Thread:Sewil/@comment-259642-20120915094622/@comment-4156018-20120915165256

Uhm, I think I fixed the problem.

Apparently for some dumb reason I first switched the double to a string so I could change it to a int, instead of just typing (int) ... Anyway, the time limit works now, and so does the mini dungeons. I also added the potion cooldown and restructured the time so that if theres like 1 hour, 10 minutes and 10 seconds, it prints all that instead of just 1 hour.