string name="mapName" value="Edelstein Park 3"/> <string name="streetName" value="Concrete Road"/> <string name="mapName" value="Edelstein Strolling Path"/> <string name="streetName" value="Concrete Road"/> <string name="mapName" value="Edelstein Strolling Path 2"/> <string name="streetName" value="Concrete Road"/> <string name="mapName" value="Serpent Path"/> <string name="streetName" value="Concrete Road"/> <string name="mapName" value="Edelstein Strolling Path 3"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Secret Path"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Secret Path"/> <string name="streetName" value="Concrete Road"/> <string name="mapName" value="Edelstein Strolling Path 4"/> <string name="streetName" value="Concrete Road"/> <string name="mapName" value="Streetlight Row"/> <string name="streetName" value="Dry Road"/> <string name="mapName" value="Road to the Mine 1"/> <string name="streetName" value="Dry Road"/> <string name="mapName" value="Road to the Mine 2"/> <string name="streetName" value="Dry Road"/> <string name="mapName" value="Hidden Portal"/> <string name="streetName" value="Dry Road"/> <string name="mapName" value="Mine Entrance"/> <string name="streetName" value="Dry Road"/> <string name="mapName" value="Path Behind the Mine"/> <string name="streetName" value="Dry Road"/> <string name="mapName" value="Rocky Road"/> <string name="streetName" value="Dry Road"/> <string name="mapName" value="Ore Trail"/> <string name="streetName" value="Verne Mine"/> <string name="mapName" value="Power Plant Lobby"/> <string name="streetName" value="Verne Mine"/> <string name="mapName" value="Power Plant Security"/> <string name="streetName" value="Verne Mine"/> <string name="mapName" value="Shaft Entrance 1"/> <string name="streetName" value="Verne Mine"/> <string name="mapName" value="Shaft Entrance 2"/> <string name="streetName" value="Verne Mine"/> <string name="mapName" value="First Square"/> <string name="streetName" value="Verne Mine"/> <string name="mapName" value="Shaft 1"/> <string name="streetName" value="Verne Mine"/> <string name="mapName" value="Raccoon Nest"/> <string name="streetName" value="Verne Mine"/> <string name="mapName" value="Dangerous Raccoon Nest"/> <string name="streetName" value="Verne Mine"/> <string name="mapName" value="Shaft 2"/> <string name="streetName" value="Verne Mine"/> <string name="mapName" value="Shaft 3"/> <string name="streetName" value="Verne Mine"/> <string name="mapName" value="Shaft 4"/> <string name="streetName" value="Gelimer Research Lab"/> <string name="mapName" value="Second Square"/> <string name="streetName" value="Gelimer Research Lab"/> <string name="mapName" value="Android Research Lab"/> <string name="streetName" value="Gelimer Research Lab"/> <string name="mapName" value="Android Research Lab 2"/> <string name="streetName" value="Gelimer Research Lab"/> <string name="mapName" value="Android Research Lab 3"/> <string name="streetName" value="Gelimer Research Lab"/> <string name="mapName" value="Security System Research Center 1"/> <string name="streetName" value="Gelimer Research Lab"/> <string name="mapName" value="Security System Research Center 2"/> <string name="streetName" value="Gelimer Research Lab"/> <string name="mapName" value="Security System Research Center 3"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Leery Corridor"/> <string name="streetName" value="Gelimer Research Lab"/> <string name="mapName" value="Deep Shaft"/> <string name="streetName" value="Unique Road"/> <string name="mapName" value="Gold Richie&apos;s Treasure Vault &amp;lt;1&gt;"/> <string name="streetName" value="Unique Road"/> <string name="mapName" value="Gold Richie&apos;s Treasure Vault &amp;lt;2&gt;"/> <string name="streetName" value="Unique Road"/> <string name="mapName" value="Gold Richie&apos;s Treasure Vault &amp;lt;3&gt;"/> <string name="streetName" value="Unique Road"/> <string name="mapName" value="Gold Richie&apos;s Treasure Vault &amp;lt;4&gt;"/> <string name="streetName" value="Unique Road"/> <string name="mapName" value="Gold Richie&apos;s Treasure Vault &amp;lt;5&gt;"/> <string name="streetName" value="Unique Road"/> <string name="mapName" value="Gold Richie&apos;s Treasure Vault &amp;lt;6&gt;"/> <string name="streetName" value="Unique Road"/> <string name="mapName" value="Gold Richie&apos;s Treasure Vault &amp;lt;7&gt;"/> <string name="streetName" value="Unique Road"/> <string name="mapName" value="Gold Richie&apos;s Treasure Vault &amp;lt;8&gt;"/> <string name="streetName" value="Unique Road"/> <string name="mapName" value="Gold Richie&apos;s Treasure Vault &amp;lt;9&gt;"/> <string name="streetName" value="Unique Road"/> <string name="mapName" value="Gold Richie&apos;s Treasure Vault &amp;lt;10&gt;"/> <string name="streetName" value="Unique Road"/> <string name="mapName" value="Gold Richie&apos;s Treasure Vault &amp;lt;11&gt;"/> <string name="streetName" value="Unique Road"/> <string name="mapName" value="Treasure Vault Exit"/> <imgdir name="CTF_GL"> <string name="streetName" value="PvP"/> <string name="mapName" value="Capture the Flag"/> <string name="streetName" value="PvP"/> <string name="mapName" value="Capture the Flag"/> <imgdir name="newNLC_GL"> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Corridor 1 "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Corridor"/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Corridor 2"/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Corridor 3"/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Corridor 4"/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Corridor 5"/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Corridor 6"/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Elevator "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Elevator "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Elevator "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Elevator "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Elevator "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Elevator "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Elevator "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Elevator "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Elevator "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Base Elevator "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Matter-Cloner "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Matter-Cloner "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Matter-Cloner "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Matter-Cloner "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Matter-Cloner "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Matter-Cloner "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Matter-Cloner "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Matter-Cloner "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Matter-Cloner "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Matter-Cloner "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="The Cell of General Holding "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="The Cell of General Holding "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Escape Route "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Escape Route "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Escape Route "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Escape Route "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Escape Route "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Escape Route "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Escape Route "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Escape Route "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Escape Route "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Escape Route "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Escape Route "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Matter-Cloner Entrance "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Alien Matter-Cloner Exit "/> <string name="streetName" value="Alien Base"/> <string name="mapName" value="Escape Route "/> <imgdir name="Episode1GL"> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Marbas Strolling Path"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Marbas Hiding Place"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Amdusias Strolling Path"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Amdusias Hiding Place"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Andras Strolling Path"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Andras Hiding Place"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Crocell Strolling Path"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Crocell Hiding Place"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Valefor Strolling Path"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Valefor Hiding Place"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Fog Forest"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Astaroth Strolling Place"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Astaroth Hiding Place"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Astaroth Waiting Room"/> <imgdir name="Gacha_GL"> <string name="streetName" value="Gacha"/> <string name="mapName" value="Gachapon"/> <imgdir name="HalloweenGL"> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Haunted House"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Hollowed Ground"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Foyer"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Ghost Chimney"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Hallway"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Sophilia&apos;s Bedroom"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Vanity Room"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Study"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Piano Room"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Toy Room"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Barren Room"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Hallway - Where am I?"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Sophilia&apos;s Bedroom"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Vanity Room"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Study"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Piano Room"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Toy Room"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Barren Room"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Hallway - Where are you?"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Sophilia&apos;s Bedroom"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Vanity Room"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Study"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Piano Room"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Toy Room"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Barren Room"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Hallway - This Again?"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Sophilia&apos;s Bedroom"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Vanity Room"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Study"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Piano Room"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Toy Room"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Barren Room"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Pumpkin Vault"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Library"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Toy Workshop"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Mansion&apos;s Hidden Hall 1"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Olivia&apos;s Secret Room 1"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Mansion&apos;s Hidden Hall 2"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Olivia&apos;s Secret Room 2"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Mansion&apos;s Hidden Hall 3"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Olivia&apos;s Secret Room 3"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Mansion&apos;s Main Chimney"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Chimney Possessed by the Skeletons"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Chimney Possessed by the Scarecrow"/> <string name="streetName" value="Haunted House"/> <string name="mapName" value="Chimney Possessed by the Clown"/> <imgdir name="MasteriaGL"> <string name="streetName" value="Crimsonwood Keep"/> <string name="mapName" value="Hall of Mastery"/> <string name="streetName" value="Crimsonwood Keep"/> <string name="mapName" value="Tornado Corridor"/> <string name="streetName" value="Crimsonwood Keep"/> <string name="mapName" value="The Inferno Chamber"/> <string name="streetName" value="Crimsonwood Keep"/> <string name="mapName" value="The Wrath of Night"/> <string name="streetName" value="Crimsonwood Keep"/> <string name="mapName" value="Stormhall"/> <string name="streetName" value="Crimsonwood Keep"/> <string name="mapName" value="Eternal Vigilance"/> <string name="streetName" value="Crimsonwood Keep"/> <string name="mapName" value="Hall to Inner Sanctum"/> <string name="streetName" value="Party Quest"/> <string name="mapName" value="Inner Sanctum Hallway"/> <string name="streetName" value="Party Quest"/> <string name="mapName" value="Forgotten Storage Chamber"/> <string name="streetName" value="Party Quest"/> <string name="mapName" value="The Test of Agility"/> <string name="streetName" value="Party Quest"/> <string name="mapName" value="The Test of Wit"/> <string name="streetName" value="Party Quest"/> <string name="mapName" value="The Test of Unity"/> <string name="streetName" value="Party Quest"/> <string name="mapName" value="Warrior Mastery Room"/> <string name="streetName" value="Party Quest"/> <string name="mapName" value="Mage Mastery Room"/> <string name="streetName" value="Party Quest"/> <string name="mapName" value="Mage Mastery Room"/> <string name="streetName" value="Party Quest"/> <string name="mapName" value="Mage Mastery Room"/> <string name="streetName" value="Party Quest"/> <string name="mapName" value="Thief Mastery Room"/> <string name="streetName" value="Party Quest"/> <string name="mapName" value="Bowman Mastery Room"/> <string name="streetName" value="Party Quest"/> <string name="mapName" value="Pirate Mastery Room"/> <string name="streetName" value="Party Quest"/> <string name="mapName" value="Grandmaster Council Hall"/> <string name="streetName" value="Party Quest"/> <string name="mapName" value="Grandmaster Secret Chamber"/> <string name="streetName" value="Party Quest"/> <string name="mapName" value="Crimsonwood Armory"/> <string name="streetName" value="New Leaf City"/> <string name="mapName" value="NLC Town Center"/> <string name="streetName" value="New Leaf City"/> <string name="mapName" value="NLC Mall"/> <string name="streetName" value="Badlands"/> <string name="mapName" value="Urban Underground"/> <string name="streetName" value="New Leaf City"/> <string name="mapName" value="NLC Subway Station"/> <string name="streetName" value="New Leaf City"/> <string name="mapName" value="Waiting Room(From NLC to KC)"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Inside Subway(From NLC to KC)"/> <string name="streetName" value="Kerning City Town Street"/> <string name="mapName" value="Waiting Room(From KC to NLC)"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Inside Subway(From KC to NLC)"/> <string name="streetName" value="Masteria"/> <string name="mapName" value="Jungle Clearing"/> <string name="streetName" value="Masteria"/> <string name="mapName" value="Krakian Jungle Basin"/> <string name="streetName" value="Masteria"/> <string name="mapName" value="Jungle Valley "/> <string name="streetName" value="Masteria"/> <string name="mapName" value="Mountain Slopes"/> <string name="streetName" value="Masteria"/> <string name="mapName" value="Mountain Cliffs "/> <string name="streetName" value="Masteria"/> <string name="mapName" value="Highlands 1"/> <string name="streetName" value="Masteria"/> <string name="mapName" value="Highlands 2"/> <string name="streetName" value="Bigger Ben"/> <string name="mapName" value="Lobby"/> <string name="streetName" value="MesoGears"/> <string name="mapName" value="Deity Room"/> <string name="streetName" value="MesoGears"/> <string name="mapName" value="Soul Corridor"/> <string name="streetName" value="MesoGears"/> <string name="mapName" value="Wolf Spider Cavern"/> <string name="streetName" value="MesoGears"/> <string name="mapName" value="Fire Chamber"/> <string name="streetName" value="MesoGears"/> <string name="mapName" value="Ice Chamber"/> <string name="streetName" value="MesoGears"/> <string name="mapName" value="Enigma Chamber"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Bent Tree"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Haunted Hill"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Swamp Bog"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Phantom Road"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Dead Man&apos;s Gorge"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Forgotten Path"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Hidden Evil"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Creeping Evil"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Evil Rising"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="The Evil Dead"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Twisted Paths"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Twisted Paths"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Twisted Paths"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Twisted Paths"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Twisted Paths"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Crossroads"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Crossroads"/> <string name="streetName" value="Phantom Forest"/> <string name="mapName" value="Crossroads"/> <string name="streetName" value="Crimsonwood Mountain"/> <string name="mapName" value="Valley of Heroes 1"/> <string name="streetName" value="Crimsonwood Mountain"/> <string name="mapName" value="Valley of Heroes 2"/> <string name="streetName" value="Crimsonwood Mountain"/> <string name="mapName" value="Lower Ascent"/> <string name="streetName" value="Crimsonwood Mountain"/> <string name="mapName" value="The Path of Strength"/> <string name="streetName" value="Crimsonwood Mountain"/> <string name="mapName" value="The Path of Peril"/> <string name="streetName" value="Crimsonwood Mountain"/> <string name="mapName" value="Upper Ascent "/> <string name="streetName" value="Crimsonwood Mountain"/> <string name="mapName" value="Crimsonwood Keep"/> <string name="streetName" value="Crimsonwood Mountain"/> <string name="mapName" value="Cavern of Fear"/> <string name="streetName" value="Crimsonwood Mountain"/> <string name="mapName" value="Cavern of Pain"/> <string name="streetName" value="Crimsonwood Mountain"/> <string name="mapName" value="Cavern of Shame"/> <string name="streetName" value="Crimsonwood Mountain"/> <string name="mapName" value="Cavern of Honor"/> 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value="Stage 5: Forbidden Time 5"/> <string name="streetName" value="Forbidden Time"/> <string name="mapName" value="Stage 6: Forbidden Time 6"/> <string name="streetName" value="Ruined City"/> <string name="mapName" value="Stage 1: Ruined City 1"/> <string name="streetName" value="Ruined City"/> <string name="mapName" value="Stage 2: Ruined City 2"/> <string name="streetName" value="Ruined City"/> <string name="mapName" value="Stage 3: Air Battleship Bow 3"/> <string name="streetName" value="Ruined City"/> <string name="mapName" value="Stage 4: Air Battleship Area A"/> <string name="streetName" value="Ruined City"/> <string name="mapName" value="Stage5: Air Battleship Area B"/> <string name="streetName" value="Ruined City"/> <string name="mapName" value="Stage 6: Air Battleship Area C"/> <string name="streetName" value="Dead Tree Forest"/> <string name="mapName" value="Stage 1: Dead Tree Forest 1"/> <string name="streetName" value="Dead Tree Forest"/> <string name="mapName" 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Playing the game through simple quests\r\nYou&apos;ll learn how to move around here."/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Amherst"/> <string name="mapDesc" value="A town located on the east side of Maple Island. Contains shops that sell weapons, armors, and general goods."/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Amherst Weapon Store"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Amherst Townstreet"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Amherst General Store"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Snail Garden"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Hunting Ground Middle of the Forest I"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Hunting Ground Middle of the Forest II"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Entrance to Adventurer Training Center"/> <string name="mapDesc" value="It&apos;s a town located at the east of Maple Island, and it has various stores like weapon store, armor store, and general stores."/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Amherst Weapon Store"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Amherst Townstreet"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Amherst General Store"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Snail Field of Flowers"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Split Road of Destiny"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Tomato Field"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Lower level of the Training Camp"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Snail Park"/> <string name="mapDesc" value="A town specifically for beginners. Simple quests teach the basic controls of the game."/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Mushroom Town Townstreet"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Entrance - Mushroom Town Training Camp"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Snail Garden"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Inside the Small Forest"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Snail Hunting Ground II"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Snail Hunting Ground III"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Inside the Dangerous Forest"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="The Field West of Southperry"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Southperry"/> <string name="mapDesc" value="An harbor down south. It&apos;s the place where you can travel to a much bigger island."/> <string name="help0" value="#e[To Enter the Event]#n\n\n If there&apos;s a notice posted in #b#ein blue#n#k saying that we&apos;re accepting participants for an event, click on #e[Paul]#n and choose #e[Yeah, let&apos;s go!]#n to enter.\n  If you have already clicked on [Paul] when the event starts, then just click on [Yeah, let&apos;s go!] to enter.\n\n  Please read the event notice before entering.\n  Once the event starts, participants will be accepted as #efirst come, first serve#n until the event is full.\n\n#eYou can&apos;t enter an event more than once within 24 hours.#n\n\n  You won&apos;t be able to enter the event if you don&apos;t have any free slots available on your etc. inventory to receive an &apos;Event Trophy,&apos; so make sure to leave a slot available.\n If you already have a #bSecret Scroll#k, please discard it before entering the event..\n\n#r  If you change channels or enter the #bCash Shop#k during the event, you&apos;ll automatically be disqualified from the event."/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Southperry Armor Store"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Mushroom Town Townstreet"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Adventurer Training Center 1"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Adventurer Training Center 2"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Adventurer Training Center 3"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Adventurer Training Center 4"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Southperry"/> <string name="mapDesc" value="A port city on the south side of Maple Island, a place of new beginnings. You cannot come back here after leaving. \n\n#cConnected areas\n - Lith Harbor"/> <string name="help0" value="#e[To Enter the Event]#n\n\n If there&apos;s a notice posted #b#ein blue#n#k saying that we&apos;re accepting participants for an event, click on #e[Paul]#n and choose #e[Yeah, let&apos;s go!]#n to enter.\n If you have already clicked on [Paul] when the event starts, then just click on [Yeah, let&apos;s go!] to enter.\n\n Please read the event notice before entering.