Dimension Invasion

Dimension Invasion is a dungeon requiring level 140 to join. It can be completed solo or in a party of up to 4 players. You may only enter the dungeon 10 times a day. Dying, leaving, or getting booted from the dungeon due to not killing the monsters fast enough will count towards the 10 count limit. The level of the monsters in the dungeon will be the average level of all party members, rounded down. The dungeon can be accessed via the Dimensional Mirror.

Completing the dungeon
The dungeon consists of five stages, all within the same map, and an additional bonus stage in another map. In each of the five stages, a series of monsters must be killed in order to move to the next stage. Stages two and five contain boss monsters. A meter at the top of the map tracks how many monsters are currently in the map. The more monsters that are in the map, the more filled the meter will become. When the meter becomes completely filled due to not killing the monsters fast enough, everyone will be booted from the dungeon (this counts towards the 10 count daily entrance limit). The time limit to complete the dungeon is 59 minutes 59 seconds.

Stage 1
In stage 1, seven waves of Pikeman Skeleknights and Vanguard Bloodfangs will be summoned in the center of the map. Defeat all seven waves to move on to the next stage.

Stage 2
In stage 2, the boss monster Hilla's Trojan Horse will be summoned in the center of the map. During the fight, Hilla's Trojan Horse will periodically summon waves of Pikeman Skeleknights. While the Pikeman Skeleknights are summoned, Hilla's Trojan Horse will become invulnerable. Defeat Hilla's Trojan Horse to move on to the next stage.

Stage 3
In stage 3, three portals will appear in the map. Waves of Skeletroopers will spawn from the portals randomly. Defeat all the waves to move on to the next stage.

Stage 4
In stage 4, monsters will first fly across the top of the map dropping bombs that deal damage if they hit you. After a few moments, the bomb dropping will stop and thirty waves of Gargoyles and Gargoyle Knights will spawn from the bottom left corner of the map. Defeat all thirty waves to move on to the next stage.

Stage 5
In stage 5, the boss monster Tower will appear. Tower will periodically summon Spearman Skeleknights as long as it is alive, and the Spearman Skeleknights will be invulnerable as long as Tower is still alive. Defeat Tower and take out the Spearman Skeleknights to complete the dungeon and move on to the bonus stage.

Bonus Stage
There are three unique bonus stages that happen at the end of the dungeon, and the bonus stage that is chosen is determined based on how long it took to complete the dungeon.

The first bonus stage will occur when the dungeon is completed in under 10 minutes.

The second bonus stage will occur when the dungeon is completed between 10 and 20 minutes.

The third bonus stage will occur when the dungeon is completed in over 20 minutes.

Rewards

 * Experience will be rewarded at the completion of each stage
 * Normal Dimensional Drop: Rewarded for completing the dungeon (the bonus stage does not need to be completed)
 * Necromantic Dimensional Drop: Rewarded for completing the first bonus stage
 * Fearful Dimensional Drop: Rewarded for completing the second bonus stage
 * Psychotic Dimensional Drop: Rewarded for completing the third bonus stage