\n Once the event starts, participants will be accepted on a #efirst come, first serve#n basis until the event is full.\n\n#eYou can&apos;t enter an event more than once within 24 hours.#n\n\n You won&apos;t be able to enter the event if you don&apos;t have any free slots available in your Etc. inventory to receive an Event Trophy, so make sure to leave a slot available.\n If you already have a #bSecret Scroll#k, please discard it before entering the event.\n\n#r If you change channels or enter the #bCash Shop#k during the event, you&apos;ll automatically be disqualified from the event."/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Southperry Armor Store"/> <string name="streetName" value="Coco Island"/> <string name="mapName" value="Towards Maple Island"/> <string name="streetName" value="Coco Island"/> <string name="mapName" value="Shallow Beach"/> <string name="streetName" value="Coco Island"/> <string name="mapName" value="Survivor&apos;s Hut"/> <string name="streetName" value="Coco Island"/> <string name="mapName" value="Coco Island Beach"/> <string name="streetName" value="Coco Island"/> <string name="mapName" value="Starfish Beach 1"/> <string name="streetName" value="Coco Island"/> <string name="mapName" value="Starfish Beach 2"/> <string name="streetName" value="Coco Island"/> <string name="mapName" value="Coco Island Sea"/> <string name="streetName" value="Coco Island"/> <string name="mapName" value="Other Side of Coco Island"/> <string name="streetName" value="Coco Island"/> <string name="mapName" value="Towards Maple Island"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis"/> <string name="help0" value="#e[To Enter the Event]#n\n\n If there&apos;s a notice posted in #b#ein blue#n#k saying that we&apos;re accepting participants for an event, click on #e[Martin]#n and choose #e[Yeah, let&apos;s go!]#n to enter.\n  If you have already clicked on [Martin] when the event starts, then just click on [Yeah, let&apos;s go!] to enter.\n\n  Please read the event notice before entering.\n  Once the event starts, participants will be accepted as #efirst come, first serve#n until the event is full.\n\n#eYou can&apos;t enter an event more than once within 24 hours.#n\n\n  You won&apos;t be able to enter the event if you don&apos;t have any free slots available on your etc. inventory to receive an &apos;Event Trophy,&apos; so make sure to leave a slot available.\n If you already have a #bSecret Scroll#k, please discard it before entering the event..\n\n#r  If you change channels or enter the #bCash Shop#k during the event, you&apos;ll automatically be disqualified from the event."/> <string name="help1" value="#e[ Monster Attack ]#n\n\n#e#rA BIG MONSTER ALERT!!!#k#n\n\n A force of evil that had been sealed up for ages have recently been let loose, and the evil monsters that have soaked up the force are planning to attack any town of their choice! This is when we all need to gather up and unite as one in defeating the monsters that may endanger the lives of mnay in the area. \nThese monsters are controlled by the force of evil, and are all very powerful.\n\nThe #e#bForce of Evil#k#n that can be collected by defeating all the monsters attacking the village should be taken to the #e#bMaple Administrator#k#n.\nAfter sealing up the monstrous force through spells, the #e#bforce of evil#k#n can then be taken to #e#bNPC The Rememberer#k#n.\nAlright, now please head over to the town where the monsters have attacked, and please save the town from getting totally demolished by these evil monsters!"/> <string name="mapDesc" value="A fairy town located above El Nath&apos;s clouds. There is an Airship that flies out to various places in Ossyria. \n\n#cConnected areas\n - Victoria Island \n - Ereve\n - Ludibrium\n - Leafre\n - Mu Lung\n - Ariant\n - Edelstein"/> <string name="help2" value="#e[Monster Hacking Attempt]#n\n\nIn an attempt to conquer Maple World, the #bChief Gray Army#k that escaped from Omega Sector is attempting to #rhack#k each of the towns. Please help the Mesorangers stop the hackers! Special caution should be taken as the hackers are very dangerous.\n\nPlease report the #bHack Attempts#k that drop from monsters to #bThe Rememberer#k in Sleepywood."/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Weapon Store"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis General Store"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Station Entrance"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Station Passageway &amp;lt;Victoria Bound&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Station &amp;lt;Victoria Bound&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Pre-Departure &amp;lt;Victoria Bound&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Station Pathway&amp;lt;Ludibrium&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Station&amp;lt;Ludibrium&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Before the Departure &amp;lt;Ludibrium&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Cabin Path &amp;lt;To Leafre&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Cabin &amp;lt;To Leafre&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Cabin &amp;lt;To Leafre&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Cabin Path &amp;lt;To Mu Lung&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Cabin &amp;lt;To Mu Lung&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Station Tunnel &amp;lt;To Ariant&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Station &amp;lt;To Ariant&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Station &amp;lt;To Ariant&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Park"/> <string name="streetName" value="Orbis Park"/> <string name="mapName" value="Orbis Plastic Surgery"/> <string name="streetName" value="Orbis Park"/> <string name="mapName" value="Orbis Hair Salon"/> <string name="streetName" value="Orbis Park"/> <string name="mapName" value="Orbis Skin-Care"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Top of the Hill"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Guild Headquarters &amp;lt;Hall of Fame&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Cloud Park I"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="The Road to Garden of 3 Colors"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Garden of Red I"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Garden of Red II"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Garden of Yellow I"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Garden of Yellow II"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Garden of Green I"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Garden of Green II"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Stairway to the Sky I"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Stairway to the Sky II"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Garden of Darkness I"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Garden of Darkness II"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Cloud Park II"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Small Park"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Strolling Path"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Cloud Park III"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Disposed Flower Garden"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Cloud Park IV"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Old Man&apos;s House"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Strolling Path II"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Cloud Park V"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Cloud Park VI"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Entrance to Orbis Tower"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="The Unknown Tower"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;20th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;19th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;18th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;17th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;16th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;15th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;14th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;13th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;12th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;11th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;10th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;Hidden Room&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;9th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;8th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;7th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;6th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;5th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;4th Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;3rd Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;2nd Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower &amp;lt;1st Floor&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower&amp;lt;B1&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower&amp;lt;B2&gt;"/> <string name="streetName" value="Orbis"/> <string name="mapName" value="Orbis Tower&amp;lt;Hughes&apos;s Laboratory&gt;"/> <string name="streetName" value="During the Ride"/> <string name="mapName" value="Victoria Bound"/> <string name="streetName" value="During the Ride"/> <string name="mapName" value="Cabin &amp;lt;Victoria Bound&gt;"/> <string name="streetName" value="During the Ride"/> <string name="mapName" value="To Orbis"/> <string name="streetName" value="During the Ride"/> <string name="mapName" value="Cabin &amp;lt;To Orbis&gt;"/> <string name="streetName" value="On a Voyage"/> <string name="mapName" value="Ludibrium"/> <string name="streetName" value="On a Voyage"/> <string name="mapName" value="Orbis"/> <string name="streetName" value="During the Ride"/> <string name="mapName" value="To Leafre"/> <string name="streetName" value="During the Ride"/> <string name="mapName" value="To Orbis"/> <string name="streetName" value="During the Ride"/> <string name="mapName" value="To Mu Lung"/> <string name="streetName" value="During the Ride"/> <string name="mapName" value="To Orbis"/> <string name="streetName" value="Cruising"/> <string name="mapName" value="To Ariant"/> <string name="streetName" value="Cruising"/> <string name="mapName" value="To Orbis"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Happyville"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hill of Christmas"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hill of Christmas"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hill of Christmas"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hill of Christmas"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hill of Christmas"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hill of Christmas"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hill of Christmas"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hill of Christmas"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hill of Christmas"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hill of Christmas"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hill of Christmas"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hill of Christmas"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hill of Christmas"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hill of Christmas"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hill of Christmas"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Extra Frosty Snow Zone"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="El Nath"/> <string name="mapDesc" value="A town built on the perpetual snowfields of El Nath. You can use the Orbis Tower to go to Orbis or Aquarium. \n\n#cConnected areas\n - Orbis \n - Aquarium \n - Dead Mine"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Chief&apos;s Residence"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Shammos&apos;s Solitary Room"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="El Nath Market"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="El Nath Weapon Store"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="El Nath General Store"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Entrance to El Nath Free Market"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="El Nath Free Market &amp;lt;1&gt;"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="El Nath Free Market &amp;lt;2&gt;"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="El Nath Free Market &amp;lt;3&gt;"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="El Nath Free Market &amp;lt;4&gt;"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="El Nath Free Market &amp;lt;5&gt;"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Snowy Hill"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Watch Out for Icy Path I"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Watch Out for Icy Path II"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Cold Field I"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Cold Field II"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Crown-Flyer"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Ice Valley I"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Valley of Snowman"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Ice Valley II"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Sharp Cliff I"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Sharp Cliff II"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Holy Ground at the Snowfield"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Sharp Cliff 3"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Sharp Cliff 4"/> <string name="mapDesc" value="The path to the Black Mage&apos;s general, in the Lion King&apos;s Castle."/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Dangerous Cliff"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Wolves&apos; Territory 1"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Wolves&apos; Territory 2"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Wolves&apos; Territory 3"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Forest of Dead Trees I"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Forest of Dead Trees II"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Forest of Dead Trees III"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Forest of Dead Trees IV"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Dead Mine I"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Dead Mine II"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Dead Mine III"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Dead Mine IV"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="The Passage"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="The Cave of Trial I"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="The Cave of Trial II"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Cave Within the Cave"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="The Cave of Trial III"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="The Door to Zakum"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Entrance to Zakum Altar"/> <string name="streetName" value="El Nath"/> <string name="mapName" value="Icy Cold Field"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Desolate Moor"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Castle Entrance"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Under the Castle Walls 1"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="First Tower"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Roof of the First Tower"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Under the Castle Walls 2"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Second Tower"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Roof of the Second Tower"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Short Castle Walls 1"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Under the Castle Walls 3"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Third Tower"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Roof of the Third Tower"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Short Castle Walls 2"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Tall Castle Walls 1"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Under the Castle Walls 4"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Fourth Tower"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Roof of the Fourth Tower"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Short Castle Walls 3"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Tall Castle Walls 2"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Very Tall Castle Walls"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Under the Castle Walls 5"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Fifth Tower"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Roof of the Fifth Tower"/> <string name="streetName" value="The Lion King&apos;s Castle"/> <string name="mapName" value="Ani&apos;s Jail"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Audience Room Corridor"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Audience Room"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Aerial Prison"/> <string name="streetName" value="Lion King&apos;s Castle"/> <string name="mapName" value="Roof of the Resurrection Tower"/> <string name="streetName" value="The Lion King&apos;s Castle"/> <string name="mapName" value="Audience Room"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Ludibrium"/> <string name="help0" value="#e[To Enter the Event]#n\n\n If there&apos;s a notice posted in #b#ein blue#n#k saying that we&apos;re accepting participants for an event, click on #e[Tony]#n and choose #e[Yeah, let&apos;s go!]#n to enter.\n  If you have already clicked on [Tony] when the event starts, then just click on [Yeah, let&apos;s go!] to enter.\n\n  Please read the event notice before entering.\n  Once the event starts, participants will be accepted as #efirst come, first serve#n until the event is full.\n\n#eYou can&apos;t enter an event more than once within 24 hours.#n\n\n  You won&apos;t be able to enter the event if you don&apos;t have any free slots available on your etc. inventory to receive an &apos;Event Trophy,&apos; so make sure to leave a slot available.\n If you already have a #bSecret Scroll#k, please discard it before entering the event..\n\n#r  If you change channels or enter the #bCash Shop#k during the event, you&apos;ll automatically be disqualified from the event."/> <string name="help1" value="#e[ Monster Attack ]#n\n\n#e#rA BIG MONSTER ALERT!!!#k#n\n\n A force of evil that had been sealed up for ages have recently been let loose, and the evil monsters that have soaked up the force are planning to attack any town of their choice! This is when we all need to gather up and unite as one in defeating the monsters that may endanger the lives of mnay in the area. \nThese monsters are controlled by the force of evil, and are all very powerful.\n\nThe #e#bForce of Evil#k#n that can be collected by defeating all the monsters attacking the village should be taken to the #e#bMaple Administrator#k#n.\nAfter sealing up the monstrous force through spells, the #e#bforce of evil#k#n can then be taken to #e#bNPC The Rememberer#k#n.\nAlright, now please head over to the town where the monsters have attacked, and please save the town from getting totally demolished by these evil monsters!"/> <string name="mapDesc" value="A toy town located above Ludus Lake. It&apos;s built on top of two towers. You can ride the Airship to move to different areas. \n\n#cConnected areas\n - Orbis Station"/> <string name="help2" value="#e[Monster Hacking Attempt]#n\n\nIn an attempt to conquer Maple World, the #bChief Gray Army#k that escaped from Omega Sector is attempting to #rhack#k each of the towns. Please help the Mesorangers stop the hackers! Special caution should be taken as the hackers are very dangerous.\n\nPlease report the #bHack Attempts#k that drop from monsters to #bThe Rememberer#k in Sleepywood."/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Ludibrium Weapon Store"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Ludibrium General Store"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Ludibrium Plastic Surgery"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Ludibrium Hair Salon"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Ludibrium Skin Care"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Ludibrium Pet Walkway"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Ludibrium Ticketing Place"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Station&amp;lt;Orbis&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Before the Departure &amp;lt;Orbis&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Free Market Entrance"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Free Market&amp;lt;1&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Free Market&amp;lt;2&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Free Market&amp;lt;3&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Free Market&amp;lt;4&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Free Market&amp;lt;5&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Free Market&amp;lt;6&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Free Market&amp;lt;7&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Free Market&amp;lt;8&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Free Market&amp;lt;9&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Ludibrium Village"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Korin&apos;s House"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Manager Karl&apos;s House"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Tara and Sarah&apos;s House"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Chloe&apos;s House"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Empty House I"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Empty House II"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Mason&apos;s House"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower Entrance"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Helios Tower Entrance"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Cloud Terrace&amp;lt;5&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Cloud Balcony"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Cloud Terrace&amp;lt;4&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Cloud Terrace&amp;lt;3&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Cloud Terrace&amp;lt;2&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Cloud Terrace&amp;lt;1&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Terrace Hall"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Sky Terrace&amp;lt;1&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Sky Terrace&amp;lt;2&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Sky Terrace&amp;lt;3&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Sky Terrace&amp;lt;4&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Sky Terrace&amp;lt;5&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Sky Balcony"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Toy Factory &amp;lt;Process 1&gt; Zone 1"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Toy Factory &amp;lt;Process 1&gt; Zone 2"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Toy Factory &amp;lt;Process 1&gt; Zone 3"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Toy Factory &amp;lt;Main Process 1&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Toy Factory &amp;lt;Process 1&gt; Zone 5"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Toy Factory &amp;lt;Process 1&gt; Zone 6"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Toy Factory &amp;lt;Aparatus Room&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Toy Factory &amp;lt;Process 2&gt; Zone 1"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Toy Factory &amp;lt;Process 2&gt; Zone 2"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Toy Factory &amp;lt;Main Process 2&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Toy Factory &amp;lt;Process 2&gt; Zone 3"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Toy Factory &amp;lt;Process 2&gt; Zone 4"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="The Path of Time &amp;lt;1&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="The Path of Time &amp;lt;2&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Crossroad of Time"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="The Path of Time &amp;lt;3&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="The Path of Time &amp;lt;4&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Lost Time &amp;lt;1&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Whirlpool of Time"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Lost Time &amp;lt;2&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Path of Time"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Warped Path of Time&amp;lt;1&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Warped Path of Time&amp;lt;2&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Warped Path of Time&amp;lt;3&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Unbalanced Time"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Warped Path of Time&amp;lt;4&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Twisted Time"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Warped Passage"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Forgotten Path of Time&amp;lt;1&gt;"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Spatial Distortion"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Forgotten Path of Time&amp;lt;2&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Forgotten Path of Time&amp;lt;3&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Lost Time"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Forgotten Path of Time&amp;lt;4&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Forbidden Time"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Forgotten Passage"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Deep Inside the Clocktower"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Origin of Clocktower"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Omega Sector"/> <string name="mapDesc" value="A special facility built to protect Maple World from alien invasions. It&apos;s located at the foot of Eos Tower. \n\n#cConnected areas\n - Ludibrium"/> <string name="help0" value="#e[Monster Hacking Attempt]#n\n\nIn an attempt to conquer Maple World, the #bChief Gray Army#k that escaped from Omega Sector is attempting to #rhack#k each of the towns. Please help the Mesorangers stop the hackers! Special caution should be taken as the hackers are very dangerous.\n\nPlease report the #bHack Attempts#k that drop from monsters to #bThe Rememberer#k in Sleepywood."/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Tunnel"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="HQ"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Silo"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Command Center"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Safety Zone"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 1st Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 2nd Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 3rd Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 4th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 5th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 6th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 7th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 8th Floor"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Tower"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 9th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 10th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 11th - 30th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 31st Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 32nd Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 33rd Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 34th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 35th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 36th - 65th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 66th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 67th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 68th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 69th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 70th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 71st - 90th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 91st Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 92nd Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 93rd Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 94th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 95th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 96th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 97th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 98th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 99th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 100th Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 101st Floor"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 76th - 90th Floor (For Deletion)"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 91st Floor (For Deletion)"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 92nd Floor (For Deletion)"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 93rd Floor (For Deletion)"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 94th Floor (For Deletion)"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 95th Floor (For Deletion)"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 96th Floor (For Deletion)"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 97th Floor (For Deletion)"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 98th Floor (For Deletion)"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 99th Floor (For Deletion)"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 100th Floor (For Deletion)"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Eos Tower 101st Floor (For Deletion)"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Off-Limits"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Boswell Field I"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Boswell Field II"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Boswell Field III"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Mateon Field"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Boswell Field IV"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Plateon Field"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Boswell Field V"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Mecateon Field"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Boswell Field VI"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Defeat Monsters"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Kulan Field I"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Warning! Alien Sightings Area"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Kulan Field II"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Kulan Field III"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Barnard Field"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Kulan Field IV"/> <string name="streetName" value="Omega Sector"/> <string name="mapName" value="Kulan Field V"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Entrance to Dogon&apos;s HQ"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Dogon&apos;s HQ"/> <string name="streetName" value="Korean Folk Town"/> <string name="mapName" value="Korean Folk Town"/> <string name="help1" value="#e[ Monster Attack ]#n\n\n#e#rA BIG MONSTER ALERT!!!#k#n\n\n A force of evil that had been sealed up for ages have recently been let loose, and the evil monsters that have soaked up the force are planning to attack any town of their choice! This is when we all need to gather up and unite as one in defeating the monsters that may endanger the lives of mnay in the area. \nThese monsters are controlled by the force of evil, and are all very powerful.\n\nThe #e#bForce of Evil#k#n that can be collected by defeating all the monsters attacking the village should be taken to the #e#bMaple Administrator#k#n.\nAfter sealing up the monstrous force through spells, the #e#bforce of evil#k#n can then be taken to #e#bNPC The Rememberer#k#n.\nAlright, now please head over to the town where the monsters have attacked, and please save the town from getting totally demolished by these evil monsters! "/>           <string name="help0" value="#e[How to Participate in this Event]#n\n\n  There will be a notice popping up, written in #b#eBlue#n#. When that happens, click on #e[Jean]#n and click on #e[Alright, let&apos;s go.]#n to enter.\n If you have already clicked on [Jean] before the notice popped up, all you need to do is click on [Alright, let&apos;s go.] to enter.\n\n Please check the Event notice first before entering the event.\n  Once the event notice is up, we&apos;ll be gathering up the event participants on a #eFirst-come, First-serve#n order.\n\n  You may not participate in more than ONE event for every 24 hrs.\n  You won&apos;t be able to participate in this event if you do not have the necessary free spots available for &apos;Participation Reward&apos;, so please make sure to leave a free etc. slot open before joining the event.\n  If you possess the Scroll of Darkness, then you&apos;ll need to throw it away before participating.\n\n#r  During the event, if you happen to change the channel or use the Cash Shop while at the Event map, you won&apos;t be able to return to the event, thereby getting disqualified from the event, so please be careful on that. "/>           <string name="mapDesc" value="A town inhabited by characters from Korean folk tales. It&apos;s located at the foot of Helios Tower. \n\n#cConnected areas\n - Ludibrium"/>           <string name="help2" value="#e[Monster Hacking Attempt]#n\n\nIn an attempt to conquer Maple World, the #bChief Gray Army#k that escaped from Omega Sector is attempting to #rhack#k each of the towns. Please help the Mesorangers stop the hackers! Special caution should be taken as the hackers are very dangerous.\n\nPlease report the #bHack Attempts#k that drop from monsters to #bThe Rememberer#k in Sleepywood."/>           <string name="streetName" value="Korean Folk Town"/>            <string name="mapName" value="Pond"/>            <string name="streetName" value="Korean Folk Town"/>            <string name="mapName" value="Entrance to Black Mountain"/>            <string name="streetName" value="Korean Folk Town"/>            <string name="mapName" value="Black Mountain &amp;lt;Corner&gt;"/>            <string name="streetName" value="Korean Folk Town"/>            <string name="mapName" value="A Small Well"/>            <string name="streetName" value="Korean Folk Town"/>            <string name="mapName" value="Around the Pond"/>            <string name="streetName" value="Korean Folk Town"/>            <string name="mapName" value="Tiger Forest I"/> <string name="streetName" value="Korean Folk Town"/> <string name="mapName" value="Tiger Forest II"/> <string name="streetName" value="Korean Folk Town"/> <string name="mapName" value="Tiger Ridge"/> <string name="streetName" value="Korean Folk Town"/> <string name="mapName" value="Black Mountain &amp;lt;Valley&gt;"/> <string name="streetName" value="Korean Folk Town"/> <string name="mapName" value="Fox Ridge"/> <string name="streetName" value="Korean Folk Town"/> <string name="mapName" value="Top of Black Mountain"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Haunted House"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Helios Tower &amp;lt;Library&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Helios Tower &amp;lt;2nd Floor&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Elevator &amp;lt;To Ludibrium&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Elevator &amp;lt;To Ludibrium&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Helios Tower &amp;lt;99th Floor&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Elevator &amp;lt;To Korean Folk Town&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Elevator &amp;lt;To Korean Folk Town&gt;"/> <string name="streetName" value="Ludibrium"/> <string name="mapName" value="Helios Tower (100th Floor)"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Time Control Room"/> <string name="streetName" value="헌티드 맨션"/> <string name="mapName" value="다락방"/> <string name="streetName" value="헌티드 맨션"/> <string name="mapName" value="기묘한 방"/> <string name="streetName" value="Aquarium"/> <string name="mapName" value="Aquarium"/> <string name="mapDesc" value="An underwater city located deep in the ocean. You can use the Dolphin Taxi or the ocean paths to move to different areas. \n\n#cConnected areas\n - El Nath \n - Korean Folk Town \n - Herb Town"/> <string name="streetName" value="Aquarium"/> <string name="mapName" value="The Center Hall"/> <string name="streetName" value="Aquarium"/> <string name="mapName" value="General Store"/> <string name="streetName" value="Aquarium"/> <string name="mapName" value="Zoo"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Ocean I.C"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Penguin&apos;s Playground"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Crystal Gorge"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Red Coral Forest"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Snowy Whale&apos;s Island"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Turban Shell Hill"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Forked Road : West Sea"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Forked Road : East Sea"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="The Seaweed Tower"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hidden Town"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Sand Castle Playground"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Two Palm Trees"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Big Fish Valley"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Blue Seaweed Road"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Fish Resting Spot"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Mushroom Coral Hill"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Tae Gong&apos;s Ferry"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="The Sharp Unknown"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Deep Sea Gorge I"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Carta&apos;s Cave"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Deep Sea Gorge II"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Dangerous Sea Gorge I"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="Dangerous Sea Gorge II"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="A Small Cave"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="The Grave of a Wrecked Ship"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="A Small Wrecked Ship"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="The Dangerous Cave"/> <string name="streetName" value="Aqua Road"/> <string name="mapName" value="The Cave of Pianus"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Leafre"/> <string name="mapDesc" value="A town of nature-loving Halflingers. The Halflingers maintain a symbiotic relationship with the Dragons. You can use the station to move to different areas. \n\n#cConnected areas\n - Orbis Station \n - Temple of Time Entrance"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Chief&apos;s House"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="General Store"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Yaku&apos;s House"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Ito&apos;s House"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Kumo&apos;s House"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Pam&apos;s House"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Leafre Station Entrance"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Station"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Before Takeoff &amp;lt;To Orbis&gt;"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="West Leafre Forest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Minar Forest : West Border"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Peach Monkey Forest"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Lush Forest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Cranky Forest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Steep Hill"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Forest : Crossroad"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Valley of the Antelope"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Forest of the Priest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Sky Nest II"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Sky Nest I"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Entrance to Sky Nest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Minar Forest : East Border"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Beetle Forest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Leafre : East Forest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="The Area of Red Kentaurus"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Battlefield of Fire and Darkness"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Griffey Forest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Griffey Forest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="The Area of Black Kentaurus"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Battlefield of Water and Darkness"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="The Area of Blue Kentaurus"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Manon&apos;s Forest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Manon&apos;s Forest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Battlefield of Fire and Water"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Entrance to Dragon Forest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Dragon Forest I"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="The Burning Forest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="The Forest That Disappeared"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hidden Dragon Tomb I"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Hidden Dragon Tomb II"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Dragon Forest II"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Dragon Forest III"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="The Dragon Canyon"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Canyon : Crossroad"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Canyon : East Road"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Blue Wyvern&apos;s Nest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Canyon : West Road"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Red Wyvern&apos;s Nest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Wyvern Canyon"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Entrance to Dragon Nest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Nest of a Dead Dragon"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="The Dragon Nest Left Behind"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Destroyed Dragon Nest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Dangerous Dragon Nest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Peak of the Big Nest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Below the Dangerous Nest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Nine Spirit&apos;s Nest"/> <string name="streetName" value="Leafre"/> <string name="mapName" value="Cave of Life - Entrance"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="Cave Entrance"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="Room of Maze"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="1st Room of Maze"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="2nd Room of Maze"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="3rd Room of Maze"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="4th Room of Maze"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="5th Room of Maze"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="Cave of Choice"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="Cave of Light"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="Cave of Darkness"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="Entrance to Horntail&apos;s Cave"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="Cave Exit"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="Cave : The Road in Between"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="The Cave of Trial I"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="The Cave of Trial II"/> <string name="streetName" value="Cave of Life"/> <string name="mapName" value="Horntail&apos;s Cave"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Mu Lung"/> <string name="mapDesc" value="A town veiled in fog, located in Mu Lung Garden. It&apos;s inhabited by Pandas training to become Sages. You can ride the Crane to move to different areas.\n\n#cConnected areas\n - Orbis \n - Herb Town"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Tae Sang&apos;s House"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Mu Lung General Store"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Mu Lung Hair Salon"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Mu Lung Temple"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Entrance to Sky Forest"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Sky Forest : The Trail"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Deep in the Sky Forest"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Snake Area"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Wild Bear Area 1"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Wild Bear Area 2"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Wild Bear Area 3"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Territory of Wandering Bear"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Where the Sky Forest Ends"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Peach Farm 1"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Foggy Forest"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Virtuous Forest"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Goblin Forest 1"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Goblin Forest 2"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Peach Farm 2"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Peach Farm 3"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Practice Field : Beginner"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Practice Field : Easy Level"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Practice Field : Normal Level"/> <string name="streetName" value="Mu Lung"/> <string name="mapName" value="Practice Field : Advanced Level"/> <string name="streetName" value="Herb Town"/> <string name="mapName" value="Herb Town"/> <string name="mapDesc" value="A town floating above the lake in Mu Lung Garden. Many award-winning herbs are cultivated here. Walk or ride the Taxi to move to different areas.\n\n#cConnected areas\n - Mu Lung \n - Aquarium"/> <string name="streetName" value="Herb Town"/> <string name="mapName" value="Pier on the Beach"/> <string name="streetName" value="Herb Town"/> <string name="mapName" value="10-Year-Old Herb Garden"/> <string name="streetName" value="Herb Town"/> <string name="mapName" value="50-Year-Old Herb Garden"/> <string name="streetName" value="Herb Town"/> <string name="mapName" value="60-Year-Old Herb Garden"/> <string name="streetName" value="Herb Town"/> <string name="mapName" value="80-Year-Old Herb Garden"/> <string name="streetName" value="Herb Town"/> <string name="mapName" value="100-Year-Old Herb Garden"/> <string name="streetName" value="Herb Town"/> <string name="mapName" value="Bellflower Valley"/> <string name="streetName" value="Herb Town"/> <string name="mapName" value="Old Swamp"/> <string name="streetName" value="Herb Town"/> <string name="mapName" value="Red-Nose Pirate Den 1"/> <string name="streetName" value="Herb Town"/> <string name="mapName" value="Red-Nose Pirate Den 2"/> <string name="streetName" value="Herb Town"/> <string name="mapName" value="Red-Nose Pirate Den 3"/> <string name="streetName" value="Herb Town"/> <string name="mapName" value="Over the Pirate Ship"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Pillage of Treasure Island"/> <string name="streetName" value="Herb Town"/> <string name="mapName" value="Isolated Swamp"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Golden Temple"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Forest of Training 1"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Forest of Training 2"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Forest of Training 3"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Forest of Training 4"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Abandoned Temple"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Guardian Room 1"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Guardian Room 2"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Room of Trials 1"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Room of Trials 2"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Ascetic Room 1"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Ascetic Room 2"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Room of Suffering"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Entrance to Ravana&apos;s Altar"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Ravana&apos;s Altar Tunnel"/> <string name="streetName" value="Golden Temple"/> <string name="mapName" value="Ravana&apos;s Golden Altar"/> <string name="streetName" value="The Burning Road"/> <string name="mapName" value="Ariant"/> <string name="mapDesc" value="A town centered around a legendary oasis in the middle of the desert. You can ride the Genie or walk to move to different areas. \n\n#cConnected areas\n - Orbis \n - Magatia"/> <string name="streetName" value="Ariant"/> <string name="mapName" value="Ariant Station Platform"/> <string name="streetName" value="Ariant"/> <string name="mapName" value="Before Takeoff &amp;lt;To Orbis&gt;"/> <string name="streetName" value="Ariant"/> <string name="mapName" value="The Town of Ariant"/> <string name="streetName" value="Town of Ariant"/> <string name="mapName" value="An Old, Empty House"/> <string name="streetName" value="Town of Ariant"/> <string name="mapName" value="Residential Area 1"/> <string name="streetName" value="Town of Ariant"/> <string name="mapName" value="Residential Area 2"/> <string name="streetName" value="Town of Ariant"/> <string name="mapName" value="Residential Area 3"/> <string name="streetName" value="Town of Ariant"/> <string name="mapName" value="Residential Area 4"/> <string name="streetName" value="Town of Ariant"/> <string name="mapName" value="Residential Area 5"/> <string name="streetName" value="Town of Ariant"/> <string name="mapName" value="Residential Area 6"/> <string name="streetName" value="Ariant"/> <string name="mapName" value="Ariant Castle"/> <string name="streetName" value="Ariant Castle"/> <string name="mapName" value="Castle Garden"/> <string name="streetName" value="Ariant Castle"/> <string name="mapName" value="Palace Hallway"/> <string name="streetName" value="Ariant Castle"/> <string name="mapName" value="King&apos;s Room"/> <string name="streetName" value="The Burning Sands"/> <string name="mapName" value="Outside the West Entrance of Ariant"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Young Cactus Desert"/> <string name="streetName" value="The Burning Sands"/> <string name="mapName" value="Cactus Desert 1"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Burning Hills"/> <string name="streetName" value="The Burning Sands"/> <string name="mapName" value="Cactus Desert 2"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Royal Cactus Desert"/> <string name="streetName" value="The Burning Sands"/> <string name="mapName" value="White Rock Desert"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Bellamoa&apos;s Cave"/> <string name="streetName" value="The Burning Sands"/> <string name="mapName" value="The Scorching Desert"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Rocky Hill"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Red Scorpion&apos;s Lair"/> <string name="streetName" value="The Burning Sands"/> <string name="mapName" value="Dry Desert"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Frilled Field"/> <string name="streetName" value="The Burning Sands"/> <string name="mapName" value="Tent of the Entertainers"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Overlooked Area"/> <string name="streetName" value="The Burning Sands"/> <string name="mapName" value="Outside East Entrance of Ariant"/> <string name="streetName" value="The Burning Sands"/> <string name="mapName" value="Outside North Entrance of Ariant"/> <string name="streetName" value="The Burning Sands"/> <string name="mapName" value="North Desert Road 1"/> <string name="streetName" value="Sunset Road"/> <string name="mapName" value="North Desert Road 2"/> <string name="streetName" value="Sunset Road"/> <string name="mapName" value="The Desert of Red Sand"/> <string name="streetName" value="Sunset Road"/> <string name="mapName" value="The Ruins of Desert Nomads"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Giant of the Sunset"/> <string name="streetName" value="Sunset Road"/> <string name="mapName" value="Sahel 3"/> <string name="streetName" value="Sunset Road"/> <string name="mapName" value="Sahel 2"/> <string name="streetName" value="Sunset Road"/> <string name="mapName" value="The Desert of Serenity"/> <string name="streetName" value="Sunset Road"/> <string name="mapName" value="The Desert of Dreams"/> <string name="streetName" value="Sunset Road"/> <string name="mapName" value="Sahel 1"/> <string name="streetName" value="Adobis&apos;s Mission I"/> <string name="mapName" value="Unknown Dead Mine"/> <string name="streetName" value="Adobis&apos;s Mission I"/> <string name="mapName" value="Area 1-1"/> <string name="streetName" value="Adobis&apos;s Mission I"/> <string name="mapName" value="Area 1-2"/> <string name="streetName" value="Adobis&apos;s Mission I"/> <string name="mapName" value="Area 2-1"/> <string name="streetName" value="Adobis&apos;s Mission I"/> <string name="mapName" value="Area 3-1"/> <string name="streetName" value="Adobis&apos;s Mission I"/> <string name="mapName" value="Area 3-2"/> <string name="streetName" 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name="streetName" value="Floating Island of Chryse"/> <string name="mapName" value="Coliseum Corridor 1"/> <string name="streetName" value="Floating Island of Chryse"/> <string name="mapName" value="Coliseum Corridor 2"/> <string name="streetName" value="Floating Island of Chryse"/> <string name="mapName" value="Coliseum Corridor 3"/> <string name="streetName" value="Floating Island of Chryse"/> <string name="mapName" value="Inside the Coliseum"/> <string name="streetName" value="Floating Island of Chryse"/> <string name="mapName" value="Challenging Xerxes"/> <string name="streetName" value="Floating Island of Chryse"/> <string name="mapName" value="Battlefield of Resurrection"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Orbis&gt;"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Victoria&gt;"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Orbis&gt;"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Leafre&gt;"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Orbis&gt;"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Ludibrium&gt;"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Orbis&gt;"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Ariant&gt;"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Orbis&gt;"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Mu Lung&gt;"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Orbis&gt;"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Edelstein&gt;"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Orbis&gt;"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Erev&gt;"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Edelstein&gt;"/> <string name="streetName" value="on the move"/> <string name="mapName" value="&amp;lt;To Victoria&gt;"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drummer Bunny&apos;s Lair"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Gray&apos;s Prairie"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Moon Ridge"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Goblin House"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Round Table of Kentaurus"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Round Table of Kentaurus"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Round Table of Kentaurus"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Round Table of Kentaurus"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Round Table of Kentaurus"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Round 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<string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini 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name="streetName" value="Mini Dungeon"/> <string name="mapName" value="The Restoring Memory"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Newt Secured Zone"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of 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value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Hill of Sandstorms"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Three Doors"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Temple of Time"/> <string name="mapDesc" value="The temple where the Goddess of Time resides. The past, present, and future all exist in this place. You can transform into a dragon and fly out to different areas. \n\n#cConnected areas\n - Leafre"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Somewhere in the Temple"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Past of the Verdure"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Memory Lane 1"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Resting Spot of Memory"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Memory Keeper&apos;s Room"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Memory Lane 2"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Resting Spot of Memory 2"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Memory Lane 3"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Resting Spot of Memory 3"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Memory Lane 4"/> <string name="streetName" value="Memory Keeper"/> <string name="mapName" value="Resting Spot of Memory 4"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Memory Lane 5"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Frozen Past"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Road of Regrets 1"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Resting Spot of Regret 1"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Road of Regrets 2"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Resting Spot of Regret"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Sorcerer&apos;s Room "/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Road of Regrets 3"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Resting Spot of Regret 3"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Road of Regrets 4"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Resting Spot of Regret 4"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Road of Regrets 5"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Burning Past"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Road to Oblivion 1"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Resting Spot of Oblivion 1"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Road to Oblivion 2"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Resting Spot of Oblivion 2"/> <string name="streetName" value="Time Lane"/> <string name="mapName" value="Road to Oblivion 3"/> <string 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name="mapName" value="Hibiscus Road 1"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Hibiscus Road 2"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Fantasy Theme Park 1"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Fantasy Theme Park 2"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Fantasy Theme Park 3"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Entrance to the Spooky World"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Spooky World"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Malaysia"/> <string name="mapName" value="Longest Ride on ByeBye Station"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Ulu Estate I"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Ulu Estate II"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Ulu Estate III"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Along Ulu City"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Ulu City Center"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Destroyed Park I"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Ruins of Krexel I"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Long Kiss Duku Good Night"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Ulu City Entrance"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Ruins of Krexel II"/> <string name="streetName" value="Singapore"/> <string name="mapName" value="Destroyed Park II"/> <string name="streetName" value="Some Day in the Present"/> <string name="mapName" value="OSSS Secret Base"/> <string name="streetName" value="Some Day in the Present"/> <string name="mapName" value="Secret Base Underground Passage"/> <string name="streetName" value="Some Day in the Present"/> <string name="mapName" value="Deep Sea Spaceship Crash Site"/> <string name="streetName" value="Some Day in the Present"/> <string name="mapName" value="Fossil Mineral Mine"/> <string name="streetName" value="Some Day in the Present"/> <string name="mapName" value="Processing Plant Delivery Route"/> <string name="streetName" value="Some Day in the Present"/> <string name="mapName" value="Processing Plant Defense Line"/> <string name="streetName" value="Some Day in the Present"/> <string name="mapName" value="Doctor Bing&apos;s Cube"/> <string name="streetName" value="That Day in the Past"/> <string name="mapName" value="Secret Base Underground Passage"/> <string name="streetName" value="That Day in the Past"/> <string name="mapName" value="Fossil Mineral Mine"/> <string name="streetName" value="That Day in the Past"/> <string name="mapName" value="Processing Plant Delivery Route"/> <string name="streetName" value="That Day in the Past"/> <string name="mapName" value="Processing Plant Defense Line"/> <string name="streetName" value="Some Day in the Present"/> <string name="mapName" value="Underground Passage Assembly Area"/> <string name="streetName" value="Some Day in the Present"/> <string name="mapName" value="Underground Passage Entrance"/> <string name="streetName" value="Some Day in the Present"/> <string name="mapName" value="OSSS Secret Base Central Command"/> <string name="streetName" value="Some Day in the Present"/> <string name="mapName" value="OSSS Secret Base Doctor Bing&apos;s Room"/> <string name="streetName" value="Some Day in the Present"/> <string name="mapName" value="OSSS Secret Base Laboratory"/> <string name="streetName" value="Crashed Spaceship Entrance"/> <string name="mapName" value="Crashed Spaceship Entrance"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Entry Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Dimensional Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Production Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Energy Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Proliferation Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Choice Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Prohibited Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Control Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Destroyer Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Commander Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Representative Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Resurrection Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Neutral Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Neutral Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Neutral Cube"/> <string name="streetName" value="A Day in the Future"/> <string name="mapName" value="Outskirts of Future Henesys"/> <string name="streetName" value="A Day in the Future"/> <string name="mapName" value="Energy Laboratory"/> <string name="streetName" value="A Day in the Future"/> <string name="mapName" value="Energy Laboratory"/> <string name="streetName" value="A Day in the Future"/> <string name="mapName" value="Energy Laboratory"/> <string name="streetName" value="A Day in the Future"/> <string name="mapName" value="Energy Laboratory"/> <string name="streetName" value="A Day in the Future"/> <string name="mapName" value="Energy Laboratory"/> <string name="streetName" value="A Day in the Future"/> <string name="mapName" value="Energy Laboratory"/> <string name="streetName" value="A Day in the Future"/> <string name="mapName" value="Energy Laboratory"/> <string name="streetName" value="A Day in the Future"/> <string name="mapName" value="Energy Laboratory"/> <string name="streetName" value="A Day in the Future"/> <string name="mapName" value="Energy Laboratory"/> <string name="streetName" value="A Day in the Future"/> <string name="mapName" value="Energy Laboratory"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Renewal Cube"/> <string name="streetName" value="Some Day in the Present"/> <string name="mapName" value="End of the Delivery Route"/> <string name="streetName" value="Some Day in the Present"/> <string name="mapName" value="Secure Defense Line"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Entry Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Dimensional Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Production Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Energy Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Proliferation Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Choice Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Renewal Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Prohibited Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Control Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Destroyer Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Commander Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Representative Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Resurrection Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Neutral Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Neutral Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Neutral Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Entry Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Dimensional Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Production Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Energy Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Proliferation Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Choice Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Renewal Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Prohibited Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Control Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Destroyer Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Commander Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Representative Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Resurrection Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Neutral Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Neutral Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Neutral Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Entry Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Dimensional Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Production Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Energy Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Proliferation Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Choice Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Renewal Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Prohibited Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Control Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Destroyer Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Commander Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Representative Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Resurrection Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Neutral Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Neutral Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Neutral Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Entry Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Dimensional Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Production Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Energy Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Proliferation Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Choice Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Renewal Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Prohibited Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Control Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Destroyer Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Commander Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Representative Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Resurrection Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Neutral Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Neutral Cube"/> <string name="streetName" value="Mothership"/> <string name="mapName" value="Neutral Cube"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Henesys"/> <string name="mapDesc" value="A town located on the southern plains of Victoria Island. A gathering place for Explorers who want to become Bowmen."/> <string name="help1" value="#e[ Monster Attack ]#n\n\n#e#rA BIG MONSTER ALERT!!!#k#n\n\n A force of evil that had been sealed up for ages have recently been let loose, and the evil monsters that have soaked up the force are planning to attack any town of their choice! This is when we all need to gather up and unite as one in defeating the monsters that may endanger the lives of mnay in the area. \nThese monsters are controlled by the force of evil, and are all very powerful.\n\nThe #e#bForce of Evil#k#n that can be collected by defeating all the monsters attacking the village should be taken to the #e#bMaple Administrator#k#n.\nAfter sealing up the monstrous force through spells, the #e#bforce of evil#k#n can then be taken to #e#bNPC The Rememberer#k#n.\nAlright, now please head over to the town where the monsters have attacked, and please save the town from getting totally demolished by these evil monsters!"/> <string name="help0" value="#e[How to Participate in this Event]#n\n\n There will be a notice popping up, written in #b#eBlue#n#. When that happens, click on #e[Jean]#n and click on #e[Alright, let&apos;s go.]#n to enter.\n If you have already clicked on [Jean] before the notice popped up, all you need to do is click on [Alright, let&apos;s go.] to enter.\n\n  Please check the Event notice first before entering the event.\n  Once the event notice is up, we&apos;ll be gathering up the event participants on a #eFirst-come, First-serve#n order.\n\n  You may not participate in more than ONE event for every 24 hrs.\n  You won&apos;t be able to participate in this event if you do not have the necessary free spots available for &apos;Participation Reward&apos;, so please make sure to leave a free etc. slot open before joining the event.\n  If you possess the Scroll of Darkness, then you&apos;ll need to throw it away before participating.\n\n#r  During the event, if you happen to change the channel or use the Cash Shop while at the Event map, you won&apos;t be able to return to the event, thereby getting disqualified from the event, so please be careful on that."/> <string name="help2" value="#e[Monster Hacking Attempt]#n\n\nIn an attempt to conquer Maple World, the #bChief Gray Army#k that escaped from Omega Sector is attempting to #rhack#k each of the towns. Please help the Mesorangers stop the hackers! Special caution should be taken as the hackers are very dangerous.\n\nPlease report the #bHack Attempts#k that drop from monsters to #bThe Rememberer#k in Sleepywood."/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Maya&apos;s House"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Chief Stan&apos;s House"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Rina&apos;s House"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Pig Park II"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Someone Else&apos;s House"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Resting Spot, Pig Park"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Henesys Market"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Henesys Weapon Store"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Henesys General Store"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Henesys Plastic Surgery"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Henesys Hair Salon"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Henesys Skin-Care"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys Free Market Entrance"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys Free Market &amp;lt;1&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys Free Market &amp;lt;2&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys Free Market &amp;lt;3&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys Free Market &amp;lt;4&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys Free Market &amp;lt;5&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys Free Market &amp;lt;6&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys Free Market &amp;lt;7&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys Free Market &amp;lt;8&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys Free Market &amp;lt;9&gt;"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Henesys Park"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Bowman Instructional School"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Pet-Walking Road"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Henesys Game Park"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="The Hill North of Henesys"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Suspicious Hill"/> <string name="streetName" value="Singing Mushroom Forest"/> <string name="mapName" value="Spore Hill"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Blue Mushroom Forest"/> <string name="streetName" value="Golem&apos;s Temple"/> <string name="mapName" value="Golem&apos;s Temple Entrance"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Dungeon, Southern Forest I"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Dungeon, Southern Forest II"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Dungeon, Southern Forest III"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Dungeon, Southern Forest IV"/> <string name="streetName" value="Golem&apos;s Temple"/> <string name="mapName" value="Golem&apos;s Temple 1"/> <string name="streetName" value="Golem&apos;s Temple"/> <string name="mapName" value="Golem&apos;s Temple 2"/> <string name="streetName" value="Golem&apos;s Temple"/> <string name="mapName" value="Golem&apos;s Temple 3"/> <string name="streetName" value="Golem&apos;s Temple"/> <string name="mapName" value="Golem&apos;s Temple 4"/> <string name="streetName" value="Golem&apos;s Temple"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Monkey Forest I"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Tree Dungeon, Monkey Forest I"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Monkey Forest II"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Tree Dungeon, Monkey Forest II"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Forest of Evil I"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Forest of Evil II"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Downstairs at the Forest"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="The Field South of Ellinia"/> <string name="streetName" value="Ellinia"/> <string name="mapName" value="Ellinia"/> <string name="mapDesc" value="It&apos;s a magician town surrounded by the forest, and you can choose to become a magician here."/> <string name="help1" value="#e[ Monster Attack ]#n\n\n#e#rA BIG MONSTER ALERT!!!#k#n\n\n A force of evil that had been sealed up for ages have recently been let loose, and the evil monsters that have soaked up the force are planning to attack any town of their choice! This is when we all need to gather up and unite as one in defeating the monsters that may endanger the lives of mnay in the area. \nThese monsters are controlled by the force of evil, and are all very powerful.\n\nThe #e#bForce of Evil#k#n that can be collected by defeating all the monsters attacking the village should be taken to the #e#bMaple Administrator#k#n.\nAfter sealing up the monstrous force through spells, the #e#bforce of evil#k#n can then be taken to #e#bNPC The Rememberer#k#n.\nAlright, now please head over to the town where the monsters have attacked, and please save the town from getting totally demolished by these evil monsters! "/>           <string name="help0" value="#e[How to Participate in this Event]#n\n\n  There will be a notice popping up, written in #b#eBlue#n#. When that happens, click on #e[Jean]#n and click on #e[Alright, let&apos;s go.]#n to enter.\n If you have already clicked on [Jean] before the notice popped up, all you need to do is click on [Alright, let&apos;s go.] to enter.\n\n Please check the Event notice first before entering the event.\n  Once the event notice is up, we&apos;ll be gathering up the event participants on a #eFirst-come, First-serve#n order.\n\n  You may not participate in more than ONE event for every 24 hrs.\n  You won&apos;t be able to participate in this event if you do not have the necessary free spots available for &apos;Participation Reward&apos;, so please make sure to leave a free etc. slot open before joining the event.\n  If you possess the Scroll of Darkness, then you&apos;ll need to throw it away before participating.\n\n#r  During the event, if you happen to change the channel or use the Cash Shop while at the Event map, you won&apos;t be able to return to the event, thereby getting disqualified from the event, so please be careful on that. "/>           <string name="help2" value="#e[Monster Hacking Attempt]#n\n\nIn an attempt to conquer Maple World, the #bChief Gray Army#k that escaped from Omega Sector is attempting to #rhack#k each of the towns. Please help the Mesorangers stop the hackers! Special caution should be taken as the hackers are very dangerous.\n\nPlease report the #bHack Attempts#k that drop from monsters to #bThe Rememberer#k in Sleepywood."/>           <string name="streetName" value="Ellinia"/>            <string name="mapName" value="Ellinia Weapon Store"/>            <string name="streetName" value="Ellinia"/>            <string name="mapName" value="Ellinia General Store"/>            <string name="streetName" value="Ellinia"/>            <string name="mapName" value="Magic Library"/>            <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="The Forest of Patience &amp;lt;Step 1&gt;"/>            <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="The Forest of Patience &amp;lt;Step 2&gt;"/>            <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="The Forest of Patience &amp;lt;Step 3&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Forest of Patience &amp;lt;Step 4&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Forest of Patience &amp;lt;Step 5&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Mar&apos;s Forest"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Ellinia Station"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Before Takeoff &amp;lt;To Orbis&gt;"/> <string name="streetName" value="Way to the Forest"/> <string name="mapName" value="Shining Forest Path"/> <string name="streetName" value="Way to the Forest"/> <string name="mapName" value="Where the Forest Starts"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="The Tree That Grew II"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="The Tree That Grew III"/> <string name="streetName" value="Chimney Tree"/> <string name="mapName" value="Close to the Wind"/> <string name="streetName" value="Chimney Tree"/> <string name="mapName" value="Close to the Birds"/> <string name="streetName" value="Chimney Tree"/> <string name="mapName" value="Close to the Sky"/> <string name="streetName" value="Chimney Tree"/> <string name="mapName" value="Chimney Tree Top"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="The Tree Tunnel At the Forest Up North"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Tree Dungeon, Forest Up North I"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Tree Dungeon, Forest Up North II"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Tree Dungeon, Forest Up North III"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Tree Dungeon, Forest Up North IV"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Tree Dungeon, Forest Up North V"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Tree Dungeon, Forest Up North VI"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Tree Dungeon, Forest Up North VII"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Tree Dungeon, Forest Up North"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Tree Dungeon, Forest Up North IX"/> <string name="streetName" value="North Forest"/> <string name="mapName" value="Giant Tree"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Land of Wild Boar II"/> <string name="streetName" value="North Forest"/> <string name="mapName" value="Green Tree Trunk"/> <string name="streetName" value="North Forest"/> <string name="mapName" value="Tree Trunk Nest 1"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Excavation Site II"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Excavation Site III"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Excavation Site &amp;lt;Camp&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Remains &amp;lt;Tomb&gt; I"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Remains &amp;lt;Tomb&gt; II"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Remains &amp;lt;Tomb&gt; III"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Remains &amp;lt;Tomb&gt; IV"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Remains &amp;lt;Cliff&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Camp 1"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Camp 2"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Camp 3"/> <string name="streetName" value="North Forest"/> <string name="mapName" value="North Forest Lot"/> <string name="streetName" value="North Forest"/> <string name="mapName" value="Tree Trunk Nest 2"/> <string name="streetName" value="North Forest"/> <string name="mapName" value="Young Tree Forest"/> <string name="streetName" value="North Forest"/> <string name="mapName" value="One-Eyed Lizard"/> <string name="streetName" value="North Forest"/> <string name="mapName" value="Where the Forest Ends"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="East Rocky Mountain II"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="East Rocky Mountain III"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="East Rocky Mountain IV"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="East Rocky Mountain V"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="East Rocky Mountain VI"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="East Rocky Mountain VII"/> <string name="streetName" value="Cursed Forest"/> <string name="mapName" value="Lupin Forest"/> <string name="streetName" value="Cursed Forest"/> <string name="mapName" value="Head Lupin&apos;s Nest"/> <string name="streetName" value="Cursed Forest"/> <string name="mapName" value="Dark Tree Forest"/> <string name="streetName" value="Cursed Forest"/> <string name="mapName" value="Polluted Tree"/> <string name="streetName" value="Cursed Forest"/> <string name="mapName" value="Forest of Evil Energy 1"/> <string name="streetName" value="Cursed Forest"/> <string name="mapName" value="Puppeteer&apos;s Hiding Place"/> <string name="streetName" value="Cursed Forest"/> <string name="mapName" value="Forest of Evil Energy 2"/> <string name="streetName" value="Fairy Forest"/> <string name="mapName" value="Elluel"/> <string name="streetName" value="Fairy Forest"/> <string name="mapName" value="King&apos;s Seat"/> <string name="streetName" value="Fairy Forest"/> <string name="mapName" value="Fairy Fountain"/> <string name="streetName" value="Fairy Forest"/> <string name="mapName" value="Elven Training Grounds"/> <string name="streetName" value="Fairy Forest"/> <string name="mapName" value="Elven Training Ground 1"/> <string name="streetName" value="Fairy Forest"/> <string name="mapName" value="Elven Training Ground 2"/> <string name="streetName" value="Fairy Forest"/> <string name="mapName" value="Elven Training Ground 3"/> <string name="streetName" value="Fairy Forest"/> <string name="mapName" value="Dark Cave Path"/> <string name="streetName" value="Fairy Forest"/> <string name="mapName" value="Flowery Forest 1"/> <string name="streetName" value="Fairy Forest"/> <string name="mapName" value="Flowery Forest 2"/> <string name="streetName" value="Fairy Forest"/> <string name="mapName" value="Flowery Forest 3"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Land of Wild Boar"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Over the Wall"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Iron Boar Land"/> <string name="streetName" value="Perion"/> <string name="mapName" value="Perion"/> <string name="mapDesc" value="It&apos;s a warrior town located in the high mountains. You can choose to become a Warrior there."/> <string name="help1" value="#e[ Monster Attack ]#n\n\n#e#rA BIG MONSTER ALERT!!!#k#n\n\n A force of evil that had been sealed up for ages have recently been let loose, and the evil monsters that have soaked up the force are planning to attack any town of their choice! This is when we all need to gather up and unite as one in defeating the monsters that may endanger the lives of mnay in the area. \nThese monsters are controlled by the force of evil, and are all very powerful.\n\nThe #e#bForce of Evil#k#n that can be collected by defeating all the monsters attacking the village should be taken to the #e#bMaple Administrator#k#n.\nAfter sealing up the monstrous force through spells, the #e#bforce of evil#k#n can then be taken to #e#bNPC The Rememberer#k#n.\nAlright, now please head over to the town where the monsters have attacked, and please save the town from getting totally demolished by these evil monsters! "/>           <string name="help0" value="#e[How to Participate in this Event]#n\n\n  There will be a notice popping up, written in #b#eBlue#n#. When that happens, click on #e[Jean]#n and click on #e[Alright, let&apos;s go.]#n to enter.\n If you have already clicked on [Jean] before the notice popped up, all you need to do is click on [Alright, let&apos;s go.] to enter.\n\n Please check the Event notice first before entering the event.\n  Once the event notice is up, we&apos;ll be gathering up the event participants on a #eFirst-come, First-serve#n order.\n\n  You may not participate in more than ONE event for every 24 hrs.\n  You won&apos;t be able to participate in this event if you do not have the necessary free spots available for &apos;Participation Reward&apos;, so please make sure to leave a free etc. slot open before joining the event.\n  If you possess the Scroll of Darkness, then you&apos;ll need to throw it away before participating.\n\n#r  During the event, if you happen to change the channel or use the Cash Shop while at the Event map, you won&apos;t be able to return to the event, thereby getting disqualified from the event, so please be careful on that. "/>           <string name="help2" value="#e[Monster Hacking Attempt]#n\n\nIn an attempt to conquer Maple World, the #bChief Gray Army#k that escaped from Omega Sector is attempting to #rhack#k each of the towns. Please help the Mesorangers stop the hackers! Special caution should be taken as the hackers are very dangerous.\n\nPlease report the #bHack Attempts#k that drop from monsters to #bThe Rememberer#k in Sleepywood."/>           <string name="streetName" value="Perion"/>            <string name="mapName" value="Perion Weapon Store"/>            <string name="streetName" value="Perion"/>            <string name="mapName" value="Perion General Store"/>            <string name="streetName" value="Perion"/>            <string name="mapName" value="Warriors&apos; Sanctuary"/>            <string name="streetName" value="Victoria Road"/>            <string name="mapName" value="Entrance of Perion Free Market"/>            <string name="streetName" value="Victoria Road"/>            <string name="mapName" value="Perion Free Market &amp;lt;1&gt;"/>            <string name="streetName" value="Victoria Road"/>            <string name="mapName" value="Perion Free Market &amp;lt;2&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Perion Free Market &amp;lt;3&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Perion Free Market &amp;lt;4&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Perion Free Market &amp;lt;5&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Perion Free Market &amp;lt;6&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Perion Free Market &amp;lt;7&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Perion Free Market &amp;lt;8&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Perion Free Market &amp;lt;9&gt;"/> <string name="streetName" value="South Rocky Mountain"/> <string name="mapName" value="Perion Southern Ridge"/> <string name="streetName" value="South Rocky Mountain"/> <string name="mapName" value="Rocky Wasteland"/> <string name="streetName" value="North Rocky Mountain"/> <string name="mapName" value="Perion Northern Ridge"/> <string name="streetName" value="North Rocky Mountain"/> <string name="mapName" value="Dusty Wind Hill"/> <string name="streetName" value="North Rocky Mountain"/> <string name="mapName" value="Mini Rocky Road"/> <string name="streetName" value="North Rocky Mountain"/> <string name="mapName" value="Big Rocky Road"/> <string name="streetName" value="North Rocky Mountain"/> <string name="mapName" value="Rugged Rocky Zone"/> <string name="streetName" value="North Rocky Mountain"/> <string name="mapName" value="Gusty Peak"/> <string name="streetName" value="Burnt Land"/> <string name="mapName" value="Wild Boar Land"/> <string name="streetName" value="Burnt Land"/> <string name="mapName" value="Wild Pig Land"/> <string name="streetName" value="Burnt Land"/> <string name="mapName" value="Armor Pig Land"/> <string name="streetName" value="Burnt Land"/> <string name="mapName" value="Burning Heat"/> <string name="streetName" value="Burnt Land"/> <string name="mapName" value="Ash-Covered Land"/> <string name="streetName" value="Excavation Site"/> <string name="mapName" value="Initial Excavation Area"/> <string name="streetName" value="Excavation Site"/> <string name="mapName" value="Excavation Completion Area"/> <string name="streetName" value="Excavation Site"/> <string name="mapName" value="Relic Excavation Camp"/> <string name="streetName" value="Excavation Site"/> <string name="mapName" value="Excavation Intermission Area"/> <string name="streetName" value="Excavation Site"/> <string name="mapName" value="Military Camp 1"/> <string name="streetName" value="Excavation Site"/> <string name="mapName" value="Excavation Danger Zone"/> <string name="streetName" value="Excavation Site"/> <string name="mapName" value="Military Camp 2"/> <string name="streetName" value="Excavation Site"/> <string name="mapName" value="Closed Area"/> <string name="streetName" value="Excavation Site"/> <string name="mapName" value="Military Camp 3"/> <string name="streetName" value="Excavation Site"/> <string name="mapName" value="Prohibited Area"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Northern Top of Construction Site"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Sunset Sky"/> <string name="streetName" value="Kerning City"/> <string name="mapName" value="Kerning City"/> <string name="mapDesc" value="A haven for thieves in the middle of the dusky city. You can choose to become a Thief here."/> <string name="help1" value="#e[ Monster Attack ]#n\n\n#e#rA BIG MONSTER ALERT!!!#k#n\n\n A force of evil that had been sealed up for ages have recently been let loose, and the evil monsters that have soaked up the force are planning to attack any town of their choice! This is when we all need to gather up and unite as one in defeating the monsters that may endanger the lives of mnay in the area. \nThese monsters are controlled by the force of evil, and are all very powerful.\n\nThe #e#bForce of Evil#k#n that can be collected by defeating all the monsters attacking the village should be taken to the #e#bMaple Administrator#k#n.\nAfter sealing up the monstrous force through spells, the #e#bforce of evil#k#n can then be taken to #e#bNPC The Rememberer#k#n.\nAlright, now please head over to the town where the monsters have attacked, and please save the town from getting totally demolished by these evil monsters! "/>           <string name="help0" value="#e[How to Participate in this Event]#n\n\n  There will be a notice popping up, written in #b#eBlue#n#. When that happens, click on #e[Jean]#n and click on #e[Alright, let&apos;s go.]#n to enter.\n If you have already clicked on [Jean] before the notice popped up, all you need to do is click on [Alright, let&apos;s go.] to enter.\n\n Please check the Event notice first before entering the event.\n  Once the event notice is up, we&apos;ll be gathering up the event participants on a #eFirst-come, First-serve#n order.\n\n  You may not participate in more than ONE event for every 24 hrs.\n  You won&apos;t be able to participate in this event if you do not have the necessary free spots available for &apos;Participation Reward&apos;, so please make sure to leave a free etc. slot open before joining the event.\n  If you possess the Scroll of Darkness, then you&apos;ll need to throw it away before participating.\n\n#r  During the event, if you happen to change the channel or use the Cash Shop while at the Event map, you won&apos;t be able to return to the event, thereby getting disqualified from the event, so please be careful on that. "/>           <string name="help2" value="#e[Monster Hacking Attempt]#n\n\nIn an attempt to conquer Maple World, the #bChief Gray Army#k that escaped from Omega Sector is attempting to #rhack#k each of the towns. Please help the Mesorangers stop the hackers! Special caution should be taken as the hackers are very dangerous.\n\nPlease report the #bHack Attempts#k that drop from monsters to #bThe Rememberer#k in Sleepywood."/>           <string name="streetName" value="Kerning City"/>            <string name="mapName" value="Kerning City Self-Defence Item Store"/>            <string name="streetName" value="Kerning City"/>            <string name="mapName" value="Kerning City Pharmacy"/>            <string name="streetName" value="Kerning City"/>            <string name="mapName" value="Hideout"/>            <string name="streetName" value="Kerning City"/>            <string name="mapName" value="Naora Hospital"/>            <string name="streetName" value="Kerning City"/>            <string name="mapName" value="Kerning City Hair Salon"/>            <string name="streetName" value="Kerning City"/>            <string name="mapName" value="Kerning City Repair Shop"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Subway Ticketing Booth"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Line 1 &amp;lt;Area 1&gt;"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Transfer Area"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Line 1 &amp;lt;Area 2&gt;"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Line 1 &amp;lt;Area 3&gt;"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Line 1 &amp;lt;Area 4&gt;"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Line 2 &amp;lt;Area 1&gt;"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Line 2 &amp;lt;Area 2&gt;"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Line 2 &amp;lt;Area 3&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="First Time Together &amp;lt;1st Stage&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="First Time Together &amp;lt;2nd Stage&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="First Time Together &amp;lt;3rd Stage&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="First Time Together &amp;lt;4th stage&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="First Time Together &amp;lt;Last Stage&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="First Time Together &amp;lt;Bonus&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="First Time Together &amp;lt;Exit&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B1 &amp;lt;Area 1&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B1 &amp;lt;Area 2&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B1 &amp;lt;Subway Depot&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B2 &amp;lt;Area 1&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B2 &amp;lt;Area 2&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B2 &amp;lt;Subway Depot&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B3 &amp;lt;Area 1&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B3 &amp;lt;Area 2&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B3 &amp;lt;Area 3&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B3 &amp;lt;Subway Depot&gt;"/> <string name="streetName" value="Construction Site"/> <string name="mapName" value="Caution Falling Down"/> <string name="streetName" value="Construction Site"/> <string name="mapName" value="Abandoned Construction Site"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Caution Falling Down"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Subway Ticketing Booth"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Kerning Square Subway"/> <string name="streetName" value="Kerning Square"/> <string name="mapName" value="Kerning Square Station"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Along the Railway"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Transfer Area"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Line 1 Area 1"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Line 1 Area 2"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Line 1 Area 3"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Line 2 Area 1"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Line 2 Area 2"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Line 2 Area 3"/> <string name="streetName" value="Swamp Region"/> <string name="mapName" value="The Swamp of Despair"/> <string name="streetName" value="Swamp Region"/> <string name="mapName" value="Wild Crocodile Swamp"/> <string name="streetName" value="Swamp Region"/> <string name="mapName" value="Hut in the Swamp"/> <string name="streetName" value="Swamp Region"/> <string name="mapName" value="Dangerous Croco"/> <string name="streetName" value="Swamp Region"/> <string name="mapName" value="Unseen Danger"/> <string name="streetName" value="Swamp Region"/> <string name="mapName" value="Deep Mire"/> <string name="streetName" value="Lith Harbor"/> <string name="mapName" value="Lith Harbor"/> <string name="mapDesc" value="A harbor town located in the southwestern portion of Victoria Island.\n\n#cConnected areas\n - Rien"/> <string name="help0" value="#e[How to Participate in this Event]#n\n\n There will be a notice popping up, written in #b#eBlue#n#. When that happens, click on #e[Jean]#n and click on #e[Alright, let&apos;s go.]#n to enter.\n If you have already clicked on [Jean] before the notice popped up, all you need to do is click on [Alright, let&apos;s go.] to enter.\n\n  Please check the Event notice first before entering the event.\n  Once the event notice is up, we&apos;ll be gathering up the event participants on a #eFirst-come, First-serve#n order.\n\n  You may not participate in more than ONE event for every 24 hrs.\n  You won&apos;t be able to participate in this event if you do not have the necessary free spots available for &apos;Participation Reward&apos;, so please make sure to leave a free etc. slot open before joining the event.\n  If you possess the Scroll of Darkness, then you&apos;ll need to throw it away before participating.\n\n#r  During the event, if you happen to change the channel or use the Cash Shop while at the Event map, you won&apos;t be able to return to the event, thereby getting disqualified from the event, so please be careful on that."/> <string name="help1" value="#e[ Monster Attack ]#n\n\n#e#rA BIG MONSTER ALERT!!!#k#n\n\n A force of evil that had been sealed up for ages have recently been let loose, and the evil monsters that have soaked up the force are planning to attack any town of their choice! This is when we all need to gather up and unite as one in defeating the monsters that may endanger the lives of mnay in the area. \nThese monsters are controlled by the force of evil, and are all very powerful.\n\nThe #e#bForce of Evil#k#n that can be collected by defeating all the monsters attacking the village should be taken to the #e#bMaple Administrator#k#n.\nAfter sealing up the monstrous force through spells, the #e#bforce of evil#k#n can then be taken to #e#bNPC The Rememberer#k#n.\nAlright, now please head over to the town where the monsters have attacked, and please save the town from getting totally demolished by these evil monsters!"/> <string name="help2" value="#e[Monster Hacking Attempt]#n\n\nIn an attempt to conquer Maple World, the #bChief Gray Army#k that escaped from Omega Sector is attempting to #rhack#k each of the towns. Please help the Mesorangers stop the hackers! Special caution should be taken as the hackers are very dangerous.\n\nPlease report the #bHack Attempts#k that drop from monsters to #bThe Rememberer#k in Sleepywood."/> <string name="streetName" value="Lith Harbor"/> <string name="mapName" value="Lith Harbor Armor Store"/> <string name="streetName" value="Lith Harbor"/> <string name="mapName" value="Lith Harbor General Store"/> <string name="streetName" value="Lith Harbor"/> <string name="mapName" value="Lith Harbor Weapon Store"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Right Around Lith Harbor"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Thicket Around the Beach I"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Thicket Around the Beach II"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Thicket Around the Beach III"/> <string name="streetName" value="Port Road"/> <string name="mapName" value="Right Around Lith Harbor"/> <string name="streetName" value="Port Road"/> <string name="mapName" value="Forest Trail 1"/> <string name="streetName" value="Port Road"/> <string name="mapName" value="Forest Trail 2"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Pig Beach"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Beach Hunting Ground"/> <string name="streetName" value="Port Road"/> <string name="mapName" value="Six Path Crossway"/> <string name="mapDesc" value="A place located in the middle of Victoria Island. The hidden path in the large tree trunk here leads to Sleepywood. You can move to different areas by riding the Airship that launches from the Tree Platform. \n\n#cConnected areas\n - Orbis\n - Erev\n - Edelstein"/> <string name="streetName" value="Port Road"/> <string name="mapName" value="Victoria Tree Platform"/> <string name="mapDesc" value="Fly out from the Victoria Island to other areas with the Airship that&apos;s stationed here. \n\n#cConnected areas\n - Orbis\n - Ereve\n - Edelstein"/> <string name="streetName" value="Port Road"/> <string name="mapName" value="Station to Orbis"/> <string name="streetName" value="Port Road"/> <string name="mapName" value="To Orbis &amp;lt;Before Starting&gt;"/> <string name="streetName" value="Port Road"/> <string name="mapName" value="Station to Ereve"/> <string name="streetName" value="Port Road"/> <string name="mapName" value="Station to Edelstein"/> <string name="streetName" value="Sleepywood"/> <string name="mapName" value="Sleepywood"/> <string name="mapDesc" value="A town hidden in the central dungeon of Victoria Island."/> <string name="streetName" value="Sleepywood"/> <string name="mapName" value="Sleepywood Hotel"/> <string name="streetName" value="Sleepywood"/> <string name="mapName" value="Regular Sauna"/> <string name="streetName" value="Sleepywood"/> <string name="mapName" value="VIP Sauna"/> <string name="streetName" value="Swamp"/> <string name="mapName" value="Silent Swamp"/> <string name="streetName" value="Swamp"/> <string name="mapName" value="Humid Swamp"/> <string name="streetName" value="Drake Cave"/> <string name="mapName" value="Sunless Area"/> <string name="streetName" value="Drake Cave"/> <string name="mapName" value="Cave Cliff"/> <string name="streetName" value="Drake Cave"/> <string name="mapName" value="Cold Wind"/> <string name="streetName" value="Drake Cave"/> <string name="mapName" value="Chilly Cave"/> <string name="streetName" value="Drake Cave"/> <string name="mapName" value="Cave Exit"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="End of Cave"/> <string name="streetName" value="Drake Cave"/> <string name="mapName" value="Blue Drake Cave"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="A Hill West of Henesys "/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Mushroom Garden"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys Hunting Ground I"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys Hunting Ground II"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys Hunting Ground III"/> <string name="streetName" value="Cursed Temple"/> <string name="mapName" value="Another Door"/> <string name="streetName" value="Cursed Temple"/> <string name="mapName" value="Temple Entrance"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Silent Stillness 1"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Silent Stillness 2"/> <string name="streetName" value="Cursed Temple"/> <string name="mapName" value="Collapsed Temple"/> <string name="streetName" value="Cursed Temple"/> <string name="mapName" value="Endless Hallway"/> <string name="streetName" value="Cursed Temple"/> <string name="mapName" value="Gloomy Temple"/> <string name="streetName" value="Cursed Temple"/> <string name="mapName" value="Forbidden Altar"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Swampy Land in a Deep Forest"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Hunting Ground in the Deep Forest I"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Hunting Ground in the Deep Forest II"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Sleepywood"/> <string name="mapDesc" value="A hidden town in Victoria Island&apos;s Central Dungeon."/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Sleepy Dungeon I"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Sleepy Dungeon II"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Sleepy Dungeon III"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Sleepy Dungeon IV"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Sleepy Dungeon V"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="The forest of Golem"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Deep Forest of Patience &amp;lt;Step 1&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Deep Forest of Patience &amp;lt;Step 2&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Deep Forest of Patience &amp;lt;Step 3&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Deep Forest of Patience &amp;lt;Step 4&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Deep Forest of Patience &amp;lt;Step 5&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Deep Forest of Patience &amp;lt;Step 6&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Deep Forest of Patience &amp;lt;Step 7&gt;"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Sleepywood Hotel"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Regular Sauna"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="VIP Sauna"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Ant Tunnel I"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Ant Tunnel II"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Ant Tunnel III"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Ant Tunnel IV"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Dark Cave"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Dangerous Steam"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Deep Ant Tunnel I"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Deep Ant Tunnel II"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Ant Tunnel Park"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="The Grave of Mushmom"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="The Cave of Evil Eye I"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="The Cave of Evil Eye II"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="The Cave of Evil Eye III"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="The Cave of Evil Eye IV"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Drake Hunting Ground"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="The Tunnel That Lost Light I"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="The Tunnel That Lost Light II"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Another Entrance"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Drake&apos;s Meal Table"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Wild Cargo&apos;s Area"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Drake Area"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Cold Cradle"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Drake&apos;s Nest"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Another Path"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Sanctuary Entrance I"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Sanctuary Entrance II"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Sanctuary Entrance III"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Sanctuary Entrance IV"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="The Cursed Sanctuary"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="Deep Valley I"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Dangerous Valley"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Dangerous Valley II"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="Deep Valley II"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="The Burnt Land I"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="The Burnt Land II"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="The Burnt Land III"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="The Burnt Land IV"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="The Burnt Land V"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="Deep Valley III"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="Perion Dungeon Entrance"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="The Road to the Dungeon"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="Henesys Dungeon Entrance"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Breathing Rock"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="The Entrance of Golem&apos;s Temple"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Golem&apos;s Temple I"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Golem&apos;s Temple II"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Golem&apos;s Temple III"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Golem&apos;s Temple IV"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="The Swamp of Despair I"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Swamp of the Jr.Necki"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="The Swamp of Despair II"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="The Swamp of Despair III"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="Dangerous Croco I"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="Dangerous Croco II"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Monkey Swamp I"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Monkey Swamp II"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Monkey Swamp III"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Damp Tree-Forest"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Damp Forest"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ant Tunnel For Bowman"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ant Tunnel For Bowman"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ant Tunnel For Bowman"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Magician&apos;s Tree Dungeon"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Magician&apos;s Tree Dungeon"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Magician&apos;s Tree Dungeon"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Warrior&apos;s Rocky Mountain"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Warrior&apos;s Rocky Mountain"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Warrior&apos;s Rocky Mountain"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Thief&apos;s Construction Site"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Thief&apos;s Construction Site"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Thief&apos;s Construction Site"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Path of Glittering Crystal"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Other Dimension"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Path of Glittering Crystal"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Other Dimension"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Path of Glittering Crystal"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Other Dimension"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Path of Glittering Crystal"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Other Dimension"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Find the Jewel"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Eastern Field"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in the East"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in the East"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in the East"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in the East"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in the East"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in the East"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in the East"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in the East"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in the East"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in the East"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Southern Field"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in South"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in South"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in South"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in South"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in South"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Place in South"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Northern Field"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Room in North 1"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Room in North 2"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Room in North 3"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Western Field"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Room in West 1"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Room in West 2"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Hidden Room in West 3"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="OX Quiz"/> <string name="help0" value="#e[OX Quiz]#n\n\nHi there, thank you for participating in our event game. Here&apos;s a little introduction about the game.\n\n Once you join the game, turn on the #rminimap#k by pressing #bM#k to see where the X and O are. A total of #r10 questions#k will be given, and the character that answers them all correctly wins the game.\nOnce the question is given, use the ladder to enter the area where the correct answer may be, be it X or O. If the character does not choose an answer or is hanging on the ladder past the time limit, the character will be eliminated. Please hold your position until [CORRECT] is off the screen before moving on. To prevent cheating of any kind, #ball types of chatting#k will be turned off during the OX quiz.\n"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ola Ola &amp;lt;Level 1&gt;"/> <string name="help0" value="#e[Ola Ola]#n\n\nHi there, thank you for participating in our event game. Here&apos;s a little introduction about the game.\n\n[Ola Ola] is a game where participants climb ladders to reach the top. Climb your way up and move to the next level by choosing the correct portal out of the numerous portals available.\nThe game consists of three levels, and the time limit is #b6 MINUTES#k. During [Ola Ola], you #bwon&apos;t be able to jump, teleport, haste, or boost your speed using potions or items#k.\n There are also trick portals that&apos;ll lead you to a strange place, so please be aware of those.\n\nIf you have any other question regarding this event, feel free to ask during the game.\n"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ola Ola &amp;lt;Level 2&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ola Ola &amp;lt;Level 3&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ola Ola &amp;lt;Level 1&gt;"/> <string name="help0" value="#e[Ola Ola]#n\n\nHi there, thank you for participating in our event game. Here&apos;s a little introduction about the game.\n\n[Ola Ola] is a game where participants climb ladders to reach the top. Climb your way up and move to the next level by choosing the correct portal out of the numerous portals available.\nThe game consists of three levels, and the time limit is #b6 MINUTES#k. During [Ola Ola], you #bwon&apos;t be able to jump, teleport, haste, or boost your speed using potions or items#k.\n There are also trick portals that&apos;ll lead you to a strange place, so please be aware of those.\n\nIf you have any other question regarding this event, feel free to ask during the game.\n"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ola Ola &amp;lt;Level 2&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ola Ola &amp;lt;Level 3&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ola Ola &amp;lt;Level 1&gt;"/> <string name="help0" value="#e[Ola Ola]#n\n\nHi there, thank you for participating in our event game. Here&apos;s a little introduction about the game.\n\n[Ola Ola] is a game where participants climb ladders to reach the top. Climb your way up and move to the next level by choosing the correct portal out of the numerous portals available.\nThe game consists of three levels, and the time limit is #b6 MINUTES#k. During [Ola Ola], you #bwon&apos;t be able to jump, teleport, haste, or boost your speed using potions or items#k.\n There are also trick portals that&apos;ll lead you to a strange place, so please be aware of those.\n\nIf you have any other question regarding this event, feel free to ask during the game.\n"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ola Ola &amp;lt;Level 2&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ola Ola &amp;lt;Level 3&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ola Ola &amp;lt;Level 1&gt;"/> <string name="help0" value="#e[Ola Ola]#n\n\nHi there, thank you for participating in our event game. Here&apos;s a little introduction about the game.\n\n[Ola Ola] is a game where participants climb ladders to reach the top. Climb your way up and move to the next level by choosing the correct portal out of the numerous portals available.\nThe game consists of three levels, and the time limit is #b6 MINUTES#k. During [Ola Ola], you #bwon&apos;t be able to jump, teleport, haste, or boost your speed using potions or items#k.\n There are also trick portals that&apos;ll lead you to a strange place, so please be aware of those.\n\nIf you have any other question regarding this event, feel free to ask during the game.\n"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ola Ola &amp;lt;Level 2&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ola Ola &amp;lt;Level 3&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ola Ola &amp;lt;Level 1&gt;"/> <string name="help0" value="#e[Ola Ola]#n\n\nHi there, thank you for participating in our event game. Here&apos;s a little introduction about the game.\n\n[Ola Ola] is a game where participants climb ladders to reach the top. Climb your way up and move to the next level by choosing the correct portal out of the numerous portals available.\nThe game consists of three levels, and the time limit is #b6 MINUTES#k. During [Ola Ola], you #bwon&apos;t be able to jump, teleport, haste, or boost your speed using potions or items#k.\n There are also trick portals that&apos;ll lead you to a strange place, so please be aware of those.\n\nIf you have any other question regarding this event, feel free to ask during the game.\n"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ola Ola &amp;lt;Level 2&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Ola Ola &amp;lt;Level 3&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="MapleStory Physical Fitness Test &amp;lt;Waiting Room&gt;"/> <string name="help0" value="#e[MapleStory Physical Fitness Test]#n\n\nHi there, thank you for participating in our event game. Here&apos;s a little introduction about the game.\n\n[MapleStory Physical Fitness Test]is a race through an obstacle course#k much like the Forest of Patience. You can win by overcoming various obstacles and reaching the final destination within the time limit.\nThe game consists of #rfour levels#k, and the time limit is #b15 MINUTES#k. During the [MapleStory Physical Fitness Test], you will not be able to use #bteleport or haste#k.\n\nIf you have any other questions regarding the game, feel free to ask during the game.\n"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="MapleStory Physical Fitness Challenge &amp;lt;Level 1&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="MapleStory Physical Fitness Challenge &amp;lt;Level 2&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="MapleStory Physical Fitness Challenge &amp;lt;Level 3&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="MapleStory Physical Fitness Challenge &amp;lt;Level 4&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Receiving the Reward For the Event"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Leaving the Event"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Snowball"/> <string name="help0" value="#e[Snowball]#n\n\nHi there, thank you for participating in our event game. Here&apos;s a little introduction about the game.\n\n[Snowball]consists of two teams, Maple Team and Story Team, and the two teams duke it out to see #bwhich team rolled the snowball further and bigger in a limited time#k. If the game cannot be decided within the time period, then the team that rolled the snowball further wins.\nTo roll up the snow, attack it by pressing &quot;C&quot;. \n#bAll long-range attacks and skill-based attack will not work here; only the close-range attacks will#k.\nIf a character touches the snowball, he/she&apos;ll be sent back to the starting point. Attack the snowman in front of the starting point to prevent the opposing team from rolling the snow forward. This is where a well-planned strategy works, as the team will decide whether to attack the snowball or the snowman.\n\nIf you have any other questions regarding the game, feel free to ask during the game.\n"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Event Map Entrance"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Event Map Entrance"/> <string name="help0" value="#e[Snowball]#n\n\nHi there, thank you for participating in our event game. Here&apos;s a little introduction about the game.\n\n[Snowball]consists of two teams, Maple Team and Story Team, and the two teams duke it out to see #bwhich team rolled the snowball further and bigger in a limited time#k. If the game cannot be decided within the time period, then the team that rolled the snowball further wins.\nTo roll up the snow, attack it by pressing &quot;C&quot;. \n#bAll long-range attacks and skill-based attack will not work here; only the close-range attacks will#k.\nIf a character touches the snowball, he/she&apos;ll be sent back to the starting point. Attack the snowman in front of the starting point to prevent the opposing team from rolling the snow forward. This is where a well-planned strategy works, as the team will decide whether to attack the snowball or the snowman.\n\nIf you have any other questions regarding the game, feel free to ask during the game.\n"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Minigame Challenge"/> <string name="help0" value="#e[MapleStory Minigame Challenge]#n\n\nHi there, thank you for participating in our event game. Here&apos;s a little introduction about the game.\n\n[MapleStory Minigame Challenge] is a tournament that determines the best of minigames.\n Up to 32 users can participate in this, and it will go on a head-to-head format, all the way until 1 final winner remains.\n\n#kThe matchup will be randomly selected in a round of 32, and the game will move on to round of sweet 16, great 8, the final 4, then the finals.\n#b If there aren&apos;t enough users around, or if a user leaves the tournament in the middle of the game, the opponent will be awarded with the win and will move on.\n#r Also, if there happens to be a tie, then both players will be eliminated from the tournament.\n\n#kAfter each game, there will be a quick resting period before a new game begins, so all players that have ended the game early should wait for a few minutes.\n\n#b After the finals is over, the 1st and 2nd place will be sent to the podium where the winners will be awarded with a reward.#kAfter the finals is over, the portals on the podium and at the very bottom of the map will be open for your exit, and #rall users will be kicked out of the map after 5 minutes. The players that receive the rewards should do so within the 5 minute period.\n\n#k[MapleStory Minigame Challenge] is there for all players to compete, fair and square.\n#bAll users are advised to participate in this game with fair play in mind.\n\n#k All skills will be blocked during this tournament.\n\nFor other questions, feel free to ask during the game.\n"/>           <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="Coconut Harvest"/>            <string name="help0" value="#e[Coconut Harvest]#n\n\n  Hello. Welcome to #r[Coconut Harvest]#k.\n Here are the instructions. In [Coconut Harvest], there are two teams. One is #bMaple Team#k and the other is #bStory Team#k. The team that collects more #rCoconuts#k in #r5 minutes#k wins the game. If the game ends in a #b[draw]#k, then #r2 minutes of extra time#k will be given. If the game ends in a draw after 2 minutes of extra time, the game will just end as a draw. In this case, nobody gets the prize.\n#r You will not be able to use long-range attacks or skills.#k If you don&apos;t have a close-range weapon, please purchase one from the NPC in the event map. \nThere are many #btraps &amp; obstacles#k all over the map. You will get #rdamaged#k if you are hit by coconuts or obstacles, so please use potions and keep an eye on your HP. If you run out of HP, you are going to be left out of the game.\n\n During the game, players will be affected with the same amount of damage from obstacles regardless of the character&apos;s level, weapon, and upgrade. \n\n Some coconuts never fall and some just break. Only the coconuts that fall down will count. \n There are also hidden portals on the wreath shell, so please use them wisely.\n"/>           <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="Coconut Harvest"/>            <string name="help0" value="#e[Coconut Harvest]#n\n\n  Hello. Welcome to #r[Coconut Harvest]#k.\n Here are the instructions. In [Coconut Harvest], there are two teams. One is #bMaple Team#k and the other is #bStory Team#k. The team that collects more #rCoconuts#k in #r5 minutes#k wins the game. If the game ends in a #b[draw]#k, then #r2 minutes of extra time#k will be given. If the game ends in a draw after 2 minutes of extra time, the game will just end as a draw. In this case, nobody gets the prize.\n#r You will not be able to use long-range attacks or skills.#k If you don&apos;t have a close-range weapon, please purchase one from the NPC in the event map. \nThere are many #btraps &amp; obstacles#k all over the map. You will get #rdamaged#k if you are hit by coconuts or obstacles, so please use potions and keep an eye on your HP. If you run out of HP, you are going to be left out of the game.\n\n During the game, players will be affected with the same amount of damage from obstacles regardless of the character&apos;s level, weapon, and upgrade. \n\n Some coconuts never fall and some just break. Only the coconuts that fall down will count. \n There are also hidden portals on the wreath shell, so please use them wisely.\n"/>           <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="Coconut Harvest"/>            <string name="help0" value="#e[Coconut Harvest]#n\n\n  Hello. Welcome to #r[Coconut Harvest]#k.\n Here are the instructions. In [Coconut Harvest], there are two teams. One is #bMaple Team#k and the other is #bStory Team#k. The team that collects more #rCoconuts#k in #r5 minutes#k wins the game. If the game ends in a #b[draw]#k, then #r2 minutes of extra time#k will be given. If the game ends in a draw after 2 minutes of extra time, the game will just end as a draw. In this case, nobody gets the prize.\n#r You will not be able to use long-range attacks or skills.#k If you don&apos;t have a close-range weapon, please purchase one from the NPC in the event map. \nThere are many #btraps &amp; obstacles#k all over the map. You will get #rdamaged#k if you are hit by coconuts or obstacles, so please use potions and keep an eye on your HP. If you run out of HP, you are going to be left out of the game.\n\n During the game, players will be affected with the same amount of damage from obstacles regardless of the character&apos;s level, weapon, and upgrade. \n\n Some coconuts never fall and some just break. Only the coconuts that fall down will count. \n There are also hidden portals on the wreath shell, so please use them wisely.\n"/>           <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="G★ Coconut Season"/>            <string name="help0" value="#e[G★ Coconut Season]#n\n\n  Hello Maplers. Thank you for joining us in the event #r[G★ Coconet Season]#k.\n Please allow us to briefly explain to you about the event.\n\n  Event [G★ Coconet Season] will divide users in to #bMapleTeam#kand #bStoryTeam#k and #rTeam who earns more coconuts wins#k. Time limit for the game will be #r3 minutes#k. If the result is draw in the first game, extra 1 minute will be added. Game will automatically end draw if there is another draw. \n#r Long range and skill attacks are not available and only the normal attacks will be possible.#k If you do not have normal attack weapons, please purchase the weapons from the NPC in the event map.\n\n  There are #bobstacles and traps#k in the map. If you are hit by Jr. Neki, you will be #rdamaged#k so beware of that and use the potions properly. If died, you will be disqualified for the event game.\n\n Skill will not be used in the event maps and regarless of the level, weapon and option, #bsame attack level will be applied.#b\n\n  The point will be given to the #bteam who hits coconut the last before it is dropped.#k  There are coconuts which will not drop no matter how many time you hit and some of them will burst when hitting since it is too ripe. Only ones that drop will be counted for points.\n There are hidden portals turban shells, make sure you take advantage of that."/>            <string name="streetName" value="Florina Road"/>            <string name="mapName" value="Florina Beach"/>            <string name="mapDesc" value="A tropical island that is a part of Victoria Island. It is known for its a beautiful beaches."/>           <string name="streetName" value="Florina Road"/>            <string name="mapName" value="A Look-Out Shed Around the Beach"/>            <string name="streetName" value="Florina Road"/>            <string name="mapName" value="Lorang Lorang"/>            <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="Lorang Lorang Lorang"/>            <string name="streetName" value="Florina Road"/>            <string name="mapName" value="Lorang and Clang"/>            <string name="streetName" value="Florina Road"/>            <string name="mapName" value="Clang and Lorang"/>            <string name="streetName" value="Florina Road"/>            <string name="mapName" value="Hot Sand"/>            <string name="streetName" value="Victoria Road"/>            <string name="mapName" value="Ellinia"/>            <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Ellinia"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Ellinia"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Ellinia"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="Another Sanctuary"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="Breathing Sanctuary I"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="Breathing Sanctuary II"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="The Monkey Forest"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="Tree Dungeon"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="Dry Rocky Mountain"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="Dry Rocky Mountain II"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="Kerning City Internet Cafe"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="Dangerous Ant-Hole"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="Evil Eye&apos;s Cave"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="The Lightless Cave"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="Cargo Hunting Ground"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="The Chilly Hill"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="The Chilly Cliff"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="Windy Terrace I"/> <string name="streetName" value="Premium Road"/> <string name="mapName" value="Windy Terrace II"/> <string name="streetName" value="Nautilus"/> <string name="mapName" value="Nautilus Harbor"/> <string name="mapDesc" value="The harbor where Kyrin&apos;s submarine, the Nautilus is at anchor. You can choose to become a Pirate here."/> <string name="streetName" value="Nautilus"/> <string name="mapName" value="Nautilus"/> <string name="streetName" value="Nautilus"/> <string name="mapName" value="Navigation Room"/> <string name="mapDesc" value="A Navigation Room where the captain of The Nautilus, Kyrin, resides."/> <string name="streetName" value="Nautilus"/> <string name="mapName" value="Lord Jonathan&apos;s Room"/> <string name="streetName" value="Nautilus"/> <string name="mapName" value="Cafeteria"/> <string name="streetName" value="Nautilus"/> <string name="mapName" value="Training Room"/> <string name="streetName" value="Nautilus"/> <string name="mapName" value="Mid Floor - Hallway"/> <string name="help0" value="#e[Monster Hacking Attempt]#n\n\nIn an attempt to conquer Maple World, the #bChief Gray Army#k that escaped from Omega Sector is attempting to #rhack#k each of the towns. Please help the Mesorangers stop the hackers! Special caution should be taken as the hackers are very dangerous.\n\nPlease report the #bHack Attempts#k that drop from monsters to #bThe Rememberer#k in Sleepywood."/> <string name="streetName" value="Nautilus"/> <string name="mapName" value="Conference Room"/> <string name="streetName" value="Nautilus"/> <string name="mapName" value="Bedroom"/> <string name="streetName" value="Nautilus"/> <string name="mapName" value="Bottom Floor - Hallway"/> <string name="streetName" value="Nautilus"/> <string name="mapName" value="Generator Room"/> <string name="streetName" value="Pasture"/> <string name="mapName" value="Pig Pasture"/> <string name="streetName" value="Pasture"/> <string name="mapName" value="Way to the Beach"/> <string name="streetName" value="Beach"/> <string name="mapName" value="Coastal Forest"/> <string name="streetName" value="Beach"/> <string name="mapName" value="Wave Beach"/> <string name="streetName" value="Beach"/> <string name="mapName" value="The Pig Beach"/> <string name="streetName" value="Beach"/> <string name="mapName" value="Blue Ribbon Beach"/> <string name="streetName" value="Beach"/> <string name="mapName" value="White Wave Harbor"/> <string name="streetName" value="Beach"/> <string name="mapName" value="Shallow Sea"/> <string name="streetName" value="Beach"/> <string name="mapName" value="Low Tide Sea"/> <string name="streetName" value="Beach"/> <string name="mapName" value="High Tide Sea"/> <string name="streetName" value="Florina Beach"/> <string name="mapName" value="A Look-Out Shed Around the Beach"/> <string name="streetName" value="Florina Beach"/> <string name="mapName" value="Lorang&apos;s Sandy Beach"/> <string name="streetName" value="Florina Beach"/> <string name="mapName" value="Lorang Lorang"/> <string name="streetName" value="Florina Beach"/> <string name="mapName" value="Clang&apos;s Sandy Beach"/> <string name="streetName" value="Florina Beach"/> <string name="mapName" value="Clang Clang"/> <string name="streetName" value="Florina Beach"/> <string name="mapName" value="Warm Sand"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Pirate Test Room"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Pirate Test Room"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Pirate Test Room"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Pirate Test Room"/> <string name="streetName" value="Shadow Zone"/> <string name="mapName" value="The Path of Glittering Crystal"/> <string name="streetName" value="Shadow Zone"/> <string name="mapName" value="The Other Dimension"/> <string name="streetName" value="Singing Mushroom Forest"/> <string name="mapName" value="Humming Forest Trail"/> <string name="streetName" value="Singing Mushroom Forest"/> <string name="mapName" value="Mushmom Forest Trail"/> <string name="streetName" value="Singing Mushroom Forest"/> <string name="mapName" value="Windflower Forest"/> <string name="streetName" value="Singing Mushroom Forest"/> <string name="mapName" value="Blue Mushroom Forest"/> <string name="streetName" value="Singing Mushroom Forest"/> <string name="mapName" value="Blue Mushmom Forest"/> <string name="streetName" value="Singing Mushroom Forest"/> <string name="mapName" value="Ghost Mushroom Forest"/> <string name="streetName" value="Singing Mushroom Forest"/> <string name="mapName" value="Zombie Mushmom Hill"/> <string name="streetName" value="Singing Mushroom Forest"/> <string name="mapName" value="Warm Shade"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Dreamy Forest Trail"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Sky Ferry &amp;lt;To Ereve&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Top of the Tree That Grew"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Golem&apos;s Castle Ruins"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Coke Play Season"/> <string name="help0" value="#e[Coke Play season]#n\n\n Hello. Thanks to all for enjoying event of #r[Coke Play season]#k game. \n Now, we will explain about the game.\n\n Event [Coke Play season] is divided into 2 teams, #b Maple Team#k and #b Story Team #k. The team that got the most # Coke Play buttons will be the winner#k of the game. The time limit for the game is #r5minutes#k. If the game comes to a conclusion to be a #b[draw], there will be an extra 2 minutes#k added. If the result remains the same after the given extra time, no winner shall be emerged and the game and will end with a draw. So If the game concludes a draw, no prizes shall be awarded. \n #.#b Long range attack and Skill attack are not available. Only Short range attack is allowed.#k. If you have forgotten to bring in a weapon into the event, you may purchase a weapon from the NPC in the event map. \n\n The event Map has some #b obstacles and pit-falls #k around several places. If they are touched, you will recieved some #r damage #k, so it would be wise to bring along sufficient HP Potion along in this event. You will be forced to leave once you died in the event.\n\n Everyone will be equal in this event despite different levels and skills. #b same hitting #k.\n\n When Coke Play button is brought down, #r the team will hit it #k will get the points.\n\n There is Coca-Cola advertising board and hidden portal in near Igloo, so please careful to when you are trying to get the Coke play button."/>           <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="Coke Play Season"/>            <string name="help0" value="#e[Coke Play season]#n\n\n Hello. Thanks to all for enjoying event of #r[Coke Play season]#k game. \n Now, we will explain about the game.\n\n Event [Coke Play season] is divided into 2 teams, #b Maple Team#k and #b Story Team #k. The team that got the most # Coke Play buttons will be the winner#k of the game. The time limit for the game is #r5minutes#k. If the game comes to a conclusion to be a #b[draw], there will be an extra 2 minutes#k added. If the result remains the same after the given extra time, no winner shall be emerged and the game and will end with a draw. So If the game concludes a draw, no prizes shall be awarded. \n #.#b Long range attack and Skill attack are not available. Only Short range attack is allowed.#k. If you have forgotten to bring in a weapon into the event, you may purchase a weapon from the NPC in the event map. \n\n The event Map has some #b obstacles and pit-falls #k around several places. If they are touched, you will recieved some #r damage #k, so it would be wise to bring along sufficient HP Potion along in this event. You will be forced to leave once you died in the event.\n\n Everyone will be equal in this event despite different levels and skills. #b same hitting #k.\n\n When Coke Play button is brought down, #r the team will hit it #k will get the points.\n\n There is Coca-Cola advertising board and hidden portal in near Igloo, so please careful to when you are trying to get the Coke play button."/>           <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="Coke Play Season"/>            <string name="help0" value="#e[Coke Play season]#n\n\n Hello. Thanks to all for enjoying event of #r[Coke Play season]#k game. \n Now, we will explain about the game.\n\n Event [Coke Play season] is divided into 2 teams, #b Maple Team#k and #b Story Team #k. The team that got the most # Coke Play buttons will be the winner#k of the game. The time limit for the game is #r5minutes#k. If the game comes to a conclusion to be a #b[draw], there will be an extra 2 minutes#k added. If the result remains the same after the given extra time, no winner shall be emerged and the game and will end with a draw. So If the game concludes a draw, no prizes shall be awarded. \n #.#b Long range attack and Skill attack are not available. Only Short range attack is allowed.#k. If you have forgotten to bring in a weapon into the event, you may purchase a weapon from the NPC in the event map. \n\n The event Map has some #b obstacles and pit-falls #k around several places. If they are touched, you will recieved some #r damage #k, so it would be wise to bring along sufficient HP Potion along in this event. You will be forced to leave once you died in the event.\n\n Everyone will be equal in this event despite different levels and skills. #b same hitting #k.\n\n When Coke Play button is brought down, #r the team will hit it #k will get the points.\n\n There is Coca-Cola advertising board and hidden portal in near Igloo, so please careful to when you are trying to get the Coke play button."/>           <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="Hut in the Swamp"/>            <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="The 2nd Drill Hall"/>            <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="The 2nd Drill Hall"/>            <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="The 2nd Drill Hall"/>            <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="Tino&apos;s Forest"/>            <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Tiv&apos;s Forest"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Timu&apos;s Forest"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Tiru&apos;s Forest"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Entrance to the Drill Hall"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Event Map Entrance"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Rolling Snowball&amp;lt;2Stage&gt;"/> <string name="help0" value="#e[Snowball Rolling]#n\n\n Hello. Thanks to all of you for enjoying the #r[Snowball Rolling]#k game event. Now, we will explain about the [Snowball Rolling] game.\n\n [Snowball Rolling] game is kind of ball rolling game.\n Enter (Ctrl Key) and the snowball will slowly roll forward.#b Both long range attack &amp; Skill attacks are not available. Only short ranging attack is applicable.\n If character touches the sharp point obstacles, he will he stunned for few seconds.\n Snowball Rollings are divided into a #b total 4 sections#k. Alert Message shall be prompt once each section is completed.\n#r By Striking the snowman located at start point, it will make the opponent&apos;s snowball from rolling..#b Please make a decision on whether to hit the Snowball or the Snowman.\n#k If no winner is determined after the game ends, the team that rolls the ball to furthest will be announced as the winner! \n#b[Snowball Rolling]map does not allow Skill attacksall skill.\n"/>           <string name="streetName" value="Hidden Street"/>            <string name="mapName" value="Event Map Entrance"/>            <string name="streetName" value="Empress&apos; Road"/>            <string name="mapName" value="Ereve"/>            <string name="mapDesc" value="The island of Empress Cygnus. It usually floats all over Maple World, but it is currently stationary. You can ride the ship at the Sky Ferry to move to different areas. \n\n#cConnected areas\n - Victoria Island \n - Orbis"/>           <string name="streetName" value="Empress&apos; Road"/>            <string name="mapName" value="Knights Chamber"/>            <string name="streetName" value="Empress&apos; Road"/>            <string name="mapName" value="Knights Chamber 2nd Floor"/>            <string name="streetName" value="Empress&apos; Road"/>            <string name="mapName" value="Knights Chamber 3rd Floor"/>            <string name="streetName" value="Empress&apos; Road"/>            <string name="mapName" value="Crossroads of Ereve"/>            <string name="streetName" value="Empress&apos; Road"/>            <string name="mapName" value="Sky Ferry "/>            <string name="mapDesc" value="Fly out from Ereve to other areas with the Airship that&apos;s stationed heres. \n\n#cConnected areas\n - Victoria Island \n - Orbis"/>           <string name="streetName" value="Empress&apos; Road"/>            <string name="mapName" value="Training Forest I"/>            <string name="streetName" value="Empress&apos; Road"/>            <string name="mapName" value="Tino&apos;s Forest"/>            <string name="streetName" value="Empress&apos; Road"/>            <string name="mapName" value="Tiv&apos;s Forest"/>            <string name="streetName" value="Empress&apos; Road"/>            <string name="mapName" value="Training Forest II"/>            <string name="streetName" value="Empress&apos; Road"/>            <string name="mapName" value="Timu&apos;s Forest"/>            <string name="streetName" value="Empress&apos; Road"/>            <string name="mapName" value="Tiru&apos;s Forest"/>            <string name="streetName" value="Empress&apos; Road"/>            <string name="mapName" value="Training Forest III"/> <string name="streetName" value="Empress&apos; Road"/> <string name="mapName" value="Tiguru&apos;s Forest"/> <string name="streetName" value="Empress&apos; Road"/> <string name="mapName" value="Kiridu&apos;s Hatchery "/> <string name="streetName" value="Empress&apos; Road"/> <string name="mapName" value="Entrance to the Drill Hall"/> <string name="streetName" value="Kerning City"/> <string name="mapName" value="Kerning City Night Market "/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Drake&apos;s Blue Cave "/> <string name="streetName" value="Balrog Temple"/> <string name="mapName" value="Stairway to the Underground Temple "/> <string name="streetName" value="Balrog Temple"/> <string name="mapName" value="Bottom of the Temple "/> <string name="streetName" value="Balrog Temple"/> <string name="mapName" value="Tristan&apos;s Tomb"/> <string name="streetName" value="Balrog Temple"/> <string name="mapName" value="Balrog&apos;s Tomb "/> <string name="streetName" value="Balrog Temple"/> <string name="mapName" value="Balrog&apos;s Disappearance Site "/> <string name="streetName" value="Balrog Temple"/> <string name="mapName" value="Balrog&apos;s Tomb "/> <string name="streetName" value="Balrog Temple"/> <string name="mapName" value="Balrog&apos;s Disappearance Site "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Sheep Ranch Lobby "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Sheep Ranch Lobby "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Sheep Ranch Lobby "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Sheep Ranch Lobby "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Sheep Ranch Lobby "/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Sheep Camp Waiting Room "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Sheep Camp Waiting Room"/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Sheep Camp Waiting Room "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Sheep Camp Waiting Room "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Sheep Camp Waiting Room "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Wolf Camp Waiting Room"/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Wolf Camp Waiting Room "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Wolf Camp Waiting Room "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Wolf Camp Waiting Room "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Wolf Camp Waiting Room "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Sheep Ranch Event "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Sheep Ranch Event "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Sheep Ranch Event "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Sheep Ranch Event "/> <string name="streetName" value="Hidden Street "/> <string name="mapName" value="Sheep Ranch Event "/> <string name="streetName" value="Empress&apos;s Road"/> <string name="mapName" value="Forest of Beginning 1"/> <string name="streetName" value="Empress&apos;s Road"/> <string name="mapName" value="Forest of Beginning 2"/> <string name="streetName" value="Empress&apos;s Road"/> <string name="mapName" value="Forest of Beginning 3"/> <string name="streetName" value="Empress&apos;s Road"/> <string name="mapName" value="Forest of Beginning 4"/> <string name="streetName" value="Empress&apos;s Road"/> <string name="mapName" value="Forest of Beginning 5"/> <string name="streetName" value="Empress&apos;s Road"/> <string name="mapName" value="A path out of the Forest of Beginning"/> <string name="streetName" value="Empress&apos;s Road"/> <string name="mapName" value="Small Bridge"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Hall of Bowmen"/> <string name="streetName" value="Ellinia"/> <string name="mapName" value="Hall of Magicians"/> <string name="streetName" value="Perion"/> <string name="mapName" value="Hall of Warriors"/> <string name="streetName" value="Kerning City"/> <string name="mapName" value="Hall of Thieves"/> <string name="streetName" value="Lith Harbor"/> <string name="mapName" value="Tru&apos;s Info Shop"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Puppeteer&apos;s Hiding Place"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Mushroom Forest Field"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Secluded Mushroom Forest"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Isolated Mushroom Forest"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Deep Inside Mushroom Forest"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Split Road of Destiny"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Steep Downhill 1"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Steep Downhill 2"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Shadow Cliffs"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Castle Wall Edge"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Castle Wall Edge"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Outer Castle Wall"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="On the Watch"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Castle Wall 1"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Castle Wall 2"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="West Castle Tower"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Castle Wall 3"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Security Room"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Castle Wall 4"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Castle Wall 5"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Central Castle Tower"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Castle Wall 6"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="East Castle Tower"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Entrance to Wedding Hall"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="The Last Castle Tower"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Entrance to Wedding Hall"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Castle Tower that leads to the Top"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Wedding Hall"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Wedding Hall"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Wedding Hall"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Dead End"/> <string name="streetName" value="Mushroom Castle"/> <string name="mapName" value="Secluded Mushroom Forest"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Head Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Head Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Head Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Head Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Head Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Head Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Head Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Head Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Head Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Head Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Outside Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Outside Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Outside Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Outside Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Outside Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Outside Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Outside Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Outside Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Outside Blacksmith&apos;s Shop"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Outside Blacksmith&apos;s Shop"/> <string name="streetName" value="Penguin Port in Emergency"/> <string name="mapName" value="Find the Black Crow!"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Razor Sharp Cliff"/> <string name="streetName" value="Aran&apos;s Past"/> <string name="mapName" value="Black Crow Region"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Rien"/> <string name="mapDesc" value="A tiny, unknown island that is covered in snow and ice. \n\n#cConnected areas\n - Lith Harbor (Victoria Island)"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Lilin&apos;s Home"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Rien Library 1st Floor"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Rien Library 2nd Floor"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Rien Library 3rd Floor"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Dangerous Forest"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Dangerous Forest"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Palace of the Master"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Dangerous Forest"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Field of Wolves"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Snow-covered Field 1"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Snow-covered Field 2"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Dangerous Forest"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Snow-covered Field 3"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Penguin Port"/> <string name="mapDesc" value="Ride a ship run by penguins to Lith Harbor at Victoria Island here. \n\n#cConnected areas\n - Lith Harbor (Victoria Island)"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Mirror Cave"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Ice Cave"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Cold Forest 1"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Cold Forest 2"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Cold Forest 3"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Cold Forest 4"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Cold Forest 5"/> <string name="streetName" value="Lumiere"/> <string name="mapName" value="Lumiere"/> <string name="streetName" value="Lumiere"/> <string name="mapName" value="In Flight"/> <string name="streetName" value="Lumiere"/> <string name="mapName" value="Waist Deck"/> <string name="streetName" value="Lumiere"/> <string name="mapName" value="Pilothouse"/> <string name="streetName" value="Lumiere"/> <string name="mapName" value="Intelligence Deck"/> <string name="streetName" value="Lumiere"/> <string name="mapName" value="Hold"/> <string name="streetName" value="Lumiere"/> <string name="mapName" value="Forecastle"/> <string name="streetName" value="Lumiere"/> <string name="mapName" value="Training Deck Entrance"/> <string name="streetName" value="Lumiere"/> <string name="mapName" value="Training Deck 1"/> <string name="streetName" value="Lumiere"/> <string name="mapName" value="Training Deck 2"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Palace of the Master"/> <string name="streetName" value="Snow Island"/> <string name="mapName" value="Rien Library"/> <string name="streetName" value="Henesys"/> <string name="mapName" value="Hall of Bowmen"/> <string name="streetName" value="Utah&apos;s House"/> <string name="mapName" value="Small Attic"/> <string name="streetName" value="Utah&apos;s House"/> <string name="mapName" value="Living Room"/> <string name="streetName" value="Utah&apos;s House"/> <string name="mapName" value="Front Yard"/> <string name="streetName" value="Utah&apos;s House"/> <string name="mapName" value="Back Yard"/> <string name="streetName" value="Farm Street"/> <string name="mapName" value="Small Forest Trail"/> <string name="streetName" value="Farm Street"/> <string name="mapName" value="Farm Center"/> <string name="streetName" value="Farm Street"/> <string name="mapName" value="Large Forest Trail"/> <string name="streetName" value="Farm Street"/> <string name="mapName" value="Farm Entrance"/> <string name="streetName" value="Ellinia"/> <string name="mapName" value="Hall of Magicians"/> <string name="streetName" value="Perion"/> <string name="mapName" value="Hall of Warriors"/> <string name="streetName" value="Kerning City"/> <string name="mapName" value="Hall of Thieves"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Subway Train "/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Subway Train "/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Subway Train "/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Kerning Square Station"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="Kerning Square Lobby"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="1st Floor 2nd Floor Area A"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="1st Floor 2nd Floor Area B"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="1st Floor 2nd Floor Area C"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="1st Floor 2nd Floor Area D"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="3rd Floor 4th Floor Area A"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="3rd Floor 4th Floor Area B"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="3rd Floor 4th Floor Area C"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="3rd Floor 4th Floor Area D"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="5th Floor 6th Floor Area A"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="5th Floor 6th Floor Area B"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="5th Floor 6th Floor Area C"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="5th Floor 6th Floor Area D"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="7th Floor 8th Floor Area A"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="7th Floor 8th Floor Area B"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="7th Floor 8th Floor Area C"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="7th Floor 8th Floor Area D"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="VIP Zone Area A"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="VIP Zone Area B"/> <string name="streetName" value="Kerning Square "/> <string name="mapName" value="VIP Zone Area C"/> <string name="streetName" value="Kerning Square"/> <string name="mapName" value="7th 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value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <string name="streetName" value="Pink Zakum"/> <string name="mapName" value="Pink Zakum Raid"/> <imgdir name="Back to the old maple"> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Mushroom Town"/> <string name="mapDesc" value="The town for beginners. Playing the game through simple quests\r\nYou&apos;ll learn how to move around here."/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Mushroom Town"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Mushroom Town Townstreet"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="East Entrance to Mushroom Town"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Snail Hunting Ground I"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Snail Hunting Ground II"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Snail Hunting Ground III"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="A Split Road"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="The Field West of Southperry"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Southperry"/> <string name="mapDesc" value="An harbor down south. It&apos;s the place where you can travel to a much bigger island."/> <string name="help0" value="#e[To Enter the Event]#n\n\n If there&apos;s a notice posted in #b#ein blue#n#k saying that we&apos;re accepting participants for an event, click on #e[Paul]#n and choose #e[Yeah, let&apos;s go!]#n to enter.\n  If you have already clicked on [Paul] when the event starts, then just click on [Yeah, let&apos;s go!] to enter.\n\n  Please read the event notice before entering.\n  Once the event starts, participants will be accepted as #efirst come, first serve#n until the event is full.\n\n#eYou can&apos;t enter an event more than once within 24 hours.#n\n\n  You won&apos;t be able to enter the event if you don&apos;t have any free slots available on your etc. inventory to receive an &apos;Event Trophy,&apos; so make sure to leave a slot available.\n If you already have a #bSecret Scroll#k, please discard it before entering the event..\n\n#r  If you change channels or enter the #bCash Shop#k during the event, you&apos;ll automatically be disqualified from the event."/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Southperry Armor Store"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="The Field West of Amherst"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="In a Small Forest"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Dangerous Forest"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Mushroom Garden"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Snail Garden"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Hunting Ground Middle of the Forest I"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Hunting Ground Middle of the Forest II"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Amherst"/> <string name="mapDesc" value="It&apos;s a town located at the east of Maple Island, and it has various stores like weapon store, armor store, and department stores."/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Amherst Weapon Store"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Amherst Townstreet"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Amherst Department Store"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Snail Field of Flowers"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="The Field East of Amherst"/> <string name="streetName" value="Rainbow Street"/> <string name="mapName" value="Tomato Field"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys"/> <string name="mapDesc" value="It&apos;s a bowman town on a wide prairie, and you can choose to become a bowman here."/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Ellinia"/> <string name="mapDesc" value="It&apos;s a magician town surrounded by the forest, and you can choose to become a magician here."/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Perion"/> <string name="mapDesc" value="It&apos;s a warrior town located at the high mountainous area, and you can choose to become a warrior here."/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Kerning City"/> <string name="mapDesc" value="It&apos;s a thief town in the middle of the city where the sun sets. You can choose to become a thief here."/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Lith Harbor"/> <string name="mapDesc" value="The port city in Victoria Island. Enables one to travel to different cities."/> <string name="help0" value="#e[How to Participate in this Event]#n\n\n There will be a notice popping up, written in #b#eBlue#n#. When that happens, click on #e[Jean]#n and click on #e[Alright, let&apos;s go.]#n to enter.\n If you have already clicked on [Jean] before the notice popped up, all you need to do is click on [Alright, let&apos;s go.] to enter.\n\n  Please check the Event notice first before entering the event.\n  Once the event notice is up, we&apos;ll be gathering up the event participants on a #eFirst-come, First-serve#n order.\n\n  You may not participate in more than ONE event for every 24 hrs.\n  You won&apos;t be able to participate in this event if you do not have the necessary free spots available for &apos;Participation Reward&apos;, so please make sure to leave a free etc. slot open before joining the event.\n  If you possess the Scroll of Darkness, then you&apos;ll need to throw it away before participating.\n\n#r  During the event, if you happen to change the channel or use the Cash Shop while at the Event map, you won&apos;t be able to return to the event, thereby getting disqualified from the event, so please be careful on that."/> <string name="help1" value="#e[ Monster Attack ]#n\n\n#e#rA BIG MONSTER ALERT!!!#k#n\n\n A force of evil that had been sealed up for ages have recently been let loose, and the evil monsters that have soaked up the force are planning to attack any town of their choice! This is when we all need to gather up and unite as one in defeating the monsters that may endanger the lives of mnay in the area. \nThese monsters are controlled by the force of evil, and are all very powerful.\n\nThe #e#bForce of Evil#k#n that can be collected by defeating all the monsters attacking the village should be taken to the #e#bMaple Administrator#k#n.\nAfter sealing up the monstrous force through spells, the #e#bforce of evil#k#n can then be taken to #e#bNPC The Rememberer#k#n.\nAlright, now please head over to the town where the monsters have attacked, and please save the town from getting totally demolished by these evil monsters!"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Sleepywood"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Henesys Pig Farm"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Dungeon, Southern Forest III"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Land of Wild Boar"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Northern Top of Construction Site"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Caution Falling Down"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys Hunting Ground II"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Hunting Ground in the Deep Forest I"/> <string name="streetName" value="Mini Dungeon"/> <string name="mapName" value="Cave of Mushrooms"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Ant Tunnel I"/> <string name="streetName" value="Maple Road"/> <string name="mapName" value="Entrance - Mushroom Town Training Camp"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B1 &amp;lt;Area 1&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B1 &amp;lt;Area 2&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B1 &amp;lt;Subway Depot&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B2 &amp;lt;Area 1&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B2 &amp;lt;Area 2&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B2 &amp;lt;Subway Depot&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B3 &amp;lt;Area 1&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B3 &amp;lt;Area 2&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B3 &amp;lt;Area 3&gt;"/> <string name="streetName" value="Line 3 Construction Site"/> <string name="mapName" value="B3 &amp;lt;Subway Depot&gt;"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Subway Ticketing Booth"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Monkey Forest II"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Tree Dungeon, Monkey Forest II"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Right Around Lith Harbor"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="Henesys Hunting Ground I"/> <string name="streetName" value="Victoria Road"/> <string name="mapName" value="East Rocky Mountain II"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="The Burnt Land I"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Line 1 &amp;lt;Area 2&gt;"/> <string name="streetName" value="Kerning City Subway"/> <string name="mapName" value="Line 1 &amp;lt;Area 1&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="Monkey Forest I"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Sanctuary Entrance I"/> <string name="streetName" value="Florina Road"/> <string name="mapName" value="Hot Sand"/> <string name="streetName" value="Warning Street"/> <string name="mapName" value="The Burnt Land III"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="The forest of Golem"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="Drake&apos;s Meal Table"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Forest of Patience &amp;lt;Step 1&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Forest of Patience &amp;lt;Step 2&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Forest of Patience &amp;lt;Step 3&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Forest of Patience &amp;lt;Step 4&gt;"/> <string name="streetName" value="Hidden Street"/> <string name="mapName" value="The Forest of Patience &amp;lt;Step 5&gt;"/> <string name="streetName" value="Dungeon"/> <string name="mapName" value="The Cursed Sanctuary"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="Homeroom"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="School Roof"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="Custodian Closet"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="Principal&apos;s Office"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="Art Club Room"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="School Infirmary"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="Ruined Classroom"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="Career Counseling"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="Pop Quiz Closet"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="Home Ec. Room"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="Gymnasium"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="Science Lab"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="Library"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="Empty Classroom"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="Judo Dojo"/> <string name="streetName" value="Red Leaf High School"/> <string name="mapName" value="Band Hall"/>